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Showing most liked content on 05/01/2023 in all areas

  1. 13 points
    F-104G Jagdgeschwader 74 "Mölders" 1969
  2. 10 points
    Allen...almost complete sir...USAF Aggressor F-5
  3. 8 points
    Republic Aviation Thunderbolt FB.4 - No.273 Squadron, RAF Pacific Command, 1947 Skin Credit: File 404 & Charles
  4. 7 points
    .... and the SuperJugs belong in the What If thread ... == required screenshot ... Rare shot of a 217 Squadron Beaufort in the late 1941 style camo (aircraft is still in the works)
  5. 6 points
  6. 5 points
    I might have missed it somehow, but Fubar512s S-300 isn't in the file downloads. Could be my vision missed it, but oh well. The reason I brought it up was that it has a userlist, and I added a userlist to Farid's S-300. I'm not sure if Greece actually used the S-300 (I don't ever remember any controversy over that), but Farid's S-300 has a userlist now, as I'll have to look up who uses the S-300 later tomorrow. Well after a quick Wiki search yes indeed Greece operates an S-300 site. I'll have to update and upload the modified ini's tomorrow as I'll be pretty busy for a bit but will get it out. Oh yeah, future plans for the Super Hornet pack: - Bug Fastcargo to see if he can update the models for more detail and some improvement in details and the like, both the regular Super Hornets and the Growler. - I want to add the Block III jets so that they don't use the sub-pylon for HARM missiles. I think I know how to do it, and can probably save time by not using pylons (I think I know how to edit the ini, wish me luck), as whenever ravenclaw uploads his weaponspack 3 I'll have the AGM-88G available, and want to more or less make it work with the Block III jets since that's the newest version being introduced to the USAF/USN and probably NATO. - Growler improvements with the NGJ (Next Generation Jammer). Even with the pods not working it's what the USN is moving to for the Growler fleet. I think (don't know) if we need to have a new Growler model for the pods. I kinda hope so because I think the Growler will be having some Block III Super Hornet upgrades. But I need to track down that by myself. - The cockpit is the only issue for the Block III jets, as the 3D external model will be the same more or less with the Super Hornets. That's all I can think of before I go to bed, but I like to keep the pack working and updated as time goes on for the most part.
  7. 4 points
  8. 4 points
    More WIP... Gear, gear door animations tested, correction and polishing almost finished. Minor aircraft body correction as well. Weapon pylons for AG ordnance finsihed and polished. Added external fuel tanks to the model. Some tweaking and editing for the main plane's files. We also work for some skins. Landing lights, gear door actuators, canopy mechanism, missing airscoops/outlets, Maverick rails will be next on the to do list.
  9. 4 points
    Static planes at airport (WIP) So it looks when static and real planes are mixed: Little problem, also small planes, like the Skyhawk can appear. If there would be a minimum size parameter ... all would be fine.
  10. 4 points
    Tried that, didn't work. Mandatory screenshot:
  11. 3 points
  12. 3 points
  13. 3 points
    and here I thought it was going to be a link to P0rnHub!!!!
  14. 2 points
    With the two different airliner types at one airfield it is not as satisfying, as i thought. Very often the large aircraft did not show up, only the smaller ones. Thatswhy i think i should use the static Boeing 747 from Anatolia terrain along with the two different airliner types, to populate the airports. Lets see.
  15. 2 points
    WIP it good .... meet him once, major cool dude!!!
  16. 2 points
    This is a screenshot thread, not "I Need help" thread
  17. 2 points
    TK's Decals Tutorial from 2002 says There is a max limit of 4 decals that you can apply to any single mesh. (ie, 4 decals max per fuselage, 4 per nose, etc, etc). Try deleting one of the other decals you have on Fuselage_P, the aircraft number or the squadron code, and see if the nose decal then works. Compulsory screenshot:
  18. 2 points
    Maybe there are to many decals on Fuselage_P? Using Bump- and Specularmap reduces the maximum decalcount (I think with everything enabled, the max is 4 decals per mesh.) By the way, you don't need 2 separate files for that. You could use only one decal and mirror it for the other side: [Decal017] MeshName=Fuselage_P DecalLevel=2 DecalFacing=Left FilenameFormat=P-51D/357FG/362FS/SqNoseArtL_ Position=0.799,0.002 Rotation=0.0 Scale=4.325 DecalMaxLOD=4 [Decal022] MeshName=Fuselage_P DecalLevel=2 DecalFacing=Right FilenameFormat=P-51D/357FG/362FS/SqNoseArtL_ Position=0.799,0.002 Rotation=0.0 Scale=4.325 DecalMaxLOD=4 Reverse=TRUE P.S.: I admire your dedication for the Mustang.
  19. 2 points
    After the defeat in Malvinas/Falklands War in 1982, Argentina bought a non swing wing, light weight Flogger. The Soviets called it MiG-23FL. In early 1983 the first planes arrived.
  20. 2 points
    my deepest respect to you out there, what you are doing here is super cool ich muss schon sagen einige haben es echt drauf was mods angeht ! tolles Forum nette Leute. vielen dank an euch !!
  21. 2 points
    Taking the new VFC-111 F-5s out for a flight from NAS Key West...
  22. 1 point
    Tought the Love this picture!!
  23. 1 point
    I can ask when I do ans see what can happen.
  24. 1 point
    Douglas Davenport B.1 - No.97 Squadron, RAF Pacific Command, 1947
  25. 1 point
    ¡Hola Torno, Esa es una noticia terrible, pero espero que encuentres una manera de que las cosas vuelvan a la normalidad en una cita temprana. ¿Guarda su trabajo en una copia de seguridad en un disco externo? Si no es necesario, ya que esto es lo que me ahorró mucho tiempo antes.
  26. 1 point
    Took the Miss out for a ride today...
  27. 1 point
    Dont hit the reactor. This will give a big amount of minus points in mission debriefing. Mandatory screenshot:
  28. 1 point
    Misc Screenshot over Rio de la Plata. Warcrimes. Gepards are deadly.
  29. 1 point
    Gave the F-16 Block 52 JSOW capability. I'm thinking of asking Ravenclaw to see if he can't do new models for them, they're kinda old. To add JSOW capability just add "ASM" to the appropriate pylons. I'll probably upload another small update as I go through the files. Maybe do the Block 50 F-16C and upload that along with the Block 52 version inis.
  30. 1 point
    The scheme is based on real world RAF P-47D Thunderbolts with No.73 OTU and this unit used both Razorback and Bubbletop Jugs whilst based in Egypt and wore standard ETO camo.
  31. 1 point
    Love it and love the name too
  32. 1 point
    Off the US eastern seaboard ... Neutrality Patrol from USS Ranger, circa March 1940 (Nazi subs BEWARE!!!)
  33. 1 point
    It rises like the Phoenix bird from the ashes: Imma doin' it right this time! Still very early but you get the idea. Some good late night modeling music:


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