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Strike Fighters 2 Series by Thirdwire

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All SF2 Series Simulation Modifications and Add-Ons

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    1. New SovComms, in cockpit sound...
      242 1
    2. F7-MB Bangladesh AF .............
      35 sqdn has old sqd Tail insignia (Yellow Hawk) and later 36 sqdn "TigerCats" ive set them to share number decals as numbers were used on older and newer a\c...but differed with the sqd crests.
       
      F7-B Bangladesh AF and Pakistan AF..............
       
      F7-B-IRAQ AF........
      ---------------------------------------------------------------------------------
      Chengdu F7 Original Release by Mirage Factory TMF
      ---------------------------------------------------------------------------------
      3d model and skins further Modded by me Russouk2004 Thanks TMF team....nice job guys....
      ----------------------------------------------------------------------------------------------------------------------------------
      Changes.
      ---------------
      Added brake chutes bumpmapping....
       
      few skin tweaks...such as new textures,redone details,ie,new panel lines and rivets etc.moved some items about.....may not work on other F7 LODS
       
      Added starys fine mig21 pit to IRAQI F7,feel free to get it for the others.
       
      still need to add the afterburner animation as it disapperas when any mapping is done...so will update it asap.
      hope to complete this in next few days
       
      INSTALL.
      ------------------------------------------------------------------------------------------------------------------
      Extract folder to destop.....
      copy and paste these folders
       
      Objects
      Effects
      Sounds
       
      to your mod folder....usually c:\users\saved games\your name here\Thirdwire\SF2\
       
      If you already have the a\c folder with same name,suggest you rename one or the other.
       
      for other files just click ok to overwrite as these files are latest and should be fine.
       
      Animation keys.....
      --------------------------------------------------------------------------------
      Brake chute opens on ground only with airbrake key =S
      canopy opens with SHIFT +0
       
      supplied.folders
      -------------------------------------------------------------------------------------
      sounds
      effects
      most weapons...suggest you have all latest weapons packs.
      Pilots
      --------------------------------------------------------------------------------------------------------------------------------------------------------------------------
      some loadouts may not be correct.....If you find alterations needed,and can do it,send me any files and I will update the pack...
      takes a lot of time checking stuff and modeling so if missed things,it happens...sorry lol
       
      Disclaimer...
      -----------------------
      If any file within causes any loss of your files due to incorrect installation,overwriting wrong files Its at users own discression.
      ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
      This pack is subject to the CombatAce freeware conditions and may only be used for non comercial use,any alterations to 3d model etc will require previous permission,I have been granted full scope of modding this tmf model,so any permissions must be authorised by me.
      Thank you.
      hope you enjoy the mod.
      Russ
      477 4
    3. SF2 WW2 IJN CVL Zuihio Class 12/26/2014
       
      = For SF2 (Full5 Merged RECCOMENDED!)
       
      *This mod is set up with some SF2NA coding. Use in other envrionments is "at your own risk*
       
      This is a version of Hinchbrooks IJN Zuiho class light carrier.
      As some have found the original 1stGen version is "faulted", I hope this will be better for you all.
      Mind you, it's NOT fully converted, as the "parking slots" have not been plotted. Some of the muzzle positions for the 25mm AA batteries are not near the muzzles themselves.
      But this will give you an operational IJN light carrier. All the "needed" files for use in the SF2NA enviroment are included (inis, "collision lod", etc).
       
      As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!!
       
      Happy Landings!
      Wrench
      Kevin Stein
      236 0
    4. SF2_J-10A Firefly_AcroteamSkin
       
      http://en.wikipedia.org/wiki/August_1st_%28aerobatic_team%29
      47 0
    5. SF2 WW2 39th FS, PTO P-47D "Razorback" Thunderbolt Skin Pak 12/22/2014
       
      = For SF2 (Full4/5 Merged RECCOMENDED!)
       
      *This mod will =NOT= work in SF/Wo* 1stGen game installs, at any patch level. It was built for SF2 ONLY!!.*
       
      **REMINDER: this pack is for PTO Razorback Jugs -only-!!! And by PTO, this means SoWesPac, NOT CBI, not the Solomons, etc!!! This would include New Guinea, points north and west, and obviously the Philipines.**
       
      This is a new skin for Cocas' PTO P-47D Razorback Thunderbolt. If you don't have it already, you can get the aircraft at the following url:
      http://combatace.com/files/file/15204-sf2-ww2-pto-republic-p-47d-razorback-thunderbolt-by-cocas/
       
      The skin included is for:
       
      39th FS, 35th FG, as seen in the Phillipines in mid-1944 (also slightly earlier)
       
      It represents the aircraft in their later scheme, up until the time the 35th converted to Mustangs. (oddly, almost all of 5th AF Jugs carried the tail stripes of one kind or another).
      All markings are decals, and Decal randomization is TRUE.
      The aircraft is finished in Overall Natural Metal, with "new style" Southwest Pacfic markings as of mid-1944. These are the pre-war style red rudder stripes, with a blue leading edge on the Rudder.
      Please note, SWP Theatre, Squadron and/or Group specific markings -ARE- painted on.
      The serials herein should be considered "generic" in nature, but ARE for the correct model variant.
       
      As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!!
       
      Happy Landings!
      Wrench
      Kevin Stein
       
      =for Cocas Aircraft Factory, Prop Works Division=
      45 0
    6. SF2 WW2 MTO P-47D Razorback, 64th FS Skins/Decals Pak 12/24/2014
       
      -- Something for the MTO players --
       
      = For SF2, Full-5 Merged (Reccomended/Preferred) =
       
      A new skin/decal set for the MTO (Theatre Specific) P-47D Razorback by Cocas & Co.
       
      The Theatre specific aircraft is available at the following url:
      http://combatace.com/files/file/15203-sf2-ww2-mto-republic-p-47d-razorback-thunderbolt-by-cocas/
       
      Skin included in this pak are:
       
      12th AF:
      64th FS, 57th FG "Black Scorpions"
       
      All markings are decals, and Decal randomization is TRUE.
      The aircraft is finished in standard 0D/Grey, with MTO Theatre markings.
      Please note, MTO Theatre, Squadron and/or Group specific markings -ARE- painted on.
      The serials herein should be considered "generic" in nature, but ARE for the correct model variant. There are NO nose arts.
       
      As always, fairly easy to follow, yet detailed install instructions are included. So, please read them.
      Good Hunting!
      Wrench
      Kevin Stein
      44 0
    7. RED SIDE STANDARD WEAPONS PACK - FULL Beta 0.99
      ===============================================
       
      While this pack is still considered Beta, it is a full version. Only 3D graphics and texture improvements are in progress.
       
      Introduction:
      ---------------
      Red Side Standard Weapons Pack (RSSW) is a standardized, simplified weapons pack for eastern bloc aircraft ordnance. The pack includes weaponry from a time frame from 1950 to 2000.
      The main effort was to provide both users and modders with a stable and well organized collection of on-board weapons. With standardized references, station-specific entries and names there is no need for modders to include weapon files for the aircraft they have made and it is also more easy to construct proper stations and loadout arrangements.
      Using multiple reference materials (both english an russian) we tried to fine tune the effectiveness of all the weaponry for satisfactory red-side player game experience while keeping
      as much realism as possible. This also provides more challenge playing on the blue side. We did not yet apply general changes to blue side weaponry (like the Rear60 IRM fix) some weapons may appear more capable than their blue side counterparts. Even though RSSW was designed to improve red side player experience and flyable aircraft, we will of course apply these changes to blue side to keep a balance challenge level.
      Effectiveness for guided weapons have been tuned to provide realistic hit rate within the proper launch requirements. Because of game limitations, this means some technical parameters and values may be different from real world data.
      We kept as much stock reference as we could to provide compatibility with original game standard (Naming, Types, Loadout ID, etc)
       
       
      Contents:
      -----------
      - Simplified (reduced) version of Lindr2's SovietBombPack
      - The latest 3D models of all Air-to-Air missiles with thoroughly revised characteristics (FM, Guidance, etc)
      - Latest and updated 3D models of Air-to-Ground missiles with revised characteristics (FM, Guidance, etc)
      - Weapon (and folder) names use common standard for convenience, clarity and simplified looks
      - New racks for more realistic loadouts
       
      Important changes:
      ------------------
      - IRMs with Rear60 aspect has been reworked with higher Turn G and/or higher Track Rate, to compensate the faulty tracking game logic related to Rear60 seekers.
      - R-3/R-13 series missiles has been classified to WP (Warsaw Pact) Attachment type. This was done to help 4th generation aircraft loadouts done for the 80's and 90's.
       
      Future improvements:
      ++++++++++++++++++++++++++++
      - Specific weapons for problematic aircraft loadouts (eg. racks holding rocket pods)
      - Revised and standardized guns for on-board and gunpod use
      - Patch loadout files for existing non-RSSW compatible planes
       
      Credits:
      --------
      Weapon LODs: Lindr2, Krizis, Snailman - Please contact me if I left out someone.
       
       
      Sources:
      --------
      Internet
      - ru.wikipedia.org
      - russian-ships.info
      - militaryrussia.ru
      - www.airwar.ru
      - rbase.new-factoria.ru
      - worldweapon.ru
      - various forums
      Books
      - ????????? ??????????? ?????? - ??????-??????
      - ????????? ??????????? ?????? - ??????-?????
      - ?????????????? ????????? ?????????? ???
      - ??????????? ??????????? ??????
      - Aviatsionniye Takticheskiye Raketi (Karpenko - Bastion)
      - Aviatsionniye Raketi Bolshiye Dalnosti (Karpenko - Bastion)
      - Soviet Russian Aircraft Weapons (Yefim Gordon)
      - Encyclopedia of Russian Aircraft Armaments and Avionics (Bilingual)
      1,996 6
    8. SF2 WW2 MTO Republic P-47D "Razorback" Thunderbolt 12/22/2014
       
      = For SF2 (Full4/5 Merged RECCOMENDED!)
       
      *This mod will =NOT= work in SF/Wo* 1stGen game installs. It was built for SF2 ONLY!!.*
       
      This is a BRAND NEW aircraft, brought to you by Cocas Aircraft Factory & Co.
      We are calling this "version 0.9", as there exists the possibility of more work being required. But, we wanted to get them out into the hands of our WW2 End Users ™ for their examinations and so forth.
       
      REMINDER: this pack contains MTO Jugs only!!! Other theatres/users will follow as time permits, and as they are completed.
       
      This pak contains a NEW model, representing the Razorback P-47D Thunderbolt in the MTO as seen in late 1943 through war's end.
       
      Skins included are:
       
      15th AF:
       
      317th FS, 325th FG - this is withOUT the Checkertail markings
      317th FS, 325th FG - this is WITH the Checkertail marking; called "317FS_L"
       
      The "L (or Late)" skin uses the SF2 'start date switch', to turn on automatically in April, 1944. By this time, they had finished painting all the checks on all the tails of all the planes in all the 325th's squadrons. These were carried until the Group converted to Mustangs (and had to start all over painting the checks again!!).
       
      The aircraft is finished in standard OD/Grey, with MTO theatre markings on the cowl.
      All markings are decals; excepting the 325th Checkertail and MTO theatre markings; these are painted on. Decal randomization is set to TRUE.
      There is one base set of decals for both skins. As this is for just one squadron, it makes for a sligtly smaller up/down load package.
      There -are- some nose arts, and you'll find them listed with the individual aircraft number drop down on the Loadout Screen. They are matched to their 'plane-in-squadron' Battle Number.
      Damage textures are new, in DDS format. The Hangar Screen is a rather 'generic' type.
      The canopy opens/closes with the Standard Animation Keystroke ™, Shift/0
      Pilots, sounds, weapons are all included.
       
      Templates for this aircraft will be issued as a seperate release, for those skinners that wish to do other units for other theatres or Allied users.
       
      As there are several P-74D Razorbacks available, when in game you'll see:
       
      P-47D-20 Thunderbolt (CAF)
       
      on the aircraft selection dropdown menu. This will diferentiate it from any others that are around (Wolf or DAT).
       
      As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! Also, as usual, give the "Notes" section a read, too.
       
      Happy Landings!
      Wrench
      Kevin Stein
       
      =for Cocas Aircraft Factory, Prop Works Division=
      109 0
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