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Showing most liked content on 02/09/2022 in all areas
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8 points
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3 pointsI´m happy to announce the Fiat / Aeritalia G.91Y! The mod is still work in progress, so no release date is known. We will let you know if we know a release date. The mod still needs a lot of work. Mostly in EFM & Cockpit CREDITS ********** Original 3D Model (Cockpit & Aircraft) Enrico Gennari ( @ErikGen ) Modellierung, Animationen for DCS - cdpkobra VSN_G.91Y Mod - cdpkobra RoughMet & Normal Map Dateien - Soulfreak psd template - Enrico Gennari, Urbi & Soulfreak
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2 pointsIt seems easy now - but just wait until the Germans fly literally anything in my sector that isn't an Aviatik! I haven't so much as seen a single Eindecker yet, and I'm dreading the Rolands, the Halberstadts, not to mention the Albatros fighters. My pilot's current situation also happens to play to my particular strengths. I've played as a lot of RNAS pilots who started out in the Nieuport 10's and Nieuport 11's, and I spent weeks - maybe even months - practicing how to aim with that wing-mounted Lewis gun. I had maybe 10% accuracy on the wing-mounted Lewis's at first, and now I'm at around 30-40%. So now on average, a 47-round drum will give me ~15-20 direct hits right at the engine. (Little rough on the math, whatever). If you can do that on a consistent basis without getting hit by rear gunners too much, AND if you can keep a good altitude while doing it, then it's not that difficult to take down those Aviatik two-seaters. The Aviatiks just don't put up much of a fight compared to literally anything else the Germans fly. It's a very favorable matchup at the moment. But over the next year, German aircraft gets a lot better while my pilot's aircraft is only going to move ahead marginally. I'm expecting 1916 to get really ugly.
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2 pointsAlbrecht – Let me second TWK’s compliments about the artistic editing of your screenshots. Jean-Fidele had a very close call with that fragile Nieuport, but then teamed up with Callinet to set the skies on fire! Epower and I did our best to make confirmed claims more difficult in this campaign, then your man comes along and makes it look like a pushover. Albert – Losing Hardie had to be a real punch in the gut. He was doing extremely well. Still, pushing ahead with a hearty welcome to Vzfw Doll. Now we get to see what an Eindekker jockey can do. Congratulations on your first confirmed victory. MFair – It was a real loss to see Captain Goon go so soon. As you said, now the war is getting personal. Hasse – I am thoroughly enjoying Auguste’s story. Whenever I read about changing the magazines on the early Nieuports, I know that if I were there, it would be 47 rounds and then time to go home. Seb – Please tell me you were working up a grisly revenge story for that Ackers fellow. Meanwhile, Andrews has become the pride of the Royal Navy. Brilliant work! Paroni – Henri is surviving in difficult times. I love the photographs you have found to go with his story. War Journal – Sergeant David Armstrong Hawkwood 4 Squadron, Royal Flying Corps Allonville, France Part 8 It’s time to catch up with my journal, which has been left by the wayside for some weeks now. The latter half of October passed without any incidents of note. In fact, I have begun to feel more like a guard on the Metropolitan Line then the intrepid aviator I imagined becoming. “All aboard! This train for Albert, Courcelette, Martinpuich, Montaubin, and Darkest Hunland. Show your ticket please sir.” Just read my last entry and remembered poor Mr Perkins. He was to go up with me a second time, but I was running a bit of a fever and was given the day off. He flew instead with a new officer who stalled his machine just after takeoff. Mr Perkins had a ripping good crash and has been away for a few weeks getting fitted for a new set of Army teeth. In his place I played rickshaw wallah to Second Lieutenant Barnett, who insists it’s really rather a lovely war and that we are lucky because we have better access to hot water then one did at Eton. He is not really a bad fellow at all. He makes a point of getting out to the sheds ten minutes earlier than Mr Osborne did and he gives me a very thorough account of our orders. He also likes to take short flips to a nearby marsh where we have several old wings laid out as gunnery targets. It has been reassuring to see that he takes that part of his job seriously. I have yet to encounter one of the Fokker monoplanes but that day cannot be far off. On 7 November 1915, the squadron relocated to Allonville, about three miles northeast of Amiens. The aerodrome is circled about by a horseshoe-shaped wood. The ground is level and dry. There are only a few wooden huts, and Major Todd has decreed that they will be used for now as the squadron office and the three messes. Sergeant Major Parson warned the warrant officers and sergeants to be on their best behaviour as our mess would at least temporarily be next door to the officers on one side and the ORs on the other. He confided that he had every faith that his warning was unnecessary for us but gleefully informed us that the same order had been strictly laid down by the major for the officers. A new Armstrong heart has gone up to house squadron stores. Ned Buckley and I have erected our canvas pleasure dome and set it up exactly as before. I must get a few hours away now that we are walking distance from Amiens and the little English bookstore I found on my visit there last month. I have finished reading the Iliad and feel a bit guilty that I did not enjoy it more. Perhaps it was because I laid on my cot thinking what silly sods they were to get bogged down in a siege for ten years – and then the rumble of the guns reminds me of our present situation and I wonder if those same Greek gods are perhaps interfering in our affairs to this day. I suppose that is what happens when you have too many gods and not enough honest work for them all. On 12 November 1915, Mr Barnett went up with another pilot and was wounded in the leg by a bit of Archie shrapnel. I now have yet another observer, Second Lieutenant Clapp. You can imagine the fun the ack emmas are having with that one.
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2 pointsSent you the links to the D/L location Still enjoying my Med Cruise....
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1 pointa couple of comments - On the accident. Left of line up on roll out, settled in close, power/burner added too late. The LSO's call for power. On the first leaked video you can hear the engines spooling up but almost at the ramp. Ward Carroll (highly recommended!) and his two pilot and former fighter CO's does an outstanding job of analyzing it. A lot of technical stuff way better than when I was riding along in the back. my next comment builds on what Ward and his pilot colleagues, leaders of sailors, comment on regarding security and the accident board process. What. The. Hell!!!!! The "Oh Well" response by the PAO just adds fuel to the conflagration of what used to pass for security. The wholesale leaking of stuff is astonishing and jeopardizes the investigative process and the security of the ship. How does EMCON and OPSEC work if sailors can upload everything to the internet? it will be interesting to see how what's left of this process plays out.
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1 point
Version 1.0.0
33 downloads
new planes 16 different skins UAW160 Multiplayer\Multiplayer_Inventory\Planes_WW1\Skins\ _fokker e 3 and Pfalz E. I -replaces- Albatros W4 _Bristol F2b -replaces- Spad XVI _Airco D.H.5-replaces - Sopwith CamelMS _Sopwith pup -replaces- Nieuport 17_24 _Sopwith triplan -replaces- Nieuport 24 _Hanriot HD.1 -replaces- Spad XIII -
1 pointWhich B-17 you use? I done the skins for the '48 and Suez for my personal use based on Veltro Fortress, If tou want I can send you
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1 pointI have loved aviation most of my life, We are out here even if we are a rarity in the combat flight sim genre. I used to be a member of hovercontrol.com back in the day and I flew with several other gals who were using FSX to train for helicopter licenses on the flight servers. I have been finding it fun to add planes that were missing in some campaigns here. So far I have made the halifax, mentor, beaufighter, a-26, b-17g, sterling, and lancasters flyable in the campaign suez crisis of course with the help of skillful people who made the planes to begin with here If I find the time, I may attempt a campaign of my own here. The hard thing would be the time needed to place ground units all over and what not. Making squadrons, things flyable, editing loadouts, adding weapon inventories, and designating their bases has proven fast and easy. Witchy
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1 pointWe only plan the Y. Maybe the cockpit will get an overhaul. G.91R will be a complete module from Indiafoxtecho (after their MB-339A)
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1 pointThis is one of the old models in my list I just remembered Um Al Maradim Class (Combattante I), so I will be making it before the USS Pegasus (PHM-1)
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1 pointOff to take photos over Libya Coasted in at 437 feet, thinking I was being slick. The terrain dipped at one point and I was above 500 feet, so almost instantly the SAM's went live and started firing. The ships are firing at a Libyan that crossed into their engagement range.
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1 pointApparently planes purchased during Merc=true campaign show up (later on if not used) as parked within your squadron. cool.
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1 pointView File AI Remastered - NovaLogic Terrains Tilesets This is an AI remastered tileset for the great NovaLogic Terrains released by Menrva. This is tilesets only. You will need the full terrain from here to get it working. NovaLogic Terrains - Full Terrains - CombatACE AI zoom tool based on Realesrgan was used in the tileset with GPU computing to reproduce 512 x 512 tilesets with richer details from the original 128 x 128 tilesets. Due to limitation of the AI algorithm, there are still part of terrain remain blured. So the tilesets are all reduced to 256 x 256 to produce a more consistent feel. We have noticed some other AI anti-blur algorithm can produce better results on the new 512 x 512 tile set and may include that in the future release. ----------------------------/Installation/---------------------------------- 0. You must have the NovaLogic Terrains from Menrva. This is a tileset only. Download and install from the link provided above. 1. Backup is a must. this mod will overwrite your existing Novalogic terrain tilesets. Just in case you are not happy with the outcome; 2. extract the Terrains folder under your SF2 mod folder and overwrite the files (about 2950 files) Enjoy! Submitter orsin Submitted 02/05/2022 Category Tilesets for Terrains
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1 pointDo you know that 11:15 pm on 28 January was Friday night where I live? Check your calendar next time. Mandatory screenshot:
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1 pointTo let everyone know: The remaining TMF core members have made the decision to not allow any further use/export of Olivier's 10+ years old models to other games/platforms. Its time to let the old models "rest in peace", it was Oli's work for SFP1/WOx/SF2, and we have the opinion that its simply not right that his work is used on and on after so many years have passed. Please respect our decision. Thank you. Crusader, for The Mirage Factory
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1 pointAs said, i got the A & IM source. Guess it won´t be a big problem to make an Gr.1 out of it and maybe also an T.2 / B version.
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