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  1. 14 points

    Version 1.0.01

    158 downloads

    MB-339A Reduxe for SF2 WHAT´S IN: 1 aircraft with 16 brand new skins I always liked this little bird and so I updated it a bit. ------------------------------------------------------------------------------------------------------------------- Installation: 1st you have to delete the MB-339A folders from your Aircraft & Decals mod folders (only if you have an earlier version installed). Simply copy all the files in the respective directory of your game folder. "User"\Saved Games\ThirdWire\StrikeFighters2 If asked, let overwrite ------------------------------------------------------------------------------------------------------------------- Credits: ID(io)T Team: Original MB-339A mod Soulfreak: All paintwork, most of the decals, Hangar & Loading screens & ini dance NGHENGO: Main 3D model Bobrock: 3D model and Cockpit Paulopanz: some Decals Spillone104: DEFA gunpods, INI work and sound Baffmeister: FM tuning Aleducat: Martin Baker MK10-1 seat Crusader: Cockpit ini update Special thanks to "yakarov79" for his support & help with panel lines. ------------------------------------------------------------------------------------------------------------------- Legal stuff: This mod is freeware. Commercial use is not allowed. ------------------------------------------------------------------------------------------------------------------ It was tested in a SF2 complete installation. Schapen, April 4th 2020 Carlo "Soulfreak" Vecchi
  2. 10 points

    Version 1.0.0

    229 downloads

    Third Wire MiG-23MLD update & flyable for SF2 - Made flyable with the MLD cockpit and avionics available here at CA by Stary - Leading edge flaps fixed to now automatically deploy during manoeuvring as they did on the MLD with the type 3 wing. - Radar data and performance is corrected from the S-23MLA radar to the S-23MLA-II radar as fitted in the MLD. - KDS-23 countermeasure dispenser installed in the centreline drop tank pylon. This is a 12 shot chaff/ flare countermeasure dispenser that could be used once the drop tank had been jettisoned. - Ejection seat (from ODS mod) and more suitable pilot added. - Canopy can be opened and closed. - Primary and secondary roles expanded to reflect the evolution of the MLD version of the MiG-23 into a more multi role fighter platform. - Loadouts enhanced and corrected. Some Afghanistan specific ones added. - Used of Kh-25M air-to-surface missile and datalink pod added. - Fuselage AA-8 positions corrected. - Removed ECM jammer. - Updated weapons from the RSSW 099 mod. - Various Soviet- Afghan war skins added. Drop into your main mods folder to install, OVER-RIDE!!! CombatAce fair agreement applies.
  3. 9 points

    Version 1.5.0

    143 downloads

    April 2020 ========= Marineflieger IDS version 1.50 ------------------------------------------------- Marineflieger Tornado IDS. Version 1.5 looks to be final standart for all my Tonkas. CAUTION !!!! --------------------- Base LOD is using specular maps. They can really drop fps on slower GPUs [like my GTX 460 ;-)]. If you have this problem use files in EXTRAS folder. Just copy it to :/Objects and overwrite. CAUTION 2: -------------------- Weapons : Since 1988 MBB-Aeritalia recce pod since 2000 Litening II laser pod --> LGBs since 2002 AGM-88 CAUTION 3: -------------------- Better check TUTORIALS before you'll delete them ;-) Keys: ---------- SHIFT+1 -> canopy open SHIFT+2 -> fuel probe SHIFT+3 -> weapon operator cockpit SO,THE MOST IMPORTANT PART ... CREDITS: Nothing wouldn't be possible without these guyz : --------------------------------------------------------------------------------- ravenclaw_007 - weapons, documentation, 3d lessons, BOZ, pylons, German loadouts and lot of help yakarov79 - skinning lessons, testing, damages, 3d details baffmeister - flight model, testing coupi - decals, skins, hit boxes, damages, testing crusader - documentation, testing, avionics, HUD, air search radar, loadouts, RWR soulfreak - skins, decals sophocles - testing, sounds spinners - hangar and loading screens florian - some parts and ideas I used in my model from his German Tornado 76_IAP - 3d lessons guuruu - ALL BUGS .. AND ALL PREVIOUS TONKA DEVELOPERS. THANK YOU GUYZ VERY MUCH. Godfather of project: ---------------------------------- fanatic modder - testing, documentation, flight model, engine datas, inspiration, sounds, loadouts ************************************************************************************************* This is freeware; it CANNOT be distributed unless permissions are granted by myself. The original readmes, if any, and all other pieces of the package MUST remain intact. The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes. This package and any part of it may NOT in any way, shape or form be used in any payware additions. ************************************************************************************************* THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF OR WITH ANY OTHER FILES OR MODS. ************************************************************************************************* Have fun Wojtek
  4. 8 points

    Version 1.0.0

    36 downloads

    Skin for AlbatrosD3OAW. This is the skin of WW1 German fighter pilot Wilhelm Papenmeyer. I tried to add some "photorealistic" textures for more impressive image of this aircraft. There are two skins in this mini-pack - with ("Papenmeyer" folder) and without ("PapenmrClean" folder) "Red Eagle". Eugene
  5. 8 points

    Version 1.0.0

    66 downloads

    Hello and thank you for downloading my work. https://gkabs.net What's included: P-14 Tall King Radar This file work and tested on SP2 only All my files should include the Strike Fighters 2 Series game file (.old) and the texture required. Installation: Copy the files to Objects folder and the falowing to _TYPES.ini file [TargetTypeXXX] Name=GK-P-14 FullName=P-14 Tall King Radar TargetType=EW_RADAR ;TargetType=RADAR ActiveYear=1959 TargetValue=100 UseGroundObject=TRUE GroundObjectType=GK-P-14 RepairRate=0.555 StartDetectChance=80 StartIdentifiedChance=20 IncreaseDetectChanceKey=10 MaxVisibleDist=8000.0 DestroyedEffect=SmallRocketGroundExplosion DestroyedModel=Radar_Destroyed.LOD SecondaryEffect=VehicleFireEffect SecondaryChance=100 copy the GK-P-14 folder to the ground object If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ Thanks to strahi for requsting this model to be made and making the data files I hope you will injout it Me for making the model and big thianks to AC members for there help. LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop If you need any assistance please contact me at gkabs@gkabs.net
  6. 8 points

    Version 1.0.0

    26 downloads

    Skin for excellent Fokker EIII by Laton (can be used for Fokker EI,EII). I tried to add some "photorealistic" textures for more impressive image of this aircraft. Add to Fokker EI-EIII.ini : [TextureSetXXX] Name=StockEIIIPhR Nation=GERMANY Squadron= Specular=0.500000 Glossiness=0.500000 Reflection=0.500000 Eugene
  7. 7 points

    Version 2.0.0

    87 downloads

    L-410UVP-T Turbolet ***************************************************** This mod is made for SF2. ---------------------------------------------------------- I. History The czech made L-410UVP light passenger and transport plane was developed to replace the old AN-2 biplanes. After a first version, called L-410A, the soviet Aeroflot airline demanded some changes, including better short take off capabilities. So the version L-410UVP was developed and widely exported in the COMECON states. The east german air force LSK, purchased 10 planes in 1980. They used it as training airplane for tranport pilots and navigators and for transport tasks. Parachute missions were made with the subversion L-410UVP-T (t- stands for Transport). VIP transport was made with subversion L-410UVP-S (s stands for Salon). Both versions were easy to discriminate. The T version had a black rubber plate behind the side door. ----------------------------------------------------------------------- II. CREDITS: While making the L-410UVP-T i used a lot of files made by other modders. Thanks for this files! The LOD file is made: ~~~~~~~~~~ MontyCZ The skin based: ~~~~~~~~~~~ on MontyCZ's latvian skin, modified by me. The flight model is made : ~~~~~~~~~~~~~~~~ by MontyCZ and modded by me The Cockpit is made ~~~~~~~~~~~~~~ by Florian ~~~~~~~~~~~~~~~~~~~~~ The airborne ranger is made ~~~~~~~~~~~~~~~~~~~~~~ by Florian, modified by me ---------------------------------------------------------- III. INSTALLATION: -Unzip the folders into your object folder ---------------------------------------------------------- IV. For remarks, comments, bugs, etc please use the forum or send me a PM. ------------------------------------------------------------- V. The L-410UVP-T and all other files are FREEWARE. COMMERCIAL USE IS NOT ALLOWED! ------------------------------------------------------ ------------------------------------------------------------ Hope you enjoy it. Michael (Gepard) Made in Germany April 2020
  8. 7 points

    Version 1.0.0c

    106 downloads

    Update I noticed by accident while mapping inner wings Some meshes mapping was on wrong areas,so... Intakes mapping mixed up...some on wrong side.....FIXED Some parts mapped weirdly,so,where possible............FIXED Mid wing areas unmapped...........FIXED Some parts mapped to same place......FIXED if you spot something ive missed,let me know its not 100% but close...so thats it for now... Cheers Russouk ALSO CONTAINS NEW A\C BAC 167 STRIKEMASTER BAC 167 Strikemaster With 2 1.76 MM wing root Mg`s,just below intake lips... 4xPylons usually carried mk82 x2 and rocket pods...mostly the 155 IIRC Uses same cockpit and pilots and sounds etc as the Provost,if you have it already then no need to d\l the sounds etc. No decals for this as ive no time...im sure that you guys will be on it... Seems to fly ok....and weapons are all working... Have fun
  9. 7 points

    Version 1.0

    144 downloads

    Two-seat trainer version for USN, 24 converted from A-7B, 36 from A-7C. In 1984, 49 airframes, including the 8 EA-7Ls, were re-engined with the TF41-A-402 and upgraded to A-7E standard. USN: 60 aircrafts HAF: 13 Ex USN delivered 1994 RTN: 4 Ex USN delivered 1995 WHAT'S IN: - TA-7C from TMF remodded - 33 Skins (30 USN, 2 HAF, 1 RTAF) - Historical decalset OPERATIONS: - Canopy Key=10 with auto closing - Wingfold Key=9 with auto closing - Fuel Probe Key=8 CREDITS: - TMF (the Mirage Factory- FlyingToaster, ArmorDave [cockpit source], BPAo, colum5) - Paulopanz (me) for all the refit / modification / decals / skins done INSTALL: - put all in your main mod folder and overwrite Enjoy. @paulopanz
  10. 7 points

    Version 1.0.0

    27 downloads

    Skin for excellent oefD3_ba253 by Jan Tuma (can be used for oefD3_ba153). I tried to add some "photorealistic" textures for more impressive image of this aircraft. Add to oefD3_ba253.ini or oefD3_ba153.ini : [TextureSetXXX] Name=StockPhR Nation=AUSTRIA Squadron= Specular=0.400000 Glossiness=0.400000 Reflection=0.400000 Eugene
  11. 6 points

    Version 1.1

    61 downloads

    The de Havilland Canada DHC-1 Chipmunk is a tandem, two-seat, single-engined primary trainer aircraft developed and manufactured by Canadian aircraft manufacturer de Havilland Canada. It was developed shortly after the Second World War and sold heavily throughout the immediate post-war years, being typically employed as a replacement for the de Havilland Tiger Moth biplane. The Chipmunk was the first postwar aviation project conducted by de Havilland Canada. It performed its maiden flight on 22 May 1946 and was introduced to operational service that same year. During the late 1940s and 1950s, the Chipmunk was procured in large numbers by military air services such as the Royal Canadian Air Force (RCAF), Royal Air Force (RAF), and several other nations' air forces, where it was often utilised as their standard primary trainer aircraft. The type was also produced under licence by de Havilland in the United Kingdom, who would produce the vast majority of Chipmunks, as well as by OGMA (Oficinas Gerais de Material Aeronáutico) in Portugal. NOTE: This mod was done during COVID-19 lock down. It helped me to spend my time with out thinking all day long about it. I never planned to skin this plane, but Kevin and mostly Daddyairplanes upgraded and put it on my desktop, so I made a pair of skins using Daddy great one and day by day the skins went 28 (!). So the skinpack became a whole repack ... All serial numbers are historical ones, but not all the skins, as I can't find Jordan and Syrian pics. I made them looking at similiar planes dressing, but If someone has some references or books (like Warpaint n. 123 !) the pack will be very soon upgraded. This is a very nice model, mapped like a dog .... so skinnig sometimes it was like a puzzle, so I thik that whitout COVID-19 home rest this job'ld never be done. WHAT'S IN: - a flyable plane - 30 skins all around the world (see pictures ...) Early Irish and Saudi added in V. 1.1 thaks to Menvra! - hangars - historical decals - lights tweaked - autoclosing canopy CREDITS: - bigal 1 and team (see original readme included) for SF1 realise; - Wrench for SF2 porting; - DaddyAirplanes for great Brixmis skin (not included) I used as a base for mine; - paulopanz for skins, decals, hangars, tweakings etc. INSTALL: - delete any previous chipmunk folder from your aircraft folder, all you need (except Daddy skin) is here. - enable, if you haven't done before, Irish Air Corps Add this to yours NATIONS.INI in FLIGHT FOLDER to the list bottom XXX = the last entry +1 [NationXXX] Name=EIRE DisplayName=Irish Air Corps Alignment=FRIENDLY PilotNameList=NamesBritish.lst RankList=RanksRAF.lst CallsignList=CALLSIGNSRAF.LST Formation.Fighter=USFighter Formation.Attack=USFighter Formation.Bomber=USBomber Formation.Transport=USBomber Formation.Tank=USTank Formation.MobileAD=USAD PilotTrainingStandard=EXCELLENT GenderRatio=0 DebriefSuccessMusic=DebriefSuccess.wav DebriefFailMusic=DebriefFail.wav DebriefKilledMusic=DebriefKilled.wav SpeechFile=USAFSpeech.cat SpeechTextFile=USAFSpeechText.str Medals=MedalsRAF.ini MedalTextFile=MedalsRAF.str - put all in your mod folder and overwrite OPERATIONS: Open canopy = 10 key God speed. @paulopanz
  12. 6 points

    Version 1.0.0

    32 downloads

    Skin for excellent Phoenix D.II/D.IIa by Stephen1918. I tried to add some "photorealistic" textures for more impressive image of this aircraft. Add to PhoenixD2.ini and/or PhoenixD2a.ini : [TextureSetXXX] Name=TexturePhR Nation=AUSTRIA Squadron= Specular=0.300000 Glossiness=0.400000 Reflection=0.200000 Eugene
  13. 6 points

    Version 1.0.0

    137 downloads

    AH-60 BAttleHawk for Strike Fighters 2 Version 1.0 Release 03/12/2020 This model is not to be used in any commercial or for-profit packages. It may, however, be used in any freeware mod. According to the Combat-Ace terms of use. Contents: -Objects- AH-60 BattleHawk -Weapons- Spike NLOS Spike LR -Decals- Fictional 124sq Installation (SF2): Extract each folder into the matching folders in your mod directory. Notes. This model represents a What If Battle Hawk Modification of the UH-60L in service with the Israeli Air Force. In order to make the model work, you will need a suitable cockpit since the only uh-60 cockpit is from that site. Rivet counters please save energy, this is a What If helicopter based on a proposed modification of the UH-60 and the Arpia IV of the Colombian Air Force (WIP). The models uses Rocket Pods from the At-6 model availabel here (not included) Credits: Model:angelp Skins and textures: angelp Ini files:angelp Decals: angelp Weapons; angelp
  14. 6 points

    Version 1.0.0

    35 downloads

    Westland Wessex Hu 5 Royal Navy skin A re work of the skin for the Wessex HU5 , the aircraft is originally from the A-Team site, so you will ( if you want to fly this aircraft ) have to obtain the files and lods from there, This is a complete re do of the whole thing, as I was never happy with the colour, so I have corrected that, I have re drawn all the panels relatively accurately, I haven't bothered with rivet detail as to be honest it doesn't actually show up too well, I have corrected and updated ALL the stencilling, as the original effort was a dogs breakfast to be honest. I have also re done the decals and markings. So what is included.........2 skins, one for aircraft from 848 NAS who were the squadron in action during the Falklands operation, and one skin for 845 NAS flying off HMS Bulwark in 1966 during the Brunei and Indonesia debacle. I have included the decals for both Squadrons, and also the pilots that I personally use, although green helmets were more the flavour of the day during the Falklands, so feel free to swap out the pilots if that is your taste. A quick note about the shortfalls of these skins, the aircraft I believe was originally done for SF 1 so it is a little aged, therefore there are some clipping issues you may encounter, I am unable to do anything about this, in reality, we could do with a completely new model of this important aircraft, and hopefully one day it will happen !! So pretty much I have made a silk purse from a sows ear here, the aircraft itself. looks a little "off" I am sure there are some dimension errors, it doesn#'t seem tall enough, and it looks a little bit odd from the front view.....but I could of course be wrong, and the thing is perfect, but I doubt it. The stuff we all are getting used to like working lights and hatches......yeah ok.......not happening on this model, and I forgot to make lights work at least....oh well, such is life !! Hopefully I shall do some skins for RAF HC3's next so watch this space for those. As always, ENJOY !!
  15. 5 points

    Version 1.0.0

    130 downloads

    Freeware FS2002 \FSX model adapted by me Russouk2004 This model is NOT to be uploaded to ANY site apart from here at CombatAce.com. This model isnt brilliant but ive spent a long while fixing bits ,remaking bits,altering mapping that used sub objects(more than 1 texture per mesh) as game doesnt support it. I will upload a base texture with wireframe and labelled parts in day or so...as I couldnt find any templates anywhere..and I did look...ages.... Original model by Rick Piper.... Despite some of the the original readme wording quoted bottom,...this model IS allowed to be shared as its now 100% Freeware,though obvioulsy some rules apply...no back engineering to use parts for something else....just sensible usage. Only fair use and NON commercial use is ALLOWED... Model used is not bad,and as I pointed out,took a lot to sort it for SF2 usage...had basically to stitch the meshes together,even polys.... Also included are.. Pilot and Copilot model... Correct seat... sounds... Low poly Distance LOD Also LOD for those who dont want self illuminated lights...(nav lights and nose light) just replace as required. Uses Starys Cockpit for the Saab 105,minus few parts I "removed" with ini dance... I added some of its performance characteristics where I was able to,limited by my knowledge of the flight data in SF2 lol... anyone wishing to better its flight data go ahead... also Lights arent perfect so feel free to fiddle with them...if you desire.and share results This model has no weapons as its a trainer....if required I can knock up some pylons as later versions did have some before it became the Full Strikemaster version. any bugs let me know ASAP at CA.....enjoy the A\C and hopefully it well get upgraded.... usual routine....drop folders into Mod folder and appropriate sub folders. cheers Russouk2004 original creators credits.... original pilots.......Rick Piper (2004) original Provost ......Rick Piper (2004) ........................ORIGINAL README.......................... Copyrights ---------- The included files have been tested and have been determined not to be harmful. However, the authors are not responsible for any direct, consequential or indirect damage these files may cause to you and your computer. Use entirely at your own risk. Any gauge provided with this panel can not be used in another panel without the permission of its author. This is FREEWARE. These files are strictly for your own personal, non-commercial use. Any redistribution, repackaging or reselling of these files in any form is expressly prohibited without the permission of the authors. Regards Rick http://www.btinternet.com/~rick.piper/
  16. 5 points

    Version 1.0.0

    30 downloads

    Brixmis Chipmunk T10 and templates This was a quick and dirty mod to provide templates for the rerelease of the de Havilland Chipmunk Trainer and a skin to represent the BRIXMIS recon mission. Requirements You will need the original aircraft available here https://combatace.com/files/file/17262-sf2-dhc-1-chipmunk-pack/ otherwise, this should work in any version of SF2 Installation unzip main folder. Place objects folder in the objects folder of your chosen install. place templates folder wherever you need to, in order to create more skins. templates are available in xcf for Gimp users and psd for Photoshop users note: the patches layers are set to create a ribbed effect on the pertinent airfoils. they are set so that you should be able to use them with any other design BRIXMIS History The British Commander in Chiefs Mission or BRIXMIS for short was a mission that used the legal ability of a certain number of British servicemembers to roam the Soviet Zone of Occupation, generally known as East Germany. Reciprocity was enjoyed by the Soviets in the former British Zone of Occupation. The airborne component of BRIXMIS flew out of RAF Gatow in Berlin. An observer rode in the front and took pictures of Soviet military activities and equipment within a 20 mile radius of Berlin, flying under cover of "exercising the right to navigate within the flight corridors to and from Berlin". Serials provided are in pairs for each period of time operated, but in one overall skin WK303, WK587 from 1956-1966 WP850, WP971 from 1966-1974 WZ862, WD289 from 1974-1988 WG466, WG486 from 1988-1990 Credits From the Original Big Al for the aircraft Bobrock for pilot figure (A-26) AvHistory for the engine sound Raven for the cockpit. Wrench for everything else. daddyairplanes: Brixmis Skin and decals, template created while making these paulopanz, Stratos: test subjects to make sure it worked elsewhere (no modders were harmed in the making of this template) Sources Google image searches "Safety of Flight Not Garunteed" https://www.16va.be/vols_brixmis_part1_eng2.html originally read about in one of Key Publishing's aviation magazines i hope you all enjoy the skin and that the template is useful to anyone wishing to add in other users. Kevin Unruh aka daddyairplanes 20 March 2020
  17. 4 points

    Version 1.0.0

    78 downloads

    SF2 Desert Sea Tiles Replacement -------------------------------------------------------------------------------------------------------- This is a new sea tileset to replace the sea of the stock desert terrain. These tiles give a more natural look to the sea and they can be used in every terrain which uses the stock desert tileset. Apart from the repaint new alpha layers were made for optimal result. Ground and water effects also included! --------------------------------------------------------------------------------------------------------- As always open readme.txt first to see installation instructions and credits. --------------------------------------------------------------------------------------------------------- License: This is a freeware; yet it can be redistributed only in other CombatACE mod packages. You are free to make further modifications for own use but if you plan to release a modified version of this package you must request permission first. In that case you must include original read me file. This mod may not in any way, shape or form be used in any payware additions.
  18. 4 points

    Version 1.0.0

    79 downloads

    SF2 Cessna 206H Pack by Wingzero 2/29/2020 -For SF2, Any and All (Full 4/5 Merged Reccomended, plus Exp 1) This is a full revamp, for SF2, of the SF/Wo* Cessna 206H "Stationair" by wingzero, originally released in 2010. This mod includes 2 skins: No.7 Squadron, Uruguaian Air Force (FAU) -start date 1998 USAF - this is a "What If..." skin, painted to match the T-41s used for USAF training and liason. All, if not most, markings are decals. Decal randomization is TRUE. As a new 'homegrown' templague had to be created, it's included for skinners wishing to create any other users, or other types of skins. A userlist and loadout ini have been built. Please see the "Notes" section for more details. In-game, on the Aircraft selection drop-down menu, you'll find it as: U-206H Stationair As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. One mnight also peruse the "Notes" section for things that might be interesting. The original release had NO readme, but I used the text from the SF1 announcement thread. It's included within the main aircraft's folder. Happy Landings! Wrench Kevin Stein
  19. 2 points

    Version 1.0.0

    89 downloads

    - Strike Fighters 2 Planes: PAK FA Sukhoi T-50-5 PAK FA fifth prototype Skin and Decals by Dariam This is a freewere mod, can't be sell _Enjoy!!!
  20. 2 points

    Version 1.0.0

    35 downloads

    Westland Wessex HU 5 / HC 2 This is an update to my previous upload of Westland Wessex HU 5 skins, I have tweaked the files that I previously uploaded, and have included skins for RAF , Royal Navy, and Oman, the original skins are ok should you wish to still use them, however, I would recommend you delete them and use these ones instead, the changes are minor, however there ARE some corrections. As stated in my previous upload, these skins require you to aquire the A-Team original, as you need the lods from there, if you need assistance on installing these skins please contact me via PM. Included skins are as follows 845 NAS based on HMS Bulwark in 1966, 847 NAS involved in the Falklands campaign, and 771 NAS Culdrose Air Sea Rescue. The RAF Skins consist of 78 SQN in early grey/green markings, also a grey/green later marked version from 18 SQN, a 72 SQN skin in winter grey/white, and a late version green/green from 60 SQN, the final RAF skin is for 22 SQN Air Sea Rescue. Finally I have included an Omani Army scheme. I have included all hangar and loading screens, for all 3 versions, also the pilots and the sound file that I use . The RAF and Omani aircraft are not operable from carriers, and all armament capability has been removed from them, as they never were armed to the best of my knowledge, the navy ones of course are, and are carrier operational. I believe everything is included, but of course errors and omissions do occur, so any issues or questions please feel free to message me and ask. One final comment, the serials and codes, are not 100% accurate for the aircraft portrayed, but they are in the right sort of range, so really not a huge issue, as they look right, even if maybe they are out of sequence or wrong for THAT particular airframe. I hope you enjoy these aircraft, as I said in my previous upload, the model is far from perfect, its acceptable, but nowhere near spot on, but, until one of our model making gurus makes a new one, we are stuck with this old lady. Finally, as always, ENJOY !!!
  21. 2 points

    Version 1.0.0

    72 downloads

    SF2 DHC-1 Chipmunk Pack 2/25/2020 -For SF2, Any and All (Full 4/5 Merged Reccomended, plus Exp 1) This is a remake & reissue of the the DHC-1 Chipmunk trainer aircraft first released in 2008 by "Big Al". It has been reworked to bring it more into compliance with SF2 standards, as best as possbile. Be advised, there are a number of issues & flaws; they are enumerated in the "Notes" section. This is the full aircraft, with all necessary parts. The skin maps, still in bmp format, have been slightly repainted to allow the use of decals for insignia, 'plane-in-squad' letters and serial numbers. Serial numbers, while historically accurate for the version depicted, should be considered generic in nature. Decal randomizaion is TRUE. As exported is TRUE, a user list has been created. It does not list all the Chipmunk's export users. End Users (tm) are encouraged to fill it in as needed. While this is an exceptionally old model, the canopy does work via standard manual animation keystroke (Shift/0 -zero). Expansion Pack 1 is required for the destroyed model (Spitfire). If you do not have it, you'll have to find another to use in it's place. As is always reccomended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. Please see the "Notes" section for a list of changes to make the aircraft more SF2 compliant, and certain other explinations. The original release readme, from 2008, is included within the aircraft's main folder. Happy Landings! Wrench Kevin Stein
  22. 1 point

    Version 1.0.0

    61 downloads

    BELL UH1-H IROQUOIS PAKISTANI ARMY Using Yakarov79's excellent UH-1H I have created 3 new skins for the Pakistani Army, the first is the standard overall green, there is a grey/green camo scheme, and finally what appears to be the latest cam scheme which is sand/green/brown . I have included the whole package in this upload to make it easier to install as it needs really to be installed separate from a general UH-1H installation, as it is a purely Pakistani machine. all the files needed are included, sounds, weapons, pilots etc etc . I have left the decals the same for all 3 schemes, as it appears that standard markings are commonplace on Pakistani aircraft. One thing to note though, is that when the gunners are enabled, it removes the numbering from the cargo doors, not a major issue at all, but I just thought you may need to know. also, the latest iterations of the Huey in Pakistani service appear to be armed with miniguns rather than M60's however I dont have the ability to adjust this , so the Pigs will have to suffice, I am not sure if this modification is for the newer Venoms, rather than the standard UH-1 , however, if it is possible to mod the gunners with the miniguns, that would be totally ace. As I said this model is originally from Yakarov79, so all the main, and important workings are his sterling work not mine, I have merely adapted it to reflect the Pakistan Army's aircraft. As always, any questions or issues/omissions, please feel free to message me. I hopefully will be doing more UH-1H's soon, in fact I have started working on them already, so wait out on that !! Finally as always, ENJOY !!!
  23. 1 point

    Version 1.0.1

    71 downloads

    This aircraft mod represents Dassault's probable initial Mirage 4000A fighter and its trainer B variant in the French Air Force service. Since the company always created several variants of each type based on costumer requirement and evolution of technology, other national oriented types and variants will be uploaded as separate packages. This package comes with 3 skin sets for each variant, 3 squadron specific for A (18 planes), and 3 squadron sets for B (8 planes) and special Tiger Meet skin for a single AC. This is the SF1 version, tested in WOE. There might be some hidden flaws in SFP1, WOV or WOI. Please report if you find some problem. ------------------------------------------------------------------- The FlightEngine.ini file is extracted from WOE, in order to edit the following part : [NearSceneClip] ... NearClipDistance=0.95 If you're using a SFP1, WOV or WOI install, make sure you can do this edit in the appropriate file. Be aware that it could have an effect on other mods (like "double canopy" issue) then you could adjust the value 0.01 to whatever you want (0.97 ? 1.0 ?) ------------------------------------------------------------------- Install is the regular dropping the contents in their respective places. In case you have the prototype variant, the 4 "blue tanks" are identical. Please note: The model can be quite heavy on FPS in large formations on weaker machines, so if required, either resize skin files or use lower lods(_nd,001,002,003) as lod1. The model uses the general french weapons, either as part of weapon packs or the Mirage 2000 family. Important: The B variant comes with 2 types of cockpit, the basic setup will use a simple pit that has only the pilots cabin instrumented. The other is a fully modeled front and rear compartment, in which you want to fly you should activate the proper line in the AC's.ini file. CockpitDataFile=Mirage4000B_Cockpit.ini <---- basic setup ;CockpitDataFile=Mirage4000B_Cockpit_full1.ini <------ front seat ;CockpitDataFile=Mirage4000B_Cockpit_full2.ini <------ rear seat Be aware - the piloting seat position can not be changed during/in game, so chose wisely! Make sure to read the manual included with the package. ---------------------- Creators of these Aircraft mods as members of CombatAce site: Original 3D work: Cocas Aircraft 3d update and additional changes: Logan4 Cockpit 3d work: Logan4 Aircraft FM: Cliff7600 Aircraft avionics: Loborojo, Cliff7600, logan4 Skin files and decals: Flogger23, Cliff7600, logan4, loborojo Cockpit files: Logan4, Cliff7600 Thanks to Crusader for additional brochure files Big thanks to members of CombatAce for helping and answering our questions and in sorting out some of the issues we got while creating this mod. Modding and distribution of files are allowed and limited according to the CombatAce Freeware Licensing agreement.
  24. 1 point

    Version 1.1.0

    131 downloads

    F-2H Banshee Updated data pack v1.1 This is a further update of the DATA.inis of the RAZBAM F-2H Banshee. In this updated data pack, there are changes in the data.ini, trying to achieve realistic performance specs. So changes are done in almost every aspect of the specs (weight, flightdata, engine thrust etc) for being as close to the real thing as possible. For using this pack you need to have downloaded first - the original RAZBAM Banshee (Go to RAZBAM website for more details) - the Banshee Tweeks Pak -for Razbam Banshees of Wrench https://combatace.com/files/file/14889-sf2-kaw-f2h-2-banshee-tweeks-pak-for-razbam-banshees/ https://combatace.com/files/file/15415-sf2-f2h-3-banshee-tweeks-pak-for-razbam-banshees/ https://combatace.com/files/file/15417-sf2-f2h-4-banshee-tweeks-pak-for-razbam-banshees/ Credis should go to - RAZBAM for the original release - Wrench for making this really usable in missions/campaings - Ravenclaw_007 for the AN-M30 bomb - Spillone for - at least - some of the sounds Thoughts for further upgrades - The AltitudeTableNumData & DryMachTableNumData are really very limited and are restricting realism. Please give me help to correct them. DONE - The F2H-3 (F-2C) is without wingtip tanks but in reality all the -2,-3,-4 models had the capability of carrying wingtip tanks. I am planning to substitute the LOD of the -3 with the -4 model (since these two were identical externally) but for doing so I am waiting your feedback.DONE INSTALLATION INSTRUCTIONS - Overwrite everything above v1.0. Place the banshee f2h4.LOD (which you can purchase from the RAZBAM website) in your F-2H3 folder. What's new in v1.1 - The Destroyed Model now it's the stock F-84F one. - The F3H-3 (F-2C) now uses the F3H-4 LOD. Indeed, the -3 also used more the wing tip tanks than not, since they had a minimal effect on overall performance. - Further updated engine data. - Corrected ground clearence for the F3H-2. - Corrected loadouts. Now the wing pylon can be loaded with bombs (historical). - Small touches here & there for better overall result. Issues - The -4 used a different radar than the -3 model that had also a different radar screen with different symbology (not a successful one, as it often mentioned). However, it seems that we have the -3 style radar screen for the - 4 model too. - In some sources it's stated that the -4 had 20% more range than the -3 model. I am not convinced for that. Most likely it had to do with the need for full throttle/max power more often than the -4 model in combat conditions, something which indeed reduced endurance. Therefore I kept the same radius for the -3 & -4 models. - The Canadians seldom used their wing tip tanks. I had a hard time to spot canadian F-2s with wing tip tanks when in actual service. The most likely explanation is that with the small canadian aircraft was too much to handle the take off of the approx. extra 1 ton of weight with the wingtips on the weak -3 model. If someone wants a tank-less RCN F-2, I can update the pack. However the final solution will be to add the tanks as loadouts. *** sQUADRONS [SquadronXXX] Name=VF73 DisplayName=VF-73 Jesters Nation=USN [SquadronXXX] Name=VF193 DisplayName=VF-193 Ghostriders Nation=USN [SquadronXXX] Name=VF870 DisplayName=VF-870 of Royal Canadian Navy Nation=CANADA Remember this is a freeware!
  25. 1 point

    Version 0.9.0

    41 downloads

    Here is a wad of avionics.ini mods for the SF2 F-111s by @FastCargo. Now granted I recommend @viper63a's F-111 add-ons to graft on top of 'em you can get here: https://combatace.com/files/category/630-f-111/ Basically what I've done is add a CCIP or Continuously Calculated Impact Point to the HUD. The intent is to give you the chance to be a lot more accurate droping Mk 80-series dumb bombs in the F-111. Especially since there is no feedback when bombing from the Weapons System Operator/WSO in SF2. Now I realize this isn't realistic for the days of the F-111 when there was absolutely NO helmet-mounted display that could project on top of a cockpit like now in 2020 with the Lightning IIs, Flankers, Fulcrums and arguably other front-line jets like the Super Hornet & Typhoon. Frankly from the research I've done most of the F-111 variants with the exception of the D likely never got a CCIP. The fact later models got a PAVE TACK to drop laser-guided bombs was a factor and of course, the F-111 had the Lead Computing Optical Sight that one can't program in SF2. So this copy-paste job of mine could very well be the next best thing with at least a realistic icon big enough to have some decent risk of circular error. Maybe there is better, hence this being an open beta. I would also like to incorporate terrain following into a bigger avionics upgrade... ;-).
  26. 1 point

    Version 1.2.1

    183 downloads

    Original Skin by Bazillius for the Spectre8750 submission Su-33. They did all the real work. I did a quick tweak of a skin.jpg and a Su-33_Data.ini type file. Hope it goes thru the '33 is awesome! 11-01-2019: I made a reference to modifying the flight_data file above. I actually spent way more time trying to make the flight characteristics actually flyable on my system. If you try the plane and have difficulty, I enclose a Su33_data file. I also, explain what i did to the file. Ever since starting on combat flight sims have tweakeed flight characteristics. I'm embarrassed to say how long ago. Let's just say I more than could legally drink when DCS World's predecessor Flanker 1 or 2 launched. The point is, even so I am far from an expert. Perhaps someone could make it better.
  27. 1 point

    Version 1.0.0

    160 downloads

    AV-8B Plus Harrier Marina Militare This is the AV-8B Plus Harrier in service with the Italian navy. Basic modding skills are required to run this mod. (copy/paste, mod folder structure etc.) A fake pilot is needed to run this mod. It is designed for and works only in SF2 series. Skin is in 4096x4096 format. So you can easily resize down. If you have problems running this in game. Resize skins to lower resolutions All serials are correct for the Italian version of Harrier II. Animations: 1= canopy open - close 4= refueling probe - beware of a speed limit 3= night vision mode - not really helping but it is there - inside and outside animation. ************************************************************************************ You can exlplore ini files for some additional features like in cockpit "FLIR" feed on HUD . AAQ-28 can be loaded only on station number 5 and centerline AIM-120 can be loaded only on stations 2 and 6. ECM also activates RWR on digital display indicator - even if ECM pod is not loaded. If you have yakarov79´s AV-8B Harrier already - some files are same so simply overwrite. for proper sound work you should add these lines into soundlist.ini SoundFileXXX=USMComm_1 SoundFileXXX=Equalizer [Equalizer] Priority=NORMAL Looped=TRUE NumBuffers=2 3DSound=TRUE DopplerEffect=FALSE MaxDist=1000.000000 MinDist=100.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 SoundFileXXX=USMComm_1 [USMComm_1] Priority=NORMAL 3DSound=FALSE NumBuffers=1 Looped=TRUE FrequencyControl=FALSE ************************************************************************************ Credits. Me - Skin, Decals & ini dance yakarov79 - whole sort of strange things - model-re-model, new cockpit, templates, ini files etc. Ravenclaw - BRU-42 ITER models. ALQ-164 model, weapons. AAQ-28 Pod- I don't remember who made this model - all credits to him and thank you. 331Killerbee - ideas, good words, work on ini files, loadouts, effects etc. Crusaders - who helped yakarov79 with avionics ini. Sounds taken from sources offering free sound samples. bobrock- the original first version of the standard model Schapen, Nov. 24th 2019 Carlo "Soulfreak" Vecchi THIS MODE IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE. IN ACCORDANCE WITH THE COMBAT ACE MODDERS AGREEMENT
  28. 1 point

    Version 1.0.0

    57 downloads

    Welcome WWI buffs! This is a mammoth compilation of a series covering the (mostly) complete air war in Italian Front in WWI. The entire war is divided in mini-campaigns of a month-10 missions. I'm using the shockingly beautiful CaporettoV2 map by Gterl. You'll have about 25 mini-campaigns and 250 missions per pilot! The beauty of this approach is that you can simulate unit transfers for your pilot. You can start as a two seater pilot (as most Austro-Hungarians did), and then be "transferred" to a fighter unit. This mod is intended for FE2. FE1 pilots will need to edit the campaigns to fly them, for example changing the name of the planes like AlbatrosD5_170 to AlbatrosD5 or something like that....Please, don't ask me for a FE1 version. I'm doing 117 campaigns for the entire series and it's a lot of work!!!! Nevertheless, if someone want to make an FE1 version it has my agreement (if it's free for the people, of course). So, be ready for a downloading fest. Before installing this mod it's better you have an Italy only install for your FE2
  29. 1 point

    Version 1.0.0

    53 downloads

    This is the current VFA-14 skin for the squadron centennial in 2019. Simply drop in the FA-18E_BlkII folder and go fly. It can be found under VFA-14 Line 2019
  30. 1 point

    Version 2.0.0

    88 downloads

    The Heinkel He.51 was introduced in 1935. It was a German, one man biplane with a V-12, 750 hp engine. It was developed as a fighter and carried two machine guns mounted in the fuselage. The He.51 began serving in the Spanish Civil War in 1936, used by the Nationalists, and was used by both Spanish and German (Legion Condor) squadrons. The He.51 was a superior plane at first, but was soon outclassed by newer Soviet planes. It was then used as a ground attack plane and served in that role until the end of the war. My Heinkel He.51 includes a basic camo skin, decals, a fully functional cockpit, fuel tank, and a 10kg bomb. Instructions for installing the fuel tank and bomb are included in a separate file. I have included my skinning templates with the download. Credits Thanks to Ojcar for making the data file for the Heinkel He.51, and for providing resources and advice, especially for the weapons. Ojcar has found the data for a more accurate machine gun, we don't know where it came from, but I am including the data for the 7.9mm_MG17 machine gun for your use. Instructions for installing the gun are included in a separate file. Ojcar has added a gunsight to the He.51. He made a weapon station and loadout to add the gunsight which came with Emld's Nieuport 24 Lewis. I am including the gunsight with this download. Instructions for installing it are included in a separate file. Ojcar has also taught me how to add controls to jettison the fuel tank (along with other features, like landing gear, flaps, and wheel brakes.) I am including instructions for adding controls to First Eagles in a separate file. Installation Instructions For FE1 - Unzip the file. Move the folder named "HeinkelHe51" into your FirstEagles/Objects/Aircraft folder. You will also need to install the bomb, machine gun, and fuel tank, instructions for installing them are included as a separate file. For FE2 - Unzip the file. Move the folder named "HeinkelHe51" into your FirstEagles/Objects/Aircraft folder. Then in the FirstEagles/Objects/Decals folder, create a new folder named "HeinkelHe51". Move the folder named "D" from your Aircraft/HeinkelHe51 folder into the Decals/HeinkelHe51 folder you just made. You will also need to install the bomb, machine gun, gunsight, and fuel tank, instructions for installing them are included as a separate file.
  31. 1 point

    Version 1.0.0

    135 downloads

    Instalación de FW 190A8: El procedimiento de instalación es bastante normal, excepto por la nueva lista de sonido ini que se encuentra en la carpeta de vuelo. los nuevos sonidos de ametralladoras requerían nuevas entradas en la lista de sonido ini. Este es el procedimiento de instalación recomendado: SI NO TIENE actualmente un archivo ini de la lista de sonido en su carpeta Flight, entonces no hay problema, simplemente suelte la nueva lista ini de sonido en la carpeta Flight. SI TIENE una lista de sonido ini ya en la carpeta Flight, entonces probablemente tenga una lista de sonido modificada ini y las nuevas entradas deberán agregarse manualmente. Simplemente agregue estas líneas al final de la lista de sonido y numere adecuadamente: SoundFileXXX = MG151 SoundFileXXX = Mk108 Luego agregue estos datos al final de la lista de sonido ini: [MG151] Prioridad = NORMAL en bucle = VERDADERO NumBuffers = 4 3DSound = VERDADERO efecto Doppler = FALSO MaxDist = 1000.000000 MinDist = 50.000000 InsideConeAngle = 360 OutsideConeAngle = 360 ConeOutsideVolume = 0 [MK108] Prioridad = NORMAL en bucle = VERDADERO NumBuffers = 4 3DSound = VERDADERO Efecto Doppler = FALSO MaxDist = 1000.000000 MinDist = 50.000000 InsideConeAngle = 360 OutsideConeAngle = 360 ConeOutsideVolume = 0 INSTALACIÓN: Este paquete FW190 es para una instalación SF2. Simplemente copie y pegue los elementos de las carpetas incluidas en las carpetas correspondientes contenidas en la carpeta Juegos guardados> ThirdWire CUESTIONES: la cabina 190 es wip y algunos medidores no funcionan correctamente NOTAS Este paquete representa un FW190 A8 temprano Está diseñado y funciona solo en la serie SF2. También hay algunos sonidos del motor y calcomanías para futuras versiones. ************************************************** *********** Esto es FREEWARE-DONATIONWARE y NO PUEDE ser distribuido a menos que yo mismo otorgue los permisos. ************************************************** *********** ESTE MOD DE AERONAVES O CUALQUIER PARTE DE ELLO NO DEBE SER ALOJADO O PUBLICADO PARA DESCARGAR EN NINGÚN OTRO SITIO WEB SIN MI PERMISO EXPRESO , O UTILIZADO PARA CUALQUIER OTRO PROPÓSITO QUE SIMULADORES DE VUELO DE TERCEROS , Y DEBE NO SE VENDE U OFRECE PARA LA VENTA POR SÍ MISMO O CON CUALQUIER OTRO ARCHIVO O MODO. -------------------------------------------------- ------------------------------------------------- post data: the rocket - obus Wgr21 is not very effective in air-to-air missions Copie todos los archivos a carpetas específicas en su directorio de mod de juego. TORNO
  32. 1 point

    Version 1.0.0

    303 downloads

    The Convair B-58 Hustler was the first operational jet bomber capable of Mach 2 flight.[2] The aircraft was designed by Convair and developed for the United States Air Force (USAF) for service in the Strategic Air Command (SAC) during the 1960s.[3] It used a delta wing, which was also employed by Convair fighters such as the F-102, with four General Electric J79 engines in underwing pods. It carried five nuclear weapons; four on pylons under the wings, and one nuclear weapon and fuel in a combination bomb/fuel pod under the fuselage, rather than in an internal bomb bay. unpack and move folders to their respective places Model: Veltro2k Sounds, Snum tgas in unit folders.................................... Wrenchs Upgrade pack for Paskos Hustler all other tga, skin work, templates, special GP bombs for Hustler.... daddyairplanes B61.................................................................. Kjakker Not to be used whole or in part with any payware,,according to the CA modders agreement
  33. 1 point

    Version 1.0.0

    161 downloads

    SF2 High Resolution Desert Plus Tileset -------------------------------------------------------------------------------------------------------- This is the Hi Res Desert tileset (1024x1024) made by JSF_Aggie modified with a more realistic sea color. I didn't like the stock sea tiles which JSF_Aggie used to make the tileset so I decided to work on it and replace them with a new sea color. New ground and water effects are also included. Original Hi Res Desert tileset can be found here: https://combatace.com/files/file/12368-hi-res-desert-tiles/ -------------------------------------------------------------------------------------------------------- INSTALLATION: As usual, copy the Terrains folder to ...Saved Games\ThirdWire\StrikeFighters2 Mod. -------------------------------------------------------------------------------------------------------- As always open readme.txt first to see installation instructions and credits. Enjoy as much as you can this mod and leave comments with your in-game experience in the support topic! --------------------------------------------------------------------------------------------------------- License: This is a freeware; yet it can be redistributed only in other CombatACE mod packages. You are free to make further modifications for own use but if you plan to release a modified version of this package you must request permission first. In that case you must include original read me file. This mod may not in any way, shape or form be used in any payware additions.
  34. 1 point

    Version

    6,293 downloads

    MIG-21 Complete Pack Strike Fighters 2 line of games **************************************************** Version 1.8 30.03.2014 Changelog ********* 1.0 19.07.2009 initial release Changed all mig engines accel to about 8-9 sec per engine doc. Bis version is little bit faster. Iddle RPM changed to RL values: R-11F-300 (37F) 30% R-11F2-300 (37F2) 33% R-11F2S-300 (37F2S) 31% R-13 (95) 34% R-25 (25) 40% Corrected fuel tanks quantities to reflect real world figures. F - 2350L PF - 2850L PFM - 2675L MF - 2675L BIS - 2900L Changed all additional files with Mig21_ prefix so all are unique now and not interfere with other mods. F version now have true ranging-only radar. It can be still turned off by Ctrl+PgDn. In current game engine this radar starts on. Added KV1 seat to all MF and Bis variants. Deleted old seat from model. Added SF2 Mig variants. Changed FMs little bit based on Fubar512 values on alpha stall to make Migs usable in knife fight. It not bleeds speed in sharp high AOA turns so much. Added vetral fin from Fubar512 FM. Added aditional SF2 stuff (radar, rwr) into fm dats. 1.1 01.10.2009 Fixed afterburner burner texture always on. Copied additional fuel flow settings from SF2 game dats Added Flight\VIEWLIST.INI file vith custom and more consistent FOV settings for normal/padlock/snap view transitions. 1.2 04.10.2009 Fixed reversed nose gear rotation. Fixed start dates for squadrons in campaigns. 1.3 04.07.2010 Fixed missing AB Flame effect with DX10 shaders (missing shader fx entry). Fixed cockpit positions for more realistic out of cockpit view of wings. Changed PFV radar to R2L version (made it slightly more powerful). Consolidated and joined all game versions Mig-21s into one pack. Removed Flight\VIEWLIST.INI and modded Europe campaign files. 1.4 05.07.2010 Added KM1 ejection seat to PFM as all side opening canopy models have KM1 seat and all front opening canopy models have SK seat. Added 50mil depression for AG bomb sight for F, FM and Bis variants. Added gunsight to PM and PFM to be able to aim ground weapons. Added AG mode gunsight to all variants. For F, MF and Bis values are: AG gun depression 10mil Rockets depression 35mil Bombs depression 50mil For PM, PFM and PFV values are: AG gun depression 10mil Rockets depression 35mil Bombs depression 35mil Try fire rocket in shallow dive with AOA around 0 deg. Depression values are always compromise without CCIP. Just train well. 1.5 14.07.2010 Removed empty windloop.wav - its up to you how you mod it, if at all. Added radar guided air to air missile capability to all variants from PF up. Added semiactive radar guided RS-2US from SF2 weapon pack as all variants from PF and up can carry it. 1.6 31.07.2010 Removed mirrors from PFM cockpit. PFM does not have top one and even side ones to my best knowledge. 1.7 15.08.2010 Big thanks to Paladrian all pits are now fixed for DX9 and shaders disabled installs. No more white parts in cockpit on Win XP. 1.8 30.03.2014 Sight and modified RP-21 radar image from lukasn22 MiG-21MF cockpit retexture for MF and Bis. Made Bis engine R-25 same as R-13. Original R-25 had bad looping and i do not like it. Fixed centerline station system from left wing to fuselage for PF and PFV. Added loadable GP-9 gun pod for PF, PFV and PFM. This pack inludes nearly all official Thirdwire MIG-21 models as flyable jets with cokcpits in most complete form what my modding knowledge allows. All in easy install form. I am not author of any 3d pits, FMs, sounds. All is what i downloaded from Combatace or made by Thirdwire. I want to thank to original authors of included files and this nice sim. Hope it is ok to reuse their work to provide really complete, up-to-date and easy to install Mig-21 package. I was always sad with that great pits available and terrible way to install it into latest ptached games and it is always missed something. Loading screens, loadout picture, good FM and so on... Now with latest patches FMs are usable and nicely flyable so i used it as base FMs for pack. This pack was done with combined/merged SF2/Europe/Vietnam/Israel games. If your single game install missing model that cause problem, just delete its directory in Objects/Aircraft folder. Probablby PFV is included only in Vietnam. Pack contains folowing stuff: ***************************** Nearly every official MIG-21 flyable with pit for SF2 line of games. I corrected some errors in pits, Used latest TW patches as base for FM fat files with tweaks in engine (thrust for each model, spool up time, radar, weight). FM is not touched and i think it flies now ok with latest patch. Diferent sounds for each engine model is included with Mig RWR sounds. Better Mig pilots too. Each Mig-21 has loading and hangar screen and camouflage sample patch with loadout picture. All includes corresponding serial numbers to choose from. I made Numbers.lst for Arab, Czechoslovakia, East Germany and Poland by hand. Strike Fighters 2 MIG-21F MIG-21PF MIG-21PFV MIG-21PFM MIG-21MF MIG-21bis Notes: ****** MIG-PFM has added LCOS gunsight to be able to use gunpod in fight. More realistic and distictive heaters sounds are included too. Instalation: ************ Simply unpack content of folder "StrikeFighters2" into each your SF2 game mods folder located in your c:\Users\<YourUserName>\Saved Games\ThirdWire\. For example for complete/merged game install, copy content to each this folder: c:\Users\<YourUserName>\Saved Games\ThirdWire\StrikeFighters2 c:\Users\<YourUserName>\Saved Games\ThirdWire\StrikeFighters2 Europe c:\Users\<YourUserName>\Saved Games\ThirdWire\StrikeFighters2 Israel c:\Users\<YourUserName>\Saved Games\ThirdWire\StrikeFighters2 Vietnam Sure paths can be different on your system. This is how it is on my Windows 7. Also copy files after you run all games at least once. Otherwise game overwrite modded files with original ones at initialization and you dont see Migs as flyable. Optional files: Simply unpack content of folder "StrikeFighters2" into each your SF2 game mods folder and allow overwrite files. _BetterCockpits Contains hires cockpit textures. _EasyFM Contains easiest FM files from stock game. _MediumFM Contains intermadiate FM files. Spins are more frequent. _HardFM Contains hardcore FM files. Spins are almost deadly if not handled fast. _PFGunPodLoadout Contains gunpod default loadout for air to air PF and PFV. _ResetInis Contains ini files that are reset to default non flyable ones after game update or DLC install. Just use it to make Migs flyable quickly again Afterword: ********** This version of complete MIG-21 pack is far from to be perfect or complete so feel free to let me know if there is something missed, bad or not working. Also if someone has some more accurate tech data for enhance FMs feel free to mail me and pack get fixed or updated. Finaly thanks to everyone whom work made this pack reality. Tomas 'ATARIBABY' Hamarcak Contact: ataribaby@seznam.cz Credits: ******** Paladrian F/PF/PFM/MF/SM Mig-21 pit models and avionics http://forum.combatace.com/index.php?autocom=downloads&showfile=1919 http://forum.combatace.com/index.php?autocom=downloads&showfile=1745 Spillone104 R-11 R-13 engine sounds http://forum.combatace.com/index.php?autocom=downloads&showfile=7276 howling1 Fishbed-L engine sound. I renamed it to R-25 http://forum.combatace.com/index.php?autocom=downloads&showfile=1284 Klavs81 AIM-9 Sidewinder Growl sound http://forum.combatace.com/index.php?autocom=downloads&showfile=6716 Wrench RedAir pilot http://wrench1smog.com/wrench2.html Hangar screen tutorial lindr2 for his Mig-21 variants zip Zdenek Kussior for his great info on engines http://www.mzak.cz/motory/ 4plus MiG-21 book for all fuel info Mirage Factory Mig AB effect Fubar512 For his FM work from where i borrowed alpha stall values and ventral fin. AmokFloo for KV1 seat from his excelent MIG21UM Rob "Bunyap" McCray For his original weapons pack. 331Killerbee For his SF2 weapons pack http://combatace.com/files/file/10602-mgunnys-ordnance-shop-ii-for-sf2/ comrad For his excelent hires cockpit textures lukasn22 For sight and modified RP-21 radar image for MiG-21MF If i forgot someone please tell me and i will include credit.
  35. 1 point

    Version 1.0.0

    72 downloads

    The 18 Forrest Sherman-class destroyers were the first US post-war destroyers (DD-927 to DD-930 were completed as destroyer leader configurations). Commissioned beginning in 1955, these ships served until the late 1980s. Their weaponry underwent considerable modification during their years of service. Four were converted to guided missile destroyers. This class also served as the basis for the Charles F. Adams-class guided missile destroyer. Two ships of the class have become museum ships, nine have been sunk in training exercises, and the others have been scrapped or are scheduled to be scrapped. CREDITS: - this is a SFP1 YAP ship, ported to SFP2 due Piecemeal interest (thank you mate!) so you need YAP (*) to run tihis mod, all credits to Yankee Air Pirate! INSTALL: (sorry some work to do) - extract the zip - take TurnerJoy.LOD in GroundObject/ForrestSherman folder from your Yap WoV install - make a copy calling it TurnerJoyColl.LOD - put them inside GroundObject/ForrestSherman extracted folder - put all in your main mod folder Enjoy! @paulopanz
  36. 1 point

    Version 1.0.0

    100 downloads

    Hello and thank you for downloading my work. What's included: all my file should include the Strike Fighters 2 Series game file (.old) and the texture required. there are 2 skins for the model and I have made a bump file. Installation: Copy folder to Objects/GroundObject and the following to _TYPES.ini file [TargetTypeXXX] Name=BTR-50 FullName=BTR-50 APC TargetType=MISC ActiveYear=0 TargetValue=50 UseGroundObject=TRUE GroundObjectType=GK-BTR-50 RepairRate=0.555 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DestroyedEffect=SmallRocketGroundExplosion DestroyedModel=GK-BTR-50-Destroued SecondaryEffect=VehicleFireEffect SecondaryChance=100 If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: GKABS for creating the model and the skins Credit goes to https://www.textures.com as a use a lot of their photos to create the skins. The gunner - skin form SP1 And finally not to forget the wonderful site of https://combatace.com and all the nice member's and their dedicated support for this game. If you need any assistance please contact me at gkabs@gkabs.net
  37. 1 point

    Version 1.0.0

    110 downloads

    SF2 Upgrade Pack For Western Transports, Airliners and AWACs by Veltro2K 6/1/2018 = For SF2, Any/All (Full 5 Merged RECCOMENDED!) = This is a remod pack for Veltro2k's Western/NATO Transport, Airliner and AWAC aircraft. This package =ONLY= contains the data inis for the aircraft listed below. You will still need to locate the original aircraft. It is highly suggested (read: REQUIRED) that you have SF2NA as part of your merged installs, as several of these reference the stock 3W Tu-95 Bear destroyed model. Some reference the stock 3W An-12, Tu-16 or B-52D (SF2V) destroyed models as well. Flight Models remain "as issued"; they've not been touched by me. All New Data Inis Included in this pack are for: C-5A Galaxy C-17 Globemaster II C-141A Starlifter C-141B Starlifter G-222/C-27 Spartan E-767 KC-767 (KC-46) Nimrod MR.1 (RAF ASW/Martime Patrol) Br.1150 Atlantique (ASW/Martime Patrol) PB-1W Navy Fortress (USN 1940s/50s AEW - B-17) DC-8 * B-747 Pan Am"Jumbo Jet" *The DC-8 mods are for the package by Daddyairplanes* All aircraft have had their data inis reworked to correct, add, move, remove or generally "fix" all the hit boxes, relocate components (ie: fuel tanks, as best as possible inside the airframe) and in general clean up many things that simply escaped notice. The exception here is the Pan Am 747, which gets a partly repainted skin, with all new 100% accurate civil registration number decals (18) AND their matching "Clipper" names. Decal Randomization is "TRUE". The 747 and DC-8s also get an avionics upgrade (GM radar). Some sounds are included; you may have them alread, or not; but I like "to be sure". Please note, some of these aircraft may NOT be in the SF2 downloads section; one will need to Search the SF1/Wo* (1stGen) downloads. Equally important, is to HAVE the aircraft installed =BEFORE= installing this Upgrade Pack. Kinda makes sense, right? <gr> As is always reccomended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. Happy Landings! Wrench Kevin Stein EDIT: 6/4/18 - added missing G-222 folder and inis
  38. 1 point

    Version 1.0.0

    130 downloads

    SF2 Upgrade Pack For Soviet Transports,Airliners and AWAC Aircraft by Veltro2K 5/23/2018 = For SF2, Any/All (Full 5 Merged RECCOMENDED!) = This is a remod pack for Veltro2k's Soviet/WarPac Transport, Airliner and AWAC aircraft. This package =ONLY= contains the data inis for the aircraft listed below. You will still need to locate the original aircraft. It is highly suggested (read: REQUIRED) that you have SF2NA as part of your merged installs, as several of these reference the stock 3W Tu-95 Bear destroyed model. Some reference the stock 3W An-12 destroyed model as well. All New Data Inis Included in the pack are for: A-50 Mainstay (AWAC) An-22 Cock IL-38 May (ASW/Martime Patrol) IL-76 Candid IL-78 Midas Tu-95A Bear-A Tu-95MS Bear-H Tu-104 Camel (Aeroflot Airliner Tu-144 Cleat (Aeroflot Airliner) Tu-126 Moss (AWAC) All aircraft have had their data inis reworked to correct, add, move or generally "fix" all the hit boxes, relocate components (ie: fuel tanks, as best as possible inside the airframe) and in general clean up many things that simply escaped notice. The exception here is the Tu-104, which get a partly repainted skin, with all new 100% accurate civil registration number decals (18), and an avionics upgrade (GM radar). As is always reccomended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. Happy Landings! Wrench Kevin Stein
  39. 1 point

    Version V 2.0

    444 downloads

    MIRAGE 2000C PROBADO EN SFP1 Y SU VERSIÓN 08.30.06, QUE LO DISFRUTEN
  40. 1 point

    Version 2.0

    83 downloads

    Canadair CL13 South African Air Force Skin templates by Geary, thank you, my friend Not perfect, maybe someone will find useful.
  41. 1 point

    Version 1.0

    1,830 downloads

    ---------------------------------------- SF2 Su-17/20/22 Swing-Wing Fitters ---------------------------------------- This mod package contains a collection of Su-17, Su-20, and Su-22 Fitters, all converted and updated to SF2 standards. Included in the package are all the weapons, sounds, pilots, and seats that you will need to install and use any of the aircraft in this package. These aircraft can be used in SF2, SF2E, SF2V, or SF2I. To install and use them, you should ensure that your SF2 installation is patched to at least the Dec2009 patch level. See below for installation instructions. ~~~~~~~~~~~~ Installation ~~~~~~~~~~~~ To install, simply drag the \Objects and \Sounds folders to your SF2 Mods Folder (NOT the folder that the game installs to). By default your Mod Folder should be located here: Windows XP: \Documents and Settings\[username]\My Documents\ThirdWire\[Game]\ Windows Vista: \Users\[username]\Saved Games\ThirdWire\[Game]\ Windows 7: \Users\[username]\Saved Games\ThirdWire\[Game]\ ...where [username] is the account you log into within Windows and [Game] is the name of the particular game mod folder that you're moving the files to. If the aircraft are not showing up in your Single Mission Aircraft menu, then you didn't install all the bits correctly. ~~~~~~~~~~~~~~~~~~~~~~~~~~~ Aircraft & Nations Included ~~~~~~~~~~~~~~~~~~~~~~~~~~~ The following aircraft are included in this package: Domestic Version Export Version ---------------- -------------- Su-17 Fitter-B n/a Su-17M Fitter-C Su-20A/B Fitter-C Su-17M2 Fitter-D Su-22 Fitter-F Su-17M3 Fitter-H Su-22M / Su-22M3 Fitter-J Su-17M4 Fitter-K Su-22M4 Fitter-K The following nations are represented: USSR Afghanistan Bulgaria Egypt Czechoslovakia Iraq East Germany Libya Hungary Syria Poland Peru Vietnam For more information on the differences between these various different versions, see the documentation included in \_OriginalReadMes. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ A Few Notes About This Package ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Those familiar with Lindr2's Fitter packages for SFP1 will rightly recognize that this updated package builds on his earlier efforts. Although I have largely followed Lindr2's lead in assembling this package, there are some noteworthy differences between his SFP1 collections and this one: 1) Limited use of AmokFloo's Su-17M model Where Lindr2 used AmokFloo's Su-17M (from 2008) to represent the -17, -17M, -17M2, -20A, -20B, and -22F, I have opted to use ArmourDave's earlier Su-17 model (from 2003) for the -20A, -20B, and -22F. Although AmokFloo's model is arguably better-suited in many ways to stand in for those early export versions, ArmourDave's model has a wider range of skins available to represent the various user nations of those aircraft. Sadly, there appear to be only three skins available for AmokFloo's model. If someone wants to do more skins for AmokFloo's model, I would be happy to release an updated version of this pack to make use of them. 2) Adjusted weapon stations and loadouts Again, I have largely followed Lindr2' lead in this area, but I have adjusted the attachment positions of some weapon stations (esp. on ArmourDave's Su-17 model) and made some changes to the default loadouts for most aircraft. In particular, the loadouts for center fuselage stations needed changes, because with size of the PTB-800 or Tank600_Su-7 drop tanks, there simply isn't enough room to load both tanks and weapons on the front and back fuselage stations. The default loadouts load weapons (rockets, bombs) on all four stations or tanks alone on the rear stations, but never a mix of weapons and tanks on front and rear. Note that the Loadout screen *will* let you load the fuselage stations with weapons and tanks simultaneously -- just don't do that. (And, if you do, don't complain to me about the unsightly result.) 3) Wider range of skins/nations You will find a wider range of skins used to represent more nations. I am not an expert on the operational history of the swing-wing Fitters. Still less am I a skilled texture artist, so I make no claim that these skins are 100% historically accurate in their depiction of these aircraft as used by so many different nations. I did consult online references and looked at quite a few photos while putting together this package, and I do think it represents a general improvement over what was available before. If you've got better data and/or better skins, please do share -- I'd be happy to do an updated, more accurate version of the package. ~~~~~~~~~~~~~~~~~~~~~~~~~~ Credits & Acknowledgements ~~~~~~~~~~~~~~~~~~~~~~~~~~ This package largely consists of work done by others and released previously in other packages. All I did was assemble the package, update the bits to SF2 standards, and make minor adjustments and tweaks here and there (discussed above). ArmourDave ..................................... Su-17 model & cockpit AmokFloo ....................................... Su-17M model Lindr2 ......................................... Su-17/20/22 Packs for SFP1 (incl. pods) Spectre8750 .................................... bits from his Su-22 Fitter pack for SF2 NeverEnough .................................... bits from his Su-17M update for SF2 Gepard, Matt Ouellette, Soulman, Sundowner ..... Skins whiteknight06604, & Spectre8750 ravenclaw_007 .................................. PTB-800 Drop Tanks & SPS-141 ECM Pods Spillone104 .................................... Sounds The Trooper .................................... Red3203 Pilot AleDucat ....................................... Zvezda K-36D Ejector Seat If I have neglected to credit anyone, please let me know -- it will be fixed ASAP. Copies of the original documentation for the main components of this mod package are included in \_OriginalReadMes. Any errors in this package are mine alone, so please do report bugs and inaccuracies to the CombatAce.com forum. ----------- Eric Howes eburger68 10 July 2011
  42. 1 point

    Version 1.0

    1,117 downloads

    Although the Tu-16 began as a high-altitude, free-fall bomber, in the mid-1950s it was equipped to carry early Soviet cruise missiles. The Tu-16KS (Badger-B) version could carry AS-1 missiles over a combat radius of 1,800 km (1,125 mi). These very large weapons were aerodynamically similar to the Mikoyan-Gurevich MiG-15 fighter, fitted with either a nuclear or conventional warhead, had a range of about 140 km (90 mi). They were intended for use primarily against US Navy aircraft carriers and other large surface ships. Subsequent Tu-16s were converted to carry later, more advanced missiles, while their designations changed several times. A versatile design, the Tu-16 was built in numerous specialized variants for reconnaissance, maritime surveillance, electronic intelligence gathering (ELINT), and electronic warfare (ECM). A total of 1,507 aircraft was constructed in three plants in the Soviet Union, in 1954–1962. They were exported to Egypt, Iraq and Indonesia. Egypt: 20 Tu-16KS; 6 Tu-16T; 20 Tu-16KRS2/K-11; Tu-16R Indonesia: 25 Tu-16KS IRAQ: 8 Tu-16; 8 Tu-16K-11 What's in: A) New flyable planes (you need SF-2NA): TU-16 TU-16A * TU-16E * TU-16K-10 * TU-16K-10-26 # TU-16K-10-26 (76) * TU-16K-11-16 * TU-16K-11-16 (72) * TU-16K-26 TU-16K-26 (73) TU-16K-26P * TU-16KS * TU-16-KRS2 * TU-16P TU-16P (72) TU-16P (76) * TU-16R * TU-16R (76) * TU-16RM-1 TU-16RR * TU-16T * (*) New variants (#) Different model B) A plenty of skins for EAF, IrAF and AURI, too. Dedicated decalsets. All nation have some basic Tu-16 skins alongside specialized version in use. C) All the weapon You need. D) Original data.ini fixed, tweaked and lights enhanced. E) Stock planes have dedicated restore files to use after patches to make flyables again. TU-16K-10-26 will need to change lods, too as stated in its restore file. Credits: - Spillone104 3D parts, weapons (Cruise Missiles), sounds, effects, data fixing/editing, skins, tecnical research - Erikgen cockpit (adapted from Tu-1269 - Paulopanz Skins, decals, screens, data editing, liveries reserch - Y.Gordon & Lindr2 references Install: - all in main mod folder hurray! @ paulopanz
  43. 1 point

    Version

    718 downloads

    Douglas EB-66C Destroyer Update Pak (Ver.2) 8/16/2019 = For SF2, Any & All = This is an update/upgrade/Remod of my 2013 pack. This is considered to be "version 2.0" of the EB-66C Destroyer ELINT/Escort Jammer aircraft. It it designed to replace, in total the earlier package from August 2013. If you have the original pack, you are instructed to delete it completly (aircraft, decals, and all), as this one has some major imporvements. This remod pack contains 2 skins: 41st TEWS, 355th TFW, PACAF, Takhli RTAFB, mid-60s thru 1974-ish (RC tail code) 39th TEWS, 36th TFW, USAFE, Spangdahelm AB 1969-73 (JN tail code) Both are new, and are (hopefully!) in the correct SEA 3-tone camoflague colors. All NEW replacement serial number decals were created. Both skins use a pool of 36 100% historical serial numbers. As only 36 of these aircraft were built (in one block of 30 and a second of 6) it was a easy job. While totaly accurate in nature, the 36 numbers are not representative of individual aircraft of any unit or squadrons that used the EB-66C (other than by random happenstance). Decal randomization is TRUE. As with the other B-66 mods, a heavily edited cockpit designed to 'fit' within the existing canopy framing is included. Avionics have been upgraded with new jammers, chaff dispensers, and so forth. This aircraft carries =NO= offensive weapons, or defensive guns. FLY ACCORDINGLY!!! A small modification to the data ini also allows for carrying external jammer pods & chaff dispensers in place of the drop tanks. As always, fairly easy to follow, yet detailed install instructions are included. Please read them! See "Change Log" in the Notes section for a full-ish list of what's been, well, changed! Happy SAM Dodging!! Wrench Kevin Stein
  44. 1 point

    Version

    301 downloads

    IA 58C Pucara 'Charlie' El pucara Charlie fue un proyecto para modernizar las celulas del IA 58A Pucara, utilizando las enseñanzas de la guerra de Malvinas Los cambios entre otras cosas fueron convertilo en monoplaza, lo que dejaba espacio para un cañon DEFA de 30mm y una cabina ampliada, mayor blindaje, capacidad para portar misiles IR y guiados como el Martin Pescador y un HUD y demas instrumentos digitales El pack incluye un nuevo y optimizado modelo 3D, la cabina original del pucara charlie, rail de lanzamiento para misiles AA y AS. Trae dos skins (el del puca experimental y un camo) el misil AA magic y el misil AS martin pescador ########################################################################################################################## IA 58C Pucara 'Charlie' The Pucara Charlie was a modernized proyect for IA 58A Pucara's cell, using the knowledges of Malvina's War The pack includes a new and optimized 3d model, original cockpit of pucara charlie, rail launcher for AA and AG weapons. Two skins (experimental and camo), IR missile magic and AG missile martin pescador
  45. 1 point

    Version 1.0

    298 downloads

    Carlo´s Cranberries Vol.3 Canberra B(I) Mk.6 Mod & high Rez Skins This is the RAF used EE Canberra B (I) Mk.6 (update for the Stock Thirdwire-Expansion 2 Canberra) Based on B6 with a detachable ventral pack housing four 20MM Hispano cannon for strafing; also had provision for two wing hard points. LABS (Low-Altitude Bombing System) for delivery of nuclear bombs. 22 produced. This Mod works only if you have Expansion Pack 2!!!! Features: - Kesselbrut´s Canberra Bomber Cockpit - New Hangar & Loading Screens - 3 high Rez Skins (Silver, early Camo & late Camo) - Martin Baker Mk.3 Ejection Seat - Gunpack - Wing stations - Edited the inis (Loadout, working air brakes) - addet new Sound Credits: - Ludo.m54 for the basic Templates - Ravenclaw_007 for the 3d work (Model & Gunpack), ini edits, Mk3 Seat and all other support - Kesselbrut for the Cockpit - Spillone104 for the Sound (borrowed out of a pack he released earlier) - Souli (me) for the weathering effects on plane, the new skins with more Details, hangar & loading screens - Thirdwire for this great Simulation Series & the stock Canberra -------------------------------------------------------------------------------------------------------- Special Thanks to: Steven Beeny from http://www.nazcastudios.com/who providet great references to me about the Canberra. All Guys from http://canberratalk.conforums.com/who helped me with background info and references too. -------------------------------------------------------------------------------------------------------- Mod is for SF2 Expansion pack 2!!! Mod is tested in merged SF2V, SF2E, SF2I with Expansion Pack 2 ------------------------------------------------------------ this Mod is released under the freeware licensing agreement http://combatace.com...ware-licensing/ ------------------------------------------------------------ You have to read the readme.txt!!! I hope you´ll like this Mod. Schapen, 15th January 2015 Carlo "Souli" Vecchi (not Paulo)
  46. 1 point

    Version 2.0

    197 downloads

    LTV A-7P Corsair II Ex-U.S. Navy A-7A rebuilt for Portugal, 44 refurbished with TF30-P-408 engines and an avionics fit similar to the A-7E. LTV TA-7P Corsair II Two-seat trainer version for Portugal; 6 converted from ex-U.S. Navy A-7A. WHAT'S IN: - A-7P from DLC 25 with painted insignias and correct numbers limitation + my old mod skin upgraded as an early, just delivery plane; 3 new skins V. 1.1: Later Esq. 304 magnificos; Squadron Exchange Germany '91; Farewell Esq. 302/304 1999. - TA-7P from TMF TA-7C remodded with two skins Wraparound and early (hypotetical) camo. It uses numbers provided with DLC 25. 2 new skins V. 1.1: Later Esq. 304 magnificos; Squadron Exchange Germany '91. - TA-7C from TMF TA-7C - 1 new bonus skin V. 1.1 1 plane (s/n 154404; c/n B-044) was temporarily provided by the United States Navy to Portugal in April 1982 This aircraft, a A-7B-1-CV Corsair II converted to TA-7C tandem twin-seat trainer, was nicknamed "White Dove" (Portuguese: Pomba Branca) due to the original Upainting that was kept. It was returned to the USN in June 1985 Corsairs in FAP service here: https://en.wikipedia.org/wiki/LTV_A-7P_Corsair_II OPERATIONS: - Canopy Key=10 with auto closing - Wingfold Key=9 with auto closing - Fuel Probe Key=8 (only for TMF TA-7P/C) CREDITS: - TK for A-7P (DLC 25) - TMF (the Mirage Factory) for TA-7C, pilot, seat, tanks (repainted) - DaddyAirplanes for original skins reworked / restored - Wrench for A-7E temps used on Farewell skin; - Paulopanz (me) for all the refit / modification done INSTALL: - You need DLC 25 - for TA-7C "Pomba Branca" skin and sound you need my TA-7C pack here: - put Objects folder in your main mod folder and overwrite Enjoy. @paulopanz PS: this is for Cocas !
  47. 1 point

    Version 1.0

    801 downloads

    The Mikoyan-Gurevich MiG-17F (NATO reporting name: "Fresco-C") is a high-subsonic fighter aircraft produced in the USSR from 1952 and operated by numerous air forces in many variants. It is an advanced development of the very similar appearing MiG-15 of the Korean War. The MiG-17 first saw combat in 1958 over the Straits of Taiwan and was used as an effective threat against supersonic fighters of the United States in the Vietnam War. It was also briefly known as the "Type 38", by U.S. Air Force designation prior to the development of NATO codes. WHAT'S IN: - a new flyable plane using great Stary's pit - pilot, sound, screens - A tonn of new skins, new decals, stock skins upgraded, fixed (SyAF Camo), SF-1 classic skins resized, remade, upgraded, edited from great Wrench, Gepard, Elek, MarcFighter, whiteknight06604, comrad (see readme inside each folder) and mine. Skinset: 7 Afghanistan (5 silver + 2 camo) 2 Indonesia (1 silver + 1 demo) 1 Burkina Faso (camo) 3 Bulgaria (1 silver + 1 green + 1 camo) 1 Cambodia (silver) 2 Cuba (1 silver + 1 camo) 1 Czechoslovakia (silver) 7 Egypt (5 silver + 3 camo) 1 Romania (silver) 2 Guinea Bissau (1 silver + 1 camo) 1 Guinea (silver) 1 Iraq (silver) 3 East Germany (1 silver + 2 camo) 2 Madagascar (2 silver) 1 Mali (camo) 1 Hungary (silver) 1 Mongolia (silver) 1 Morocco (silver) 1 Mozambique (blue) 2 Nigeria (1 silver + 1 green) 1 North Korea (silver) 5 Poland (2 silver + 2 camo + 1 white) 4 Algeria (2 silver + 2 camo) 1 Somalia (camo) 9 Soviet (3 silver + 3 acro + 1 black + 1 green) 1 Sri Lanka (silver) 2 Syria (1 silver + 2 camo) 1 Uganda (camo) 11 Vietnam (2 silver + 8 camo + 1 grey) OPERATIONS: - openable canopy (key=10) auto closing at take off - read only MiG-17F.ini to prevent AI revert - restore file for post patch pit recovery CREDITS: - Thirdwire/Tk original models - Stary pit - Spillone104 sounds - Wrench, Gepard, Elek, MarcFighter, whiteknight06604, comrad SF-1 old base skins - paulopanz skins, decals, screens, ini edits - The Trooper pilot - Y.Gordon refereces Enjoy. @ paulopanz PS: remember to grab the MiG-17PF here http://combatace.com/files/file/13564-mig-17pf-and-chengdu-j-5a-fresco-d/
  48. 1 point

    Version V.1.0

    1,150 downloads

    DESERT 4 Mountain Regions+ Addon by Centurion and Piecemeal Requires Piecemeals Desert 4 Terrain available here: http://combatace.com/files/file/14551-desert-terrain-v4/ DESCRIPTION This addon is for Piecemeals excellent Desert Terrain V.4 and adds more diversity to the mountain regions by adding several new tileset types. In addition to this, Piecemeal has modified all the city regions to be more diverse and less "square" and also changed movement routes and such. Overall, this makes the region more interesting to fly over. IMPORTANT NOTICE This patch updates the airfield names from the generic D1, D2 and so on to be specific place names. This will break you campaign files!!! Changing them to fix it is a simple matter of find-and-replace-all in notepad, however. Saved files will not work any more. KNOWN ISSUES Two airfields in the mountain regions have flattening issues that I have not been able to correct, if anyone could help us fix that would be great. AI Planes are bit bouncy there but the airbases are fully usable, it is mostly a visual issue. CREDITS: Piecemeal for the excellent V.4 terrain and the city tiling work + data tweaks. TK for SF2 and the whole Dhimar/Paran scenario. Stary and JSF Aggie for the tiles used here. Centurion for doing the cut/paste operations required to bring this together. Minor tile tweaks. INSTALLATION Unzip the whole folder into your Terrains/Desert4 folder.
  49. 1 point

    Version 1.0

    457 downloads

    This cockpit mod is for TMF Mirage2000C series Tested in WOE Oct,SF2E Mar 2012,SF2NA Mar 2012,not test in fully merged yet -YEYEYE
  50. 1 point

    Version

    3,284 downloads

    Unified Effects Pack For Strike Fighters Series 2 version 1.0 26 FEB 2011 This effects pack is a compilation of many effects I did over the years for Strike Fighters and First Eagles series of flight simulators by Thirdwire. Build around "Desert Storm FX Pack beta" released in early 2009, this pack replaces most of the stock effects with new ones, most of them volumeric or "3D" in appearance. Also used are few reworked/tuned down effects from my "Hollywood Explosions" mod, aswell as several never before relased ones.


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