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Strike Fighters 2 Series by Thirdwire

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All SF2 Series Simulation Modifications and Add-Ons

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    1. Since VAQ-129 is the US Navy's Fleet Replacement Squadron there are a variety of numbers that the aircraft uses. I tried to get most of them listed but I'm sure I missed some here and there given the state of my reference photos and resources. It's not designed to be exhaustive, but include the numbers I have seen
      The file structure is the same so just unzip and place in your mod folder and it shouldn't need to overwrite.
      31 0
    2. This is the standard scheme for the line aircraft of VAQ-141 Shadowhawks.
      Simply extract the file and place in your EA-18G folder. It can be found under VAQ-141 Shadowhawks in the drop down menu.
      53 0
    3. nstallation of the Sentraedi Fighter SU-27K:
      The installation procedure is quite normal,
      FACILITY:
      This SU-27K (SU-33) package is for an SF2 installation. Simply copy and paste the items from the included folders into the corresponding folders contained in your Saved Games > ThirdWire folder

      GRADES:
      This is a primitive version of the SU-27K Flanker airborne heavy fighter, it is not optimized for ground attacks but can carry a lot of bombs and rockets
      the model is a SU-35 casing that we once worked with ALEDUCAT and it was never finished, the controls were optimized for vector thrust so it doesn't move some ailerons, today I finished it as a Sukhoi 27k to share it.
      Create a set of classic double rockets for this model.
      the chosen cabin is the one created by YEYEYE, the original readme file is added.
      The missiles that I chose are from a pack of weapons, I don't know who created them but it is appreciated.
      Hope you enjoy.
      By pressing the corresponding vectoring keys (vertical thrust) the plane becomes unstable like the SU-57 model, being able to perform the Cobra maneuver.

      I had planned to create the characters of the series but unfortunately every day it becomes more difficult for me to finish projects to be able to share them with you, it would be of great help if you followed me on my youtube channel
      https://www.youtube.com/@arielmelo9789/videos
         I could justify the time invested in my ex-wife hahahaha.
      409 11
    4. This game menu is developed based on Eagle114th's Screen Overhaul template. Credit to Eagle114th.
      The menu was developed for a super-vanilla mod pack within our team and later become available to the generic SF2 games.
       
      Please backup your file before your installation.
       
      Installation: 
      Extract the relevant files to SF installation and SF mod folders, overwrite the file if needed.
      install fonts attached to windows
       
       
      Uninstallation:
      Overwrite files with backup you made.
       
      39 0
    5. Mirage Factory MiG-29 Cockpit Detailing
       
      This mod will bring the MF MiG-29 a better look in the cockpit. The package includes reprocessed texture for all instruments, radar screen and wall.
       
      Installation
      ------------
      1. In case you may regret, back up your cockpit folder and avionics.ini in your MiG-29 directory
      2. Drop the cockpit folder to your MiG-29 directory, cover the files and folders as asked.
      3. The wall texture in the cockpit directory is 4x enlarged with bump texture and color tweak (which require unlimited setting in the cockpit texture setting to enjoy), if you are unhappy with the performance or look, replace with the file included in the "optional wall texture", that will give you flat walls closer to the real-world one although not as eye-candy.
      4. You might find the radar looks too bright and also want to replace with the radar texture in the "optional radar" folder, by dropping all 3 files and 1 folder to your cockpit folder. And then change the color of your radar character in your xxxx_avionics.ini
       
      find below section
       
      [RadarFont]
       
      Change the line
      Color= xxxxxx
      to
      Color=0.45,94,0.49,1.0
       
      then save and exit
       
       
      Credit
      -------
      original mig-29 pit by The Mirage Factory
      texture reprocess by orsin
      973 0
    6. This is a representation  (the best I could do with the tail decal) of the VAQ-142 CAG jet in March 2021
      Simply drop in your EA-18G folder and go fly. This can be found in  the drop-down menu for the aircraft. Select "VAQ-142 CAG March 2021" and go fly.
      43 0
    7. Possible Method for Stereoscopic 3D in VR with Headtracking in Strike Fighters 2 - Geo11
      The attached PDF outlines the steps using freeware programs, wrappers and apps I've used to get stereoscopic 3D in VR working in Strike Fighters 2 and it's associated mods. Over the years I've tried many methods to get SF2 working on either a 3D monitor or in VR using programs such as vorpX or Tridef, as well as many others, but have never been happy with the results; however, using a relatively new technique geo11, I'm finally able to play in VR with proper 3D. This very clever piece of software, is and I quote "a replacement for 3D Vision for DX11" and allows you to generate a very nice 3D image in VR using the latest nvidia drivers. 
      At this point I'm not sure if this will work for anyone else who is not using the same tech i.e. HP Reverb G2 VR Headset and running an Nvidia RTX 2080TI GPU but please let me know if you have any success with similar hardware or something very different. Also a very similar method works for the Strike Fighters 1 series of games and if anyone is interested I'll post the additional steps here.
      For anybody else trying this - Good luck
      norrin
      80 0
    8. The first part of Cold East Ground Objects Bonanza mods for the SF2 series game.
      First of all. This is not entirely a 'Plug and Play' mod.
      Yes, some objects will appear in the game right away, but some will not - because some objects are meant to be used via the target editor. 
      In general, the whole mod is built for terrain enhancement - a lot of objects should be added in terrain TYPES and TARGETS. But of course, some like tanks, SAMs, AAA, etc will appear automatically in the game.
      Having this in mind this mod is mostly for terrain builders, modders, and experienced users. If you are hoping for quick-click plug-and-play - this is not for you. 
      All objects have destroyed models added.
      Gun files should be taken carefully - they are slightly modified by guuruu with decreased performance. 
      I believe all the gun files are provided and you should have them already, if I forgot something - well it happens sometimes. Sorry for that.
      5 new weapons for some of the objects. 
      9M14M, 9M14P, 9M111, 9M113, 9M114
      Part one contains mostly tanks, APCs, IFVs, SPAAG, and some support armored objects.
      All of the skins are green, I added a few camo versions and a few extra but just for specific objects. NO Tan/Desret scheme. This might come in a more specific mod for specific terrains in the future.
      Userlist ini files are just there but they might need editing for your own use.
      Under any circumstances DO NOT mix these objects with ODS 30Aniversary Edition mod. ODS30AE objects are exclusive for ODS and differ in many ways from Cold East Ground Objects Bonanza.
      Inside
      2S1 Gvozdika - one set for Transport role only and two as artillery - to be placed via targets.ini
      BMP-1
      BMP-1P + 9K113 Konkurs (9M113 Gaboy missile)
      BMP-2  + 9K113 Konkurs (9M113 Gaboy missile)
      BRDM-2
      BTR-50PK
      BTR-60PB
      BTR-60R-145BM radio and command vehicle
      9K14M Malyutka-M 9P122 on BRDM-2 chassis (9M14M missile)
      9K14P Malyutka-P 9P133 on BRDM-2 chassis (9M14P missile)
      9K113 Konkurs 9P148 on BRDM-2 chassis (9M113 Gaboy missile)
      9K113/111 Konkurs 9P148 on BRDM-2 chassis (2x 9M111 Fagot + 3x 9M113 Gaboy)
      9K114 Shturm-S 9P149 on MT-LB chassis (9M114 Kokon missile)
      MT-LB
      MT-LB SNAR-10 Leopard artillery radar
      MT-LBu 1V14 artillery command and recon vehicle
      MT-LBu 9S80 (PPRU-1) air defense command vehicle
      MTU-55 bridge layer
      OT-62B
      OT-64A
      PT-76
      T-54
      T-55 obr59
      T-55 obr71
      T-55AM
      T-55AM2 (Czechoslovakia production)
      T-55AMV
      T-62 obr61
      T-62 obr72
      T-62M
      T-62MV
      T-72 Ural
      T-72 Ural-1
      T-72A
      T-72M
      T-72M1
      ZSU-23-4V
      ZSU-23-4V1
      ZSU-23-4M
      ZSU-57-2
      Most of the skins are 2048x2048 I highly recommend resizing to desired (lower) size format.
       
      Do not blindly copy-paste files.
      Pick a mod, make a backup if needed - test the file - decide - to keep it or not. 
       
      Just in case - enjoy.
      Jarek.
       
      questions - suggestions - go to the designated area here 
       
       
      484 4
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