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Showing most liked content on 09/04/2022 in all areas

  1. 8 points
  2. 7 points
  3. 6 points
    last of the SA-7 collection next I will make the Stinger missile and I will be using the same setting.
  4. 5 points
    Parking An-12 at Saki Airbase, Crimean Peninsula.
  5. 4 points
    With Swambasts help i try to create the Kakhovka high dam. He is making the objects, while i made a new tile and puzzle the parts together. Its not finished yet. I must still create 3 new tiles and then i hope, that the tiles will fit and will looking good.
  6. 4 points
    Checking the oilrig and support ships.
  7. 3 points

    Version 1.0.0

    93 downloads

    the Zentraedi fighter pod General is the only airplane style enemy that I remember from the robotech series, I did not create a cockpit or associate any so it IS NOT FLYABLE, I hope you enjoy it.
  8. 3 points
    Thanks to the kindness and work of @Dels, the F-19 now features two different cockpits, the end-user can choose which one to use. Here below, screenshots showcasing the different skins for the aircraft. I didn't get any response from Julhelm yet to the PM I sent him. I would like to re-release it but I would also like to have his explicit permission. I'm not sure if he would be fine with it. EDIT: I managed to ask @Julhelm for permission on TW's Discord server. I got the green light. It'll be released when it's time. My thanks to him.
  9. 3 points
  10. 3 points
  11. 3 points
  12. 2 points
    Yes, Gepard you are right, that part is the battery and it heats up a lot when the system is turned on, so it is impossible to hold onto that part.
  13. 2 points
    Can you adjust the position of the left hand a little bit. It is to far to the end of the launcher. It should looke like this: As you see on the picture the entire launcher was green and had no grey or silver parts. For training and exercises there were silver and orange lauchers.
  14. 2 points

    Version 1.0.0

    85 downloads

    Hello and thank you for downloading my work. https://gkabs.net What's included: M113 with ZPU4 AAA-Ground gun with 14 textures All my files should include the Strike Fighters 2 Series game file (.old) and the texture required. (tested and work only for SF2) Installation: Copy files to their proper folder //Please add to Soundlist under Flight directory and change the XXX with the correct number [SoundList] SoundFileXXX=TankEngine SoundFileXXX=TankTrack [TankEngine] Priority=LOW 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE NumBuffers=2 MaxDist=250.000000 MinDist=10.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [TankTrack] Priority=NORMAL 3DSound=TRUE DopplerEffect=FALSE Looped=TRUE NumBuffers=4 MaxDist=500.000000 MinDist=50.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ 1.0.0 LICENSE: You are allowed to use this model and everything included for personal non-profit use for Strike fighters 1 and 2. You need to contact me for permission to use outside of this scope. gkabs@gkabs.net Credit goes to the following: Third Wire for making this outstanding game. Yakarov79 for making the ZUP4 model and the gunner as well as the texture for them as well as testing. thank you again, my friend Credit goes to https://www.textures.com as I use many of their photos to create the skins. Google for some photos and information. And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop If you need any assistance please contact me at gkabs@gkabs.net
  15. 1 point

    Version 0.0.40

    879 downloads

    Donbass Beta 0.40 ***************************************************** Southern Ukraine and Crimean Peninsula Terrain THIS IS STILL A BETA VERSION!!!! ============================ ++++++++++++++++++++++++++++++++++++++++++ This terrain is written for SF2E. It works well with SF2NA. +++++++++++++++++++++++++++++++++++++++++ I. Short description: The south and the east of the Ukraine are battlegrounds in mid 2022. At the moment nobody knows how the war will end. This terrain covers the most parts of the Ukraine and some parts of the Russian Federation. But only the southern war theater and the crimean peninsula are included in this terrain so far. Airfields and some other target areas are placed on the map. Further improvements will come. I made the airfields in their shape as realistic as possible. Only 3 airfields are more or less freestyle. At the moment the terrain is made for scenarios around the Crimean peninsula. Offensive operations are more focused for the ukrainian side. In ukrainian strike missions you can fly against airfields, factories, depots, Sewastopol harbour and support facilities and a dense SAM network. For the russian side you can only fly against enemy airfields. At the moment possible mission types are: Sweep, CAP, Escort, Intercept, Recon, Strike and SEAD missions. The terrain is set as NavalMap=FALSE, but it is prepared for NavalMap=TRUE. If you use SF2NA as basic game you may change the setting, so that carrier vs carrier operations will be possible. ++++++++++++++++++++++++++++++++++++++++++++++++ II. INSTALLATION: To run this terrain you need SF2NorthAtlantic or SF2 Israel or SF2 Europe. Unzip all files into your saved game folder ...ThirdWire\StrikeFighters2XXXX Thats it. If you have SF2Europe installed you must do nothing more. If you miss SF2E and have SF2Israel you must open file Donbass.ini with Notepad editor and look for the lines: //CatFile=..\IsraelME\IsraelME.cat CatFile=..\GermanyCE\GermanyCE.cat change the entry into: CatFile=..\IsraelME\IsraelME.cat //CatFile=..\GermanyCE\GermanyCE.cat save the file ++++++++++++++++++++++++++++++++++++++++++++++++++ III. Credits. Tileset is basing on Jan Tumas tiles for First Eagles Shelter1 circular aircraft shelter taken from AirfieldDevKit_v1.1, made by Pureblue EWalls 500,100 and 50 m taken from AirfieldDevKit_v1.1, made by Pureblue SunShelter170m taken from AirfieldDevKit_v1.1, made by Pureblue D_Bunker taken from AirfieldDevKit_v1.1, made by Pureblue ControlTower.LOD made by RussoUK SA-6L i added Ukraine in the Userlist.ini StraightFlush i added Ukraine in the Userlist.ini SA-5 + SquarePair made by FastCargo, taken from SF2_SAMs_Pack, radar modded by me GK-P-14 Tall King Radar, made by GKABS GK-D-30Russia D-30 howitzer made by GKABS ShelterZuRoad made by AmokFloo Base_C.lod round parking area taken from AirfieldDevKit_v1.1, made by Pureblue Base_H.lod small parking area taken from AirfieldDevKit_v1.1, made by Pureblue ZIL-157 Sam Trailer made by ???, taken from SF2_SAMs_Pack, Factories made by Geezer T-72A i added tactical numbers and gave it a Fla-MG BTR-80A taken from eburgers PanzerPack for SF2 Plattenbau_4_Geschosse Made by Wingwiner as BlokW704P, i converted it from bmp to jpg Plattenbau_11_Geschosse Made by Wingwiner as BlokW7010p, i converted it from bmp to jpg Nitka_Ramp Made by Yakarow NitkaRezystorKompleks Made by Yakarow I hope i have not forgotten someone. . ++++++++++++++++++++++++++++++++++++++++++++++++ IV. This Terrain is Freeware. Commercial use is not allowed. And i say it again for the YAP, YankeeAirPirates file thiefs, the usage of this terrain and/or parts of the terrain for commercial use is not allowed!!!!! +++++++++++++++++++++++++++++++++++++++++++++++++ V. For remarks, comments, bugs, etc please use CombatAce forum or send me a PM. Hope you enjoy it. Michael (Gepard) Made in Germany 29. Oktober 2022
  16. 1 point

    Version 1.0.0

    238 downloads

    This package represents an vf1 Valkyrie from the macross / robotech series contains the plane with 6 skins, the pilot, weapons and some sounds I did not homologate the simulator's common weapons, only the specific weapons that I created for the model were tested we have the missiles: AMM-1-ARROW air air all aspect RMS-1 nuclear warhead air to destroy zentraedi cruisers RMS-2 ground air with nuclear warhead the GU-11-55 cannon has a caliber of 55mm (if you read correctly) It has a great range but it also has a great kick the plane is a plane, it is not a robot it cannot be transformed into a guardian el piloto es el modelo de la pelicula macroos recuerdas el amor. I had planned to create the characters of the series but unfortunately every day it becomes more difficult for me to finish projects to be able to share them with you, it would be a great help if you followed me on my youtube channel https://www.youtube.com/channel/UC8BqDDMdd -Xv4nvCnU2rXyw So I could justify the time invested to my wife hahahaha. excuse my bad english the text is translated by google translator
  17. 1 point
    Thank you I will try my best, sometime it's hard to adjust the hand after I collapse the rigged model
  18. 1 point
    an x wing fighter would be nice
  19. 1 point
    The Russian military's equipment is @yakarov79 field of interest. I try to make the Blue side and he makes the Red side. but we work together so we don't make the same models and try to dedicate more time to the 3d models at hand.
  20. 1 point
    2.3: - New AGM-78D model (thanks ravenclaw_007!!!) Data/ loadout/ campaign ini adjusted accordingly. * (Kurnass 78 & 2000 will now use AGM-78D but AGM-78D Egrof Sagol is still included for use by Israeli F-16D as it is a rail launched version. The standard AGM-78D will drop and then fire but still use the ARM rail correctly on the Kurnass 78 & 2000 - Texture corrections for F-4E Kurnass 78 & F-4E Kurnass 2000 drop tanks.
  21. 1 point
    2.3: - New AGM-78D model (thanks ravenclaw_007!!!) Data/ loadout/ campaign ini adjusted accordingly. * (Kurnass 78 & 2000 will now use AGM-78D but AGM-78D Egrof Sagol is still included for use by Israeli F-16D as it is a rail launched version. The standard AGM-78D will drop and then fire but still use the ARM rail correctly on the Kurnass 78 & 2000 - Texture corrections for F-4E Kurnass 78 & F-4E Kurnass 2000 drop tanks.
  22. 1 point
    Chinese carrier Liaoning. A simple color mod of the Kuznetsow, which is available in the download area..
  23. 1 point
    The Russians had had two Oilrigs at the shores of the Crimean Peninsula. In June they were attacked by the Ukrainians. Thatswhy i placed the two Oilrigs on the map. The location is only a guess. If someone knows the exact position, then let me know.
  24. 1 point
    IAI PW1120 powered Super Phantom
  25. 1 point
  26. 1 point
    Okay, I think it is completed.
  27. 1 point
    ok, which one of these buttons turns on the motor, and closes the windows???
  28. 1 point
  29. 1 point
    SA-5 SAM site near the south coast of the Crimean Peninsula. In the 1990th the ukrainians accidently shot down an airliner over mid Black Sea with a SA-5 Gammon missile, lauchend from this SAM polygon. Screenshot: Well camouflaged and hard to see. Who can see the 3 SAM sites? Close up:
  30. 1 point
  31. 1 point
  32. 1 point
  33. 1 point
  34. 1 point
  35. 1 point
    I'm leaving them blank like in the movies. 'USAF' F-16Cs patrolling West of Alaska, 1988.. (We need those weird Russian markings for the 'MiG-29s' to do Iron Eagle II full justice)
  36. 1 point
  37. 1 point
    Nothing like a good Cluster Bomb drop!!!!!!!!!!!!!
  38. 1 point
  39. 1 point
    Hallo! Unzip the archive, and then drop all files outside the folder Su-30SM into Su-30SM folder. Throw this folder to your planes (in Mods or Aircraft). The plane is non-flyable. You need to copy the "Cockpit" folder and the _COCKPIT.ini file from any other jet and place them in the Su-30 folder. Rename your cockpit.ini file to Su-30MKI_cockpit.ini. Open the file and change the existing line "Position" to this: [CockpitSeat001] Position = 0.0000,6.05,1.50 It's all. Enjoy))
  40. 1 point
    NovaLogic Nostalgia, back to 1998 Viper Squadron, 32nd TFS, 16th AESOG (Air Expeditionary Special Operations Group) 300 Squadron, 7th Red Banner Guards Regiment, 11th Expeditionary Wing
  41. 1 point
    I'm still moving, so not really active, but I took some hours off to do some modding and actually play SF2 again. ;)


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