Strike Fighters 2 Series by Thirdwire
Sub Category
All SF2 Series Simulation Modifications and Add-Ons
- Aircraft Skins
- Add-On Aircraft
- Add-On Cockpits
- Weapon Mods / Skins
- Sound Mods
- Object Mods
- Add-On Ships
- Missions / Campaigns
- Maps / Terrain Mods
- Hangars / Loadouts / Menus
- Utilities / Editors
- Joystick Config Files
- SF2 Patches
- SF2 DAT Mods
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SF2 TOMCAT Update Pack
By Spiff
For those who have not done this already, this is a small user friendly pack for SF2 to add Ravenclaws nose camera to the A/B/D models and
flaviodutra's drop tanks and weapon rails. It is a drag and drop installation with some data.ini edits spelled out in the readme. All credit goes to Ravenclaw and flaviodutra. I think it improves the external model of the MF F-14A, but I'll let you be the judge. Read the included readme before you attempt the mod.
Spiff
907 downloads
0 comments
Submitted
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MGunny's Ordnance Shop II for SF2
By 331Killerbee
This is the SF2 Weapons Pack called "MGunny 331KillerBee's Ordnance Shop II"
A "READ ME" Text is included in the .Zip and MUST BE READ FIRST!
It has all the Installation Instructions.
Included is Weapons, Guns, Sounds, Effects and Manuals.
This has been and always will be a Community Project. It's dedicated to TK and ThirdWire and all the Members of the Strike Fighters Comunity.
Much Appreciation goes to EricJ for doing alot of Editting and fixing. Thanks EJ!
Now go Blow some Stuff Up!
Semper Fi!
331KillerBee
5,113 downloads
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Missile Range Simulator
By Guest
A simple missile simulator which can give you ease setting missile's drag coefficients and propellant parameters.
this tool is easy to use, just fill in/modify the necessary information and click "simulate" button and here you go.
several notes:
1. this simulator may be inaccurate and missiles may perform differently in real game so this is just for your reference only. the simulation is based on level flights only, so you should take gravity and maybe other factors into account.
2. if your missile doesn't have sustainer, just make the sustainer parameters to 0.
3. the cutoff parameter is used so that the simulation will end when the missile's velocity drops down and be smaller than its value. *but* the simulation will not ends until both booster and sustainer periods are finished.
4. initial speed should be set to the velocity of the launching platform, because planes flying at high speed will enlarge the missile's range that's for sure.
431 downloads
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0 comments
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0 comments
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RF-101G Voodoo for SF2
By Dave
RF-101G Voodoo for SF2 by erkigen
Updated lod to fix shadow problems.
Feb 2010 Patch Updated by Jat
392 downloads
0 comments
Updated
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0 comments
Updated
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Early F-101B Voodoo for SF2
By Dave
Early F-101B Voodoo for SF2 by erikgen
Feb 2010 Patch Updated by Jat
408 downloads
0 comments
Updated
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F-101B Voodoo for SF2
By Dave
F-101B Voodoo for SF2 by erikgen
Feb 2010 Patch Updated by Jat
480 downloads
0 comments
Updated
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F-101A/C Voodoo for SF2
By Dave
F-101A/C Voodoo for SF2 by Erikgen
Feb 2010 Patch Updated by Jat
527 downloads
0 comments
Updated
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RF-101B Voodoo V1.2 for SF2
By Dave
RF-101B Voodoo V1.2 for SF2 by Erikgen
Fixed LOD, for shadow problems. 05 Nov 09
Feb 2010 Patch Updated by Jat
340 downloads
0 comments
Updated
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JAS-39C Gripen For SF2 series
By Brain32
JAS-39C Gripen For SF2 Series
You Gripen Team is:
Model, Weps and Skins by Gux
FM by Column5
Avionics by Moonjumper and Jat
Testing by USAFMTL
Installation insctructions:
Just install the archive into your MOD folder.
NOTES:
Included updated post WOI FM by Column5
Included updated RWR list and added TGA texture(and entry) for JAS39 family radar.
***SPECIAL NOTE***
I only made the SF2 conversion(simple ini edits and folder re-organization), the original MOD makers are listed above!!!
That's pretty much it and:
Original ReadME is attached in the archive.
Feb 2010 Updates by Jat
2,435 downloads
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Strike Fighters 2 Feb 2010
By Dave
==========================
Strike Fighters 2 Feb 2010
Readme File
==========================
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Table of Contents
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1. Update Notes
2. Troubleshooting
3. Contacting Customer Support
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1. Update Notes
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This udpate is for any install of Strike Fighters 2, Strike
Fighters 2 Vietnam, and Strike Fighters 2 Europe without the
Strike Fighters 2 Israel merged.
This update contains all the fixes from previous patches, and it can
be applied to any version of the game. Earlier patches do not need
to be applied.
If you have installed any mods to the game, please check the list
of updated files to see any data files you've extracted have been
changed. You must manually delete and/or updated these files, or
the patched game may not run correctly.
Previous campaign saved data may not load after an upgrade.
List of changes in this Update include:
Feb 2010
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* Water textures not rendering correctly on some graphics cards
is fixed
* F-4M models missing some detail pieces is fixed.
* Service selection drop down has been added to the Single
Mission screen.
* Save mission button has been added to the Debriefing screen.
* Screenshot sound effect is no longer muted by pausing the game.
Dec 2009
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* Sound is now turned off when the game is paused.
* HUD flight information window now shows speed in Mach number when
current speed is more than Mach 0.9.
* Support for Force Feedback effects has been added.
* Speech subtitle is now color coded - red indicates warning against
the player, yellow indicates other speeches to/from player's flight,
and blue indicates all other radio chatter.
* Less messages are displayed when HUD option is set at Hard setting.
* Overcast sky is rendered correctly in cockpit mirror.
* V-sync is enabled by default in DX10 mode.
* Full-screen anti-alisasing now defaults to a lower-quality (and
better performance) setting.
* ForceDX9= option to manually fallback to DX9 rendering is added to
the Options.INI.
* Unlimited Effect setting has been added. This setting will add
HDR effects when using DX10 Shaders.
* The game uses more advanced DX10 shaders when Effects option
is set on High or Unlimited.
* HUD options set at Hard now defaults to all display OFF.
* A-7D Squadrons have been added to On Strike Fighters 2 Europe
1979 campaign.
* Default texture sets can now be selected based on mission date.
* Menu screens have been changed to use JPG format.
Oct 2009
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Strike Fighters 2 Israel
Jun 2009b
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* The game occasionally crashing to desktop when running on Windows XP
has been fixed.
* A-10A fuel gauge not working properly is fixed
* Weapons on multiple weapons rack not mounting at correct angle is fixed.
* Harrier's altimeter counter not working properly is fixed.
* Hunter's alitmeter missing the 1000ft needle is fixed.
* Hunter's 1000 RPM needle not moving is fixed.
* Hunter's cockpit missing the light texture .tga is fixed.
* A-10A's pitch control authority has been increased.
* F-100's squadron marking decals not showing correctly is fixed.
* Additonal nation specific skins and decals are included.
Jun 2009
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Strike Fighters 2 Europe
May 2009b
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* Screenshot format can now be selected by editing Options.INI,
supported formats are: BMP, JPG and PNG.
* The installer updates DirectX correctly now.
* Original Strike Fighters 2 missions are no longer listed on Load
Mission Screen unless the game is merged with Strike Fighters 2.
* Fixes problem where the original Strike Fighters 2 would no longer
start on some merged install configuration.
* Later versions of A-7B/C with updated TF-30-P-408 engine are added.
May 2009
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* Screenshot format can now be selected by editing Options.INI,
supported formats are: BMP, JPG and PNG.
* The installer updates DirectX correctly now.
* Original Strike Fighters 2 missions are no longer listed on Load
Mission Screen unless the game is merged with Strike Fighters 2.
* Fixes problem where the original Strike Fighters 2 would no longer
start on some merged install configuration.
* Later versions of A-7B/C with updated TF-30-P-408 engine are added.
Apr 2009b
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* 3d model for Mk 84 bomb not displaying is fixed.
* F-105D tail hook not being animated is fixed.
* Internal ECM and chaff dispenser are removed from A-7D.
* Damage textures on A-1 not appearing correctly is fixed.
* Serial numbers and squadron decals for A-7D are added.
* A-4F assigned wrong engine data is fixed.
* Bridge spans not aligned in height is fixed.
* Hull number decals not showing up on aircraft carrier is fixed.
* Campaign missions always attacking the same runway is fixed.
* Campaign end screen not displaying correctly is fixed.
* ECM pods are added to default loadout for later model F-4s.
* F-4D (67)'s RWR not displaying correctly is fixed.
* F-4E's radar now have additional range setting of 5 nm.
* Squadron pilots roster screen not showing the number of missions
flown is fixed.
* New updated cockpit model for F-100D is included.
* F-100D is separated into two sub-versions, original (56) and (64)
versions. Original 1956 version lacks centerline pylon and other
armament options.
Apr 2009
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Strike Fighters 2 Vietnam
Feb 2009
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* Mach indicator on F-4 cockpits not moving past M1.1 is fixed.
* Joystick settings is less likely to be lost even if the joystick
is unplugged.
* Screenshots are now saved in .JPG format.
* F-4C (67) cockpit air threat indicator always being ON is fixed.
* A-4B and C altimeter not working is fixed.
* Some of the new 3d models for weapons not showing up is fixed.
* Missing Sidewinder rails textures on A-4 is fixed.
* One of the F-4D/E (75)'s decoy dispensers not working is fixed.
* Create New Pilot pop-up dialog now displays correctly.
* F-4E (72) and (75)'s service entry dates have been corrected.
* "Desert Fury" campaign having wrong start dates for USN and
USMC squadrons have been fixed.
* Font sizes have been adjusted to fit better on different resolutions.
* Some of the campaign CTD have been fixed.
* Aircraft prices when playing Mercenary campaign have been adjusted
to better account for small differences in their ECM capabilities.
* Starting weapons supply has been increased for Mercenary campaigns.
* The game no longer searchs for decals outside Decals folder, all
decals must now be placed under Objects\Decals folder.
* A-4 and F-100 drop tanks have been added to the external models
so they use individual texture set.
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2. Troubleshooting
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Troubleshooting Tips
Before installing the game, please try the following:
- Close all other applications.
- Verify that your system meets the minimum system requirements.
If you are experiencing difficulties in getting the game to run,
please try the following solutions:
- Obtain the latest drivers for your video and sound card.
- Obtain the latest version of Direct X from:
http://www.microsoft.com/downloads/details.aspx?FamilyId=2DA43D38-DB71-4C1B-BC6A-9B6652CD92A3
- Install the latest update for your game from:
http://www.thirdwire.com/downloads_sf2.htm
- Run scandisk and defragment your drive.
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3. Contacting Customer Support
------------------------------
To obtain further technical assistance regarding this product, please
send an e-mail to:
support@thirdwire.com.
Please be sure to include the following information in your e-mail:
? Processor type and speed
? Operating System version
? Memory (RAM)
? DirectX Version
? Video Card type
? Error messages encountered and where/when you saw them.
Or visit our forums at
http://bbs.thirdwire.com/phpBB/
--
605 downloads
0 comments
Submitted
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Marder Roland and Gepard for SF2E
By MiG Master
***Marder Roland and Gepard AAA for SF2E, version 1.0 - by MiG Master***
Original vehicle and missile models, .inis, and skins by Gablion
Conversion to SF2 format, vehicle, gun, and missile .ini modifications, and Roland RWR symbol by MiG Master
-To install the vehicles and weapons, simply merge the Objects folder from the .rar file to your Mod Folder's Objects folder. The Rolands and Gepards will appear randomly on the battlefield. The Rolands are set to Mobile_AAA instead of Mobile_SAM because the game favors AAA over SAMs.
-To install the Roland RWR symbol, merge the Flight folder with your Mod Folder's Flight folder. To get the Roland RWR symbol to appear on your TEWS RWR-equipped aircraft, add the following line to each aircraft's <plane name>_RWR.LST file:
Roland=RWR_Roland
You should see an "RO" on your TEWS display. The Gepard's Super Fledermaus radar is also used with static Oerlikon AAA batteries, so I set it to use the stock ThirdWire AAA symbol ("A").
-The Gepard's Oerlikon cannon should install automatically. If not, I've included a backup "add in GUNDATA.INI" file that you can import into the game with the SF2 Gun Editor.
-The vehicle .ini edits include adding radar frequency information and converting the skins to ObjectData format. The Marder Roland's capacity has been increased to six missiles to simulate it being reloaded. The Roland missile .ini edits are meant to reflect the Roland II missile's stats and capabilities as it was used in the West German Army (within the limitations of the game). The Oerlikon cannon's edits are to try to simulate the cannon's warhead-less sabot ammunition (also within the limitations of the game).
-These have been tested and work with SF2E Dec.2009 patch, and SF2E with NATO Fighters 4+ Jun.2009b patch, including in the middle of an SF2E NF4+ campaign. I have not tested these in SF2/V/I- use at your own risk!
-If you want these for SFP1/WoX, Gablion's original Gepard and Marder Roland are available at the CombatAce website's download page.
-If you have any questions or concerns, you may reach me at the CombatAce forums.
-These mods are not for use in any payware.
-Version History:
v1.0 released 02/10/2010. Initial version
440 downloads
0 comments
Submitted
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Indian Air Force Hunter F.Mk.56A skin pack
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Indian Air Force Hunter F.Mk.56A skin pack
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A two skin pack for paulopanz's excellent Indian Air Force Hunter F.56A mod:
Skins included -
1. No. 20 Sqdn "Lightnings" - with historic serial nos. of their 15 Hunter airframes that they flew in the 1971 war. Fate & number of sorties flown by each of the Hunters is mentioned as well.
2. Target Tug Flight - The last IAF unit to fly the Hunters(actual serials included)
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Installation
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Extract the contents of the file(Aircraft and Decals folder) to X:\Users\"Owner"\Saved Games\ThirdWire\StrikeFighters2 Europe\Objects\
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Credits
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ThirdWire - For the Hunter F.6 & FGA.9 models and the base skin
paulopanz "the hunter maniac" - For the Indian AF Hunter F.56 & F.56A mods. Great work putting the whole mod together!!!
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References
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Website : www.bharat-rakshak.com
Book : "When Lightnings Strike" - Official History of 20 Sqdn IAF by Pushpindar Singh.
Use of the skin or decals in any payware is strictly prohibited. Any mistakes are mine alone.
Sandesh "ghostrider883" Kanchan
February 03, 2010
107 downloads
0 comments
Submitted
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B-1R Beta Version 1.0
By Dave
B-1R Beta 1.0 By Dels and Team
USAFMTL - Decals, testing, ini work
ST0RM - Skins and Jimmy B.
JAT - ini work, avionics
Spillone - Sounds
Pit by Normanknight (F-111)
(Pit is a temp fix, best we can do)
Thanks to anyone I might have missed too.
1,091 downloads
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SF2 Indian Air Force Mirage 2000TH skins for Amokfloo's Mirage 2000D
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Indian Air Force Mirage 2000TH skins for Amokfloo's Mirage 2000D
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Skin set for Amokfloo's Mirage 2000D for sf2 series only.
Installation:
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Extract the contents of the file to X:\Users\"Owner"\Saved Games\ThirdWire\StrikeFighters2 Europe\Objects\
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Credits:
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Amokfloo "the twin seat fighter king" ;-) : for the excellent Mirage 2000D & base skin for these IAF skins
pablitoVPT : for converting the m2KD to SF2 standards.
Hope you like these skins.
Sandesh "ghostrider883" Kanchan
February 02, 2010
253 downloads
0 comments
Submitted
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Hawker Hunter F.56 / F.56A (2nd gen)
By paulopanz
IAF HAWKER HUNTER PACK
Hunter Mk 56
Export version of the Hunter F 6 fighter for India, 160 built.
Hunter FGA 56A
Export version of the Hunter FGA 9 ground-attack fighter for India.
What's in:
Hunter Mk 56 + 4 Skins
Hunter Mk 56A + 4 Skins
Preview here http://forum.combatace.com/topic/52454-hawker-hunter-f-56f-56a/
Historical, genuine (made in India!) decal numbers by Ghostrider883, little edited by me.
To Install: all, as usual, in main folder.
Yours
Paulopanz
300 downloads
0 comments
Updated
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SF2 Starfox Speech Pack
By Rambler 1-1
This is a mod that I have been working on with the intent of replacing the generic wingman voices with those of the Star Fox team, as in Star Fox 64. This means you'll no longer be flying with "anonymous wingmen #1, 2 and 3", you'll be flying with Falco, Peppy and Slippy.
It's a bit of a tribute to SF64, because it was one of the first games to have full voice acting, rather then just text. Some of the voices and quotes are legendary as well. I have tried to fit in as many phrases from SF64 as I could, and replaced some calls and responses with generic chatter.
You may have to play Starfox 64 (or at least know something about it) to appreciate this mod.
don't forget to read the README!
275 downloads
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F-102A (Razbam) SkinPack
By paulopanz
RAZBAM F-102A ('60) Upgrade Pack
14 Skins for & USAF Squadron in EUROPE 62/66
stock 32Sq updated
100 real USAFE numbers 100
Preview here: http://forum.combatace.com/topic/52182-razbam-f-102-skinpack/
Put all in mods main folder
Enjoy.
Paulopanz
N.B. These Skins are dedicated to our kind, mighty ADMIN DAVE fan of the Deuces
309 downloads
0 comments
Updated
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F-31A Mustang II Photoshop templates
By Dels
These are the Photoshop templates for my F-31A, so that others can make skins for it.
Enjoy!
131 downloads
0 comments
Submitted
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Rockwell/MBB F-31A Mustang II Version 1.0 for SF2
By Dels
Rockwell/MBB F-31A Mustang II.
Read the Readme.txt file for installation instructions and credits.
Enjoy!
Dels
1,397 downloads
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Modern B-52H's
By Dave
B-52H 2006 both NUke and Conventional roles. Package by Dels and wpnssgt
wpnssgt made the correct pylon's to carry ALCM and other weps from his time when he loaded them onto B-52's.
Skins
(modfied from JSF Aggies work)
20 BS and 93 BS, 2 BW, Barksdale AFB, LA
JSF Aggie
Loadouts by wpnssgt anf JAT (Thanks JAT)
Decals, testing, ini edits from hell, etc by Dave (USAFMTL), and X Ray
Sounds by spillone.
Weapons by lindr2, FastCargo and Erikgen
Cockpits by Dels
Thank you each and everyone of you guys for your help and guidance.
USAFMTL
2,082 downloads
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F-15E Strike Fighter Euro Skin
By James Fox
This is my Euro skin made for the F-15E_90. SF2 Series.
I made the skin some time back and I have now updated it to fit on the new SF2 series F-15E_90 Model. I have named the file to a new name so it will not over write the exiting Proto Skin.
This skin is based on my Hasagawa 1/48 model painting guide. This skin is not weathered but in a straight out of the paint hangar finish.
To install just copy and paste the “PROTO A” folder in the “F-15E_90”
folder and the DECALS FOLDER to the Decals folder and that's it.
It you do not like it just delete the “PROTO A" folder and that’s it.
Special Thanks to:
Original Model by Flying Toaster
Additional Model Work by FastCargo
Flight Model by Fubar512
Avionics by Moonjumper and JAT
Effects by Deuces
Skins by Sundowner
F-15E Cockpit by Mago
Drop tanks by FastCargo.
Loading & Hangar Screens by Kout
Plus to Thirdwire for great games.
Feel free to mod this skin, but must remain freeware please.
James Fox.
221 downloads
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Download Statistics
14,390
Files12,640
Comments27,028
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