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  1. 21 points

    Version 1.0.6

    747 downloads

    Hello and thank you for downloading my work. https://gkabs.net https://gulfknights.net What's included: A-6A Early Intruder (Please delete the old files before installing the new one) This is a new model with many new features. - AOA in the front landing gear that functions like the one in the cockpit. - Cockpit versions, ALR-15 and audio RWR - Added bombing system. - New pilot. - New pilot seats. - added LAU-34 and LAU-7 Rails - bonus- A-6A with fuselage air brake LOD - added LAU-34 and LAU-7 Rails - bonus- A-6A with fuselage air brake LOD All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2) Installation: Copy files to their proper folder If you need any further help, please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ 1.0.4 -Two new skins -3d max model fix -Resized the pilot -Other fixes (too many to list -Data fix 1.0.3 - Fixed some issues with the model - Resized the engine intake - Fixed the size of the DRAFairing_AA - Added right-side exhaust pipe - Added cockpit top lights and misc. - Fixed some data file issues. 1.0.2 - Fixed GroupLimit=" entry thanks to Svetlin - Added MER entries under weapons thanks to Svetlin - Fixed some entries in the data file thanks to Cliff7600 - Fixed the AOA so they don't show in flight. LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike Fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: Snapper21: for the donation of the model to the community Nyghtfall: 300 gal drop tank model and texture Nyghtfall: for LAU-34 and LAU-7 Rails Ravenclaw: for the AGM-12B, AGM-12C_A and AGM-12E missiles and all the other ones linked in the loadout.ini file. Cliff7600: for AOA light data for the front landing gear. Coupi: for making the data files and FM and the skin. yakarov79: for helping with the 3ds model and fixing so many bugs (one is the moved APR-25) with it, also for his feedback and information, I thank you for everything. yakarov79: for making two new texture sets. For the community for sending all the information and PDF files. Third Wire for making this outstanding game. Finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop Mixamo If you need any assistance please contact me at gkabs@gkabs.net gulfknights.net
  2. 20 points

    Version 1.0.0

    281 downloads

    Weapons Pack3 , Rockets & Rocket Pods - this weapons pack includes all Rockets and Rocket Pods that i have done so far i know that there are still some pod missing and i will release them later if i find more info and good pictures - the LAU-61A is to be considered as a place holder i just have one picture of a LAU-61 from the rear and i have no clue what version it is , the firing fingers in the picture are different than the one in the manuals until i can solve this problem the pod is a place holder ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------- NOTE: i strongly recomend that you remove / delete an existing file with the same name as the one in the pack befor you replace it with a new file you best replace the files one by one , overwrite old files is not recommended ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------- - all weapons and textures are made by ravenclaw_007 Templates are available on request if you still find an error please let me know , and there will be a Weapons pack3 with all other weapons as soon as i´m done with it Have Fun , ravenclaw_007
  3. 18 points

    Version 1.0.2

    286 downloads

    Hello and thank you for downloading my work. https://gkabs.net https://gulfknights.net What's included: A-6C Intruder (Please delete the old files before installing the new one) This is a new model with many new features. - AOA in the front landing gear that functions like the one in the cockpit. - Cockpit versions, ALR-15 and audio RWR - Added bombing system. - New pilot. - New pilot seats. - added LAU-34 and LAU-7 Rails - bonus- A-6A with fuselage air brake LOD - added LAU-34 and LAU-7 Rails - added LAPR-25 - TRIMM_pod - Other addon All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2) Installation: Copy files to their proper folder If you need any further help, please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ LICENSE: You can use this model and everything included for personal non-profit use for Strike Fighters 1 and 2. You need to contact me for permission to use outside of this scope. gkabs@gkabs.net Credit goes to the following: Coupi: for making the data files and FM and the skin. Snapper21: for the donation of the model to the community Nyghtfall: 300 gal drop tank model and texture Nyghtfall: for LAU-34 and LAU-7 Rails Ravenclaw: for the AGM-12B, AGM-12C_A, and AGM-12E missiles and all the other ones linked in the loadout.ini file. Cliff7600: for AOA light data for the front landing gear. yakarov79: for helping with the 3ds model and fixing so many bugs (one is the moved APR-25) with it, also for his feedback and information, making new texture sets, fixed collision points, and hitboxes, fixed lights, and some small data issues reworked weapon stations, now it uses a common US 300gal tank, corrected attachment points for big and small bullpups, shrikes, and all weapons in general. and finally reworked my TRIMM_pod and made it a totally new one. I thank you for everything. Additional credits: I have added all weapons that are stated in loadout.ini. all weapons are made by Ravenclaw Zuni rockets for launchers except two refueling pods made by nyghtfall from his A-4 pack. For the community for sending all the information and PDF files. Third Wire for making this outstanding game. Finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop Mixamo If you need any assistance please contact me at gkabs@gkabs.net gulfknights.net
  4. 17 points

    Version 1.0.3

    704 downloads

    Hello and thank you for downloading my work. https://gkabs.net https://gulfknights.net What's included: A-6A late Intruder (Please delete the old files before installing the new one) This is a new model with many new features. - AOA in the front landing gear that functions like the one in the cockpit. - Cockpit versions, ALR-15 and audio RWR - Added bombing system. - New pilot. - New pilot seats. - added LAU-34 and LAU-7 Rails - bonus- A-6A with fuselage air brake LOD - added LAU-34 and LAU-7 Rails - added LAPR-25 - Other addon All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2) Installation: Copy files to their proper folder If you need any further help, please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ LICENSE: You can use this model and everything included for personal non-profit use for Strike Fighters 1 and 2. You need to contact me for permission to use outside of this scope. gkabs@gkabs.net Credit goes to the following: Coupi: for making the data files and FM and the skin. Snapper21: for the donation of the model to the community Nyghtfall: 300 gal drop tank model and texture Nyghtfall: for LAU-34 and LAU-7 Rails Ravenclaw: for the AGM-12B, AGM-12C_A, and AGM-12E missiles and all the other ones linked in the loadout.ini file. Cliff7600: for AOA light data for the front landing gear. yakarov79: for helping with the 3ds model and fixing so many bugs (one is the moved APR-25) with it, also for his feedback and information, I thank you for everything. yakarov79: for making new texture sets. For the community for sending all the information and PDF files. Third Wire for making this outstanding game. Finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. 1.0.1 By yakarov79 fixed collision points and hitboxes, fixed lights, and some small data issues reworked weapon stations, now it uses a common US 300gal tank, corrected attachment points for big and small bullpups, shrikes, and all weapons in general. new skins with new bump maps and specular maps, so nothing old will work now. I used my LAU-7 instead of that old one. now it has the correct proportions to AIM-9, I made a new launcher for AGM-12 and AGM-45 - Aero5A now weapons are properly attached to the launcher... added some small bits in the model and fixed some mapping issues, Additional credits: I have added all weapons that are stated in loadout.ini. all weapons are made by Ravenclaw Zuni rockets for launchers except two refueling pods made by nyghtfall from his A-4 pack. SKins represent pre-Vietnam War squadrons. First user VA-42 they were first in Intruder and was taking care of conversion and training for the US Navy. The second skin is for VA-75 short deployment, first for USS Independence and first for VA-75 on Intruder. Later in 1965, they deployed to Vietnam. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop Mixamo If you need any assistance please contact me at gkabs@gkabs.net gulfknights.net
  5. 17 points

    Version 1.0.0

    234 downloads

    FORRESTAL class US NAVY aircraft carrier ======================================== The model depicts a ship circa 1990. Of course, each aircraft carrier looks a little different, but this is more or less what the USS Saratoga (CVA-60) and USS Independence (CVA-62) looked like during Operation Desert Storm. Model was tested in ODS30 addon and SF2 NA. INSTALLATION ======================================== Just copy files from [C O P Y T O G A M E F O L D E R] to your game folder ;-) In [Extras] folder you can find new ship smoke emitter. ======================================== The 3d model, game files and skins are mine. Parking spots done by allenjb42. Many thanks to the ODS30 team for their help in testing this ship. ************************************************************* This is FREEWARE-DONATIONWARE and it CANNOT be distributed unless permissions are granted by myself. The original readmes, if any, and all other pieces of the package MUST remain intact. The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes. This package and any part of it may NOT in any way, shape or form be used in any payware additions. ************************************************************* ************************************************************* THIS SHIP MOD OR ANY PART OF IT MUST NOT BE HOSTED OR POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF OR WITH ANY OTHER FILES OR MODS. ************************************************************* Wojtek 'guuruu' Gorski
  6. 16 points

    Version 1.0.0

    143 downloads

    ALL work by ME ( Sundowner ) is now no longer covered by the CombatAce Freeware Licensing agreement. What this means is that you can only use my work for your own use, you CANNOT re-upload it or any part of it. So please no copying of my skins for any use other than your own. These aircraft are aimed at the folks that actually like to fly missions, So going by that line of action all markings and serial numbers are painted on, this has the added bonus of gaining me a couple of extra fps and also means that I can export the lod WITHOUT the decals option, this definitely gains some more precious fps. This model is a combination of the old (Crab_02 RF-8G) and TMF RF-8A max files which I was working on from the very outset. The RF-8A never got released because of Oli's sudden death. I've combined what I think are the best parts of both to come up with the models here, they may not be perfect or "historically correct" in every way as they are a constant wip. Please read the readme, you never know you might learn something....... Sundowner.
  7. 15 points

    Version 1.0.0

    104 downloads

    ALL work by ME ( Sundowner ) is now no longer covered by the CombatAce Freeware Licensing agreement. What this means is that you can only use my work for your own use, you CANNOT re-upload it or any part of it. So please no copying of my skins for any use other than your own. This model is a is yet another rebuild of the old TMF max files which I was working on from the very outset. . It is is no way designed to compete or to relpace the versions released by daddyairplanes, so dont try to use those skins on this model....the maps are different. The RF4-C nose has had a complete rebuild since the DA version as the nose profile is completly wrong along with more accurate air conditioner intakes and camera windows etc, etc The fuselage also got rebuilt to cure many shape issues and to give a more accurate undersides. Too many small fixes to list DO NOT INSTALL OVER ANY RF-4C-65 MODELS YOU MAY ALREADY HAVE..................re name this one! Please read the readme....it's for your benefit not mine.
  8. 14 points

    Version 1.0.0

    172 downloads

    ALL work by ME ( Sundowner ) is now no longer covered by the CombatAce Freeware Licensing agreement. What this means is that you can only use my work for your own use, you CANNOT re-upload it or any part of it. So please no copying of my skins for any use other than your own. What we have here is an almost completely new RF-4B model, there are 3 separate versions to choose from all with small differences and skins. They are all from VMCJ-1 which was the only RF-4B unit that was stationed in Vietnam for almost the full duration of the war. Please read the readme as I'm struggling with using a keyboard at the moment..... RF-4B_Update_1.7z
  9. 14 points

    Version 1.0.1

    254 downloads

    New tiles for the wonderful Korea_MIGAlley terrain from Gepard, thanks very much for your job !!! - news tiles 1024x1024 in JPEG - news files .tod -somes news textures -somes modifications to the data file BE CAREFUL THE FILE "Korea_MIGAlley" from Gepard IS ESSENTIAL !!!!!!! 1/ si vous avez le terrain Korea_MIGAlley de Gepard: a/sauvegarder votre dossier, b/extraire le contenu du zip dans votre dossier Korea_MIGAlley et écraser les fichiers présents par les nouveaux. 1/ If you have the terrain Korea_MIGAlley from Gepard: a/ save your folder b/extract the content of the zip into your folder Korea_MIGAlley, overwrite the files present with the new ones 2/ si vous n'avez pas le terrain Korea_MIGAlley télécharger le ici 2/If you do not have the terrain Korea_MIGAlley download it !! it's great!!! :)
  10. 14 points

    Version 1.0.0

    219 downloads

    SF2 F3D-2/EF-10B Skyknight by Coyote Aerospace 1/1/2024 -For SF2, Any and All (Full 4/5 Merged Recommended) This is the release of AngelP's F3D-2/EF-10 "Skyknight". It's being released as a "provisional Beta", due to the LOD needing more work. But rest assured, it's been 'tested to destruction', and other than needing a few more seperated meshes, is fully functional. The aircraft has been split into two differing birds, one the night/all weather fighter for the 1950s (F3D-2) and the Vietnam War era stand-off/escort jammer (EF-10B). Due to the need for certain types of electronics (avionics), 2 different cockpits have been used. The aircraft(s) include the following skin sets: F3D-2: VC-3 (USN) in standard overall Dark Gloss Navy Blue VMF(N)-513 - VMF(N)-531 - both in overall Night Black, USMC night fighters during the Korean War EF-10B: VMCJ-1 in standard Gull Grey/White Most marking are decals; excepting a few squadron flashes. Decal randomization is TRUE. As expected, as many Modex numbers as possible have been matched to their BuNums. These are marked with the star (*). Those unmarked could not be matched, or are just 'generic' in nature. Included are pilot figures, drop tanks (ini only) and the EF-10 gets external jammer and chaff pods. This aircraft is NOT carrier qualfied, although the wings fold with the Standard Animation Keystroke (tm), Shift/9, and the canopy hatch with Shift/0. When in-game, on the Aircraft Selection dropdown you'll see for each: F3D-2 Skyknight (CAF) EF-10B Skyknight (CAF) these will differentiate ours from any others you might (or most likely DON'T) have. As is always reccommended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. If there's any Notes, give them a read too! :) Wrench Kevin Stein Director of Marketing, Coyote Aerospace "We Aim Higher"
  11. 13 points

    Version 1.2

    197 downloads

    The Strikemaster is essentially an armed version of the Jet Provost T Mk 5. Various improvements and alterations were made to the aircraft, including an uprated Armstrong Siddeley Viper turbojet engine, wing hardpoints capable of carrying a wide variety of munitions, a pair of machine guns under the intakes, uprated flap system with two jacks, enlarged airbrake jacks, new communication and navigation gear, different electrical system, canopy breakers on the ejection seats, and a revised fuel system including tip tanks on the wing tips. First flown in 1967, the aircraft was typically marketed as a light attack or counter-insurgency aircraft, however, the majority of customers were air forces seeking an advanced trainer. The Strikemaster did see combat on multiple occasions in the service of Ecuador, Oman and Yemen. A total of 146 aircraft were produced prior to the end of production in 1983. The type remaining flying into the 2020s, albeit with increasing difficulty due to a decreasing supply of spare parts over time. WHAT'S IN: - Strikemaster Mk80 Saudi Arabia (47 planes) 3 skins - Strikemaster Mk81 South Yemen ( 4 planes) 1 skin - Strikemaster Mk82 Oman (25 planes) 2 skins - Strikemaster Mk83 Kuwait (12 planes) 1 skin - Strikemaster Mk88 New Zealand (16 planes) 2 skins CREDITS: - russouk2004: original model - pappychksix: all skins - paulopanz: decals, hangars, screens, drop tanks paint, skins little editings, ini dance, packaging etc etc. TO INSTALL: - put all in your main mod folder and overwrite NOTE: TW simulations allow us to add proper historical serials, numbers, letters and nose arts to each plane. Best models with serials, numbers and letters painted on textures for me are a real waste. All planes (as black cats at night ...) are the same ... So our friend Pete allowed me to make decals (I have a real decals factory yet ...) for his great skins and this is the final product. I think that outstanding Russo's plane really needed this work to shine. I hope you like this pack, as I liked to buid this up. If Pete will skin Mk84, Mk89 and Mk90 (with his own super templates) too I'll be glad to add them. If someone'll tweak a better flight model I'll add too. Any improve'll be welcome. Aren't we a community? Enjoy! paulopanz@
  12. 12 points

    Version 1.0.0

    105 downloads

    ALL work by ME ( Sundowner ) is now no longer covered by the CombatAce Freeware Licensing agreement. What this means is that you can only use my work for your own use, you CANNOT re-upload it or any part of it unless it is part of a full terrain package but you still need to ask me first for permission. This is just a small part of a whole lot of Terrain Objects I've made over the last few years, they are all created and painted by myself either using the original max files or started from scratch. Please read the read me...................it's for your benefit. During installation if you get asked to overwrite something STOP !! Cancel the installation and rename the files causing the conflict. My work is no better than anybody else's so I'm dead against replacing other folks hard work. Having a choice is nice. Have fun.
  13. 11 points

    Version 1.0.0

    72 downloads

    Phinal Photos: RF-4C in USAF Service After Desert Storm A TMF Rebuilt project This mod represents the phinal years of the Photo Phantom n USAF service. It includes a new RF-4C_91 model that features Sidewinder missile capability. While only a couple dozen RF-4Cs were wired for AIM-9 carriage, they served in the Alabama and Nevada Air National Guards while they did. Therefore, I placed the skins for those units in the _91 model's folder Required a functional copy of any Strike Fighters 2 game except for SF2 North Atlantic (the only one without a native F-4 destroyed model) The aircraft from the TMF Rebuilt RF-4C Late set, available here: https://combatace.com/files/file/18263-late-model-rf-4cs-photo-phantoms-after-vietnam/ (if you already downloaded this then you dont need to do it again) Included 3 RF-4C aircraft folders - RF-4C_85: skins only (12th RS, 173rd RS Nebraska ANG) - RF-4C_91: new aircraft with several Nevada and Alabama skins, and Sidewinder capability. Photo flash bays restricted to one or the other to make room for this capability, but photo flashes were not used as much in the phinal years. - RF-4C_ARN_101: skin (12th RS) and data_ini adjustment (extends years to 1992 from original 1990) 2 decal folders NOTE: most weapons, pilots, effects and sounds are already included in the original Rebuilt set. only AIM-9s for the _91 are included here Credits -The Mirage Factory the very original aircraft (see TMF Readme) -ravenclaw_007 original model, RF-4 pit -Sundowner further modifications to model and pit, effects for new photoflash bombs -daddyairplanes skins, tgas, multiple ini edits, creation of 4 distinct aircraft from one model -guruu sounds -NightshadeP/R testing. Nightshade often shows me my errors in screenshots he's just sharing for fun, while Menrva helps me with the more technical aspects -Sundowner, ravenclaw_007, yakarov79 and daddyairplanes templates are a mix of layers as contributed by these four. compiled in current form by daddyairplanes Special Thanks * to Sundowner for supporting this project. He was kind enough to hand me this ball and let me run with it and even make additional features as I requested them * to ET Brown, Gary Chambers and other members of the 106th Tac Recon Squadron page on Facebook. These Alabama Air Guardsmen veterans helped greatly and the "106th RS 94" skin features the crew chiefs on the nose just as the real aircraft had in the final 6 months. About The Mirage Factory Rebuilt Back in the early days of Wings Over series modding The Mirage Factory, lead by bpao was the peak of modding excellence. Many of their models are still heavily in use today, 15 years later and still amongst the very best. This despite the team not creating any new mods since the passing of Oliver Anguille in 2009. But time does move on, and the next generation of modders have ideas, techniques and tools not available back then. With the help of some of the original modellers (who have copies of the original max files) we can update these fine aircraft for the 2020s. Rebuilt for new terrains and campaigns that were just hopeful wishes over a decade ago. The Mirage in the logo is camoflaged, much like the real aircraft in later service. The "HD" has been replaced with "Rebuilt" as what was HD in the 2010s is jsut standard today. Finally, the new logo thanks Oli, both for the aircraft that are still relevant today and for the inspiration he's given to the modders that followed him. On behalf of The Mirage Factory (original and rebuilt) I thank you for downloading this mod, and hope you enjoy it. thank you for downloading this mod, i hope you enjoy phlying it as much as i did creating it Kevin Unruh aka daddyairplanes 4 Oct 2024 ************************************************************* This is freeware; it CANNOT be distributed unless permissions are granted by myself. The original readmes, if any, and all other pieces of the package MUST remain intact. The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes. This package and any part of it may NOT in any way, shape, or form be used in any payware additions. See the original readme documentation, if any, for further allowances and restrictions Any persons wishing to make further modifications, contact me first. Any persons wishing to make further modifications MUST remember to put everyone's name in it. ************************************************************* THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR POSTED FOR DOWNLOAD ON ANY OTHER WEBSITE WITHOUT MY EXPRESS PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF OR WITH ANY OTHER FILES OR MODS. *************************************************************
  14. 11 points

    Version 1.0.0

    85 downloads

    F-86D 月光 - Gekko of Japan Air Self-Defense Force Basic modding skills are required to run this mod. (copy/paste, mod folder structure, etc.) Install: Copy and paste specific folders into the correct destination. A fake pilot is required to run this mod. This is a new model of F-86D. In the game, you will find it under a prefix .JASDF. * * Japan Air Self-Defense Force I fixed data files a little - collision points and hitboxes..as the previous ones were quite weird. However, I believe that the flight model could be improved for this aircraft. But this is not my cup of tea or coffee. All skins are in 4096x4096 format. You can easily resize as needed. Decals represent historically correct serial numbers assigned to aircraft during their service in the JASDF in a particular year. More or less Credits. The model is new but some parts are based on Zur's F-86H which I was able to work on previously with Wrench. Yours truly - model rework, mambo jumbo like skins, decals, research... Weapons Mk4 Might Mouse and AIM-9 by Ravenclaw. TACAN is made as a "weapon" that will load automatically after a certain year. Have fun. Report bugs. * Expect the unexpected. Live long and prosper. Jarek Hereda THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE. UNDER THE COMBAT ACE MODDERS AGREEMENT * report BIG bugs...If I misspelled something or forgot to add a sound file...for dog's sake try to fix it.
  15. 11 points

    Version 1.0.0

    213 downloads

    ALL work by ME ( Sundowner ) is now no longer covered by the CombatAce Freeware Licensing agreement. What this means is that you can only use my work for your own use, you CANNOT re-upload it or any part of it. So please no copying of my skins for any use other than your own. This model has been created from the old freeware AlphaSim OV-10A, which in itself is a lot more work than most of you think. Most of the original AlphaSim model has be "re-moddeled" in some way. All animations have been done from scratch and may not be perfect, bits have been added and even more bits have been removed, all parts have been remapped etc, etc. Please read the read me. There are other Bronco mods available here at CA, this is not designed to replace any of them, you have the choice to use whatever you like or what works best on your system.
  16. 11 points

    Version 2.0.0

    58 downloads

    Royal Danish Air Force F-86D Sabre Dog Basic modding skills are required to run this mod. (copy/paste, mod folder structure, etc.) Install: Copy and paste specific folders into the correct destination. Make a backup copy of your previous files, you might not like this one. But if you downloaded my previous version of Danish F-86D - just simply delete all old files, as this mod is entirely new. A fake pilot is required to run this mod. A new model of F-86D as used by the Royal Danish Air Force In the game, you will find it under a prefix .KDF. * * Kongelige Danske Flyvevåbnet Some time ago I uploaded the first version of this model. Now after some suggestions, I fixed mistakes, and some bugs. I fixed data files a little - collision points and hitboxes..as the previous ones were quite weird. But I believe that the flight model could be improved for this aircraft. But this is not my cup of tea or coffee. All skins are in 3072x3072 format. You can easily resize as needed. If needed I can provide it in 4096 format. Decals represent historically correct serial numbers assigned to aircraft during their service in the Danish Air Force. This mod is no longer using a fake rocket tray gun. Now thanks to sudden enlightenment it works as stock Lightning F.1 Credits. The model is new but some parts are based on Zur's F-86H which I was able to work on previously with Wrench. Yours truly - model rework, mambo jumbo like skins, decals, research... Weapons Mk4 Might Mouse and AIM-9 by Ravenclaw. TACAN is made as a "weapon" so it will appear automatically after a certain year. Have fun. Report bugs. * Expect the unexpected. Live long and prosper. Jarek Hereda THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE. UNDER THE COMBAT ACE MODDERS AGREEMENT * report BIG bugs...If I misspelled something or forgot to add a sound file...for dog's sake try to fix it. Not like this mod is using some ancient or extraterrestrial files..
  17. 11 points

    Version 1.0.0

    67 downloads

    Night vision camera ================= OK. This solution is not perfect, but a wile better than anything we've had so far. All you need to do , is to replace the entry in the AVIONICS.INI file and add textures. Pls, test it and let me know your opinion. INSTALLATION ============= Just replace entry of DTVFilterMaterial in your AVIONICS.INI and put TV Filters in Objects/Aircraft. You can change color of filter by editing this line in AVIONICS.INI: TextureStage[01].TextureName=..\ORANGETVFILTER.JPG CREDITS ======= It's my final solution for this problem , but it is development of millions (trials) we did with ODS30 team to solve this problem.
  18. 10 points

    Version 1.0.0

    107 downloads

    1.What inclued: 1x aircraft carrier, R91 Charles de Gaulle the aircraft carrier is the flagship of the French Navy,I don't think I need to introduce too much about such a famous ship; 2.Note: According to available information, the most "obvious" defenses on the R 91 are several VLSs that launch Aster15, so I reserved their launch positions, but you need to get them(I mean the missile) from Whiteboysamurai's work such as "Horizon Forbin class", because he is not under Freeware license, so I will not include his work here; As for the remaining 20mm machine guns, I did not add them because their role in SF2 is very limited; 3.Usage: Unzip and copy Objects folder to where your game is installed; 4.Credits: (1)Sameh Aransa(offsite user): Original models and textures; (2)ME: port models to game add a lot of detail objects,do a lots of animation and texture works;
  19. 10 points

    Version 1.0.001

    78 downloads

    Panavia Tornado IDS AMI Skinpack This skinpack is only for Guuruu´s Tornado IDS (Italian AF) https://combatace.com/files/file/16920-tornado-ids-italian-af/ It contains 9 brand new skins in NATO & grey camo. Included are 6°, 36° & 50° Stormo. Also included is a new data.ini, wich removes parts, that are not on the real jets. Install: You need the AMI Tornado from Guuruu extract the 7z file and then drop the Aircraft & Decals folder (and all what´s in) into your objects folder of your mod folder. Go Fly. Credits: Guuruu - Basic Tornado Template & creator of the Model Soulfreak - enhanced reworked Templates, skins, brand new decals & ini dance Schapen, Sept. 28th 2024 Carlo "Soulfreak" Heuer
  20. 10 points

    Version 4.0.1

    149 downloads

    Mirage F1EQ5_Iriaf This mod is dedicated to BPAO, nothing would have been possible without him. Islamic Republic of Iran Air Force seized 24 F1BQs and F1EQs flown over from Iraq, during the 1991 Persian Gulf War. As of December 2021, 12 Mirage F1EQs and 5 Mirage F1BQs were in service. This mod is not 100% accurate, Iran used all the EQ versions but for more simplicity we decided to use only one version, the EQ-5, to cover all the IRIAF aircrafts. There is not a lot of informations about the Iranian Mirage, so we did our best to make a realistic aircraft. Based on Iraqi F1EQ-5 v4.0.1 mod with the following changes: all the original Iraqi weapons and pods have been disabled as Iran did not get any of those P7 and sidewinder compatibility added (instead of R550) F5 tanks (underwings stations only) instead of original F1 RP35 US bombs and rockets. Another data.ini version is provided for russians bombs and rockets use instead of US. Covered unit : 102sd TFS This addon is and will in all cases remain freeware. Released under CombatAce Fair-Use terms. Enjoy The Mirage F.1 Team
  21. 10 points

    Version 1.0.0

    220 downloads

    SF2 Formosa Straits Terrain Revamp (v.2) by Gepard 10/15/23 *Full 5 Merged Installs Recommended* This terrain mod is designed to REPLACE any and all eariler versions. It also includes any previous updates from long past years. It is designed for use with the SF2-NA environment While the tiling has not been touched, (almost) all the target areas have been revamped, rebuilt or replaced. Several new regions have been added, and many of the other inis have been upgraded (See Notes for more changes). Several items (Ground Objects & Weapons) are supplied; in the Notes section is a list of other items you'll probably want to obtain. Be advised, you will experience longer than usual loading times, due to the weight of objects on the terrain. And yes, you can expect a plethora of 'hidden in the open' Easter Eggs. After all, it's my trademark!! (tm) As always, PLEASE read the install instructions, and the accompaning Notes and Other Nonsense for more details on other needed items. As is reccommended, unzip to an easy to find location, so you can access the readme for it's full instructions. Gepard's original readme is also included, for historical purposes. Good Hunting! Wrench Kevin Stein
  22. 10 points

    Version 2.0.0

    99 downloads

    YOU MUST HAVE the F-51 D/K from FastCargo -New skins korean War (12thFBS and 67thFBS of 18thFBG) in 4K jpeg -New Normal Map in 4K dds -New texture damages -Full decals Simply extract file contents in your StrikeFighters2 folder mod and play Enjoy ;)
  23. 10 points

    Version 1.0.1

    175 downloads

    This edit in the original file allows you to fly as if you were the wingman of the formation. You continue to be the leader, and giving orders to the rest of the squad, but flying as the right wing, giving the radio command 1-8-6. To return to the original formation, just perform the radio command 1-8-3. I like it, because I like flying as a wingman and "inserting" myself into the maneuvers and following the "leader", giving more immersion to the flight. You just need to be careful when flying with nations where the pilots have "poor skills", as during the maneuvers the "leader" can spread and collide with you. In this case, before the "action begins", I suggest giving the command 1-8-1 so that he moves away so that a collision does not occur. Don't forget to make a backup of your original file in case you want to revert! V 1.0.1 Greetings and check six! Madvad
  24. 10 points

    Version 1.0.0

    85 downloads

    This is a complete overhaul/update/fixing of great Dave original package, an handmade reskin using Lod viewer and no templates. The job was started several years ago and finished after downloaded last Kevin's effort. So you'll find, jpg textures, SM files, fixed camo, lines and right shaped stripes and some missing parts added to originals. As I always dislike redoing someone's else work pratice without a valid reason, this job started only for personal use, but when became a complete overhaul, I decided to share. As a bonus a Defence Systems Evaluation skin made by myself using TW silver skin as template (EB-57B) and a second AVON 1 skin for 13 BS. Decals are taken from Dave's package and some are brand new. Remember to delete ALL previous old skins from original pack if installed. I hope you like. Happy new year. @paulopanz 2024
  25. 9 points

    Version 1.0.0

    96 downloads

    1.What does this mod have? (1) Surface Part, it contains 3 classes of ships, Type052D, 054A and 055: ① 052D DDG is a class of guided-missile destroyers, displacement 7500 tons ,and is first dedicated multi-role destroyer in PLA also,equip with AESA,BlockIII the stretched variant(aka 052DL) has a flight deck extended by four metres(BlockI 7 ships,BlockII 6 ships,BlockIII 12 ships); ② 054A FFG is a class of guided-missile frigate, displacement 3963 tonnes (full load),has medium-range air defense capability,and enhanced anti-submarine warfare capability;(BlockII 12 ships,BlockIII 10 ships,BlockIV 4 ships) ③ 055 DDG is a class of guided-missile destroyers, displacement 13000 tonnes (full load),rated as cruisers per NATO/OSD standard parlance,equip with AESA ,has a multi- mission design;(8 ships) (2) Weapon Part, it contains a variety of missiles and artillery: ① HHQ-9A/B, long-range surface-to-air missile, operational range 120km(9A)/200km(9B); ② HHQ-10, short-range surface-to-air missile, operational range 0.5km - 9km; ③ HHQ-16A/C, middle-range surface-to-air missile, operational range 40km(16A)/70km(16C); ④ YJ-18, anti-ship cruise missile, from subsonic to supersonic mode, operational range 220–540km; ⑤ H/PJ-45, 130mm naval artillery; ⑥ H/PJ-26, 76mm naval artillery; ⑦ H/PJ-12, 7-barrel 30mm CIWS; ⑧ H/PJ-11, 11-barrel 30mm CIWS; The following are the armaments of the corresponding ships: 052D BlockI: H/PJ-45A, H/PJ-12, HHQ-9A, HHQ-10; 052D BlockII: H/PJ-45A, H/PJ-11, HHQ-9B, YJ-18 ,HHQ-10; 052D BlockIII: H/PJ-45A, H/PJ-11, HHQ-9B, YJ-18 ,HHQ-10; 054A BlockII: H/PJ-26, H/PJ-12, HHQ-16A; 054A BlockIII: H/PJ-26, H/PJ-11, HHQ-16A; 054A BlockIV: H/PJ-26, H/PJ-11, HHQ-16C; 055 BlockI: H/PJ-45A, H/PJ-11, HHQ-9B, YJ-18 ,HHQ-10; (3)All the ships are armed, named and dated correctly,to ensure they are as "historically accurate" as possible; =========================================================================================================== 2.Usage: Unzip and copy Flight and Objects these 2 folder to where your game is installed; =========================================================================================================== 3.Note: (1) I added FLIGHTENGINE.INI into Flight folder,if you already had one, please back up yours in advance,unless you know what it is,if this file is missing, your game would CTD when using this mod; (2) It is possible that updates will continue to be made to make more accurate adjustments to the weapon system in the future; =========================================================================================================== 4.Credits: 1.Ice is silent water (off-site user,for model and texture of 052D and 054A); 2.Mei_Young (off-site user,for model and texture of 055); 3.BF2_pilot (off-site user,for model and texture of HHQ-10,YJ-18); 3.Me (for model of HHQ-9/HHQ-16, AND add a lot of detail objects,do a lots of animation and texture works);
  26. 9 points

    Version 0.9.6

    244 downloads

    Beta version,it means not 100% complete, but almost there =========================================================================================================== In case someone don’t know much about them, the J-20 is a 5-gen stealth twin-engine fighter from the mysterious country in the East. The first verification aircraft completed its first test flight in 2011 and entered service with the Chinese PLA Air Force in 2017. It has been used in the past It has undergone numerous major or minor upgrades and improvements in more than ten years, giving it excellent low detectability (stealth capability), omnidirectional situational awareness, powerful radar and breakthrough collaborative combat capabilities. =========================================================================================================== 1.What does this mod probably have? (1) First, it contains 3 advanced birds, J-20, J-20A and J-20S. ① J-20 is the basic single-seat model; ② J-20A is upgrade model with better aerodynamic design and better engine WS-15; ③ J-20S, was first spotted in 2022. Most people speculate that it will serve as a "loyal wingman" command unit; (2) Independent cockpit, but it should be noted that this cockpit is fabricated out of thin air and does not represent the real appearance of the J-20 cockpit. It is only based on vague news videos and simulation cockpit pictures at air shows. ; (3) The Chinese alarm audio generated by AI, of course, fabricated. There are related videos circulating on the Internet that prove the existence of cockpit voice, but we are unable to determine the exact content; =========================================================================================================== 2.Usage: Unzip and copy Sounds, Effects and Objects these 3 folder to where your game is installed; =========================================================================================================== 3.Note: (1) No weapons included. Due to potential maintenance needs, I made a separate PLAAF weapon pack, you need to download it separately, I'm sorry if it causes you any inconvenience; (2) Since the J-20s uses the same AESA radar as F-22, I set a higher scanning frequency and strength to avoid the disadvantages of traditional mechanical scanning radar and improve the resistance to old type of ECM; Of course, based on SF2 game, there is essentially no difference between them, except that the player's operation will be more comfortable; I have performed the same operation on all similar radars of the same era in my own game, and for myself Said they did a good job, but I don't know if that would be a bit IMBA for you guys. (3) IRL, there is no sign that the J-20 carries a cannon, so I did not equip the 20 and 20S models with cannons, Hit and Run! But J-20A, however, for the purpose of gameplay, I added a rumored 4x23 rotary cannon to give the J-20A a "What If" look. Moreover, the current J-20 in reality has no signs of using any air to ground weapons, so I designed it as a pure air superiority fighter and used the avionics module dll of the F14A to enable it to track and attack four targets at the same time, which removes the ability to scan the ground objects, even though EOTS is still available. About J-20A/S, since there is only speculation about how it works, I regard it as a multi-role fighter and hope that it will have complete ground attack capabilities, so the 70s avionics module is used to detect ground targets. =========================================================================================================== 4.Credits: 1.Ice is silent water (off-site user,I purchased all resources from him); 2.Me (base on orignal resources, add a lot of detail objects,do a lots of animation and texture works); 3.T'Ilacis (off-site user,decals); =========================================================================================================== 5.Special Thanks: 1.yakarov79, logan4, Sundowner(Teach me lots of basic modding skill) 2.Wrench (Also gave me hints in the formation lights question, but I especially want to thank him for the extra “modding help”) 3.EricJ,Menrva(Great ideas in my modding process) 4.JAT81500(For the JHMCS/pilot mod) 5.Crusader(For parts of HUD textures) Of course, there are far more than these people. In the knowledge base of the forum, many people's detailed discussions have given me a certain level of foundation for modding through years of ini editing. It can be said that most of the people here have helped me indirectly. If I forgot to mention you who also contributed, please be sure to let me know as soon as possible. In the end, the most in need of thanks is TK, which allows this high-degree-of-freedom game to appear. I'm just standing on the shoulders of giants.
  27. 9 points

    Version 1.0.0

    100 downloads

    ALL work by ME ( Sundowner ) is now no longer covered by the CombatAce Freeware Licensing agreement. What this means is that you can only use my work for your own use, you CANNOT re-upload it or any part of it unless it is part of a full terrain package but you still need to ask me first for permission. OK, what we have here are a collection of static aircraft that I've made up myself either from existing max files that I've been involved in before. Or converted from the old Alphasim freeware stuff. ALL maps and textures are made by myself. All markings are painted on. Read the Read Me. Sundowner
  28. 9 points

    Version 1.0.0

    131 downloads

    SF2 TMF Mirage IIIC (AdA) Upgrade/Remod Pack 2/21/2024 -For SF2, Any and All- This is a full upgrade/remod pack for The Mirage Factory's Dassault Mirage 3C series as used by the French Air Force. Included in this package are 2 complete versions of the Mirage IIIC: Mirage IIIC ("standard" usage) 1) NMF - EC 1/2 Cigones 2) AdA Blue - EC 2/10 Seine (<1975) Mirage IIICi/SEPR (rocket boosted, single missile armed, no gun, interceptor) 1) NMF only - EC 2/13 Alpes They are set up and labeled to cause NO conflicts with the Mirage III's available as stock within the game or as a DLC from 3rd Wire. Everything needed is supplied, excepting those weapons used that are stock 3W items. Skins remain in their original bmp format. Each skin has 26 letter and number decals, and Decal Randomization is TRUE. Almost all markings are decals. The SF2 date switch is used on the standard IIIC, changing to the Air Defense Blue in 1975. For the most part, the skins are left 'attached' to the squadrons from when originally released 'way back when. When in-game, on the Aircraft Selection Dropdown you'll see: Mirage IIIC (TMF) or Mirage IIIC/SEPR (TMF) So you can't mistake them for anything else but TMF Birds (tm). As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. All original readmes, when discoverable, are included. The 'Change Log' is, as always, in the Notes section below. Happy Landings! Wrench Kevin Stein For Oli and The Mirage Factory
  29. 9 points

    Version 1.0.0

    171 downloads

    Fiat G.91T.3 Reduxe for SF2 WHAT´S IN: 4 aircraft with 25 brand new highrez (8K) skins I always liked this little bird and so I reworked it a bit. ------------------------------------------------------------------------------------------------------------------- Installation: 1st you have to delete earlier Versions of the G.91T.3 in your Aircraft folder. Elsewise there will be conflicts!!! Simply copy all the files in the respective directory of your game folder. "User"\Saved Games\ThirdWire\StrikeFighters2 If asked, let overwrite ------------------------------------------------------------------------------------------------------------------- Animation key 1 = Canopy open / close ------------------------------------------------------------------------------------------------------------------- Credits: ErikGen: Creator of the original G.91 Models Stary: Creator of Cockpits models Spillone104: Part of the original Gina Team ID(io)T Team: Original Frecce Tricolori Pilot GKABS: original Pilot (reworked for PAF by Soulfreak) Diego: GAF Pilot model Ravenclaw007: GAF Pilot repaint & Weapons. Soulfreak: All paintwork, all decals, Hangar & Loading screens & ini dance Special thanks to the Dornier Museum. They provided me great references (t.O.) ------------------------------------------------------------------------------------------------------------------- Legal stuff: This mod is freeware. Commercial use is not allowed. If anyone will use this mod or parts of it, my permission is needed! ------------------------------------------------------------------------------------------------------------------ It was tested in a SF2 complete installation. Schapen, Dezember 24th 2023 Carlo "Soulfreak" Heuer
  30. 9 points

    Version 1.3.3

    1,005 downloads

    Royal Air Force Meteors. Bunch of Meteors for the Royal Air Force and Royal Navy. This mod is not to compete with the previous Meteor mods that I was part of. It is just my, different approach. Basic modding skills are required to run this mod. (copy/paste, mod folder structure, etc.) Install: Copy and paste specific folders into the correct destination. A fake pilot is required to run this mod. Also, the Thirdwire Meteor cockpit is required from the original game. Fuel tanks- not to be afraid. Overwrite or just leave it. 100 gal tank is the original TW tank. You can overwrite or just simply do not copy. 175 gal tank also. Tanks are just ini files. The mod uses tanks that are part of aircraft lod. Yes, again Meteors. But I made this revamp to fix what I wanted to fix for some time already in old models..plus a few new things. So we have 22 different (more or less) aircraft. F Mk.1 - first 12 production Meteors with Welland I engines. Not all served in 616 Sq at the same time. Some were moved to RAE or Gloster Company for further development. F.Mk.3 - first 15 airframes with Welland I engine. F.Mk.3 - equipped with Derwent I engine. F.Mk.4 - High-Speed Record (Basically F.4 with long span wing from F.3 - Or F.3 with long Nacelles - depends on how you look at it - but serial is listed under F.4) - Anyway, bonus aircraft for speed record in 1945 and 1946. F.Mk.4 - fighter jet with Derwent 5 engines. T.Mk.7 - two-seat training jet. F.8 - represented in mod with 3 variants for the game. First with an early canopy hood. Then bubble canopy and the last one with a large bore engine intake...(mostly serials WK and WL...but at some point, you could have large intakes and early canopy...just a matter of when and where) FR.9 - fighter recon version in two variants early and late canopy. PR.10 - photo reconnaissance version NF.11 - radar night /all-weather fighter NF.13 - radar night /all-weather fighter with additional equipment for use in hot/tropical climate NF.12 - radar night /all-weather fighter NF.14 - radar night /all-weather fighter NF.14(trop) radar night /all-weather fighter with additional equipment for use in hot/tropical climates mostly prepared for No 60 Sq. But also served within units stationed in Great Britain. NF(T).14 - training version for Air Navigation Schools - Rebuild from NF.14 - no radar or armament. TT.20 - target tug aircraft with target sleeve for artillery practice (target sleeve is deployed as bomb bay doors - AI will open doors when approaching target). U.15 - target/research drone jet based on F.4 Meteor U.16 - target/research drone jet based on F.8 Meteor T7(TT) - separate version - target tug with target banner. - Should start in the air in single mission editor - while AI is taking off it will lose the banner on an airstrip. Tip... TT.20, U.15, U.16, and T.7(TT) are serving for nation=RAF but privately I have them as RAF-RED for 'training purposes' you can do that too, or screw this at all. Use it for your liking. I do not know how you are going to use those special aircraft...but it is here for general enjoyment. While RAF did not have in mind using Meteors for a ground attack there was a possibility to equip them with non-guided rockets (F.8 and FR9) or bombs (F.4/F.8/FR.9). So you can do it...but I set primary/secondary mission only CAS and armed recon for FR.9...but you can always edit it your way. I fixed data files a little - collision points and hitboxes..as the previous ones were quite weird. But I believe that the flight model could be improved for this aircraft. But this is not my cup of tea nor coffee. All skins are in 4096x4096 format. You can easily resize as needed. Now all Meteors are using the same common color standard. Skins represent all squadrons that operationally used Meteors. Later at some point, after withdrawal many Meteors found some new home as squadron hacks..and could be found everywhere...almost. But those were single examples in specific markings. Those are not included in this mod. I Made a bunch of decals. Some squadrons have special markings on the fin to represent commanding officer aircraft (usually the correct serial number for a specific year), and some do not. Mostly code letter is generic and do not correspond with real code assigned to serial number. But in a few skin sets it is as it should be. You will see. Explore. Also, RAF letters folder should be added to the Decals folder I know it is big but it gives slightly better quality with still small file size All correct serial numbers for every Meteor version. Excluded are numbers that never served within the Royal Air Force or were sold to other countries from RAF inventory. this gives us 2918 individual serial numbers (I believe that is the number never counted what I did). There are many reasons why I have made things in this mod the way they are...versions, skins, and decals. A lot to explain but I doubt anyone wants to read about it anyway. Under no circumstances do not use any part of it with older Meteors done by me and published here in CA. These new ones have some differences in mapping. Some things were changed, some mapping issues and small thingies. So please do not mess up things. Credits. Veltro2k - the original old model of t7 Yours truly - model rework, mambo jumbo like skins, decals, research... No animal was harmed during the creation of this mod. Only Italian coffee was used, mod may contain cookie crumbs and nuts. Seat - all credits to the creator - unfortunately I don't remember who made this seat. I guess the skin was painted by Kulbit. Pilots - RAF pilot by Geezer another one I have no idea / don't remember who did it. All credit to him/her. Weapons RP-3 rockets from Ravenclaw. This model is designed/checked only to work with Ravenclaw's RP-3 rockets - so there might be some strange positioning in other (stock) rockets. During the creation of squadron patches, I might have used the wrong crown on squadron crests. (according to the squadron timeframe)Gaffe indeed. All should have St. Edward's Crown but I am aware that some have Tudor Crown. It is not out of ignorance ...Hope this small faux pas can be forgiven. Have fun. Report bugs. * Expect the unexpected. Live long and prosper. Jarek Hereda THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE. UNDER THE COMBAT ACE MODDERS AGREEMENT * report BIG bugs...If I misspelled something or forgot to add a sound file...for dog's sake try to fix it. Not like this mod is using some ancient or extraterrestrial files..
  31. 8 points

    Version 1.0.0

    173 downloads

    Basic modding skills are required to run this mod. (copy/paste, mod folder structure, etc.) Install: Copy and paste specific folders into the correct destination. A fake pilot is required to run this mod. New model of F-86D and L as used by USAF. Set includes 3 variants which in the game you will find under the prefix *USAF. F-86D-25 Sabre Dog -early variant without assisting drag chute (Block 10-40). most of them were later upgraded to D-45 standard - (block D-16-46) It is named here D-25- - despite differences in block builds 25 was the first to introduce external fuel tanks and was a baseline for further blocks. F-86D-45 Sabre Dog -drag chute equipped variant - (Block 45-60) Named D-45 as it was the first of the line with drag chute housing and some other minor modifications. F-86L-61 Lima Dog - L model - upgraded airframes with data link SAGE system (not in-game) and 6-3 wings. All are rebuilds of D models - (Block 11-60) All skins are in 3072x3072 format. Skins represent all squadrons (71) but three*, USAF Interceptor squadrons that ever used F-86D/L All squadrons have set skins to StartDefaultDate= into a period that particular model/paint scheme was used. * I did not include 3 squadrons as I was not able to find any single reference photo (probably no special markings were used as those squadrons lived for only a few months, but still reference would matter to me) Because this mod was evolving through time, I was not entirely sure how I was going to proceed. So some squadrons have correct serial numbers for a particular year, Others use decals from three decal folders representing airframes build- blk45-50, blk 55-60 and L blk11-61. Some aircraft have some special markings (C.O. stripes etc.) and some have nosearts. Since the serial numbers list is always around 600 airframes it will appear on proper aircraft, You just have to find them in game. I believe that the flight model could be improved for this aircraft. But this is not my cup of tea. There is a small ini change in the cockpit and avionics ini. I changed a little angle of the radar scope. It uses only the Mk4 Mighty Mouse rocket as a weapon. And yes it is possible to fight enemy bombers. Additionally, I added a special "weapon" for D-45 - that will be loaded automatically after 1956 - 'F-86D_sugarscoops' the same as on the L model introduced to remaining D airframes. This is just a visual upgrade, not really a weapon. Credits: The model is new but some parts are based on Zur's F-86H which I was able to work on previously with Wrench. Yours truly - model, skins, decals, research... Weapons: Mk4 Mighty Mouse by Ravenclaw. Have fun. Report bugs. * Expect the unexpected. Live long and prosper. Jarek Hereda THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE. UNDER THE COMBAT ACE MODDERS AGREEMENT * report BIG bugs...If I misspelled something or forgot to add a sound file...for dog's sake try to fix it. .
  32. 8 points

    Version 1.0.0

    60 downloads

    The Beriev Be-6 (USAF/DoD reporting name "Type 34", NATO reporting name "Madge") was a flying boat produced by the Soviet Beriev OKB. It was capable of accomplishing a wide variety of missions, such as long-range maritime reconnaissance, coastal and supply line patrols, torpedo/bombing strikes, mine-laying, and transport operations. This is a static model, copy it to the appropriate terrain. This Project was carried out with Anunk47 assistance.🦅
  33. 8 points

    Version 0.2

    94 downloads

    ---------------------------------------------------------- STRIKE FIGHTER 2: AVIONICS COMMUNITY PACK (SF2: ACP) v0.2 --------------------------------------------------------- Welcome to SF2: ACP first release of alpha. Before I explain about the pack, I want to express big thank to the wonderful communities and modders of Combatace and Combat Flight Sim Tavern (Discord), including Thirdwire for the simulation. You all are the reasons why this pack exists. I want to use the passions to improve SF2 into higher levle with avionics. This requires a lot of research, reading flight manual, and tons of tweaking in avioincs and cockpit ini, along with countless of testing in-flight in SF2. The mods is not perfect, we do our best with the mods. We do it with the joys of our hobbies! This pack includes the following features: - New gunsight / optical sight - New texture for radar scope and another avionic equipment (See note #1) - Improved cockpit and radar through cockpit and avionics ini tweaks for semi-realism (See note #2) - Templates for gunsight and radar scope - Improves glass texture (If possible) - Accessibility - Optional, includes the AAM firing cue on gunsight for people who can not hear the sounds of missile locking on targets. NOTE #1: Due to the nature of lighting system inside cockpit in SF2 engine, I had to apply the darkness level on top of texture scope, in order, to prevent them from glowing. In templates, you will see "darkness" layer for this reason. NOTE #2: As mentioned in note #1, due to little resources (Information / data) on 40s to 70s radar, at least half or most of tweaks are based on an educated guess. For exampe, AN/APG-33 radar that is used with E-1 FCS in F-89B and C, there are some data on it, but no data on elevator nor azimuth angle limitation. F-89D, in other hand, with E-6 FCS and AN/APG-40 radar, there are several data, which is applied in .ini files tweaks. --------------------------------------------------------- TEMPLATES There are templates for gunsight, radar, RWR, and another type of avionics assets. It is there so anyone can use it to create their own avionics for any aircraft. --------------------------------------------------------- Avionics overhaul for Historical vs fictional aircraft I am dong overhaul for both historical and 'what if' fictional aircraft. For example, in this alpha version, there are avionics overhaul for F-8A to F-8K, along with France F_8s. It also includes 'what if' JASDF F-8EJ Crusader. --------------------------------------------------------- Installation: Inside each aircraft folder, there is folder "_AIRCRAFT COCKPIT FILES". Inside that folder, there are two folders "DEFAULT" and "ACCESSIBLITY". You can only use one of them. By default you should install the files from DEFAULT folder. However, if you are Deaf or Hard of Hearing that can not hear the growling sounds of IR missile, then ACCESSIBLITY is for you. NOTE: Make sure you make the backup copies of aircraft folders, in case something goes wrong during the installation progress. Inside DEFAULT or ACCESSIBLITY, for any aircraft you have in SF2, copy the aircraft folder and overwrite an existing folders and files. --------------------------------------------------------- Changelog v0.01 - First release of SF2: ACP v0.02 - Includes avionics overhaul for A-1s, A-4s, F-8s, F-89s, and MiG-15s --------------------------------------------------------- Current / Future plans I am currently working on next series of cold war aircraft avionics overhaul. If you have any feedback or request for aircraft avionic overhaul, please post in CombatAce forum discussion: https://combatace.com/forums/topic/99178-sf2-avionics-community-pack-wip-alpha-release-v01/ --------------------------------------------------------- CREDIT: - dtmdragon: F-8 packs for radar and other assets from cockpits - Stary: new cockpits for SF2 aircraft, including F-89s - Wrench: A-1s, A-4s, and another aircraft and cockpit tweaks - Wing over Korea: Gunsight textures. - Combatace and Combat flight sim tavern: feedback and supports - Thirdwire (TK): Strike fighter 2 simulation Thank you for enjoying the mods! Eagle114th / Flowing Dragon
  34. 8 points

    Version 1.0.0

    82 downloads

    The UTVA 75 is a light utility aircraft produced by the Yugoslav aircraft manufacturer UTVA. It was first introduced in the late 1970s and has since been used primarily for training, reconnaissance, and light transport roles. Known for its reliability and versatility, the UTVA 75 has been adopted by several military and civilian operators around the world. This Project was carried out with Anunk47 assistance.🦅 Enjoy, I wish you good hunting.
  35. 8 points

    Version 0.3.0

    172 downloads

    This mod is kind of expansion and update to the SF2 community about PLAAF weapons,to comply with modern generation standards 1.What's included: Air to Air: PL-5B/E/E2 -- IRM (SRAAM,like AIM-9L/M) PL-10 --IRM (SRAAM,like R-74M2/AIM-9X B2) PL-12/A -- AHM (BVRAAM,like R-77/AIM-120C5) PL-15 -- AHM (BVRAAM,like AIM-120D P3) PL-17 -- AHM (BVRAAM/LREW,like R-37M/AIM-174B) Air to Ground/Surface AKD-20 -- ASM (ALCM,like Tomahawk) AKD-88A -- ASM (ASM,like AGM-84) AKD-88B -- ASM (ASM,like AGM-84) AKF-88C -- ASM (ALCM/ASM,like AGM-84G SLAM-ER) AKF-98A -- ASM (ALCM,like AGM-158C) GB-6 (AT anti-tank/AR anti-runway) -- EOGR (SOW,like JSOW) 2. Notes: You can see multiple folders ending with name of GX/XL in Weapons folder. They correspond to inert training models, similar to CATM in the US Air Force.To prevent the game system from spawning them in combat missions, I set them to "invisible". You need to call add thier names in Loadout.ini if you need them. 3. Usage: Unzip and copy Objects and Effects folders into the game installation directory; 4.Credits: (1) Sky Train: Original model texture (PL-10/PL-12/PL-15/KD-88 series/GB-6/AKF-98A); (2) BF2_Pilot: Original model texture (AKD-20); (3) Me: Original model texture (PL-17); (3.5) Me again: Further modeling and data,animation,visual effect modification; 5.Special thanks to: Their program helped me get reasonable weapon range: (1)AcariaPlainum: https://combatace.com/files/file/18280-dzap-missile-launch-simulator-program/ (2)Guest: https://combatace.com/files/file/10592-missile-range-simulator/?tab=reviews Extra Special thanks to the following friends for generously sharing the cost of purchasing the GB-6 model @murmansk @T'Ilacis @CAportingbot @pigboy @Carmen @TuyingShehuyan ======================================== This mod is only released in CombatACE and cannot be used for any commercial activities!
  36. 8 points

    Version 1.0.0

    110 downloads

    ALL work by ME ( Sundowner ) is now no longer covered by the CombatAce Freeware Licensing agreement. What this means is that you can only use my work for your own use, you CANNOT re-upload it or any part of it. So please no copying of my skins for any use other than your own. USAF RF-4C from the 1970-74 timeframe. PLEASE read the Readme.
  37. 8 points

    Version 1.0.0

    99 downloads

    SF2 Green "Not Desert" Terrain Pack 8/23/24 == For SF2, any and all, but Full 5 Recommended == *** Your mod folder(s) =MUST= have, or access to, the stock Desert terrain, as many items are referenced from that stock terrain cat. *** Once upon a time, in the early 2000s, one of our first terraformers, Deuces, released a "Euro-Desert". Basiclly, retiled to a more lush green environment. This is my contribution in that vein. This terrain is designed to be FUN, and perhaps more than a little silly. As can be expected, there are Easter Eggs (tm) EVERYWHERE. This is a revamp of the stock 3rd Wire "Desert" terrain. It has gone through a somewhat extensively large rebuild (tile-wise), being retextured to a more cooler climate (see Notes) Large amounts of "eye candy" have been added to the airports, cities and other military targets. Ports have been upgraded with buildings, docked ships and other maritime goodies. The movement ini has also been modified, with additional and/or re-plotted routes. Be advised, that the original Desert campaign(s) MIGHT work, as I kept "things" as close as possible to the original, with the exception of FINALLY naming the tiled city regions in the southwest of the map that had never been touched since the 2003 initial release of SFP:1. However, I cannot gar-un-tee any of the existing stock or user made campaigns will work on this modded terrain; Be Advised! I've supplied a great number of Ground Objects (many of which you may already have), but you'll want to double check them after unzipping, to make sure you have everything before installing. Meaning: not everything has been supplied. Ground defenses (AAA & SAMs) use the generic tags (SAMLauncher, SAMRadar, etc), so there should be no problems with the Game Engine (tm) using what's in your Mods Folders. With Ground Objects in mind, this terrain has the usual minimum year spread from 1945 through (at least!!!!) 2050. There are NO mission restrictions, excepting Naval Action (no CVs!!). When 'in game', on the terrain selection drop down, you'll see NotDesert (Green) Select it, and play normally. As is always recommended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. PLEASE READ THEM!!! It should be noted, you might (ok, WILL) experince longer than normal loading times on this terrain. It's because of all stuff I found I needed to include when (re)building it. Also, PLEASE read the "Notes" section for more data on the astronomical, geophysical and climatic conditions of this "region". Good Hunting! Wrench Kevin Stein
  38. 8 points

    Version 1.0.0

    53 downloads

    YOU MUST HAVE THE F-51D/K from FastCargo ! -Textures in 4K with Normal map and specular map - 3 Fighters Squadron WW2 ETO with invasion strips : 487thFS (x11 nose arts), 343rdFS (x5 nose arts), 375thFS (one nose art! if you know of any websites where I could find nose art for the 375thFS, I'd be interested! ;) ) - Simply extract the contents of the file into the mod folder
  39. 8 points

    Version 1.0.0

    61 downloads

    F-86D Sabre Dog Basic modding skills are required to run this mod. (copy/paste, mod folder structure, etc.) Install: Copy and paste specific folders into the correct destination. Make a backup copy of your files if you have a similar mod already on your PC, you might not like this one. A fake pilot is required to run this mod. A new model of F-86D and IF-86D as used by the Yugoslav Air Force In the game, you will find it under the prefix JRV All skins are in 3072x3072 format. You can easily resize as needed. If needed I can provide it in 4096 format. Decals represent historically correct serial numbers assigned to aircraft during their service in the YugoslavAir Force. There is one issue that I do not like and that might bother someone too, but I will attempt to fix this as soon as I have more available references. The issue is that amid 130 delivered F-86D around 30 (32) were converted into reconnaissance version. And around 30 were designated for spare parts upon delivery. Serial numbers that cover "spare parts airframes" are easy to determine, and those serial numbers were removed from whole serials /decals/numbers. Unfortunately finding which of the 98 operational airframes were converted into a recon version is nearly impossible (I was able to find two numbers among 32). So in the game, you will have 98 airframe serial numbers for F-86D (a little less for the 1968 camouflaged skin set) and 32 for IF-86D... while those 32 serials of IF-86D should be subtracted from those 98. This mod is no longer using a fake rocket tray gun. Now thanks to sudden enlightenment it works as stock Lightning F.1 Credits. The model is new but some parts are based on Zur's F-86H which I was able to work on previously with Wrench. Yours truly - model rework, mambo jumbo like skins, decals, research... strahi - help with skins and research. Weapons Mk4 Might Mouse by Ravenclaw. additional SAB-100 illumination bomb but made as free falling parachuted rocket. Have fun. Report bugs. * Expect the unexpected. Live long and prosper. Jarek Hereda THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE. UNDER THE COMBAT ACE MODDERS AGREEMENT * report BIG bugs...If I misspelled something or forgot to add a sound file...for dog's sake try to fix it. It's not like this mod is using some ancient or extraterrestrial files..
  40. 8 points

    Version 1.0.2

    287 downloads

    Hello and thank you for downloading my work. https://gkabs.net https://gulfknights.net What's included: A-6B mod0 and mod1 Intruder (Please delete the old files before installing the new one) This is a new model with many new features. - AOA in the front landing gear that functions like the one in the cockpit. - Cockpit versions, ALR-15 and audio RWR - Added bombing system. - New pilot. - New pilot seats. - added LAU-34 and LAU-7 Rails - bonus- A-6A with fuselage air brake LOD - added LAU-34 and LAU-7 Rails - added LAPR-25 - Other addon All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2) Installation: Copy files to their proper folder If you need any further help, please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ LICENSE: You can use this model and everything included for personal non-profit use for Strike Fighters 1 and 2. You need to contact me for permission to use outside of this scope. gkabs@gkabs.net Credit goes to the following: Coupi: for making the data files and FM and the skin. Snapper21: for the donation of the model to the community Nyghtfall: 300 gal drop tank model and texture Nyghtfall: for LAU-34 and LAU-7 Rails Ravenclaw: for the AGM-12B, AGM-12C_A, and AGM-12E missiles and all the other ones linked in the loadout.ini file. Cliff7600: for AOA light data for the front landing gear. yakarov79: for helping with the 3ds model and fixing so many bugs (one is the moved APR-25) with it, also for his feedback and information, I thank you for everything. yakarov79: for making new texture sets. By yakarov79 fixed collision points and hitboxes, fixed lights, and some small data issues reworked weapon stations, now it uses a common US 300gal tank, corrected attachment points for big and small bullpups, shrikes, and all weapons in general. new skins with new bump maps and specular maps, so nothing old will work now. I used my LAU-7 instead of that old one. now it has the correct proportions to AIM-9, I made a new launcher for AGM-12 and AGM-45 - Aero5A now weapons are properly attached to the launcher... added some small bits in the model and fixed some mapping issues, Additional credits: I have added all weapons that are stated in loadout.ini. all weapons are made by Ravenclaw Zuni rockets for launchers except two refueling pods made by nyghtfall from his A-4 pack. For the community for sending all the information and PDF files. Third Wire for making this outstanding game. Finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop Mixamo If you need any assistance please contact me at gkabs@gkabs.net gulfknights.net
  41. 8 points

    Version 1.0.1

    254 downloads

    Late Model RF-4C's : Photo Phantoms After Vietnam A TMF Rebuilt project This mod brings four versions of the phamous photo Phantom into the game, and begins to represent it in its final years of USAF service as well as in South Korean service. Required A functional copy of any Strike Fighters 2 game except for SF2 North Atlantic (the only one without a native F-4 destroyed model) Included Effects, sounds, weapons, and 4 RF-4C aircraft RF-4C_75: regular tanks and centerline pylon to allow nuke carriage. RF-4C_85: choice of regular Phantom centerline tank or F-15 style tank. Last full up model in use RF-4C_LORAN_75: similar to _75 but with dorsal "towel rack" antennae for ARN-92 avionics RF-4C_ARN_101: similar to _85, but with the dorsal antennae for the ARN-101 avionics This pack is the starter kit, with a few skins per aircraft to get started. There are many other skinpacks available to suite your taste in operations; check in the F-4 Skins section of the SF2 downloads : https://combatace.com/files/category/512-f-4/ ****************************************************************************************************************************************************** NOTE!! This mod is not covered by the CombatAce Freeware Licensing agreement. What this means is that you can only use this mod for your own use, you CANNOT re-upload it or any part of it unless it is part of a full terrain package after you ask me or a TMF member for permission. ************************************************************************************************************************************************ Credits -The Mirage Factory the very original aircraft (see TMF Readme) -ravenclaw_007 original model, RF-4 pit -Sundowner further modifications to model and pit, effects for new photoflash bombs -daddyairplanes skins, tgas, multiple ini edits, creation of 4 distinct aircraft from one model -guruu sounds -GKABS B43 nuclear weapons -Menrva, NightshadeP/R testing. Nightshade often shows me my errors in screenshots he's just sharing for fun, while Menrva helps me with the more technical aspects -Sundowner, ravenclaw_007, yakarov79 and daddyairplanes templates are a mix of layers as contributed by these four. compiled in current form by daddyairplanes About The Mirage Factory Rebuilt Back in the early days of Wings Over series modding The Mirage Factory, lead by bpao was the peak of modding excellence. Many of their models are still heavily in use today, 15 years later and still amongst the very best. This despite the team not creating any new mods since the passing of Oliver Anguille in 2009. But time does move on, and the next generation of modders have ideas, techniques and tools not available back then. With the help of some of the original modellers (who have copies of the original max files) we can update these fine aircraft for the 2020s. Rebuilt for new terrains and campaigns that were just hopeful wishes over a decade ago. The Mirage in the logo is camoflaged, much like the real aircraft in later service. The "HD" has been replaced with "Rebuilt" as what was HD in the 2010s is jsut standard today. Finally, the new logo thanks Oli, both for the aircraft that are still relevant today and for the inspiration he's given to the modders that followed him. on behalf of The Mirage Factory (original and rebuilt) I thank you for downloading this mod, and hope you enjoy it. Kevin Unruh aka daddyairplanes 19 July 2024 ************************************************************* This is freeware; it CANNOT be distributed unless permissions are granted by myself. The original readmes, if any, and all other pieces of the package MUST remain intact. The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes. This package and any part of it may NOT in any way, shape, or form be used in any payware additions. See the original readme documentation, if any, for further allowances and restrictions Any persons wishing to make further modifications, contact me first. Any persons wishing to make further modifications MUST remember to put everyone's name in it. ************************************************************* THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR POSTED FOR DOWNLOAD ON ANY OTHER WEBSITE WITHOUT MY EXPRESS PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF OR WITH ANY OTHER FILES OR MODS. *************************************************************
  42. 8 points

    Version 1.0.0

    86 downloads

    These are 6 new skins. Templates are from Soulfreak. I wish you good hunting.
  43. 8 points

    Version 4.0.0

    165 downloads

    Mirage F1CR F5/6 standard When it became clear that the Mirage F1 was becoming a successful production aircraft, Dassault began investigating the possibility of a dedicated reconnaissance version for its most important client, the French Air Force. However, the escalating cost of fighter aircraft meant that add-on pods for this purpose were a more economical alternative. Many French Air Force aircraft, as well as those of some export clients (such as Iraq's Mirage F1EQ), did indeed have a variety of reconnaissance pods available, which were attached to the underside of the main fuselage. However, the development of a tactical reconnaissance aircraft for the French Air Force continued, and the first Mirage F1CR flew on 20 November 1981. F1CR F5/F6 standard specifics: Corail gondolas (P0 station) RWR BF double wingtip position lights Thomson CSF RAPHAEL TH SLAR Side Looking Aiborne Radar Recon Pod (P1 Id on AMCP) ASTAC (Analyseur de Signaux TACtiques) ELINT pod (P3 Id on AMCP This addon is and will in all cases remain freeware. Released under CombatAce Fair-Use terms. Enjoy The Mirage F-1 Team
  44. 8 points

    Version 4.0.0

    138 downloads

    Mirage F1CR standard F4 When it became clear that the Mirage F1 was becoming a successful production aircraft, Dassault began investigating the possibility of a dedicated reconnaissance version for its most important client, the French Air Force. However, the escalating cost of fighter aircraft meant that add-on pods for this purpose were a more economical alternative. Many French Air Force aircraft, as well as those of some export clients (such as Iraq's Mirage F1EQ), did indeed have a variety of reconnaissance pods available, which were attached to the underside of the main fuselage. However, the development of a tactical reconnaissance aircraft for the French Air Force continued, and the first Mirage F1CR flew on 20 November 1981. F1CR specifics: A/A: R550/R550-2 self-defence only, no R530 and no S530F (no wiring) A/G: AUF2 (no CLB4, no CLB8), rockets, bombs, BAP/BAT radio-altimeter Inertial Navigation System (Sagem ULISS 47), VOR/ILS Low-alt Panoramic (Omera 40 75mm) and High-alt vertical (Omera 33 150 mm) cameras Radar Cyrano IV-MR Seat Mk10 - AAR probe no right gun, Super Cyclope Infra-Red linescan imager (SAT SCM 2400) instead Barax, Phimat capability CC420 pods capability RPL201 EFT F1CR F4 standard specifics: RWR BF single wingtip position lights This addon is and will in all cases remain freeware. Released under CombatAce Fair-Use terms. Enjoy The Mirage F-1 Team
  45. 7 points

    Version 1.0.0

    76 downloads

    Basic modding skills are required to run this mod. (copy/paste, mod folder structure, etc.) Install: Copy and paste specific folders into the correct destination. A fake pilot is required to run this mod. New model of F-86D as used by far East Asian countries. The set includes the Republic of China Air Force, South Korea Air Force, and the Philippine Air Force. Do not overwrite any old files that you might downloaded here in CA. Make a backup of old files or rename new ones. But definitely do not mix any files of the old F-86 with this new one. In the game, you will find it under the prefix * F-86D Sabre Dog I fixed data files a little - collision points and hitboxes..as the previous ones were quite weird. However, I believe that the flight model could be improved for this aircraft. But this is not my cup of tea or coffee. All skins are in 4096x4096 format. You can easily resize as needed. Decals represent historically correct serial numbers assigned to aircraft during their service in a particular year. Or I believe it does. Credits. The model is new but some parts are based on Zur's F-86H which I was able to work on previously with Wrench. Yours truly - model rework, mambo jumbo like skins, decals, research... Weapons Mk4 Might Mouse and AIM-9 by Ravenclaw. Have fun. Report bugs. * Expect the unexpected. Live long and prosper. Jarek Hereda THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE. UNDER THE COMBAT ACE MODDERS AGREEMENT * report BIG bugs...If I misspelled something or forgot to add a sound file...for dog's sake try to fix it. Unlikely, this mod uses some ancient or extraterrestrial files..
  46. 7 points

    Version 2.0.0

    147 downloads

    1.What inclued: (1)KH-31A,a supersonic anti-ship missile,has a minimum range of 7.5 kilometres and maximum range of 70 kilometres, sea-skimming as it approaches the target; (2)KH-31P,an anti-radiation missile,stays at high altitude throughout its flight, allowing higher speeds and increasing range to 110 km; (3)KH-31AD,extended range variant of KH-31A; (4)KH-31PD,extended range variant of KH-31P; (info from wiki); 2.Note: Nothing Special Today; 3.Usage: Unzip and copy Objects folder to where your game is installed; 4.Credits: (1)A_S_P(offsite user): Original models and textures; (2)Me: port models to game and add some detail objects and magic to them; 5.Special Thanks: Their programs help me to get reasonable maxrange: (1)AcariaPlainum, https://combatace.com/files/file/18280-dzap-missile-launch-simulator-program/ (2)Guest: https://combatace.com/files/file/10592-missile-range-simulator/?tab=reviews
  47. 7 points

    Version 1.0.0

    37 downloads

    Albatros C III Redux This is a complete work over of the Albatros CIII. I was inspired by both Steven 1918's and Sinbads earlier releases of this aircraft. I used Stevens original release as a baseline, and also took inspiration from Sinbads relese as well. However, these are totally new skins. there are 3 from early war, with the early style of cross. an all over Linen one, a Blue aircraft, and a Stained ply wood version, the next set are from the mid war period, with the newer syle of Cross,. A more Blue Grey version, a Dark Stained Ply aircraft, a Green over Blue , and finally a Camouflage painted Albatros. The next couple are both in Lozenge, one Blue, and the other Green with the lozenge on the uper surfaces, and the lower surfaces of the wings. Finally I did an Austrian machine, which is speculative, as some references sat the KuK Luftruppen did use the type, whilst others do not seem to refer to it being in service with Austria at all, but it's there anyhow, and the last one on the list would be a Turkish machine in all over Light Grey. I have not made any of the Aircraft as belonging to any particular Kasta, as information is not particularly good on this aeroplane, so all the markings are generic, but also different for each colour scheme. This is an all in one package, so everything you need is included Sounds, Pilot, Guns, Decals, simply unzip the file and drop it straight into you FE directory. Just be aware that if you already have the C III installed, that this WILL overwrite it, so please back up or rename your existing Albatros C III !!! A shout out to Stephen 1918 for doing the original, to Sinbad for his model, from which I copied and improved some details from, also to Geezer for the Pilot model. As ever ....................ENJOY !!..........................
  48. 7 points

    Version 4.0.0

    143 downloads

    In June 1975, with tension growing with Morocco, Spain decided to strengthen its Air Force and bought 15 Mirage F1C that were allocated to Albacete AB. In mid-1976 there was still some tension with Morocco and Algerian and Libyan MiG-25 flights on the Mediterranean, which would lead the Spanish Air Force to purchase ten more Mirage F1C and two years later order 48 Mirage F1C and F1E. F1EE_Early specifics: no R550, AIM-9 SideWinder instead R530 and S530F capability but S530F not used by EdA at this time CLB4, no CLB8 Seat Mk4 Inertial Navigation System Sagem UNI43 RWR BF AAR probe AN/ALE-40 Chaffs Flares dispenser (actually introduced after delivery, in ~mid 1980s) Syrel ELINT pod capability Covered units : Ala 46, 462 Escuadron. This addon is and will in all cases remain freeware. Released under CombatAce Fair-Use terms. Enjoy The Mirage F-1 Team.
  49. 7 points

    Version 1.0.0

    59 downloads

    I tried my best to find the correct fonts,this is the most similar fonts “毛主席万岁” is means "Long live Chairman Mao" On 17th January 1966 the first Shenyang-built J-7 Fishbed made its maiden flight at the hands of Ge Wenrong(葛文镛) If you haven't downloaded my J-7, it doesn't matter. It can still be used by throwing it into the folder of MiG 21F-13
  50. 7 points

    Version 1.0.0

    63 downloads

    Royal Danish Air Force Thunderjets. Basic modding skills are required to run this mod. (copy/paste, mod folder structure, etc.) Install: Copy and paste specific folders into the correct destination. Mod requires new fuel tanks that are added to the mod - generally RF version uses new fuel tanks and recon wing tip pods. In the game under a prefix. KDF. * you will find F-84E , F-84G and RF-84G * Kongelige Danske Flyvevåbnet F-84E served very shortly for testing purposes, and F-84G ended active service in 1961. RF-84G was a European poor-man recon aircraft, using modified fuel tanks for a camera pod. Several countries used a similar concept for interim recon flight in the case of Denmark they were waiting for RF-84F. Two different recon pod setups are added, also counterbalance fuel tank and additional Fletcher fuel tanks. RF-84G - KA-F and KA-G never received 'RF mod' but served in 729 Esk FR flight, during these years. This is a very old model with some flaws....but as long as we do not have a new one I made new skins. All skins are in 4096x4096 format based on new templates. You can easily resize as needed. During service years, after maintenance, airframes were not always returned to the previous original squadron - resulting in a mess of squadron colors (until someone in the squadron repainted again) - but I believe I have the correct squadron colors for those years represented in a mod. All serial numbers are historically correct for specific squadrons/years of service in the Danish Air Force. Check weapon names in loadout.ini and sounds to match your files. Credits. Model - russoUK. Yours truly - mambo jumbo like skins, decals, Fletcher fuel tanks and recon pod mods, research... Who made this cockpit? Also russoUK? No animal was harmed during the creation of this mod. Only Italian coffee was used, mod may contain cookie crumbs and nuts. Weapons. I have added Ravenclaw's HVAR rockets as the data file is correct only for Ravenclaw's HVARs/ Have fun. Report bugs. * Expect the unexpected. Live long and prosper. Jarek Hereda THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE. UNDER THE COMBAT ACE MODDERS AGREEMENT * report BIG bugs...If I misspelled something or forgot to add a sound file...for dog's sake try to fix it. Not like this mod is using some ancient or extraterrestrial files..


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