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Showing most liked content on 11/18/2021 in Posts
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3 pointsMikoyan-Gurevich MiG-21PFM "Faceplate-D" - Mongolian Air Force, 1971 3D Model: Cocas Skin Credit: Coupi
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3 pointsyou volunteering? tonights work, limited as it is (quite abit on the RL front today) some more metal and clean up of the bays speaking of volunteers, anyone willing to produce three new models of the relevant nuke casings? pm if you are interested bitte....
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2 pointsThe last update I hope, but what do you think soldiers outside or inside the tank?
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2 pointsTactical numbers and insignia for stock tanks. Here on T-34-85s.
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1 pointHi ! Ok Jarek I understand now ! The A-7 Corsair II is a very interesting aircraft... P.
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1 pointView File A-7 Corsair II 1970-1982 skin pack. Simple skin pack with a few sets of skins for Navy versions of A-7 Corsair II - A/B/C/E and E_74. Basic modding skills are required to run this mod. (copy/paste, mod folder structure etc.) It is designed for and works only in SF2 series. To run this mod you need also access to TW lod files from SF2 Series. *.ini files for loadout, avionics, cockpit, or aircraft data - not included. Skins cover the years 1970-1982 for the Atlantic and Pacific Fleet. The pack did not cover Vietnam War CVW deployments. Pack contains skins and decals. I have included also decals from the upcoming pack for low-viz SLUF. This way it is simpler for me, all decals are in one place, save time, and will not harm anything. Skins sets are made in pairs - two squadrons for CVW for a specific year. I could not find all proper BuNo / Modex but I am considering this as ongoing work in progress, so one day if I will learn something new there will be an update. Also, not all squadrons have CAG markings, sometimes i could not find info on markings...so I left it, again there might be an update if new info appears. I believe that pack after unp[backing is around 2GB. So make some space for SLUF. All skins, new bump maps, specular and decals are made by me. Decals are made by me...but I think I have used one or two decals from MAKOTO pack (VA-192?) report bugs. enjoy. Jarek Hereda. P.S. This is huge, a lot of copy-paste for me, all decals.ini, textur.ini, etc...So if you will find that one decal is not showing up or something...just check first - maybe there is some bug in *.ini file. Fix, post solution, etc... So others can benefit from your fix. I put a lot of effort and time, checked everything twice..still gremlins can appear. ************************************************************* This is freeware; it CANNOT be distributed unless permissions are granted by myself. The original readmes, if any, and all other pieces of the package MUST remain intact. The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes. This package and any part of it may NOT in any way, shape, or form be used in any payware additions. See the original readme documentation, if any, for further allowances and restrictions Any persons wishing to make further modifications, contact me first. Any persons wishing to make further modifications MUST remember to put everyone's name in it. Bribes and donations are accepted; ************************************************************* ************************************************************* THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR POSTED FOR DOWNLOAD ON ANY OTHER WEBSITE WITHOUT MY EXPRESS PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF OR WITH ANY OTHER FILES OR MODS. ************************************************************* Submitter yakarov79 Submitted 11/09/2021 Category A-7
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1 pointSupplementary answer is that there is only one MiG-31 entry in SF2 Downloads, Cold War, Russian aircraft. Where do I find your Veltro2k version? It would be interesting to compare avionics and data files
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1 pointSo much furore over someone's creative interpretation of what the MiG-31 or R-37's capabilities are. I can only imagine that if Foxhound and Raptor drivers got together for drinks, they'd be like, 'Guys, guys, check this shite out...' Take a look at the [DetectSystem] values under the MiG-31's data.ini and dumb it down. If you like driving the Foxhound (I for one do not) you may want to fiddle around with the [RadarData] values in the avionics.ini as well.
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1 pointGlad to see that the pilot banged out safely, and is back in QE. But how far we have come. Back in the ‘60s, Scimitars and Sea Vixens went in on a regular basis, sometimes monthly..
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1 pointYou are on the right track. Its a bit of confusion/confounding of the [AircraftData] section with the AircraftShortName= This line is only used for in-game text display purposes, not connected to the RWR and The "aircrafts" data ini, e.g. MiG-29M_data.ini which contains the [DetectSystem] section with the important RadarFamilyName= entry And this (example) RadarFamilyName=MiG-29M designation is what goes into the first part of the list in the .lst file, calling the appropriate texture MiG-29M=RWR_MiG-29M.tga If the RadarFamilyName= line is missing, simply add it. Several older mods dont have it or it has been overlooked during upgrade/conversion from SF1 to SF2 This explanation should be more exact
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1 pointDuring the Easter Offensive when the NVA crossed the DMZ and was heading south, they had ZSU-23-4 Shilkas SPAAG and SA-7 Grail shoulder launched SAMs. They had limited quantities, so everything they had was deployed to the front lines to the south. The ZSU-23-4 is what rendered slow movers like the A-1 Skyraider useless. UH-1s would get chewed up, too. ZSU-23-4 wouldn't have helped up north. The US had learned how to almost completely shut down the SA-2 sites with jamming and chaff corridors, so tactical aircraft flew at 15,000 ft, released weapons at 10,000 ft, and were not supposed to go lower than 8,500 ft. The ZU-23 AAA was worthless at those altitudes and it would have been at the limits of the ZSU-23-4. The heavier AAA wasn't particularly effective either as the radar for those was jammed, too. Having a large number of modern resources available, May 10, 1972 looks a little different than it did to me 20 years ago. One interesting aspect is that many pilots who thought they were hit by SAMs and AAA were probably hit by Atolls, including Duke Cunningham. The reason so many MiGs went up in the air on May 10 is because North Vietnam could see new US tactics and equipment were defeating their SAMs and AAA. The MiG-17s got stomped that day because GCI was also being jammed. If the VPAF records are accurate, the MiG-21s more or less traded one-for-one. Of the 3 MiG-21s claimed by Oyster Flight (Major Lodge and then Capt Ritchie), one flew home and the other was a MiG-19. So the US account of MiG-21 losses needs to be lowered by 2. Add two kills for MiG-21s against Navy F-4s and that pretty much evens the score aside from the MiG-17 turkey shoot including 3 by Cunningham. The MiG-19s were potentially their best aircraft for close in dogfighting, yet in all the confusion, they only got Major Lodge and lost one to his Oyster flight. Sneaking up from behind with an Atoll and veering off without ever being seen was the winning tactic, including that day.
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1 pointKuwait has two neighboring countries, which aways been a threat. Iraq, and Iran. Iraq right now is very weak. and controlled by Iran. So, Iran is the number one threat to Kuwait in any given scenario.
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1 pointVietnam '67...River Rats Patrol.... GKABS-Swambast partnership project: credit GKABS for almost all modeling; myself for new texturing and misc details.
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1 pointMiG-21K over a barracks complex for one soviet motorized infantry company and one tank platoon. Socotra terrain WIP.
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1 pointestos últimos días regrese al tedioso trabajo de textura y cargar algunos azulejos de las islas, es un trabajo aburrido muy lento y con muchas pruebas y errores pero el resultado es muy bueno, acá algunas imágenes, pero todavía tengo mucho tiempo para terminarlo.
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1 pointyup. they're just pirates and thieves. scum of the internet. wouldn't be surprised if some of capun's stuff is there as well
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1 pointWell the newer page has been far fewer and inbetween on file uploads. And there tended to be a distinct tendency towards Forgetting credits documentation on the old group. (cough cough DC-10)
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1 pointYeah, I've noticed some Arma 3 models from Pack3D.com (that may be an Arma 2 model) showing up in various screenshots, so I don't touch it, as I own Arma 3 anyway and don't feel like getting involved in some drama either.
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