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3 pointsI fly around with no external indication at all, so to find my way around I have to use NAV equipment; in case of older planes this is navigational marker on radiocompass. Oftentimes, instead of correct bearing it chooses to show me the butt for some reason. This is the case, for example, for F-106 pit and others based on it After looking into the matter the culprit is found. Originally, it looks like this: [CourseArrow] Type=COURSE_ARROW NodeName=HSIcenter MovementType=ROTATION_Z ValueUnit=DEG Set[01].Position=00.0 Set[01].Value=0.0 Set[02].Position=360.0 Set[02].Value=360.0 [CourseCounter] Type=COURSE_ARROW CounterNodeFormat=course_dig%d MovementType=ANALOG_COUNTER ValueUnit=DEG While it should be: [CourseArrow] Type=BEARING_MARKER NodeName=HSIcenter MovementType=ROTATION_Z ValueUnit=DEG Set[01].Position=00.0 Set[01].Value=0.0 Set[02].Position=360.0 Set[02].Value=360.0 [CourseCounter] Type=BEARING_MARKER CounterNodeFormat=course_dig%d MovementType=ANALOG_COUNTER ValueUnit=DEG After looking into the pits made by Stary, the following is found too: [CourseArrow] Type=BEARING_MARKER //Type=COURSE_ARROW NodeName=course_arrow MovementType=ROTATION_Y ValueUnit=DEG Set[01].Position=00.0 Set[01].Value=0.0 Set[02].Position=360.0 Set[02].Value=360.0 [BearingMarker] Type=MAGNETIC_COMPASS //Type=BEARING_MARKER NodeName=bearing_marker MovementType=ROTATION_Y ValueUnit=DEG Set[01].Position=00.0 Set[01].Value=0.0 Set[02].Position=360.0 Set[02].Value=360.0 So apparently, CourseArrow became BEARING_MARKER while BearingMarker is now just MAGNETIC_COMPASS. Not sure when it happened, between SF1 and SF2 (never played SF1 for that matter), or later during updates... In case if you encounter the same problem and want it gone, find the node which is ought to show you the correct course and define it as BEARING_MARKER. Works for analog counters as well
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1 point
Version 1.1.0
154 downloads
Hello! Thank you for downloading my mod! This mod is based of the Ogaden War, an obscure conflict not really known or told about today. So I decided to make a campaign based off of it! Be warned, this mod probably won't be super historically accurate, please bear with me as this is my first ever mod and there will most likely be bugs. Thank you! It is July 13th, 1977, and Somalia has invaded the Ogaden, an area in the Horn of Africa claimed to be held by both Somalia and Ethiopia. Claiming that the Ogaden belonged to "Greater Somalia", combined with both deteriorated relations with the USSR and superpower intervention in Africa, Somali Dictator Siad Barre orders for troops to enter and recapture Somali inhabited territories in the Horn of Africa, with the Ogaden being first. The Ethiopians desperately fight back but being completely caught off guard and with their military being weak thanks to the Derg's overthrowing the Emperor of Ethiopia three years earlier, the Somalis captured up to 90% of the region, and their Air Force prowls the skies above the fight on the ground. Despite the odds, with the United States aircraft and the Soviet Union's support and supplies, it is up to the Ethiopian Air Force's Tigers, Frescos, Canberras, transports, sorties around the clock, and the Ethiopian Ground Forces to recapture the region and push the Somalis out of the region. Scramble immediately, and take back the skies of the Ogaden! Mods used for the campaign, (My apologizes if I am wrong.) F-5E Tiger II mod by Centurion. https://combatace.com/files/file/15116-f-5e-early-versions-pack/ Ethiopian and Eritrean terrain by Menrva. https://combatace.com/files/file/17786-ethiopia-african-horn-1977-1990/ F-86F-40 mod by Wrench. https://combatace.com/files/file/13788-sf2-f-86f-40-sabre-remod-pak/ F-5A Tiger, I believe made by the Mirage Factory. (I do not have the link.) F-5B Tiger by FastCargo for the model and madvad for the EtAF skin. (Model in the link below, skin included in the Campaign.) https://combatace.com/files/file/11128-northrop-2-seaters-for-sf2-version-20/ Ethiopian Canberra B.52 by paulopanz https://combatace.com/files/file/16971-canberra-b52/ MiG-17F SAC Camo by Wrench https://combatace.com/files/file/12638-somali-air-corps-mig-17f-fresco-c/ IL-28 Beagle SAC Camo and Aircraft by Trotski https://combatace.com/files/file/17969-il-28-h-5-collection/ Credits to: ThirdWire for this awesome game! Paulopanz and madvad for help with creating the mod! And the CombatACE community for making all the mods used in this campaign, and being really nice in general! :) Steps: Step-1: Download and extract. Step-2: Move all folders into your mod folder, (i.e C:\Users\[Name]\Saved Games\ThirdWire\SF2 Mod Folder) Step-3: Start your .exe file and have fun! Happy flying! -
1 point
Version 1.0.6
739 downloads
Hello and thank you for downloading my work. https://gkabs.net https://gulfknights.net What's included: A-6A Early Intruder (Please delete the old files before installing the new one) This is a new model with many new features. - AOA in the front landing gear that functions like the one in the cockpit. - Cockpit versions, ALR-15 and audio RWR - Added bombing system. - New pilot. - New pilot seats. - added LAU-34 and LAU-7 Rails - bonus- A-6A with fuselage air brake LOD - added LAU-34 and LAU-7 Rails - bonus- A-6A with fuselage air brake LOD All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2) Installation: Copy files to their proper folder If you need any further help, please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ 1.0.4 -Two new skins -3d max model fix -Resized the pilot -Other fixes (too many to list -Data fix 1.0.3 - Fixed some issues with the model - Resized the engine intake - Fixed the size of the DRAFairing_AA - Added right-side exhaust pipe - Added cockpit top lights and misc. - Fixed some data file issues. 1.0.2 - Fixed GroupLimit=" entry thanks to Svetlin - Added MER entries under weapons thanks to Svetlin - Fixed some entries in the data file thanks to Cliff7600 - Fixed the AOA so they don't show in flight. LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike Fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: Snapper21: for the donation of the model to the community Nyghtfall: 300 gal drop tank model and texture Nyghtfall: for LAU-34 and LAU-7 Rails Ravenclaw: for the AGM-12B, AGM-12C_A and AGM-12E missiles and all the other ones linked in the loadout.ini file. Cliff7600: for AOA light data for the front landing gear. Coupi: for making the data files and FM and the skin. yakarov79: for helping with the 3ds model and fixing so many bugs (one is the moved APR-25) with it, also for his feedback and information, I thank you for everything. yakarov79: for making two new texture sets. For the community for sending all the information and PDF files. Third Wire for making this outstanding game. Finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop Mixamo If you need any assistance please contact me at gkabs@gkabs.net gulfknights.net -
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1 pointMemory issues on my part. I forgot that in order to get a patch to work it should be unzipped to the OBDWW2 Wings Over The Reich directory and run from there. I was was trying to run it from the downloads directory.
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1 pointJames where is the extractor installed? My catextractor installed itself to a folder, it created, called Utilities and located this in the Thirdwire folder in Programs Files (x86) - next to Strike Fighters folder. Local Disc c:/Program Files X86/Thirdwire/Utilities This is same folder the weaponseditor installed itself. Also, my weaponseditor has AA-2 listed with others, AA-7 AA-8 AA-7C. Below FAB500 bombs.
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1 pointI would check the cat files to ensure that they have names like ObjectData001.cat and are large. They should be tens to hundreds of megabytes each.
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1 pointI love all your terrains, and fly it constantly. Keep doing the good work, is very appreciated.
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