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Showing most liked content since 05/15/2021 in Files

  1. 15 points

    Version 1.2

    95 downloads

    Strike Fighter Project 2 – Screen Overhaul v1.2 Customizable Edition The new version of SF2 Screen Overhaul 1.2 is now released. Here is the following screen this mod completely overhaul: - Main screen - Single mission screen - Mission editor screen - Hangar (Default) screen - Loadout screen - Planning screen - Roster screen - Campaign screen - Campaign editor screen - Pilot records screen - Options screen It does not yet cover another screen. It is work in progress (WIP) for now. What I am seeking for is feedback that will help me improving the mod further. It is one of my biggest projects I ever worked on for SF2. It gave me opportunity to grow a new skill I enjoy doing. NOTE: Now that SF2 Screen Overhaul is becoming a customizable version. If you make any mods that adds or change anything to this mod, please add my name and mod name to your credit part. You can contact me by PM in CombatAce (I am known as Eagle114th there) or Strike fighter series Discord chat (My username is Magic Dragon, so you can find me there too.) Version 1.2 NOTES: Buttons customization instruction: In Menu folder (SF2 mod folder), you will see various SF2 screen named as “BUTTONS_HANGAR, MAIN, OPTIONS, etc...), there are folders for each button. In order, to change the color of buttons, go to one of button folder, you will see different folders for various color. Copy the file from there and overwrite the files in any BUTTONS_(SCREEN) folder. For example, in BUTTONS_HANGAR, if I want to change the color of “LOADOUT” square button to blue; I go to the folder “LOADOUT”, then “Blue” folder, copy the files: LOADOUT0.bmp, LOADOUT1.bmp, and LOADOUT2.bmp. Then I paste (Overwrite) the files in BUTTONS_HANGAR. Screens and Buttons customization Templates In different “BUTTONS_(different screen names)”, there are folder “_Templates’. You can use it to change the designs, colors, or anything you want to do with the screen background or buttons. This mod uses a font known as Orbitron. I included it in _Fonts folder. I want to express my sincerely big THANKS to Menrva, Wrench, UllyB, Daddyairplanes, Wilches, JosefK, FalonCAF, and everyone else in CombatAce community for making this possible. You all have been a huge help. Because of Operation Desert Storm 30 years anniversary great mod, I was able to study the codes on how SF2 menu work, which led me into developing new menu for SF2. This mod is truly fun to fly in SF2. If anyone hasn’t tried it yet, I highly recommend it. There are detailed instruction that explains how to install in the proper ways in README file. LEASE READ IT BEFORE INSTALLING! I included the plans for the next version in the readme too. The feedback are always welcomed!
  2. 14 points

    Version 1.0.0

    122 downloads

    Hello and thank you for downloading my work. https://gkabs.net What's included: SA-22 Greyhound / Pantsir-S1 model and 4 textures. All my files should include the Strike Fighters 2 Series game file (.old) and the texture required. (tested and work only for SF2) Installation: Copy files to their proper folder If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ 1.0.0 LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: Third Wire for making this outstanding game. Michael Weinert for the model and the textures. guuruu for fixing my data files and testing the model and making the missile hit the target as it should. compufat for the missile /model textures Me for compiling the textures and the data files. Google for some photos and information. And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop If you need any assistance please contact me at gkabs@gkabs.net PS. I forgot to upload these two photos for the winter texture.
  3. 13 points

    Version 1.0.0

    106 downloads

    Battle of Britain 2 Terrain Operation Seelöwe ***************************************************** This mod is made for SF2E. ---------------------------------------------------------- I. Battle of Britain 2 terrain Operation Seelöwe is a complete rework of my Battle of Britain terrain from 2009. It is completly new tiled, to give it a much better look. Each tile has now a size of 1024x1024 pixel, what is 4 times higher than in the old terrain. The terrain is made with "Operation Seelöwe" in mind. This operation was a german military plan from 1940 to land with strong forces on english soil. This operation was planed in a timeframe from summer till early autumn 1940. Thatswhy i made no seasoned tileset. To simulate the ground battles after the german invasion i set some german beachheads on the map, so that now CAS missions can be flown. The area of Londow along the river Themse is new tiled by using satellite images. To hold the frame rate of the game as high as possible, i made the rivertiles not as tga files, but as ordinary jpg files. Thatswhy you will not find waves and reflexions on the river Themse and the most other rivers in this terrain. The City of London is populated with house blocks. So is is destroyable by bomb raids. The airfields in Britain are made by using old air footages from WW2. The design of the german bases is fiction. I was not able to find air footages from 1940 for this airfields. Please make sure, that your bombers have the setting MinBaseSize=MEDIUM in their data.ini of the plane. Otherwise the bombers will also use fighter bases. At the moment Battle of Britain 2 terrain contains 312 target areas. Some target areas are named PQsomething. PQ comes from the german word "Planquadrat", which is in english "grid". I decided to use the term PQ to simulate german planningmaps. The terrain comes with two new nations. First the Luftwaffe of the Third Reich and the fictionary Deutsche Luftstreitkräfte of the Republic of Germany. Both nations have own insiginas, which you can select for single missions. The swastika i made only in a "camouflaged" version, because in Germany it is not allowed to handle this symbol in a game. I have also moded the missioncontrol.ini file. Now the planes are closer to their base when they start a landing approach. The terrain comes with 3 campaigns. No.1 is Operation Seelöwe, the german invasion in Britain in late summer 1940 No.2 is the so called Nonstop Offensive, the british air strikes over the Channel in 1941 No.3 is Operation Seelöwe in 1956 with a fiction Republic of Germany as invader. For the campaigns you need following planes: BF109E-4 by RussoUK https://combatace.com/files/file/14035-bf109e-47z/ Ju-88A-1 by Veltro2k https://combatace.com/files/file/15445-junkers-ju-88-a1/ Do-17P by Veltro2k https://combatace.com/files/file/15196-dornier-do-17p/ Spitfire Mk.1 by TMF https://combatace.com/files/file/13510-sf2-ww2-spitfire-mk1a-by-mod-mafiatmf/ Hurricane IA by Raven https://combatace.com/files/file/13646-sf2-ww2-hawker-hurricane-ia-etobob-by-raven/ WW2 RAF Bombers pack by Wrench https://combatace.com/files/file/13795-sf2-ww2-raf-bombers-pak/ For the german 1956 campaign you need a MiG-17 cockpit The best is made by Stary https://combatace.com/files/file/12684-mig-15-mig-15-bis-mig-17-cockpit/ ----------------------------------------------------------------------- II. CREDITS: While making Battle of Britain 2 terrain i used a lot of files made by other modders. Thanks for this files! The tileset is basing on Jan Tumas tileset for First Eagles The most tod files are made by me, but i also used files made by Stary. The white cliffs objects are made by GKABS. The airfield objects are made by Geezer. Some hangars are taken from AirfieldDevKit_v1.1 The Robinson hangars are made by RussoUK2004 The industrial factories are made by Geezer. The fortification objects are made by Geezer. The cargoships which you find in London Docks are made by Nils 'Julhelm' Dücker I hope that have nobody forgotten. ---------------------------------------------------------- III. INSTALLATION: -Unzip the folders into your SF2 mod folder ---------------------------------------------------------- IV. For remarks, comments, bugs, etc please use the forum or send me a PM. ------------------------------------------------------------- V. Battle of Britain 2 terrain Operation Seelöwe and all of his parts are FREEWARE. COMMERCIAL USE IS NOT ALLOWED! ------------------------------------------------------ ------------------------------------------------------------ Hope you enjoy it. Michael (Gepard) Made in Germany May 2021
  4. 10 points

    Version 1.0.1

    142 downloads

    Package contains 6 helicopters with new FLIGHT MODEL made by me: AH-1F_90 by yakarov79 AH-1J_80 by yakarov79 AH-64A by yakarov79 CH-53D_82 by yakarov79 Mi-8T by Marcfighters UH-1H by yakarov79 Before install backup yout older files. All helicopters comes as separate install with all needed files (weapons, decals etc). I need more testers and more informations to finish this project. They will be part of bigger ODS 30 Anni helicopters pack. I added temporary CAS mission for Mi-8, to test AI attacks. Apache is using Helfires in fake pods, cause AI don't like guided missiles. You must rearm player helicopter for normal missiles before mission to have TV screen active. Pls, test these models and tell me your opinions. HELICOPTERS WITH COMMON MODEL.7z READ ME.txt
  5. 10 points

    Version 1.0.0

    88 downloads

    Heinkel HE-111-H The Heinkel He 111 was a German bomber aircraft designed by Siegfried and Walter Günter at Heinkel Flugzeugwerke in 1934. Through development it was described as a "wolf in sheep's clothing". Due to restrictions placed on Germany after the First World War prohibiting bombers, it masqueraded as a civil airliner, although from conception the design was intended to provide the nascent Luftwaffe with a fast medium bomber Credits: // aircraft model by Veltro2k // cockpit by Stary (with edits as He-111 stand-in) // He-111 destroyed model by Capun // flight model, painting, decals and data by Charles THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE. IN ACCORDANCE WITH THE COMBAT ACE MODDERS AGREEMENT
  6. 8 points

    Version 1.0.0

    54 downloads

    This is a F4 with schemes used by A4 in Malvinas (IV Brigada Aerea and V Brigada Aerea) for SF2 Falklands Mod It´s my first work editing and skinning. I hope you enjoy F4B template by Sundowner Special thanks to Spinners for his great help
  7. 7 points

    Version 1.0.0

    66 downloads

    Hello and thank you for downloading my work. https://gkabs.net What's included: M113 ACAV 60' and 70's model with 15 textures All my files should include the Strike Fighters 2 Series game file (.old) and the texture required. (tested and work only for SF2) Installation: Copy files to their proper folder //Please add to Soundlist under Flight directory and change the XXX with the correct number [SoundList] SoundFileXXX=50cal SoundFileXXX=TankEngine SoundFileXXX=TankTrack [50cal] Priority=NORMAL Looped=TRUE NumBuffers=4 3DSound=TRUE DopplerEffect=FALSE MaxDist=1000.000000 MinDist=50.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [TankEngine] Priority=LOW 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE NumBuffers=2 MaxDist=250.000000 MinDist=10.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [TankTrack] Priority=NORMAL 3DSound=TRUE DopplerEffect=FALSE Looped=TRUE NumBuffers=4 MaxDist=500.000000 MinDist=50.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ 1.0.0 LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: Third Wire for making this outstanding game. compufat for making most of the texture for the model Thanks a lot for your help as always Thanks to however made the sounds and Effects as I don't know their names. Credit goes to https://www.textures.com as I use a lot of their photos to create the skins. Google for some photos and information. And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop If you need any assistance please contact me at gkabs@gkabs.net
  8. 7 points

    Version 1.0.0

    59 downloads

    Hello and thank you for downloading my work. https://gkabs.net What's included: M106A3-MC model with 14 textures All my files should include the Strike Fighters 2 Series game file (.old) and the texture required. (tested and work only for SF2) Installation: Copy files to their proper folder //Please add to Soundlist under Flight directory and change the XXX with the correct number [SoundList] SoundFileXXX=50cal SoundFileXXX=Mortar SoundFileXXX=TankEngine SoundFileXXX=TankTrack [50cal] Priority=NORMAL Looped=TRUE NumBuffers=4 3DSound=TRUE DopplerEffect=FALSE MaxDist=1000.000000 MinDist=50.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [Mortar] Priority=NORMAL Looped=FALSE NumBuffers=2 3DSound=TRUE DopplerEffect=FALSE MaxDist=1500.000000 MinDist=400.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [TankEngine] Priority=LOW 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE NumBuffers=2 MaxDist=250.000000 MinDist=10.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [TankTrack] Priority=NORMAL 3DSound=TRUE DopplerEffect=FALSE Looped=TRUE NumBuffers=4 MaxDist=500.000000 MinDist=50.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ 1.0.0 LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: Third Wire for making this outstanding game. Big thanks to guuruu for fixing my mortar dataINI and adding these explosion effects and everyone who replied to my question and offered to help compufat for making most of the texture for the model Thanks a lot for your help as always Thanks to however made the sounds and Effects as I don't know their names. Credit goes to https://www.textures.com as I use a lot of their photos to create the skins. Google for some photos and information. And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop If you need any assistance please contact me at gkabs@gkabs.net
  9. 7 points

    Version 1.0.1

    90 downloads

    YAK-130 (NATO code name MITTEN) by UllyB May 16th 2021/ver 1.0.1 **************************************** Changes: - Updated dataini file to reflect the real distribution of fuel in internal tanks (fuselage and wings) - modified internal fuel tank distribution figures to reflect more realistic the values. Contributors: As Baffmeister noticed, the internal fuel tanks section wasn't explicited enough. That thing was corrected. Just replace the dataini file of the plane. Special thanks to Logan4 who helped, correcting in 3DMax the model errors and valors and Baffmeister for detecting them in time.
  10. 6 points

    Version 1.0.0

    53 downloads

    Hello and thank you for downloading my work. https://gkabs.net What's included: M113 ACAV 80's model with 19 textures two armed ambulances (i know it is not realistic but it is there) All my files should include the Strike Fighters 2 Series game file (.old) and the texture required. (tested and work only for SF2) Installation: Copy files to their proper folder //Please add to Soundlist under Flight directory and change the XXX with the correct number [SoundList] SoundFileXXX=50cal SoundFileXXX=TankEngine SoundFileXXX=TankTrack [50cal] Priority=NORMAL Looped=TRUE NumBuffers=4 3DSound=TRUE DopplerEffect=FALSE MaxDist=1000.000000 MinDist=50.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [TankEngine] Priority=LOW 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE NumBuffers=2 MaxDist=250.000000 MinDist=10.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [TankTrack] Priority=NORMAL 3DSound=TRUE DopplerEffect=FALSE Looped=TRUE NumBuffers=4 MaxDist=500.000000 MinDist=50.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ 1.0.0 LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: Third Wire for making this outstanding game. compufat for making most of the texture for the model Thanks a lot for your help as always Thanks to however made the sounds and Effects as I don't know their names. Credit goes to https://www.textures.com as I use a lot of their photos to create the skins. Google for some photos and information. And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop If you need any assistance please contact me at gkabs@gkabs.net
  11. 6 points

    Version 1.0.0

    65 downloads

    The Lockheed Martin F-4AR Phantom Eagle is a major upgrade of the McDonnell Douglas F-4E Phantom II developed for the Argentine Air Force which entered service in 1998. The program was named Phantom Eagle in recognition of the McDonnell Douglas F-15 Eagle , which was the source of its new avionics. Schemes of A-4AR (V) and IAI Finger (VI) I know it could be better but I still have a lot to learn. Enjoy it Amazing aircraft form F-4E USAF pack by ravenclaw_007 F4E Templates and Weapons by ravenclaw_007
  12. 6 points

    Version 1.0.0

    41 downloads

    Hello and thank you for downloading my work. https://gkabs.net What's included: M113APC-NC (No crew) model with 15 textures All my files should include the Strike Fighters 2 Series game file (.old) and the texture required. (tested and work only for SF2) Installation: Copy files to their proper folder //Please add to Soundlist under Flight directory and change the XXX with the correct number [SoundList] SoundFileXXX=50cal SoundFileXXX=Mortar SoundFileXXX=TankEngine SoundFileXXX=TankTrack [50cal] Priority=NORMAL Looped=TRUE NumBuffers=4 3DSound=TRUE DopplerEffect=FALSE MaxDist=1000.000000 MinDist=50.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [Mortar] Priority=NORMAL Looped=FALSE NumBuffers=2 3DSound=TRUE DopplerEffect=FALSE MaxDist=1500.000000 MinDist=400.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [TankEngine] Priority=LOW 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE NumBuffers=2 MaxDist=250.000000 MinDist=10.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [TankTrack] Priority=NORMAL 3DSound=TRUE DopplerEffect=FALSE Looped=TRUE NumBuffers=4 MaxDist=500.000000 MinDist=50.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ 1.0.0 LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: Third Wire for making this outstanding game. compufat for making most of the texture for the model Thanks a lot for your help as always Thanks to however made the sounds and Effects as I don't know their names. Credit goes to https://www.textures.com as I use a lot of their photos to create the skins. Google for some photos and information. And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop If you need any assistance please contact me at gkabs@gkabs.net
  13. 6 points

    Version 1.0.01

    74 downloads

    Douglas/ McDonnell Douglas DC-9-30 series Airliner by Veltro2K and daddyairplanes This mod features airliners for Europe and American skies running from introduction in the late 1960s through the mid 1980s. Installation open folder marked "To Mod Folder" cut and paste or copy contents to your desired mod folder. open up and fly NOTE i have only done European and American airlines within this mod. Given it did not really possess intercontental range with a full passenger load, this mod is best paired with US based or European (to include the UK) based terrains Credits Veltro2K original model, Alitalia skin daddyairplanes skins, decals, ini work, research Viggen team for Viggen.wav engine sound. if you know who specifically did it please let me know for fuller credit TK for teh original game I hope that you enjoy this bit of eyecandy in the game Kevin Unruh aka daddyairplanes
  14. 6 points

    Version 1.0.0

    166 downloads

    This is a FF (Fast & Furious) skinset & update for Sundowner fantastic plane https://combatace.com/files/file/17630-sea-vixen-faw1/ WHAT'S IN: - 12 new skins for all NAS by date - alternative hangar - new loadout image - auto closing canopy - auto opening wingshield - medium plane setting CREDITS: - Sundowner: all the credits - paulopanz: tweaking, fixing and skins decoupage - references: Warpaint n. 11; http://www.wings-aviation.ch/51-Profiles/D/D-Basis-en.htm INSTALL: - must have Sundowner Sea Vixen installed - all in main mod folder and overwrite NOTE: - check each HMS carriers CarrierBaseSize entry in data.ini and set to medium / small for enable / disable Sea Vixen usage (suggested for Ark Royal and Late Eagle) Enjoy @paulopanz [WAITING FOR FAW.2]
  15. 5 points

    Version 1.0.0

    37 downloads

    Enhance Plus C-130A Skin mod For SF2V In 1972, 32 C-130A Hercules were provided to the Republic of Vietnam Air Force to enhance their airlift capacity. These aircraft served for three years until the end of the VNAF on 30 April 1975 This mod provides a skin for these aircraft, and 29 historical serial numbers. Also included are some historical notes from the research that went into this mod REQUIREMENTS you need a version of SF2. given the subject, SF2 Vietnam is reccomended but it will work in any you will need the C-130A from Dels latest C-130 Superpack found here INSTALATION unzip main folder, open "To Mod Folder", place contents into prefered mod folder. Allow overwrites Included VNAF Skin, Decals and historical notes on confirmed serials and dispositions of the 35 Hercules delivered to the VNAF Credits original SouthEast Asia pattern skin: Dels decal and ini work: daddyairplanes research on VNAF serials: airfix1338 on C130.net forums I hope you all enjoy this mod Kevin Unruh aka daddyairplanes June 2021
  16. 5 points

    Version SF2_Ural-375_CamoCuba

    50 downloads

    Son loa colores utilizados por las Fuerzas armadas Cubanas para este tipo de vehículos espero quelo difruten Ural-375_ZPU-2 Ural-375D Ural-375 wT
  17. 5 points

    Version 1.0.0

    27 downloads

    It's the time of default skin for the most popular stock aircraft of all flight sims about WW1 - SPAD 13. I tried to add some "photorealistic" textures for more impressive image of this aircraft. I removed wing cockardes and rudder's tricolor from "Decals.ini" because they were integrated in my skin. Put folder "D' into "Objects/Decals/SPAD13". Eugene
  18. 5 points

    Version 1.0.0

    95 downloads

    May 21 2021 YAK-130 skin pack - PART 1 Not having all the skins ready for the pack, I decided to release now a first part (the skins that are ready) and a second part after finishing and polishing the rest of them. This way everybody will be happy. As I announced in the YAK-130 thread (https://combatace.com/forums/topic/95928-yak-130/?page=3) I also made custom skins for YAK-130 Talisman ECM pod to match the skin colors, so I included the original skins which were available when the plane was released, too.The new skins are 2 for Myanmar, one for Bangladesh and 3 for the Russia.(Black, Blau, VFM_Camo) INSTALL: Unzip and copy the OBJECTS into your main SF2XXXX folder. You will need aircraft ini, dataini and loadout ini files in order to match colors for Talisman ECM pods for each skin.I included them also in each aircraft folder to make things easier. You will notice that in aircraft ini files , where is more then one skin, I divided the periods of time an aircraft is active for demo purposes. If you are not happy with them you can change them to your discretion to suit your needs afterwards. Don't forget to add into your WeaponData.ini the data from Add_to_WeaponDataIni.txt file. CREDITS Myanmar skins - UllyB Belarus skin - Bazillius Bangladesh skin - Compufat Algerian, Syrian, VVS_Camo, Irkut, VVS, VFM_Camo skins - original made by AngelP and custom modified by UllyB. Russian Black and Blau skins - UllyB Talisman ECM pod - original skin made by AngelP All Talisman ECM pod modified skins to match aircraft skin colors - UllyB Aircraft ini, dataini and loadout.ini files tweaked by UllyB Skin Decals - AngelP, Compufat, Bazillius & UllyB Additional decals - UllyB COPYRIGHT THIS MODE IS ONLY TO BE DISTRIBUTED AS FREEWARE . You can use this product or parts of it in your future projects only with my consent if more than 30% of the original release is affected by your work . Also you must give proper credits to the ones who contributed in making it, in case I will allow it to be used by third parties as such. This package may NOT in any way, shape or form be used in any payware addition. Under no circumstances may these files be sold or uploaded to a payware site or any kind of illegal warez site. UPDATE I apologize, I forgot to add the decals. Now I corrected it.
  19. 5 points

    Version 1.0.0

    62 downloads

    Hello and thank you for downloading my work. https://gkabs.net What's included: Kuwait Navy Istiqlal P5702 (German FPB-57) model. All my files should include the Strike Fighters 2 Series game file (.old) and the texture required. (tested and work only for SF2) Installation: Copy files to their proper folder If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ 1.0.0 LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: Third Wire for making this outstanding game. Credit goes to https://www.textures.com as I use a lot of their photos to create the skins. Google for some photos and information. And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop If you need any assistance please contact me at gkabs@gkabs.net
  20. 4 points

    Version 1.0.0

    52 downloads

    Hello and thank you for downloading my work. https://gkabs.net What's included: M113APC model with 15 textures All my files should include the Strike Fighters 2 Series game file (.old) and the texture required. (tested and work only for SF2) Installation: Copy files to their proper folder //Please add to Soundlist under Flight directory and change the XXX with the correct number [SoundList] SoundFileXXX=50cal SoundFileXXX=Mortar SoundFileXXX=TankEngine SoundFileXXX=TankTrack [50cal] Priority=NORMAL Looped=TRUE NumBuffers=4 3DSound=TRUE DopplerEffect=FALSE MaxDist=1000.000000 MinDist=50.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [Mortar] Priority=NORMAL Looped=FALSE NumBuffers=2 3DSound=TRUE DopplerEffect=FALSE MaxDist=1500.000000 MinDist=400.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [TankEngine] Priority=LOW 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE NumBuffers=2 MaxDist=250.000000 MinDist=10.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [TankTrack] Priority=NORMAL 3DSound=TRUE DopplerEffect=FALSE Looped=TRUE NumBuffers=4 MaxDist=500.000000 MinDist=50.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ 1.0.0 LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: Third Wire for making this outstanding game. compufat for making most of the texture for the model Thanks a lot for your help as always Thanks to however made the sounds and Effects as I don't know their names. Credit goes to https://www.textures.com as I use a lot of their photos to create the skins. Google for some photos and information. And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop If you need any assistance please contact me at gkabs@gkabs.net
  21. 3 points

    Version 1.0.0

    47 downloads

    Hello and thank you for downloading my work. https://gkabs.net What's included: M577-CPC model with 12 textures All my files should include the Strike Fighters 2 Series game file (.old) and the texture required. (tested and work only for SF2) Installation: Copy files to their proper folder //Please add to Soundlist under Flight directory and change the XXX with the correct number [SoundList] SoundFileXXX=TankEngine SoundFileXXX=TankTrack [TankEngine] Priority=LOW 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE NumBuffers=2 MaxDist=250.000000 MinDist=10.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [TankTrack] Priority=NORMAL 3DSound=TRUE DopplerEffect=FALSE Looped=TRUE NumBuffers=4 MaxDist=500.000000 MinDist=50.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ 1.0.0 LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: Third Wire for making this outstanding game. compufat for making most of the texture for the model Thanks a lot for your help as always Thanks to however made the sounds and Effects as I don't know their names. Credit goes to https://www.textures.com as I use a lot of their photos to create the skins. Google for some photos and information. And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop If you need any assistance please contact me at gkabs@gkabs.net
  22. 3 points

    Version 1.0.0

    40 downloads

    Hello and thank you for downloading my work. https://gkabs.net What's included: M106A3-NC (No Crew) model with 14 textures All my files should include the Strike Fighters 2 Series game file (.old) and the texture required. (tested and work only for SF2) Installation: Copy files to their proper folder //Please add to Soundlist under Flight directory and change the XXX with the correct number [SoundList] SoundFileXXX=50cal SoundFileXXX=Mortar SoundFileXXX=TankEngine SoundFileXXX=TankTrack [50cal] Priority=NORMAL Looped=TRUE NumBuffers=4 3DSound=TRUE DopplerEffect=FALSE MaxDist=1000.000000 MinDist=50.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [Mortar] Priority=NORMAL Looped=FALSE NumBuffers=2 3DSound=TRUE DopplerEffect=FALSE MaxDist=1500.000000 MinDist=400.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [TankEngine] Priority=LOW 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE NumBuffers=2 MaxDist=250.000000 MinDist=10.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [TankTrack] Priority=NORMAL 3DSound=TRUE DopplerEffect=FALSE Looped=TRUE NumBuffers=4 MaxDist=500.000000 MinDist=50.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ 1.0.0 LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: Third Wire for making this outstanding game. Big thanks to guuruu for fixing my mortar dataINI and adding these explosion effects and everyone who replied to my question and offered to help compufat for making most of the texture for the model Thanks a lot for your help as always Thanks to however made the sounds and Effects as I don't know their names. Credit goes to https://www.textures.com as I use a lot of their photos to create the skins. Google for some photos and information. And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop If you need any assistance please contact me at gkabs@gkabs.net
  23. 3 points

    Version 1.0.0

    39 downloads

    McDonnell Douglas F-15A 'Argentina' for STRIKE FIGHTERS 2 This is a simple mod of the stock F-15A (from SF2:Europe) to create a fictional F-15A in service with Grupo 6 de Caza of the Fuerza Aérea Argentina in the 1996-2021 timeline. INSTRUCTIONS 1. From the AIRCRAFT folder drag and drop the F-15Arg folder into your Aircraft folder. 2. From the DECALS folder drag and drop the F-15Arg folder into your Decals folder. That's it! CREDITS As always, thanks to Third Wire for a great little game/sim. Thanks also to stablepigeon1 for suggesting this 'what if'. And, finally, thanks to everyone in the wider Third Wire community. Regards Spinners Version 1 - May 15th, 2021.
  24. 2 points

    Version 0.9

    15 downloads

    Alternative .PSD Template for Hangars / Eagle114th Screen Overhaul (1920x1080) This is a Photoshop template for making your own hangars to use with Eagle114th Screen Overhaul I really want to keep my aircraft collection sorted, so when i saw Eagle114th's work i decidded to make some changes and include some more info about every aircraft (i keep them separated by country / service branch) How to Use: This template contains 4 masked Groups, 1 what-if stamp and 1 text layer. Drag and drop your aircraft photo inside "Main Photo" Group, then press CONTROL + T to position and scale it inside the viewport, if necessary hide other layers inside this group. Select current manufacturer / service branch / flag or drag and drop your inside the relevant group (note that i've included a few images like Argentine, Brazilian and UK Flag) Hide or Show the "What-If" layer (it contains a stamp in the upper right corner, as you can see in some screenshots) Use the Text tool on the bottom text and type aircraft name Save as .JPG Requirements: Eagle114 Screen Overhaul - Gravicon Font (Free Download) https://www.fontzillion.com/fonts/tom-c-lai/gravicon-display?utm_source=fontsquirrel.com&utm_medium=matcherator_link&utm_campaign=gravicondisplay Credits: A HUGE thanks for Eagle114th for making such a wonderful new menus. and Wilches for some ideas Hope you like it :)
  25. 2 points

    Version 1.0.0

    138 downloads

    Hello and thank you for downloading my work. https://gkabs.net What's included: M113 ACAV from 60's to 2000 No crew with more than 18 textures All my files should include the Strike Fighters 2 Series game file (.old) and the texture required. (tested and work only for SF2) Installation: Copy files to their proper folder //Please add to Soundlist under Flight directory and change the XXX with the correct number [SoundList] SoundFileXXX=TankEngine SoundFileXXX=TankTrack [TankEngine] Priority=LOW 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE NumBuffers=2 MaxDist=250.000000 MinDist=10.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [TankTrack] Priority=NORMAL 3DSound=TRUE DopplerEffect=FALSE Looped=TRUE NumBuffers=4 MaxDist=500.000000 MinDist=50.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ 1.0.0 LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: Third Wire for making this outstanding game. compufat for making most of the texture for the model Thanks a lot for your help as always Thanks to however made the sounds and Effects as I don't know their names. Credit goes to https://www.textures.com as I use a lot of their photos to create the skins. Google for some photos and information. And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop If you need any assistance please contact me at gkabs@gkabs.net
  26. 2 points

    Version 1.0.0

    40 downloads

    Hello and thank you for downloading my work. https://gkabs.net What's included: M113 one UN and two ambulances All my files should include the Strike Fighters 2 Series game file (.old) and the texture required. (tested and work only for SF2) Installation: Copy files to their proper folder //Please add to Soundlist under Flight directory and change the XXX with the correct number [SoundList] SoundFileXXX=TankEngine SoundFileXXX=TankTrack [TankEngine] Priority=LOW 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE NumBuffers=2 MaxDist=250.000000 MinDist=10.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [TankTrack] Priority=NORMAL 3DSound=TRUE DopplerEffect=FALSE Looped=TRUE NumBuffers=4 MaxDist=500.000000 MinDist=50.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ 1.0.0 LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: Third Wire for making this outstanding game. compufat for making most of the texture for the model Thanks a lot for your help as always Thanks to however made the sounds and Effects as I don't know their names. Credit goes to https://www.textures.com as I use a lot of their photos to create the skins. Google for some photos and information. And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop If you need any assistance please contact me at gkabs@gkabs.net
  27. 2 points

    Version 1.0.0

    85 downloads

    Hello and thank you for downloading my work. https://gkabs.net What's included: M113 ACAV 90's model with 18 textures M113 ACAV 2000 model with 18 textures the only changes are the crow helmet shape and uniform color All my files should include the Strike Fighters 2 Series game file (.old) and the texture required. (tested and work only for SF2) Installation: Copy files to their proper folder //Please add to Soundlist under Flight directory and change the XXX with the correct number [SoundList] SoundFileXXX=50cal SoundFileXXX=TankEngine SoundFileXXX=TankTrack [50cal] Priority=NORMAL Looped=TRUE NumBuffers=4 3DSound=TRUE DopplerEffect=FALSE MaxDist=1000.000000 MinDist=50.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [TankEngine] Priority=LOW 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE NumBuffers=2 MaxDist=250.000000 MinDist=10.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [TankTrack] Priority=NORMAL 3DSound=TRUE DopplerEffect=FALSE Looped=TRUE NumBuffers=4 MaxDist=500.000000 MinDist=50.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ 1.0.0 LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: Third Wire for making this outstanding game. compufat for making most of the texture for the model Thanks a lot for your help as always Thanks to however made the sounds and Effects as I don't know their names. Credit goes to https://www.textures.com as I use a lot of their photos to create the skins. Google for some photos and information. And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop If you need any assistance please contact me at gkabs@gkabs.net
  28. 2 points

    Version 1.0.1

    42 downloads

    Just a small aesthetic update. Now all skins have embedded one their wings' textures "DO NOT STEP" warning. (The Bangladesh skin had some missing) I also updated the other YAK-130 skins (the initial launch pack) as well. Installation Just copy them all in each aicraft texture folder accordingly, overwriting the old ones. Skin pack part 1 here:
  29. 2 points

    Version 1.1.0

    99 downloads

    This is a Data file fix for the Admiral Kuznetsov Class Carrier released by rokieborhgunder. You can download the original aircraft carrier file in the link below Admiral Kuznetsov Class Carrier - Aircraft Carriers - CombatACE The data file of this carrier Mod has a lot of problems, causing game to crash to Windows Desktop when the aircraft carrier is hit by a weapon. This data file fixed the problem. This Data file also fixed the Kashtan CIWS system in game. Allowing the AK630 barrels on Kashtan to actually fire at the target instead of shooting at the sky. Installation: 1. Unzip the file to the installation folder of the Kuznetsov Carrier Mod. 2. overwrite the existing file.
  30. 2 points

    Version 1.0.0

    50 downloads

    SF2 Lockheed L-1049G Super Constellation Airliner Skin Pack 2 5/20/2020 -For SF2, Any and All (Full 4/5 Merged Reccomended) This package contains 2 new airliner skins for the civilian Super Constellation. You can find the original aircraft package at the following URL: https://combatace.com/files/file/17424-sf2-lockheed-l-1049-super-constellation-pack-by-russouk/ The airline companies represented here are: Northwest Orient (4 aircraft) BOAC (12 aircraft) While many (ie: most) markings are painted on, a large majority are decals. Decal randomization is TRUE. All registration numbers are 100% historically correct. This should give some nice eye candy parked around your airfields in the mid 1950s and early 1960s. As is always recommended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. Happy Landings! Wrench Kevin Stein
  31. 2 points

    Version 1.0.0

    45 downloads

    McDonnell Douglas F-4S 'COAN' for STRIKE FIGHTERS 2 This is a simple mod of the F-4S by 'The Mirage Factory' to give a fictional Phantom F-4S 'COAN' as it might have appeared in service with the Comando de Aviación Naval Argentina during the 1980-2010 timeline. Also included are three fictional Argentine aircraft carriers; the ARA Bernardino Rivadavia (V-3), the ARA Hippolyte Bouchard (V-4) and the ARA Guillermo Brown (V-5). INSTRUCTIONS 1. From the AIRCRAFT folder drag and drop the F-4S_COAN folder into your Aircraft folder. 2. From the DECALS folder drag and drop the F-4S_COAN folder into your Decals folder. 3. From the GROUND OBJECTS folder drag and drop all three folders into your Ground Objects folder.* 4. From the PILOTS folder drag and drop the PILOT_COAN into your Pilots folder. 5. From the WEAPONS folder drag and drop both folders into your Weapons folder. * You'll really need to add 'ArgentineNavy' to the limited nations section of the ICELANDNA_NATIONS data.ini (which you'll need to extract). Doing this yourself will allow you to align the Argentine Navy to a 'colour' of your choice. CREDITS As always, thanks to Third Wire for a great little game/sim. Special thanks to 'The Mirage Factory' for permission to modify the F-4S and also to Sundowner for the F-4S templates which really helped in adapting the Third Wire F-4J skins to fit. Thanks to Ravenclaw007 for the AM39 Exocet missile - as soon as I saw the textures I knew who to thank! Thanks also to the creator of the AR_BRP_250-Kappa_E bomb. It's been in my install for ages but I honestly don't know who to thank. And, finally, thanks to everyone in the wider Third Wire community. Regards Spinners Version 1 - May 22nd, 2021.
  32. 2 points

    Version 1.1.0

    276 downloads

    Midway class carrier 1984-1992 ---------------------------------------------------- The latest version of famous carrier. Model is mostly my job. I used some parts from other ships like radars and CIWS. Thank you creators ;-) C R E D I T S -------------------- Crusader - testing, DATA files Coupi - testing. parked aircrafts guuruu - all bugs Installation: ------------------- It will replace older CVA-41, so delete CVA-41 from your GroundObjects 1st. Then just copy/overwrite files to your MODS folder. ************************************************************************************************************* This is freeware; it CANNOT be distributed unless permissions are granted by myself. The original readmes, if any, and all other pieces of the package MUST remain intact. The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes. This package and any part of it may NOT in any way, shape or form be used in any payware additions. ************************************************************************************************************* THIS SHIP MOD OR ANY PART OF IT MUST NOT BE HOSTED OR POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF OR WITH ANY OTHER FILES OR MODS. ************************************************************************************************************* Have fun Wojtek
  33. 2 points

    Version 1.0.1

    61 downloads

    McDonnell Douglas F-4N 'COAN' for STRIKE FIGHTERS 2 This is a very simple mod of the stock Third Wire F-4N to give a fictional Phantom F-4N 'COAN' as it might have appeared in service with the Comando de Aviación Naval Argentina and includes fictional markings for the 2nd Escuadrilla Aeronaval de Caza y Ataque (2nd Fighter/Attack Squadron). INSTRUCTIONS 1. From the AIRCRAFT folder drag and drop the F-4N_COAN folder into your Aircraft folder. 2. From the DECALS folder drag and drop the F-4N_COAN folder into your Decals folder. 3. From the GROUND OBJECTS folder drag and drop the BernardinoRivadavia folder into your Ground Objects folder.* 4. From the PILOTS folder drag and drop the PILOT_COAN into your Pilots folder. 5. From the WEAPONS folder drag and drop the AM39 folder into your Weapons folder. * You'll really need to add 'ArgentineNavy' to the limited nations section of the ICELANDNA_NATIONS data.ini (which you'll need to extract). Doing this yourself will allow you to align the Argentine Navy to a 'colour' of your choice. CREDITS As always, thanks to Third Wire for a great little game/sim. Thanks to Ravenclaw007 for the AM39 Exocet missile - as soon as I saw the textures I knew who to thank! And, finally, thanks to everyone in the wider Third Wire community. Regards Spinners Version 1 - May 13th, 2021.
  34. 2 points

    Version 2.5

    767 downloads

    Mirage F1CK. This mod is dedicated to BPAO, nothing would have been possible without him. In 1974 the Mirage F1 was selected as the new air defence fighter and a total of 27 Mirage F1CK and seven Mirage F1BK were ordered and delivered in two separate batches until 1983. Specificities : - Radar Cyrano IVM. - RWR. Covered unit : 18th Squadron 18th Squadron (Free Kuwait) A big thank to all on Combatace and C6 forums that helped us solving issues we encountered. Any omission in credits is totally unwanted, if I forgot somebody, let me know, I will correct this. This addon is and will in all cases remain freeware. Released under CombatAce Fair-Use terms. Enjoy The Mirage F.1 Team !
  35. 1 point

    Version 1.0.0

    117 downloads

    Hello and thank you for downloading my work. https://gkabs.net What's included: Flakpanzer-Gepard AAA model Flakpanzer Gepard The Flugabwehrkanonenpanzer Gepard is an all-weather-capable German self-propelled anti-aircraft gun. It was developed in the 1960s and fielded in the 1970s, and has been upgraded several times with the latest electronics. Type Self-propelled anti-aircraft gun Place of origin West Germany Specifications Mass 47.5 t (46.7 long tons; 52.4 short tons) Length Overall: 7.68 m (25 ft 2 in) Width 3.71 m (12 ft 2 in) Height Radar retracted: 3.29 m (10 ft 10 in) Crew 3 (driver, gunner, commander) Armor conventional steel Main armament 2 × 35 mm Oerlikon GDF autocannon, each with 320 rounds of anti-air ammunition and 20 rounds of anti-tank Secondary armament 2 × quad 76mm smoke grenade dischargers Engine 10-cylinder, 37,400 cc (2,280 cu in) MTU multi-fuel engine 830 PS (819 hp, 610 kW) Power/weight 17.5 PS/t Suspension Torsion bar suspension Operational range 550 km (340 mi) Maximum speed 65 km/h (40 mph) https://en.wikipedia.org/wiki/Flakpanzer_Gepard All my files should include the Strike Fighters 2 Series game file (.old) and the texture required. (tested and work only for SF2) Installation: Copy the folder to Objects/GroundObject and the following to _TYPES.ini file in the terrain folder. [TargetTypeXXX] <-------- Change to the next number at the bottom of you types list Name=GK-Flakpanzer-Gepard FullName=GK-Flakpanzer-Gepard TargetType=AAA ;TargetType=MISC UseGroundObject=TRUE GroundObjectType=ZSU-23 ActiveYear=1960 TargetValue=25 RepairRate=3.22 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DestroyedEffect=SmallRocketGroundExplosion DestroyedModel=Truck_DESTROYED.LOD SecondaryEffect=VehicleFireEffect SecondaryChance=100 If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ 1.0.0 LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: Third Wire for making this outstanding game. Coupi for making all the data files and testing the model. compufat for making the Brazilian skin. Credit goes to https://www.textures.com as I use a lot of their photos to create the skins. Google for some photos and information. And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop If you need any assistance please contact me at gkabs@gkabs.net Vidoe by Coupi
  36. 1 point

    Version

    1,104 downloads

    Soko G-4 Super Galeb by ID(io)Ts TEAM Soko G-4 Super Galeb is single-engined basic/advanced flying and armament trainer with light attack capability,powered by one DMB (Rolls-Royce/Bristol Siddeley) Viper Mk 632-46 turbojet . The aircraft was meant to be the advanced trainer for the former Yugoslav Air Force , substituing the elder Soko G2 "Galeb"in early 80's.The aircraft is usually compared with other planes of the same type like Bae Hawk,Alpha Jet , although it is smaller and lighter . It has never exceed the speed of 921 km/h at 11,000 m and maximum level speed "clean" 920 km/h at 6,000 m .Despites the nickname"Super Galeb", the aircraft is completely different from the elder Soko G2. The good aerodynamic qualities are obvious in many airshows proving a very friendly and easy control of the airframe, between -4.00 and +8.00 G ,besides the semplicity and the durability. The main armament of the aircraft is composed by rockets, bombs, cluster bombs, droptanks and the specific gun pod using Gsh-23 cannon.Some references talk about a special recon pod mounted, which permits at the aircraft to be used in recon missions. The G-4 saw many combat missions at the beginning of the Yugoslav wars, used like light-attacker. In total there were three Super Galebs shot down with pilots safely ejected. During the Kosovo War the G-4 was used in few combat missions attacking the KLA positions in Kosovo at treetop level without loss, proving the high qualities of resistance to light SAMs and ground fire. However, seven G-4 aircraft from the Lete?e Zvezde display team were destroyed in an underground tunnel at Golubovci Airbase, afer lasr guided bombing. In the early 1990s the G-4 was a contender in the Joint Primary Aircraft Training System program in the U.S and was highly praised by American test pilots who flew it. It lost the bid to the Raytheon/Pilatus entry, which became the T-6 Texan II.the only export order made for the aircraft was for six planes by Myanmar VERSION 1.1 due to inconvenient issues about shadows, we revised the max source file and deleted the .shd file from the game. Credits: 3D Source Designer = Luka Midic - fs98luka@yahoo.com Model modification to TW standards = aleks, Nghengo and Spillone104 Mapping and textures = aleks INI files, sounds and testing = Spillone104 Thirdwire = for the cockpit of A-4 Skyhawk (not included) Aleducat = for the splendid Martin-Baker MK10 seat special thanks to: = Gunnar88 and to the Serbian Cace community that patiently expected so long from us to fix this wonderful birdie :) this add-on is a freeware and we are glad to present a new airplane for those who seek or make scenarios for Thirdwire Sims.....we hope you'll like it!
  37. 1 point

    Version 1.0.0

    47 downloads

    SF2 Bell TH1-L Huey Remod Pack 4/30/2021 -For SF2 =ONLY= (Full 4/5 Merged Recommended) This is an update/remod back of the TH1-L Huey trainer as used by Helicopter Training Squadron 18 (HT-18) "Vigilant Eagles" from 1969 thru 1998(ish). The original SF1 upload, from 2005, has recieved something of an overhaul, mostly to the skin, and now with the addition of 100% historical BuNum (serials) and Modex/pennant numbers. Extensive research has allowed me to run down the full 45 aircraft production run, as used by both HT-8 and HT-18. All serials are 100% historically correct. when possible, they have been matched to their Modex/Pennant numbers. Those with the star (*) on the Number list are positives matches. Those without the star, could not be matched to a specific Modex. This is the full aircraft, with all necessary parts included (sounds, pilots, etc). A new Hangar Screen was created, as well as damage tgas and the addition of a destroyed model. The data ini has had the hit boxes corrected. The FM itself remains untouched from it's original "as issued" state. Be advised of continuing issues with helo FMs in SF2. The Standard Animation Keystroke (tm), shift/0 (zero) opens the sliding cabin doors. When in game, on the aircraft selection drop down you'll see: TH-1L Huey As is always recommended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. PLEASE read them, before installing!!! The full Change Log is also in the "Notes" section. The original release readme from 2005 is also included, for historical purposes. Happy Landings! Wrench Kevin Stein
  38. 1 point

    Version 1.0.0

    52 downloads

    SF2 H04S (CH-19E) Hc-1 SkinPack 4/24/2021 -For SF2 =ONLY= (Full 4/5 Merged Recommended) This is a new skin for the recently released UH-19 Chickasaw by Stahri. You can find the aircraft (the upgraded pack) at the following url: https://combatace.com/files/file/17603-sf2-uh-19ho4shrs-chickasaw-upgrade-pack/ This skin represents HC-1 "Angels" based at NAS Ream Field, CA in 1965. These were used as Search & Rescue in the San Diego area. The aircraft is finished in International Orange Overall. 18 BuNums (serials) and Modex/Pennant number decals are included. Decal randomization is TRUE. The SF2 'date switch' =IS= active on this skin, and will automatically be selected for the US Navy in 1962(ish). This skin also has it's own Hangar Screen. As is always recommended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. PLEASE read them, before installing!!! Happy Landings! Wrench Kevin Stein
  39. 1 point

    Version 1.0.0

    89 downloads

    Hello and thank you for downloading my work. https://gkabs.net What's included: M163-PIVADS model with 10 textures. All my files should include the Strike Fighters 2 Series game file (.old) and the texture required. (tested and work only for SF2) Installation: Copy files to their proper folder add this to your soundlist under the Flight folder if you don't have it listed there. SoundFileXXX=Vulcan.wav Note Change the XXX with the last number in your soundlist If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ 1.0.0 LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: Third Wire for making this outstanding game. Big thanks to compufat for making three textures for the model (CamoChile, TanChile, and TanArmy) Credit goes to https://www.textures.com as I use a lot of their photos to create the skins. Google for some photos and information. And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop If you need any assistance please contact me at gkabs@gkabs.net
  40. 1 point

    Version 1.0.0

    79 downloads

    This skin is for D(io)T Team Cockpit is from Albatross L-39 from CA.
  41. 1 point

    Version 1.0.0

    27 downloads

    Layered templates for the old OV-10A-model. Resolution is 4096x4096. Created with and intended for Photoshop. Included are 4 Camouflages: - Vietnam-era Green/Gray - Vietnam-era Green with white wings - Desert Storm-era Sand/Brown - Desert Storm-era Lizard Camo. Credits & Thanks ---------------- Thanks to the creator of the model and mue for the LODviewer! Have fun, Nyghtfall
  42. 1 point

    Version 1.0.0

    52 downloads

    Lockheed Starfighter F.3 for STRIKE FIGHTERS 2 This is a simple mod of the stock F-104G to create a fictional Starfighter F.3 in service with the Royal Air Force in the 1980-1991 timeline and it includes markings for No.29 Squadron and No.56 Squadron with 18 contemporary serial numbers shared between them. BACKSTORY Delays in the UK's Tornado ADV programme lead to the RAF upgrading 38 Lockheed Starfighter FGR.2's to a new F.3 standard featuring the uprated J79-GE-19 engine (developing 12,000lbs dry thrust and 17,900lbs with afterburner) and the improved NASARR R-21G/H radar with moving target indicator and continuous wave illuminator for the Skyflash semi-active radar homing missile. Entering service with No.29 Squadron in 1980 the Starfighter F.3's remained in service until 1991. INSTRUCTIONS 1. From the AIRCRAFT folder drag and drop the StarfighterF3 folder into your Aircraft folder. 2. From the DECALS folder drag and drop the StarfighterF3 folder into your Decals folder. That's it! CREDITS As always, thanks to Third Wire for a great little game/sim. And, finally, thanks to everyone in the wider Third Wire community. Regards Spinners Version 1 - 21/03/2021
  43. 1 point

    Version 1.0.0

    131 downloads

    SF2 Douglas C-133 Cargomaster II by Veltro2k & Co. or Veltro2k and K and K -For SF2, Any and All (Full 4/5 Merged Reccomended) "Quarantine Approved - Essential Mods" "Hi, I'm Ed, and this is my friend Kevin,and my other friend Kevin. We'd like to present the SF2 Community with a new aircraft, in both it's service variants. We proudly give you the C-133A and C-133B Cargomaster heavy lift transports". As stated, this package contains 2 aircraft, with several skins. The skins represent era changes in how MATS/MAC badged their aircraft. Each skin uses the SF2 "date switch" to activate. You have: C-133A: C-133B: Credits: Veltro2k for the model Daddyairplanes (Kevin Unruh) for the FANTASTIC skins Wrench for decals and ini work and stuff (??) for the cockpit TMF for the flaps & gear sounds Dels for the C130 turbine engine sound This is freeware, it =CAN= be redistrubuted, but =NOT= posted on other sites even if the original readmes and all other pieces of the package remain intact. The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes. This package may =NOT= in any way, shape or form be used in any payware additions.
  44. 1 point

    Version 1.0.1

    136 downloads

    C-9 Triple Pack by V2K (and DA) Brought to you by the ongoing team of Veltro2k and daddyairplanes; The McDonnell Douglas C-9 This pack includes all three major versions of this cargo aircraft, flying hospital and VIP transport Included C-9A Nightingale: 6 skins with historical serial numbers 3 375th Aeromedical Airlift Wing 2 USAFE skins focusing on the aircraft assigned to Europe 1 1990 skin encompassing both the 375th AW and the 86th AW C-9B Skytrain 2: 3 skins with historical serial numbers USN 1980s skin USN 1995 skin addressing changes after a few unit deactivations USMC skin VC-9 Nightingale: 4 skins feature VIP versions 89th Airlift Wing, featuring the aircraft commonly used as Air Force 2 from the mid 70s through early 2000s. This aircraft also served as Air Force One on occasions the US President flew into an airfield too small to accomodate the regular 707 or 747 Italian Air Force, VIP transport operated by 31 Gruppo Kuwait Air Force pre invasion skin Kuwait Air Force post invasion skin (one serial, FREE KUWAIT marking) Viggen.wav: the Volvo RM8 was closer in sound to the JT8D than the stock jet engine noise C-9 Units txt: my notes on who operated and how they were painted through the years. USAF and USN Installation unzip file, open "To Mod Folder" folder, cut or copy and paste to your desired mod folder allow overwrites, although as of Feb 2021 the only one should be the sound if you have the Viggen Credits Veltro2k Model and primary ini work daddyairplanes skins, tga work, secondary ini work GKABS research assist with Kuwaiti VC-9 skin russouk tech prob assist Wrench MAC serial number football that i stole from the C-124 project TK for the original game Viggen team for Viggen.wav engine sound. if you know who specifically did it please let me know for fuller credit The DC-9 was V2Ks idea, im the silly fool that looked at it and thought "C-9". I hope you enjoy this bird Kevin Unruh aka daddyairplanes 15 February 2021
  45. 1 point

    Version 1.0.0

    147 downloads

    Messerschmitt BF109F-4 For Strike Fighters2 Converted from Freeware model from FSX,By Me Russouk2004 I havent the creators name just that its free to modify. Contents. Repaints..... All skins are painted by me,there was template,but I totally redid all panels,rivets etc...apart from some stencils.And some of the base textures. Versions................ BF109F-2/4 Europe BF109F-4 Middle East/Scicily Captured BF109F-4\G of RAF 1944\45 BF109 Cockpit Thanks Starfighter2 BF109F-4 Sounds Pilots Destroyed Model(109E) All Authentic Decals,and some actual aces and their a\c including............................... Hans Non Hahn StabI./JG3 Lutsk 1941 Walter Nowotny 3.JG 54 "Grunherz" Oblt Hubert Mutherich 5/JG54 Felix Sauer 6/JG53 1941 Olt Otto Bohner 6/JG53 "Pikas" 1941 ........................................... Required Files..................... WW2 Formations.ini which can be found in dowlnoad section. Guns and sounds if you havent already got them......................... https://combatace.com/files/file/11846-avhistory-ww2-guns-for-sf2/ Drop Objects folder into your Mod folder and ok to overwrite..(take care to back up first if you have files of similar names) Damaged Lod goes into a\c main folder. Sounds Folder into main mod folder,allow overwite \or skip if have the files. Canopy Key Shift_0 (zero) Templates to follow. This is freeware mod and cannot be uploaded to ANY site apart from here at Combatace.com unless permission sought. Hope you enjoy this mod ,took a few hours of work to get this done. Hope its worth it lol. Russouk2004(TM) 2021....
  46. 1 point

    Version 1.0.0c

    168 downloads

    Update I noticed by accident while mapping inner wings Some meshes mapping was on wrong areas,so... Intakes mapping mixed up...some on wrong side.....FIXED Some parts mapped weirdly,so,where possible............FIXED Mid wing areas unmapped...........FIXED Some parts mapped to same place......FIXED if you spot something ive missed,let me know its not 100% but close...so thats it for now... Cheers Russouk ALSO CONTAINS NEW A\C BAC 167 STRIKEMASTER BAC 167 Strikemaster With 2 1.76 MM wing root Mg`s,just below intake lips... 4xPylons usually carried mk82 x2 and rocket pods...mostly the 155 IIRC Uses same cockpit and pilots and sounds etc as the Provost,if you have it already then no need to d\l the sounds etc. No decals for this as ive no time...im sure that you guys will be on it... Seems to fly ok....and weapons are all working... Have fun
  47. 1 point

    Version 1.0

    1,195 downloads

    Although the Tu-16 began as a high-altitude, free-fall bomber, in the mid-1950s it was equipped to carry early Soviet cruise missiles. The Tu-16KS (Badger-B) version could carry AS-1 missiles over a combat radius of 1,800 km (1,125 mi). These very large weapons were aerodynamically similar to the Mikoyan-Gurevich MiG-15 fighter, fitted with either a nuclear or conventional warhead, had a range of about 140 km (90 mi). They were intended for use primarily against US Navy aircraft carriers and other large surface ships. Subsequent Tu-16s were converted to carry later, more advanced missiles, while their designations changed several times. A versatile design, the Tu-16 was built in numerous specialized variants for reconnaissance, maritime surveillance, electronic intelligence gathering (ELINT), and electronic warfare (ECM). A total of 1,507 aircraft was constructed in three plants in the Soviet Union, in 1954–1962. They were exported to Egypt, Iraq and Indonesia. Egypt: 20 Tu-16KS; 6 Tu-16T; 20 Tu-16KRS2/K-11; Tu-16R Indonesia: 25 Tu-16KS IRAQ: 8 Tu-16; 8 Tu-16K-11 What's in: A) New flyable planes (you need SF-2NA): TU-16 TU-16A * TU-16E * TU-16K-10 * TU-16K-10-26 # TU-16K-10-26 (76) * TU-16K-11-16 * TU-16K-11-16 (72) * TU-16K-26 TU-16K-26 (73) TU-16K-26P * TU-16KS * TU-16-KRS2 * TU-16P TU-16P (72) TU-16P (76) * TU-16R * TU-16R (76) * TU-16RM-1 TU-16RR * TU-16T * (*) New variants (#) Different model B) A plenty of skins for EAF, IrAF and AURI, too. Dedicated decalsets. All nation have some basic Tu-16 skins alongside specialized version in use. C) All the weapon You need. D) Original data.ini fixed, tweaked and lights enhanced. E) Stock planes have dedicated restore files to use after patches to make flyables again. TU-16K-10-26 will need to change lods, too as stated in its restore file. Credits: - Spillone104 3D parts, weapons (Cruise Missiles), sounds, effects, data fixing/editing, skins, tecnical research - Erikgen cockpit (adapted from Tu-1269 - Paulopanz Skins, decals, screens, data editing, liveries reserch - Y.Gordon & Lindr2 references Install: - all in main mod folder hurray! @ paulopanz
  48. 1 point

    Version Version 1.0

    1,908 downloads

    This is a major overhaul of Thirdwires stock Germany terrain for Strike Fighters 2 Europe. This mod includes Starys wonderfull GermanyCE hires terrain textures V3 with some small tweaks like grey painted roads or different river colors and a few new tiles. All airfields has been modified with new buildings . A couple are made from scratch. Try out Florians Pferdsfeld or Büchel airbases if you fly for the Nato. They are outstanding! Try Drewitz or Marxwalde or Gerwin field airfields if you are fighting for the Red side . Lots of strike targets has been modified or moved into towns. Hamburg and Wismar got real harbours and you find new objects all over the terrain. I also included hi ho silver's new city night textures and a modified ENVIRONMENTSYSTEM.INI as additional install if you want to fly night missions that looks like real nights. Special thanks to Ravenclaw_007 and 76.IAP-Blackbird. Both made some objects i realy needed for this rework and supported me to create this mod. Another Special thank to Gepard for his German airfields mod. And a special thank to Florian who made the best looking airfields i've ever seen in any Sim! And i want to thank all creators who made all the great objects i used for this mod. Without your work i would never had started this project. Thank you all! Rends
  49. 1 point

    Version 1.0

    211 downloads

    This is cockpit for La-9 / La-11 soviet fighter planes read the included readme.txt and thanks to SFP1Ace for some valuable informations
  50. 1 point

    Version

    194 downloads

    Destroyed Models Pak for SF2 WW2 Installs This package is for use in creating the 'Destroyed Crashed & Burning Wreck' ™ for add-on aircraft in SF2 based WW2 installs. These bits have been culled from the various terrain mods as these contained static parked aircraft with their associated destroyed lods. THESE are those destroyed lods!!, with repainted skins to make them look a bit more burned up/toasted. This will allow you to add them and have the burning wrecks on the ground ala the later model jets and so forth as seen in SF2 installs (and FE2 as well). As always, fully detailed (and illustrated!!) install instructions are included. As well as a highly detailed "Notes" section, elaborating on the procedure, and giving alternates as you =WILL= probably be using several stock destroyed models as well in the data ini edits, as some of the larger aircraft will require reuse of the stock wrecks. =PLEASE= read this document throughly before installing -- that will help you in making correct choices on what to use. This pak is for free usage; any and all are welcome to it. Let's enhance our SF2 WW2 Experience!! Wrench kevin stein


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