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Showing most liked content on 08/11/2020 in Posts

  1. 6 points
  2. 6 points
  3. 6 points
  4. 5 points
    On the North Atlantic Barrier Patrol, VW-11 out of NAS Argentia
  5. 4 points
    New Pilot Test before test new cockpit...Arnies Big Day out...solo...who better ?
  6. 4 points
    new model of the Matra Type 116 rocket launcher
  7. 3 points
  8. 3 points
    Of course! Veltro2K will release asap and I'll make sure that there's a template available.
  9. 3 points
    https://blueprintbox.com/ May be of interest to some
  10. 2 points
    Yes, to have them as a terrain target, they must be declared in the Types and Target files. To add them to a target, use this: The static aircraft you mentioned: All files go in the terrain folder, no need for a data.ini, if this is so. The declaration in the Types file will be slightly different, for example: [TargetType251] Name=Wessex-Static FullName=Parked Helicopter ModelName=Wessex-Static.LOD TargetType=MISC ActiveYear=0 TargetValue=20 UseGroundObject=FALSE DamagePoint=0.1 ArmorValue=0.0 ArmorType=0 RepairRate=10.0 StartDetectChance=100 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=5000.0 DamagedModel=Wessex-Damaged.LOD DestroyedEffect=SmallExplosionEffect DestroyedModel=Wessex-Damaged.LOD SecondaryChance=100 SecondaryEffect=VehicleFireEffect CollisionMesh= ZBufferOffset= FlatObject=
  11. 2 points
    V2.0 is uploaded and waiting for approval. I hope you will enjoy the new 3D model. Have fun.
  12. 2 points
    Static ships are declared in the types and targets.ini of each Terrain: [TargetType116] Name=Freighter FullName=Freighter ModelName=Cargo02.lod TargetType=MISC ActiveYear=0 TargetValue=300 UseGroundObject=TRUE GroundObjectType=Freighter DamagePoint=500.0 ArmorValue=400.0 ArmorType=0 RepairRate=0 StartDetectChance=0 StartIdentifIncreaseDetectChanceKey=0 MaxVisibleDist=10000.0 DamagedModel= DestroyedEffect=ShipDestroyedEffect DestroyedModel=CARGOSHIP_DESTROYED.LOD SecondaryEffect=MediumOilFire SecondaryChance=100 [TargetArea388] Name=Hon Nieu Island Position=498000.00,658000.00 Alignment=ENEMY Location=3 ActiveYear=0 Radius=10000 Target[001].Type=radio_tower Target[001].Offset=0.00,0.00 Target[001].Heading=0 Target[002].Type=vBarrack1 Target[002].Offset=40.00,10.00 Target[002].Heading=0 Target[003].Type=vBarrack1 Target[003].Offset=55.00,10.00 Target[003].Heading=0 Target[004].Type=AAA Target[004].Offset=200.00,0.00 Target[004].Heading=0 Target[005].Type=AAA Target[005].Offset=0.00,-200.00 Target[005].Heading=90 Target[006].Type=Tugboat Target[006].Offset=-2121.00,-2390.00 Target[006].Heading=220 Target[007].Type=Freighter Target[007].Offset=-1820.00,-481.00 Target[007].Heading=200 Wheras ships that move are declared in a mission or campaign: [GroundMission001] Name=Surface Action Group GroundObjectType=Sverdlov Nation=Soviet RandomChance=100 ObjectiveID=1 RatingForSuccess=50 Size=2 NavalObject=TRUE NavalFleet=TRUE NetworkAirDefense=TRUE Position=709817.062605,865247.738804,0.000000 Heading=262.000000 Speed=15.442583 StartTime=0.000000 Alignment=ENEMY PilotTrainingStandard=EXCELLENT Waypoint[01].Command=WAYPOINT Waypoint[01].Position=595693.497231,838433.464380,0.000000 Waypoint[01].Size=0.000000 Waypoint[01].Speed=15.442583 Texture=SovietGrey ShipNumber=0 Ship[01].Name=Grozny Ship[01].GroundObjectType=Sverdlov Ship[01].ShipNumber=-1 Ship[01].Position=0.000000,0.000000,0.000000 Ship[01].Name=Grozny Ship[02].GroundObjectType=Freighter Ship[02].ShipNumber=-1 Ship[02].Position=-1984.000000,-4039.000000,0.000000 Ship[02].Name=Lzyncya
  13. 2 points
  14. 2 points
  15. 2 points
  16. 1 point
    That´s new to me. Check the link inside!!1 http://www.hyperscale.com/2020/reviews/kits/cp72004reviewjb_1.htm
  17. 1 point
    Thank you very much for your help Sir.
  18. 1 point
    View File F-14A YAP This skin is only for the Yankee Air Pirate model. Submitter strahi Submitted 08/11/2020 Category F-14  
  19. 1 point
    View File Fictional Mikoyan Ye-8 family This aircraft mod represents a fictional evolution/upgrade of the Mikoyan-Gurevich's Ye-8 experimental fighter. There are several wing designs, systems and weapons that were under experiment during the 60-70-s though these are not actual replications of them and the pits are pure fictional using equipment/instruments of that given time frame. This package comes with 1 or 2 skin set for each variant, with decals for Soviet aircraft. This model is meant for SF2 games only. Install is the regular dropping the contents in their respective places. In case you have the previous Ye-8/M pack the contents of the Effects, Decals, Guns and Pilot folders not need to be copied over. Please note: The model might gets heavy on FPS in large formations on weaker machines, so if required, either resize skin files or use lower lod "_nd" as lod1. New weapons are provided - some type specific - beside these the model uses the general Soviet weapons. Be aware - In the 1970's and later when AA-8 can be selected, manually double loadout of these can happen. Make sure to read the manual included with the package. - - - - - Creators of these Aircraft mods as members of CombatAce site: Aircraft 3d work: Logan4 Cockpit 3d work: Logan4 Aircraft FM: Gepard, Cliff7600, Logan4 Aircraft avionics: Cliff7600, logan4 Skin files and decals: Gepard, logan4 Cockpit files: Logan4, Cliff7600 There are certain texture sections that were borrowed from the Su-17 project which were originally created by Stary Thanks for 76.IAP-Blackbird and Flogger23 for the original KS-3 seat and KKR-1 pod, a modified version of them used in the pack. Big thanks to members of CombatAce for helping and answering our questions and in sorting out some of the issues we got while creating this mod. Modding and distribution of files are allowed and limited according to the CombatAce Freeware Licensing agreement. Submitter logan4 Submitted 08/11/2020 Category What If Hangar  
  20. 1 point
    i need some help with the Matra Type 116M and Matra Type 116MA , does anybody have some pictures of this rocket pods ?? especially of the Matra Type 116MA , for this one i only have a drawing i found some info that all 3 type 116 rocket pods where used by the RAF this is supposed to be a Matra Type 116M , no pylon and open rear cover with a electrical connector and tis is a drawing of a Matra Type 116MA , no pylon and open rear cover with a electrical connector and on the left side a cover for the intervalometer i found this pictures showing a type 116 pod on a RAF Canberra and this showing a Matra Type 116MA on a RAF Harrier to my surprise the USMC uses the same Matra pod on there Harriers i keep searching for better pictures , if someone has some good pictures please send them to me
  21. 1 point
    Great mate Now can load planes like the Mystere IV with the appropriate RP!
  22. 1 point
    All that hard work does pay off though, that's a lot of rivets...
  23. 1 point
    copy-paste copy-paste ...copy paste lol
  24. 1 point
  25. 1 point
    wide brim and some 3d improvements,the minecraft fan, flat fuselage
  26. 1 point
  27. 1 point
    T-45s taking a tour of SWUS.. Time to take it down into the valleys.. Out of the hills and a fast run across the desert floor.. Then back to the Boat for debrief..
  28. 1 point


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