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Strike Fighters 2 Series by Thirdwire


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    1. SA 341 "Gazelle"

      Remembering BPAo I rerelease (first release in Falklands Pack) his SA341B-AH1
      There are some Euromissile HOT AGTM in this Pack and I know the SA341B-AH1 couldn't carry them - but its funny to hunt tanks with em....
       
      Read the Readme.txt for installation
       
      Model by BPAo
      FM by Kreelin (works fine with SF2 - use the Thrust Vector....)
      Cockpit, pilots and weapons by Kesselbrut
      Skins ?? - pilot skin by Richard
       
      Have Fun

      1,021 downloads

         (2 reviews)

      3 comments

      Submitted

    2. M38JEEP-Bombtrailer Repaints

      Repaints of the Stock Skins for the Bombtrailer (in Yellow) and M38Jeep (Yellow + Red)
       
      Use at own Risk, should work with all Versions of the Games
       
       
      By Badfrank
       
      Made in Germany 2010

      99 downloads

         (0 reviews)

      0 comments

      Submitted

    3. Fictional SeaHawk F1 Flotille 14F Suez


      Fictional Hawker Sea Hawk France Aeronavalle 14 Flotille F Suez


       
      This skin is for the SeaHawkF_1 originally done by Bunyap, converted for SF2 by HGBN
      This MOD will only work in Gen 2 Sims
      Skin is done with the templates from Bunyap.
      I painted it, caused of a request by Stratos.
      In General, I´m not a friend of these fictional things!!!!
       
       
      You have to read the readme.txt!!!
       
      ------------------------------------------------------------
      this Mod is released under the freeware licensing agreement
      http://forum.combata...showtopic=26131
      ------------------------------------------------------------
       
       
      I hope you´ll like this fictional skin.
       
      YOU HAVE TO READ THE README.txt!!!!
       
      Peace.
       
       
      Carlo "Soulfreak" Vecchi
       
      Schapen, 9th of June 2010

      64 downloads

         (1 review)

      0 comments

      Submitted

    4. SFP2 Israeli-modified Super Mystere Cockpit

      New SFP2 Israeli-modified Dassault Super
      Mystere B.2 Early-Mid life cockpit for Wings Over
      Israel2 (I could not get the SFP1 version to work
      in SFP2 and had to start over again with SFP2).
       
      Gages have been moved, eliminated and added. Bitmaps were added.
      Color photos and cockpit diagrams of the Super Mystere were used as reference.
       
      You need the Wings over Israel 2 for the
      Dassault SMB2 Super Mystere.
       
      Originally inspired by CA_Stary (photo-realistic
      early to mid life additions added by Richard
      "Pitts2A"Ordway).
       
      version 1.0
      June 07, 2010
       
      You NEED SFP2 Israel and a previous SFP2 addon (with the F-100D Super Sabre) such as SFP2, WOV2, WOE2, to use it!
       
      3D .LOD files not included!
      ________________________________________
       
      ________________________________________
       
      _____________________________
       
      Credits:
       
      CA_Stary for all his hard work to make the
      brilliant basic Super Mystere B.2. in
      SFP1
       
      Thanks to Frank Safrenek and Michel Gerard of
      Mirage Aircraft of Flightsimulator.com for pics of
      the Mystere IVA and Ouragan-many of which
      carry over to the Super Mystere.
       
      http://www.mirage4fs.com/
       
      TK for Wings Over Israel2 and a bitmap image of
      a Meteor battery gage.
       
      Lexx_Luthor for his "Generic Cockpits:
       
      applications to strategic air warfare" at Thirdwire
      forums and cockpits MOVE editing discoveries.
       
      Really great stuff there!
       
      Wrench, for his tutorial about adding F-100D
      cockpit to unflyable WOI 1 planes.
      And suggestions to use Hun's pit in Super Mystere.
      ________________________________________
       
      ________________________________________
       
      _____________________________
       
      This is a modification of Thirdwire F-100D sfp2
      cockpit to represent the Dassault Super Mystere
      B.2 Early-Mid life cockpit.
      ________________________________________
       
      ________________________________________
       
      _____________________________
       
      Installation:
       
      The 3D F-100D base cockpit is NOT included! If you have any previous merged SFP2 installs,
      you can just add the contents of this download to the Super Mystere folder and it should work.
       
      If you have only the SFP2 Israel alone, then you need to extract the F-100 contents and add it to the
      Super Mystere folder. It's two
      minutes work anyway.
      CAT File Extract Utility can be found at:
      http://combatace.com...3-catpack-archi
      ving-utility/
       
      Included are ini files and all repainted textures.
       
      1. Extract the archive to your C:
      MydocumentsThirdwireWings Over
      Israel2ObjectsAircraftSuperMystereB2 folder
       
      2. Using the CAT File Extract Utility extract from
      SFP2 the F-100D_PIT.LOD...and all the
      other F-100 files if you want.
       
      More precisely, from "ObjectData.cat" found in
      "other_Thirdwire_jet_simulationObjects"
      directory extract the file:
       
      "F-100D_PIT.LOD"
      -this file is the geometry of the Super Sabre
      cockpit. It's core file and cannot be redistributed.
       
      Period.
       
      3. Copy this file into C:
      MydocumentsThirdwireWings Over
       
      Israel2ObjectsAircraftSuperMystereB2cockpit
      folder.
       
      4.That's it. Nothing more needed. Go flying!
      ________________________________________
       
      ________________________________________
       
      _____________________________
       
      HISTORY:
       
      The Dassault SMB2 Super Mystere was the
      basic equivalent of the North American F-100
      Super Sabre except smaller and much less powerful. It saw much air-air combat and gave
      stellar value to Israel.
       
      Over Saykal, the Israeli Super Mysteres
      encountered a pair of Syrian MiG-21s and
      although outclassed by the MiGs, shot both of
      them down.
       
      By the end of the first day of 1967 Six Days War
      hositilities, Super Mysteres had destroyed 5
      aircraft in the air.
       
      http://www.geocities...anaveral/Hangar
      /2848/smbd.htm
       
      http://www.acig.org/...h/article_255.s
      html
       
      In 1975, Israel sold 12 complete airframes and 6
      sets of spares to Honduras. The aircraft were
      involved in numerous border skirmishes with
      Nicaragua and were finally withdrawn from
      service in 1996.
       
      http://en.wikipedia....sault_Super_Mys
      t%C3%A8re
      ====================================
      Tactics: The Super Mystere has almost the same
      thrust/weight t/w ratio as the F-100. It has a
      noticeably lower wing loading than the F-100 so
      can out turn it all other things being equal. It can't
      climb as fast as the F-100-(Mike Spick, Illustrated
      Directory of Fighters). Against the Mig-19 and
      Mig-21 and MiG 23, try to out turn them.
      Against the Vampire, Meteor, Mig-15, Mig-17 try
      to do vertical yo yos while turning.
      =====================================
      Legal stuff:
       
      You can do whatever you want with this, as long as you don't include it in any payware package.
       
      Giving us credits would be fine.
       
      Richard "Pitts2A" Ordway
      Przemek "CA_Stary" Starkiewiczfor Wings Over

      455 downloads

         (1 review)

      0 comments

      Updated

    5. Mustang MkIV, Royal Air Force, 1944-45

      Mustang MkIV, Royal Air Force, 1945
       
      These will add a specific version of the P-51D included in the SF2 Israel Expansion Pack. Includes serial numbers and correct markings for Mustang MkIV aircraft of the RAF in early 1945. Admittedly, few RAF Mustangs remained unpainted, but there were some! The squadrons represented served in North-West Europe and in the Mediterranean area.
       
      This will run only in SF2I or a merged install including SF2I and the SF2I Expansion Pack.

      258 downloads

         (0 reviews)

      0 comments

      Submitted

    6. Mustang MkIV, 5 Sqn SAAF

      Mustang MkIV, No. 5 Squadron, South African Air Force, Italy 1945
       
      These will add a specific version of the P-51D included in the SF2 Israel Expansion Pack. Includes serial numbers and correct markings for Mustang MkIV aircraft of the SAAF in Italy in early 1945.
       
       
      This will run only in SF2I or a merged install including SF2I and the SF2I Expansion Pack.

      159 downloads

         (0 reviews)

      0 comments

      Submitted

    7. F-51D, Republic of Korea Air Force, 1950s

      F-51D, Republic of Korea Air Force
       
      These will add a specific version of the P-51D included in the SF2 Israel Expansion Pack. Includes serial numbers and correct markings for F-51D aircraft of the Republic of Korea Air Force, early 1950s.
       
      This will run only in SF2I or a merged install including SF2I and the SF2I Expansion Pack.

      205 downloads

         (0 reviews)

      1 comment

      Submitted

    8. F-84F ThirdWire SF2 Tweaks and Bits

      F-84F ThirdWire SF2 Tweaks and Bits 06-04-10
       
       
      Credits:
      F-86F Cockpit by Zurawski
      Early 1960's French Pilot by Corktip 14, based on Diego's USAF Korean War pilot.
      Martin Baker Mk3 Ejection Seat by ravenclaw_007
      F-84f Hangar Screen from the Mirage Factory F-84F Package
      F-84F Loadout tga by Paulopanz
      F-84F Data.INI tweaks and F-84F Loading Screens by NeverEnough
       
      The Thirdwire F-84F model is very nicely done for an AI only model, and can be easily finished into a real fine ride.
      The latest version included in the SF2 Expansion Pack did not have the flap deploy and retract settings in the Data.ini, so these have been
      added in this tweaked Data.ini. The taillight was located about six feet behind the aircraft, and the navigation lights on each side of the tail
      are modeled but have no entries in the stock Data.ini. The tailight location was corrected and the tail navigation lights are added in the included
      Data.ini. The front landing light has also been added, and SHIFT 0 will open and close the cockpit canopy.
       
      The early 1960's French pilot is a nice addition, and he looks great sitting in ravenclaw_007's beautiful new Martin Baker Mk3 ejection seat.
      The new loading screen is a French F-84F with Suez campaign stripes, which looks especially fitting when used with Paulopanz's Suez SuperPack skins!
      An alternate loading screen of a beautifully restored Italian F-84F is also included for a SF2E installation.
      Give this kite a test drive, and discover what a treat it is. Be sure to include Paulopanz's Suez skins, and you will be looking good.
       
      ---------------------------------------------
       
      Installation notes:
       
      Simply copy the contents of the included Objects folder into your Mods\StrikeFighters2 Israel, Mods\StrikeFighters2 Exp1, or Mods\StrikeFighters2 Europe folder.
      To use the Italian F-84F Loading Screen, change the line in the F-84F.INI as shown below:
       
      [AircraftData]
      AircraftFullName=F-84F Thunderstreak
      AircraftShortName=F-84F
      AircraftDataFile=F-84F_data.ini
      LoadoutFile=F-84F_loadout.ini
      UserList=F-84F_UserList.ini
      CockpitDataFile=F-84F_COCKPIT.ini
      HangarScreen=F-84f_HANGAR.bmp
      LoadoutImage=F-84F_LOADOUT.tga
      Loadingscreen=F84F_Loading.bmp <<<<<<<< Change this to F-84F_Loading.bmp
       
      ---------------------------------------------

      614 downloads

         (0 reviews)

      1 comment

      Submitted

    9. CVL MiG-17PF

      CVL MiG-17PF
       
      - historical numbers and skin
       
      - bonus SF2 Mig-17PF loadout immage Tga
       
      To Install:
       
      all in Your main mod folder
       
      for loadout immage:
       
      LoadoutImage=MIG-17PF_loadout.tga <---- change this
       
      Enjoy
       
      Paul

      117 downloads

      0 comments

      Updated

    10. Strike Fighters 2: Israel May 2010-B

      ============================
      Strike Fighters 2 May 2010-B
      Readme File
      ============================
       
      -----------------
      Table of Contents
      -----------------
       
      1. Update Notes
      2. Troubleshooting
      3. Contacting Customer Support
       
      ---------------
      1. Update Notes
      ---------------
       
      This update is for Strike Fighters 2 Israel, either stand-alone or
      merged to other Strike Fighters 2 games.
       
      This update contains all the fixes from previous updates, and it can
      be applied to any version of the game. Earlier updates do not need
      to be applied.
       
      If you have installed any mods to the game, please check the
      ChangeList.txt for a list of updated files. If any data files
      you've extracted have been changed, you must manually delete
      and/or updated these files, or the patched game may not run
      correctly.
       
      Previous campaign saved data may not load after an upgrade.
       
      List of changes in this Update include:
       
      May 2010-B
      ----------
       
      * Alt-N sometimes causing bombers to not show up on time is fixed.
       
      * Speech subtitle not displaying correctly is fixed.
       
      * Messages not displaying even on Normal or Easy HUD mode is fixed.
       
      * Some campaign crash bugs have been fixed.
       
      * Campaign now ends properly when the player squadron has less than
      4 active pilots.
       
      May 2010
      --------
       
      Strike Fighters 2 Expansion Pack 1 Initial Release
       
      Mar 2010
      --------
       
      * Radars on early A-4H versions not working is fixed.
       
      * Texture resolution of the cockpit mirror has been increased.
       
      * Terrain objects cast shadows correctly.
       
      * Target friendly keys not working is fixed.
       
      * Aircraft are made eaiser to spin on Hard Flight Model option.
       
      Feb 2010
      --------
       
      * Water textures not rendering correctly on some graphics cards
      is fixed
       
      * F-4M models missing some detail pieces is fixed.
       
      * Service selection drop down has been added to the Single
      Mission screen.
       
      * Save mission button has been added to the Debriefing screen.
       
      * Screenshot sound effect is no longer muted by pausing the game.
       
      * Earlier sub-versions of A-4H, with more limtied weapons options,
      are added.
       
      Dec 2009
      --------
       
      * Terrain missing tiles on some graphics cards is fixed.
       
      * Sound is now turned off when the game is paused.
       
      * The game not recognizing some display settings as TripleHead2Go
      Surround Gaming is fixed.
       
      * HUD flight information window now shows speed in Mach number when
      current speed is more than Mach 0.9.
       
      * Support for Force Feedback effects has been added.
       
      * A-7D Squadrons have been added to On Strike Fighters 2 Europe
      1979 campaign.
       
      Nov 2009-B
      ----------
       
      * Speech subtitle is now color coded - red indicates warning against
      the player, yellow indicates other speeches to/from player's flight,
      and blue indicates all other radio chatter.
       
      * Less messages are displayed when HUD option is set at Hard setting.
       
      * Overcast sky is rendered correctly in cockpit mirror.
       
      * Reduced some graphical artifacts showing on horizon with Effects
      setting at Unlimited.
       
      * V-sync is enabled by default in DX10 mode.
       
      * Full-screen anti-alisasing now defaults to a lower-quality (and
      better performance) setting.
       
      * Version number displaying incorrectly on the Main Screen is fixed.
       
      Nov 2009
      --------
       
      * Runway lights not working when using DX10 shader is fixed.
       
      * Blackout/redout not working when using DX10 shader is fixed.
       
      * Maverick view not working when using DX10 shader is fixed.
       
      * ForceDX9= option to manually fallback to DX9 rendering is added to
      the Options.INI.
       
      Oct 2009-B
      ----------
       
      * Third-party add-on terrain not loading textures is fixed.
       
      * A-4H Ahit (73)'s RWR not working is fixed.
       
      * Ammo weight showing up as 0 lb and ammo drop down being greyed out
      on the loadout screen is fixed.
       
      * The View Medal screen displays background JPG correctly.
       
      Oct 2009
      --------
       
      Strike Fighters 2 Israel Initial Release
       
      Jun 2009b
      ---------
       
      * The game occasionally crashing to desktop when running on Windows XP
      has been fixed.
       
      * A-10A fuel gauge not working properly is fixed
       
      * Weapons on multiple weapons rack not mounting at correct angle is fixed.
       
      * Harrier's altimeter counter not working properly is fixed.
       
      * Hunter's alitmeter missing the 1000ft needle is fixed.
       
      * Hunter's 1000 RPM needle not moving is fixed.
       
      * Hunter's cockpit missing the light texture .tga is fixed.
       
      * A-10A's pitch control authority has been increased.
       
      * F-100's squadron marking decals not showing correctly is fixed.
       
      * Additonal nation specific skins and decals are included.
       
      Jun 2009
      --------
       
      Strike Fighters 2 Europe Initial Release
       
      May 2009b
      ---------
       
      * Screenshot format can now be selected by editing Options.INI,
      supported formats are: BMP, JPG and PNG.
       
      * The installer updates DirectX correctly now.
       
      * Original Strike Fighters 2 missions are no longer listed on Load
      Mission Screen unless the game is merged with Strike Fighters 2.
       
      * Fixes problem where the original Strike Fighters 2 would no longer
      start on some merged install configuration.
       
      * Later versions of A-7B/C with updated TF-30-P-408 engine are added.
       
      May 2009
      --------
       
      * Screenshot format can now be selected by editing Options.INI,
      supported formats are: BMP, JPG and PNG.
       
      * The installer updates DirectX correctly now.
       
      * Original Strike Fighters 2 missions are no longer listed on Load
      Mission Screen unless the game is merged with Strike Fighters 2.
       
      * Fixes problem where the original Strike Fighters 2 would no longer
      start on some merged install configuration.
       
      * Later versions of A-7B/C with updated TF-30-P-408 engine are added.
       
      Apr 2009b
      ---------
       
      * 3d model for Mk 84 bomb not displaying is fixed.
       
      * F-105D tail hook not being animated is fixed.
       
      * Internal ECM and chaff dispenser are removed from A-7D.
       
      * Damage textures on A-1 not appearing correctly is fixed.
       
      * Serial numbers and squadron decals for A-7D are added.
       
      * A-4F assigned wrong engine data is fixed.
       
      * Bridge spans not aligned in height is fixed.
       
      * Hull number decals not showing up on aircraft carrier is fixed.
       
      * Campaign missions always attacking the same runway is fixed.
       
      * Campaign end screen not displaying correctly is fixed.
       
      * ECM pods are added to default loadout for later model F-4s.
       
      * F-4D (67)'s RWR not displaying correctly is fixed.
       
      * F-4E's radar now have additional range setting of 5 nm.
       
      * Squadron pilots roster screen not showing the number of missions
      flown is fixed.
       
      * New updated cockpit model for F-100D is included.
       
      * F-100D is separated into two sub-versions, original (56) and (64)
      versions. Original 1956 version lacks centerline pylon and other
      armament options.
       
      Apr 2009
      --------
       
      Strike Fighters 2 Vietnam Initial Release
       
      Feb 2009
      --------
       
      * Mach indicator on F-4 cockpits not moving past M1.1 is fixed.
       
      * Joystick settings is less likely to be lost even if the joystick
      is unplugged.
       
      * Screenshots are now saved in .JPG format.
       
      * F-4C (67) cockpit air threat indicator always being ON is fixed.
       
      * A-4B and C altimeter not working is fixed.
       
      * Some of the new 3d models for weapons not showing up is fixed.
       
      * Missing Sidewinder rails textures on A-4 is fixed.
       
      * One of the F-4D/E (75)'s decoy dispensers not working is fixed.
       
      * Create New Pilot pop-up dialog now displays correctly.
       
      * F-4E (72) and (75)'s service entry dates have been corrected.
       
      * "Desert Fury" campaign having wrong start dates for USN and
      USMC squadrons have been fixed.
       
      * Font sizes have been adjusted to fit better on different resolutions.
       
      * Some of the campaign CTD have been fixed.
       
      * Aircraft prices when playing Mercenary campaign have been adjusted
      to better account for small differences in their ECM capabilities.
       
      * Starting weapons supply has been increased for Mercenary campaigns.
       
      * The game no longer searchs for decals outside Decals folder, all
      decals must now be placed under Objects\Decals folder.
       
      * A-4 and F-100 drop tanks have been added to the external models
      so they use individual texture set.
       
      Dec 2008
      --------
       
      Strike Fighters 2 Initial Release
       
      ------------------
      2. Troubleshooting
      ------------------
       
      Troubleshooting Tips
       
      Before installing the game, please try the following:
       
      - Close all other applications.
      - Verify that your system meets the minimum system requirements.
       
      If you are experiencing difficulties in getting the game to run,
      please try the following solutions:
       
      - Obtain the latest drivers for your video and sound card.
       
      - Obtain the latest version of Direct X from:
       
      http://www.microsoft.com/downloads/details.aspx?FamilyId=2DA43D38-DB71-4C1B-BC6A-9B6652CD92A3
       
      - Install the latest update for your game from:
       
      http://www.thirdwire.com/downloads.htm
       
      - Run scandisk and defragment your drive.
       
      ------------------------------
      3. Contacting Customer Support
      ------------------------------
       
      To obtain further technical assistance regarding this product, please
      send an e-mail to:
       
      support@thirdwire.com.
       
      Please be sure to include the following information in your e-mail:
       
      · Processor type and speed
      · Operating System version
      · Memory (RAM)
      · DirectX Version
      · Video Card type
      · Error messages encountered and where/when you saw them.
       
      Or visit our forums at
       
      http://bbs.thirdwire.com/phpBB/
       
      and leave us a message.
       
       
      --
       

      294 downloads

         (0 reviews)

      0 comments

      Submitted

    11. Swiss Hawker Hunter F.Mk58 pack

      Hawker Hunter F.mk58 as used in the Swiss Air Force from 1959 up to 1992
       
      version 1.0 - 11.05.2010 , for SF2E with patch Feb 2010 or SF2E merged With SF2I patch Feb 2010
       
      this mod is based on the ThirdWire Hunter9
       
      Included are :
       
      - highres skins 2048x2048 as well as optional lowres skins 1024x1024 or 512x512
      - Martin Baker Mk3 ejection seat , color grey or black
      - cockpit detail set
      - airframe detail set
      - swiss weapon set
      - working RWR in the cockpit
      - chaff /flare dispenser
       
      ------------- for the Instalation please READ the READ ME ---------------------------------------
       
       
      CREDITS :
       
      - Thirdwire / TK for the excellent Hunter9
      - Old Diego for the pilot HGU26AW
      - Soulfreak for the templates , skins , hangarscreens , loadingscreens and testing
      - ravenclaw_007 for 3d-work , weapons , skins , ini. editing and testing
      - paulopanz for testing
      - 76.IAP-Blackbird for testing
       
      i hope i did not miss anybody , in case i did let my know
       
      Have Fun
       
      your GMG

      626 downloads

         (3 reviews)

      1 comment

      Submitted

    12. Spitfire MkIXc, 31st FG USAAF, Tunisia

      Spitfire F.MkIXc, early production, USAAF 309th Fighter Squadron, 31st Fighter Group, Tunisia, May 1943.
       
      These will add a USAAF-specific MkIXc version of the Spitfire included in the SF2 Israel Expansion Pack. Includes squadron and individual codes and correct USAAF markings for the period.
       
      31st FG originally flew Spitfire MkIXc aircraft; these were later replaced with the MkVIIIc, before the Group was finally equipped with P-51B/C Mustangs in mid-1944.
       
      This will run only in SF2I or a merged install including SF2I and the SF2I Expansion Pack.

      177 downloads

         (0 reviews)

      0 comments

      Submitted

    13. Spitfire F.MkIXc, South African Air Force

      Spitfire MkIXc, No.4 Sqn, SAAF
       
      These will add a SAAF-specific MkIXc version of the Spitfire included in the SF2 Israel Expansion Pack. Includes serial numbers for early production F.MkIXc ("MkIXA") aircraft, squadron and individual codes and correct SAAF markings for the period.
       
      A large number of early MkIX aircraft were conversions from MkV airframes; if you look up the serials of these aircraft, they will fall in blocks attributed to MkVs. All the aircraft represented in this pack were either converted to MkIX standard, or in the earliest MkIX production blocks.
       
      This will run only in SF2I or a merged install including SF2I and the SF2I Expansion Pack.

      130 downloads

         (0 reviews)

      0 comments

      Submitted

    14. Spitfire F.MkIXc, early production, MEF

      Spitfire F.MkIXc, early production, Middle East Forces, late 1942 onwards.
       
      These will add an RAF-specific MkIXc version of the Spitfire included in the SF2 Israel Expansion Pack. Includes serial numbers for early production F.MkIXc ("MkIXA") aircraft, squadron and individual codes and correct RAF markings for the period.
       
      A large number of early MkIX aircraft were conversions from MkV airframes; if you look up the serials of these aircraft, they will fall in blocks attributed to MkVs. All the aircraft represented in this pack were either converted to MkIX standard, or in the earliest MkIX production blocks.
       
      This will run only in SF2I or a merged install including SF2I and the SF2I Expansion Pack.

      155 downloads

         (0 reviews)

      0 comments

      Submitted

    15. Mirage Factory Greek F-4E AUP

      Greek F-4E AUP for SF2 series.
       
      Tested with Dec2009 combo pack patched to Feb2010.
       
      New model, new details.
       
      Uses the F-4EJ Kai pit. [included].
       
       
      Thanks to;
      Oli [bPAo, RIP my friend ]
      Crab_02.
       
       
      Sundowner May 2010.

      651 downloads

         (3 reviews)

      3 comments

      Updated

    16. Spitfire LF.MkXVIe, RAF

      Spitfire MkXVIe, RAF 1944-45
       
      These will add an RAF-specific MkXVIe version of the Spitfire LF MkIXe included in the SF2 Israel Expansion Pack. Includes serial numbers for LF.XVIe aircraft, squadron and individual codes and correct RAF markings for the later part of WW2. The only difference between MkIX and MkXVI aircraft was that the MkXVI substituted a Packard-built Merlin for the original Rolls Royce. HF, F and LF variants were parallel.
       
      This will run only in SF2I or a merged install including SF2I and the SF2I Expansion Pack.

      253 downloads

         (0 reviews)

      1 comment

      Submitted

    17. Spitfire MkIXe Royal Danish Air Force

      Spitfire MkIXe Royal Danish Air Force, 1945-1955
       
      This will add an RDAF-specific version of the Spitfire LF MkIXe included in the SF2 Israel Expansion Pack. Includes correct serial numbers for all airworthy RDAF MkIXe aircraft.
       
      Unfortunately, the LF.IX is not correct for the RDAF, as all MkIX aircraft in service with the RDAF were HF.MkIXs. I can not correct this myself, but if somebody else could, it would be a useful addition. The visual model is in any case identical. Danish Spitfires had rounded or clipped wingtips indifferently, and as these were interchangeable, a photograph of any particular aircraft will only show the configuration of that aircraft on that day. The "LF," "F" or "HF" designation concerns only the engine variant, not the wingtips, canopy type or armament fit.
       
      This will run only in SF2I or a merged install including SF2I and the SF2I Expansion Pack.

      118 downloads

         (0 reviews)

      0 comments

      Submitted

    18. 660629 First F-105 MiG Kill for SF2V

      June 29, 1966 was a pivotal point in the air war over Vietnam.
       
      Restrictions on bombing in Hanoi and Haiphong were lifted by Washington, D.C.
      The first targets were major POL storage depots (Petroleum, Oil, and Lubricants).
      The USAF struck Hanoi and the USN struck Haiphong on this day.
      About 56.8% of North Vietnam's POL storage capacity was destroyed.
       
      However, another significant even took place on this day.
      An IRON HAND flight of four F-105s was bounced by four MiG-17s.
      Two F-105s were damaged.
      One MiG-17 was hit and last seen diving into a cloud just above the ground.
      This MiG-17 became the first confirmed kill by an F-105.
      The pilot was Maj. Fred L. Tracy of the 421st TFS, 388th TFW.
      He was flying in F-105D 58-1156, callsign Crab 02.
       
      /*****Sources******************************************************************/
       
      "MiG Killers" by Donald J. McCarthy, Jr.
      Brief synopsis of the aircraft and pilot involved.
       
      "Clashes" by Marshall L. Michel III
      Detailed but generic account of the action, no name, units, etc.
       
      USAF "Red Baron" WSEG Report 116 Event II-15
      Incredibly detailed account.
       
      /*****Design*******************************************************************/
       
      After extensive testing, this mission uses the following design decisions:
       
      Written for a stock SF2V install, no mods required.
       
      The stock environment does not permit low level clouds experienced that day.
      Only the higher level clouds are modeled.
       
      The initial aircraft positions reflect WSEG Report 116 Event II-15.
      the mission starts when the MiGs are first detected by Crab 04.
      However, the AI cannot be "bounced" as was historically the case.
      So all F-105s are immediately aware the approaching MiG-17s.
      This means that the MiG-17s do not get the first pass on Crab 01 and Crab 02.
      It also means that Crab 02 does not automatically get a point-blank free shot.
      It does lead to the correct situation of trying to clear MiGs from tails.
       
      The historical F-105 mission is SEAD until the arrival of MiG-17s.
      This forced the F-105s to jettison their ordnance to evade attack and engage.
      So the flight leader, Crab 01, has been placed on a SWEEP mission.
      This makes the AI flight leader drop all ordnance and focus on the MiGs.
       
      The player is flying as Crab 02.
      Presently, players can only be the lead aircraft in a flight.
      So, Crab 02 is modeled as a separate flight assigned to ESCORT Crab 01.
      The player cannot issue commands to any other aircraft.
      The focus is realistically shifted from MiGs to protecting the flight leader.
      To win the mission, the flight leader must live.
      As in reality, MiG kills are just an added bonus.
       
      Crab 03 and 04 are also a separate flight.
      This permits historical initial positioning of the aircraft.
      The default game formation is too close together.
      This is also necessary due to the player being assigned as a separate flight.
      Otherwise, Crab 03 would end up in the wingman position of Crab 01.
      Crab 03 and Crab 04 are also assigned to ESCORT Crab 01.
      This largely makes them act as members of Crab 01's flight.
       
      The MiG-17s have been broken up into two flights.
      A three plane flight and a single plane flight.
      This permit historical starting positions.
       
      Historically, the F-105s got separated.
      Each pilot made decisions based solely on what they saw or heard.
      Some F-105s disengaged while others were still fighting.
      This is an added advantage to having one flight get broken up into several.
      Each flight decides to fight or flee independently of the other flights.
      This permits outcomes that are very close to the historical results.
       
      /*****Playing Tips*************************************************************/
       
      Do the following to make this mission challenging and realistic:
       
      ONLY USE THE NORMAL IN-COCKPIT VIEWS: <F1>, <F2>, and <F3>
      Do not use map <M>, target <T>, padlock <F4>, or any view target <F8> keys.
      Doing so provides the player with exceptional situational awareness.
      The player unrealistically always knows everyone's location.
      This extra knowledge allows a skilled player to easily kill all of the MiG-17s.
       
      Be proficient with the POV hat, look up <NUM 5> key, and zoom view controls.
      Due to the way the game renders distant targets, spotting MiGs is very hard.
      MiGs that are not very close cannot be seen at all when zoomed out.
      Learn to zoom in and scan the horizon for small moving dots.
      This will be frustrating and the spotting distances may seem unrealistic.
      The end results are exceptionally realistic.
      The player may frequently get lost or disoriented.
      Like real pilots, level out and/or use check turns to find your way back.
      It will take skill and luck to spot MiGs.
      It requires even more skill and luck to get one or more kills.
      Of course, TrackIR makes this whole process much easier and realistic.
       
      The first thing the player should do is jettison all ordnance.
      Then the player should maneuver to cover the flight leader's tail.
      The flight leader, Crab 01, is very close and to the right of the player.
      Crab 01 can be observed to jettison his ordnance at the start of the mission.
      Historically, Crab 01 broke to the left, but the AI breaks to the right.
      Next, a decision will have to be made:
      Follow and protect the flight leader, or engage any MiGs encountered.
       
      Play the mission several times following these restrictions.
      Once used to it, the player will learn two skills critical to real pilots:
      1) Visual scanning discipline to focus and pick out distant contacts.
      2) Situational awareness to mentally track planes not within view.
       
      Good hunting!

      248 downloads

         (1 review)

      1 comment

      Submitted

    19. Spitfire MkIXe RAF Middle East Forces

      Spitfire MkIXe RAF Desert Air Force mod.
       
      These will add an RAF-specific Desert Land Scheme version of the Spitfire LF MkIXe included in the SF2 Israel Expansion Pack. Includes serial numbers for late-build LF.IX aircraft, squadron and individual codes and correct RAF markings for the later part of WW2.
       
      This will run only in SF2I or a merged install including SF2I and the SF2I Expansion Pack.

      204 downloads

         (0 reviews)

      0 comments

      Submitted

    20. Spitfire MkIXe RAF North West Europe

      Spitfire MkIXe RAF North West Europe mod.
       
      These will add an RAF-specific Day Fighter Scheme version of the Spitfire LF MkIXe included in the SF2 Israel Expansion Pack. Includes serial numbers for late-build LF.IX aircraft, squadron and individual codes and correct RAF markings for the later part of WW2.
       
      This will run only in SF2I or a merged install including SF2I and the SF2I Expansion Pack.

      266 downloads

         (0 reviews)

      0 comments

      Submitted

    21. Mirage Factory RF-4E/EJ Pack

      This is a pack of 2 additional aircraft for the SF2 series......The RF-4E as originally supplied to Greece with slatted wings and the RF-4EJ as used by the JASDF.
      Both are made from BPAo's original RF-4 model which he and myself were working on before his tragic death last year.
      There is no way that I could finish these models to Oli's standards but I've done the best that I can, thanks must go to Crab_02 for letting me use his intakes & other details & for all his help and advice.

      571 downloads

         (2 reviews)

      3 comments

      Updated

    22. Historic mission: First jets kill over Israel

      Historic mission: First jets kill over Israel
       
      After IDF attacks on terrorists bases (Fedayoon) in the Gaza strip on August 1955, the EAF start penetrating the aerial borders of Israel. On September 1, 1955, a formations of four Vampires has crossed the border into Israel, northern to the Gaza Strip.
      Captain Aharon Yoeli in a Meteor FR-9 (no. 36) and Captain Yoash Tzidon his wingman, from the 117 first jet squadron, were inside the cockpit, on the runway of Hatzor AB, in an intercept standby.
      As soon as the aerial control unit has identified the invasion, the two Meteors were scrambled. They were vectored into an intercept course with the approaching EAF Vampires.
      During the airfight that follows, over the Mediterranean Sea coast, near Ashkelon, two Vampires were killed by Aharon Yoeli in Meteor 36.
      The EAF command soon announced that, two Vampires on a training mission had mid air collision.
      This was the first jet kill ever, by the Israeli Air Force, and the first air kill since the 1948 war of Independence.
       
       
      Flyable aircraft:
       
      IAF Meteor F-8
      EAF Vampire FB52
       
       
      To install:
       
      Unrar into a separate folder.
      Drop everything into the similar folder on the SF2I Exp1 mod directory, overwriting files if asked to.
       
      Enjoy
       
      Guyran

      265 downloads

         (1 review)

      0 comments

      Submitted

    23. Mystère IVA for SF2I

      Dassault Mystère IVA for SF2I 1956-1971
       
      This skin pack is for Thirdwire's stock Mystère IVA. Included are all three squadrons that used the Mystère IVA in years between 1956 and 1971 as well as historical correct serial numbers;
      it also reflects major reorganizations and losses.
       
      No. 101 First Fighter Squadron - 1956-1961
      No. 109 Valley Squadron - 1956-1968
      No. 116 The Flying Wing Squadron - 1961-1971
       
      CREDITS:
      Original skins and decals - Thirdwire
      Decals and inis - wilco
      Testing - guyran
       
      Enjoy!
       
      Team Flying Dragon (alex70b, ekek, guyran, Stick, wilco)
       
      Released under the CombatAce Fair-Use License.
      If you have any problems or comments, contact us at CombatAce.

      258 downloads

      1 comment

      Submitted

    24. Israeli Vipers Pt.2: First Netz Squadrons (1980-1982)

      This skin pack is for Thirdwire's stock F-16A Netz and depicts the F-16A given to Israel under the Peace Marble I (FMS) program.
      Included are all but one aircraft (299 was given to MANAT, the IAF Flight Test Center/No. 601 Squadron) that served in the three initial squadrons before the Lebanon war.
       
      No. 110 Knights of the North Squadron - 1980-1982
      No. 117 First Jet Squadron - 1980-1982
      No. 253 The Negev Squadron - 1981-1982
       
      CREDITS:
      Original skins - Thirdwire
      Repaints - wilco
      Decals and inis - wilco
      Testing - guyran
       
      Enjoy!
       
      Team Flying Dragon (alex70b, ekek, guyran, Stick, wilco)
       
      Released under the CombatAce Fair-Use License.
      If you have any problems or comments, contact us at CombatAce.

      252 downloads

         (1 review)

      0 comments

      Submitted

    25. 3rdW P-51 Decals and Ini Tweek Pak


      3rd Wire SF2 P-51D, USAF Decal Fix, and Data ini Tweeks


       

      =For SF2, Full-4 Merged Installs and/or SF2:I, with Expansion Pak 1=


       
      This VERY small mod to the P-51D from SF2 Expansion makes a couple of changes to the stock USAFSilver1 skin, adding the tail tag to the vert fin, and NationName to the wings, as is Historically Correct ™ after October, 1947.
       
      The data ini tweeks add a landing light, the 3 formation lights under the starboard wing, and activate the canopy via a manual animation key (shift/0).
       
      A ww2 pilot figure is included, as I used this figure in the data ini. More appropriate figures would be either of Deigo's USAF50s figures, as by 1948, USAF pilots had done way with the soft leather helmets, and were using the new 'bone domes'. These ARE reccomended replacements.
       
      Full, easy to follow instructions are included. You =WILL= be adding a new pilot folder, and a new sub-folder to the game's main /Decals folder for the "U.S. AIR FORCE" tail tag decal.
      As always, it's reccomended you read this document through before installing. It's actually QUITE simple, for a change!! <grin>
       
      Happy Landings!
      Wrench
      Kevin Stein

      200 downloads

         (1 review)

      0 comments

      Submitted

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