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Strike Fighters 2 Series by Thirdwire

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All SF2 Series Simulation Modifications and Add-Ons

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    1. SF2 Formosa Straits Terrain Revamp (v.2) by Gepard                           10/15/23
      *Full 5 Merged Installs Recommended*            
      This terrain mod is designed to REPLACE any and all eariler versions. It also includes any previous updates from long past years. It is designed for use with the SF2-NA environment
      While the tiling has not been touched, (almost) all the target areas have been revamped, rebuilt or replaced. Several new regions have been added, and many of the other inis have been upgraded (See Notes for more changes). Several items (Ground Objects & Weapons) are supplied; in the Notes section is a list of other items you'll probably want to obtain. Be advised, you will experience longer than usual loading times, due to the weight of objects on the terrain. And yes, you can expect a plethora of 'hidden in the open' Easter Eggs. After all, it's my trademark!! (tm)
      As always, PLEASE read the install instructions, and the accompaning Notes and Other Nonsense for more details on other needed items. As is reccommended, unzip to an easy to find location, so you can access the readme for it's full instructions. Gepard's original readme is also included, for historical purposes.
      Good Hunting!
      Wrench
      Kevin Stein
      256 1
    2. Saab Draken F.1 for STRIKE FIGHTERS 2
      This is a 'what if' Saab Draken F.1 with markings for No.56 and No.74 squadrons of the Royal Air Force as they might of appeared in the 1960's in service with RAF Fighter Command.
      I've used the excellent Draken J35D 'David' from the Draken pack uploaded at CombatACE by lindr2 to create this 'what if' RAF Draken but heartily recommend the Draken pack which has no less than 8 Drakens and is a superb effort by all concerned. 
      Apart from a simple bit of overspray onto the superb Bare Metal Skin I've simply used my decals to create RAF Drakens for No.56 sqd (The Firebirds) and No.74 sqd (The Tigers) and these two squadrons were never far away from each other during that era. I've tweaked the data.ini and also the loading.ini to give RAF style loadouts and also used the stock Su-7 drop tanks which are a good match.
      The Draken itself was an amazing achievement and has a similar WOW factor to the contempory 'Century Series' of fighters - you just cannot believe it first flew in 1955... it just looks so cool! As much as I love the English 
      Electric Lightning you must remember that the Draken had half the power but effectively did the same job plus another half-a-dozen! In addition, it cost dramatically less and it certainly required a fraction of the maintenance man-hours!
      Suggested further reading - Saab Draken (chapter) 'Early Supersonic Fighters of the West' (Bill Gunston)

      INSTRUCTIONS
      1. From the AIRCRAFT folder drag and drop the DrakenF1 folder into your Aircraft folder.
      2. From the DECALS folder drag and drop the DrakenF1 folder into your main Decals folder.
      3. From the WEAPONS folder drag and drop the Firestreak1 folder into your Weapons folder.

      CREDITS
      I've lifted these credits from the Draken pack and also from the skin I've used. If I've left anyone out then please accept my apology and do not hesitate to contact me to allow me to amend this download.
      Lud von Pipper -- Lead 3D Modeller
      BPAO -- Additional 3D Modeling
      Sony Tuckson -- Textures and Decals
      Crab_02 -- Weapon and Drop Tank Models
      column5 -- Flight Model and INI files
      Matthew Ouellette -- Bare Metal Skin
      As always, thanks to Third Wire for a great little game/sim.
      Special thanks to russouk2004 for the Firestreak missile from his superb Lightning F.6 package and this is added just in case you don't have the Third Wire version.
      And, finally, thanks to everyone in the wider Third Wire community.
      Regards 
      Spinners
      Version 3 - December 13th, 2023.
       
       
      349 0
    3. SF2 B-57B Canberra Ini, Skin & Decal Update Pak                 11/30/2023
      = For SF2, Any and All =
      * Full-5 Merged reccomended, but can be used in any game with access to the STOCK B-57B & F-4C_67 *
      ** Designed to REPLACE in total, any earlier mod packages of this type **
      Some ini mods for the stock 3W B-57B that add a usable cockpit (albeit not perfect!, but VERY usable & functional), new avioncs ini, and adds the Nuclear Delivery Capability (tm) they had from inception. All this will make the aircraft Player Flyable (tm). Be advised, your game install MUST have access to the stock F-4C_67, as that cockpit is used in this mod. See "Notes" for more Whys.
      This mod includes a new skin, for the 499th BS, 345th BG with historical serial & Buzz Numbers for 24 aircraft. It should be noted, while correct for the 345th, I was unable to locate serials specifically for the 499th. The "Bat Out of Hell" nose art IS fictious, but historical as used on their B-25s during WW2 in the Pacific. I just thought it looked cool!. Also included (as seen in the SF2 CA Forum) is a new skin for the wing tip drop tanks as used on the Natural Metal Finish (NMF) skin. As of now, it's set up ONLY for the USAF NMF skin, but is easily used on any other NMFs. See "Notes" below are more instructions. The USAF NMF skin also gets 24 correct serial & buzz number decals, but they are 'generic' in nature, representing no specific unit.
      As always, fairly easy to follow, yet detailed install instructions are included. Please read them! You may with to unzip this archive FIRST before installing, to read all the crazed instructions. Also, please read the Notes section for more expositions on WHY I chose the cockpit I did.
      Happy Landings!
      Wrench
      Kevin Stein
      83 0
    4. PER READ ME :
      To be used on SF2 Airbus A330 MRTT 1.0.0 by strahi that can be found here :
      https://combatace.com/files/file/17582-airbus-a330-mrtt/
      You will get the following CC-330 skins in this package :
      VIP Scheme    (serial 330002)
      STANDARD Scheme    (serials 330001/330003/330004/330005/330006/330007/330008/330009)
      Installation:
      Copy the current pack objects/aircraft folder in your game A330_MRTT aircraft folder.
      Copy the current pack objects/decals folder in your game A330_MRTT decals folder.
      Copy the A330_MRTT.ini content to the game A330_MRTT aircraft folder and change textureset number accordingly.
      Copy the A330_USERLIST.ini content to the game A330_MRTT aircraft folder and change textureset number accordingly.
      RCAF serials and plane numbers are real one's.
      Credits:
      All those in the original ReadME
      strahi for the plane itself
      Thirdwire for creating the Strike Fighters series.
      Me for the new skins and decals :).
      Happy flights!
      Mario C.
      Frenchie1977
      44 1
    5. BAC Lightning F.3 - Red Arrows Aerobatic Display Team
      This is a simple mod of the stock Lightning F.3 to create a fictional 'Red Arrows' Lightning! You must have the SF2 Expansion Pack 2 installed. Please do not download this if you do not have the Third Wire Lightnings.

      INSTRUCTIONS
      1. From the AIRCRAFT folder drag and drop the LightningF3ra folder into your Aircraft folder.
      2. From the DECALS folder drag and drop the LightningF3ra folder into your Decals folder.
      That's it!

      CREDITS
      As always, thanks to Third Wire for a great little game/sim.
      Special thanks to sundowner for uploading his superb Lightning template to Combat Ace.
      And, finally, thanks to everyone in the wider Third Wire community.
      Regards 
      Spinners
      Version 1 - December 6th, 2023
      27 2
    6. 1.Preface
      The specific parameters of this weapon are still extremely mysterious, and very little information has been disclosed to the outside world. Even its actual appearance may be different from the public photos (it is suspected that most of the photos are just inert training version).
      Therefore, part of its performance is purely my guess based on the existing data. Based on the "What if" attribute, I try to make it as close as possible to what it should be.
      The following is quoted from information provided by Wiki, exactly what I used as a reference to fill in the data:
      PL-17 is much larger than other long-range air-to-air missiles, at 6 m (20 ft) long (whereas PL-15, AIM-120 are measured around 4 m (13 ft) long), which contains more solid fuel. The extended length makes the missile unfit for the internal weapons bay of the Chengdu J-20. During the flight, PL-17 would rely on inertial guidance, satellite navigation, and data-link to track targets. During the terminal phase, the missile would turn on its multimode seeker with both active AESA radar and IR-homing to track the target autonomously. The missile features a low-drag profile, and maneuverability is provided by four small control fins and thrust-vectoring engines. The range is reportedly between 300–500 km (190–310 mi) by various media, or 400 km (250 mi) class by Royal United Services Institute with a top speed in excess of Mach 4.  
      2.What's in the mod:
      Actually,it include 2 versions:
      1.PL-17 —— live ammunition,white paint with black identification ring;
      2.PL-17J ——  Inert training version that I made up (because I didn’t know its real type name, I used the initials of the training ammunition in Chinese),blue-green paint, cannot be launched and is only used as a decoration in SF2;
       
      3.Precautions:
      1.Due to the large size of thses 2 missiles, they are usually only available on specific station in specific aircrafts, if you can't find them, it's likely that the station is incompatible;
      2.The last two pictures are in real life for reference.
       
      4.Usage:
      Copy PL-17 and PL-17J folders to your Weapons folder ,then everthing should be fine.
       
      90 0
    7. F-CK-1 Ching-kuo (IDF) Multirole Fighter Jet
      by UllyB

      November the 21th 2023/ver 1.0.1   
              ****************************************
       
      The Taiwanese Ching-Kuo Fighter is developed and manufactured by the Aerospace Industrial Development Corporation based in Taichung. The aircraft is also referred to as the Indigenous Defence Fighter (IDF). The Ching-Kuo is an all-weather, multi-role fighter and is built in one-seater and two-seater configurations.
      Ching-Kuo fighter programme
      The programme to develop the aircraft, known as the An Hsiang or Safe Flight programme, started in 1982 with identification of the requirements for an air-superiority fighter. The rollout ceremony of the first prototype took place in December 1988, when the aircraft was named after the late President Chiang Ching-Kuo. The Ching-Kuo made its first flight in May 1989.
      Ching-Kuo air superiority fighters are operational in the RoC Air Force of Taiwan (Republic of China) since January 2000 and the last of a total of 130 entered service in July 2000.
      AIDC has developed an upgrade package which includes a digital cockpit, upgraded radar and countermeasures. BAE Systems supplied the new 32-bit digital flight control computer. Two F-CK-1 prototypes were upgraded to F-CK-1 C/D in 2006. The upgraded C/D aircraft made its first flight in October 2006. It was renamed as F-CK-1 C/D Hsiung Ying (Brave Hawk) in 2007. Other improvements in the upgrade package included increased internal fuel capacity, improved avionics, renovated electronic warfare capabilities and strengthened landing gear. Production of the C/D version began in 2009 as part of the $588m Mid Life Upgrade (MLU) programme.
      AIDC will upgrade the initial 71 of 130 IDFs under the MLU programme. The first batch of six upgraded F-CK-1 C/D IDFs were delivered to the ROCAF in June 2011. The remaining 65 were delivered at the end of 2012.
       

              ***********************************************
      FCK-1 also known by you, by now, as COMMUNITY MOST WANTED is the first project here that was decided after a democratic vote of community members. I decided to let community vote what type of plane would wish to be built as a sign of appreciation and respect for it.
      This project had a bumpy start. We lost the 3D Max guy after two weeks.Things went so bad that I saw no other way out than to close the shop. Then GKABS offered to help and bought a 3D model from the market. He and his team offered to take over the project but they had to postponed it before because of their current projects at that time. Then I had a long talk with my old friend and veteran Logan4 who, miraculously  offered to help and he gave me a reason to resurrect the project and put it back on tracks. We built a small team and we proceeded forward.  
      As one said it, I owe him one for that. Logan4 had an utmost contribution to this very project.Truth is that Logan4 and his exceptional character and altruism saved the project and I thank him for that deeply.
       
      Aircraft general features:
      - slick 3D design for A/C and B/D versions
      - canopy animation    
      - aircraft workable slimmers (SHIFT+9)
      - custom weapons
      - slick fuel tank design
      - custom fueltank colors to match the aircraft skins paintjob.
      - bump maps (normal maps)
      - regular aircraft night lights.
      - original decals built
      - original paintjobs, some inspired from real models.
      - engine smoke/vapors realistic effect
      - custom made engine intake decals
      - hangar pictures for every model included

          *******************************************
       
      Install instructions:

      - Copy DECALS, WEAPONS, PILOTS  folders into StrikeFighter2XXX\Objects folder
      - Copy F-CK-1A,F-CK-1B,F-CK-1C,F-CK-1D folder into StrikeFighter2XXX\Objects\aircraft folder
      - Copy F-CK-1_destroyed.bmp and F-ck-1_destroyed.LOD files into StrikeFighter2XXX\Objects\aircraft folder
      - Copy Effects folder into StrikeFighters2XXX\Effects folder
       
          *******************************************
       
      CREDITS:

      - Project manager - UllyB
      - Design, 3D modelling, decals, effects, aircraft textures, bump maps (normal maps), slimmers & aircraft animations, plane's ini files, plane's main files and other 3D Max heavy liftings - Logan4
      - Weapons - Logan4 (3D model and current texture of Wan Chien, HF-2 and TC-2 variants)
      - Aim-9P-4 missile -  Ravenclaws weapons pack
      - original ini files from AngelP's weapon pack
      - weapons ini files adjustment & numerous tweaks - Logan4
      - Additional weapons listed in loadout.ini are either stock or from Ravenclaws weaponspack2
      - Fuel tank design and model - Logan4
      - Custom fuel tank paintjob to match each plane's skin - UllyB
      - Pilots model  (GKABS)
      - Custom pilot equipment recoloring - UllyB & GKABS
      - Mk 10 pilot seat - AleDucat
      - FM work - Cliff7600
      - hangar pictures - UllyB via Google Images
      - Aircraft information, testing, ideas - Ace888
      - Project correction and supervising - Logan4
      - Additional project correction - UllyB & GKABS
      - Testers (Bazillius, Logan4, Compufat, GKABS, UllyB, COMBATACE  community for the "B" model)
      - Project  special advisors Ace888, Bazillius, Logan4, GKABS
      - Special thanks to the COMBATACE community, a wonderful bunch.
      - Also special thanks to TK & Thirdwire, who made this wonderful military flight sim we all today enjoy.
       

              ********************************************

      COPYRIGHT Mumbo-Jumbo
      THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE . You can use this product or parts of it in your future projects only with my consent if more than 30% of the original release is affected by your work . Also you must give proper credits to the ones who contributed in making it, in case I will allow it to be used by third parties as such. This package may NOT in any way, shape or form be used in any payware addition. Under no circumstances may these files be sold or uploaded to a payware site or any kind of illegal warez site.
       

      Final log entry
      Whoever wants to make skins, from scratch, for FCK-1, I can give them access to the texture templates. Just PM me. Also please let us know, in the comment section below, your impressions about the plane. We encourage you to do that, we love to read what you think about out work. Thank you.
      446 4
    8. SF2 B-25J Mitchell "Night Intruder" Gunship (KAW What-If)             4/19/2021
      -For SF2 =ONLY= (Full 4/5 Merged Reccomended)
      ** Found in the Archives; as you can tell by the date above!!! **
      This is a 'What If...' mod of Veltro2k's B-25J Gunship that might have been used during the Korean War. This goes on the presumption that the (A)B-26 Invader either was not available or present in enough numbers.
      The skin represents a reactivated 499th Bomb Squadron of the 345th Bomb Group. The aircraft is finished in overall night black (like the A-26 and later B-57s). This is the solid gun-nosed Mitchell, with the addition of a wing mounted AN/APS-4 radar unit (just like the USN's PBJs). 24 aircraft serials and Buzz Numbers are provided, as is the "Bat Out of Hell" nose markings. All markings are decals, and decal randomization is TRUE. Weapons (WW2 bombs & rockets), sounds, pilot figures are all provided.
      As is always reccommended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. PLEASE read them, before installing!!!
      Happy Landings! Have Fun!!
      Wrench
      Kevin Stein
      11/27/2023
      68 0
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