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Showing most liked content on 05/17/2023 in all areas

  1. 12 points
    Latest testing. screenshots by Coupi
  2. 11 points
    Couldn´t resist and started something new. Defender of the alps
  3. 9 points
  4. 6 points
    you say to yourself, "its fine, i've got everything that was there" then you read some other article looking for something completely different more Desert Storm tail arts
  5. 4 points
    Work so far. I may not be able to show the process but this is what you get with good, efficient mapping of a model. It was relatively painless getting it done too:
  6. 4 points
    New HFD and TFD's awaiting approval. One day I might get round to completely redoing this terrain.........I've learned a lot since it's initial release.
  7. 3 points
    Starting it. Since my computer doesn't have a print screen button (you know right? Amazing) I finally figured out how to use LODviewer to refresh the skin so I don't have to get back into the game and back again. Anyway here's an initial lay of the orange line:
  8. 3 points
    IAI Arava windows are done, Now i need to actually figure out what to do with the model and how to make the windows transperent
  9. 3 points
    Hi EricJ, have you considered making the USNTPS skin for the F/A-18F? I have come across pictures of just 4 aircraft in that scheme, numbered 00, 01, 02, 03 (00 is in the picture above).
  10. 3 points
  11. 2 points
    Douglas Skyhawk S.1 - 801 Naval Air Squadron, Royal Navy, 1966 Template Credit: Nyghtfall
  12. 1 point
    Found a close enough font to work with the USNTPS. Next is the numbering and then uploading it.
  13. 1 point
    Agreed, I think the hardest thing to do now is the "USNTPS", I think I may Times New Roman for the font as it's not LongbeachUSN
  14. 1 point
    what, you dont wanna work with the batshit crazy, schizophrenic skins tends to make me amazed when i do work with one thats well laid out
  15. 1 point
    Honestly I didn't know it existed and I'm sure I can do one.
  16. 1 point
    Sick scheme, looks like a X-Wing!
  17. 1 point
    Pity if that happens, be another lost sale for TK, and a pissoff customer. Great for the advertising for the whole family of sims. Pony: did you get a download link? Last time I bought something from 3W store (albeit a LONG time ago), I got the ability to download the item right way, and never needed an access code. Just downloded, and ran the installer
  18. 1 point
    Yeah I have a few days ago. He's alive and apparently well, just on Facebook more than here Down and dirty
  19. 1 point
    don't forget people, you can always find the location by turning debug ON in the HUDData ini. Extract it from the FlightDataCat (iirc), drop it into the /Flight folder, and do this to the first section: [Debug] //DisplayDebug=FALSE DisplayDebug=TRUE you can easily turn it off in-game, by hitting alt-d twice (or is it 3 time???) you can also remove the annyoing background "box" round all text by scrolling down further and doing this: [InfoDisplay] //BackgroundImage=TextBackground.tga BottomLeftPosition=0.01,0.985 BottomRightPosition=0.99,0.985 DisplayWidth=0.20 VerticalBorder=0.0015 HorizontalBorder=0.008 EnemyTargetColor=1.0,0.0,0.0,1.0 FriendlyTargetColor=0.0,0.0,1.0,1.0 UnknownTargetColor=1.0,1.0,0.0,1.0 WaypointColor=1.0,1.0,1.0,1.0 TextFile=HUDText.str NormalColor=1.0,1.0,1.0,1.0 WarningColor1=1.0,1.0,0.0,1.0 WarningColor2=1.0,0.0,0.0,1.0 AGLAltStart=609.6 AGLAltWarning=152.4 then, it's a simple matter to note down the area of interest. See the screenshot below for an example
  20. 1 point
    Douglas Skyhawk S.1 - 801 Naval Air Squadron, Royal Navy, 1966
  21. 1 point
    Status update - the scoops and gear door actuators are finished. - there have been added most of the antennas - a hook was made for the aircraft - Maverick rails ready - other 3D model improvements Further "to do list": - the canopy mechanism - adding the bottom and spine light meshes - L/R landing lights at the main gears. - afterburner emitter texture and mesh - further skin work
  22. 1 point
    other than the terrain for Vietnam48* (which is a NIGHTMARE!!!) I tend to release everything I do. Unless it's pure shit. *btw, all the birds and most of the ground units are done. I could release those, but without the terrain .... pity too, the aircraft came out GREAT (if i say so myself!!! )
  23. 1 point
    May 6th 2023, RAF coronation Flypast (as it was intended)
  24. 1 point

    Version 1.0.0

    355 downloads

    Messerschmitt BF109F-4 For Strike Fighters2 Converted from Freeware model from FSX,By Me Russouk2004 I havent the creators name just that its free to modify. Contents. Repaints..... All skins are painted by me,there was template,but I totally redid all panels,rivets etc...apart from some stencils.And some of the base textures. Versions................ BF109F-2/4 Europe BF109F-4 Middle East/Scicily Captured BF109F-4\G of RAF 1944\45 BF109 Cockpit Thanks Starfighter2 BF109F-4 Sounds Pilots Destroyed Model(109E) All Authentic Decals,and some actual aces and their a\c including............................... Hans Non Hahn StabI./JG3 Lutsk 1941 Walter Nowotny 3.JG 54 "Grunherz" Oblt Hubert Mutherich 5/JG54 Felix Sauer 6/JG53 1941 Olt Otto Bohner 6/JG53 "Pikas" 1941 ........................................... Required Files..................... WW2 Formations.ini which can be found in dowlnoad section. Guns and sounds if you havent already got them......................... https://combatace.com/files/file/11846-avhistory-ww2-guns-for-sf2/ Drop Objects folder into your Mod folder and ok to overwrite..(take care to back up first if you have files of similar names) Damaged Lod goes into a\c main folder. Sounds Folder into main mod folder,allow overwite \or skip if have the files. Canopy Key Shift_0 (zero) Templates to follow. This is freeware mod and cannot be uploaded to ANY site apart from here at Combatace.com unless permission sought. Hope you enjoy this mod ,took a few hours of work to get this done. Hope its worth it lol. Russouk2004(TM) 2021....
  25. 1 point

    Version 1.0.0

    262 downloads

    Heinkel HE-111-H The Heinkel He 111 was a German bomber aircraft designed by Siegfried and Walter Günter at Heinkel Flugzeugwerke in 1934. Through development it was described as a "wolf in sheep's clothing". Due to restrictions placed on Germany after the First World War prohibiting bombers, it masqueraded as a civil airliner, although from conception the design was intended to provide the nascent Luftwaffe with a fast medium bomber Credits: // aircraft model by Veltro2k // cockpit by Stary (with edits as He-111 stand-in) // He-111 destroyed model by Capun // flight model, painting, decals and data by Charles THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE. IN ACCORDANCE WITH THE COMBAT ACE MODDERS AGREEMENT
  26. 1 point

    Version 1.0

    1,123 downloads

    Tupolev Tu-22 (Blinder) Pack for Strike Fighters 2 North Atlantic. This pack contain many operational version of the Tu-22 supersonic bomber. Reconnaisance and bomb strike Tu-22R_61: Early operational model with VD-7M engines with less thrust. Tu-22R_66: Refurbished R model with newer RD-7M2 engines. Tu-22RD_64: The "D" suffix means long range and indicate the presence of the refuelling probe. Old VD-7M engines. Tu-22RD_66: Refuelling probe and RD-7M2 engines. Tu-22RD_76: Tail turret replaced with ECM defensive suite. Tu-22RDK: Special reconnaisance variant with Kub-3 ELINT system. Tu-22RDM: Advanced photo cameras, Tangazh ELINT system and Shompol side looking radar. Tu-22A_IRAF: Old Tu-22R refurbished with RD-7M2 engines and reconnaisance equipment removed. Sold to Iraq. Tu-22A_LARAF: Old Tu-22R refurbished with RD-7M2 engines and reconnaisance equipment removed. Sold to Lybia. ECM escort Tu-22PD_65: Specifical electronic countermeasures model meant to escort bombers formations. Still retain defensive turret. Missile carriers Tu-22KD_64: Carries the Kh-22 missile. Built by the beginning with RD-7M2 engines. Tu-22KD_76: Defensive ECM added. Still retain defensive turret. Tu-22KD_IRAF: KD model used by Iraq. Tu-22KPD: Capable of carring the passive antiradiation version of the Kh-22. Improved ECM at the expense of tail turret. Trainers Tu-22U: Early trainer version with VD-7M engines. Tu-22U_IRAF: Trainer sold to Iraq with refuelling probe removed. Tu-22UD: Trainer version of the RD model. Equipped with refuelling probe to practice the manouvre but not capable of taking fuel. ------------------------------------------------------------------------------------------------------------------- Bomb Bay: All the bomb carring planes have 4 "bomb bays". The first one can carry 24x250Kg bombs, the second 18x500Kg bombs, the third 6x1500Kg bombs and the last one could carry a single massive FAB-9000 or nuclear bomb. JATO: All the models could carry SPRD-63 JATOs. Even if in reality it was only used in certification trials, all the aircrafts had provision to mount them. Here you can use them as you like. JATO guns are part of the aircraft and the bottles are set as drop tanks. To activate, press the key assigned to Thrust vectoring down. To operate any kind of gun on the ground you need to have Weapons set to Normal or Easy in Gameplay options. Start takeoff run and when the aircraft reach 200Km/h, activate the JATO rockets. Burn time is 15 seconds. Discard then the empty bottles, possibly not over populated areas. ------------------------------------------------------------------------------------------------------------------- REQUIREMENT: This pack need SF2NA to work properly. It can also work in SF2 or SF2E but without KD and KPD models. Red Side Standard Weapons Pack by Snailman is also required for the approriate bombs. http://combatace.com/files/file/15167-red-side-standard-weapons-pack-full-beta/ ------------------------------------------------------------------------------------------------------------------- INSTALLATION: Copy all the files in the respective directory of your game folder. "User"\Saved Games\ThirdWire\StrikeFighters2 NorthAtlantic This mod will not overwrite stock Tu-22, Tu-22KD, Tu-22PD and RD but hide them from game. To restore them, simply delete the INI inside. ------------------------------------------------------------------------------------------------------------------- Credits: Original Tu-22 aircraft: Third Wire Tu-128 cockpit: ErikGen Fake pilot: FastCargo Texture and decals: Spillone104 and Paulopanz using Centurion1 template 3D details, JATO, effects, sounds and INIs: Spillone104 Beta testers: 76.IAP-Blackbird,Flogger23, Paulopanz, Eole, Dysko, Canadair and NGHENGO Thanks again to who supported, partecipated and tested all of this. Reference material: Aerofax Tu-22 "Blinder" Tu-22M "Backfire" by Yefim Gordon and Vladimir Rigmant. Tupolev Tu-22 Blinder by Sergey Burdin & Alan E. Dawes. https://aviaforum.ru/threads/reestr-tu-22.20954/ ------------------------------------------------------------------------------------------------------------------- Legal stuff: This mod is freeware. Commercial use is not allowed. ------------------------------------------------------------------------------------------------------------------ Happy landing. Alex (Spillone104) 19/06/2017
  27. 1 point

    Version 1.0

    412 downloads

    Junkers JU-88 A1 The Junkers Ju 88 was a German World War II Luftwaffe twin-engined multirole combat aircraft. Designed by Junkers Flugzeug- und Motorenwerke (JFM) in the mid-1930s to be a so-called Schnellbomber ("fast bomber") which would be too fast for any of the fighters of its era to intercept, it suffered from a number of technical problems during the later stages of its development and early operational roles, but became one of the most versatile combat aircraft of the war. Like a number of other Luftwaffe bombers, it was used successfully as a bomber, dive bomber, night fighter, torpedo bomber, reconnaissance aircraft, heavy fighter and even, during the closing stages of the conflict in Europe, as a flying bomb. Despite its protracted development, the aircraft became one of the Luftwaffe's most important assets. The assembly line ran constantly from 1936 to 1945, and more than 16,000 Ju 88s were built in dozens of variants, more than any other twin-engine German aircraft of the period. Throughout the production, the basic structure of the aircraft remained unchanged. aircraft model: Veltro2k cockpit: Kesselbrut pilot model by Geo, gunner model: Capun destroyed aircraft model:Capun flight model, aircraft texture and decals: Charles install in Objects/aircraft folder THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE.IN ACCORDANCE WITH THE COMBAT ACE MODDERS AGREEMENT
  28. 1 point

    Version

    447 downloads

    SF2 WW2 MTO Ju-87 Stuka Pak -- Something for the WW2 MTO players -- = For SF2, Full-5 Merged (Reccomended/Preferred) = *There is a distinct possibility this mod may work in SF/Wo* 1stGen game installs. However, due to some of the modifications made to fit them into the SF2 environment, all the features will NOT be working as designed. Those that choose to attempt this, do so at their own risk, as NO support will be available.* This is a FULL aircraft package to create MTO versions of the Ju-87B and Ju-87R as re-released by Baffmeister & myself. Plus, the Italian version is included with the Ju-87B; you just choose "Reggia Aeronatica" on the nations selection drop down, and you'll have the correct skin! *** REMEMBER -- this set is designed for MTO use ONLY!! Also, it's reccomended you remove/delte/move any other MTO-style Stukas from you MTO-centric mods folder. This package is built to COMPLETLY replace any eariler versions. *** In this pak you'll find bits for... Ju-87B: 2/StG1 (overall 'sand') StG1 (standard Euro splinter *note-may NOT be historically accurate!*) StG2 (sand/dark green splinter) 236 Squadriglia, 96 Gruppo (Reggia Aeronatica) * *replaces the 'nationalized' Ju-87B_RA from 1stGen* Ju-87R: 4/StG2 (darkgreen/dark sand splinter) Also, MTO specific data ini and userlist (when needed). Most skins are new, as are several decal sets. Some decals are still the originals, from 'way back when. All skins are in jpg format, and decal randomization is TRUE. As an Extra Added Bonus, for those wanting it, the Famous Snake Marking is included as a sperately named Body.jpg in the STG2 skin. A simple rename of the Body and snake-body will keep the original, and allow usage of the Snake one. Weapons, guns, drop tanks, pilot figures and sounds etc are included! So are Hangar and Loading screens (where applicable). As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too. Any original Release Readmes from the 1stGen versions I could find are included, for hysterical purposes, as is Baff's readme from the ETO Stuka pak. Happy Landings! wrench kevin stein
  29. 1 point

    Version

    317 downloads

    SF2 WW2 Focke Wulf FW-190F Jabo Pak -- Something for the WW2 ETO players -- = For SF2, Full-4/5 Merged ( Full-5 Reccomended/Preferred) = *There is a possibility that this mod may work in SF/Wo* 1stGen game installs. However due to the excessive modifications made to fit into the SF2 environment, not all features will be avaliable.* *Note X2: this mod is designed for use =ONLY= in the ETO envrionment.* Mods, rebuilds, reskining/redecaling for Wolf's FW-190. This is the next of a series of FW-190 upgrades, that will cover those models (while still based off Wolf's original LOD), that were/are available from the 1stGen SF/Wo* mods previously released. With required upgrades for SF2. This mod is designed to REPLACE any 1stGen variant you may have in your WW2 ETO/MTO intalls. It is reccomended you delete the aircraft and decals folders of the originals, as to NOT cause any conflicts with THIS mod. This package contains 2 variants of the FW-190F as deployed in Western/Southern Europe, and North Africa/Med regions. Skins/Decals in this pak are: 9/SG4 (Western Europe, crica 1944) I-SG4 (MTO desert camo, as based on Sardinia) *Please note, you should =NOT= mix/match the ETO and MTO skins in an ETO only install (or MTO only install). See 'Special Install Notes' for further instructions* All Skins are in jpg format, and decal randomization is set to TRUE. A (semi) compliant SF2 FM was cobbled together from various sources. As always, while it works quite well, further fine tuning is required by Experten. Sounds, pilot figures and weapons are included, as well a new SF2 version of my "box art" Hangar and/or Loading screens. As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! Also, the "Notes" section for other important stuff of interest. When discoverable, all original readmes are included for historical purposes. *Due to the age of the physical model (LOD), this mod is being released "as is"; PLEASE see the Notes section for more info* Happy Landings! wrench kevin stein


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