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Showing most liked content since 05/28/2022 in Files

  1. 12 points

    Version 1.0.1

    64 downloads

    Hello and thank you for downloading my work. https://gkabs.net https://gulfknights.net What's included: Toyota tactical with UB-16 rockets comes with 3textures and a new sound file All my files should include the Strike Fighters 2 Series game file (.old) and the texture required. (tested and work only for SF2) Installation: Copy files to their proper folder add this to your soundlist under the Flight folder if you don't have it listed there. [SoundList] SoundFilexxx=Toyota [Toyota] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE NumBuffers=4 MaxDist=2500.000000 MinDist=400.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 Note Change the XXX with the last number in your soundlist If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ 1.0.0 LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: Third Wire for making this outstanding game. Credit goes to https://www.textures.com as I use a lot of their photos to create the skins. Google for some photos and information. lindr2 for using his UB-16 texture And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop If you need any assistance please contact me at gkabs@gkabs.net gulfknights.net
  2. 9 points

    Version 1.0.0

    28 downloads

    Skin for excellent Airco DH4s by Stephen1918/ You can use this skin for AircoDH4_250 and AircoDH4_375 aircraft. I tried to add some "photorealistic" textures for more impressive image of this aircraft. Eugene
  3. 9 points

    Version 1.0.0

    49 downloads

    Skinpack for excellent Sopwith Sop1A2. There are two skins - for British and Russian Empires. You can use skins for Sop1B2 after rename "SOP1A2-N" files to "SOP1B2-N" files. I tried to add some "photorealistic" textures for more impressive image of this aircraft. Eugene
  4. 8 points

    Version 1.0.0

    72 downloads

    【GPNVG-18 is a special NOD offering greater strength and durability during rough use in the field, as well as four high performance, MIL-SPEC Unfilmed White Phosphor image intensifier tubes that combine using specialized hybrid optics to provide the end user with an umatched 97° degree field of view, as opposed to the standard 40° field of view provided by traditional binocular night vision systems.】 Highly recommond you guys use it with Realsky Environment Mod. This is a shader that can change the original color of the game to make it close to the color of White Phosphor Image Intensifier Tubes in reality. Of course, it will also really brighten the brightness of the picture. =========================================================================================== Usage/ Read Me!!!!!: 1.put [TWPOSTPROCESS.FX] into your SF2's Flight folder【Back up recommonded】; 2.check your graphics option and make sure Effects Detail choosed for Unlimited; 3.make sure your Mission Start Time choosed for Night; 4.fly and control the night! This is a shader ,so even in day time the night vision effect will trun on,delete [TWPOSTPROCESS.FX] to return default.
  5. 6 points

    Version 1.0

    54 downloads

    IMPORTANTE!!! Antes de instalar la skin es importante tener el avión de denissoliveira. IMPORTANT!!! Before installing the skin it is important to have denissoliveira's plane. Español: A fines del 2018 unos 5 Super Étendard Modernisé arribaron a la Argentina a la espera de una puesta a punto, pero lamentablemente para el 2022 siguen sin volar. Esta skin es lo mas similar a la pintura del Super Étendard del ARA, la única libertad que me tome a la hora de hacer la skin es añadir un killmark como tenían los Super Étendard después de la guerra de Malvinas. Si quieren modificar mi skin, añadir algo o lo que sea, agradecería bastante que se me dé el crédito correspondiente, ya que me llevo bastante tiempo debido a la falta de plantilla que me faciliten el laburo. Además darle los créditos correspondientes a denissoliveira por el avión y la skin sobre la que trabaje. Sin nada mas que agregar, espero que disfruten la skin. English: At the end of 2018, some 5 Super Étendard Modernisé arrived in Argentina waiting for a set-up, but unfortunately by 2022 they are still not flying. This skin is the most similar to the painting of the ARA Super Étendard, the only freedom I took when making the skin is to add a killmark like the Super Étendard had after the Malvinas war. If you want to modify my skin, add something or whatever, I would be very grateful if you give me the corresponding credit, since it took me a long time due to the lack of a template that facilitates my work. Also give the corresponding credits to denissoliveira for the plane and the skin on which he works. With nothing more to add, I hope you enjoy the skin.
  6. 5 points

    Version 1.0.0

    34 downloads

    Skin for excellent Sopwith Triplane by Stephen1918 There are alternative default skin for British Triplane. You can use that skin for SopwithTripe2Gun after rename files "Tripe..." files to "2Tripe..." files. I tried to add some "photorealistic" textures for more impressive image of this aircraft. Eugene
  7. 4 points

    Version 1.0.0

    43 downloads

    Hello and thank you for downloading my work. https://gkabs.net https://gulfknights.net What's included: Toyota with 107mm Type 63 rockets comes with 3 textures and a new sound file All my files should include the Strike Fighters 2 Series game file (.old) and the texture required. (tested and work only for SF2) Installation: Copy files to their proper folder add this to your soundlist under the Flight folder if you don't have it listed there. [SoundList] SoundFilexxx=Toyota [Toyota] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE NumBuffers=4 MaxDist=2500.000000 MinDist=400.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 Note Change the XXX with the last number in your soundlist If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ 1.0.0 LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: Third Wire for making this outstanding game. Credit goes to https://www.textures.com as I use a lot of their photos to create the skins. Google for some photos and information. And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop If you need any assistance please contact me at gkabs@gkabs.net gulfknights.net
  8. 4 points

    Version 0.0.1

    115 downloads

    Donbass Beta 0.1 ***************************************************** Southern Ukraine and Crimean Peninsula Terrain THIS IS STILL A VERY EARLY BETA VERSION!!!! ======================================= ++++++++++++++++++++++++++++++++++++++++++ This terrain is written for SF2E. It works well with SF2NA. +++++++++++++++++++++++++++++++++++++++++ I. Short description: The south and the east of the Ukraine are battlegrounds in mid 2022. At the moment nobody knows how the war will end. This terrain covers the most parts of the Ukraine and some parts of the Russian Federation. But only the southern war theater and the crimean peninsula are included in this terrain so far. Airfields and some other target areas are placed on the map. Further improvements will come. I made the ukrainian airfields in their shape as realistic as possible. The russian airfields are mostly placeholders. At the moment only an airfield vs airfield scenario is possible to play. You can already fly Sweep, CAP, Escort, Intercept, Recon, Strike and SEAD missions. There is one problem, that the game engine during Strike missions only select runways as target. I hope, that i can solve this problem in a future update. The terrain is set as NavalMap=FALSE, but it is prepared for NavalMap=TRUE. If you use SF2NA as basic game you may change the setting, so that carrier vs carrier operations will be possible. ++++++++++++++++++++++++++++++++++++++++++++++++ II. INSTALLATION: To run this terrain you need SF2NorthAtlantic or SF2 Israel or SF2 Europe. Unzip all files into your saved game folder ...ThirdWire\StrikeFighters2XXXX Thats it. If you have SF2Europe installed you must do nothing more. If you miss SF2E and have SF2Israel you must open file Donbass.ini with Notepad editor and look for the lines: //CatFile=..\IsraelME\IsraelME.cat CatFile=..\GermanyCE\GermanyCE.cat change the entry into: CatFile=..\IsraelME\IsraelME.cat //CatFile=..\GermanyCE\GermanyCE.cat save the file ++++++++++++++++++++++++++++++++++++++++++++++++++ III. Credits. Tileset is basing on Jan Tumas tiles for First Eagles Shelter1 circular aircraft shelter taken from AirfieldDevKit_v1.1, made by Pureblue EWalls 500,100 and 50 m taken from AirfieldDevKit_v1.1, made by Pureblue ControlTower.LOD made by RussoUK SA-6L i added Ukraine in the Userlist.ini StraightFlush i added Ukraine in the Userlist.ini I hope i have not forgotten someone. . ++++++++++++++++++++++++++++++++++++++++++++++++ IV. This Terrain is Freeware. Commercial use is not allowed. And i say it again for the YAP, YankeeAirPirates file thiefs, the usage of this terrain and/or parts of the terrain for commercial use is not allowed!!!!! +++++++++++++++++++++++++++++++++++++++++++++++++ V. For remarks, comments, bugs, etc please use CombatAce forum or send me a PM. Hope you enjoy it. Michael (Gepard) Made in Germany 26. Dezember 2021
  9. 4 points

    Version 1.0.0

    33 downloads

    Just like my former mod,this is a shader that can change the original color of the game to make it close to the color of Green Phosphor Image Intensifier Tubes in reality. This one is more like AVS6/9 NOD usded by USAF during 1990s-2000s And Of course, it will also really brighten the brightness of the picture, highly recommond you guys use it with Realsky Environment Mod. =========================================================================================== Usage/ Read Me!!!!!: 1.put [TWPOSTPROCESS.FX] into your SF2's Flight folder【Back up recommonded】; 2.check your graphics option and make sure Effects Detail choosed for Unlimited; 3.make sure your Mission Start Time choosed for Night; 4.fly and control the night! This is a shader ,so even in day time the night vision effect will trun on,delete [TWPOSTPROCESS.FX] to return default.
  10. 4 points

    Version 1.0.0

    84 downloads

    Hello and thank you for downloading my work. https://gkabs.net https://gulfknights.net What's included: Two BM-30 Smerch models with 3 textures also 2 new sound files All my files should include the Strike Fighters 2 Series game file (.old) and the texture required. (tested and work only for SF2) Installation: Copy files to their proper folder add this to your soundlist under the Flight folder if you don't have it listed there. [SoundList] SoundFilexxx=9M55K SoundFilexxx=MilitaryTruck [9M55K] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE NumBuffers=4 MaxDist=2500.000000 MinDist=400.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [MilitaryTruck] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE NumBuffers=4 MaxDist=2500.000000 MinDist=400.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 Note Change the XXX with the last number in your soundlist If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ 1.0.0 LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: Third Wire for making this outstanding game. Credit goes to https://www.textures.com as I use a lot of their photos to create the skins. Google for some photos and information. And finally, not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. Software used: 3d Max 2009 UVLayout v2 PrO Substance Painter Adobe Photoshop If you need any assistance please contact me at gkabs@gkabs.net gulfknights.net
  11. 2 points

    Version 1.0.0

    129 downloads

    FW 190D, this is my final version of this device that includes all the experimental effects never seen in this simulator, this pack contains the plane with its corresponding cabin with 8 historical skins, plus one without insignia, to fly it with the nation you please , the new pilot of the luftwaffe (there are 2 lods, one with goggles and one without glasses, by default the pilot has glasses). I included all the weapons of the F model (THE ER4 MULTIPLE LAUNCHER THAT BY ERROR I WAS NOT INCLUDED IN THE FW190F PACKAGE) even if this model only carries a bomb or 2 models of disposable tanks. I hope you enjoy it, more information in the readme file. Sorry my English is bad Torno.
  12. 2 points

    Version 3.0.0

    295 downloads

    Mirage F1EQ-4 This mod is dedicated to BPAO, nothing would have been possible without him. During the late 1970s, Iraq placed an order for a variant of the Mirage F1, designated as the Mirage F1EQ, which were specially modified for extended range to perform strike missions. The EQ4 has the same capabilities like the EQ2 with the addition of In-Flight Refueling, buddy-pod tanker, large RPL201 2.200 L external fuel tank and the Harold reconnaissance pod. Covered unit : 91st Squadron F1EQ-4 specifics: R550, no R530, S530F, AUF2, CLB4, CLB8 radio-altimeter Doppler Radar Navigation Radio-compass Seat Mk4 RWR BF AAR probe Sycomor, Remora, Caiman, Syrel, Baz-AR, COR2, CC420 pods capability Sycomor gondolas (P0 station, retrofit 1986-87) Harold pod RPL201 EFT Intertechnique AAR pod (Shift-1 for Hose-Drogue deployment/retraction, MaxSpeed=550 km/h=300 kts) This addon is and will in all cases remain freeware. Released under CombatAce Fair-Use terms. Enjoy The Mirage F.1 Team
  13. 2 points

    Version vers1.2

    3,242 downloads

    Buccaneer RAF and RAFG for SF2 includet -------- Buccaneer S2A Buccaneer S2B Buccaneer S2B RAFG , without refuelprobe Buccaneer S2/S2B Cockpit Weapons Mk6 Ejection Seat Effects Funktions ---------- - strg+0 = canopy open close - strg+9 = nose and wing-fold - strg+8 = windshield wiper Installation ------------ for instalations please read the README Note ---- this are high poly models with high-res skins Credits: -------- - original Model by Russouk2004 - Skins and decals by Paulopanz - Loading and Hangar screens by Soulman and Gustav - FM rework by Kreelin,Spillone104,Baffmeister,Cliff11 - Missions by Pureblue and Paulopanz - some weapons in this pack are from Mirage Factory -testcrew,Dave,Soulman,Crusader,Florian,Slartibartfast,Paulopanz, Baffmeister,76.IAPBlackbird,Hgbn,Pureblue,Thetestpilot,Kelsh002,Cliff11 - 3D work,templates,Skins,weapon´s and cockpit´s by - ravenclaw_007 i hope i did not forget anybody ---------------------------------------------- vers 1.2 CHANGES from 10.oct.2011 ---------------------------------- - working/rotating Bulged bombbay door - BombBay Fuel Tank added - max fuel load for FAA/RAF Buccaneer now 23100lbs - typo error on AOA Indicator fixed - Decal issue for 12Sqn. S2B_1983 fixed have fun ravenclaw_007
  14. 2 points

    Version v1.0

    932 downloads

    Package Étendard The Dassault-Breguet Super Étendard The Dassault-Breguet Super Étendard (Étendard is French for "battle flag") is a French carrier-borne strike fighter aircraft designed by Dassault-Breguet for service with the French Navy. The aircraft is an advanced development of the Étendard IVM. The Super Étendard first flew in October 1974 and entered French service in June 1978. French Super Étendards have served in several conflicts such as the Kosovo war, the war in Afghanistan and the military intervention in Libya. The Super Étendard was also operated by Iraq and Argentina, who both deployed the aircraft during wartime. The Super Étendard was used by Iraq to attack oil tankers and merchant shipping in the Persian Gulf during the Iraq-Iran War. Argentina's use of the Super Étendard and the Exocet missile during the 1982 Falklands War led to the aircraft gaining considerable popular recognition. In French service, the Super Étendard was replaced by the Dassault Rafale in 2016. Special thanks to Paulopanz and Coupi. Package includes: -Etendard IVPM; -Super Etendard French; -Super Etendard iraq; -Super Etendard SEM 1, 2 and 3; -Super Etendard SEM 4 and 5. Obs: (Use crt + = to hide the joystick, and ctr + - to return) Original 3D model(Étendard) by Bobrock (Giuseppe Valfrè) Templates Texture by Ludo.m54 & 7eleven Model(Super Étendard) - DenisOliveira Texture and Decals - PauloPanz Data.ini and cockpit.ini - Coupi Special gratefulness to Coupi, paulopanz.
  15. 1 point

    Version 1.0.0

    125 downloads

    In the early 1990s, the Italian Air Force (Aeronautica Militare Italiana, or AMI) identified a requirement for a fighter to boost its air defence capabilities pending introduction of the Eurofighter Typhoon, expected around 2000. These fighters were to operate alongside the service's obsolescent F-104ASA Starfighters. The Tornado ADV was selected from, amongst others, the F-16. On 17 November 1993, Italy signed an agreement with the RAF to lease 24 Tornado F3s from the RAF for a period of ten years. First training of AMI pilots began in March 1995 at RAF Coningsby while technicians gained experience at RAF Cottesmore and Coningsby. The first aircraft was accepted on 5 July 1995 and flown to its Italian base the same day. Delivery of the first batch was completed by 1996; these aircraft were deployed at Gioia del Colle in Southern Italy. The second batch was delivered between February and July 1997, these aircraft were of a slightly higher specification. They served with 12° Gruppo 36° Stormo at Gioia del Colle AB from 1995 to 2004 and with 21° Gruppo 53° Stormo at Cameri AB from 1997 to 2001. In 1999 it joined 36° Stormo at Gioia del Colle AB and in 2001 was disbanded. The AMI returned its Tornados to the RAF, with the final aircraft arriving at RAF Saint Athan on 7 December 2004. WHAT'S IN: - 3 new High Rez skins covering all A.M.I. service - All historical group numbers and planes matricole - edited data.ini with taxi dancing fixed with Italy export time - edited userlist.ini with Italy CREDITS: - Bobrock: plane and templates - Menvra: new ODS edition Tornado F.3 taiored to use with - Paulopanz: skins & decals, ini tweakings NOTE: - Ready for Kosovo War duty Enjoy @ paulopanz
  16. 1 point

    Version 1.1

    729 downloads

    F-22A Raptor Add-on October 13th, 2021 (1st Release) by yakarov79, baffmeister, Crusader, guuruu and Menrva >For Strike Fighters 2 games This is a high quality add-on of the F-22A Raptor aircraft. The original model had been made by Heberth, and it was released in alpha stage. Upon noticing room for improvement, yakarov79 helped finalize the 3d model with numerous, additional details; accurate pylons and rail launchers, new external fuel tanks, highly detailed rack and small diameter bomb 3d models, canopy and thrust-vectoring animations, high-res skin with specular and bump maps, updated cockpit model, and so on. A realistic, well-thought flight model has been produced by our expert, baffmeister. Moreover, Crusader offered his great expertise to improve upon his previous modification for the Raptor's avionics. All their efforts have raised the quality bar of the project I had started; much credits to them all. I further polished the package by adding historically accurate weapon loadouts, my selection of sounds (including authentic engine samples by guuruu), realistic camouflage shapes and colours, reworked decals for the actual USAF's F-22A squadrons, new cockpit textures and other tweaks here and there. Each squadron has got historically correct serial numbers, and they appear in chronological order in the loadout screen; the serial numbers at the bottom of the list are those of aircraft that joined that squadron for last, while the serials at the beginning of the list indicate those aircraft that were available to that squadron for first. Like you would expect in an opera omnia, I even reproduced three unique paint schemes of real Raptors; the air superiority camouflage of the EMD 91-4001 Prototype of September 1997, the temporary "Blue Nose" decoration of the "Cripes A'Mighty" Raptor assigned to the 149th Fighter Squadron in April 2010, and a generic Mid-Production livery sporting the markings of the last Raptor ever produced that flew for the first time in March 2012. Templates by yakarov79, tweaked by yours truly, are included for your skinning fantasies. Notes: -The cockpit is not yet accurate, as various details couldn't be reworked due to RL and time constraints. We were working on a brand new cockpit with accurate HUD and displays. Slimers with correct illumination were also planned. Hopefully they will be a thing in a future re-release. -The aircraft folder is named "F-22A", just like the one included in a number of mod packages which use an old 3d model by Dels. In order to avoid mismatches and bugs of any sort, it's highly suggested to either remove or rename the aircraft folder using Dels' Raptor 3d model. -GPS guidance does not work as intended in SF2, as it brings a lot of issues about the avionics, the use of racks and the AI behaviour. This is why the JDAMs have been set as laser guided bombs. Despite this, they seem to work much like GPS guided bombs; without a targeting pod (which the Raptor does lack), you are still able to lock on the primary target of the strike mission, and the bombs can be used only on that target, as it should be. -The AI aircraft usually have issues with guided bombs in SF2, they may not drop them. Strike missions should be accomplished by the players themselves. -You need to tweak the SoundList.ini file in order to fully experience any new sounds. Read "(Add to SoundList)" for further details, and remember to extract the SoundList.ini file from the FlightData.cat archive, if you do not have a custom one in your mod folder already. >Credits (in no particular order): -Heberth, for making this (once forgotten) fantastic 3d model. -Julhelm, for sharing the files of his superb F-22A cockpit 3d model, allowing yakarov79 to improve upon it. -yakarov79, for his invaluable help in finalizing the 3d model and remaking the base textures; you have my gratitude. -baffmeister, for his excellent flight model; it's thanks to him if this beauty flies as good as it looks. -Crusader, for reworking the avionics enhancement made for Julhelm's F-22A cockpit, and for improving the AIM missiles. -guuruu, for sharing his RWR symbols improvement mod and for making better engine sounds. -ravenclaw_007, for the AIM missiles from his top notch Weapons Pack 2, the GBU-32 JDAM bomb and the ACES II seat 3d models. -viper63a, for his old F-22A USAF Raptors Redux package, from which I borrowed decals. -mue, for his LOD Viewer which helped immensely in the making of the skins. -Cocas, for further help given to Heberth for the aircraft's 3d model. -My girlfriend, for supporting me in all of my life's endeavours. Additional ReadMe files by yakarov79 and baffmeister have been included among few others; be sure to read those to know about their work in better detail. >Disclaimer: This is a freeware; yet it can be redistributed ONLY in other CombatACE mods/mod packages. This mod may NOT in any way, shape or form be used in any payware additions.
  17. 1 point

    Version 1.0.0

    164 downloads

    I have this model for a long time, I hope you like it. I thank my development team for their cooperation and collaboration.
  18. 1 point

    Version 1.0.0

    164 downloads

    SF2 Convair TF-102 Delta Dagger Pack by Coyote Aerospace 6/19/2021 -For SF2 =ONLY= (Full 4/5 Merged Reccomended) This is the release of the Convair TF-102 Delta Dagger, aka "The Tub". This is the 2 seat trainer version of the F-102 interceptor. Like it's single seat sister, it is also fully combat capable, carrying the same missile and rocket armaments, as well as the MG-10 radar system. There are several skins within for the 3 users of this aircraft USAF: ADC Grey SEA 3-tone (start 1967) Export Users: ADC Grey, Turkish Air Force SEA 3-Tone, Greek Air Force All markings are decals, and decal randomization is TRUE. The USAF skins have 26 serial numbers, all historically correct for this model. That being said, each F-102 unit, either USAF, Air National Guard or AF Reserve, had at least 2 of these for training and pilot proficincy. No actual units are depicted, so while correct, consider the serials 'generic' in nature. I did, however, add the Air Defence Command patch to the tail of the Grey version. The 3 tone does not carry any distinctive markings. The serials for the Turkish AF (11 aircraft) and Green Air Force (5) are 100% historically correct. The user list, and the SF2 "date switch" statements for the HAF & TuAF have them starting in 1968. The USAF SEA 3-Tone uses a 1967 start date. All Weapons (missiles and unguided rockets) are included. These are station specific to the F/TF-102, and should cause no conflicts elsewhere. On the aircraft selection drop down list, you'll see: TF-102A Delta Dagger (v2k) This will differentiate this Tub for any others that may or may not exist. As is always recommended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. PLEASE read them, before installing!!! For texture artists, the template is also included Happy Landings! Wrench Kevin Stein Director of Advertising, Coyote Aerospace "We Aim Higher" UPDATE 7/10/2021: New lod in zip. You don't have to download the entire package again, the fix is down a few posts.
  19. 1 point

    Version Version 1.1

    2,432 downloads

    SF2 SU-30SM Flanker Pack Redux 2016 by Viper63a ------------------------------------------------------------- What's included in this mod pack? ------------------------------------------------------------- 1) All new skins based on Jetfreak-7's HAWX skin! 2) Two variation of Blue Camo Su-30SM Flankers! 3) Snailman's Excellent Red Side Weapons! I upgraded Orsin's 2009 Su-27SK Flight Model pack as best as I could. I am not familiar with this jet, so I need some help on perfecting this jet. Please send me any tips, hints and fixes....It would be appreciated. ------------------------------------------------------------- Installation: ------------------------------------------------------------- !! First and always - BACKUP! ** Copy the contents of the uncompressed "To_Mod_Folder" folder into your Saved Game mod folder. Overwrite any conflicts. Go Fly! ------------------------------------------------------------- Credits: ------------------------------------------------------------- Original credits are pretty sparse, so I am gonna do my best here...I think all these people had a hand in the Su-2x\3x projects, so here goes... Thanks to... :) TK! Orsin "WINGOVERISRAEL" David Spudknocker Jahm foxhoundvnzla Snailman's Excellent Red Weapons! ...for all their work!
  20. 1 point

    Version 1.0.0

    45 downloads

    Skin for excellent Fokker EIII by Laton (can be used for Fokker EI,EII). I tried to add some "photorealistic" textures for more impressive image of this aircraft. Add to Fokker EI-EIII.ini : [TextureSetXXX] Name=StockEIIIPhR Nation=GERMANY Squadron= Specular=0.500000 Glossiness=0.500000 Reflection=0.500000 Eugene
  21. 1 point

    Version 1.0.0

    155 downloads

    Hi there everyone, I joined combatace almost 10 years ago and, after several attempts I finally managed to make this monstrosity. The mighty BC-304 Daedalus-Class battlecruiser from the Stargate franchise. It is the second generation of interstellar Earth warships made integrating alien reverse engineered technology obtained in the operations of the Stargate Command during the previous 8 years. It includes: - 28 automatic railgun turrets around the ship. - 16 VLS missile in the front deck silos, armed with conventional HE warheads or tactical nuclear ones. The range of this missiles are 150+ km. Since there is no name for these missiles I made it up as SSM (Standard Space Missile). - Advanced Trinium-Naquadah alloy armour (Steel with lots of hitpoints). - Reverse engineered sublight engines (that uses this naquadah as fuel, making the TSFC=0.01 as it possess a huge amount of energy so don't worry about consumption :) ). - Antigravity drive which substitutes the landing gear allowing you to hover at about 300 meters above the ground. Now you can stay above the tanks shooting down Beagles, watching how enemy AAAs fail trying to shoot you down muahahaha. - Shield generator that covers the entire ship, "theoretically" absorbing the damage before it reaches the ship itself. For those who are also like stargate franchise, no, I haven't made the also mighty Asgard Plasma Beam upgrade, but I will try to do something in future releases. I also included several skins of the different ships that appeared in the franchise: U.S.S. Daedalus - The first to be commissioned for USAF which is assigned to assist Atlantis expedition in Pegasus Galaxy. U.S.S. Odyssey - The second to be finished which remains in Earth. B.F.R. Korolev - Commissioned almost simultaneously with the Odyssey, given to the Russian Federation in exchange for the operations of the stargate. U.S.S. Apollo - The second to be assigned to Pegasus Galaxy. C.N.S. Sun Tzu - The first ship to be given to People's Republic of China. U.S.S. Hammond - The last known to be commissioned for United States, originally was going to be called Phoenix but they changed the name to honour the first General in charge of Stargate Command, George Hammond, after passing away. U.S.S. Phoenix - The name given to that ship in alternate realities. Some notes about this model: I don't fully understand the damage mechanics in this game, so despite of the fact that this ship have "advanced force fields" that withstand several tactical nukes, sometimes you can get shot down by the rear gun of a Tu-95. Since it is a very big ship (650m long) all the 28 railguns have difficulties aiming at small targets due to the offset of the guns. But they still hit big targets such as other spaceships of the same size, and sometimes big bombers like Tu-95. Anyways, if someone knows how to improve this, suggestions and ideas are very welcomed! The flight mechanics have been "developed" from FastCargo's F-35B, my goal was to have vertical takeoff and landing functioning but I have not managed to achieve that properly. This "plane" is quite special to fly, it has a 100+ times bigger inertias than the F-35 so don't expect to dogfight with fighter jets, just wait until they crash in your force fields :) Also, take into account that the size of this aircraft is such that you can not fly in regular squadron formations as it crashes with the other ships. It is ment to fly alone in air combat missions (however I would like to implement air to ground warfare in next versions). It has no cockpit, I just put it in the place of the bridge. I will try to do my own cockpit in the future. If you are wondering where I took these F-302 of the screenshots, they are from the A-Team Skunkworks. They also have the Death Glider so if you get it from there you can recreate some pretty good stargate battles! ********Any commercial use of this mod is CLEARLY FORBIDDEN!!! CREDITS for the material that made this possible: - FastCargo's F-35 that I used as a base for the INIs. - Effects included in Stary's EE3 for SF2 series used for the nuclear explosions in both ground and air. I know that this material also involve more people who put their best effort on it, I want to thank them sincerely, and also the people involved on the Viper afterburner effect that I was unable to track. I hope I haven't missed anybody! Also I would like to thank the modding knowledge in combatace which helped me to make this possible. And finally! The model itself is incomplete, I still have to add some parts like the communication deck and the sensors array and many more things, but Christmass time is over so I decided to upload what I have made. It is my first serius mod after having joined Combatace 10 years ago, after several attempts of doing sci-fi stuff, and now I finally managed to make this "living insult to aerodynamics". I really hope you enjoy it and of course I am opened to suggestions and feedback as this model is not perfect by far (a lot of things are not adjusted, it lacks more testing, it is like flying two carriers in a simulator not ment to do that, etc.). All things said, have fun! :)
  22. 1 point

    Version

    1,173 downloads

    20 Apr 2011 Strike Fighters 2: Modern Warfare Korea 1.05 Update for post Dec 2010 patched Campaign For Strike Fighters 2 Combo Merged Install. This Update has all past updates included. No need to use any other updates. This Update requires: Strike Fighters 2 Modern Warfare Korea 1.03 Campaign Mod. V1.05 Fixed SA-7 Grail. Added AGM-88E. Added SA-9 Gaskin. Added F/A-18A and A+. Added Su-27SM2 Updated Avionics to all EA-18, FA-18's. Added B-1B Cockpit Back. Added F-35's to campaign for 2015. Remember F-35B will STOVL. Fixed Campaign Dates. Added a few Effects. Re-oriented Kangnung AB. Various other fixes and tweaks. V1.04 Changed ECM Frequency settings for some Aircraft and Weapons. To Install: Just Run the Installer and point it to the Saved Game folder StrikeFighters2 Modern Warfare Korea Directory. I want to thank the Community for all their effort. and: _Thomas_ 101tfs 331KillerBee Actarus AGOSTINO AleDucat aleks AmokFloo ArturR Badger BANIDOS TEAM bib bigal1 bobrock Boopidoo BPAo Camouflage Column5 Crab_02 Craig Crusader DamWaar Dante-JT Dave USAFMTL Dels Deuces Diego Digital Overlord Dr.Welsh Epizikl EricJ Erikgen Erwin_Hans FastCargo Flying Toaster Fubar512 Gaston gerwin Ghostrider883 Gabilon Hawker Howling1 HrntFixr Insky group J.M Langeron JA 37 Viggen Jat81500 Jeanba Joe Baugher Jimbib JSF Aggie Julheim Jv44kt Kesselbrut Kout Kreelin lindr2 LloydNB Mago Manetsim Marcfighter Matthew Ouellette Max Rudakov Mike1 Miracleman Mirage Factory MK2 Moonjumper Mig Master MJ NeverEnough Olivier ANGUILLE olo007 pablitoVPT Paladrian Pappy Pappychksix Pasko pcpilot petr005 Phamtuan Private Rafael Rampage ravenclaw_007 Raptore One raynor rscsjsuso5 Scrapper Sidewinder86 Signum Sony Tuckson spillone Starfighter2 Stary ST0RM SUICIDAL Sundowner Swede SWS Syrinx Talos The Trooper Thunder-Works Team Viper TFlash Tiwaz tomcat TORNO Tunderchief Typhoid UF Josse Veltro2K vrkuboy Wilco WingWiner Wpnssgt Wrench X Ray YEYEYE Third Wire and TK Thanks to all, let me know if i missed anyone. Spectre[8750]
  23. 1 point

    Version 1.0

    836 downloads

    This is the third of four projects I have been working on for the last 6 months. It will be followed by an F7U Cutlass Ultimate Package(when fully completed). I am also planning an F11F Tiger Ultimate package to follow . The F3H-2N and -2M were all built under contracts initially intended to cover for the disasterous F3H-1N. Following the completion of these contracts, a new Demon version was ordered in 1956-57 under a new set of contracts. This version was designated F3H-2 (F-3B after 1962). The F3H-2 could carry and launch the more capable AAM-N-6 (AIM-7C after September 1962) Sparrow III semi-active radar homing missile. The Sparrow III was a definite improvement over the Sparrow I, which was a pure beam riding missile, with no active homing capability, which meant that the guidance error was in the shape of a cone, which increased in diameter as the range inceased. The F3H-2 could also launch the AAM-N-7 (AIM-9B) Sidewinder IA air-to-air infrared homing air-to-air missile. The F3H-2 was equipped with an AN/APG-51B radar along with the AN/APA-127 Illuminator/Launch Envelope computer. The F3H-2 was optimized as a FIGHTER-BOMBER and could carry up to 6000 pounds of ordnance (bombs, rockets, or "special stores") on two fuselage and six wing stations. Late production F3H-2's also differed from the previous versions in having a slightly shorter beaver tail cone. The last of 239 F3H-2s was delivered on April 8, 1960, bringing the Demon production program to a close. Total Demon production was 519 aircraft. An interesting note is that there is NO EVIDENCE of the Demon ever being handed down to the USN Reserves. It seems almost all Demons were sent directly to NAS Litchfield Park and the scrapper. Only a handful remain today in museums......how sad. Being underpowered was its major flaw. The original Westinghouse J-40 never materialized and the J-71 was fitted instead. Pilots called the Demon the "Lead Sled" or just "Sled". This is a major rework of the existing F3H-2M demon file into the 3 variants. Almost everything has been tweeked to make it more accurate in appearance and performance. The skins have been painstakingly researched and re-created. Every squadron which flew this -2 model Demon is represented here including changes in their scheme over time. The flight model has been adjusted to fly like the Demon and give you performance worthy of its nickname. There are new Hangar and Loading Screens as well. Only Squadrons which operated this -2 variant of the Demon are included in the skins. SQUADRONS REPRESENTED: VF-13 Aggressors VF-14 Tophatters VF-21 Freelancers VF-31 Tomcatters (2 skin versions) VF-41 Black Aces (2 skin versions) VF-53 Puking Dogs VF-54 Silver Kings VF-64 Freelancers VF-92 Silver Kings VF-101 Grim Reapers VF-121 Pacemakers (2 skin versions) VF-131 Nightcappers VF-141 Iron Angels VF-151 Vigilantes (2 skin versions) VF-161 Chargers VF-193 Ghost Riders (3 skin versions) VF-213 Black Lions YES....THAT IS 23 SEPARATE SKINS!!!!!!!! All are researched and re-created here. Bureau Numbers are accurate for 3 blocks of the F3H-2 Production line (blocks h,p and t). A new weapons file for the AIM-7A Sparrow I missile is included. LET IT OVERWRITE any previous AIM-7A's you may have. This one is a new and CORRECT model. There are separate ini files to allow the user to operate Air to Ground Missions (with different ordanance pylons). PLEASE SEE READ-ME for details A read-me file is enclosed which contains installation instructions and credits.
  24. 1 point

    Version 1.0

    2,953 downloads

    SF2 Su-24 Fencers This mod package contains a collection of Su-24 Fencers, all converted and updated to SF2 standards. Included in the package are all the weapons, sounds, pilots, and seats that you will need to install and use any of the aircraft in this package. These aircraft can be used in SF2, SF2E, SF2V, or SF2I. To install and use them, you should ensure that your SF2 installation is patched to at least the Dec2009 patch level. See below for installation instructions. Those familiar with Lindr2's Su-24 Fencer Pack for SFP1 will rightly recognize that this updated package simply builds on his earlier efforts. ~~~~~~~~~~~~ Installation ~~~~~~~~~~~~ To install, simply drag the \Flight, \Objects, and \Sounds folders to your SF2 Mods Folder (NOT the folder that the game installs to). By default your Mod Folder should be located here: Windows XP: \Documents and Settings\[username]\My Documents\ThirdWire\[Game]\ Windows Vista: \Users\[username]\Saved Games\ThirdWire\[Game]\ Windows 7: \Users\[username]\Saved Games\ThirdWire\[Game]\ ...where [username] is the account you log into within Windows and [Game] is the name of the particular game mod folder that you're moving the files to. If the aircraft are not showing up in your Single Mission Aircraft menu, then you didn't install all the bits correctly. ~~~~~~~~~~~~~~~~~~~~~~~~~~~ Aircraft & Nations Included ~~~~~~~~~~~~~~~~~~~~~~~~~~~ The following aircraft are included in this package: Su-24 Fencer Su-24M Fencer-D Su-24M2 Fencer-D Su-24MK Fencer-D Su-24MP Fencer-F Su-24MR Fencer-E The following nations are represented: USSR Ukraine Iraq Libya Syria For more information on the differences between these various versions, see the documentation included in \_OriginalReadMes. ~~~~~~~~~~~~~~~~~~~~~~~~~~ Credits & Acknowledgements ~~~~~~~~~~~~~~~~~~~~~~~~~~ This package largely consists of work done by others and released previously in other packages. All I did was assemble the package, update the bits to SF2 standards, and make minor adjustments and tweaks here and there (discussed above). Veltro2K ....................................... Su-24 model Lindr2 ......................................... Su-24 Pack for SFP1 (incl. weapons) NormanKnight ................................... F-111 cockpit Veltro2K, Tunderchief .......................... Skins Erwin Hans ..................................... APK-9E Targeting Pod Spillone104 .................................... Sounds If I have neglected to credit anyone, please let me know -- it will be fixed ASAP. A copy of the original ReadMe for Lindr2's Su-24 Pack for SFP1 is included in \_OriginalReadMes. Any errors in this package are mine alone, so please do report bugs and inaccuracies to the CombatAce.com forum. ----------- Eric Howes eburger68 22 July 2011
  25. 1 point

    Version 1.0.0

    97 downloads

    The Lebed 7 was a Russian copy of the British Sopwith Tabloid. It was produced in 1915 and was intended to be used as a fighter. But with an 80hp Gnome engine and wing warping controls, it was quickly outclassed and was used primarily for recon and later for training. The Lebed 7 was shipped from the factory unarmed. The British plane had a machine gun mounted on the upper wing, so it isn't unreasonable to think that a Russian pilot might have tried mounting a gun on his plane. I have made a (possibly fictitious) version of the plane with a Lewis gun mounted on the top wing. My Lebed 7 has a fully functional cockpit, three skins - a grey paint and two clear doped linen, and a full set of number decals. My skinning templates are included. The plane comes with a helmeted Russian pilot; instructions for installing the pilot are included. Or you can change the data.ini to use one of the stock FE pilots. Many years ago Nixou recorded a a large number of sounds for First Eagles. I have included the sound file for the 80 hp Gnome Monosoupape engine, but you may already have it. Credits Thanks to Ojcar for making the data file for the Lebed 7. Thanks to Nixou for making the sound file for the Gnome 80 hp engine. Installation Instructions For FE1 - Unzip the file. Move the folder named "Lebed7" into your FirstEagles/Objects/Aircraft folder. For FE2 - Unzip the file. Move the folder named "Lebed7" into your FirstEagles/Objects/Aircraft folder. Then in the FirstEagles/Objects/Decals folder, create a new folder named "Lebed7". Move the folder named "D" from your Aircraft/Lebed7 folder into the Decals/Lebed7 folder you just made. In case you don't already have it, I have included the sound file for the 80 hp Gnome engine. Move the file named "gnome80m4.wav" from my Sounds folder into your Sounds folder. You may not need to install the pilot with helmet, it has been available for download for some time and has been included with other planes. In case you don't already have it, I have included the pilot and instructions for installing it in a separate folder included in this download.
  26. 1 point

    Version

    8,049 downloads

    F-35 Lightning II Joint Strike Fighter Version 2.2 BETA Release A USAF Version B USMC Version C USN Version for the SFP1/WOx series beta Version 2.0 With thanks to Dave, JSF Aggie, JAT81500, Amokfloo, and especially FastCargo This is a Beta Release, I have to appologize that I simply don't have the time at present to finish up the cockpit, but I hope to have it finished someday! Meantime, I'm happy with the flight model, radar and weapon delivery, I'm afraid the AI is somewhat lacking when it comes to engaging with AA missiles from the weapons bays. Templates are included. A few notes about flying the F-35: This model has only been confirmed to work in 1st Generation TW Sims (SFP1/WOx). It has not been fully tested in 2nd generation sims (SF2,SFV). The AI still has problems in hard mode doing an approach to landing in the A and B models. We are still working on that. The B model VTOL mode has been made to be very similiar to the real thing in terms of performance. What that means is don't try VTOL mode fully loaded out...you won't get anywhere...literally. Plan to be publically ridiculed if you post a question on the forum asking how to do to a vertical takeoff fully loaded. Also, the real thing will not allow you to engage afterburner in VTOL...this limitation was not possible to implement in the TW sims. What that means is if you go to afterburner while in VTOL mode...bad things will happen VERY quickly. Speaking of the B model, for some reason, the nozzle will not animate open or closed. Several things have been tried to get it to work with no success...we are not sure why this is broken, especially since it works in the other models. To install: Effects in the Effects folder Objects in the Objects folder Sounds in the Sounds folder Please do not release modified files for this aircraft without my written consent, you are welcome to release any skins you like using the included templates. As always, any use of this mod for commercial ventures is strictly prohibited unless included in a future official Thirdwire Release. The creators of this mod are not responsible to any damage to hardware or software as a result of installation. As always: BACK UP YOUR FILES!!!!!!!!!!!! Constructive criticism is always appreciated, but please be nice; I'm emotionally delicate, like a flower. Clear Skies and Check Six! -Adam Burch 22 May 2009 The USN and USMC skins are basically up to the end user to make what they like. I will more than likely sponser another contest at CA for the best skins for the F-35B/C versions. Dave (USAFMTL) 22 May 2009 Version 2.1 Several bugs fixes by FastCargo, added Klavs81 new cockpit.bmp and new hangar and loading screens. Dave (USAFMTL) 24 May 2009 Version 2.2 F-35C sound fixed. Various ini fixes by Crusader Dave (USAFMTL) 29 May 2009 Version 2.3 Fixed gun naming issue. Dave (USAFMTL) 3 Jun 2009
  27. 1 point

    Version 1.1

    206 downloads

    Installation 1.After unziping the mod archive first copy the A-50 folder into: *\Objects\Aicraft\ folder. 2.Then copy the content of the fake_pylon folder,except the text file into: *\Objects\Weapons\ folder. 3.Add the content of weapons.txt file to the weapondata.ini file. 4.Then start the Weapon Editor Application (WeaponEditor.exe), and load the weapondata.ini file and SAVE ! It's important. 5.Keep in mind that this plane uses a LARGE runaway, alright ?, so any terrain which DOESN'T have at least one LARGE runaway for the ENEMY (just check the targets.ini file for airfields and runaways to be sure) it will crash the game. It took me a while to realize that but finally i did and I updated the readme for letting you all know that as well. For the time being, Madagascar terrain and Vietnam map don't have , for ENEMY, a large runaway. (In my personal setup I added one for each to be able to play there,too) 6.If you have a favorite jet you wanna accompany you and you need fuel tanks for it, just replace the default MIG-29 fuel tank setting on the fake pylon declaration with the one you desire. The modded AWACS has air-to-air/air-to-ground radar (360 degrees and 200 miles radius for BOTH!) and target lock features.It can see and lock to a target which is 200nm ahead. This way you can surveillance a whole area and lots of enemy planes keeping an eye on any buggy which winds up too close to you. It also has ECM measures, missiles decoys (chaff & flares) and RWR capabilities so you will know if enemy has a lock on you or a radar guided missile is on its way to you. Now start the game and select, in SINGLE PLAYER, A-50 plane. DON'T load weapons for YOUR plane (the AWACS), instead, from the roster, add two (or five) more aircraft. Leave first to be the A-50. The next ones made them "escort fighters", for instance choose two MIG-25/29/31 etc. Remember, for the sake of realism you can choose just soviet planes ONLY, for others , no ammo and missiles will be available. After selecting some fighters load them in the same menu with ammo and missile and just start the flight. In this scenario the wing will behave like a bomber wing, not like a usual fighter one, so you, with the AWACS you'll be in the center and other two fighters will be on your right and on your left. Other additional 3 (if you chose 5 escort planes) will go behind in a wall formation. You have air-air radar and you can see & lock planes which are 200nm ahead! After locking a fighter for example, if that fighter goes into your path and you have just 30km to it, send first two wingmen to intercept. First two plane will behave like your wingman in fighter missions, you can give them command "attack my target" so it's important to lock on an enemy plane first,obviously. If the events heat up you can order the next three fighter from the escort (if you chose 5 in total) to move in. Just give them the command "Engage Air" and if enemy fighters are near they will engage them as well. So basically you can have two planes behaving like a single wingman and other three that will engage in the area if enemy planes are near. As a variation you can mix fighter and fighter/bomber planes in your escort and this way you can deal with ground threats, too. Are you nearby an enemy airbase and a SAM lock sound bothers you or an anti-air gun looks funny at you? Just search it with the "HOME" key, no matter how far/close it is and send some planes from your escort, which have antiradiation missiles (or other Air-to-surface ordnance) to take care of the problem. -The mod was tested on SF1 WOI but it should work fine in other SF1 games (WOV, WOE etc). I used the Veltro2k's E-767 avionics (AWACS 360 degrees radar this time!) and his famous A-50 Mainstay model which I found it here on the download section long ago, Pasko's Tu-16T cockpit and fake pylons. My only merit is that I just had the idea of transforming all these into an AWACS SINGLEPLAYER mode and that I tweaked it and put all together to make it work. Logan4 also contributed helping me to make the fuel indicator work (many thanks friend for that!). -This mode is free of charge and can not be sold by anyone. Feel free to use this mode in your future project without asking permission, just don't forget to add me to the credits list.
  28. 1 point

    Version 1.2

    534 downloads

    Third Wire Stock F-4E Kurnass Upgrade/ Realism Pack. This mod will upgrade all the stock Third wire F-4E Kurnass Aircraft with historically accurate weapon loads, more detailed ejection seats, nuclear weapons capability as well as improvements to the sounds and effects. Instillation: Simply copy and past into your mods folder, you MUST click override when prompted for example the export start year on the stock ALQ-101 is incorrect for Israeli service etc Notes: 1, Most bombing and attack loadouts will only have one or two sidewinders for self defense. You will also notice that the bomb on the TER closest to the loaded sidewinder is not loaded. This is exactly how the Israeli Air force did it to avoid clearance issues. Also when the center station MER is loaded with M117 bombs the front center bomb is not loaded. Again this is how the IAF did it the time. If you want to use fully loaded TERs and have four Sidewinders you can simple load them on at the load out screen. 2, Israeli Phantoms stopped carrying the AIM-7 in the late 70s/ Early 80s when the F-15 took over the air-to-air role for the IAF. You will notice this with the loadouts of the F-4E Kurnass 78. Instead of Sparrows a single Python 3 IRM was carried on a specially modified pylon in the right front sparrow bay. Extra chaff and flare dispensers were carried in the rear sparrow bays. However If you want to carry the AIM-7 you can select a loadout with them in the single mission editor (not the loadout screen) since presumably the ability to carry them remained. Credit goes to Strahi, MGunny 331KillerBee's Ordnance Shop II, Mirage Factory for the sounds and whoever did the updated Mk7 ejection seats sorry. Cheers, Dan (dtmdragon)
  29. 1 point

    Version Version 1

    870 downloads

    Here is the long awaited Jauguar A for the french Air Force It should be compatible with SFP1 and SF2 (all versions) The base work is from BPAO, in 2005. Skins are 1024x1024, but a 2048 version is planned for version 2. It comes in 3 versions : - early 1972-85 (presently the JagA Lot1) : no laser bombing capacities - intermediate 1978-95 (presently the JagA2 Lot4) : can carry laser guided munitions, but no designator - late 1996-2006 (presently the JagA3 Lot5) : can deliver and designate laser guided ammunitions. Each version is subdivided into two sub-version for simplicity and compatibility with SF1 : With European camo fuel tanks and with Desert camo fuel tanks The weapon pack requires further refinements, but this will be done as an update Install : Just insert the content of the jaguar directory in your addon install, overwriting files when prompted to do so Credits : all 3D work is by BPAo , aircraft and pit (thank you chap, we don't forget you) The basic textures,skins and decals by Tom Venom and Sony Tuckson. skin updates and additional skins paulopanz, Coupi, ludo.m54 Decals by JAT, additional decals by paulopanz The flight Model is based on the Jaguar GR1 (http://combatace.com/topic/67434-jaguar-gr1-for-sf2-series/) by column5, kreelin, baffmeister and was adjusted (engine, mass ...) for the Jaguar A version.) Effects : Deuces, JSF_Aggie, BPAo, Sony Tuckson Special thanks to UF_Josse and various memebers of the C6 forum for their information Jeanba : bugs, historical mistakes, delays and some packaging Crusader : Correcting Jeanba's bugs, basic packagings, weapons, historical researches Tk : for the game Additionnal thanks to rollnloop for your tests No animal were harmed during the creation of this model (except for bbq). Legal stuff: This mod is freeware. Commercial use is not allowed. It is not allowed to include part ore totality of this mod in a commercial software. If uploading part or all this addon, please include porper credits in the readme
  30. 1 point

    Version Version 3.5

    1,960 downloads

    SF2 F-104 Starfighter Super Mega Pack 2016 v3.5 By Viper63a et al! ------------------------------------------------------------------------------- BOTH SF2E AND DLC28 ARE REQUIRED FOR THIS MOD! ------------------------------------------------------------------------------- NOTE1: If you already downloaded version 3.1, you just need to download and install the patch to upgrade from version 3.1 to 3.5 Please read the Read Me in the Patch file. NOTE2: This mod WILL replace stock F-104s and may conflict with any other F-104 mod you may have installed - SO BACK UP unless you crave drama! SF2 Europe (merged or not) and DLC28 is REQUIRED, REALLY. If you don't have these, this mod will not work for you. ------------------------------------------------------------------------------- After flying FastCargo's excellent "Classified Mission Mod (Version 1.1)" pack, I got re-introduced to the F-104 Starfighters. So take a look at FastCargo's mod in the link below. Some install work is required, but well worth it.... http://combatace.com/files/file/11458-classified-mission-mod-version-11/ Firstly - I take NO CREDIT for the work contained in this pack. I made some of them better (All new skins, decals...etc), but I was not the creator. I am just a reflection of the excellent work that can be found here in CA. So here is my humble contribution to the collective. Thank you all for your mod packs! What's in this pack? In a nutshell, I downloaded some F-104 mods to check out the 104s (turned into downloading almost ALL of them, two of the best being Wrench's DLC28 F-104 Pack and MigBusters "Thirdwire F-104A/C Pack 1 1.0 " pack. Then added a bunch of other packs that caught my eye. There were lots of conflicts, broken decal links, leaking LODs...etc etc...So I started merging - fixing - reskinning - re-decaling and generally upgrading all the packs into one merged and hopefully easier to install pack. This is my "Best of the breed" F-104 Super Pack and I thought you may like a copy. Again, SF2E and DLC28 are REQUIRED, but other than that, everything else is in this pack to start flying the F-104 Starfighters. ------------------------------------------------------------------------------- This pack includes F-104 skins, new pilots, hanger, loading, loadout, decals and everything else you need to start flying the F-104s... CF-104 CF-104_72 CF-104_76 F-104A F-104A_60 F-104B F-104C F-104C_61 F-104C_65 F-104C_66 F-104C_67 F-104D F-104F F-104G F-104G(O) F-104G(O)NL F-104G_82 F-104G_GAF F-104G_GN F-104G_ROCAF F-104J F-104S-ASA-CB F-104S-ASA-CI F-104S-ASA-M F-104S-CB F-104S-CI F-104S-CB_tur NF-104A RF-104G If you find any issues or concerns, please let me know via the Support Topic section for this mod... ------------------------------------------------------------------------------- Installation: ------------------------------------------------------------------------------- As always, I recommend that you back up your mod folder before you install any new mod...just in case. * To install, simply unzip and copy the contents of the "To_Mod_Folder" folder to your StrikeFighter2 mod folder and Overwrite (if needed). My StrikeFighter2 mod on Win97 64-bit was..(yours may be different)... C:\Users\<your_id>\Saved Games\Thirdwire\StrikeFighter2... Original "Readmes" are in the Extra folder with some other goodies... Enjoy! =Viper= ------------------------------------------------------------------------------- Special Thanks! ------------------------------------------------------------------------------- I would like to take a minute and thank these people for taking the time to contact me with fixes, upgrades and assistance to make this a better package! THANKS! KJakker - Major help with upgrading the cockpits! Thanks! Fanatic Modder for his assistance, INI files and corrections! ------------------------------------------------------------------------------- Credits: Used alot, parts or refereneced the packs below... ------------------------------------------------------------------------------- Classified Mission Mod (Version 1.1) - FastCargo http://combatace.com/files/file/11458-classified-mission-mod-version-11/ ------------------------------------------------------------------------------- Thirdwire F-104A/C Pack 1 - MigBuster http://combatace.com/files/file/15243-thirdwire-f-104ac-pack-1/ 3rd Wire for the F-104 Models and pits Skins / new Decals & Flight Model changes: MiGbuster IR Sensor: Spillone Cockpit grey repaint files: Ordway Templates based on previous work: Paulopanz/Spillone/Soulfreak/Ianapa Other decals and previous ini edits: WRENCH & USAFMTL Dave Fake pilot mod: FastCargo ------------------------------------------------------------------------------- SF2 DLC #28: F-104A Starfighter, Pakistani Air Force - Wrench SF2 DLC #28: F-104A Starfighter Skins Pak, Part 2 - Wrench SF2 DLC #28: F-104C (61) Starfighter Skins/Ini Pak, Part 1 - Wrench SF2 DLC #28: F-104C (66) Starfighter Skins/Ini Pak, Part 2 - Wrench http://combatace.com/files/file/14664-sf2-dlc-28-f-104a-starfighter-pakistani-air-force/ http://combatace.com/files/file/14671-sf2-dlc-28-f-104a-starfighter-skins-pak-part-2/ http://combatace.com/files/file/14674-sf2-dlc-28-f-104c-61-starfighter-skinsini-pak-part-1/ http://combatace.com/files/file/14675-sf2-dlc-28-f-104c-66-starfighter-skinsini-pak-part-2/ ------------------------------------------------------------------------------- F-104A Pack - Spillone104 F-104C Pack 1.1 - Spillone104 http://combatace.com/files/file/13082-f-104a-pack/ http://combatace.com/files/file/13083-f-104c-pack/ Original F-104A: Ajunaidr Added 3D parts and Fuel Tanks: Spillone104 Textures : Spillone104 and Paulopanz Decals : USAFMTL (Dave) and Paulopanz Fake pilot mod: FastCargo INIs : Spillone104 Effects : Spillone104 Sounds : Spillone104 Beta testers : Starfighter2 and Paulopanz ------------------------------------------------------------------------------- Lockheed NF-104A for SF2 - Spillone104 http://combatace.com/files/file/11594-lockheed-nf-104a-for-sf2/ Added 3D parts: Spillone104 Textures : Spillone104 with great Bobrock templates. Decals : JimBib Fake pilot mod: FastCargo INI and FM : Starfighter2 and Spillone104 Effects : Starfighter2, X-Ray and Spillone104 Sounds : Spillone104 Beta testers : X-Ray, Starfighter2 and TheTestPilot Special thanks to the Team that created the original NF-104A mod for SFP1. (original readme included!) ------------------------------------------------------------------------------- West German Marine Zippers - 7eleven JaboG 36 "Westfalen" F-104G - Hopsten Air Base - 7eleven http://combatace.com/files/file/14366-west-german-marine-zippers/ http://combatace.com/files/file/14368-jabog-36-westfalen-f-104g-hopsten-air-base-ca-1972/ original model by - Third Wire GAF F-104G temp by - ravenclaw_007 ------------------------------------------------------------------------------- AMI & KLU Recon F-104G with Orpheus pod 1.0 - paulopanz http://combatace.com/files/file/14214-ami-klu-recon-f-104g-with-orpheus-pod/ - Spillone104 new 3D parts & Orpheus upgrades - Steve S original SF-1 Orpheus - BobRock F-104G temps - Paulopanz skins, decals, screens, data.inis edits & upgrades ------------------------------------------------------------------------------- F-104G_ROCAF - ace888 http://combatace.com/files/file/11723-f-104g-rocaf/ TK/Thirdwire Spillone104 Starfighter2 FastCargo Crab-02 Spectre8750 ------------------------------------------------------------------------------- Turkish Air Force F-104S CB for SF2 v1.2 - PureBlue http://combatace.com/files/file/12999-turkish-air-force-f-104s-cb-for-sf2/ Based on Thirdwire's F-104G model, also drop tanks by TW Skins from Spillone104's "F-104S Pack" by Steve_S and Bobrock Avionics/Sounds from Spillone104's "F-104S Pack" by Spillone Decals & SEA Skin from Soulfreak's "TuAF Zippers" pack. Cockpit textures from "F-104G High-Resolution Cockpit Textures 1.0 2005/10/29 by ? MK_GQ7 seat: Ravenclaw007 F-104S pylons and other additional 3D Parts by Crab_02 Historical information from Serhat Güvenç's article on Zipper magazine (pdf included) INI Tweaks, Loadouts, Hangar screens and packaging by me, Pureblue ------------------------------------------------------------------------------- F-104S pack for SF2 1.0+Fix- Spillone104 http://combatace.com/files/file/12632-f-104s-pack-for-sf2/ http://combatace.com/files/file/12635-f-104s-quick-fix/ Added 3D details, Fuel tanks, INI work, flight model, sounds and effects: Spillone104 Texture and decals: Steve_S and Bobrock Cockpit: Starfighter2 MK_GQ7 seat: Ravenclaw007 Fake Pilot mod: FastCargo BETA testers: Aleks, Canadair, Spitwulf, Silverbolt, Starfighter2, Steve_S, The Test Pilot Inspired and basically based on the work of Crab_02 for the old F-104S mod. ------------------------------------------------------------------------------- SF2 WOV F-104C&D-10 Starfighters - snapper 21 http://combatace.com/files/file/9319-sf2-wov-f-104cd-10-starfighters/ F-104C-10 and F-104D-10 Starfighters Mod by USAFMTL Original Model by Ajunaidr Skins by Sundowner Decals and data ini tweaks by USAFMTL Avionics by Fubar Drop tanks and data by Crab_02 Cockpit: starfighter 2 ------------------------------------------------------------------------------- F-104A and C Pack for SF2 by SupGen 1.0 - SupGen http://combatace.com/files/file/14069-f-104a-and-c-pack-for-sf2-by-supgen/ SuperGen, Wrench, Raven, and everyone else mentioned in Spillone104's download above. ------------------------------------------------------------------------------- Lastly - Alot of references from NATO Figters 5 - eburger68 This mod package builds upon "NATO Fighters 4+," previously released at CombatAce.com along with five update packages. In addition to carrying over most of the work from that earlier version of NATO Fighters, this new version incorporates a large number of new and updated items from the following modders, who generously allowed their use: ErikGen ....................................... updated/upgraded F-101C & RF-101C Spillone104 & Paulopanz ....................... updated F-104A/C Paulopanz ..................................... F-104G skins Crusader ...................................... F-105D & Harrier cockpit mods Frank Rosato ...................................... F-104A/C Pack for SF2 Wrench ............................................ F-104C DLC 28 Pack for SF2 Soulfreak ......................................... F-104G MFG skins Centurion ......................................... F-105D Hill AFB skins Crusader .......................................... F-105 gunsight mod ------------------------------------------------------------------------------- I referenced so many packs, I am sure I missed someone, please forgive and let me know so I can properly credit you. Thanks and Enjoy! Viper63a
  31. 1 point

    Version

    1,127 downloads

    This mod aims to take the wonderful F4D-1 Skyray as created by Julhelm....and give it the ULTIMATE face-lift. Along with the 4 original skins and the fixes of Julhelm's updates.....I have ADDED 23.............YES TWENTY-THREE more authentic squadrons for you to choose from. You now have access to EVERY operational Navy and Marine fighter squadron which operated the Skyray along with the VAST MAJORITY of utility and test squadrons as well. This is a large but COMPREHENSIVE file for Skyray lovers only!! NEW NAVY SQUADRONS INCLUDED: NATC of Patuxent River NAS, Maryland VC-3 of Moffett FIeld NAS, Calif. VX-3 of Oceana NAS, Virginia VU-3 of North Island NAS, Calif. VX-4 of Point Magu NAS, Calif. VF-13 "Nightcappers" VF-23 " Vigilantes" VF-51 "Screaming Eagles" VF-101 "Grim Reapers" VF-141 "Iron Angels" VF-162 "Hunters" FAWTULANT of Key West NAS, Florida Fleet Air Gunnery Unit Pacific (FAGU) of NAAS El Centro, Calif. Naval Air Reserve Wing 88 of Olathe NAS, Kansas US Naval Test Pilot School of Patuxent River NAS, Maryland NEW USMC SQUADRONS INCLUDED: H&MS-15 H&MS-24 VMF(AW)-114 "Death Dealers" VMF(AW)-115 "Silver Eagles" VMF(AW)-314 "Black Knights" VMF(AW)-513 "Flying Nightmares" VMF(AW)-531 "Grey Ghosts" VMF(AW)-542 "Tigers" Along with the new squadrons and COLORFUL SKINS.... you will find a tweeked fight model, more historically accurate weapons loadout, and a centerline NAV PAC like was carried on the real Skyray. I have also corrected some inaccuracies on the VF(AW)-3 skin to better reflect the NORAD air defense history of this PROMINENT squadron......known as the "Blue Nemesis". A new sound file for the J-57 engine is included. Now it even sounds like a Skyray! An installation READ ME FILE is included. Original CREDITS to Julhelm for his SUPERB Skyray model, cockpit and layered templates.........nicely done!! Honorable mention to NeverEnough for bringing over the Skyray to SF2.
  32. 1 point

    Version

    457 downloads

    This F-4M from the Mirage Factory will replace all previous versions as so many changes have been made since the last release......please read the readme. THIS ADDON MAKES USE OF THE THIRDWIRE F-4M COCKPITS SO YOU MUST HAVE A WORKING VERSION OF WINGS OVER EUROPE INSTALLED. All markings except serial numbers/letters are painted on......if you don't like this style of skinning then don't download it. Tested on a fully merged July 13 install. Please be aware that this is a Mirage Factory product so no modifications to be uploaded without permission please.
  33. 1 point

    Version

    387 downloads

    SF2 N1K1 "Rex" and N1K2-J 'George" -- Something for the PTO players -- = For SF2, Full-4/5 Merged (Reccomended/Preferred) = *There is a possibility that this mod will =NOT= work in SF/Wo* 1stGen game installs, due to the excessive modifications made to fit them into the SF2 environment. Also, the DestroyedModel referenced for both aircraft 'looks' for the SF2V A-1 Skyraider, hence the Full 4/5 Merged reccomendation* Mods/reskins/redcals for Wolf257's IJN fighter, and Pasko's Rex Floatplane. This package contains BOTH full aircraft: N1K1 Kyofu "Rex" by Pasko, with both it's skins/decals "Black" - Ohtsu Kokutai, Lake Biwa, Japan, Sept. 1944 "Green" 22 Kokutai, Balikpapan, Borneo, 1945 N1K2-J Skinden-kai "George" by Wolf257, with 3 skins/decals "343" Genda's Squadron of Experts "IJN" 210 Kokutai, Phillipines, 1944 (real Ku used the early model mid-wing N1K1-J) "IJN2" Yokosuka Air Group, 1945, Home Islands Defense All George skins are in jpg format, the Rex keeps them in bmp as they are quite small (512x), and conveting them might loose some detailing (meaning: I didn't want to create new templates, and they look OK as they are). Decal Randomization is TRUE. Both get new SF2 versions of the original 'box art' hangar screens. All weapons, (ok a new drop tank), pilot figures, are included. A new (almost) SF2-compliant FM for bot was created. As always, since I'm really not an FM Guru, further tweeks/adjustments are necessary. Also, the physical models are quite old, and any flaws/defects/etc cannot be repaired/fixed/etc. It is as it is. The "FakePilot" method is used on the George to add the belly pylon. Outerpylons are still 'not there' for bombs. Damage textures are the 'original' tgas from Gen1. Stary was kind enough to revist and fiddle a new cockpit for the George; the Rex keeps it's original release version. Both have semi-compliant SF2 Flight Models, but they do need further fine tuning by experts. All lighting on both aircraft is 100% historically correct. For those wishing to create other serials, the "TNum.psd" can be found in the Decals folders for the proper skins. As always, fairly easy to follow, highly detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too. All original readmes, when locatable, are included for historical purposes Good Hunting! wrench kevin stein
  34. 1 point

    Version

    373 downloads

    IA 58C Pucara 'Charlie' El pucara Charlie fue un proyecto para modernizar las celulas del IA 58A Pucara, utilizando las enseñanzas de la guerra de Malvinas Los cambios entre otras cosas fueron convertilo en monoplaza, lo que dejaba espacio para un cañon DEFA de 30mm y una cabina ampliada, mayor blindaje, capacidad para portar misiles IR y guiados como el Martin Pescador y un HUD y demas instrumentos digitales El pack incluye un nuevo y optimizado modelo 3D, la cabina original del pucara charlie, rail de lanzamiento para misiles AA y AS. Trae dos skins (el del puca experimental y un camo) el misil AA magic y el misil AS martin pescador ########################################################################################################################## IA 58C Pucara 'Charlie' The Pucara Charlie was a modernized proyect for IA 58A Pucara's cell, using the knowledges of Malvina's War The pack includes a new and optimized 3d model, original cockpit of pucara charlie, rail launcher for AA and AG weapons. Two skins (experimental and camo), IR missile magic and AG missile martin pescador
  35. 1 point

    Version v1.0

    118 downloads

    The F-104G intercept challenge SF2 Desert Terrain (only tested in 2013 version) Thirdwire F-104G See DETAILS for mission details
  36. 1 point

    Version 1.01

    580 downloads

    This is the second of four projects I have been working on for the last 6 months. It will be followed shortly by Ultimate Packages for the F3H-2 variant, along with a F7U Cutlass Ultimate Package. The F3H-2M (M for "Missile") was a version of the F3H Demon that was equipped to carry and launch the early AAM-N-2 Sparrow I radar beam-riding air-to-air missile. Two of the four 20mm cannons were often removed to same weight. Sometimes all were removed and it operated pure-missile!! The F3H-2M was produced in parallel with the F3H-2N, but only 80 examples of the F3H-2M were built. It was modified to carry the AN/APG-51B radar set that was used to guide the Sparrow I missile. Four of these Sparrow missiles could be carried underneath the wings. This model of the Demon was NOT operationally upgraded to operate the new and improved Sparrow III missile. After 1962...the designation was changed to MF-3B Demon. Being underpowered was its major flaw. The original Westinghouse J-40 never materialized and the J-71 was fitted instead. Pilots called the Demon the "Lead Sled" or just "Sled". This is a major rework of the existing F3H-2M demon file into the 3 variants. Almost everything has been tweeked to make it more accurate in appearance and performance. The skins have been painstakingly researched and re-created. Every squadron which flew this M model Demon is represented here including changes in their scheme over time. The flight model has been adjusted to fly like the Demon and give you performance worthy of its nickname. There are new Hangar and Loading Screens as well. All Bureau Numbers are accurate for this variant. A new weapon model has been created for the early Sparrow I. It is TRUE in appearance and performance (at least as much was possible). ONLY A FEW DEMON SQUADRONS OPERATED THE F3H-2M...they are represented in this package. SQUADRONS REPRESENTED: VF-24 "Corsairs" (2 skins) VF-61 "Jolly Rogers" (4 skins!) VF-112 (2 skins) VF-121 "Pacemakers" the West Coast RAG (Replacement Air Group) VX-4 "Evaluators" Point Mugu (Pacific Missile Test Center) NATC (Naval Air Test Center) A read-me file is enclosed which contains installation instructions and credits.
  37. 1 point

    Version 2.5

    193 downloads

    Introduction I have made new skins for the Canadair CF-104 Starfighter. These skins show all the normal Royal Canadian Air Force/Canadian Armed Forces CF-104 schemes. Fuel tanks are included. Aircraft.ini files removing TK's CF-104 skins are also included. Skins The following skins are provided: CF-104RCAF Natural Metal (Canada-based) RCAF Natural Metal (Germany-based) RCAF Natural Metal post-1965 (Canada-based) RCAF Natural Metal post-1965 (Germany-based) CAF Natural Metal (Canada-based) CAF Natural Metal (Germany-based) [*]CF-104_72 CAF Natural Metal (Canada-based) CAF Natural Metal (Germany-based) CAF Green CAF Symmetrical Natural Metal (Canada-based) CAF Symmetrical Natural Metal (Germany-based) CAF Symmetrical Green [*]CF-104_76 CAF Symmetrical Natural Metal (Canada-based) CAF Symmetrical Natural Metal (Germany-based) CAF Symmetrical Green CAF Symmetrical Camo I have provided 20 serial numbers. Anyone wishing to make additional serials will find PSD templates, and the RCAF font in the extra's folder. Use 22-point for pre-unification serials, 16-point for unification serials, and 48-point for buzz numbers. I have also included fuel tank templates which I have created. No instructions or files have been added to make the CF-104 flyable, however plenty is available on combatace.com on this subject. What works for the F-104G will work for the CF-104. I recommend making the aircraft ini files read only. Template used: http://combatace.com/files/file/5474-f-104g-photoshop-template/ Changes Removed CAF Green from CF-104, removed scratches from all skins, adjusted specular, glossiness and reflection values on natural metal skins, added SM files to natural metal skins. Fixed decals to remove white borders. Installation Instructions Copy the contents of "ModFolder" into your mod folder. Over-write where necessary. Credits TK: SF2, stock CF-104 Bobrock - F-104 template Littlesmoke - CF-104 NATO skin (used for 'tracing' the camo skin) Paulopanz - natural metal skins advice If there are any problems, or omisions in the credits, please send me a PM.
  38. 1 point

    Version 1.0

    902 downloads

    The Myasishchev M-4 Molot (Hammer, USAF/DoD reporting name "Type 37", NATO reporting name "Bison") is a four-engined strategic bomber designed by Vladimir Myasishchev and manufactured by the Soviet Union in the 1950s to provide a bomber capable of attacking targets in North America. The Myasishchev design bureau was formed to build such a bomber. WHAT'S IN: - Veltro 2K Lost SF-2 (and shadows fixed) Bison I recovered for you; - 2 flyable planes; - Old revamped and new skins; - Proper decalset; CREDITS: Veltro 2K - Model Y.Gordon - References Lindr2 - data, loadout Paulopanz - Skins, decals, screens, edits INSTALL: - Objects folder in your mod folder and overwrite This is for our friend Ettore, at last! Enjoy @paulopanz
  39. 1 point

    Version V3.0

    1,061 downloads

    ***This is an updated version of my original Gripen E release*** Changes to the original: New Skins for all 4 countries New Decals for all skins Tweaked Avionics.ini and Cockpit.ini for upgraded AESA radar and new RWR Added new RWR.tga's to Cockpit folder Added new RWR.lst to Cockpit folder Tweaked Data.ini with new RWR/Radar, upgraded fuel tanks, new Countermeasures, upgraded weapons pylons for more/better/heavier weapons, removed "UK,USN" from pylons Tweaked Userlist.ini Redone File structure Redone Decals for SF2 Renamed all files JAS39E Added new RWR.TGA's to Flight folder Added "Meteor" missile with tweaked skin --------------------------------------------------------------------------------------------------- (Next Generation/India): Proposed version with new engine (F414G), SELEX Galileo Raven ES-05 AESA radar, increased fuel capacity, higher payload, upgraded avionics and other improvements. -------------------------------------------------------------------------------------------------- JAS-39E Gripen "next Generation" -------------------------------------------------------------------------------------------------- Disclaimer: You cannot use this file in any payware payware project, under the "COMBATACE FREEWARE LICENSING POLICY". http://forum.combata...showtopic=26131 ------------------------------------------------------------------------------------------------- CREDITS Gux: Model Column5: FM Moonjumper and Jat: avionics CadeteBRA for the updates he made to Gux´s original Gripen C/D Ianh755:tweaked almost everything I did to make it as good as it can be Me (Stipe): skins and ini´s ------------------------------------------------------------------------------------------------ INSTALLATION: 1- unzip the file to a temporary folder 2- move those folders: "Flight", "Objects" and "Sounds" to your Mod folder overwrite if asked that's it ----------------------------------------------------------------------------------------------- Special note: On the weapon part of the plane´s DATA.INI I have made the plane able to carry Soviet and WP Weapons because of the Croatian skin. here is why (this information has been given by some engineers at SAAB Aerospace) :"Missiles like the Russian R73 and R77 have not yet been integrated but that wouldn't be a problem if that's what the customer wants" ----------------------------------------------------------------------------------------------- Skins included: 1. Sweden 2. Switzerland 3. Croatia 4. SAAB Demo ---------------------------------------------------------------------------------------------- Special thanks to Ianh755 for helping me on this project!! ---------------------------------------------------------------------------------------------- I hope you like it and have fun with it Kindest regards: Stipe
  40. 1 point

    Version Version 2

    696 downloads

    The Nieuport 10 was the first of the classic wing-and-a-half, V-strut Nieuports. Designed in 1914, it combined the visibility of a monoplane with with the strength of a biplane. The Nieuport 10 was designed as a two seater, but was underpowered. Many of them were converted to single seat planes and with the addition of a wing mounted machine gun, the Nieuport 10 became an effective fighter for the early years of World War I. My model is configured as a single seat fighter. I have included three skinning options, which are identical except for the decals. The Italian Linen uses the Italian insignia and includes the red and green underwing panels. The Russian skin uses the Russian insignia and includes the roundels on the tail planes. The Standard Linen can be used for all the other Entente powers. This plane uses the national markings that come with First Eagles, so you can easily change nationalities (in the Standard Linen skin only.) I have included decals for serial numbers which will be applied randomly. Historical Notes: The numbers are fictious, but in the correct range for most Nieuport 10s. British planes carried a four digit serial number on the fuselage, Italian planes used "Ni" instead of "N" in the serial numbers. Credits: My thanks once again to Ojcar for making the excellent data.INI file for this plane. My thanks to Nix for making the realistic sound file for the Le Rhône 80hp engine. Thanks also to Nix, Sinbad, Whiteknight06604, and 33Lima who provided suggestions and resources for the Nieuport 10. Version 2 Revised data file by ojcar improves performance and corrects hit box locations for the fuel tanks - thanks to Panama Red for testing. Installation instructions: For FE1: Unzip the file and move the folder named "Nieuport10" into the FirstEagles/Objects/Airplanes folder. You also need to move the sound file "LeRhone9c80hp1m4.wav" into the FirstEagles/Sounds folder. For FE2: Unzip the file and move the folder named "Nieuport10" into the FirstEagles/Objects/Airplanes folder. Then in the FirstEagles/Objects/Decals folder, create a new folder named "Nieuport10". Move the folder named "D" from the Airplanes/Nieuport10 folder into the Decals/Nieuport10 folder you just made. You also need to move the sound file "LeRhone9c80hp1m4.wav" into the FirstEagles/Sounds folder.
  41. 1 point

    Version 1.0

    387 downloads

    French Navy Jaguar M More info here: http://www.netmarine.net/aero/aeronefs/jaguar/index.htm Very important, Please READ: In order to play this MOD you MUST have installed the original Jaguar A , in order to have the 3D files. How to install it: 1-Drag all the folders from the rar file into the MOD folder. 2-Go to Objects/Aircraft/ 3-Open the folder called "JaguarA" 4-From that folder copy the folder "Cockpit" and the files: JagA.lod JagA-001.lod JagA-002.lod JagA-003.lod JagA-004.lod JagA_01_holes.TGA JagA_02_holes.TGA JagA_03_holes.TGA JagA_04_holes.TGA JagA_05_holes.TGA JagA.SHD JagA.OUT Jag_Light.TGA F-4E_DAMAGE1 F-4E_DAMGE2 5-Drag them into the folder JaguarM 6-Fly it A mission called "French Navy (Jaguar)" has been added in order to operate the plane from an aircraft carrier. Important remarks: The plane is unperpowered and difficult to land in an aicraft carrier, please never attempt to land it with one engine or fully loaded. Credits of version M: Skin: Cangas Flight Model tweeks: Cangas Screens: Cangas PA-Clemenceau and Foch: Cangas, original model by Hinchinbrooke Credits of the original Jaguar version "A": Here is the long awaited Jauguar A for the french Air Force It should be compatible with SFP1 and SF2 (all versions) The base work is from BPAO, in 2005. Skins are 1024x1024, but a 2048 version is planned for version 2. It comes in 3 versions : - early 1972-85 (presently the JagA Lot1) : no laser bombing capacities - intermediate 1978-95 (presently the JagA2 Lot4) : can carry laser guided munitions, but no designator - late 1996-2006 (presently the JagA3 Lot5) : can deliver and designate laser guided ammunitions. Each version is subdivided into two sub-version for simplicity and compatibility with SF1 : With European camo fuel tanks and with Desert camo fuel tanks The weapon pack requires further refinements, but this will be done as an update Install : Just insert the content of the jaguar directory in your addon install, overwriting files when prompted to do so Credits : all 3D work is by BPAo , aircraft and pit (thank you chap, we don't forget you) The basic textures,skins and decals by Tom Venom and Sony Tuckson. skin updates and additional skins paulopanz, Coupi, ludo.m54 Decals by JAT, additional decals by paulopanz The flight Model is based on the Jaguar GR1 (http://combatace.com...for-sf2-series/) by column5, kreelin, baffmeister and was adjusted (engine, mass ...) for the Jaguar A version.) Effects : Deuces, JSF_Aggie, BPAo, Sony Tuckson Special thanks to UF_Josse and various memebers of the C6 forum for their information Jeanba : bugs, historical mistakes, delays and some packaging Crusader : Correcting Jeanba's bugs, basic packagings, weapons, historical researches Tk : for the game Additionnal thanks to rollnloop for your tests No animal were harmed during the creation of this model (except for bbq). Legal stuff: This mod is freeware. Commercial use is not allowed. It is not allowed to include part ore totality of this mod in a commercial software. If uploading part or all this addon, please include porper credits in the readme Have fun Cangas
  42. 1 point

    Version 1.003

    1,288 downloads

    Please note: This is Flygvapnet (Swedish Air Force) JAS Gripen only. You are recommended to create new folders for the Hungarian, Czech and South African versions as this one will overwrite settings allowing them to show up in Campaigns. The Saab JAS 39 Gripen (griffin) is a lightweight single-engine multirole fighter manufactured by the Swedish aerospace company Saab. It was designed to replace the Saab 35 Draken and 37 Viggen in the Swedish Air Force (Flygvapnet). The Gripen has a delta wing and canard configuration with relaxed stability design and fly-by-wire technology. It is powered by the Volvo-Flygmotor RM12 engine, a derivative of the General Electric F404, and has a top speed of Mach 2. Later aircraft are equipped for in-flight refuelling; most of the export aircraft have been designed to be compatible with NATO interoperability standards. This package contains four Aircraft with correct serials, year-specific loadouts and correct weapons for the Swedish Air Force. JAS 39A: The initial fighter version that entered service with the Swedish Air Force in 1996. A modification program has started and 31 of these will be upgraded to C/D standard. JAS 39B: The two-seat version of the A variant. It is 0.66 m (2 ft 2 in) longer than the single seat version. The rear cockpit does not have a HUD, but an image from the front cockpit HUD can be presented on the rear cockpit flight data display; version has reduced fuel load and no internal gun. Training variant; Little to no operational capacity. JAS 39C: The NATO-compatible version of Gripen with extended capabilities in terms of armament, electronics, etc. It uses large colour displays with English language, feet and knots instead of meters and km/h. This variant can also be refuelled in flight. JAS 39D: The two-seat version of the C variant; otherwise similar to the B variant. Training variant; Little to no operational capacity. CREDITS: Gripen 3D Model by Gux, updated by CadetteBra Adjustments by dtmdragon Flight Model by Column5 Avionics by Jat & Moonjumper Skins by AGOSTINO Weapons by Ravenclaw Serials by Team TSF Gripen-A, Gripen-B Mods by Team TSF Fact Checking and application by Team TSF Loadouts and .ini editing by Team TSF
  43. 1 point

    Version 1.9

    1,006 downloads

    F-20A/F-20B Tigershark ReMod Pak =For SF2, Any and All (but Full 4/5 Merged RECCOMENDED!!) - A "What If..." Aircraft Mod - *Full 4/5 Merged reccomended, as the RAF skin make use of the stock 3W F-4M serial number and plane-in-group letters. You =MUST= have, at least, SF2:E as part of you game installs. If not, you'll have to find substitute decals for the RAF skins* This is a re-release of Veltro2k's F-20 Tigersharks. This pak contains 2 complete aircraft, the single-seat F-20A and the 2-seat F-20B. Both are fully combat capable, however certain mission tasking is NOT assigned to the F-20B, due to hardpoint limitations, and the lack of an internal ECM suite (no jammer; chaff & flares included at no extra cost). Skin/Decals included in this pack are (names in paranthesis are the actual folder names): F-20A: 2 Tone Blue/Gray (2Tone - nation tagged as 'generic' -would be a good HAF skin!) Air Superiority Gray (Gray - nation tagged as 'generic') 10th TFS, 50th TFW (Gray2) 1 Hikotai, JASDF Martime Blue (JASDF) 57th FW, Nellis AFB (Nellis) ROCAF Gray (ROCAF) 92 Sqdn, RAF overall Gray (RAF) 92 Sqdn, RAF Grey Green (RAF1) 92 Sqdn, RAF Grey Green 2 (RAF2) -loviz markings 75 Sqdn RNZAF (RNZAF) ROCAF Gray -no squadron- (ROCAF) RSAF - Saudi Arabia (RSAF) 110th FS, 131st FW, MO ANG "Lindberg's Own" (MOANG) 114th FS, 173rd FW OR ANG (ORANG) 119th FW, ND ANG "Happy Hooligans" (NDANG) 159th FIS, FL ANG (FLANG) Football City Air Force (FBCAF -from "The Wingman" series) F-20B: 57th FW, Nellis AFB (Gray) 56th FW, Luke AFB 2 Tone (USAF) Decal randomization is set to TRUE for all. Skin templates for BOTH aircraft are included, as are several decal templates. Skinners/decalers are ENCOURAGED! to create other users/markings/etc. Damage textures are in DDS format. Unfortunately, the archived zip file for the original skin/ini mods was corrupted, and I was unable to retreive all the information from it about them. When 'in game', you'll see F-20A TigerShark (v2k) F-20B TigerShark (v2k) displayed on the aircraft selection drop-down window. This will differentiate these aircraft from any other Tigersharks that may exist. No weapons are included, as it references (for the most part) stock items or those from the GunnyPak, or other aircraft mods (in particular, the JASDF EO bomb), but sounds are. The spine antenna & intake "thingy" created by Raven is included, along with the FakePilot needed to "attach" it to the F-20A. The loadout ini makes use of nation-specific and start-year specific loadouts. Some even actually work as advertised. The included Userlists are correct; the countries listed were those that actually considered the Tigershark at one time. The canopy operates via the Standard Animation Keystroke, Shift/0. The FM remains essentially the same, and REALLY needs MAJOR fine tuning by an Expert! (no, seriously! it can be a bit squirrelly at times) This is a VERY large package (771 MG unzipped), as all the skins remain in their 2048x2048 bmp format (approx 12megs per map!). You can, of course, convert to jpg at your leisure. It's sorta suggested, ya know!?, for those with limited HD space. As always, fairly easy to follow, detailed install instructions are included. PLEASE read them!!! Also, the Legal Statement has been changed with regards to these aircraft. For those that still have the original releases, you need not redownload this pak; you should have everything within it already. But if you want too ... feel free to do so! :). There HAVE been several changes in several of the inis you may wish to examine, and add. **These aircraft herein are released in "AS IS" Condition. Any and all issues/problems that cannot be solved via ini edits will exist forever, as new models are unlikely to be created**. Good Hunting, and Happy Landings!! wrench kevin stein ps: the screenies are from the original release, and do not reflect the addition of the ADF blade antenna. Also, not all the included are displayed. The others are inside the zip.
  44. 1 point

    Version 1.2

    610 downloads

    The Scandinavian Front Saab F-35 Draken Flyvevabnet Package By Team TSF & Friends Danish export version: F-35 single-seat strike aircraft, The type was heavily modified to make it into a strike aircraft; compared to the Swedish versions the outer wings where completely redesigned, and the radar was missing. These aircraft could carry heavy bombs as well as Bullpup missiles, during the WDNS upgrade of the 1980s they received the ALQ-162 jammer a Marconi 900 Series HUD and a Ferranti LRMTS (laser rangefinder and marked target seeker) Package contains two aircraft, F 35 version and the upgraded F 35 (82) version. Both birds are nice strike aircraft, albeit more sluggish then the standard Draken. Have fun! Installation: Go to your Mod Folders. For Windows 7/Vista, this is located in C:\Users\Your Name\Saved Games\Thirdwire. For Windows XP Users, it is usually in My Documents. Unzip the contents of the 7zip files into the mod folder of your choice. Allow any overwrites. Please note: Loadouts are not entirely accurate. I taken a few liberties with the 82 version, as sources was hard to find. Also, the air intake rail was usually reserved for the Bullpup but I reserved it for the quite exellent Sidewinder Rails made by Volker. Credits: Original 3D model by Lud von Pipper / BPAO Skins by hoarmurath, updated by Paulopanz Cockpit Adjustments by JonathanRL FM Adjustments by JonathanRL Fact Checking by JonathanRL J-35J "Johan" pylons by Ravenclaw007 Danish Pilot by Elephant
  45. 1 point

    Version SF2:NA F14A Skin

    83 downloads

    F-14A Macross Zero For Strike Fighters 2 North Atlantic F-14A Ready to use, just place the folder intro the aircraft folder
  46. 1 point

    Version

    1,210 downloads

    BAC TSR.2 Super Pack by the TSR team 28 Mar 2010 3 Apr 10 Update: Various ini fixes. Model by Bongodriver Skins by Sundowner GR5/GR7/Sand versions by Sundowner Ini tweaks and screens by USAFMTL Jag pit by TMF, Hornet pit by TMF/FC/Eric J Kai pit by Bunyap Weps, ini tweaks and other odds and ends by the community at large. You all know who you are and thank you. To install: Drag and drop the contents of this zip to your: C:\Users\<Name>\Saved Games\ThirdWire\StrikeFighters2 folder and go fly. Disclaimer This file is an "as is" package. Bongodriver had a HD crash and lost the WIP files. So he is going to start over and add the pit and other things he was planning to with this one. He was kind enough to allow me to go ahead and upload what he had accomplished with Sundowner. Enjoy. USAFMTL 8 May 10 Update Fixed Upper Right Airbrake Typo
  47. 1 point

    Version

    869 downloads

    F-29A for SF2 by Dels
  48. 1 point

    Version

    1,627 downloads

    Morane-Saulnier Type L Variants Ver.2 15 May 2007 Model by by Andre (Laton) Simpson Skins by v. Deutschmark & Andre Simpson FM by peter01 Please check the Readme file for other notes and installation intructions V.2 Incorporates the new V3 FM's by peter01
  49. 1 point

    Version

    2,421 downloads

    Add on plane for the First Eagles The Great Air War 1918 Patch No.1 compatible your comments are welcome at tosovsky.pavel (at) seznam.cz Readme included. Enjoy Monty
  50. 1 point

    Version

    2,858 downloads

    This is a high resolution cockpit repaint for F-104G Starfighter.


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