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Showing most liked content on 12/30/2020 in Posts
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10 points
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7 pointsStill a bit in experimental phase, but I'm surprised how well everything fits together (TOD's, my templates, the original tiles, etc.) ..hope you like it. Mind you...nothing promised yet ...
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4 pointsAhhh yess still on my HD...so many ideas so little time
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3 pointslow level through the harbor come on newbie, you'll get your ass shot off up there
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3 pointswe gotta Atlanta terrain hiding anywhere? hell. i've even been to Marrieta GA since kicking these off.... an aircraft from an older, less greyscale era not Atlanta crazy ass Ozzie wingman, flew about 50ft below me (can see him above at 10 oclock position
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2 pointsView File Sea Harrier FA2_2018 Not another Sea Harrier FA2 I hear you say.........well...yes. Original Mirage Factory max file extensively rebuilt by me, too many modifications to mention, same goes for the pit. Backup any other versions you may have as unlike a lot of mods posted on here nowadays I'm not telling you to dump other folks hard work because mine is better.....you decide for yourselves (rant mode off). You WILL need Thrust Vectoring set up in your controls to fly this thing. Please read the ReadME......without it this thing would not of got released.. Mirage Factory product. Have fun. Submitter Sundowner Submitted 11/21/2018 Category Other
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2 pointsAnother day, another upgrade... Mirage F1C_82 is uploaded and wait for approval. This one take the place of the Mirage F1C_81.
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2 pointsNot to worry people, the fool has already been banned --- We now return you to the discussion, already in progress
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2 pointsHunters.....Bf110-C on hunt..... Took me ages to figure why the engines wouldnt work....tried allsorts...I had forgotten to add fuel...lolz...NOOOOOOOB... got a few minor bugs to sort...actually in game the model is perfect....only thing was wrong apart from the fuel is wheel on port rotates wrong way...wing end on stbd need mapping adjusted a tad...and weaps sorted...
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1 pointjust about done with the Europeans. for these purposes Turkeys NATO membership in the late 80s early 90s qualifies em as Euro today lead is the crazy wingman. buzzing the hangars....... gawd, doing bare metal again. at least not doing camo stickers too......
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1 pointas it's exactly the same as the individually purchased units, there should be no issues with any mods
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1 pointMirage F1C_73 update is on its way for the release. We have slightly changed the French F1C mods versions split. This first variant is still the F1C as they were at the very beginning, when initially delivered to the French "Armée de l'Air". They had not yet the "BF" RWR and the Cyrano IV radar was the "early" version (scope and radar modes). Those aircraft were never retrofitted with BF, but the radar was, later, maybe progressively, upgraded to the new version (new scope, new modes). The mod is presented with the historical accurate numbers of the aircraft at their very first delivery in the squadrons: EC 2/30 30-Mx EC 3/30 30-Fx EC 1/5 5-Nx EC 2/5 5-Ox We have also added EC 1/12 12-Yx aircraft, but they were not from first delivery, they came from some of the squadrons above (themselves receiving the new F1C-200) and were reassigned to 1/12 quite early. The period covered by this mod is 1973 to 1981, so that we can have in the mod the initial external profile without BF, "early" squadrons decals, and "early" scope in the cockpit, all together. Another mod will present the same aircraft in the 1982 to 2003 period: "late" decals and new scope (F1C_82, to be released) The next 13 F1C that were delivered to "Armée de l'Air" had the BF RWR. After that they also had the refueling probe and those last ones were called F1C-200. The "F1C_RWR" mod (to be released) will present those aircraft (with BF but no AAR), for the full period (1975 to 2003). To be 100% accurate we should also split: early scope as initially delivered and later retrofit with upgraded Cyrano IV. We've not done it. Maybe a later introduction ! For now they are all in "upgraded" Cyrano version. The Mirage F1 team
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1 pointThis is just to get my hand familiar with creating an airplane after making the TB2, I found this tutorial and I decided to take it to gain some experience as making airplanes and jets its different than making ground objects, as there some techniques that I needed to understand and to find the best way to do it. So this is the result of working for 3 hours today. Not bad if I may say so.
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1 pointIf you ever feel useless, remember that F-84F escorting a B-52D
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1 pointMAN YOU SOLVED MY PROBLEM!!! THANK YOU VERY MUCH FOR YOUR PATIENCE AND YOUR ADVICE! I SET FALSE AND THEN ALL AIRPORTS ARE NOW POPULATED!
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1 pointnow why you have to post her right after torno's post? (its only dirty if you know your NATO names for planes) mandatory screenie, on a similar but seperate theme
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1 pointOpen the target.ini of your terrain. See if you can find any ’OffMapAirBase=TRUE' entries.
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1 pointDon't you just love it when the game generates the right parked aircraft like that!
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