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Showing most liked content on 03/25/2022 in all areas
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8 points
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5 pointsHello everyone, I am sharing what I am working on with the team. It is a slow project because we do it for the hobby. We are flowing along with it, and there is no ETA. Initially, I worked on Dhimar and Paran expansion pack without much research, which led me to do a project that made no sense. That was an opportunity for me to learn how to do it properly, especially in a semi-realistic way that makes sense. I decided to discontinue Dhimar and Paran expansion project because I didn't want to change the stories written by TW. Therefore, I want to honor his work. Thank the community and friends for inspiring me to work on an entirely new fictional nation that I can envision and bring into SF2. A friend of mine recommended I look into the Africa map, where the imaginary nations of Saad and Zafir come in. What took the longest time was actual research about the nations around the horn of Africa and the Arabian Peninsula and the ancient civilization around that area. The research on the language, cultures, and history was also involved. It taught me many new things, which opened me to Africa and the Arab world. This is how Saad and Zafir get an enriched history and depths with the cultures, languages, and where they come from. This led me from just making SF2 mods into writing a book. I never thought I would do it, yet I am doing it as a hobby. Then it came to me; this book is not just for SF2; it can be used for any simulation. It taught me how to be creative with the stories, including the graphic designs (flags, insignia, roundel, pilot badges, and other materials). After finishing the short history series about Saad and Zafir's ancestors, I can start focusing on finding the right aircraft for Saad and Zafir. It is intended that Saad and Zafir are truly unique to each other and the world of SF2. It won't be another classic "USA aircraft vs. Soviets Aircraft." Instead, they use various aircraft tied to Saad and Zafir history with connections to certain nations from Europe to the Middle East to Asia. They will still use some of the United States and Soviets aircraft, though. My friend has been a great teacher who taught me a lot about the military system and how they do things. I can make Saad and Zafir military semi-realistic with it, especially when being fictional nations. I intend to bridge the alternative world (SFAW) with this world in balanced ways. By the way, here is the information about the SFAW project: I will give you the brief background about Saad and Zafir. NOTE: I am NOT an expert with the language of Tigrinya. I am still looking for someone who knows the Tigrinya languages. I find them to be very interesting. It is intended that the language of Tigrinya for Saad is one of the native languages. That way, Saad can be fully immersive in the book and SF2. ሳድ (Saad) - (1920 – Present) الظافر (Zafir) - (1930 – Present) FAQs Cheers!
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4 points
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2 pointsLittle time at the moment - so some less time consuming interim project.
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2 pointsGot that Falcon 4.0 BMS vibe going... LOL IDK about Falcon 4.0 too much stuff to rea din the manual LOL...
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2 pointsWOFF BH&H II V1.22 UPDATE for 'Recon Wars' is now available. It adds a few new settings in Workshops for Recon Wars, with some other items. Version 1.22 25/03/2022 1) Revised Flak Textures 2) Fixed an XML compatibility issue in Simulation.xml 3) Workshop settings for either disabling, enabling or allowing the user to decide 'on the fly' what to do in bad weather in campaign, now extends to allow users to control what he wants to do on Poor Recon weather days. 4) Cancelled Flights due to Weather:- Time now always advances by 1 day only.
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2 pointsThank you and I look forward to sharing the mods with everyone too.
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1 point
Version 1.0.3
437 downloads
Hello, and thank you for downloading my work. https://gkabs.net https://gulfknights.net What's included: Bayraktar TB2 is a Turkish medium-altitude long-endurance (MALE) unmanned combat aerial vehicle (UCAV) model. this come with 6 Texutes (Azerbaijan, Morocco, Poland, Qatar, Turkey and Ukraine) All my files should include the Strike Fighters 2 Series game file, (.old) and the texture required. (tested and work only for SF2) Installation: Copy files to their proper folder If you need any further help, please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ Version 1.0.3 Improve the FM and removed VTOl from the hud display. Thanks to Coupi. Version 1.0.2 Updated the data file thanks to yakarov79's help in showing me how to fix it. now the camera and the laser are working searching around for targets. 1.0.0 LICENSE: You are allowed to, use this model and everything included with it for personal non-profit use for Strike Fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: Third Wire for making this outstanding game. Coupi for his early trying to work on the model and testing and for making the promo screenshots compufat for working on all textures for the TB2 (except the Turkish one) and for making the decals and testing the model. guuruu for making the all FM files, also for making the UMTAS Missile and Rail, and for reworking the UVW for the two missiles MAM-C and L. Thank you so much for all the time spent making this model come to life. Zurawski for using his outstanding MQ-10A Kodiak cockpit Credit goes to https://www.textures.com as I use a lot of their photos to create the skins. Google for some photos and information. And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop If you need any assistance, please contact me at gkabs@gkabs.net -
1 point
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1 pointMonumental work. I'm very impressed. I wait. I will play.
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1 point
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1 point
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1 pointHello everyone, I am back! I have been working on an exciting project I dreamed of doing with a teammate. Dhimar and Paran was the first step that pushed me into creating the completely new, fictional nations for SF2. A lot has happened since I canceled Dhimar and Paran expansion project. Initially, I realized that it would be unwise to change the stories written by someone already. TW already creates Dhimar and Paran. Hence, it makes more sense to write my own stories instead. And thank the community and friends, I was recommended to look into Africa for fictional nations. That is what lead me to the mod project known as SFAW. It stands for Strike Fighter Alternative World. Without changing too much in the world of SF2, the fiction nations are being bridged into this world in semi-realistic ways. I am fortunate to have a friend who teaches me a lot about the military's work. It led me into research and creating the squadron, insignia, nation, history, nation flags, military branches standard, etc... I never realized this would lead me to make a book with many references. It has been such a joy and blast being an author of the book for the first time. What took me the longest time was researching the countries around the Horn of Africa and the Arabian Peninsula. I intended to create nations with their own cultures, languages, and history. I am working with a great friend who is also a teacher. We are doing this as our hobby, hence flowing with the project. I am working with a two-member team to bring the book into SF2 and FE2 world. An announcement about the SFAW project with details will be announced in a new thread. For now, here is a preview of the SFAW mod from the book:
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1 point
Version 1.1
51 downloads
Español: Esta es una skin para el A4-AR Fightinghawk inspirado en el Super Étendard de la Segunda Escuadrilla Aeronaval de Caza y Ataque, famosa por dirigir los ataques con los misiles AM-39 Exocet logrando hundir con los mismos a dos buques britanicos. Esta skin solamente está inspirada en la pintura del Super Étendard, pero al tratarse de un avión totalmente distinto la skin busca parecerse a la pintura del Super Étendard pero tratando de mantener la esencia del A-4AR. Créditos para Nyghtfall por las plantillas que utilicé a la hora de crear la skin, y para The Banidos Team por la aeronave (mod necesario para el funcionamiento de la skin). Siéntanse libres de modificar la skin con la única condición de que me den el crédito necesario, ya que este trabajo me costo horas de trabajo. Sin nada mas que agregar, suerte y éxitos. English: This is a skin for the A4-AR Fightinghawk inspired by the Super Étendard of the Second Fighter and Attack Naval Air Squadron, famous for directing attacks with AM-39 Exocet missiles, sinking two British ships with them. This skin is only inspired by the painting of the Super Étendard, but since it is a totally different plane, the skin seeks to resemble the painting of the Super Étendard but trying to maintain the essence of the A-4AR. Credits to Nyghtfall for the templates I used to create the skin, and to The Banidos Team for the aircraft (mod needed for the skin to work). Feel free to modify the skin with the only condition that you give me the necessary credit, since this work cost me hours of work. With nothing more to add, good luck and success. -
1 point
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1 point
Version 1.0.0
263 downloads
Third-generation Canberra derived from B.6 as an interdictor. Fitted with a new forward fuselage with teardrop canopy on the port side, and Navigator station forward of pilot (early marks had the navigator behind the pilot). Provision for a ventral pack similar to the B(I)6 with 4 20 mm (0.787 in) Hispano Mk.V cannon, one external hardpoint under each wing for up to 1,000 lb (454 kg) of bombs or unguided rockets, LABS (Low-Altitude Bombing System) for delivery of nuclear bombs. Prototype converted from the only B.5 and first flown 23 July 1954, 72 built including 17 for export and two converted from B.2s. WHAT's IN: - a new plane - 10 skins for all squadrons - every 72 plane serials made - screens - sounds, pilot, weapons CREDITS: - Bobrock/Soulfreak: model & original temps; - Paulopanz: skins, decals, screens, ini tweaks INSTALL: - All in Main mod Folder and overwrite Enjoy. -
1 pointOh, no, it's "i have new phone, and i dont now what i'm doing" case. Now it should be OK, sorry for the inconvenience.
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1 pointQuoting the size-offending text a few times is kinda.. snowball-effect ya know
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1 point
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1 pointI´m almost sure that the SFP crew is disbanded. They´re focuses on mobile games.
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1 pointI contacted TK (Thirdwire) a long time ago, if he is willing to sell SF2 or parts of it. But I never got an response.
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1 pointHello everyoone, I have been doing a lot of work on decals and learning how it works while still contemplating on the aircraft list, which will hopefully be finished by end of this week. I didn't realize how awesome the decals system are. With it,you could change the nationality, squadron, number, or any decals on the plane WITHOUT having to paint new decals over plane skin. I want to take full advantage of this. That way anyone who downloads the mods and want to change anything related to the decals on the plane, can easily do this. I have been working a lot on learning the tricks on placing decals over multi parts and have it align together properly. While I already have some of the planes ready for RPPAF, here are screenshots: NOTE: Imported aircraft will have nation's original skins. However, Paran localized built aircraft will have Paran's camo, as shown on PF1-A below. La-11 Tu-2S MiG-15 FP1-A (MiG-15bis)
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