Strike Fighters 2 Series by Thirdwire
Sub Category
All SF2 Series Simulation Modifications and Add-Ons
- Aircraft Skins
- Add-On Aircraft
- Add-On Cockpits
- Weapon Mods / Skins
- Sound Mods
- Object Mods
- Add-On Ships
- Missions / Campaigns
- Maps / Terrain Mods
- Hangars / Loadouts / Menus
- Utilities / Editors
- Joystick Config Files
- SF2 Patches
- SF2 DAT Mods
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B-52G/H Mega Era Package
By Dave
B-52G/H Mega Era Package by Dels via wpnssgt
Update for 14 Jan 2012
1. Changed hanger/loading screens to jpgs.
2. Changed loadout pic to a clear background tga.
3. All LOD's updated to fix a spoiler problem.
4. H model 20mm has more detail.
5. Hanger screens in skins folder.
6. Inside canopy color changed to a yellow gold for better visibility.
1. Updated EVS screen
2. Each year has a specific loadout.
3. The years in which each plane is represented marks an operational era it flew under, or modification.
4. More hangar and loading screens on some.
5. Added the following units, or modified some based on others work. (17 skins total)
93 BW, Castle AFB, California
416 BW, Griffiss AFB, NY (modified from JSF Aggies work)
2 BW, 20 BS and 93 BS, Barksdale AFB, LA
449 BW, Kincheloe AFB, MI
410 BW, K.I. Sawyer AFB, MI
Skins by Pappy, X Ray, JSF Aggie and ST0RM
Loadouts by X Ray and Moonjumper
Decals, testing, ini edits from hell, etc by Dave (USAFMTL), and X Ray
Sounds by spillone.
Weapons by lindr2, FastCargo and Erikgen
Cockpits by Dels
Well here is a better explanation of my breakdown logic.
B-52G_59 and the B-52H_61: The years they came into service and were all nuke and Houndog carriers. So for you SAC fans this is the cold warrior at its best.
B-52G_72: This version went to Vietnam for Linebacker with the ability to carry only 27 bombs and very inferior ECM.
B-52H_75: While the G was being used for a conventional role, the H were still all nuke aircraft. (it could carry 27 iron bombs if needed) This one represents the year it got the EVS, new ECM and its carries gravity nukes and SRAM's.
B-52G_77: Again with the H is received the upgraded ECM, EVS and kept its ability to carry iron in the bay and is set up for a its nuclear missions as well.
B-52H_88: While the G was getting more of the conventional role, in 1988 the H soldiered on being an all nuke bomber. In this year we see it in its new paint and carrying an all AGM-86B ALCM loadouts.
B-52G_82: This is the year the G went operational with the AGM-86B ALCM
B-52H_93: New paint, upgraded ECM and no gun. This one also had the ability to fire the AGM-142 Have Nap.
Note: In the loadout screen it will say it is empty but the black dots next to it will be full. That means they are loaded but there is some glitch in the sim preventing it from showing up in the loadout screen because of the data link pod. It does work though once you are in the sim.
B-52G_89: Here is then it picked up a serious conventional mission with the ability to carry iron on the wing pylons as well. This one also received the new paint scheme and made carpet bombing famous during Desert Storm.
B-52H_03: The current version with upgraded ECM, plus the ability to carry the LITENING pod, all sorts of guided weapons from JDAM's, to LGB's, to JSOW's. Also with the Combat Track II moving map display in the cockpit.
Thank you each and everyone of you guys for your help and guidance.
Dave USAFMTL
3,976 downloads
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B-1B Redux
By Dave
B-1B Lancer aka "The Bone" by Dels and the Bone Team
SF2 Version for Dec 2009 Patch and beyond
Nov 2010
Model by Dels
Skins by ST0RM, Syrinx Jat81500 and my boy Jimmy B!!!!
Decals, units and testing, etc by Dave (USAFMTL) and ST0RM
Sounds by Spillone
Updated FM by Fubar512 and FastCargo
Weapon Station arrangements by FastCargo
Destroyed LOD by Klavs81, Dels and FastCargo
B-1B Pit by Dels (Its a bloody masterpiece)
ACES 2 Seats by Julhelm
Mod USAF pilot by Diego
Technical Adviser/Loadouts ans new weapons models by FastCargo
Package contains:
B-1B 86 Turkey Feathers and pure nuke
B-1B 92 Blk A - Nuke and Conventional role
B-1B 96 Blk C - CBU capability,
B-1B 98 Blk D - JDAM and ALE-50 added
B-1B 03 Blk E - JSOW, CMUP PIT, JASSM
To install:
Sounds go into your main mod folder.
Example:
C:\Users\username\Saved Games\ThirdWire\StrikeFighters2\Sounds
Effects go into your main mod folder.
Example:
C:\Users\username\Saved Games\ThirdWire\StrikeFighters2\Effects
Planes go into your Objects/Aircraft folder.
Example:
C:\Users\username\Saved Games\ThirdWire\StrikeFighters2\Objects\Aircraft
Decals go into your Objects/Decals folder.
Example:
C:\Users\username\Saved Games\ThirdWire\StrikeFighters2\Objects\Decals
Pilots go into your Objects/Pilots folder
Example:
C:\Users\username\Saved Games\ThirdWire\StrikeFighters2\Objects\Pilots
Weapons go into your Objects/Weapons folder
Example:
C:\Users\username\Saved Games\ThirdWire\StrikeFighters2\Objects\Weapons
If do not have any of these folders, then by installing this into your main install, it will make them for you.
Example:
C:\Users\username\Saved Games\ThirdWire\StrikeFighters2
Additional Notes by FastCargo:
Each model of B-1B has the ability to carry the specific weapons it was authorized for during that time frame. Most of these weapons are included in this package...the preset loadouts represent typical arrangements. The weapon stations have been setup so that you can only load the type and number of weapons for each bay in the loadout screen, reflecting real life limitations.
Also, the maximum gross weight for takeoff at sea level is 470000 pounds...you can easily exceed this just with the default loadouts at full internal fuel weight. It is HIGHLY recommended to lower your internal fuel to 75% to get under the gross weight.
At full gross weight, the AI and you will require the whole runway to takeoff...you will probably not 'unstick' until close to 200 knots. At minimum weight, it should only take about half the runway and about 160 knots unstick. Also, do not rotate above 9 degrees pitch on takeoff before you leave the runway...or you will scrape the tail and may crash.
The FM has been through some major rework to get around the limitation that the sim has with large swing wings. The current FM setup is a compromise to allow docile handling with realistic performance. There are some weaknesses with it, mainly during mid altitude cruise flight tends to take more power than the real aircraft needs. You will find that the FM mimics the real thing in most limitations...lower altitude ceiling at full gross weight, faster roll rates with wings swept back, etc. Also, 'at the limit' handling has been much improved...much more difficult to stall at high speed. Handling is fairly carefree, simulating the real aircraft's fly by wire helping you keep the aircraft within limits. It is still possible to overG or stall...with bad consequences for both.
For mission planning and the AI, the sim uses the 'CruiseSpeed' parameter to determine attack speed, and the LevelBombAI, ReleaseAlt to determine how high it's attack run is. Because of this, you may find the parameters for both to be different for each model. Here is the current list for each one:
B-1B_86 - Speed-540 knots / Alt 1500 feet
B-1B_92 - Speed-540 knots / Alt 1500 feet
B-1B_96 - Speed-540 knots / Alt 600 feet
B-1B_98 and 03 - Speed-320 knots / Alt 15000 feet
The 2 later models are high and slow because they mostly do standoff and PGMs, which usually require altitude.
The 2 earliest models are low alt, high speed for the nuke mission to get away from the blast (btw, you will NEED .9 mach and 1300 AGL to drop a gravity nuke...or you won't make it out of the blast radius).
The middle model is same speed, but lower altitude because they didn't carry nukes anymore.
We did our best. Enjoy.
4,592 downloads
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48th TFW F-4D
By Dave
F-4D 1971 from the 48th TFW, RAF Lakenheath By USAFMTL
Skins and Decals: Sundowner, Spinners (thanks for the decals and skins fellas)
Technical advisor: Fubar512
Historical Advisor: mppd
Weapons, from the SF2 weps pack via 331killerbee, via wpnssgt.....via alot of people.
This started out as a project 3 years ago and finally got around to getting it done. This mod has all 70 aircraft with real tail codes of the Liberty Wing. For the fun factor each squadron has all 70 decals assigned so you don't ever run out. The swapped fighters between squadrons so much they could all of been in each one at one time or another. Who knows.
This will create a whole new aircraft depicting the F-4D the Liberty Wing flew from late 1971 to 1977. So if you want to use it in a campaign those are the years you will be able to fly it before you have to use the F-111F. This comes with a custom strike loadout.
560 downloads
0 comments
Updated
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E-2C Skin Pack By Dave and JSF Aggie
By Dave
Hawkeye skin pack for SF2:North Atlantic by Dave and JSF Aggie.
Just add to your C:\Users\XXXXXXXXX\Saved Games\ThirdWire\StrikeFighters2 NorthAtlantic folder and go fly.
VAW-123/124 by Dave, VAW-121 by JSF Aggie.
Enjoy
Dave and Brian
208 downloads
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Mirage Factory RAF C-130 Super Pack
By Dave
RAF C-130's for SF2 Series by The Mirage Factory.
Original Model by Dels, additional work by bpao (RIP Oli)
Skins and sounds by Sundowner
Screens and testing by USAFMTL
Installation:
Drag and drop into your:
C:\Users\<Name>\Saved Games\ThirdWire\StrikeFighters2 folder and go fly.
If you want to do something really cool put a few on the runway and listen to the engines. It's so freakin' cool.
Enjoy
Dave (USAFMTL)
1,029 downloads
0 comments
Updated
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179th FIS Low Vis F-4D_78 Skin By Sundowner
By Dave
179th FIS MNANG Skin Sundowner
A skin for the F-4D_78 Low Vis of the 179th FIS. Decals by Dave
To install just put into your objects folder and let it overwrite. Thats all there is to it. Enjoy
Dave
257 downloads
0 comments
Updated
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Mirage Factory A-7 Super Pack
By Dave
Mirage Factory A-7 Corsair Superpack for SF2 Feb 2010 Patch.
Install information:
Just put into your SF2 saved games/thirdwire/StrikeFighters2 and let it overwrite folders as needed.
For my friend Oli, we miss you greatly.
Original Readme
+----------------------------------------------------------+
SFP1 model
Took part in this project :
Aircraft
3D : initial : Pedro, Rebuild : BPAo
Skin : Column5
FM : Column5
Avionnic : Moonjumper
Cockpit : Pedro, BPao
Effects : Column5
Test team
Manetsim, Gaston, Sony Tuckson, Actarus, Column5, DamWaar, _Thomas_, Camouflage, USAFMTL, Moonjumper, UF Josse, Typhoid, Jimbib, Crab_02
+----------------------------------------------------------+
The content of this file may not be used in a commercial product or any other.
Any use requires my authorization
2,450 downloads
0 comments
Updated
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56th FW Luke AFB, AZ for TMF F-16CBlk 40
By Dave
56th FW for TMF F-16CB40
Contains 17 decal jobs as a sample of the 56th FW, Luke AFB, Arizona.
To install just drop into your
StrikeFighters2\Objects\Aircraft\F-16CB40 folder and go fly.
Enjoy
Dave USAFMTL
322 downloads
0 comments
Updated
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57th FIS Skin Pack by Sundowner and Dave
By Dave
57th FIS Skin pack by Dave and Sundowner
2 skins for the F-4E_78 as the early ADC and late TAC skin. Also one for the F-15 Superpack F-15C_85.
236 downloads
0 comments
Updated
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0 comments
Updated
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906th TFG/89th TFS Circa 1982-1989
By Dave
906th TFG/89th TFS Skin pack for F-4D_78. It covers all schemes used (SEA, Euro and Hill Grey) and uses the actual tail codes the unit flew with.
This skin represents the 906th TFG/89th TFS, USAF Reserve F-4D's from Wright Patterson AFB, Dayton Ohio circa 1982-1989.
The 89th traces its lineage to that of a troop carrier squadron during World War II, flying the Douglas C-47 Skytrain from 1943 – 1945. The 89th earned a Distinguished Unit citation for their efforts in the air assault during the D-Day invasion of France on the 6th of June 1944. The 89th flew throughout the European campaign including the Battle of the Buldge. The squadron was stationed at Baer Field, IN, Sedalia AAFLD, MO, Laurin –Maxton AAB, NC, and various fields throughout the European Theater. The 89th also flew various types of gliders during the same period including the CG-4, CG-13 and the British made Horsa 1-A. Missions included airlift, airdrop, air evacuation and glider towing.
After the conclusion of WWII, the 89th was deactivated. In 1949 the 89th was activated in the Air Force Reserve as a Troop Carrier Squadron (medium). The unit flew the C-45 Expediter which was a military version of the Beechcraft Model 18 commercial transport. The squadron was stationed at Offutt AFB, NE, during the period.
The 89th also flew the C-46 Commando along with the C-45. The C-46 was a variant of the Curtis CW-20 commercial transport. The Commando carried more cargo than the famous C-47 and offered better performance at higher altitudes, but required more maintenance and had a higher loss rate. The C-46 was also flown by the 89th at Offutt AFB, NE.
The C-47 was flown again by the 89th during the same period as the C-45 and C-46 at Offutt AFB, NE. Missions included air, land, airdrop, and air evacuation. The 89th was ordered to active service during the Korean Conflict for a brief period in 1951.
In 1952, the 89th became a fighter-Bomber Squadron moving to Mitchell Field in Milwaukee, Wisconsin. The unit began flying the F-51. The F-51 Mustang was best remembered by its former designation as the P-51. The F-51 was powered by a Packard built Merlin V-1650 piston engine producing 1600 hp.
In 1954 the 89th converted to the Lockheed T-33 Shooting Star. The T-33 was the first jet aircraft the 89th flew. Developed from the single seat P-80 fighter by lengthening the fuselage three feet to allow for a second cockpit. The squadron flew the T-33 at the same time as the F-51 and the F-80 at Mitchell Field, WI.
In 1955 the 89th transitioned to the fighter version of the T-33, the F-80. The F-80 was flown in conjunction with the T-33 at Mitchell Field, WI.
In 1982 the 89th Fighter Squadron reactivated flying the F-4D Phantom II. The 89th flew the –D model, which had an upgraded radar, inertial navigation and other improvements. Missions for the 89th included air-to-air, air to ground, formation and air refueling. The F-4 was affectionately known as the Rhino and was incorporated into the squadron insignia.
In 1989 the 89th converted to the F-16 Fighting Falcon. The F-16 was the most numerous front line fighters from the mid- 1980’s to the 1990’s. The 89th flew the –A and –B model block 10 series airplanes. The –B model was a two seat version of the –A. The 89th F-16A/B’s were powered by Pratt and Whitney F-100-PW-200 turbofan engine producing 25,000 lbs. of thrust with afterburner.
In 1994, the 89th Fighter Squadron was deactivated. The unit was immediately reactivated as the 89th Airlift Squadron and became half of the newly reactivated 445th Airlift Wing. The squadron took on the new mission of strategic long-range cargo transport starting with the C-141C in 1998. In 2005/2006 it converted to the C-5A Galaxy and in 2011 received its first C-17A Globemaster III aircraft. The mission of the 89th Airlift Squadron is to deliver personnel and cargo, on time, anywhere in the world.
To install just move the folders to your:
C:\Users\username\Saved Games\ThirdWire\StrikeFighters2\Objects
Thanks to Sundowner for the skin. Thanks to DA for all the help getting these skins right.
Enjoy
Dave "USAFMTL"
373 downloads
0 comments
Updated
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Have Glass 2 for Team Viper F-16CM_B50
By Dave
Have Glass 2 paint scheme for the Team Viper F-16C Blk50 CM
by Ravenclaw and Jat.
This scheme represents the USAF's new F-16 scheme for low visibility called Have Glass 2.
Just add to your F-16CM_B50 and go fly. Also contains some model improvements.
Have fun.
Dave
412 downloads
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VAW-112 Golden Hawks Skin for the E-2C
By Dave
VAW-112 "Golden Hawks" Hawkeye skin for SF2:North Atlantic
Original skin by 3rd wires DanW
Just add to your C:\Users\XXXXXXXXX\Saved Games\ThirdWire\StrikeFighters2 NorthAtlantic folder and go fly.
Extra special thanks to ST0RM for the decal sheet scan. It was blind luck that he had what I needed.
VAW-112 is the unit Tk put into the sim as part of the Nimitz battle group. This now gives it markings that will show by default when you fly the campaign or single mission
Enjoy
Dave
153 downloads
0 comments
Updated
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VAQ-134 "Garudas" EA-6B Prowler Skin
By Dave
VAQ-134 "Garudas" EA-6B Prowler skin for SF2:North Atlantic
Original skin by 3rd wires DanW
Just add to your C:\Users\XXXXXXXXX\Saved Games\ThirdWire\StrikeFighters2 NorthAtlantic folder and go fly.
VAQ-134 is the unit Tk put into the sim as part of the Nimitz battle group. This now gives it markings that will show by default when you fly the campaign or single mission
Enjoy
Dave
150 downloads
0 comments
Updated
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F-16C Block 25/30 by The Viper Team
By Dave
F-16C Blk25/30 By the Viper Team.
Pit by ravenclaw. (A master piece and you haven't seen nuttin' yet.)
Models by bpao, modified highly by Jat and ravenclaw. (You guys are one hell of a team)
Skins templates by Migbuster (Went back and made even higher res skins...because he could)
MFD panel glass by Stary (Did you know he does terrains and clouds too?)
Units skins by Dave and Jat (I think Jat did like 4 and I did the other 70 or so) lol
Weapons by ravenclaw and GrinchWSLG (Masters of disaster)
Technical adviser, Sony Tuckson (If we got it wrong he cracked the whip!)
Avionics by Jat and Crusader (You cant get anything past Crusader, the best MK1 eyeball in SF)
Brain32, avionics and ini work.
CrazyhorseB34, ini work and testing
To install:
Drop into your C:\Users\xxxxxx\Saved Games\ThirdWire\StrikeFighters XXXXX
This project started with a little mod here and there to make the Vipers more modern. FastCargo started the PM thread on 28 Jul 2011 and here we are 10 months later we have this.
This mod is dedicated to Oli (bpao) he started us on this journey and I hope, I really hope, we lived up to his expectations.
2,980 downloads
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European MLU Vipers
By Dave
F-16AM/BM By the Viper Team.
Pit by ravenclaw. (Another master piece and he isn't done yet.)
Models by bpao, modified highly by Jat and ravenclaw. (You guys are one hell of a team)
Skins templates by Migbuster (Went back and made even higher res skins...because he could)
MFD panel glass by Stary (Did you know he does terrains and clouds too?)
Units skins by Jat and ravenclaw (Ok, Jat got me this time and did you know Volker paints too!??)
Weapons by ravenclaw and GrinchWSLG (Masters of disaster)
Technical adviser, Sony Tuckson (If we got it wrong he cracked the whip!)
Avionics by Jat and Crusader (You cant get anything past Crusader, the best MK1 eyeball in SF)
Brain32, for FM, Avionics work. (He found that Mach 1 is FAST.)
Crash test Dummy, Dave (Thank god he doesn't have a usable brain)
CrazyhorseB34, ini work (and the other dummy)
To install:
Drop into your C:\Users\xxxxxx\Saved Games\ThirdWire\StrikeFighters XXXXX
This project started with a little mod here and there to make the Vipers more modern. FastCargo started the PM thread on 28 Jul 2011 and here we are 10 months later we have this.
This mod is dedicated to Oli (bpao) he started us on this journey and I hope, I really hope, we lived up to his expectations.
2,278 downloads
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F-16C Block 30/32 by The Viper Team
By Dave
F-16C Blk30/32 Series By the Viper Team.
Pack Includes:
F-16C Block 32
Greek and Turkish Blk 30's
Block 30/32 Cupid mods.
Pit by ravenclaw. (Somebody stop him!)
Models by bpao, modified highly by Jat and ravenclaw. (You guys are one hell of a team)
Skins templates by Migbuster (Went back and made even higher res skins...because he could)
MFD panel glass by Stary (Did you know he does terrains and clouds too?)
Units skins by Jat, Pureblue, Dave and EricJ
Weapons by ravenclaw and GrinchWSLG (Masters of disaster)
Technical adviser, Sony Tuckson (If we got it wrong he cracked the whip!)
Avionics by Jat and Crusader (You cant get anything past Crusader, the best MK1 eyeball in SF)
Brain32, for FM, Avionics work. (He found that Mach 1 is FAST.)
Crash test Dummy, Dave (Thank god he doesn't have a usable brain)
CrazyhorseB34, ini work (and the other dummy)
2,021 downloads
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F-16C Block 40/42 by The Viper Team
By Dave
F-16C Blk40/42 Series By the Viper Team.
Pack Includes:
F-16C Block 40/42
Turkish Blk 40's
Block 40/42 Cupid mods
Pit by ravenclaw. (Somebody stop him!)
Models by bpao, modified highly by Jat and ravenclaw. (You guys are one hell of a team)
Skins templates by Migbuster (Went back and made even higher res skins...because he could)
Skins: use of JanHas's F4 skins
Turkish skins by Pureblue
Greek pattern by EricJ
Pilots: Base from Florian mod by JAT
Loading Screens by ST0RM
MFD panel glass by Stary (Did you know he does terrains and clouds too?)
Units skins by Jat, Pureblue, Dave and EricJ
Weapons by ravenclaw and GrinchWSLG (Masters of disaster)
Technical adviser, Sony Tuckson (If we got it wrong he cracked the whip!)
Avionics by Jat and Crusader (You cant get anything past Crusader, the best MK1 eyeball in SF)
Brain32, for FM, Avionics work. (He found that Mach 1 is FAST.)
Crash test Dummy, Dave (Thank god he doesn't have a usable brain)
CrazyhorseB34, ini work (and the other dummy)
To install:
Drop into your C:\Users\xxxxxx\Saved Games\ThirdWire\StrikeFighters XXXXX
This project started with a little mod here and there to make the Vipers more modern. FastCargo started the PM thread on 28 Jul 2011 and here we are 10 months later we have this.
This mod is dedicated to Oli (bpao) he started us on this journey and I hope, I really hope, we lived up to his expectations.
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2,001 downloads
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ROKAF F-16C Blk 32/52 by The Viper Team
By Dave
KF-16C Blk32/52 Series By the Viper Team.
Pack Includes:
F-16C Block 32/52 of the ROKAF
Pit by ravenclaw. (Somebody stop him!)
Models by bpao, modified highly by Jat and ravenclaw. (You guys are one hell of a team)
Skins: use of JanHas's F4 skins
KF-16C skins by EricJ
Pilots: Base from Florian mod by JAT
MFD panel glass by Stary (Did you know he does terrains and clouds too?)
Weapons by ravenclaw and GrinchWSLG (Masters of disaster)
Technical adviser, Sony Tuckson (If we got it wrong he cracked the whip!)
Avionics by Jat and Crusader (You cant get anything past Crusader, the best MK1 eyeball in SF)
Brain32, for FM, Avionics work. (He found that Mach 1 is FAST.)
Crash test Dummy, Dave (Thank god he doesn't have a usable brain)
CrazyhorseB34, ini work (and the other dummy)
To install:
Drop into your C:\Users\xxxxxx\Saved Games\ThirdWire\StrikeFighters XXXXX
This project started with a little mod here and there to make the Vipers more modern. FastCargo started the PM thread on 28 Jul 2011 and here we are 10 months later we have this.
This mod is dedicated to Oli (bpao) he started us on this journey and I hope, I really hope, we lived up to his expectations.
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973 downloads
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VF-41 F-14A Sukhoi Killers
By Dave
F-14A VF-41 Black Aces Skin by Dave
While on deployment in the Mediterranean Sea on August 19, 1981, during a routine combat air patrol mission over the Gulf of Sidra, two Libyan Su-22 “Fitter” aircraft were shot down by Black Aces aircraft. The incident marked the first Navy air combat confrontation since the Vietnam War and the first ever for the F-14A Tomcat. It was the first time a variable wing geometry aircraft shot down another variable wing geometry aircraft. 1981 was also the first year in which the Black Aces won the COMNAVAIRLANT Battle Efficiency "E", signifying them as the most efficient squadron in the Atlantic Fleet. VF-41 was also awarded the Battle “E” in 1985 and 1989.
The 2 Sukhoi killers are in there too.
Templates and base skins by Column5 and EricJ.
For use with The Mirage Factory F-14A for SF2.
To install:
Drop the "Objects" folder into any SF2 install:
C:\Users\yourname\Saved Games\ThirdWire\StrikeFighters2
Let it overwrite the aircraft and decals folder names. The go fly.
Update 22 Jan 11
TF-30 and Glove vane updates by Caesar. Thank you sir.
Enjoy
Dave aka USAFMTL
For my friend Jamie.
306 downloads
0 comments
Updated
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Desert Storm Part 2 For SF2
By Dave
The popular DS mod updated to SF2 standards.
See readme for details and instructions.
Make sure you thank eburger because he did all of the conversion work.
3,150 downloads
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Desert Storm Part 1 For SF2
By Dave
The popular DS mod updated to SF2 standards.
See readme for details and instructions.
Make sure you thank eburger because he did all of the conversion work.
3,829 downloads
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Desert Storm Part 3 For SF2
By Dave
The popular DS mod updated to SF2 standards.
See readme for details and instructions.
Make sure you thank eburger because he did all of the conversion work.
3,148 downloads
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Florian's Airbus A310 Family
Airbus A310 Family by Florian
This mod brings the A310 and it's variants into the game. As with most of my airliners, the skins are divided by eras and the airlines are the serials. I have represented airlines that are typically found in European and Middle Eastern skies. This time aroundI have also included the psd for the skin itself andthe xcf file to create airlines in Gimp.
BIG Thanks to Florian who reached out with a new model when he heard I was giving this bird some new clothes!
Includes
Airbus A310-100, -200 and CC-150 aircraft with multiple skins each (and multiple airlines per civil skin)
Flight folder with adjusted Nations and Formation inis
Templates for the skin and tgas
Instructions
unzip and install. place folders where they go and allow overwrite.
IF... you should have the old version, delete and upload this one. It has Florian's new models.
SHOULD work with all version of game, created on a full 5+2 merged install.
Known Issues
the cockpit is the C-47 pit to make it flyable no not realistic, but until we have at least a generic
modern airliner pit or better its what is avail. besides, this is meant for eye candy on the airfields or intercepts not as a main mission bird.
Credits
Florian - model and time to rework said model
DA - skin layout, airline tga work, airliner nation and edits needed for that, minor data.ini adjustment
mue - his LOD viewer deserves mention on all skin projects for the time it saves
TW - the original game
Veltro2k, Muesli, Viggen, Flogger23, whiteknight06604, Stary, - checking this dummies
work
435 downloads
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IAF F-16C/D/I by The Viper Team
By Dave
IAF F-16C Series By the Viper Team.
Pack Includes:
F-16C Barak
F-16C Barak II
F-16D Barak
F-16D Brakeet
F-16I Sufa
Pit by ravenclaw. (Ok now he has gone too far.....)
Models by bpao, modified highly by Jat and ravenclaw.
Skins templates by Migbuster and EricJ
MFD panel glass by Stary
Skins by Wilco, Sony Tuckson, Jat, Migbuster and EricJ
Technical adviser, Sony Tuckson (If we got it wrong he cracked the whip!)
Avionics by Jat and Crusader (You cant get anything past Crusader, the best MK1 eyeball in SF)
Brain32, for FM, Avionics work.
Crash test Dummy Dave
CadeteBRA for the Sonic Boom effect
Raánan Weiss for pictures / material that help me make the SUFA cockpit
To install:
Drop into your C:\Users\xxxxxx\Saved Games\ThirdWire\StrikeFighters XXXXX
This project started with a little mod here and there to make the Vipers more modern. FastCargo started the PM thread on 28 Jul 2011 and here we are 10 months later we have this.
This mod is dedicated to Oli (bpao) he started us on this journey and I hope, I really hope, we lived up to his expectations.
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