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Showing most liked content on 04/15/2023 in all areas
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10 points
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6 pointsnever released this one, as is basicly a overhaul of a pre-existing one. Made all new decals with the correct font and color. But the marking ARE 100% accurate (excepting serials - they're generic)
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6 pointsMontevideo, Aeropuerto Internacional Angel San Adami an other small airfield with a very short runway. It is only 1.200 meters long.
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4 pointsFound another pic of the Vandy 1 Super Hornet. I fixed the tails now: The download will be updated
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4 points
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3 pointsHeading out for an Eagle vs Eagle Red Flag hop.. But the sneaky gomers had an F-16 hidden away waiting to ruin the Eagle drivers' careful plans for a 2 x 2 fight!
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2 points
Version 1.0.0
101 downloads
Built as a successor to the PBM Mariner, it had better engines, an improved hull, and a single vertical fin tail. The P5M-1 was followed by 116 P5M-2 planes. These had a T-tail to put the tail surfaces out of the spray, an AN/ASQ-8 MAD boom at the rear of the tail-tip, no tail guns (the gun position replaced by he antenna for the AN/APN-122 Doppler Navigation Set), better crew accommodation, and an improved bow to reduce spray during takeoff and landing. WHAT'S IN: - 30 Skins (27 USN; 1 USCG; 2 MN) - decals / serial historical numbers by Squadron - loadout.tga image CREDITS: - A-TEAM original model - pappychksix original skins - paulopanz edited & new skins; decals, loadout.tga. ini edits TO INSTALL: - (*) you need P5M-R0c.lod from original A-TEAM Beta package or if you use the P5M-R1.lod from modern planes section you have to change P5M.ini like this: [LOD001] Filename=P5M-R1.LOD Distance=100 [LOD002] Filename=P5M-R1.LOD Distance=250 [LOD003] Filename=P5M-R1.LOD Distance=500 [LOD004] Filename=P5M-R1.LOD Distance=2000 [LOD005] Filename=P5M-R1.LOD Distance=15000 - put it inside AIRCRAFT/P5M folder - put all the new package in your SF-2 folder NOTES: I made this pack because I love this plane and hate texture painted serial numbers. The model I used is a beta and has some easy to fix mapping bugs (I could show), that I tried to mask as better I can, because as many others - I fear - it'll not be ever fixed. The realise lod has the same problems (unfixed bugs) as the beta so you can use both. Enjoy @ paulopanz -
2 pointsRepublic P-43A-2 Lancer - No.1 Squadron, Royal Dhimari Air Force, 1942 Delays with the Pratt & Whitney R-2800 engine intended for the new P-47 Thunderbolt meant that orders were placed for an additional 200 P-43 Lancer fighter aircraft in order to keep the Republic production lines operating whilst waiting for P-47 production to start. Of this additional batch of 200 P-43 Lancers, 54 P-43's were allocated to the USAAC, 125 P-43A-1s were allocated to China (under the lend-lease program) with the balance of 21 aircraft being allocated to Dhimar as P-43A-2's. These were eagerly received by a desperate Royal Dhimari Air Force who wasted no time in re-equipping No.1 Squadron during the Spring of 1942 and also the High-Altitude Reconnaissance Flight where the P-43's excellent high-altitude performance enabled it to regularly fly above 40,000ft. In Dhimari service, the Lancer was well regarded and this led Royal Dhimari Air Force officials to push for P-47 Thunderbolts in preference to other types of fighter. Skin Credit: Charles
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1 pointAeropuerto Laguna del los Patos, Uruguay a small airfield for a local aero club
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1 pointThey are both MEDIUM. The IraqWA_Targets files shows 17 airbases using airfield7 and 11 using airfield8. I checked the IraqWA_Types file and got the following: [TargetType292] Name=Runway7 FullName=Runway ModelName=airfield7.LOD TargetType=MEDIUM_RUNWAY ActiveYear=0 TargetValue=1000 UseGroundObject=FALSE DamagePoint=100.0 ArmorValue=0.0 ArmorType=0 RepairRate=20.0 StartDetectChance=100 StartIdentifiedChance=50 IncreaseDetectChanceKey=10 MaxVisibleDist=30000.0 ZBufferOffset=6.000000 FlatObject=TRUE DamagedModel= DestroyedEffect= DestroyedModel= SecondaryChance=0 [TargetType293] Name=Runway8 FullName=Runway ModelName=airfield8.LOD TargetType=MEDIUM_RUNWAY ActiveYear=0 TargetValue=500 UseGroundObject=FALSE DamagePoint=100.0 ArmorValue=0.0 ArmorType=0 RepairRate=20.0 StartDetectChance=100 StartIdentifiedChance=50 IncreaseDetectChanceKey=10 MaxVisibleDist=30000.0 ZBufferOffset=6.000000 FlatObject=TRUE DamagedModel= DestroyedEffect= DestroyedModel= SecondaryChance=0
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1 pointAvia S-190D - 1st Fighter Regiment ('The Red Lions'), Parani Army Air Force, 1948
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1 point
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1 pointWhile the ship is carrying Spitires to Malta....VS-72 is helping out. Departing Scapa Flow for an anti-sub patrol (still very much a WIP)
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1 pointF-4E_75 cockpit , no AN/ALE-40 , but KY-28 panel i removed the AN/ALE-40 chaff flare dispenser from the 3d model
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1 point
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1 pointIMpressive like always my friend, can't wait for it!!! Mandatory screen
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1 pointJust sharing the pilot position for for Geezer "RAF Euro Pilot Oxy" to be used with the beautifull Spitfires released by Cliff7600. The original aircraft data ini position worked fine to me in all Spitfires, but if you had facing some problem with this position using Geezer pilot in those Spits you could try this: Open your "Aircraft data ini" file and find the name "Crew", them you must to exchange two (2) lines manually. // Crew --------------------------------------------------------- [Pilot] SystemType=PILOT_COCKPIT PilotModelName=RAF Euro Pilot Oxy <------------------------------------ You must add this line SetCockpitPosition=TRUE Position=0.00,-1.43,0.43 <------------------------------------ You must add this line This position will work in all "Aircraft data ini" of those Spitfires released recently by Cliff7600
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1 point
Version 1.0.0
88 downloads
Yak-28P/PM Firebar Stary's Cockpit minor tweak. 1.Russian Cyrillic Marks/Labels (as possible). 2.Static Reticle (K-10). 3.Avionic tweak ("Oryol-D" System, used also early Su-15). Thanks Stary for this cockpit. Thanks FLOGGER 23 (Oryol-D Avionics). Thanks Pasko (Plane 3D) This cockpit is only a modification of the Stary's cockpit for the Yak 28. For usage, read the original note from Stary. https://combatace.com/files/file/15318-yakovlev-yak-28p-firebar-cockpit/ ** Installation options: You can use it like Yak-28P with these mods: 1. Saunders Roe by Spinners (Yak-28P LOD by Pasko): 2. Use Data and other files (included) with Lod files Yak-28P/PM by lindr2 for SF1, it works in SF2. -
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1 point(Probably of more interest to the Arab Air Forces after the Six-Day War)
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1 point
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