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Showing most liked content on 05/03/2018 in all areas

  1. 5 points
    Some ingame shots of the DIII (not DIIIa) that VonS describes above.
  2. 4 points
  3. 3 points
    The crusty Navy Master Chief noticed a new seaman and barked at him, "Get over here! What's your name sailor?" "John," the new seaman replied. "Look, I don't know what kind of bleeding-heart pansy crap they're teaching sailors in boot camp these days, but I don't call anyone by his first name," the chief scowled. "It breeds familiarity, and that leads to a breakdown in authority. I refer to my sailors by their last names only; Smith, Jones, Baker, whatever. And you are to refer to me as 'Chief.’ Do I make myself clear?" "Aye, Aye, Chief!" "Now that we've got that straight, what's your last name?" The seaman sighed. "Darling, My name is John Darling, Chief." "Okay, John, here's what I want you to do ...."
  4. 3 points
    A Navy Chief and an Admiral were sitting in the barbershop. They were both just getting finished with their shaves, when the barbers reached for some after-shave to slap on their faces. The admiral shouted, "Hey, don't put that stuff on me! My wife will think I've been in a whorehouse!" The chief turned to his barber and said, "Go ahead and put it on. My wife doesn't know what the inside of a whorehouse smells like."
  5. 3 points
    Uploaded 1.1 Update Fixes: - F-4N_STORM not showing up in campaigns - Typos in campaign text files - Tweaked resupply rates so Aggressors don't run out of A-4's - Set the max number of missions to 20
  6. 2 points
    G'Day all, It's been a while, but that doesn't mean I haven't been working! This is my latest: the RAAF's new all through pilot training aircraft. 2FTS paint scheme: Bump and specular mapping: ARDU (aircraft Research and Development Unit) paint scheme: 1FTS and CFS (Roulettes) paint scheme: Finally, 4 SQN (FAC): I'm just doing some final touches on the flight model but I'm planning on releasing the aircraft with my AT-6 pit as a place holder while I work on a pit for it. Dels
  7. 2 points
    For those who have downloaded Geezer's lovely Pfalz D.III WIP (also the D.IIIa on the Screenshots thread)...the info. below might come in handy as you fly these Pfalzes and learn their peculiarities. Von S Tips: - watch tight turns that drop below about 110kph (might drop into a spin...using rudder in the direction of the tight turn might drop you into a spin even if you're as high as 120-130kph) - take offs are best around 115-120kph in both variants; use gentle movements of elevator - loops are peculiar in the type with lots of coordination needed: in the D.3 get up to about 220-250kph in a dive before attempting a loop, be moderate on the back stick and then ease up towards the top of the loop and try to go over the top at no less than about 90-100kph...otherwise you will slip out of the loop at the top; for the D.3a with its 180 horses, it's good enough to get to about 200kph in a gentle dive before attempting a loop...same rules apply....be coordinated and gentle, otherwise you'll fall out of the loop literally - try using opposite rudder to do a combo sideslip/tighter turn in the types....can be maintained for about 10-20 seconds before requiring that you level out - she lands nicely but watch your engine management on takeoffs, also the tail skid; digging roughly into the dirt with the skid can sometimes spin you out on the ground, causing a crash, especially if you're above 50-60kph - top speed on the D.III near sea level is about 170kph, top speed on the III.a is about 181kph (as historical) - the III.a is slightly easier to handle in tight maneuvers (bigger elevator surface and more rounded contours to the edges of the bottom wings)
  8. 2 points
  9. 2 points
  10. 1 point
  11. 1 point
    Unfortunately no. However, I will release my photoshop templates with the model so anyone else can make them. Dels
  12. 1 point
    if those mirrors are the ones from the pit lod, you can move them with an ini command, but i have forgot what to type in
  13. 1 point
    I'm trying to get the best out of Battle of Britain 2 atm... I also like FS9 and FSX with photoreal scenery and the better aircraft addons. I think things rather passed me by when it came to tinkering with CSF3, since I was too busy with other things back then. So I'm currently casting around trying to find mods and addons which are still available and can improve these older sims, as I don't have a good enough connection to do anything much online... I do envy those who can take to the skies in Rise of Flight!
  14. 1 point
  15. 1 point
  16. 1 point
  17. 1 point
    Strela soldiers can be anywhere... Direct SA-7 hit...
  18. 1 point
    Also used by Ejercito del Aire
  19. 1 point
  20. 1 point
  21. 1 point
    WIPs of the Pfalz and Nieuport are posted on the previous page. Mike Dora, VonS, and several other guys are carefully revising and testing new files for these aircraft, eliminating a lot of rough edges that have accumulated over the years. The goal is to produce a unified series of aircraft and file mods that live up to FE2's potential.


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