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Showing most liked content since 05/16/2019 in Files

  1. 24 points

    Version 0.6.1

    233 downloads

    This is the newest version of the LODViewer. New features: -decal support -display of collision and pivot points -added transparency and wireframe display mode -user definable background color -view manipulation via keyboard -64 bit application -uses the OpenSceneGraph library and Qt 5.9.5 Install instructions: Extract the content of the zip package to a convenient location. The LODViewer depends on the Microsoft Visual Studio 2017 C++ libraries. If not already installed on the computer (e.g. by other applications) it has to be installed by running vcredist_x64.exe (you can find it in the redist subfolder of this package). Have fun! And report bugs Mue
  2. 8 points

    Version 1.0.0

    92 downloads

    This package represents the CF-100 MK-5 version as used by the Belgian Air Force in Europe. It's meant for a "typical" SF-2 installation that includes the GermanyCE terrain. The date range is historic, from December 1957, to October 1963. Skins for the three BAF squadrons that used the type are included. For campaign modders, the CF-100 MK-5 [BAF] date range fits in for the 1962 Red Thunder campaign. The skin jpeg's are quite large but I haven't had any frame rate issues on a mediocre Dell I-3 rig. The model does use distance lods. To improve the high altitude performance the CF-100 MK-5 had the gun pack removed and wing tip extensions added. On the real MK-5 the gunsight was removed as well. Considering those real life limitations, and the poor hit percentage of the rockets against maneuvering fighters, the aircraft role has been limited to INTERCEPT only. Some adjustments have been made to the FFAR and pod so if you have the previous MK-4B [NATO] installed you should remove the previous versions and install the new ones. The sounds and ejection seat are unchanged so you can skip that part of the install. After the model was built we found out the MK-5 couldn't carry wing tip tanks with the wing tip extensions installed. Sundowner is too busy to do any model work so the tip tanks have been removed using an ini edit. Bomb and guided missile racks are still available for what if scenarios. Check the ReadMe for a bit more information. CREDITS: Sundowner: Aircraft model, cockpit model, various ini work, some skin work, research. 1977Frenchie: Skins, decals, hangar and loading screens, research. Baffmeister: Flight model, some ini work, some research, package compilation and readme. Wilches: Beta testing and research. Crusader: Research The Canberra_2 engine sound and Mk3 ejection seat are included but not sure who made them. There is also a CF-100windsound which I might have made but don't remember for certain. This package is subject to the CombatAce Modders Licensing Agreement
  3. 8 points

    Version 1.0.0

    119 downloads

    The Il-78 tanker was developed and designed in the Ilyushin Aviation Complex in Russia. The main reason behind its development was an expansion of the transferable fuel load of an earlier version of tanker, the Il-76. The Il-78 has a total transferable fuel load of 85,720 kilograms (188,980 lb), which includes 28,000 kilograms (62,000 lb) from a pair of 18,230-litre (4,010 imp gal; 4,820 US gal) tanks in the freight hold. In comparison, the Il-76 has a capacity of only 10,000 kilograms (22,000 lb). Credits: Model: Veltro2k cockpit: Orig by DELLS or Kesselbrut ?, Mod by Wrench FM, Russian skins, Wrench IAF Skin: Paulopanz Not to be used in whole or part in anything that is payware
  4. 8 points

    Version 1.0.0

    157 downloads

    MiG-29GT Fulcrum Basic modding skills are required to run this mod. (copy/paste, mod folder structure etc.) Install: Copy paste Objects folder (and all what´s in) into your mod folder. This pack contains only MiG-29GT skins for German Air Force, no Polish ones Credits. Bazillius - the original MiG-29UB early model. <--- Great work mate & thanks for your support! Ravenclaw_007 - Weapons, loadout.ini & Pilots Me - Skins, Hangar & loading screens, ini dance. Have fun Report bugs. Schapen, May 18th 2019 Carlo "Soulfreak" Vecchi
  5. 7 points

    Version 1.0.0

    117 downloads

    SPADS , HOBO'S & ZORRO'S Also known as the A-1/AD-6 Skyraider For the stock 3rd Wire SF2:V A-1H Skyraider Continuing on from my previous uploads and reworks of USN and USMC Skyraiders, I present to you, for your delectation, and enjoyment the next in my rework of our beloved mud moving , snarling, piston powered , and rather handsome USAF Versions , I have made 3 Camouflage versions of the Aircraft from the 1st SOS, 22nd SOS, and 602st SOS of the 56th Special Operations Wing . 22 SOS is in the Zorro scheme of Camo over Nite, I am aware that not all the aircraft in the Squadron were painted this way, however rather than making a split squadron, the whole load of 'em are nite unders, if ya don't like it....well tough !! 1 SOS is done in the more usual "day" scheme, but is very dirty drab and scratched up, whilst 602's airframes are reasonably clean ( for a skyraider) And a slightly lighter colour tone with the more usual Light Grey unders. I have tried to get the numbers and nose art matched up on the different squadrons airframes, and yes I am aware that some of the pilots flew on different squadrons and took their aircraft's name with them, so some of the ones I have portrayed, may appear with different tail codes etc, depending on your sources. I have pretty much reworked the camo schemes from scratch, and I hope that these beautiful aircraft meet your approval . Everything you need is in the package decals, sounds, pilots , weapons etc. etc. etc. also the Data.ini for the aircraft.........Be advised, you MUST use this Data.ini with these aircraft, firstly because I have enabled the Chaff dispensers, and secondly, it kills off the clipping issue that started me off on this project in the first instance................YOU HAVE BEEN INFORMED AND WARNED!! That I think covers it, all the usual shout outs to Wrench and Nyghtfall for their Templates, which are instrumental in these 'ere skins And to anyone else who had anything to do with the original , aircraft, cockpits, and any other stuff that I have to be politically correct about . Please feel free to leave feedback ( it is much appreciated) also if you find any glitches that may have slipped by my (cough) quality control (cough) department, please give me a shout so I can attempt to fix it. Get out there, move some mud, scare the bejesus out of the baddies in Injun country, and above all ENJOY !!!
  6. 7 points

    Version 1.0.0

    79 downloads

    Hello and thank you for downloading my work. https://gkabs.net What's included: Zastava-M55 model All my file should include the Strike Fighters 2 Series game file (.old) and the texture required. Installation: Copy the folder to Objects/GroundObject and the falowing to _TYPES.ini file [TargetTypeXXX]<-------- Change to the next number at the bottom of you types listing Name=Zastava-M55 FullName=Zastava-M55 AAA TargetType=MISC ActiveYear=0 TargetValue=100 UseGroundObject=TRUE GroundObjectType=GK-Zastava-M55 RepairRate=0.555 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DestroyedEffect=SmallRocketGroundExplosion SecondaryEffect=VehicleFireEffect DestroyedModel=Truck_destroyed.LOD SecondaryChance=100 If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: GKABS for creating the model and skins strahi for testing and making the data file big help many thanks. Soldier model free form net and skin by me. Credit goes to https://www.textures.com as a use a lot of their photos to create the skins. Google for some photos and information. And finally not to forget the wonderful site of https://combatace.com and all the nice member's and their dedicated support for this game. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop If you need any assistance please contact me at gkabs@gkabs.net
  7. 6 points

    Version 1.0.0

    92 downloads

    This is skin for Nanchang Q-5 Fantan, I hope that I succeed to make an approximate correct look of green and white paint, none of this would be possible without the original templates from our friend yakarov79, a great credit goes to him, thank you.
  8. 6 points

    Version 1.0

    60 downloads

    This is my new USAF F-35 Aggressor skin with 65th AGRS, 57th ATG, Nellis AFB, NV markings. The paint scheme has been revealed recently and its purpose is to reflect the Chinese J-20 prototype stealth fighter. The skin was made with my latest template. I encourage you to use it with my slightly reworked F-35 which you can find here: All the credits for the aircraft model go to FastCargo and other guys involved in the project. This skin and any other content of this mod cannot be used in any commercial project. Use it under Combatace Freeware License. To install, simply copy the contents of "to mod folder" folder into your game's mod folder. Read the Knowledge Base for more information. Enjoy! Chris
  9. 6 points

    Version 1.0.0

    79 downloads

    This is a small add-on for Piecemeal's Desert 4 terrain. It is a first version, as I'd like to continue expanding his gorgeous terrain. The original terrain can be found here: Desert V. 4 This add-on consists of a repopulation of RAF Canopic Airbase and Canopic, based on Piecemeal's DesertV. 4 terrain. Added objects, and special thanks to: Piecemeal for his superv Desert V.4 Terrain Miscellaneous objects Miscellaneous objects and Miscellaneous objects 1 by Rascabuche Small oilrig and Taxiway 100x200 by Gepard Cranes and SF2 Harbor Craneby Krfrge Airfield Objects and Airfield Objects 2 by Sundowner Julhem's Factory Objects by pureBlue Object Libray 1 by polak & CFS Midway Group-Wrench 6 Ground add on models for the new coming Airbase102 1.0.0 and Chu containers & HESCO WALL 1.0.0 by Gkabs Soviet Transport Pack by Kesselbrut Zastava M-55 triple and single AAA by gkabs Gepard for his Small Oilrig Mue for his great Target Area Editor CombatAce Community, always willing to help and to continue with the Strike Fighters Universe. Please let me know if I have omitted someone! INSTRUCTIONS: It's simple. Add the contents of the "Add to Desert4_TYPES" to the Desert4_TYPES.ini. Follow the numbering sequence. Open your Desert4_TARGETS.ini file, and look for "RAF Canopic" and "Canopic" targets entries. Replace them totaly with the lines provided in the corresponding txt files You'll need to donload the elements listed in the "Download" txt in order for some objects to appear. Copy the files included in the "Add to Desert 4 directory" to de Desert4 terrain main folder. Enjoy!!!! Ignacio
  10. 5 points

    Version 1.0.0

    41 downloads

    SF2 F-86E Sabre, 144th FIS, Alaska ANG Skin Pack 6/5/2019 -For SF2, Any and All (Full Merged Reccomended) This is a complete revamp of a 1stGen Sabre skin by Dave "USAFMTL" Slavins from June, 2003. It is designed to be used on the SF2 KAW Sabres Pack, for the F-86E-10 available therein. The Sabres are to be found at the following URL: https://combatace.com/files/file/13604-sf2-korean-war-era-f-86-sabre-pak/ Also included is a new data ini, with updated hit and collision boxes, and some meshes now correctly named. Honestly, I'd never noticed they were 'way off' until Mue's LOD Viewer! Please note, that Crusader's fix-its have already been applied to THIS versions' data ini. A backup copy of the original (2013) data ini is supplied, so as to lessen End User (tm) workload, and provide a safety net 'just in case'. This skin repesents the 144th Fighter Interceptor Squadron of the Alaska Air National Guard from 1955 through 1957-ish, when their mission changed from Air Defense to Airlift. The skin is in jpg format, and 26 all NEW decals have been created for it. While the serial numbers are historically correct for the E model, they should beconsidered generic in nature as they don't actually repsent aircraft from this particular unit. Decal randomization is TRUE. On the skin selection menu, on the Loadout Page, you'll see: 144th FIS AK ANG (1954-58) The SF2 "date switch" is NOT active on this skin. You'll have to select this skin for your flightmates by hand. However it is easily added by a simple text edit. As is always reccomended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. Happy Landings! Wrench Kevin Stein
  11. 5 points

    Version 1.0.0

    108 downloads

    SF2 Northrup F-89 Scorpion Remod Pack (V.3) 5/25/2019 *For SF2, Any & All (Full 5 Merged Prefered)* This is a repackaging, and MAJOR update of the F-89 Scorpion series of 1950s USAF All-Weather Interceptors. There have been many changes to the various inis, skins/decals, weapons, and whatnots. This is to be considered to be "Version 3", and hopefully the final time the F-89 gets a revamp (unless new models magically appear). This package builds on and improves from the v2 pack dated 3/3/2016. It also replaces that mod completely. This package contains ALL the various marks of the Scorpion, including those later variants built from/modded of Monty's original C & D model LODs. There are several new skins, marked with the star (*) You have herein: F-89C: 57th FIS, (Keflavik, Iceland) 74th FIS, 23rd FIW (Thule AFB, Greenland) F-89D: 75th FIS (Presque Isle AFB, Maine 1955) 84th FIS (Hamilton AFB 1955-59) 64th FIS (Alaska Air Command) 321st FIS, (Paine AFB, WA 1954)* F-89H: 321st FIS, (Paine AFB, WA 1956)* 75th FIS (Presque Isle AFB, Maine 1957) F-89J (Early): 321st FIS, (Paine AFB, WA 1958)* 449th FIS (Ladd AFB, Alaska) F-89J (Late) 59th FIS, Goose Bay Labrador (1958-60)* 178th FIS "Happy Hooligans" ND ANG (1958-66) 124th FIS, Iowa ANG (1962-69)* Several versions also have a "Generic USAF Silver" skin, complete with decals. You may notice several squadrons used the Scorpion in several of it's various incarnations. This is historically correct. Due to mesh/node mapping reasons, some marking remain painted on. A large number however, are decals. Serial numbers are 100% correct for the models depicted, but should be considered 'generic' as they don't represent actual aircraft with a given unit. Decal randomization is TRUE for all skins. Squadron's listed in the stock game's SquadronList.ini have their names activated via my 'fake' SqTail decal. Those will display their proper names on the Loadout Screen's Squadron Selection Window. When possible, the SF2 'date switch' has been used to turn on Air National Guard units as they became equipped with F-89s. On such aircraft that have operating canopies (those that use the F-89D lod), the canopy works via the Standard Manual Animation Keystroke (tm), shift/0. Included also are "Scorpion" specifc weapons (using the "StationSpecifieCode=" statements. Nuke explosion effects are included for the AIR-2 Genie rocket. As is always reccomended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. See "Notes" section for full change log and other important statements. The various other readmes, from all previous versions remain wherever they were originally residing. Good Hunting! Wrench Kevin Stein
  12. 4 points

    Version 1.0

    52 downloads

    Hello SF2 flyers, For several late 1930s and early WW2 prop aircraft, tweaks have been applied to the data inis, ranging from lift values for wings and wing tips to the engine section, prop rpms, flight control section, gears section, flaps, also empty weight, inertia values, ceilings, engine sounds, rudder reversal effect fix, aileron/elevator/rudder sensitivity and movement, etc., depending on the type tweaked. Tweaks are not as extensive as for my FE2 work - but I've tried to get them into the "90% realistic enough" category for SF2 since these higher performing types are difficult to precision peg to within a km or two of historical stats., in contrast to the slower-moving FE2 types. Many thanks to the original FM modders for these prop types, including Baffmeister, Wrench, Cocas, MontyCZ, Charles of A-Team, Coupi, Paulopanz, and others I may not have mentioned here. The data inis are for SF2 installs only, tested at hard FM settings (no guarantees that the AI can land them nicely, although they fly them just fine). Please read the included "Read Me" file for more thorough information and also to access the links to the aircraft that have been tweaked. Happy flying, Von S DISCLAIMER: All Von S mods, for FE2, SF2, also WOFFue, are subject to the CombatAce "freeware" terms of agreement. Mods may be shared with others, included on other media devices, also modded further, providing that original documentation and/or credit is included, and providing that the mods remain free to use. Von S mods shall not be sold, resold, etc., and Von S takes no responsibility for injuries or fixations that may result from flying heavily tweaked FMs or from attempts to enjoy real flying without aid or instruction from a qualified flight instructor.
  13. 4 points

    Version 1.0.0

    65 downloads

    Hello and thank you for downloading my work. https://gkabs.net What's included: BTR-70 model with 5 skins. and 4 models from high to low poly. All my file should include the Strike Fighters 2 Series game file (.old) and the texture required. Installation: Copy the folder to Objects/GroundObject and the falowing to _TYPES.ini file [TargetTypeXXX] <-------- Change to the next number at the bottom of you types listing Name=BTR-70 FullName=BTR-70 APC TargetType=MISC ActiveYear=0 TargetValue=50 UseGroundObject=TRUE GroundObjectType=GK-BTR-70 RepairRate=0.555 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DestroyedEffect=SmallRocketGroundExplosion DestroyedModel=GK-BTR-70-Destroyed.LOD SecondaryEffect=VehicleFireEffect SecondaryChance=100 If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: GKABS for creating the model and skins Strahi for testing and making the data file big help many thanks, bro. Credit goes to https://www.textures.com as a use a lot of their photos to create the skins. Google for some photos and information. And finally not to forget the wonderful site of https://combatace.com and all the nice member's and their dedicated support for this game. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop If you need any assistance please contact me at gkabs@gkabs.net
  14. 4 points

    Version 1.0.0

    95 downloads

    SPADS !!! A-1J Skyraiders of the US Navy Hi Rez skins To be used on the stock 3W SF2 A-1J Skyraiders Continuing my series of Skyraider skins, these ones are for late mark Spads, of the US Navy. Included are :- VA-25 "Fist of the Fleet" 2 different skins from 2 consecutive cruises the first on USS Coral Sea, and the secon on USS Midway VA-115 "Arabs" again 2 different skins, both on the same tour of duty on USS Kittyhawk, the second set are a rework of Wrench's original experimental camo scheme, again mine is not 100% accurate, but I think it conveys the general idea. Only 2 or 3 Airframes were actually painted in this scheme, but it was just easier to do all of the squadron in it, the scheme was an experiment, which was found to be non beneficial, and in fact a bit of a problem for deck crews whilst operating at night or in bad weather, so it was dropped , however it does look pretty cool, the aircraft had only very basic markings and I have tried to replicate this with these skins, the other set of "ARABS" are in the standard Grey/White scheme. VA-145 "Swordsmen" aboard USS Intrepid VA-152 "Friendlies" on the USS Oriskany and they were called the Friendlies at this time NOT the Black Aces, or the Fighting Aces, the Name is correct for the Time period, the Squadron I believe are now known as the Mavericks !! As with all my previous uploads, everything you need is in the package ( obviously you need the aircraft in the first place hahahaha ) Again I will give the Gypsies warning about the Data.ini, make sure you DO use it , or you WILL have clipping issues !!! I will also say, as mentioned my my friend Mr Wrench, these are not 100% completely new , shiny, you cant bend it, built from the ground up , skins, but rather total reworks of skins that are already available ( in most cases) Hopefully I have improved on previous and older ones, and I hope you enjoy them as much as I enjoyed doing them for you all !! All the usual shout outs ( you know who you are !! ) As always ENJOY !!!!
  15. 3 points

    Version 1.0.0

    10 downloads

    SF2 C-54 Skymaster, Arctic Skins Pack 6/7/2019 - For SF2, Full 5 Merged (Reccomended ) This contains 2 new skins for Veltro2k's C-54 Skymaster. The aircraft itself can be found at the following url, for those that don't have it already: https://combatace.com/files/file/14309-sf2-douglas-c-54-skymaster-by-veltro2k/ These are somewhat generic skins for those USAF units that flew in the high latatudes (Arctic & Antarctic) during the late 1940s through the mid-1950s. Both aircraft carry the nose and tail Military Air Transport Command (MATS) badges, correct for the time. Both aircraft have the standard arctic red tail and wing easy ID markings. "Arctic 1" is in all Natural Metal finish. It is badged for MATS Altantic Division "Arctic 2" is in NMF with the post-1955 white anti-heat treatment on the upper cabin. It is badged for MATS Pacific Division. No specific units are represented. Both skins use a 'pool' of serial numbers and other markings. Serial numbers are generic in nature, but are for the correct model C-54. Decal randomization is TRUE for both. The SF2 Date switch is =NOT= used on either skin, as this would mess up the standard switching from NMF to NMF/White on the other skins. When in game, on the Loadout Screen, in the skin selection window, you'll see: Arctic Red (1948-54) Arctic Red (1955<) This way, you should be able to select the proper skin for the time frame to be flown in. As is always reccomended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. Happy Landings! Wrench Kevin Stein
  16. 3 points

    Version 1.0.0

    34 downloads

    SF2 F-86A Sabre, 115th FIS, California ANG Skin Pack 6/9/2019 -For SF2, Any and All (Full Merged Reccomended) This is a NEW skin for the F-86A Sabre. It is designed to be used on the SF2 KAW Sabres Pack, for the F-86A-5 available therein. The Sabres are to be found at the following URL: https://combatace.com/files/file/13604-sf2-korean-war-era-f-86-sabre-pak/ Also included is a new data ini, with updated hit and collision boxes, and some meshes now correctly named. Honestly, I'd never noticed they were 'way off' until Mue's LOD Viewer! Please note, that Crusader's fix-its have already been applied to THIS versions' data ini. A backup copy of the original (2012) data ini is supplied, so as to lessen End User (tm) workload, and provide a safety net 'just in case'. This skin repesents the 115th Fighter Interceptor Squadron of the California Air National Guard from 1954 through 1959-ish. The skin is in jpg format, and 26 all NEW serial number decals have been created for it. While the serial numbers are historically correct for the A model, they should beconsidered generic in nature as they don't actually represent aircraft from this particular unit. However, at least 9 of these ARE actual aircraft used by the 115th; the rest =were= used by other CA ANG units. Decal randomization is TRUE. Squadron color markings are 'painted on' the skin maps. On the skin selection menu, on the Loadout Page, you'll see: 115th FIS, CA ANG (54-59) The SF2 "date switch" =IS= active on this skin. It will automatically be chosen for years of 1954 and later. As is always reccomended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. Happy Landings! Wrench Kevin Stein
  17. 3 points

    Version 1.0.0

    47 downloads

    There’s no record of a twin P-40 ever having been made and the only evidence is a few Pics found on the internet. There were a few variations on the design, so I took a bit from them and add lib'd a few of my own. Credits: Model: Veltro2k Textures, decals and FM (Charles). Cockpit by CAStary Not to be used in whole or part in anything that is payware
  18. 3 points

    Version 1.0.0

    68 downloads

    Here's my first set of new skins for Julhelm's A/F-24 Shadowcat. The pack includes four USN skins: VFA-1 Wolfpack, VFA-14 Tophatters, VFA-31 Tomcatters and VFA-143 Pukin' Dogs, all with CAG and lo-viz markings. You need to download and install the aircraft first to run these skins, it's available here: Read the Knowledge Base to learn how to install this mod. No item included in this mod can be distributed as payware. You can use the contents of this mod in accordance with Combatace Freeware License. Chris
  19. 3 points

    Version 1.0.0

    71 downloads

    Trâu nước điên VNAF A-1 Skyraiders Also known as "The Crazy Water Buffalo" Hi Rez skins To be used on the stock 3W SF2 A-1H Skyraiders My next set and final set for the A-1H/J Skyraiders, is the one I just KNOW you have been waiting for in breathles anticipation !! Oh you giddy young things !! Yes these are the VNAF versions of the Skyraider. The contents are as follows :- 83 SOG 514 FS 516 FS 518 FS The 514 skins are just a rework of KULBIT80's skin and decal set, I have just updated the skins , the other 3 Squadrons are all new decal sets, and reworked skins, 514's skins are overall grey, 516 & 518 are pretty much standard USAF 3 tone over grey schemes with the usual over the top Vietnamese markings, SOOOOO TACTICAL !! The lack of tail markings on the 516th airframes is correct they just didnt 'ave 'em so there !! I have done the 518th skins as slightly earlier ones so I could do the snazzy white super tactical and camo friendly cowling bands, I have put anti glare panels on these skins even though in reality they didnt have them, but I thought the looked a bit odd like that so anti glare are us deal with it !! harharharhar finally the 83 SOG scheme.....I mean WOW...Really !! hyper tactical or what !! they do look we snazzy though eh chaps !! these aircraft carried no national markings except for the fin flashes, I know the reasons elude me too . Anyhow as with the previous skins I have done everything is all inclusive AT NO EXTRA CHARGE mind you !! All the usual shout outs to all and sundry, youre all groovy froods and you rock !! Now what are you waiting for, get into your Spad and go kick some Commie bottom !!! and of course, as always ENJOY !!!
  20. 3 points

    Version 1.0.0

    60 downloads

    Hello and thank you for downloading my work. https://gkabs.net What's included: Zastava-M55 model All my file should include the Strike Fighters 2 Series game file (.old) and the texture required. Installation: Copy the folder to Objects/GroundObject and the falowing to _TYPES.ini file [TargetTypeXXX]<-------- Change to the next number at the bottom of you types listing Name=Zastava-M55-S FullName=Zastava-M55-S AAA TargetType=MISC ActiveYear=0 TargetValue=100 UseGroundObject=TRUE GroundObjectType=GK-Zastava-M55-S RepairRate=0.555 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DestroyedEffect=SmallRocketGroundExplosion SecondaryEffect=VehicleFireEffect DestroyedModel=Truck_destroyed.LOD SecondaryChance=100 If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: GKABS for creating the model and skins Strahi for testing and making the data file big help many thanks. Soldier model free form net and skin by me. Credit goes to https://www.textures.com as a use a lot of their photos to create the skins. Google for some photos and information. And finally not to forget the wonderful site of https://combatace.com and all the nice member's and their dedicated support for this game. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop If you need any assistance please contact me at gkabs@gkabs.net
  21. 3 points

    Version 1.0.0

    164 downloads

    SF2 F-84F Thunderstreak by The Mirage Factory 5/12/2019 = For SF2, Full-5 Merged (Reccomended/Preferred) = This is a rebuild for SF2 of The Mirage Factory's F-84F "Thunderstreak" (swept wing version). It goes again my grain to see such a well done aircraft, albeit originally built for SF/W0* 1st Gens, and many associated skin/decal set languish in obscurity simply due to age and the existence of one from 3rd Wire, albeit in a purchasable DLC. THIS one is free, and won't need any hoop-jumping to keep player flyable. I've scavanged most of the existing skin sets, did various tweaking to make them a bit more SF2 ready. The aircraft FM has been slightly adjusted for SF2, a destroyed model attached, decals randomized, and when necessary, decals and new skins created from the revised TMF Templates by Pappychksix. The templates are included in a separate named folder in this download. For those skins with painted on national markings, my patent pending "fake insigina decal" trick was used to activate the Nation Name displayed. The same trick, with my patent pending "fake SqTail" decal, now activates any and all squadrons that are listed in the stock 3W Squadronlist.ini. Reminder: the Squadronlist ini ONLY has full units, not, for example, the various Staffels of the BLW T-streaks. All new skin specific Hangar screens (SF2 style), and one of my famous "AvArt" style loading screens are included. All drop tanks, pilots, weapons and sounds needed are included (see Notes about camo tanks). The Canopy opens with the Standard Animaiton keystroke (shift/0 -shift/Zero). In this pack you have many skins. Most use the 'SF2 date switch' to go from Natural Metal to the End Users (TM) national camoflague finishes. Please note, some skins are in their original "as issued" bitmap format. Some have been rebuilt, or new builds, in jpg format. The skins supplied are: = USAF: 78th TFS, USAFE, RAF Bentwaters 168th FBS, Illinios Air National Guard (1961 Berlin Crisis) 4510th CCTS, Luke AFB (called 'USAF_Silver') = Belgian Air Force: 3rd Squadron (NM 1956) 2nd Squadron (NATO Camo) -switches on in 1958 = Netherlands KLU: 311 Sqn, KLU (Camo) -starts 1964, when F-84Fs were recieved = France: EC 1/1 Corse (1955-1960) -folder called "AdA"; NM. see notes. EC 3/1 Argone (1956 Suez and post-Suez, 1957-ish) = West German BLW: JaboG 31 2nd Sqn "Alma" (NM 1956) (new by me) JaboG 31 2nd Sqn "Alma" Camo JaboG 32 3rd Sqn Camo JaboG 33 3rd Sqn Camo JaboG 34 "Allgäu" 1st Sqn JaboG 35 *Note all except II/JBG 31 NM 56 are Camo, and start in 1962. All BLW skins/decals, except where noted are from Soulfreaks GAF Thunderstreak Pack* = Greek Hellenic Air Force: 348 Sqdn, HAF, NM (1958) 346 Sqdn, HAF, SEA Camo (1971) *Note: in between the NM and SEA, many HAF T-streaks carried NATO 2-tone. That skin is not supplied. See Notes.* Also included is a 'generic natural metal' for any other skinners that wish to fiddle with new skins. As many of the NATO 2-tone camo aircraft use all decals for markings, and the template is supplied, it should be easy to create other skins as needed. Even though the header reads "Full 5 Merged", it can be used in any SF2 mods folder. When in game, on the aircraft selection drop down menu, you'll see: F-84F ThunderStreak (TMF) This differentiates it from the stock 3rd Wire version. As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too. Where possible, I've included the original readme for the various skin sets; the original TMF aircraft readme is in the main aircraft folder. On behalf of my brother Mod Mafiosos... Good Hunting! Wrench Kevin Stein For bpao ... you are sorely missed UPDATED 5/16/2019: Data ini updated with Cliff7600's fuel tank fixes. If you have the aircraft already, you need not re-download the full package. Follow this url: and download JUST the data ini
  22. 2 points

    Version 1.0.0

    40 downloads

    Hello! Here's a set of skins for Thirdwire's Spitfires LF Mk. IX's for D-Day campaigns. National markings and D-Day ID bands are painted-on. You'll need Strike Fighters 2 Expansion Pack 1 for the Spitfires. Just drop in the aircraft folders and fly! Thanks to Thirdwire for the 3D models. A. Mariani
  23. 2 points

    Version 2.0.0

    55 downloads

    This object mod applies to this download : The data.ini file of this mod is the exact same file from the SF2 F-84F TMF with two modifications : - the guns position and MinMaxExtent values had been edited - the internal fuel tanks have been modified to be closer to the real aircraft Read the ReadMe-s I really struggled not to untitle this download "SF2 F-84F TMF Ineternal Tanks Fix" xD
  24. 1 point

    Version 1.0.0

    202 downloads

    This aircraft mod represents Dassault's probable initial Mirage 4000A fighter and its trainer B variant in the French Air Force service. Since the company always created several variants of each type based on costumer requirement and evolution of technology, other national oriented types and variants will be uploaded as separate packages. This package comes with 3 skin sets for each variant, 3 squadron specific for A (18 planes), and 3 squadron sets for B (8 planes) and special Tiger Meet skin for a single AC. This model is meant for SF2 games only, SF1 variants will be uploaded at the SF1 section. Install is the regular dropping the contents in their respective places. In case you have the prototype variant you can skip the overwrite prompt of weapons as those 4 items are identical. Please note: The model can be quite heavy on FPS in large formations on weaker machines, so if required, either resize skin files or use lower lods(_nd,001,002,003) as lod1. The model uses the general french weapons, either as part of weapon packs or the Mirage 2000 family. Important: The B variant comes with 2 types of cockpit, the basic setup will use a simple pit that has only the pilots cabin instrumented. The other is a fully modeled front and rear compartment, in which you want to fly you should activate the proper line in the AC's.ini file. CockpitDataFile=Mirage4000B_Cockpit.ini <---- basic setup ;CockpitDataFile=Mirage4000B_Cockpit_full1.ini <------ front seat ;CockpitDataFile=Mirage4000B_Cockpit_full2.ini <------ rear seat Be aware - the piloting seat position can not be changed during/in game, so chose wisely! Make sure to read the manual included with the package. ---------------------- Creators of these Aircraft mods as members of CombatAce site: Original 3D work: Cocas Aircraft 3d update and additional changes: Logan4 Cockpit 3d work: Logan4 Aircraft FM: Cliff7600 Aircraft avionics: Loborojo, Cliff7600, logan4 Skin files and decals: Flogger23, Cliff7600, logan4, loborojo Cockpit files: Logan4, Cliff7600 Thanks to Crusader for additional brochure files Big thanks to members of CombatAce for helping and answering our questions and in sorting out some of the issues we got while creating this mod. Modding and distribution of files are allowed and limited according to the CombatAce Freeware Licensing agreement.
  25. 1 point

    Version v2.0

    551 downloads

    The AMX International AMX is a ground-attack aircraft for battlefield interdiction, close air support and reconnaissance missions. It was built until 1999 by AMX International, an Italian-Brazilian joint venture. The AMX is designated A-1 by the Brazilian Air Force, and A-11 Ghibli by the Italian Air Force. The AMX is capable of operating at high subsonic speed and low altitude, by day or night, and if necessary, from bases with poorly equipped or damaged runways. Low IR signature and reduced radar equivalent cross-section help prevent detection, while low vulnerability of structure and systems aid survivability, while integrated ECM, air-to-air missiles and nose-mounted guns provide self-defence capabilities. AMX-T In 1986, development of a two-seat advanced trainer variant was undertaken. This was intended to provide trainee pilots with experience on fast jets, while still retaining the single-seater's attack capabilities. First flying in 1990, the AMX-T equipped both the Italian and Brazilian air forces. A-1M The product of a Brazilian upgrade program of their A-1s; significant features include a Mectron SCP-01 Scipio radar, Embraer BR2 data link, FLIR Systems navigation equipment, Elbit INS/GPS/databus, the adoption of a glass cockpit,[31] a new OBOGS system and HMD DASH IV. O AMX International AMX, ou simplesmente AMX é um avião de ataque ar-superfície usado para missões de interdição, apoio aéreo aproximado e reconhecimento aéreo. Foi desenvolvido pelo consórcio internacional AMX Internacional. Na Força Aérea Brasileira, ele é designado A-1 (A-1A para a versão monoplace e A-1B para a versão de dois lugares). Com a modernização o A-1 passa a incorporar o M em sua designação na FAB, tornando-se então A-1M. Na Itália, ele tem o apelido de "Ghibli". O AMX é capaz de operar em altas velocidades subsônicas a baixa altitude, tanto de dia quanto de noite, e se necessário, a partir de bases pouco equipadas ou com pistas danificadas. O caça conta com relativamente baixa assinatura em infravermelho e reduzida secção frontal ao radar, para melhorar seu percentual de sucesso nas missões. A auto-defesa é proporcionada por mísseis ar-ar, canhões integrados e sistemas de contramedidas eletrônicas including: Two versions of skin Two fictitious skins (A-1M) Three models: AMX-1A AMX-T A1B AMX-1M Model By Rafael Rodrigues Texture By Denis Oliveira
  26. 1 point

    Version 1.0.0

    53 downloads

    The 18 Forrest Sherman-class destroyers were the first US post-war destroyers (DD-927 to DD-930 were completed as destroyer leader configurations). Commissioned beginning in 1955, these ships served until the late 1980s. Their weaponry underwent considerable modification during their years of service. Four were converted to guided missile destroyers. This class also served as the basis for the Charles F. Adams-class guided missile destroyer. Two ships of the class have become museum ships, nine have been sunk in training exercises, and the others have been scrapped or are scheduled to be scrapped. CREDITS: - this is a SFP1 YAP ship, ported to SFP2 due Piecemeal interest (thank you mate!) so you need YAP (*) to run tihis mod, all credits to Yankee Air Pirate! INSTALL: (sorry some work to do) - extract the zip - take TurnerJoy.LOD in GroundObject/ForrestSherman folder from your Yap WoV install - make a copy calling it TurnerJoyColl.LOD - put them inside GroundObject/ForrestSherman extracted folder - put all in your main mod folder Enjoy! @paulopanz
  27. 1 point

    Version 1.2

    589 downloads

    realSKY Environment January 13th, 2019 (1st Release) by Menrva >For Strike Fighters 2 games This is my sky enhancement mod. It also combines the work of many other modders, in order to provide a realistic, better looking sky. Here below a quick summary of the changes: -Tweaked sky colours, something in between Cellinsky's widesky and the stock SF2 colours. -More realistic Night colours, sky and ambient are much darker. -Reddish transition from Twilight to Night. -New "dark blue" High Altitude colours (fly near space with a NF-104). -Moon produces a yellowish light instead of the default purple. -Sky is "wider" as in Cellinsky's widesky mod (background horizon clouds are bigger and more noticeable). -Added beautiful cloud graphics made by ShrikeHawk. -Added stray clouds to Clear weather. -Added noticeable clouds to Overcast weather and Inclement weather, "fixing" a known SF2 "bug". -Combined various mods to produce a more interesting Rain Effect under Inclement weather. -Added Stary's Lens Flare effects from the SARCASM 2 mod, in place of Cellinsky's widesky effects. -Added Cloud Layer graphics by Stary, Fubar512 and Brain32. -Other small tweaks of no importance for the end user. It's recommeded to set the game's Effects to High in the Options menu. By setting the Effects to Unlimited, the game uses a pointless DirectX 10 post processing effect; the stock game's post processing shader generates a horrible bloom effect which excessively blinds the player during Twilight transitions. I have included an alternative post processing shader (TWPOSTPROCESS.FX) in order to disable the faulty bloom effect; it provides a minor bloom effect when looking directly at the sun, so it's miles better than what the stock game offers. However, if you want to gain more FPS, it's better not to play the game with Effects set to Unlimited. >Credits (in no particular order): -Cellinsky, for his fantastic widesky mod from which I borrowed some colours and tweaks. -Stary, for his Thunderstorm weather mod and his SARCASM 2 beta mod from which I borrowed some graphical effects and tweaks. -PanamaRed, for tweaks in regards to Clouds (especially the Broken weather ones). -Fubar512 and Brain32, for their Cloud Layer Top bitmaps, which I have smoothed for a better looking effect. -ShrikeHawk, for his Cloudscape v3 mod, from which I took the spectacular cloud graphics. -BearGryllis, for his Thunderstorm Pack With Enhanced Lightnings 2.0b package. -Orsin, for his Improved Rain Effect and Heavy Rain 0.8 mods. -luk1978, for his interesting WeatherEffect mod. -ArmedLightning, for his Special FX v2.2 mod for the GTR 2 game, from which I borrowed a lens flare effect. -76.IAP-Blackbird, for his interest and bug reporting. I included the original readme files from the mentioned mods, where available, to the end of giving proper credit to everyone involved directly or not. >Disclaimer: This is a freeware; yet it can be redistributed ONLY in other CombatACE mods/mod packages. This mod may NOT in any way, shape or form be used in any payware additions.
  28. 1 point

    Version 0.9.0

    247 downloads

    The Embraer EMB 314 Super Tucano , also named ALX or A-29, is a Brazilian turboprop light attack aircraftdesigned and built by Embraer as a development of the Embraer EMB 312 Tucano. He needs a new FM, he is not flying well.
  29. 1 point

    Version 1.0

    173 downloads

    This is simple remod, overhaul of Florian's Sea King model Representing Agusta ASH-3D Sea King as delivered to Iranian Navy. Model itself is Florian work and all hail to him for his work. --------------------------------------------- The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes. This package and any part of it may NOT in any way, shape or form be used in any payware additions. Any persons wishing to make further modfications, MUST remember to put everyone's name in it. This mod represents Agusta ASH-3D and ASH-3D/TS Sea King as delivered to Iranian Navy in 1978. Via fake pilot ive added radar dome to D and D/TS versions. Iran oredered 17 D versions and 3 D/TS. Model itself is untouched by me. Ive made skins similiar as in RH-53D representing 3 colour schemes. early white/grey 1978, 1990 grey paint and current blue camo paint All decals are made by me and are based on available documents and photos. So lets say - historicaly correct. Iranian Navy is using only 3 aircrafts model D/TS and 17 D version. This helo got new ini work. So if you have old Florian SeaKing - do a backup. Becasue this is new and you might not like it. new aircraft data ini with new flight model, and few differences animation keys reassigned. Right side rear slide doors are opened as bomb_bay left side slide door as ANIMATION KEY 1 Rotor brake ANIMATION KEY 7 Folding rotor ANIMATION KEY 8 Ive put some speed limits for animations up to 30 kts for doors,and rotor animation so you can fold onboard vessel. Flying is done same way as in my helos. Vector thrust controll, etc.. it is pretty simple. This aircraft is using same nation as previously released RH-53D for Iran Navy - called IranNavy. Last thing: There is new cockpit. As replacement ive done some simple generic cockpit for SH-3. Since there is lot of versions of SeaKing lot of pits, this is generic and simple build, that should fit here. Consider it as beta, few things are not working there. *************** THIS COCKPIT FOR SH-3 SEA KING OR ANY PART OF IT MUST NOT BE HOSTED OR POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF OR WITH ANY OTHER FILES OR MODS. *************** Unpack the files. Drop all files into your mod folder the way they are setup in this pack. Credits: Florian - BIG thanks for model. Yakarov79 - me: INI work , skins, decals and cockpit. fake pilot mods. Have fun. Edit and report bugs. Jarek Hereda. Thanks.
  30. 1 point

    Version

    931 downloads

    Alouette III - Argentine Navy: Veteran and legendary helicopter. Served with the Argentine Navy until December 2010. Cheap, simple and highly versatile, it's place on the force won't be easily filled. Included with the file is Readme with instructions, please read it. Note: The AI has trouble controlling the aircraft, but anyway, most of the time this choppers operated alone. Enjoy!! ------------------------------------------------------------------------------------------------------------------------------------------------------------- Alouette III - Armada Argentina: Helicóptero legendario dentro de la fuerza. Sirvión con la Armada Argentina hasta su retiro definitivo en Diciembre de 2010. Barato, simple y altamente versátil, su lugar en la fuerza no va a ser fácilmente ocupado. Incluido con los archivos hay un LEAME, por favor, léanlo. Nota: La IA tiene problemas controlando el aparato, pero de todas maneras, estos helicópteros operaban en solitario la mayor parte del tiempo. ¡¡Disfrútenlo!!
  31. 1 point

    Version

    47 downloads

    Semi-HiRez 1024 Templates for Pasko's MD-450 Ouragan For SF1 and SF2. Based on Wrench's original MD-450 template . Redrawn Panel Lines and Rivets at 1024 pixels in layered PSD format. You must have a program that recognizes and works with PSD layers to work with this template. Two free programs, Gimp and Paint.net work with PSD layers. Opacity adjustable for both lines and rivets layers. It's and old plane and has a couple of lod inconsistencies such as the lower right aileron isn't mapped correctly but it's the only Ourgan we have. I have no references for this plane so there's not a lot of detail in the templates. Add your own paint, dirt and weathering. I've left Wrench's original skins in the template to make it easier to repaint them. Thanks to Pasko for this great little plane and to Wrench for the original template . I'm releasing this under the Combat Ace Fair Use Agreement. Use it anyway you wish for personal use. For any other use, please contact me first. If you find any problems with it, please PM me. If you improve it please share with the community. If I forget or miss anyone who deserves credit for anything I release, I apologize. I have no intent to abuse or misuse anyone's property or claim it as my own. Please contact me to correct any error. Geary
  32. 1 point

    Version 1.85

    466 downloads

    This is simple remod, overhaul of Florian's Sea King model. Model itself is Florian work and all hail to him for his work. --------------------------------------------- The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes. This package and any part of it may NOT in any way, shape or form be used in any payware additions. Any persons wishing to make further modfications, MUST remember to put everyone's name in it. This mod represents SH-3D and some versions of SH-3A used by US Navy for CSAR operations. Althoug Florian's SH-3 represents something between A-D Generaly it fits here but are not hundred% correct. There were also two D versions with small differences...but this is different story. This is version 2 uploadaed with smaler size of skins. You can also download only skins in seperate rar file. Model itself is untouched by me. Only in A version ive removed few bits by ini work. Using Florian's skins ive made templates and new skins. In this pack SH-3D skins are: HS-4 'Black Knights' USS Ticonderoga 1971 HS-5 'Night Dippers' USS Wasp 1970 HS-11 'Dragonslayers' USS John F. Kennedy 1976 SH-3A is made for Wings over Vietnam mod. It represents only one unit: HS-6 'Indians' USS Kearsarge 1966-1968 at Yankee Station. Plus additional one skin with shortly used camo paint. All decals are made by me and are based on available documents and photos. So lets say - historicaly correct. This helo got new ini work. So if you have old Florian SeaKing - do a backup. Becasue this is new and you might not like it. new aircraft data ini with new flight model, and few differences animation keys reassigned. Sonar and MAD operations are same as before, ANIMATION KEYS 3,4,5 Right side rear slide doors are opened as bomb_bay left side slide door as ANIMATION KEY 1 Rotor brake ANIMATION KEY 7 Folding rotor ANIMATION KEY 8 Ive put some speed limits for animations up to 30 kts for doors,and rotor animation so you can fold onboard vessel. Flying is done same way as in my helos. Vector thrust controll, etc.. it is pretty simple. Last thing: There is new cockpit. As replacement ive done some simple generic cockpit for SH-3. Since there is lot of versions of SeaKing lot of pits, this is generic and simple build, that should fit here. Consider it as beta, few things are not working there. *************** THIS COCKPIT FOR SH-3 SEA KING OR ANY PART OF IT MUST NOT BE HOSTED OR POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF OR WITH ANY OTHER FILES OR MODS. *************** Unpack the files. Drop all files into your mod folder the way they are setup in this pack. Credits: Florian - BIG thanks for model. Yakarov79 - me: INI work , skins, decals and cockpit. Have fun. Edit and report bugs. Jarek Hereda. Thanks.
  33. 1 point

    Version

    28 downloads

    TW Super Mystere B2 / Sa'ar Hi-Rez Templates for SF2 / SF1. Templates for the ThirdWire Super Mystere B2 / Sa'ar at 2048 pixels in PSD format. You must have a software program that reads and works with PSD layers. These were built in Photoshop CC 2015. Gimp and Paint.net are two free programs that work with PSD layers. Opacity is adjustable for all layers. These can be saved in JPG format for SF2 or BMP format for SF1. Add your own paint, dirt and weathering. I have no references for this plane so there's not a lot of detail in the templates. I just redrew the lines and rivets from the existing Super Mystere B2 skins. I'm releasing this under the Combat Ace Fair Use Agreement. Use it anyway you wish for personal use. For any other use, please contact me first. If you find any problems with it, please PM me. If you improve it, please PM me a copy. If I forget or miss anyone who deserves credit for anything I release, I apologize. I have no intent to abuse or misuse anyone's property or claim it as my own. Please contact me to correct any error. Geary
  34. 1 point

    Version 1.0b

    521 downloads

    This model represents the Ka-29 Helix-B assault helicopter in service with the Russian armed forces. It is a development of the Ka-27 naval helicopter and primarily designed for amphibious assault. I created this mod as "practice" using a free model I downloaded long ago. The skin is rather low-res and I have not made any attempt at improving it. However, I did create slow/fast rotors, animated doors and shock absorbers, as well as lights and weapons. The flight model is a work in progress. See the readme for full details. No cockpit is included by default; use whatever you have available. Please feel free to post improvements to the skin and/or flight model. Animations: Cockpit doors: Shift+0 Cabin doors: Shift+9
  35. 1 point

    Version A4C

    97 downloads

    a4c del mod malvinas ... con un skin blanco y verde oliva en el fuselaje ... hecho por lautaro belda ... ( YO ) .. ojalas les guste (Y)... _ armas mejoradas . _ skin modificado
  36. 1 point

    Version

    92 downloads

    Templates for Zur's F-86 Sabre/FJ Fury by Ravenclaw These are the templates I'm always "going on about". With his kind permission, they're now being made available for all to use. All my additional layers are intact, from the various skins I've done. There is no readme included, as those that can use them, should already know how. As always, when doing a skin for the Sabres or Furys, please give credit where credit is due. Enjoy! Wrench Kevin Stein with thanks to RC!!
  37. 1 point

    Version

    565 downloads

    Mil Mi-8 Hip "Rana" Indian Air Force mod for SF2 Mil Mi-8 Rana mod based on Marcfighter's Mi-8. Package contains full aircraft, Cockpit etc for any of the Strike Fighters 2 series titles( patched upto July 2012 patch). Package contains skins and decals to represent six Indian Air force Mi-8 Squadrons. Actual Indian AF Mi-8 Serial number decals of Indian AF Mi-8s also included(selectable in the loadout screen). Aircraft Textures are in jpeg format to represent following Indian Air Force Mi-8 squadrons( some of which have converted to Mi-17s). 107 Helicopter Unit "Desert Hawks" 109 Helicopter Unit "Knights" 110 Helicopter Unit "Vanguards" 119 Helicopter Unit "Stallions" 122 Helicopter Unit "Dolphins" Generic Indian AF Grey This mod is meant as an addon for the Indo-Pak mod but can be used in any of the SF2 titles. Default Loadouts are set for using Rocket Pods. While flying it, do load Gunpods for Gun Runs. Installation Drop the contents of the file(Aircraft & Decals folders) in your X:\Users\YYYY\Saved Games\ThirdWire\StrikeFighters2XX folder and let it overwrite Credits : Marcfighter- for the excellent Mi-8 model, cockpit and for graciously granting permission to mod his Mi-8 into an IAF Mi-8 Rana. Wrench, the ini master, for his support, encouragement and solving a few issues I was facing with the loadouts ghostrider 883 - Skins(based on Marcfighters templates) & Decals. Sandesh "ghostrider883" Kanchan August 10,2012
  38. 1 point

    Version v.1

    188 downloads

    Tridente-class submarine Hello my first upload after so many downloads.................. This is beta release of the Type 214 sub..or Trident... This is for sf2 with NAtlantic.....prefered.... Attention.....!!!!!..is armed with........ Harpoon missiles and they are working......!!!! unzip the file and put it in to strike fighters/........../ objects.... file directory.... Simply copy....... all the files in the respective......... directory of your game folder.... let overwrite the files..... ......................"User"\Saved Games\ThirdWire\StrikeFighters2\mod\........Object's.... include the weapons set-65 sss-4....agm-38a exocet......and the mk-38asw....with no lod's files If you don't want ...don't copy paste the file's.... ----------------------------------------------------------- credit's 3d model =Acesfakia ini.files =Acesfakia Textures =Acesfakia Weapon's=Fubar512 ------------------------------------------------------------ p.s. Legal stuff: This mod is freeware. Commercial use is not allowed. Have a good hunt ------------------------------------------------------------ The Type 214 is a diesel-electric submarine developed by Howaldtswerke-Deutsche Werft GmbH (HDW). It features diesel propulsion with an air-independent propulsion (AIP) system using Siemens polymer electrolyte membrane (PEM) hydrogen fuel cells. The Type 214 submarine is derived from the Type 212,[2] but as an export variant it lacks some of the classified technologies of its smaller predecessor most important of which is the non magnetic steel hull which makes the Type 212 submarine impossible to detect using a Magnetic Anomaly Detector. A contract to build three boats for the Hellenic Navy was signed 15 February 2000 and a fourth one was ordered in June 2002. The first boat was built at HDW in Kiel, Germany and the rest at the Hellenic Shipyards Co. in Skaramangas, Greece. The Hellenic Navy named them the Papanikolis class. Operators Greece Republic of Korea Pakistan Turkey Portugal http://en.wikipedia.org/wiki/Type_214_submarine
  39. 1 point

    Version

    103 downloads

    TW SF2 F-15A/F-15A_BAZ Template. This is the original TW SF1 F-15A template with more visible panel and rivet lines and SF2 F-15A Wheels/Tires and bits and pieces. They are in .psd format. I'm releasing this under the Combat Ace Fair Use Agreement. Use it anyway you wish for personal use. For any other use, please contact me first. If you find any problems with it, please PM me. If you improve it, please PM me a copy. Thanks to ThirdWire for the original SF1 template and thanks to all who are helping me learn to skin by direct involvement and/or by inspiration. If I forget or miss anyone who deserves credit for anything I release, I apologize. I have no intent to abuse or misuse anyone's property or claim it as my own. Please contact me to correct any error. Geary
  40. 1 point

    Version vers 1.0

    176 downloads

    F-4E Templates for ravenclaw_007 F-4E´s only , this templates will not work with TW F-4E´s this are high res templates 2048 x 2048 , this templates are like i made/use them so you will have a lot of Squadron insignias on them Templates includet: - F-4E_72 SEA - F-4E_72 SEA clean - F-4E_75 SEA - F-4E_78 SEA clean - F-4E_78 SEA Wraparound - F-4E_78 Euro1 - F-4E_78 Hill Grey II - F-4E_78 Hill Grey II ROKAF Credit: - to Sundowner for the original F-4E Templates - ravenclaw_007 for all changes and rework all other templates are only available on request have fun ravenclaw_007
  41. 1 point

    Version 1.0

    1,118 downloads

    Anatolia v1 (03/26/2011) for SF2 Series by PureBlue (Umut Destan) ------------------------------------------------------------------ This project has been in development for 3 years and is the fruit of long hours of research, design and implementation work. I've met great people along the way and they made many contributions to the project. I thank every one of them, my special appreciations go to, Steve "Swambast" who worked countless hours with me and developed STT (Swambast's Target Translator) which let me lay the foundation of this project; Stary, a great artist from Poland who is behind all the beautiful looks of the terrain; Dave and the CombatAce team for providing us the platform to meet and have fun. The project includes a large map covering Anatolia (Turkiye), Greece, Aegean, Black Sea, and eastern Med. The download also includes many ground and terrain objects, contributed by the talented modders in our community. It's essential to install all these components to get the complete experience. Enjoy! INFO & INSTALLATION -------------------------------------------------------------------------------------------- This project is designed for 2nd Gen SF2 series. Succesfully tested in SF2:Europe and above. (A merged EXP2 install is recommended but not a requirement.) There are 2 ways/methods to install this Mod. #1 An exclusive install just for this Mod. #2 Installing on top of the mod folder you already are using. (meaning, merging with your own install) *** The preferred method of install is the (1) exclusive install. Since there are many groundobjects, ships and air defense systems placed in handpicked locations, it's better to only use the objects that come with this projects' files. The included ones are the makes/models that Turkish and Greek sides have in their inventory. (As best as I could research and find appropriate mods for) INSTALL METHOD #1 1. Copy and Rename a set of your "game.exe and game.ini" files to "Anatolia.exe and Anatolia.INI" (eg. StrikeFighters2 Europe.exe and StrikeFighters2 Europe.INI) Run the newly renamed Anatolia.exe once, so you have a new Mod Folder. Check this link if you don't know what a ModFolder is. http://combatace.com/topic/62302-what-is-the-mod-folder/ 2. Now go into your new ModFolder and delete the "Objects\GroundObject" folder. 3. Time to copy the project files. Use Winrar or 7zip to extract the AnatoliaProject_Version1.7z to a temporary folder. Copy all included folders (Eg. Terrains, Objects, Flight etc.) into your ModFolder, overwrite if necessary. With this project, a terrain folder, groundobjects and their respective guns/weapons are included. INSTALL METHOD #2 With this method, you copy all included files to your already existing ModFolder. Use Winrar or 7zip to extract the AnatoliaProject_Version1.7z to a temporary folder. Copy all included folders (Eg. Terrains, Objects, Flight etc.) into your ModFolder, overwrite if necessary. With this project, a terrain folder, groundobjects and their respective guns/weapons are included. IMPORTANT RECOMMENDATIONS 1. Everytime you load up the game. Run a quick single mission and quit without flying. All the successive SingleMission/Campaign games will work as designed and expected. (Why do this? Because the project includes many ground objects, seldomly the game engine has problems loading everything, so the first mission you load up will have many objects/ships missing from the map. The game does some kind of caching so after that first mission, everything will show!) 2. If you don't have a powerfull computer, lower your settings to avoid crashes. If your game crashes or locks up at %100 LOAD, try running your first mission with Settings: -Enemy Air Activiy: LIGHT, Enemy Air Defense: LIGHT 3. Two airfields are close to the MissionEditor edge limits of the map. Aktion and Diyarbakir airfields. If you are set to take off from these, the game will drop your cockpit in the stratosphere! and you won't be able to fly. Please reset your base or start in the air, if this happens. There wasn't much I can do fix this other than cancel their status. 4. The Terrain has LimitedNations set the TRUE. So you'll only get aircraft with only Turkish and Greek markings. 5. A specific Anatolia_EnvironmentSystem.INI is included and you can edit it to your liking. Take note that in the Environment file the clouds are set to a specific MinBaseAltitude to overcome the cloud bug. 6. All included Guns/Weapons/Sounds are for the necessary ground objects. Nothing extra is included here. Without the GroundObjects and their respective files, the map will not look as designed. (For example, naval traffic in the Aegean, historical sam sites and navy/army bases) 7. Most naval traffic in the Aegean Sea is classified as NEUTRAL. You can attack them but you can't order your wingman to do so. If you want, edit & classify the target areas as "Alignment=ENEMY" in the Anatolia_TARGETS.INI OTHER MODS TO ADD from 3rd Party Sites ---------------------------------------------------------------------------------- - OH_Perry FFG standing in for Turkish Gabya Class. Download from: http://cplengineeringllc.com/SFP1/ Copy the 4 LOD files into all three GroundObjects/GabyaClass* folders. This ship is used at various locations in the map, and it would be wise to it to your install. - Stary's Unified Effects Pack is strongly recommended. CREDITS (Thank you all!) ================================================================================== - STT (Swambast's Targeting Tool) by Steve "Swambast" - TK and Thirdwire - Stary for the Tileset and Hangars,Lighthouses - 8 new airbases for WOE by Gepard - Factory Places, Subpen/bridges by Gepard - Many airfields Light mods by Comprnt - Wrench! Army Bases, and many other target area items/layouts, design ideas, objects, repaints, by the master himself! - Wingwiner's FactorPlace and Buildings - LandRover1tonne_Command; LandRover1tonne_Cover; LandRover_Cover; LandRover_open; Scorpion (Skin by Richard, 3D Model by Daniel “Kessselbrut” Himmel) - Ural-375D, Ural-375D-U (Converted by Suicide and Spectre8750 - Julhelm's Factory Collection, models by Julhelm, LOD conversion by pureblue - Nike Units: mod by ErikGen, compiled by Fubar512 - SA-10/S-300 system by Monty CZ - StingerSite by Monty, packaged by Capun and Wrench - Trawler and the 'small dock' with the little boats, CA_Stary & Cocas - Fletcher DD GrinchWSLG - Airfield Objects by Sundowner - Hawk Batteries by Pasko - Radar Dome by Grampotmus - Railroads and Locomotive/Railcars by OldDiego (You must get permission from him to use them in any project) - Static Airliners - Amokfloo - Objects from AirbasesWithSomeSpice Mod, CREDITS: Amokfloo, ControlTower, ForkLift, FireExtinguisher, ShelterZu Ravenclaw, Fire Trucks Faun6x4 Pureblue, FloodLight, SmallGenerator, ConcreteBlock, SunShelter Comrpnt, QRA and Lights Gepard, Ahlhorn Airfield with modified Parked Aircraft, QRA Polak, tools - DaringRAN, HMS Cradiff by Hinchbrook - Various target areas such as Oil Refineries, Scud Sites and Firebases Satellite and Radio Antennas, Sandbag walls, nuclear plant from ODS Mod - USNCargoship, AK-Class by Polak - Oiler by Fubar - Bofors, M1_90mmAA, and Desert Pak Vehicles and Mods, BTR-60E by Pasko - M-47 by Stefano "Steve" S. - M60A1,A3 Pasko,Kesselbrut - M270MLR by Bigal1 - M60A1 / M60A3 (Kesselbrut 70s to now Armor Pack) - ARA_Sobral, ARA_Somellera by Adrian Benetti "TerceraEscuadrilla" - ARA_Intrepida, ARA_Indomita by Adrian Benetti "TerceraEscuadrilla" - ARA_Sanluis, ARA_Salta by IKL-209 ARA-SAN LUIS PRODUCIDO POR BANIDOS TEAM (PATO POLI, TORNO, SUICIDAL, ALEJANDRO) - ADATS from ODS Mod - HMS Plymouth (Type 12M/Rothesay Class Frigate) by Hinchinbrooke, updted by Eric Howes - GAZ-66 6x6 trucks by Spectre8750 - Meko200 Anzac by Richard "Gramps" Kaminski, modified from base A-Team mod - BMP-1, N109, M109A6 by RebelRyder - AMX by Stefano "Steve" S. - BursaUlucamii by NGHENGO (Mau!) - Atlantic_Conveyor, Atlantic_Causeway, by Polak from Falklands mod - Humvee-M1046 TOW Carrier (SF-1 gen) by SUICIDAL-ART & Tercera Escuadrilla - Roland by Gabilon and Mig Master - Carguero Cargo ship by BANIDOS Team, 3D Model:SUICIDAL, Skins: TORNO - BaresWindTurbine, BoshphorusFerry, Pier_260x10x4, Pier_130x10x4, Yesilkoy, Istanbul Ataturk Airport objects, PTT Building, by Pureblue - Rio Iguazu, 3D models and textures by TerceraEscuadrilla - SwissAir, Lufthansa static aircraft by Ravenclaw - Argentine Trucks models for Mod Malvinas by BANIDOS TEAM and SUICIDAL, 3D Model Unimog : ALIKO, 3D Model Mercedes 1114: SUICIDAL, Skins: TORNO - Many target area layouts, items and ideas from Desert3 MOD by Piecemeal - PECCO Crane model by Fubar512 + 105mm_L118_Howitzer; 105mm_L118_Howitzer_FB; 105mm_Recoilless_Rifle; 105mm_Recoilless_Rifle_FB; Argentine_Marines; Argentine_Squad; AR_Cal50; AR_Foxhole; AR_Navy_Tug; Blindfire; BlowpipeAR; BlowpipeUK; CommTrailer; Exocet_Launcher; Fearless; MVTor_Caledonia; OerlikonAAA; Panhard; Rapier; RH202; Roland_Shelter; Sir_Class_LSL; Skyguard; SmallCargoShip; SSCanberra; Submarine; Trawler1; Trawler2 UK_Cal50; UK_Foxhole; UK_Marching_Column; UK_SAS_TEAM; UK_Squad; Airfields at Stanley, Goose Green and Pebble Island, All civil buildings…, Helopilot1; Helopilot2 by Daniel “Kessselbrut” Himmel (From Falklands mod) - By unknown developers: Blue Airfields, Freighter2, SAM_Site // If I've forgotten anybody please mail me so I can give you the credit you deserve ;) // Anatolia Terrain by Pureblue (Umut Destan) // // Istanbul 2011
  42. 1 point

    Version 1.0

    125 downloads

    INS Vikrant (R11) ------------------------- 1961 to 1979 style deck INS Vikrant (R11) (Ordered as HMS Hercules) was commissioned into the Indian Navy by then Indian High Commissioner to the United Kingdom, Vijayalakshmi Pandit on 4 March 1961 in Belfast. The name Vikrant was taken from Sanskrit vikranta meaning "stepping beyond", i.e. "courageous" or "bold". Captain Pritam Singh was the first commanding officer of the carrier.
  43. 1 point

    Version 1.1

    342 downloads

    This is my first article, I hope you will like it! p.s. This is a revised "skin" of the original "AH-64" by Dells, Merit is basically his, thanks man!
  44. 1 point

    Version 3.55

    1,049 downloads

    This package includes every variant of the Ticonderoga class Aegis cruisers, including: CG-47 Baseline 1 (Mk26 twin arm launcher) CG-52 Baseline 2 (Mk41 VLS) CG-59 Baseline 3&4 (improved sensors and weapons) CG-52_06 (first round of modernization refits circa 2006) CG-52_12 (final Cruiser Conversion Program refits, starting 2012) Naturally, all sounds, decals, weapons, ship name and number lists are included. The CG-52 and CG-59 variants are further divided into air defense and land attack versions, armed with Standard Missiles and Tomahawks respectively. Each of the air defense ships also comes with two different data.ini files: the default, which uses a true VLS weapon system (albeit one missile and one target at a time and disables the Harpoon missiles), and a data_EX.ini version, which enables multiple simultaneous engagements and is almost as deadly as its real life counterpart. Use whichever one you like, depending on if you prefer realistic visuals or realistic performance. The Ticonderoga has always been my "flagship" project (pun intended), and so I've updated the models using everything I've learned in the year since I started modding. I've also added a small Easter Egg for those of you who want to try a helicopter takeoff from from this ship. Note: The weapon systems, collision mesh, and decals have been updated for compatibility with SF2: North Atlantic and the March 2012 patch. If you have not installed/do not plan to install either, this model will not work properly. See the readme file for full details. If you have any questions, comments, concerns, or constructive criticisms regarding this model, please do not hesitate to contact me. Thank you!
  45. 1 point

    Version

    3,790 downloads

    This is version 2.0 of my Green Hell mod for WoV. Main goal of this mod is to add dense tree coverage to the Vietnam map. New in the 2.0 are the heavily populated city tiles. Most of the files from 1.0 have been remade, adjusted or added. Quick summary: -Three levels of detail for you to choose from. -All new jungle graphics -Cities, the way they should be. More or less :-) -Objects numbers per tile vary from x2 up to x4 more than in GH. -All foliage graphics replaced by new, better blending with the terrain textures, and in higher resolution. -More detail added to the villages, as an attempt to create better looking settlements, but still limited to what Terrain Editor can offer. -Generally nicer views, lower framerates ;-)
  46. 1 point

    Version

    53 downloads

    Bolivian Air Force Alouette III Skin Aerospatiale Alouette III operated by the Bolivian Air Force for the model made by Tracker. It can be downloaded in CombatACE Instalation, Paste the folder "Bolivia" into the "(ARA) Alouette III" folder Greetings!
  47. 1 point

    Version

    96 downloads

    Iraqi Air Foce Alouette III skin Aerospatiale Alouette III operated by the Iraqi Air Force for the model made by Tracker. It can be downloaded in the Download section, in this website. Instalation= Just paste the "Irak" folder into your "(ARA) Alouette III" folder. Greetings!
  48. 1 point

    Version

    1,112 downloads

    This is the MV-22B Osprey v2.2 by Zurawski updated for the Strike Fighters 2 Series. As well as updating it for SF2 I have added a few extra bits: -The BAE Remote Guardian GAU 17 minigun turret. It can be loaded and unloaded via a dedicated weapons station but can be fired forwards by the pilot only. -A ‘ghost’ BAE Remote Guardian GAU 17 minigun turret. This the best way I could represent the Remote Guardian turret engaging targets to defend the aircraft. What it is is a gunner station located in the correct position that fires the GAU 17 at any enemy air targets. However there is no 3d model to go with it. So what you get is the GAU 17 minigun turret that you can see and fire straight ahead. When the AI gunner engages a target you will see the muzzle flash and tracer fire coming from mid air in the area where the GAU 17 minigun turret is. If you don’t like the idea of this there is a second data.ini file you can use which will disable the AI gunner. -Updated pilot skins Note: has only been tested on an all game merged vertion of SF2 but should be fine on any individual installs (I hope) Also make sure you read the original README for flight instructions etc To install just place files in correct locations and over ride
  49. 1 point

    Version

    1,434 downloads

    First and most importantly, all credits go to 101tfs and Erwi_hans for original work. They gave us the Super Hornet and should be applauded for doing so. Nice work guys. So, this is what this update includes.... Changes in the DATA.ini file are the attachment position for the z-axis for stations 17,18,19,and 20. Previously, ordinances were resting a little bit too high into the pylon. I've also corrected the animation for the ailerons and the rudders so that they're not reversed anymore. LOADOUT.INI file explains how the loadouts work incase it was confusing for any of you. I also changed the loadout packages with different weapons. But you can change that to your own likeing. I've also added a launcher (see ReadMe) for AGMs. I think you'll like it. - serverandenforcer.
  50. 1 point

    Version

    151 downloads

    These are the Photoshop templates for my C-130E Ver 1.0, so that others can make skins for it. Enjoy!


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