Leaderboard
Popular Content
Showing most liked content on 03/25/2018 in all areas
-
5 pointsI must fill water in your wine. The aircraft shape of the bird you used is an early MiG-29K from the late 80th. Not the MiG-35. The MiG-35 has always a big "two seater" canopy. Even the single seater MiG-35 has this big canopy, the place of the second seat is used for fuel or additional electronics. The MiG-35 has no hook. It is not intendet for carrier operations. The emergency landing procedures for eastern planes are different from western land based planes. While NATO ground based planes are using cable systems to prevent an overrolling the runway, the eastern system is basing on a net, similar to US carrier net barriers for emergency. The flaps of the MiG-35 are much bigger. They are the same as in the MiG-29K for India. The same with the airbrake. The air intake protection system of the MiG-35 is similar to the Su-27 family. Auxilary air intake on the upper strakes are not longer available. At this place a fuel tank is installed.
-
4 pointsI'm afraid the place is full of this kinda stuff nowadays. It only takes one line of ini editing or a quick change of contrast or something like on a skin = instant hero/master modder.
-
4 pointsThanks. Recognition and thanks is owed to Mike Dora for his assistance with researching a technical question concerning spent brass disposal on German aircraft. Some famous German aircraft, such as Fokkers, just dumped the expended cartridges into the slip stream. This often resulted in hot brass showering the pilot so it was a less-than-ideal solution. Other aircraft manufacturers took a different approach, which caused endless confusion. So Mike, who is an associate of the Old Rhinebeck Aerodrome in up state New York, drove to the airfield and photographed their replicas. Unfortunately, the replicas ignored that detail - but Mike gets an A for effort! Some snippets from our development thread: ...Also, a word of explanation for my earlier skepticism. I am one of the fast disappearing group of guys who have real-world experience with aircraft machine guns. First shot shows the old B-52 gun turret I worked on during 'Nam. Note the rectangular slots of the ammo chutes that disposed of the empty cartridges - typical of most 1940s-1950s aircraft. Second shot shows guys maintaining the four .50 Brownings clustered in the rear turret - I was one of those guys. We had endless problems with ammo feed and empties disposal because cartridges almost never behave in a predictable manner - they twist and tumble and cluster in unpredictable ways that drive engineers crazy. The higher the rate of fire, the worse it gets. Now you know why the first thing I looked for was rectangular ammo chutes in the belly. When I did not see any, I naturally concluded that some German aircraft did not dispose of their empty cartridges. It never occurred to me to look for what appear to be drainage tubes, located next to aft-most circular door.
-
3 points
-
3 points
-
3 pointshell, we've been doing that sort of thing since (at least) 2005, when the first weapons editor and cat extractor became available. Nothing new. Somewhere around here is a version of Hawk Hunters' F-16XL from "The Wingman" book series, with 6 M-61s in the nose, and 12 winders on the wingtips. Accuracy and Realism (tm), to the limit of the Game Engine ARE what most of us are about. Why else would we spend uncountable (insert monetary unit of country of origin) to get even the simplest things (serial numbers, squadron coding) as close to Real Life (tm) as possible? as to the Fantasy aspect, perhaps I should just move this Thread to the "What If..." forum? Not to quash original thinking, but there is a place for such dreamery. Also, as others have said making a blanket statement as the OP did, and not back it up with the int text AND in-game screen shots, has very little meaning
-
3 pointsHe gets the Mig-29K avaible here, he changes a few things and then..... Oh!!! We have a new aircraft!!! Wtf!!!!!
-
2 points
-
2 pointsif you want arcade version, knock yourself silly. after all, a long time ago someone modded Snoopy on his doghouse ready to take on the Red Baron. however, at least the active folks in these forums prefer historical and technical accuracy. Pfunk and Nyghtfall bring up excellent points on the technical aspect, while historically (prior to Mar 2018) it wouldnt have been done due to wiring, vibration and cost issues IRL but there does seem to be a group out there that prefers arcade over simulation (they may enjoy it) , and your copy of the game is yours to mod as you desire. just understand the more negative viewpoints come from a group that prefers simulation (representative as close to real life/history) over arcade and yes we tend to be the more active in forums. finally yes, posting the adjusted file will help get practical advice rather than opinions (some in the accuracy crowd might enjoy the mental challenge of tweaking an existing file, but not doing it from an idea and scratch) just a couple pennies on the matter
-
2 pointsguess Bodcap8 doesn't care about realism...since putting 6 IRM on wingtip.....
-
2 pointsHull: greyish khaki..slightly darker than turret Turret: more khaki, esp. the top/roof Note the awning
-
2 points
-
2 points
-
1 point
-
1 pointI hear you on that one, Stratos. It's why I love this community. So much cool stuff to learn from everyone here, history, as well as tools to mod my favorite sim.
-
1 pointSorry I didn't see this sooner, Stratos. Real life sucks. I'm looking up all my sources, but the first one I found is the Aerofax Mig 15 book which states on p.22 that the first experimental installation of a T-23 rear view periscope wasn't until June of 1952. Both the T-23 and T-25, according to the book, were unsatisfactory. It wasn't until the T-27 installed on the Mig 17 that the Soviets had a working one. I'm looking for specific citations from the Soviet pilot accounts that I've read who mention not having one until after the Korean War. I'll post them as soon as I find the books, which were kind of buried in boxes during a recent move. Sorry.
-
1 point
-
1 point
-
1 point
-
1 point
-
1 pointBeen quietly working away on a lot of stuff, such as Pfalz D3 (not D3a) LODs and ships. In middle shot, the top aircraft is LOD2: 7,720 polys. The bottom aircraft is LOD1: 22,400 polys. Also trying to get the damage textures to look realistic. Test shot below shows bullet holes that are too large.
-
1 point
Version 1.0.0
130 downloads
MiG-29A Ukrainian 40th Air Wing Vasilkov 1993 after overhauling at Lviv Aviation Repairing Plant. nstallations: extract to your mod folder, you need installed MiG-29A. Check the folders names! I can't find white numbers and used blue ones, common to Ukrainian Air Force, but for this camo they are not correct. Thanx to person who did decal numbers, i got it from NATO fighters mod. Sorry, I do not know who is it. -
1 point
-
0 pointsWould you like to have a IRM rail that mounts 3 missiles, close together? It can be done, if you are fluent in 'editing' the weapons files. Use the SOVIET APU-62L as a base rail, and go from there. My fighters are now set with 6 wingtip or underwing 'micro' IRM's on only two stations, fantastic!
Important Information
By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..