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  1. 8 points

    Version 1.0.0

    114 downloads

    SAC Twilight B-52G/H Skinpack and Upgrade Package This is a package that adds several historical skins with nose arts to the B-52G_89 and B-52H_88 aircraft. Several skins also include my skin as tga method to allow several camo schemes in one skin. It also upgrades the weapons loadouts and data.ini's for better historical accuracy Included - B-52G_89 and B-52H_88 aircraft with new loading screens, data ini, loadout ini, historical serials and nose arts - weapons including a new B28FI_350 nuclear bomb and upgraded data inis for others - effects and sounds for aircraft and weapons Installation unzip package, put into mod folder, allow overwrites for items that you already have AIRCRAFT NOTES several skins have tga based skin to represent SIOP mod, Strategic, and all grey camo. this leads to the decal folder being large (over 3.5GB). B28 NOTES the B28FI weapon included is to represent a laydown delivered weapon. it should not be released lower than 1600 ft AGL and slower than 515kts. the B28RI weapon should not be released lower than 6000ft AGL. not responsible for fragging is these guidelines are not met. Credits daddyairplanes - much ini work, tga work, hours of research, and minor tweeks to base skins wpnssgt - original model Dels - cockpit russouk2004 - model for B28 family of weapons KJakker - data.ini edit assist,cockpit revisions, countermeasure strength, revised weapons (ODS contributor) yakarov79 - ini edit assistance(weapons grouping)(ODS G contributor) spillone104 - model for Hound Dog pylon(ODS contributor) baffmiester - technical assitance with FM Third Wire - for the original game Test Team - Nightshade/PR, Stratos, allenjb42, EricJ, Sheriff00 Reserch Sources Painted Ladies: Modern Military Aircraft Nose Art and Unusual Markings by Randy Walker More Painted Ladies by Randy Walker B-52 Aging BUFFs Youthful Crews by Rene Francillion and Peter Lewis image searches on Google, Pinterest and Facebook Huge Thank You to the FaceBook B-52 Stratofortress group as a whole. This group is predominantly BUFF veterans, and was a tremendous help to finding out a lot of information on BUFF markings, loadouts, and operations in the late 1980s. special mention goes out to Jay Scales, Andrew Ferguson, John Mueller, Anthony Spencer I hope you enjoy this mod Kevin Unruh aka daddyaiplanes
  2. 6 points

    Version 1.0.0

    122 downloads

    NF.11 with new two-piece blown canopy rather than the heavy-framed version. It also had a longer nose giving a length of 51 ft 4 in. Prototype modified from an NF.11 was first flown 23 October 1953 and was followed by 100 production aircraft built by Armstrong Whitworth for the Royal Air Force. France: 2 test aircraft were used in a wide variety of experiments, including radar and missile tests and during the development of Concorde. What's in: - a new plane - 25 RAF, AA skins - pilot, weapons, sounds - all planes built serials Credits: - Vetro 2k: original T.7 model - Yakarov79: nightfigher upgrade, IDF Skins - paulopanz: skins, decals, srcreens etc Operations: - key 10 canopy open Enjoy! @paulopanz PS: This ugly bird is the last of night fighter Meteor and the last plane of our complete Meteor line up by Yakarov79. Thank you very much mate!
  3. 6 points

    Version 1.0.0

    26 downloads

    Three vehicles which modders can add to airfields using the target.ini. I have included the data for the types.ini in the download. Ambulance - based on the 1932 Ford Model A panel truck. Starter Truck - based on the Soviet AS-1 starter truck, which was a Soviet built version of the Ford Model A. Crash Response Truck - loosely based on a variety of WW2 era RAF crash trucks. Each truck has a high and low poly LOD as well as a destroyed version. I have organized everything into folders for convenience, but you'll need to take them out of the folders when you install them.
  4. 6 points

    Version 1.0.0

    97 downloads

    This package represents the CF-100 MK-4A version as used by the RCAF in Canada. The squadrons/skins were based in Canada so this pack isn't a good fit for a typical install and should only be used in a North American focused install. The date range is a bit of a guess but considering the start up dates for some of the squadrons, the weapon trials that were required, as well as aircraft deliveries to operational training units, I think the introduction to front line service was around June, 1954.The higher thrust MK4B was introduced around March,1955, and I'm assuming any front line MK4A's would have been upgraded with the more powerful Orenda 11 engines during heavy maintenance checks so the MK4A gets phased out one year after the introduction of the MK-4B. With the short date range for the MK4A not all the CF-100 Squadrons are represented with this package but they will be when the MK-4B and MK-5 packages are released. I'm using the NORAD suffix to avoid any confusion with the European versions although the CF-100 MK4 service introduction pre-dates NORAD by about 3 years. The skin jpeg's are quite large and I've noticed some frame rate issues when flying over Hi Res terrains but no issues over the stock terrains. The model does use distance lods. CREDITS: Sundowner: Aircraft model, cockpit model, various ini work, some skin work, research. 1977Frenchie: Skins, decals, hangar and loading screens, research. Baffmeister: Flight model, some ini work, some research, package compilation and readme. Wilches: Beta testing and research. Crusader: Research The Canberra_2 engine sound and Mk3 ejection seat are included but not sure who made them. There is also a CF-100windsound which I might have made but don't remember for certain. More information and installation instructions included in the ReadMe. This package is subject to the CombatAce Modders Licensing Agreement
  5. 6 points

    Version 1.0.0

    17 downloads

    Tuskegee Airman Captain Roscoe Brown, 100th FS, 322nd FG. Captain Roscoe Brown, new pilot in tribute to the Brave and most excellent Black Pilots of the "Tuskegee" airmen squadrons.... its him as he looks here in pic below...Brave man...a Hero fighting on two fronts The Germans and Racism.
  6. 6 points

    Version 1.0.0

    25 downloads

    Soviet Green I-15 This skin is for the Polikarpov I-15 made by Stephen1918. I took the original texture that came with the plane and added a few details, some weathering, as well as the Soviet red stars. Installation: Drop the 'SovietGreen1' folder in the 'PolikarpovI15' folder. It can be used both in FE & FE2. Credits go to Stephen1918 for the I-15 and the original green skin. Freeware use only. Thank you.
  7. 5 points

    Version 1.0.0

    89 downloads

    Hello and thank you for downloading my work. https://gkabs.net What's included: This is a complete new MIM-23 Hawk Missile System Unit. All my files should include the Strike Fighters 2 Series game file (.old) and the texture required. Installation: Copy the files to Objects folder and the falowing to _TYPES.ini file [TargetTypeXXX] Name=HAWK_ICWAR_NATO FullName=HAWK Continuous Wave Radar TargetType=EW_RADAR ActiveYear=0 TargetValue=250 UseGroundObject=TRUE GroundObjectType=HAWK_ICWAR_NATO RepairRate=3.22 StartDetectChance=80 StartIdentifiedChance=20 IncreaseDetectChanceKey=10 MaxVisibleDist=8000.0 DestroyedEffect=SmallRocketGroundExplosion DestroyedModel=Truck_destroyed.LOD SecondaryEffect=VehicleFireEffect SecondaryChance=100 [TargetTypeXXX] Name=HAWK_ICWAR FullName=HAWK Continuous Wave Radar TargetType=EW_RADAR ActiveYear=0 TargetValue=250 UseGroundObject=TRUE GroundObjectType=HAWK_ICWAR RepairRate=3.22 StartDetectChance=80 StartIdentifiedChance=20 IncreaseDetectChanceKey=10 MaxVisibleDist=8000.0 DestroyedEffect=SmallRocketGroundExplosion DestroyedModel=Truck_destroyed.LOD SecondaryEffect=VehicleFireEffect SecondaryChance=100 [TargetTypeXXX] Name=HAWK_ICWAR_Israel FullName=HAWK Continuous Wave Radar TargetType=EW_RADAR ActiveYear=0 TargetValue=250 UseGroundObject=TRUE GroundObjectType=HAWK_ICWAR_Israel RepairRate=3.22 StartDetectChance=80 StartIdentifiedChance=20 IncreaseDetectChanceKey=10 MaxVisibleDist=8000.0 DestroyedEffect=SmallRocketGroundExplosion DestroyedModel=Truck_destroyed.LOD SecondaryEffect=VehicleFireEffect SecondaryChance=100 [TargetTypeXXX] Name=HAWK_HIPIR_NATO FullName=HAWK High-Powered Illuminator Radar TargetType=SAM_RADAR ActiveYear=0 TargetValue=200 UseGroundObject=TRUE GroundObjectType=HAWK_HIPIR_NATO RepairRate=3.22 StartDetectChance=80 StartIdentifiedChance=20 IncreaseDetectChanceKey=10 MaxVisibleDist=8000.0 DestroyedEffect=SmallRocketGroundExplosion DestroyedModel=Truck_destroyed.LOD SecondaryEffect=VehicleFireEffect SecondaryChance=100 [TargetTypeXXX] Name=HAWK_HIPIR FullName=HAWK High-Powered Illuminator Radar TargetType=SAM_RADAR ActiveYear=0 TargetValue=200 UseGroundObject=TRUE GroundObjectType=HAWK_HIPIR RepairRate=3.22 StartDetectChance=80 StartIdentifiedChance=20 IncreaseDetectChanceKey=10 MaxVisibleDist=8000.0 DestroyedEffect=SmallRocketGroundExplosion DestroyedModel=Truck_destroyed.LOD SecondaryEffect=VehicleFireEffect SecondaryChance=100 [TargetTypeXXX] Name=HAWK_HIPIR_Israel FullName=HAWK High-Powered Illuminator Radar TargetType=SAM_RADAR ActiveYear=0 TargetValue=200 UseGroundObject=TRUE GroundObjectType=HAWK_HIPIR_Israel RepairRate=3.22 StartDetectChance=80 StartIdentifiedChance=20 IncreaseDetectChanceKey=10 MaxVisibleDist=8000.0 DestroyedEffect=SmallRocketGroundExplosion DestroyedModel=Truck_destroyed.LOD SecondaryEffect=VehicleFireEffect SecondaryChance=100 [TargetTypeXXX] Name=HAWK_PAR_NATO FullName=HAWK High-Powered Illuminator Radar TargetType=SAM_RADAR ActiveYear=0 TargetValue=200 UseGroundObject=TRUE GroundObjectType=HAWK_PAR_NATO RepairRate=3.22 StartDetectChance=80 StartIdentifiedChance=20 IncreaseDetectChanceKey=10 MaxVisibleDist=8000.0 DestroyedEffect=SmallRocketGroundExplosion DestroyedModel=Truck_destroyed.LOD SecondaryEffect=VehicleFireEffect SecondaryChance=100 [TargetTypeXXX] Name=HAWK_PAR FullName=HAWK High-Powered Illuminator Radar TargetType=SAM_RADAR ActiveYear=0 TargetValue=200 UseGroundObject=TRUE GroundObjectType=HAWK_PAR RepairRate=3.22 StartDetectChance=80 StartIdentifiedChance=20 IncreaseDetectChanceKey=10 MaxVisibleDist=8000.0 DestroyedEffect=SmallRocketGroundExplosion DestroyedModel=Truck_destroyed.LOD SecondaryEffect=VehicleFireEffect SecondaryChance=100 [TargetTypeXXX] Name=HAWK_PAR_Israel FullName=HAWK High-Powered Illuminator Radar TargetType=SAM_RADAR ActiveYear=0 TargetValue=200 UseGroundObject=TRUE GroundObjectType=HAWK_PAR_Israel RepairRate=3.22 StartDetectChance=80 StartIdentifiedChance=20 IncreaseDetectChanceKey=10 MaxVisibleDist=8000.0 DestroyedEffect=SmallRocketGroundExplosion DestroyedModel=Truck_destroyed.LOD SecondaryEffect=VehicleFireEffect SecondaryChance=100 [TargetTypeXXX] Name=HAWK_ICC_NATO FullName=HAWK Battery Command Post TargetType=MISC ActiveYear=0 TargetValue=200 UseGroundObject=TRUE GroundObjectType=HAWK_ICC_NATO RepairRate=3.22 StartDetectChance=80 StartIdentifiedChance=20 IncreaseDetectChanceKey=10 MaxVisibleDist=8000.0 DestroyedEffect=SmallRocketGroundExplosion DestroyedModel=Truck_destroyed.LOD SecondaryEffect=VehicleFireEffect SecondaryChance=100 [TargetTypeXXX] Name=HAWK_ICC FullName=HAWK Battery Command Post TargetType=MISC ActiveYear=0 TargetValue=200 UseGroundObject=TRUE GroundObjectType=HAWK_ICC RepairRate=3.22 StartDetectChance=80 StartIdentifiedChance=20 IncreaseDetectChanceKey=10 MaxVisibleDist=8000.0 DestroyedEffect=SmallRocketGroundExplosion DestroyedModel=Truck_destroyed.LOD SecondaryEffect=VehicleFireEffect SecondaryChance=100 [TargetTypeXXX] Name=HAWK_ICC_Israel FullName=HAWK Battery Command Post TargetType=MISC ActiveYear=0 TargetValue=200 UseGroundObject=TRUE GroundObjectType=HAWK_ICC_Israel RepairRate=3.22 StartDetectChance=80 StartIdentifiedChance=20 IncreaseDetectChanceKey=10 MaxVisibleDist=8000.0 DestroyedEffect=SmallRocketGroundExplosion DestroyedModel=Truck_destroyed.LOD SecondaryEffect=VehicleFireEffect SecondaryChance=100 [TargetTypeXXX] Name=HAWK_KL FullName=HAWK MIM-23K Launcher TargetType=SAM_LAUNCHER ActiveYear=0 TargetValue=100 UseGroundObject=TRUE GroundObjectType=HAWK_KL RepairRate=3.22 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DestroyedEffect=SmallRocketGroundExplosion DestroyedModel=Truck_destroyed.LOD SecondaryEffect=VehicleFireEffect SecondaryChance=100 [TargetTypeXXX] Name=HAWK_BL FullName=HAWK MIM-23B Launcher TargetType=SAM_LAUNCHER ActiveYear=0 TargetValue=100 UseGroundObject=TRUE GroundObjectType=HAWK_BL RepairRate=3.22 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DestroyedEffect=SmallRocketGroundExplosion DestroyedModel=Truck_destroyed.LOD SecondaryEffect=VehicleFireEffect SecondaryChance=100 [TargetTypeXXX] Name=HAWK_CL FullName=HAWK MIM-23C Launcher TargetType=SAM_LAUNCHER ActiveYear=0 TargetValue=100 UseGroundObject=TRUE GroundObjectType=HAWK_CL RepairRate=3.22 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DestroyedEffect=SmallRocketGroundExplosion DestroyedModel=Truck_destroyed.LOD SecondaryEffect=VehicleFireEffect SecondaryChance=100 [TargetTypeXXX] Name=HAWK_EL FullName=HAWK MIM-23E Launcher TargetType=SAM_LAUNCHER ActiveYear=0 TargetValue=100 UseGroundObject=TRUE GroundObjectType=HAWK_EL RepairRate=3.22 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DestroyedEffect=SmallRocketGroundExplosion DestroyedModel=Truck_destroyed.LOD SecondaryEffect=VehicleFireEffect SecondaryChance=100 [TargetTypeXXX] Name=HAWK_AL FullName=HAWK MIM-23A Launcher TargetType=SAM_LAUNCHER ActiveYear=0 TargetValue=100 UseGroundObject=TRUE GroundObjectType=HAWK_AL RepairRate=3.22 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DestroyedEffect=SmallRocketGroundExplosion DestroyedModel=Truck_destroyed.LOD SecondaryEffect=VehicleFireEffect SecondaryChance=100 [TargetTypeXXX] Name=HAWK_AL_Israel FullName=HAWK MIM-23A Launcher TargetType=SAM_LAUNCHER ActiveYear=0 TargetValue=100 UseGroundObject=TRUE GroundObjectType=HAWK_AL_Israel RepairRate=3.22 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DestroyedEffect=SmallRocketGroundExplosion DestroyedModel=Truck_destroyed.LOD SecondaryEffect=VehicleFireEffect SecondaryChance=100 If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net credit goes to the following: 1-KJakker for creating all the INI files and setting up the folders structure as well as testing and retexturing some skin for the project. Grate help. 2-strahi for his testing and feedback as well as sharing his knowledge with me. 3-ravenclaw_007 for creating the outstanding Hawk missile model as well as the missile textures. 4-tiopilotos for sharing his feedback and knowledge. 5-GKABS for creating the rest of the models and texture This is really a group work and without you all and help this would not come this far, Thank you all. Please if I forgot anyone please let me know. And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop If you need any assistance please contact me at gkabs@gkabs.net
  8. 4 points

    Version 1.0.0

    39 downloads

    Hello and thank you for downloading my work. https://gkabs.net What's included: This is the Tactical Air Navigation System unit All my files should include the Strike Fighters 2 Series game file (.old) and the texture required. Installation: Copy the files to Objects folder and the falowing to _TYPES.ini file [TargetTypeXXX] Name=GK-TANS FullName=Tactical Air Navigation System ModelName=GK-TANS.LOD TargetType=MISC ActiveYear=0 TargetValue=50 UseGroundObject=TRUE GroundObjectType=GK-TANS DamagePoint=140.0 ArmorValue=24516080.0 ArmorType=2 RepairRate=0.150 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 CollisionMesh=GK-TANS.LOD DamagedModel= DestroyedEffect=MediumShortStructureCollapse DestroyedModel=BUILDING1_DESTROYED.LOD SecondaryChance=100 SecondaryEffect=LargeFire If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: GKABS for creating the model and textures The texture from https://www.pngguru.com/ and https://www.textures.com/ Google for some photos and information. And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop If you need any assistance please contact me at gkabs@gkabs.net
  9. 4 points

    Version 1.0.0

    42 downloads

    This is a basic skin for the line jets of VMFA(AW)-224 and is a best fit for the 3D model. Simply drop in the FA-18D_03 folder and go fly, can be found under VMFA(AW)-224 in the skin selection menu.
  10. 4 points

    Version 1.0.0

    49 downloads

    Hello and thank you for downloading my work. https://gkabs.net What's included: One main Airport building and two terminals plus three different gateways. All my files should include the Strike Fighters 2 Series game file (.old) and the texture required. Installation: Copy the files to Terrains folder and the falowing to _TYPES.ini file [TargetTypeXXX] Name=GK-CMT FullName=GK-Civilian Main Terminal ModelName=GK-CMT.LOD TargetType=CITY_BUILDING ActiveYear=0 TargetValue=50 UseGroundObject=FALSE DamagePoint=140.0 ArmorValue=24516080.0 ArmorType=2 RepairRate=0.150 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=15000.0 CollisionMesh=GK-CMT.OLD DamagedModel= DestroyedEffect=MediumShortStructureCollapse DestroyedModel=BUILDING1_DESTROYED.LOD SecondaryChance=100 SecondaryEffect=LargeFire [TargetTypeXXX] Name=GK-CT1 FullName=GK-Civilian Terminal ModelName=GK-CT1.LOD TargetType=CITY_BUILDING ActiveYear=0 TargetValue=50 UseGroundObject=FALSE DamagePoint=140.0 ArmorValue=24516080.0 ArmorType=2 RepairRate=0.150 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=15000.0 CollisionMesh=GK-CT1.OLD DamagedModel= DestroyedEffect=MediumShortStructureCollapse DestroyedModel=BUILDING1_DESTROYED.LOD SecondaryChance=100 SecondaryEffect=LargeFire [TargetTypeXXX] Name=GK-CT2 FullName=GK-Civilian Terminal ModelName=GK-CT2.LOD TargetType=CITY_BUILDING ActiveYear=0 TargetValue=50 UseGroundObject=FALSE DamagePoint=140.0 ArmorValue=24516080.0 ArmorType=2 RepairRate=0.150 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=15000.0 CollisionMesh=GK-CT2.OLD DamagedModel= DestroyedEffect=MediumShortStructureCollapse DestroyedModel=BUILDING1_DESTROYED.LOD SecondaryChance=100 SecondaryEffect=LargeFire [TargetTypeXXX] Name=GK-CG1 FullName=GK-Civilian gate ModelName=GK-CG1.LOD TargetType=MISC ActiveYear=0 TargetValue=50 UseGroundObject=FALSE DamagePoint=140.0 ArmorValue=24516080.0 ArmorType=2 RepairRate=0.150 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=9000.0 CollisionMesh=GK-CG1.OLD DamagedModel= DestroyedEffect=MediumShortStructureCollapse DestroyedModel=BUILDING1_DESTROYED.LOD SecondaryChance=100 SecondaryEffect=LargeFire [TargetTypeXXX] Name=GK-CG2 FullName=GK-Civilian gate ModelName=GK-CG2.LOD TargetType=MISC ActiveYear=0 TargetValue=50 UseGroundObject=FALSE DamagePoint=140.0 ArmorValue=24516080.0 ArmorType=2 RepairRate=0.150 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=9000.0 CollisionMesh=GK-CG2.OLD DamagedModel= DestroyedEffect=MediumShortStructureCollapse DestroyedModel=BUILDING1_DESTROYED.LOD SecondaryChance=100 SecondaryEffect=LargeFire [TargetTypeXXX] Name=GK-CG3 FullName=GK-Civilian gate ModelName=GK-CG3.LOD TargetType=MISC ActiveYear=0 TargetValue=50 UseGroundObject=FALSE DamagePoint=140.0 ArmorValue=24516080.0 ArmorType=2 RepairRate=0.150 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=9000.0 CollisionMesh=GK-CG3.OLD DamagedModel= DestroyedEffect=MediumShortStructureCollapse DestroyedModel=BUILDING1_DESTROYED.LOD SecondaryChance=100 SecondaryEffect=LargeFire [TargetTypeXXX] Name=GK-CC-GROUND FullName=GK-CC-GROUND ModelName=GK-CC-GROUND.LOD TargetType=MISC ActiveYear=0 TargetValue=50 UseGroundObject=FALSE DamagePoint=140.0 ArmorValue=24516080.0 ArmorType=2 RepairRate=0.150 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=15000.0 CollisionMesh=GK-CC-GROUND.OLD DamagedModel= DestroyedEffect=MediumShortStructureCollapse DestroyedModel=MEDIUMCRATER003.LOD SecondaryChance=100 SecondaryEffect=LargeFire [TargetTypeXXX] Name=GK-CA-Light FullName=GK-CA-Light ModelName=GK-CA-Light.LOD TargetType=MISC ActiveYear=0 TargetValue=50 UseGroundObject=FALSE DamagePoint=140.0 ArmorValue=24516080.0 ArmorType=2 RepairRate=0.150 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=15000.0 CollisionMesh=GK-CA-Light.OLD DamagedModel= DestroyedEffect=MediumShortStructureCollapse DestroyedModel=MEDIUMCRATER003.LOD SecondaryChance=100 SecondaryEffect=LargeFire also, copy the following t0 _TARGETS.ini file if you want to see how I have set it up. [TargetAreaXXX] Name=Civelian Airbort Position=603000.00,505844.00 Alignment=FRIENDLY Location=5 ActiveYear=0 Radius=2000 Target[001].Type=GK-CMT Target[001].Offset=266.00,633.00 Target[001].Heading=0 Target[002].Type=GK-CT1 Target[002].Offset=266.00,633.00 Target[002].Heading=0 Target[003].Type=GK-CT2 Target[003].Offset=298.00,255.00 Target[003].Heading=-180 Target[004].Type=GK-CG1 Target[004].Offset=564.00,591.00 Target[004].Heading=10 Target[005].Type=GK-CG2 Target[005].Offset=422.00,591.00 Target[005].Heading=0 Target[006].Type=GK-CG3 Target[006].Offset=489.00,591.00 Target[006].Heading=0 Target[007].Type=GK-CC-GROUND Target[007].Offset=408.00,511.00 Target[007].Heading=0 Target[008].Type=GK-CG1 Target[008].Offset=348.00,643.00 Target[008].Heading=225 Target[009].Type=GK-CG3 Target[009].Offset=562.00,644.00 Target[009].Heading=180 Target[010].Type=GK-CG2 Target[010].Offset=597.00,618.00 Target[010].Heading=-90 Target[011].Type=GK-CG2 Target[011].Offset=490.00,644.00 Target[011].Heading=-180 Target[012].Type=GK-CG3 Target[012].Offset=348.00,591.00 Target[012].Heading=0 Target[013].Type=GK-CG3 Target[013].Offset=421.00,644.00 Target[013].Heading=180 Target[014].Type=GK-CG1 Target[014].Offset=256.00,477.00 Target[014].Heading=95 Target[015].Type=GK-CG2 Target[015].Offset=255.00,552.00 Target[015].Heading=-270 Target[016].Type=GK-CG3 Target[016].Offset=308.00,478.00 Target[016].Heading=-90 Target[017].Type=GK-CG2 Target[017].Offset=255.00,408.00 Target[017].Heading=90 Target[018].Type=GK-CG3 Target[018].Offset=308.00,550.00 Target[018].Heading=-45 Target[019].Type=GK-CG1 Target[019].Offset=308.00,404.00 Target[019].Heading=-80 Target[020].Type=GK-CG3 Target[020].Offset=283.00,302.00 Target[020].Heading=0 Target[021].Type=GK-CG1 Target[021].Offset=256.00,337.00 Target[021].Heading=100 Target[022].Type=GK-CG2 Target[022].Offset=308.00,335.00 Target[022].Heading=-90 If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: GKABS for creating the model and creating some of the textures Terminals and gates textures were taken from free to use X-plane. Google for some photos and information. And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop If you need any assistance please contact me at gkabs@gkabs.net
  11. 3 points

    Version 1.0.0

    26 downloads

    Welcome WWI buffs! This is a mammoth compilation of a series covering the (mostly) complete air war in Italian Front in WWI. The entire war is divided in mini-campaigns of a month-10 missions. I'm using the shockingly beautiful CaporettoV2 map by Gterl. You'll have about 25 mini-campaigns and 250 missions per pilot! The beauty of this approach is that you can simulate unit transfers for your pilot. You can start as a two seater pilot (as most Austro-Hungarians did), and then be "transferred" to a fighter unit. This mod is intended for FE2. FE1 pilots will need to edit the campaigns to fly them, for example changing the name of the planes like AlbatrosD5_170 to AlbatrosD5 or something like that....Please, don't ask me for a FE1 version. I'm doing 117 campaigns for the entire series and it's a lot of work!!!! Nevertheless, if someone want to make an FE1 version it has my agreement (if it's free for the people, of course). So, be ready for a downloading fest. Before installing this mod it's better you have an Italy only install for your FE2
  12. 3 points

    Version 1.0.0

    27 downloads

    This skin represents a VFA-143 CO jet, time unknown. Simply drop in the FA-18E_BlkII folder and go fly. Can be found under VFA-143 Pukin Dogs CO in the drop down list.
  13. 3 points

    Version 1.0.0

    33 downloads

    In this little package you will find : - Redraw of the panel lines and rivets. - New RCAF skin to depict the RCAF Lancaster used (but no model modification so bird is still armed :)) - Same RAF CAMO, but ''like new'' paint Just copy/paste and overwrite when prompted. Original Credits : 3D Model (Veltro2k) Textures and FM (Charles) Cockpit (Kesselbrut) Best Sim : Thirdwire Me : New RCAF Skin Happy flights!
  14. 3 points

    Version 1.0.0

    266 downloads

    J7 pg J7 B and j7pg Reds Chinese display team planes....some of the loadouts need checking as I was half way through doing them based on one.....B model has integral tanks in the aircraft lod.....the Pg and Reds has ordinary tanks (weapons folders supplied.) all have drag chutes etc... there are some issues as i said with loadouts as I abandoned it half way through....so its up to users to sort ,sorry...any 3d problems let me know...should be fine though... you are lucky to get them at all lol...j/k contact me if any serious 3d issues...anything else is your problem...lol...j/k...im sure theres enough knowledge here to fix and small probs... Cheers Russ
  15. 2 points

    Version 1.0.0

    36 downloads

    This is the current VFA-14 skin for the squadron centennial in 2019. Simply drop in the FA-18E_BlkII folder and go fly. It can be found under VFA-14 Line 2019
  16. 2 points

    Version 1.0.0

    38 downloads

    This is the CAG jet for the Reserve squadron, VAQ-209 as used in May 2018. Simply drop in the EA-18G folder and go fly, and can be found under VAQ-209 CAG May 2018 in the dropdown menu.
  17. 2 points

    Version 1.0.0

    41 downloads

    This represents a version of the VMFA(AW)-332 line jets. Simply drop into the FA-18D_03 folder and go fly. Special thanks to allenjb42 for the decals in order to make this skin happen. It can be found under VMFA(AW)-332 in the drop down menu.
  18. 2 points

    Version 1.0.0

    68 downloads

    Original Skin by Bazillius for the Spectre8750 submission Su-33. They did all the real work. I did a quick tweak of a skin.jpg and a Su-33_Data.ini type file. Hope it goes thru the '33 is awesome! 11-01-2019: I made a reference to modifying the flight_data file above. I actually spent way more time trying to make the flight characteristics actually flyable on my system. If you try the plane and have difficulty, I enclose a Su33_data file. I also, explain what i did to the file. Ever since starting on combat flight sims have tweakeed flight characteristics. I'm embarrassed to say how long ago. Let's just say I more than could legally drink when DCS World's predecessor Flanker 1 or 2 launched. The point is, even so I am far from an expert. Perhaps someone could make it better.
  19. 2 points

    Version 1.0.0

    25 downloads

    This is just a simple What If skin if the Marines used the Super Hornet for it's replacement of the F/A-18 Legacy Hornet. Drop in the FA-18E_BlkII folder and go fly, can be found under VMFA-232 CO
  20. 2 points

    Version 1.0

    39 downloads

    Here's my set of 5 what-if USAF skins for the F-23A Black Widow II by Dels. The pack contains skins for 1st FS, 7th FS, 12th FS, 19th FS and 27th FS. You need to download and install the aircraft if you want the skins to work. It's available here: Credits: Dels for the aircraft and skin template Read the Knowledge Base to learn how to install this mod. I recommend you to delete the original 27th FS skin and decals before installing this mod. No item included in this mod can be distributed as payware. You can use the contents of this mod in accordance with Combatace Freeware License. Chris
  21. 2 points

    Version 1.0.0

    43 downloads

    This skin represents a CAG bird of VFA-37 during their 2008 tour. Simply drop in the FA-18C_03 folder and go fly.
  22. 2 points

    Version 4.2

    9,563 downloads

    THIS IS NOT UNDER THE COMBATACE FREEWARE LICENSE ACCORD YOU MAY - Have fun with this mod - Use it as you see fit once you download it, even modify it as you see fit - Create your own textures as you see fit and upload them under your name IF you wish to send me any modified core files (I don't need to review skins as that doesn't affect any core files) please PM me the modified files and I will check them out. There is no exception to this policy given my attitude towards staying out of jail. I will check them out and yay or nay the decision, but if I can edit any files in order to not go to jail, I will inform you and that will be it. I understand you may have information of a sensitive nature that you may have access to and frankly it does not belong in any files of this download. If that bothers you then please don't send me sensitive information, I think I've made it clear that I'm not going to jail in order to appease to players. http://combatace.com...24-my-projects/ Newer skin PSD with Block I ECS (no stacks) now available for skinning needs: http://combatace.com...-skin-template/ - Fixed some glaring errors in the INI files.
  23. 1 point

    Version 1.0.0

    25 downloads

    This is a simple skin for VAQ-137, the Rooks. Simply drop in your EA-18G folder and go fly, and can be found under VAQ-137 Line in the drop down skin selection menu.
  24. 1 point

    Version 1.0.0

    31 downloads

    This is for the movie Topgun: Maverick, in which this represents Tom Cruise's Super Hornet. Simply drop in the FA-18F_BlkII folder and go fly. Alternatively this can also be used in the FA-18E_BlkII folder as the mapping is similar so there should be subtle differences but nothing too bad. It can be found under Topgun Maverick in the drop down menu of the aircraft.
  25. 1 point

    Version 1.0.0

    34 downloads

    This is a skin only for the F/A-18D (N) Hornet 03 that represents the eight F/A-18Ds that the nation flies. Decals are included as well as it setup for the Hornet pack that has the F/A-18D. Simply extract the files to the necessary folders and go fly. It can be found under Malaysian TUDM in the drop down skin list.
  26. 1 point

    Version 1.0.0

    33 downloads

    This skin depicts VMFA-232 CAG aircraft during one of their carrier deployments. Simply drop in the FA-18A_88-USMC folder and go fly and it can be found under VMFA-232 'Red Devils' CAG
  27. 1 point

    Version 1.0.0

    29 downloads

    This skin represents one of the first squadrons to fly the Super Hornet on a cruise, VFA-115. This is prior to the Operation Enduring Freedom deployment that characterized more stylish markings on the airframe, but this is a good representation of the line jets that the squadron had. To install simply extract to the download folder of your choice, and copy and paste the folders as needed.
  28. 1 point

    Version 1.0.0

    163 downloads

    Fighter armed reconnaissance version of the F.8, first flown 23 March 1950, 126 built by Gloster for the Royal Air Force. Former RAF aircraft were later sold to Ecuador, Israel and Syria. WHATS'IN: - a complete repacked plane with ALL airforces, skins, decals, squadrons for ALL terrains and campaigns - 24 skins (16 RAF; 5 IDF; 2 FAE; 1 SyAF) - historical decals by airforce - hangars & patches by plane - some little inis tweaks CREDITS: - Yakarov (model, templates, IDF skins: decals tweaked) - Soulfreak (RAF skinpack: No. 79 (59); No.2 (52 & 55) [nacelle emblems added]; No. 208 (52 & 55) [nose edit] + historical decals) - paulopanz (skin and decals works and rework, some repack tweaks) TO INSTALL: - extract Meteor9 Repack1 & 2 and "take to mod folder" folder - all in your main mod folder and overwrite ACTIONS: - key 10 canopy open with autoclose at take off Enjoy @paulopanz
  29. 1 point

    Version 1.0.0

    140 downloads

    The Tupolev Tu-98 (NATO reporting name Backfin) was a prototype swept wing jet bomber developed by Tupolev for the Soviet Union. Not that much info since this was a prototype. Hence a few modifications where made by me.Using B-58 cockpit. If anyone cares to correct them, be my guest. Also I included and extra lod with alternate mapping. 3D Model (Veltro2k) Cockpit credit goes to the creator unzip ad folders to their appropiate places...have fun THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE. IN ACCORDANCE WITH THE COMBAT ACE MODDERS AGREEMENT
  30. 1 point

    Version 1.0

    833 downloads

    Nanchang Q-5 / Q-5E / Q-5II This work started as a simple skinpack for Wrench's SF-2 Fantan pack. At last it changed so much that I decided to make a whole repackage. So at last this is only a Wrench tribute due all the old birds he always polish and upgrade for us almost every day. Thank You my friend! I tried only to complete his work on the Q-5 What's new: - All skins rework (new camos too) - Engine Intakes (by Cocas) - Brand new decal sets according Y.Gordon MiG-19 Aerofax bible - Canopy, Antennas & Rails mappings issues quick fixes - Loadout Images SF-2 Tga files Credits: - Wrench for SF-2 upgrade (for SF-1 original credits see his readme) - Cocas for new engine intake via fake pilot add - Guest for original North Korea skin - Paulopanz for all skins, decals, fixes etc. Install: - As usual all in main mod folder and overwrite North Korea Q-5E/II: - Copy from Q-5A the relative folder - Paste it in Q-5E/II folders Suggestions: - Use it over Quemoy island or Formosa strait - Make a new cold war Taiwan campaign, please That'all folks! @ paulopanz
  31. 1 point

    Version 0.6.3

    558 downloads

    This is the newest version of the LODViewer. New features: -decal support -display of collision and pivot points -added transparency and wireframe display mode -user definable background color -view manipulation via keyboard -64 bit application -uses the OpenSceneGraph library and Qt 5.9.5 Install instructions: Extract the content of the zip package to a convenient location. The LODViewer depends on the Microsoft Visual Studio 2017 C++ libraries. If not already installed on the computer (e.g. by other applications) it has to be installed by running vcredist_x64.exe (you can find it in the redist subfolder of this package). Have fun! And report bugs Mue
  32. 1 point

    Version 1.0.0

    228 downloads

    This mod is dedicated to BPAO, nothing would have been possible without him. During the late 1970's, Iraq placed an order for a variant of the Mirage F1, designated as the Mirage F1EQ, which were specially modified for extended range to perform strike missions. Covered unit : 79th Squadron Installation : - Copy and paste the Objects folder in your mod folder. Crédits : - Aircraft : Flying Toaster, BPAO and Centurion-1. - Cockpit : Brain32, Centurion-1 and Crusader. - Skins : Ludo.m54. - Decals : Ludo.m54. - Templates : Brain32, ACE888 and Ludo.m54. - Avionics and data tweaks : Crusader. - FM : Baffmeister. - Interception light : Coupi - Weapons : Ravenclaw_007 and Denissoliveira - Seat : Denissoliveira - Hangars et loading screens : Ludo.m54. A big thank to all on Combatace and C6 forums that helped us solving issues we encountered. Any omission in credits is totally unwanted, if I forgot somebody, let me know, I will correct this. This addon is and will in all cases remain freeware. Released under CombatAce Fair-Use terms. Enjoy The Mirage F.1 Team
  33. 1 point

    Version 2.0.0

    1,416 downloads

    AV-8B Harrier II Night Attack. This is my humble rework of old AV-8B. Basic modding skills are required to run this mod. (copy/paste, mod folder structure etc.) A fake pilot is needed to run this mod. It is designed for and works only in SF2 series. Around 2 years ago - January 2016 - KillerBee approach me with the possibility of updating bobrock's harrier, and preparing Night Attack version. After some time, we had file ready for upload. Small changes here and there corrected a few things. And great skins by Killerbee. And then KillerBee disappeared from CA forum. Honestly, up to now, I have no contact with him. last - 4th May 2016. So harrier stayed on drive waiting for his comeback. But .... I couldn't resist...And iI started to mod this again. Since I had no KB skin templates I had to do all new skins...and more. So now I am here...My standard AV-8B Harrier is already available for download and now its Night Attack model. New cockpit and a whole set of new skins and decals on whole remodeled 'old' Harrier. - there is no single part of an original model that hasn't be touched/remodeled etc. First of all...If you want to count rivets...Do not. Many things could be done other way....but I did it my way. So you have to bear with it. All skins are in 4096x4096 format. So you can easily resize down. Generally, it is just a few skins. If you have problems running this in game. Resize skins to lower resolutions. Skins match VMA squadrons from early AV-8B and late AV-8B radar version. Decals are based on my and KillerBee research. All serials are correct for the Night Attack version of Harrier II. Not always (but mostly) correct for a unit/year of service etc. But as always aircraft are rotating between units so its hard to track them down really. Big Thanks to Ravenclaw - He send me file with new ALQ-164 pod. Now it is part of the upload. For some reason, I have added weapons that are present in Loadout.ini. Animations: 1= canopy open - close 4= refueling probe - beware of a speed limit 3= night vision mode - not really helping but it is there - inside and outside animation. ************************************************************************************ You can exlplore ini files for some additional features like in cockpit "FLIR" feed on HUD . AAQ-28 can be loaded only on station number 5 and centerline - in real - centerline come to use later and some units (VMAT) also moded wiring for use on other pylons. But in this mod only station 5 and 4 can carry AAQ-28. There are two stations prepared for Intrepid Tiger II pod. In future. ECM also activates RWR on digital display indicator - even if ECM pod is not loaded. If you have my AV-8B Harrier already - some files are same so simply overwrite. I think I did not put equalizer sound file now. It is same as in previous day Harrier. for proper sound work you should add these lines into soundlist.ini SoundFilexxx=xxxx SoundFileXXX=USMComm_1 SoundFileXXX=Equalizer [Equalizer] Priority=NORMAL Looped=TRUE NumBuffers=2 3DSound=TRUE DopplerEffect=FALSE MaxDist=1000.000000 MinDist=100.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [USMComm_1] Priority=NORMAL 3DSound=FALSE NumBuffers=1 Looped=TRUE FrequencyControl=FALSE ************************************************************************************ Credits. Me - whole sort of strange things - model-re-model, new cockpit, skins, decals, ini files etc. Ravenclaw - BRU-42 ITER models. ALQ-164 model, weapons. AAQ-28 Pod- I don't remember who made this model - all credits to him and thank you. 331Killerbee - ideas, good words, research primary work on skins and decals, work on ini files, loadouts, effects etc. Crusaders - help with avionics ini. Sounds taken from sources offering free sound samples. bobrock- the original first version of the standard model - Thank you and thanks to KillerBee. Thanks to a lot of people who helped me with this mod...Stratos, Crusader, Geary, gurru, Soulfreak,76.IAP-Blackbird, and others. Thank you all CA users. Yes, I know its huge - but I couldn't make it smaller. Be sure to download all parts. Enjoy. I enjoyed it much when making this pack. Expect unexpected. Report bugs. Suggest changes. Reference: AV-8 TACTICAL MANUAL NWP 3-22.5-AV8B vol.I AV-8 TACTICAL MANUAL NWP 3-22.5-AV8B vol.II NATOPS FLIGHT MANUAL NAVY MODEL AV-8B/TAV-8B 161573 AND UP AIRCRAFT NATOPS FLIGHT MANUAL A1-AV8BB-NFM-000 (June 1983) a whole bunch of marines dedicated websites - that I can't remember now. seaforces.org gonavy.jp navysite.de tailspintopics.blogspot.com Squadron Signal: 1058 Harrier in Action. Squadron Signal: No.209 AV-8 Harrier in action SAM Publications: US Marines AV-8B Harrier II Aircraft Ilustrated.Special: Harrier Harrier Inside and Out by Mark Attril ************************************************************* This is freeware; it CANNOT be distributed unless permissions are granted by myself. The original readmes, if any, and all other pieces of the package MUST remain intact. The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes. This package and any part of it may NOT in any way, shape or form be used in any payware additions. See the original readme documentation, if any, for further allowances and restrictions Any persons wishing to make further modifications, contact me first. Any persons wishing to make further modifications, MUST remember to put everyone's name in it. Bribes and donations are accepted; ************************************************************* ************************************************************* THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF OR WITH ANY OTHER FILES OR MODS. ************************************************************* Kind regards. Jarek Hereda.
  34. 1 point

    Version 1.0.0

    86 downloads

    Argentine Naval Aviation operated 26 F4U-5/5N/5NL Corsairs from 1956 to 1968 from ARA Independencia. WHAT'S IN: - 2 new planes [you need a dedicated plane to work with that nation carriers] - 10 skins, decals - screens, pilots, weapons etc. CREDITS: - The Mirage Factory: plane model - Wrench: upgrade, templates - paulopanz: skins, decals etc INSTALL: - put all in your mod folder NOTE: - made for use with: enjoy @paulopanz
  35. 1 point

    Version 1.1.0

    241 downloads

    Feb 12th 2019 ============= Italian IDS (before MLU) version 1.0 --------------------------------------------------------- Italian Tornado IDS. CAUTION !!!! -------------------- Base LOD is using specular maps. They can really drop fps on slower GPUs [like my GTX 460 ;-)]. If you have this problem, there is archive of LOD without them in plane folder called : IDS-AM faster_no_specular_LOD Unpack and use this one. CAUTION 2: --------------------- Weapons : Since 1988 MBB-Aeritalia recce pod since 1992 AGM-88 since 1995 CLDP laser pod --> LGBs since 1998 JDAM-s Keys: --------- SHIFT+1 -> canopy open SHIFT+2 -> fuel probe SHIFT+3 -> weapon operator cockpit So, the most important part ... CREDITS: Fantastic five 1st. Nothing wouldn't be possible without these guyz : -------------------------------------------------------------------------------------------------------------- ravenclaw_007 - weapons, documentation, 3d lessons, BOZ, pylons yakarov79 - skinning lessons, testing, damages crusader - documentation, testing, avionics, HUD, air search radar baffmeister - flight model 76_IAP - 3d lessons Then Godfather of project: -------------------------------------------- fanatic modder - testing, documentation, flight model, engine datas, inspiration And last not least .. --------------------------------- coupi - hit boxes, damages, testing, GR.1B 12sqn decals and 617 Sqn decals. viper63 - testing, skins, loading and arming screens, pilots durasoul, logan4 - help with weapons, testing florian - some parts and ideas I used in my model from his German Tornado citizen67 - AMI loadouts, stencils, documentation menvra - testing, AMI loadouts spinners - hangar and loading screens svetlin - testing stratos - testing paulopanz - testing .. and all previous Tonka creators. THANK YOU ALL VERY MUCH. guuruu - all bugs ********************************************************************************************************** This is freeware; it CANNOT be distributed unless permissions are granted by myself. The original readmes, if any, and all other pieces of the package MUST remain intact. The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes. This package and any part of it may NOT in any way, shape or form be used in any payware additions. ********************************************************************************************************** THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF OR WITH ANY OTHER FILES OR MODS. ********************************************************************************************************** Have fun Wojtek
  36. 1 point

    Version 1.0.0

    51 downloads

    It's way too hard but I would recommend it if I'm flying like that. mods/flight folder
  37. 1 point

    Version 1.0.0

    225 downloads

    Reworked pack of F-101B/F VooDoo. Generally old good VooDoo in new dresses. There are some small changes in data.ini files mostly in weapon stations section - so Backup your original file. You might not like it. Pack contains three versions - In reality, IR sensor was applied to different airframes different block build - not really possible to cover in this game engine limits. To make it easier in this game it will be. This is mostly to cover in some right way decals I've made and units. VooDoo '59 without IR sensor - block build 65-96. VooDoo '65 with IR sensor - block build - 100-120. VooDoo '69 ANG - same as 65 - just different set of skins. (I have an additional nation in my install: USA Air National Guard - that's why I have it as a separate model - but in this pack, it is set as USAF bird). All new skins in 3072x3072 resolution. New bump maps and specular maps. also in 3072.. plus more than 1000 decals so the set is again huge after unpacking. Pack contains 17 skins for Air Defense Command - all squadrons that ever used F-101B (from different time periods to cover years of usage). and 7 skin sets for Air National Guard from different time periods. All new decals consisting 451 serial numbers for blocks 65-120. Plus some buzz numbers decals - not all - as Buzzes disappeared in mid 60's. Serial numbers cover B and F models. Backup your original F-101 Folders. Also Decals! Some time ago (long ago) I started to use specific AIR-2 Genie for Voodoo - to accommodate it in weapons bay it is moded as specific stationcode=AIM4 - so to appear this Genie in a game you have to copy weapon AIR-2_Genie_101 also. Genie has new skin. Credits: Original models ErikGen yakarov - skins / decals / some small ini tweak Plane Number (airbrake decal) for 132FIS ANG from original VooDoo pack by Dave. Have Fun. May the VooDoo be with you. Jarek Hereda
  38. 1 point

    Version 1.0.0

    186 downloads

    This is all of Sundowner's 2048x2048 F-4J skins for SF2. They have been converted to .JPG's. Also includes bump maps that match his skins and replacements for the stock TW F-4J skins. Released with his permission.
  39. 1 point

    Version 1.0.0

    367 downloads

    Mirage F-1CT. This mod is dedicated to BPAO, nothing would have been possible without him. The Mirage F1CT is a ground attack version of the Mirage F1C-200. Following their replacement in the air defence role by the Mirage 2000, the French Air Force had a number of surplus Mirage F1C-200s, and in 1988 it launched a conversion programme to turn these aircraft into interim ground attack aircraft to replace elderly Mirage IIIEs and Mirage Vs. The Mirage F1CT program brought the avionics of the F1C up to the standard of the F1CR, with the radar upgraded with the additional air-to-ground modes of the Cyrano IVM-R, an improved navigation/attack system fitted, with a laser rangefinder fitted under the nose. It was fitted with new Mk 10 ejection seats, while improved radar detection and warning devices, chaff/flare dispensers, and secure radios were also added. It gained the ability to carry a variety of air-to-ground weapons, including rockets, cluster bombs and laser-guided bombs, while retaining the F1Cs air-to-air armament (Wikipedia). Covered units : Escadre de Chasse 01/030 Alsace. Escadre de Chasse 02/030 Normandie-Niemen. Escadre de Chasse 01/013 Artois. Escadre de Chasse 03/013 Auvergne. Escadre de Chasse 03/033 Lorraine OCU. Escadre de Reconnaissance 02/033 Savoie. Installation : - Copy and paste the Objects folder in your mod folder. Crédits : - Aircraft : BPAO, Flying Toaster and Centurion-1. - Additional 3D parts : Denissoliveira and JAT81500. - Cockpit : Brain32 and Centurion-1. - Skins and decals : Ludo.m54. - Templates : Brain32, ACE888 and Ludo.m54. - Avionics and data tweaks : Crusader. - Loadout image : Crusader. - FM : Baffmeister. - Weapons : Ravenclaw_007. - Hangars et loading screens : Ludo.m54 A big thank to all on Combatace and C6 forums that helped us solving issues we encountered. Any omission in credits is totally unwanted, if I forgot somebody, let me know, I will correct this. This addon is and will in all cases remain freeware. Released under CombatAce Fair-Use terms. Enjoy The Mirage F-1 Team
  40. 1 point

    Version 0.0.1

    707 downloads

    =================================================================== South China Sea 250m v 0.1 BETA December 2017 =================================================================== This is a work-in-progress (BETA project) developed as a stand-alone for a merged Strike Fighters 2: Vietnam and North Atlantic. Included are 2x 7z files; Project South China Sea-pt1.7z (contains the menu and objects) and Project South China Sea-pt2 (contains the terrain). This project has been underway for over two years and started as a Strike Fighters Project One terrain add-on. Initially I used a standard resolution terrain but thanks to Stary's terrain tests I have managed to develop this terrain at the 250m scale. Not all locations are accurate due to game engine limitations. This terrain is massive and covers an area 3000x3000km. Currently there are 511 tiles, which is a byproduct of building custom local/islands tiles for the region. I am not able to build all islands due to game engine limitations. Some Island tiles are very simplistic while others are pulled from Wikimapia and reworked. Due to the large area coupled with 250m resolution you will need a strong system to run the game. Please send me feedback if you find issues with the terrain. =================================================================== REQUIRED for this terrain. 1. A merged copy of SF2V and SF2NA. 2. Terrain: Stary's Green Hell 3.5 You sir are truly a master! My customized special tiles compliment Stary's work. These include additional terrain, river, stream, mountain and Island tiles (some fictional). =================================================================== Optional I used a lot of helicopters for this project (AH-1 series, AH/OH-6, CH-47, CH/HH-53, UH-1, UH-60). If you have Yakarov79's AH-1F, I added an Australian skin to the basic AH-1F model. Yakarow79 was gracious enough to provide 2x regional specific cobras; AH-1J_PinoyCobra & AH-1J_TOW_PinoyCobra. Jarek thank you for taking the time to customize these cobra's for the South China Sea project! The OV-10D - I took the OV-10 and modified the DATA.INI into an OV-10D NODS platform. I know the Philippine Air Force is still using the OV-10 airframe. Its not perfect but it is the best I can do currently. All I did was some .INI work and skinning (my skinning skills for this a/c aren't so good). The PC-9A - I created a Philippine Air Force skin for DELS PC-9A using existing templates. As an added option, I created 2 new screens; Main Screen and Single Mission. Drop the JPGs into your Menu folder. =========================================================== License: This is a freeware; yet it can be redistributed ONLY in other CombatACE mods/mod packages. This terrain may NOT in any way, shape or form be used in any payware additions. =========================================================== Final Words. A lot of thanks to Menrva and Stratos for their continuous support during this process. Stary, thank you for the superb GH tiles and allowing me to take some artistic license with your excellent work. Erik, Wrench and the other administrators at Combat Ace. If it weren't for this site, no one would be reading this. I am solely responsible for this project. I hope you enjoy it. Krfrge - December 2017.
  41. 1 point

    Version 1.1

    1,110 downloads

    This is an improvment for Marcelo's Sukhoi Su-27 Flanker B with original Air-to-Ground capabilities that came from the original T-10 prototype. Weapons and sounds included. My very thanks to Yeyeye for the cockpit, Marcfighters for the original model and all other moders of combat ace for the skins, sounds and weapons. .INI's editions by me. This is a freewere add-on and its under combat ace coprights I'm also working on the Su-27P the interceptor / air superiority version who came from the T-10 prototype, but it can take some time due to the political instability here in South America, I'm an activist too. Hope you all enjoy.
  42. 1 point

    Version 1.0

    34 downloads

    First, i'm doing skins for my own pleasure, but thank you for downloading this F-14 skins pack for the Mirage Factory F-14A_82. These skins represent the F-14 squadrons that might have equipped the Canadian Armed Forces if the Canadian Government have accepted to buy the one's supposed to be delivered to Iran. (which event is true). Copy the F-14A_82 aircraft folder content to your game F-14A_82 aircraft folder. Copy the F-14A_82 decals folder content to your game F-14A decals folder. Open the Textureset.ini and edit the file by adding the texture.ini lines. Credits: Thanks to the Mirage Factory for providing this wonderful F-14 Superpak and the templates used to create this skin. Thanks to Thirdwire for creating the Strike Fighters series. Thanks to Swordsman422 who did great F-14 skins and my template is based on his.
  43. 1 point

    Version 1.0

    69 downloads

    VF-211 and VF-24 with CVW-9 for the Mirage Factory F-14A_82, F-14A+_87, F-14B_91, and F-14A_96 covering squadron service from 1984 to 1996. Please read the readme and enjoy.
  44. 1 point

    Version 1.0

    571 downloads

    This mod improves AAA effectiveness for stock and 3rd party objects plus the addition of new tracers and sounds! Package includes sounds for the following Ground Objects: HS.820/HS.831 Oerlikon/Gepard Rh-202 ZPU-2 ZPU-4 ZU-23-2 ZSU-23-4 Check Read me file for installation instructions. -------------------------------------------------------------------------------- ATTENTION !!! This is not a new version, it was moved here in its correct section because previously was located in Sounds. If you have already downloaded the initial version (v1.0) no reason to download again, its the same mod. We will soon have the 1.1 version.
  45. 1 point

    Version

    105 downloads

    This all new model with hi-res textures is the first of three new Gladiators for FE/FE2. Dedicated SF2 versions will be released shortly. A lot of guys helped me develop these models, particularly Baffmeister (new FMs), LloydNB (Sea Gladiator skins), and Stephen1918 (file bashing). Software problems prevented me from including battle damage TGA files, so the raw artwork will be posted separately as "Holes" so you can make your own TGAs. Enjoy. THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART, OF ANYTHING THAT IS PAYWARE, IN ACCORDANCE WITH THE COMBAT ACE MODDERS AGREEMENT.
  46. 1 point

    Version

    92 downloads

    This pack contains new RAF pilots for FE/FE2, and are positioned for the Gladiator. An equivalent pack for SF2 will be released shortly. The pack contains a RAF desert pilot in short sleeves, and two RAF Europe pilots, one with oxygen mask. THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART, OF ANYTHING THAT IS PAYWARE, IN ACCORDANCE WITH THE COMBAT ACE MODDERS AGREEMENT.
  47. 1 point

    Version 1.0

    108 downloads

    VF-213 1999-2002 for the Mirage Factory F-14D. Please read the readme and enjoy.
  48. 1 point

    Version

    396 downloads

    TOPOL-M (SF-1 gen) by BANIDOS TEAM Original Idea : TORNO Skins:TORNO 3D Model: SUICIDAL To use this model you only have to release the contents of the GroundObject folder inside the folder the same name in your game... You also have to put the WeaponData in the corresponding INI. -This Model is FREEWARE . Feel free to use this mod for any future projects as long as proper credit is given..
  49. 1 point

    Version

    53 downloads

    A skin I made using the tutorial I wrote (which can be found here: http://combatace.com.../page__st__1440) Drop in your FA-18F_BlkII folder and go fly Eric Johnson, 2013
  50. 1 point

    Version

    215 downloads

    This mod provides you with a batch of colorful, reduced-size counters, devoted to each of the nationalities present in Wings Over Israel. Besides having a more attractive map and less confused stacks, you can also find more easily the units you're after. As a rule, the counters with rectangular national flags and brigade/division devices show the ground units, while the counters with roundels concern the air units. -- February 2015 changes: lots of variant counters for each era of the Israeli-Arab Wars -- Egypt and Syria (Iraq and Libya to a lesser extent) have changed quite often their flags and roundels during the period covered by Wings Over Israel (1948-82 with add-ons for SF2:Israel). So I chose to include several variants, which allowed me as well to insert some minor changes, just for aesthetic purpose (Syrian division-sized units by the ’70s only, Arab camo skins by the ’70s only, Arab camo suits for ground units by the ’80s...). Thus, the screenshots here depict the overture for the campaigns of Six-Day War 1967 and Lebanon War 1982, with clear differences regarding the Syrian counters.


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