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Showing most liked content on 04/03/2024 in all areas

  1. 3 points
    I fly around with no external indication at all, so to find my way around I have to use NAV equipment; in case of older planes this is navigational marker on radiocompass. Oftentimes, instead of correct bearing it chooses to show me the butt for some reason. This is the case, for example, for F-106 pit and others based on it After looking into the matter the culprit is found. Originally, it looks like this: [CourseArrow] Type=COURSE_ARROW NodeName=HSIcenter MovementType=ROTATION_Z ValueUnit=DEG Set[01].Position=00.0 Set[01].Value=0.0 Set[02].Position=360.0 Set[02].Value=360.0 [CourseCounter] Type=COURSE_ARROW CounterNodeFormat=course_dig%d MovementType=ANALOG_COUNTER ValueUnit=DEG While it should be: [CourseArrow] Type=BEARING_MARKER NodeName=HSIcenter MovementType=ROTATION_Z ValueUnit=DEG Set[01].Position=00.0 Set[01].Value=0.0 Set[02].Position=360.0 Set[02].Value=360.0 [CourseCounter] Type=BEARING_MARKER CounterNodeFormat=course_dig%d MovementType=ANALOG_COUNTER ValueUnit=DEG After looking into the pits made by Stary, the following is found too: [CourseArrow] Type=BEARING_MARKER //Type=COURSE_ARROW NodeName=course_arrow MovementType=ROTATION_Y ValueUnit=DEG Set[01].Position=00.0 Set[01].Value=0.0 Set[02].Position=360.0 Set[02].Value=360.0 [BearingMarker] Type=MAGNETIC_COMPASS //Type=BEARING_MARKER NodeName=bearing_marker MovementType=ROTATION_Y ValueUnit=DEG Set[01].Position=00.0 Set[01].Value=0.0 Set[02].Position=360.0 Set[02].Value=360.0 So apparently, CourseArrow became BEARING_MARKER while BearingMarker is now just MAGNETIC_COMPASS. Not sure when it happened, between SF1 and SF2 (never played SF1 for that matter), or later during updates... In case if you encounter the same problem and want it gone, find the node which is ought to show you the correct course and define it as BEARING_MARKER. Works for analog counters as well
  2. 3 points
  3. 2 points
    from Guam with love.....
  4. 2 points
  5. 1 point

    Version 1.0.0

    36 downloads

    WARNING! THIS IS A DEMO! THIS CAMPAIGN IS NOT COMPLETE! THERE WILL BE BUGS! Hello! Thank you for downloading my demo! :) This mod is based of the Ogden War, an obscure conflict not really known or told about today. So I decided to make a mod based off of it! Be warned, this mod probably won't be super historically accurate, please bear with me as this is my first ever mod and there will most likely be bugs. Thank you! Required mods for the campaign: F-5E Tiger II mod by Centurion. https://combatace.com/files/file/15116-f-5e-early-versions-pack/ Ethiopian and Eritrean terrain by Menrva. https://combatace.com/files/file/17786-ethiopia-african-horn-1977-1990/ F-86F-40 mod by Wrench. https://combatace.com/files/file/13788-sf2-f-86f-40-sabre-remod-pak/ Ground Objects from Eritrean Terrain, also by Wrench (Put the Ground Objects into the mod folder). https://combatace.com/files/file/12678-eritreaethiopia-terrain-for-sf2/ Steps: Step-1: Download and extract. Step-2: Move Campaigns folder into your mod folder, (i.e C:\Users\Name\Saved Games\ThirdWire\SF2 Mod Folder) Step-3: Start the .exe file and have fun! Also, please leave a review if you like it! :)
  6. 1 point

    Version 1.0.3

    452 downloads

    Hello and thank you for downloading my work. https://gkabs.net https://gulfknights.net What's included: A-6A Early Intruder This is a new model with many new features. - AOA in the front landing gear that functions like the one in the cockpit. - Cockpit versions, ALR-15 and audio RWR - Added bombing system. - New pilot. - New pilot seats. - added LAU-34 and LAU-7 Rails - bonus- A-6A with fuselage air brake LOD - added LAU-34 and LAU-7 Rails - bonus- A-6A with fuselage air brake LOD All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2) Installation: Copy files to their proper folder If you need any further help, please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ 1.0.3 - Fixed some issues with the model - Resized the engine intake - Fixed the size of the DRAFairing_AA - Added right-side exhaust pipe - Added cockpit top lights and misc. - Fixed some data file issues. 1.0.2 - Fixed GroupLimit=" entry thanks to Svetlin - Added MER entries under weapons thanks to Svetlin - Fixed some entries in the data file thanks to Cliff7600 - Fixed the AOA so they don't show in flight. 1.0.1 - added LAU-34 and LAU-7 Rails - bonus- A-6A with fuselage air brake LOD LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike Fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: Snapper21: for the donation of the model to the community Nyghtfall: 300 gal drop tank model and texture Nyghtfall: for LAU-34 and LAU-7 Rails Ravenclaw: for the AGM-12B, AGM-12C_A and AGM-12E missiles Cliff7600: for AOA light data for the front landing gear. Coupi: for making the data files and FM as well as the skin. yakarov79: for his feedback and information. For the community for sending all the information and PDF files. Third Wire for making this outstanding game. Finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop Mixamo If you need any assistance please contact me at gkabs@gkabs.net gulfknights.net
  7. 1 point
    Great job, looking forward to more Intruders!
  8. 1 point
    Memory issues on my part. I forgot that in order to get a patch to work it should be unzipped to the OBDWW2 Wings Over The Reich directory and run from there. I was was trying to run it from the downloads directory.
  9. 1 point
    James where is the extractor installed? My catextractor installed itself to a folder, it created, called Utilities and located this in the Thirdwire folder in Programs Files (x86) - next to Strike Fighters folder. Local Disc c:/Program Files X86/Thirdwire/Utilities This is same folder the weaponseditor installed itself. Also, my weaponseditor has AA-2 listed with others, AA-7 AA-8 AA-7C. Below FAB500 bombs.
  10. 1 point
    I would check the cat files to ensure that they have names like ObjectData001.cat and are large. They should be tens to hundreds of megabytes each.
  11. 1 point
  12. 1 point
    I love all your terrains, and fly it constantly. Keep doing the good work, is very appreciated.
  13. 1 point
  14. 1 point
  15. 1 point
    in the midnight hour babe
  16. 1 point


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