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  1. 11 points

    Version 1.0.0

    36 downloads

    After World War I, Spain purchased several surplus Airco DH.9's from Britain. In the 1920's a Spanish version was built, under license, by the Hispano-Suiza Company. The Spanish DH.9 was fitted with a 300hp Hispano-Suiza 8 cylinder engine. About 500 were produced during the 20's and at least 25 were still in service when the civil war started in 1936. The Hispano-Suiza DH.9 was used by both sides during the war and some remained in service until the end of the war in 1939. I have made two versions, one for each side, with appropriate skins, decals, and loadouts. My skinning templates are included. Each version has two bomb loadouts, one with eight 25kg bombs mounted under the wings, and one with two 100kg bombs carried under the fuselage. One of the bombs was included with the Polikarpov I-15. Two of them were included in Geezer's 1930's bomb pack. I have included all the necessary bombs with this download, but you may not need to install all of them. I have included instructions for installing the bombs in a separate text file. Credits Thanks to Ojcar for making the original data file for the DH.9. I have made slight modifications for the Spanish Civil War versions. Thanks to Geezer for making the two Italian bombs as part of his 1930's Bomb Pack for First Eagles. I have included them in this download in case you don't already have them. Installation Instructions For FE1 - Unzip the file. Move the folders named "NatDH9" and "RepDH9" into your FirstEagles/Objects/Aircraft folder. You will need to install some or all of the bombs. See the Instructions For Installing Bombs, included with this download. For FE2 - Unzip the file. Move the folders named "NatDH9" and "RepDH9" into your FirstEagles/Objects/Aircraft folder. Then in the FirstEagles/Objects/Decals folder, create two new folders named "NatDH9" and "RepDH9". Move the folder named "D" from your Aircraft/DH9 folders into the appropriate Decals/DH9 folders you just made. You will need to install some or all of the bombs. See the Instructions For Installing Bombs, included with this download.
  2. 11 points

    Version 1.0.0

    166 downloads

    SF2 OV-1A Bronco, Remod Pack 7/27/2019 -For SF2, Any and All (Full Merged Reccomended) This is an remod of the North American OV-10A Bronco FAC and light attack aircraft, previously available. While there are still several issues (documented in "Notes"), it is in as good a shape as possible for SF2 without having someone build an entirely new LOD. If you have ANY previous versions, you are STRONGLY advised to back them up or delete them from you Mods folder(s). This includes the aircraft, decals, etc. There are 9 skin and decal sets in this package. Skins remain in their original bmp format. Many decals have been refreshed to remove any "ghosting" around their edges. The SF2 "date switch" =IS= active on several skins. Included are the pilot figures, the drop tank and sounds. All weapons used on the aircraft are STOCK 3W items. The skins included are: USAF: 20th TASS Overall Gray (1969<) 19th TASS (USAF Camo1) 19th TASS Euro 1 (3-tone Gray/Greens) USN: VAL-4 "Black Ponies" (1969-72 SEA) USMC: HMLA-267 (1968-71) VMO-2 (1968-1979) VMO-2 (Desert Camo)(1990<) VMO-6 (1968-77) USMC Camo1 (3-tone Gray) As is always reccommended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. Please read the notes section for more information and the change log. USAFMTL's original 2009 readme is included, in the main aircraft folder, for historical purposes. Good Hunting! Wrench Kevin Stein
  3. 10 points

    Version 1.0.0

    94 downloads

    P-15 and P-19 radar objects for SF2 series game. This is mostly eye candy stuff. Just to improve the visual side of the game. Pack contains early P-15 Tropa on Zil-157 bed and late P-15 Flat Face P-15M2 Squat Eye and P-19 Dunay on Zil-131 chassis. In this pack, you will find new objects. But no worries nothing needs to be overwritten. Basic modding skills are required to run this mod. (copy/paste, mod folder structure etc.) Mostly this mod is for modders, terrain builders. As some radar settings need to be adjusted for proper working with your installs. Radar family/network type needs to be adjusted and associated with your other SAM objects. Also, placement on terrains might be strange sometimes because of construction of the lod. Userlist ini is very generic and not really 100% accurate. All ini files are beta....mostly to make the object working - rotate radar mast, bend etc. All stations are set as EW radar and are connected to SA-3 radar network I'm hoping someone will do correct ini edits. Only if there are still some modders around here..... So do not complain if something is not working- just edit your way. You have working lod and skins... Basic skins green and tan. All skins are in jpg format. Tga in 1024x1024. So you have to resize for your own preferred size. Play with it, and hope someone will do better ini for this. credits: model, ini edits ,skins - me - JH. templates available upon request. regards. Jarek Hereda You can check also my other radar series. This is freeware-donationware; it CANNOT be distrubuted unless permissions are granted by myself. The original readmes, if any, and all other pieces of the package MUST remain intact. The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes. This package and any part of it may NOT in any way, shape or form be used in any payware additions. See the original readme documentation, if any, for further allowances and restrictions Any persons wishing to makefurthermodfications, contact me first. Any persons wishing to makefurthermodfications, MUST remember to put everyone's name in it. Bribes and donations are accepted; ************************************************************* ************************************************************* THIS MOD OR ANY PART OF IT MUST NOT BE HOSTED OR POSTED FOR DOWNLOAD ON ANY OTHERWEB SITE WITHOUT MY EXPRESS PERMISSION, OR USED FOR ANY OTHER PURPOSE THANTHIRDWIRE FLIGHT SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF OR WITH ANY OTHER FILES OR MODS.
  4. 9 points

    Version 1.0.0

    95 downloads

    Douglas RB-66C & WB-66D Destroyer Update Pak 8/12/2019 = For SF2, Any & All = This package contains 2 of Bunyap's 1stGen aircraft brought up to a more SF2-ish standard. Also, they seemed to be missing from the SF2 downloads, and I thought it was time to bring them back. They are the: RB-66C Destroyer (Recon & ELINT) aircraft WB-66D Destroyer (Weather Recon, ELINT) aircraft The units/skins provided herein are: RB-66C: 42nd TRS, 10th TRW (USAFE) 19th TRS, 66th TRW (USAFE) WB-66D: 9th TRS, 363rd TRW (ConUS+) All markings are decals, excepting the 42nd tailfin flash. All serial and buzz number decals (30 for the RB & 36 for the WB) are 100% historicaly correct. They represent the full production runs for =BOTH= aircraft. The 2 skins for the RB use the same pool of decals. A new Hi-Rez replacement skins were created from HGBN's templates. The skins are in jpg format. As with the B-66 and EB-66, a highly modified cockpit is supplied to 'fit' within the visible model. As always, fairly easy to follow, yet detailed install instructions are included. Please read them! See "change List" in Notes for what's been modified/changed/adjusted. Happy Landings! Wrench Kevin Stein
  5. 9 points

    Version 1.0.0

    40 downloads

    I modified the cockpit from my Fokker D.II to make new cockpits for all eight of Laton's Fokker Eindeckers. Each cockpit has a fully functional stick, rudder control, throttle, and gauges, including the wing mounted compass. The cockpits are basically the same, but each has been tweaked to make it fit into Laton's fuselage and to reflect differences in the type (like the number of guns in the E.IV planes.) I have sorted everything into the appropriate folders for easy installation. My thanks to Laton for having made so many planes that we are still flying today. Installation Instructions For both FE1 and FE2- For each plane, delete Laton's original cockpit folder and cockpit.ini file and replace them with mine.
  6. 8 points

    Version 1.0.0

    59 downloads

    Pack of C-47/Dakota/R4D for WW2 mods. Most skins by me. Decals are again, mostly by me. NO cockpit, sorry! Thanks to Thirdwire for the original C-47 3-D model. Have fun! A. Mariani
  7. 8 points

    Version 1.6.4

    54 downloads

    This is an old application that was written for .net 1.1, but I have used the built in .net compatibility tool to make it compatible with more recent versions which allows it to run on Window 7 64-bit and Windows 10 64-bit OS. I have also included the profile editor that was released before the host website shut down. Shoot can be buggy at times, but closing the application and restarting gets it working well again.
  8. 7 points

    Version 1.0.0

    102 downloads

    Spitfire IX (E Type) Cockpit, and for other late Merlin-powered variants. I hope that you will like this mod. Cheers, Starfighter2
  9. 7 points

    Version 1.0.0

    60 downloads

    Romanian Air Force Mig21-MF Grey scheme repaint by me Russouk2004 install... Copy and paste files to install...yes to overwrite,or just drop folders as per,into proper main folders has default pilot...and what not... cockpit open via SHFT_0 Nations ini... not sure if this is in it by default...check first.. if not,add to nations.ini and add number in sequence Uses stock Mig-21MF Model By Thirdwire Based on Comrads Lancer templates...as are the hangar and load screens IIRC Cockpit by Stary I think...its quality so probably is his...lol skin by me... decals by me.....more might be needed but thats up to you lolz... This a\c has own colour tanks,if you want default white,just change the data,and loadout inis. add via weap editor. thats about it... fly and bomb stuff.....
  10. 7 points

    Version 2.0.0

    67 downloads

    Caporetto Terrain WW1 V2.0 ******************************* INTRODUCTION The Italian Front during WW1 refers to a series of battles fought between 1915 and 1918 in northern Italy between the armies of Austria-Hungary and Germany against Italy. Italy hoped that by joining the countries of the Triple Entente against the Central Powers it would gain Cisalpine Tyrol (today's provinces of Trentino and South Tyrol), the Austrian Littoral, northern Dalmatia and some areas of western Carniola. Italy had hoped to begin the war with a surprise offensive intended to move quickly and capture several Austrian cities. Well, the war soon bogged down into trench warfare similar to the Western Front fought in France. The included terrain represents the situation around September/October 1917, just before the battle of Caporetto. The Battle of Caporetto (also known as the Twelfth Battle of the Isonzo, the Battle of Kobarid or the Battle of Karfreit) was the greatest defeat in Italian military history. The battle was fought between the Entente and the Central Powers and took place from 24 October to 19 November 1917, near the town of Kobarid (now in north-western Slovenia, then part of the Austrian Littoral). The battle was named after the Italian name of the town (also known as Karfreit in German). Austro-Hungarian forces, reinforced by German units, were able to break into the Italian front line and rout the Italian forces opposing them. The battle was a demonstration of the effectiveness of the use of stormtroopers and the infiltration tactics developed in part by Oskar von Hutier. The use of poison gas by the Germans also played a key role in the collapse of the Italian Second Army. INCLUDED - Italian terrain/front WW1, situaton around summer/late summer 1917 - 544 unique tiles - 10798 targets and 589 target areas - Terrain represents the most important battlegrounds on the Italian front (Monfalcone, Mt. Hermada, Doberdo and Doberdo Lake, Mt. Fajiti Hrib, Gorizia, Mt. Sabotino, Bainsizza plateau, Caporetto, Mt. Krn, Mt. Tre Cime, Mt. Cristallo, Mt. Lagazuoi, Mt. Col di Lana, Mt. Marmolada, Mt. Ortigara, Mt. Pasubio...and many other historical places) - Needed ground objects are also included - Important mountains where done via satellite images (the tiles), like Marmolada, Mount Krn, Monte Cristallo, etc. all unique - All historical fortifications are included (mountain bunkers, etc.) and locations/naming correct (as good as it gets) - Major railroad lines included - Port of Triest acts as port of Pola with all the major Austro-Hungarian Dreadnoughts stationed there - Flying boat stations included with stationary Lohners and Macchi aircrafts PREREQUISITES - FE Gold or FE2 - Very strong PC and GPU INSTALLATION 1. PRELIMINARY WORK 1.1 Extract file into a temporary folder like 'c:\temp' 1.2 You'll find a new folder called 'caporettoV20' within 'c:\temp' 1.3 For the campaign to work properly you'll need the following aircraft (you'll find them at the usual places) --- AlbatrosC3 --- AlbatrosD3OAW --- AviatikC2 --- AviatikD1 --- Ca3 --- Dfwci --- Hanriot_HD1_CAM --- Hansa_BrandenburgDI --- LloydC2 --- Nieuport12 --- Nieuport17 --- oefD3_ba53a --- oefD3_ba153a --- oefD3_ba253 --- PhoenixD2a --- PomilioPE --- RumplerC1 --- SAMLS2 --- SP3 --- SPAD7_150 --- SPAD7_180 --- SPAD13 --- SVA5 2. TERRAIN INSTALLATION 2.1 FIRST EAGLES 2 - This terrain uses the stock wwiCambrai.CAT file, You must have the "wwiCambrai" terrain from First Eagles for the wwiCaporetto terrain to work properly. - Look into your personal Windows folder like 'C:\Users\<username>\Saved Games\ThirdWire\FirstEagles2', e.g. your MODS Folder - create the folder 'terrains' within if not already there - Move the 'wwiCaporetto' directory from your temporary folder (like 'c:\temp\caporettoV20\Terrain\wwiCaporetto') to 'C:\Users\<username>\Saved Games\ThirdWire\FirstEagles2\terrains\', e.g. your MODS Folder - Move the folders within 'GroundObject' directory from your temporary folder (like 'c:\temp\caporettoV20\Objects\GroundObject') to 'C:\Users\<username>\Saved Games\ThirdWire\FirstEagles2\Objects\GroundObjects', e.g. your MODS Folder 2.2 FIRST EAGLES GOLD - This terrain uses the stock wwiCambrai.CAT file, You must have the "wwiCambrai" terrain from First Eagles for the wwiCaporetto terrain to work properly. - Move the 'wwiCaporetto' directory from your temporary folder (like 'c:\temp\caporettoV20\Terrain\wwiCaporetto') into your FirstEagles installation directory (like 'c:\Program Files\First Eagles\Terrain') - Move the folders within 'GroundObject' from your temporary folder (like 'c:\temp\caporettoV20\Objects\GroundObject') into your FirstEagles installation directory (like 'c:\Program Files\First Eagles\Objects\GroundObject') - If you've already my previous Italian WWI terrain, then you probably don't need these objects. In any case if asked to 'owerwrite', click NO. 3. CAMPAIGN INSTALLATION 3.1 FIRST EAGLES 2 - Look into your personal Windows folder like 'C:\Users\<username>\Saved Games\ThirdWire\FirstEagles2', e.g. your MODS folder - create the folder 'Campaigns' within if not already there - Move the 'wwiCaporetto01' directory from your temporary folder (like 'c:\temp\caporettoV20\Campaings') to C:\Users\<username>\Saved Games\ThirdWire\FirstEagles2\Campaigns\', e.g. your MODS Folder - Move the files (bmp's) from your your temporary folder (like 'c:\temp\caporettoV20\Menu') to your FirstEagles2 installation directory (like 'c:\Program Files\First Eagles2\Menu') Aircraft Skins - All needed aircraft skins are included. Look for them into your temporary folder (like 'c:\temp\caporettoV20\Objects\Aircraft') add them like any other FE2 aircraft skins. You'll already have the majority probably. 3.2 FIRST EAGLES GOLD - Move the 'wwiCaporetto01' directory from your temporary folder (like 'c:\temp\caporettoV20\Campaings') into your FirstEagles installation directory (like 'c:\Program Files\First Eagles\Campaigns') - Move the files (bmp's) from your your temporary folder (like 'c:\temp\caporettoV20\Menu') into your FirstEagles installation directory (like 'c:\Program Files\First Eagles\Menu') Aircraft Skins - All needed aircraft skins are included. Look for them into your temporary folder (like 'c:\temp\caporettoV20\Objects\Aircraft') add them like any other FE aircraft skins. You'll already have the majority probably. 4. EXTRAS - You'll find several ZIP files within the temporary 'Extras' folder (like 'c:\temp\caporettoV20\Extras') Description: Terrain_wwiCaporettoFolder_oldCarst.zip - I've repainted the carst region tiles to make them look more like limestone in this new version. If you like more the previous look, then just extract this file and overwrite the tiles within the wwiCaporetto folder. Terrain_wwiCaporettoFolder_oldIsonzo_trench_dry.zip - I've added wet fields and water filled shell holes in this new version. If you like more the previous look, then just extract this file and overwrite the tiles within the wwiCaporetto folder. MenuFolder_Music_MainScreen.zip - If you like a bit more exciting musing in the main menue. Just drop this file into your 'Menue' folder. PilotDataFolder_Additional_PilotImages.zip - These are all the portraits of all aces on the Italian front during 1915-1918. Quite a lot of work went into this. If you like a more historical approach then use these and drop them into your 'PilotData' folder. CREDITS As usually I want to say thank you to all guys who helped me to create the Italian terrain, to TK, Jan Tuma, Stephen1918, ojcar, Gepard, Heck, geo, quack74, Edward, and specially Geezer. Sorry guys, can't remember all the names. Please contact me if you want to be named here. Thanks for files, suggestions, bug fixing, etc. DISCLAIMER The Italian terrain is freeware. You are free to modify and share it, BUT Commercial use is prohibited. If you find bugs please post them in First Eagles section of Combatace.com forum.
  11. 6 points

    Version 1.0.0

    49 downloads

    The Potez 540 was a French multi-role aircraft of the 1930s. Designed and built by Potez, it served with the French Air Force as a reconnaissance bomber, also serving with the Spanish Republican Air Force during the Spanish Civil War. Although obsolete as a bomber, it remained in service in support roles and in France's overseas colonies at the start of World War II. 3D Model (Veltro2k) Textures and FM (Charles) Cockpit (Kesselbrut) Best Sim : Thirdwire unzip ad folders to their appropiate places...have fun THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE. IN ACCORDANCE WITH THE COMBAT ACE MODDERS AGREEMENT
  12. 6 points

    Version 1.0.0

    93 downloads

    Avia S-99/ S-199 Cockpit, may be used with later Bf-109 models as well - G...etc I hope that you will like the mod, Cheers, Starfighter2
  13. 6 points

    Version 1.0.0

    86 downloads

    This cockpit was too long on my computer and it wasn't uploaded, I just forgot about it. It should work with: The cockpit.ini file name may need to be renamed,and there may be a need to adjust the position of the cabin itself. I am sure that even a less skilled user can do it with ease. I hope that you will like the mod. Cheers, Starfighter2
  14. 5 points

    Version 1.0.0

    78 downloads

    Instalación de FW 190A8: El procedimiento de instalación es bastante normal, excepto por la nueva lista de sonido ini que se encuentra en la carpeta de vuelo. los nuevos sonidos de ametralladoras requerían nuevas entradas en la lista de sonido ini. Este es el procedimiento de instalación recomendado: SI NO TIENE actualmente un archivo ini de la lista de sonido en su carpeta Flight, entonces no hay problema, simplemente suelte la nueva lista ini de sonido en la carpeta Flight. SI TIENE una lista de sonido ini ya en la carpeta Flight, entonces probablemente tenga una lista de sonido modificada ini y las nuevas entradas deberán agregarse manualmente. Simplemente agregue estas líneas al final de la lista de sonido y numere adecuadamente: SoundFileXXX = MG151 SoundFileXXX = Mk108 Luego agregue estos datos al final de la lista de sonido ini: [MG151] Prioridad = NORMAL en bucle = VERDADERO NumBuffers = 4 3DSound = VERDADERO efecto Doppler = FALSO MaxDist = 1000.000000 MinDist = 50.000000 InsideConeAngle = 360 OutsideConeAngle = 360 ConeOutsideVolume = 0 [MK108] Prioridad = NORMAL en bucle = VERDADERO NumBuffers = 4 3DSound = VERDADERO Efecto Doppler = FALSO MaxDist = 1000.000000 MinDist = 50.000000 InsideConeAngle = 360 OutsideConeAngle = 360 ConeOutsideVolume = 0 INSTALACIÓN: Este paquete FW190 es para una instalación SF2. Simplemente copie y pegue los elementos de las carpetas incluidas en las carpetas correspondientes contenidas en la carpeta Juegos guardados> ThirdWire CUESTIONES: la cabina 190 es wip y algunos medidores no funcionan correctamente NOTAS Este paquete representa un FW190 A8 temprano Está diseñado y funciona solo en la serie SF2. También hay algunos sonidos del motor y calcomanías para futuras versiones. ************************************************** *********** Esto es FREEWARE-DONATIONWARE y NO PUEDE ser distribuido a menos que yo mismo otorgue los permisos. ************************************************** *********** ESTE MOD DE AERONAVES O CUALQUIER PARTE DE ELLO NO DEBE SER ALOJADO O PUBLICADO PARA DESCARGAR EN NINGÚN OTRO SITIO WEB SIN MI PERMISO EXPRESO , O UTILIZADO PARA CUALQUIER OTRO PROPÓSITO QUE SIMULADORES DE VUELO DE TERCEROS , Y DEBE NO SE VENDE U OFRECE PARA LA VENTA POR SÍ MISMO O CON CUALQUIER OTRO ARCHIVO O MODO. -------------------------------------------------- ------------------------------------------------- post data: the rocket - obus Wgr21 is not very effective in air-to-air missions Copie todos los archivos a carpetas específicas en su directorio de mod de juego. TORNO
  15. 5 points

    Version 1.0.0

    77 downloads

    This is a "stand-in" Seafire FR Mk. 47 modded from Thirdwire's Spitfire Mk. 24. The skin in is .jpg format and 512 x 512 resolution. It includes a new SPITFIRE24_PROP_SLOW.TGA showing 5-blade propeller instead of the stock 4-blade prop. Also included is Stary's late mark Spitfire cockpit. You will need the DLC #29 to get the late marks Spitfires before you install this mod. Thanks to Thirdwire for the original Spitfire 3-D model. Have fun! A. Mariani
  16. 4 points

    Version 1.0.0

    33 downloads

    This is YaK-9P Cockpit. I hope that you will like the mod. Cheers, Starfighter2
  17. 4 points

    Version 1.0.0

    34 downloads

    This is uncomplete work for the Ramon Airbase Israel If anyone would like to complete it that will be great, as I really don’t have the time to finish it. you will find the max file as well as the link to the AB for google map and some screenshots that I used to get the AB models. Google map link to the AB
  18. 4 points

    Version 1.0.0

    84 downloads

    Admiral Flota Sovetskogo Soyuza Kuznetsov The Russian only Aircraft Carrier for Strike fighters 2 ------------------------------ this mod aren't completed yet cause i don't know how to create the suitable data.ini for the this model But don't worry it's usable and tested on SF2 patch 2012. i hope in the future this model go to be fixed. ------------------------------ Known issues - Radar is mounted and works well - The engine smoke is not on right positions - CWIS is able to shot but the burst flame is not setted well on each CWIS yet - ASM is not mounted - SAM is not mounted - cable is not setted well ------------------------------ the 3d model is completely from Cadnav and its free then converted to TW model and THIS MODEL IS FOR FREEWARE ONLY! ------------------------------ if you interested to fix this model just PM me, i'll give you the 3ds and any related data, then please reupload to Combatace or send me email with fixed data, model or both. be fair okay my email guntara@usa.com ------------------------------ Thanks to Thirdwire, Combatace and Cadnav. ------------------------------ A bit detail of Admiral Kuznetsov From Wikipedia known as Admiral Flota Sovetskogo Soyuza Kuznetsov (Russian: Адмира́л фло́та Сове́тского Сою́за Кузнецо́в "Admiral of the Fleet of the Soviet Union Kuznetsov") is an aircraft carrier (heavy aircraft cruiser in Russian classification) serving as the flagship of the Russian Navy. It was built by the Black Sea Shipyard, the sole manufacturer of Soviet aircraft carriers, in Nikolayev within the Ukrainian Soviet Socialist Republic (SSR). The initial name of the ship was Riga; it was launched as Leonid Brezhnev, embarked on sea trials as Tbilisi, and finally named Admiral Flota Sovetskogo Soyuza Kuznetsov after Admiral of the fleet of the Soviet Union Nikolay Gerasimovich Kuznetsov It was originally commissioned in the Soviet Navy, and was intended to be the lead ship of the two-ship Kuznetsov class. However, its sister ship Varyag was still incomplete when the Soviet Union collapsed in 1991.The second hull was eventually sold by Ukraine to the People's Republic of China, completed in Dalian and commissioned as Liaoning.
  19. 4 points

    Version 1.0.0

    58 downloads

    The Heinkel He 70 is a mail plane and fast passenger aircraft of the 1930s designed by German aeronautics firm Heinkel Flugzeugwerke, which was also used in auxiliary bomber and aerial reconnaissance roles. It had a relatively brief commercial career before it was replaced by types which could carry more passengers. The He 70 was a leading design for its day, setting eight world speed records by the beginning of 1933. 3D Model (Veltro2k) Textures and FM (Charles) Cockpit (Kesselbrut) Best Sim : Thirdwire unzip ad folders to their appropiate places...have fun THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE. IN ACCORDANCE WITH THE COMBAT ACE MODDERS AGREEMENT
  20. 4 points

    Version 1.0.0

    55 downloads

    T-67 main battle tank (standard tank) (What if) ************************************************************* This mod is made for SF2. ---------------------------------------------------------- I. History What if the soviets would have introduced the Object 167 into service? Object 167 was the successor of the T-62 (object 166) with a new suspension system (was later used on T-72) and a new turbo diesel engine with 700 hp instead 580 hp in T-62. Top speed of the tank was 65 km/h on road, 40 cross country. Range around 450 km. So it was comparable with a Leopard 1 tank, but had a much better armour. There were some versions of object 167. One with gas turbine (helicopter engine), one with 100mm gun D-54TS (comparable with britisch L-7 gun) and one with 115mm smoothbore gun and ATGM Maljutka (AT-2 Sagger) The T-67, i present you here, is the version of object 167 with the D-54TS 100 mm gun. ----------------------------------------------------------------------- II. CREDITS: The LOD file is made: ~~~~~~~~~~ by TK The skin based on: ~~~~~~~~~~~~~ TK's stock skin, modified by me. Implementation of tactical numbers and insignias on the turret are mady by me. The data.ini is made : ~~~~~~~~~~~~~~~~ by TK and modded by me ---------------------------------------------------------- III. INSTALLATION: -Unzip the folders into your object folder ---------------------------------------------------------- IV. For remarks, comments, bugs, etc please use the forum or send me a PM. ------------------------------------------------------------- V. The T-67 are FREEWARE. COMMERCIAL USE IS NOT ALLOWED! The additionally parts are NOT FREEWARE. Please check the readme of that files. ------------------------------------------------------ Hope you enjoy it. Michael (Gepard) Made in Germany July 2019
  21. 4 points

    Version 1.0.0

    67 downloads

    SF2 RB-57E Canberra "Patricia Lynn" (Remod) 7/25/2019 = For SF2:V ( or Any & All SF2s, Full-5 Merged Prefered) = *note: this mod was started for a CA member in July, 2018. I just recently found it in my archives. Figured I might as well release it!* This is a complete rebuild of Anjundair's B-57E, and an update to Migbuster's RB-57E "Patricia Lynn" package for SF2:V. The aircraft has 3 full skin and decal sets; all serial number decals are 100% historically correct. These skins depict the 460th TRW, Det 1 at various times in their deployments to Southeast Asia: Natual Metal (1963) Night 1 (1966) Night 2 (1970) The skins use the SF2 'date switch', and marking change as needed as per the year in use. Skins remain in their bitmap format. The FM has been rebuild using the stock 3W B-57 as a base. The avionics have been upgraded, and you'll now have a full time LLTV set up. As there is no accurate B-57 cockpit, the F-4B is used as a stand in, due to it having scope to display the radar, TFR and LLTV (yes, we know there actually wasn't one in the front cockpit). This (gaming) aircraft remains fully combat capable, unlike the Real Life (tm) versions. See Notes for more information. When in game, you'll see RB-57E Canberra (AJ) on the aircraft selection dropdown window.The "AJ" credits Ajundair, even though there are no other RB-57s available. As always, fairly easy to follow, detailed install instructions are included. So, please read them! If you have any earlier versions of this aircraft mod, it is =HIGHLY= suggested you delete the aircraft and decals folders, as THIS mod replaces everything. End users (tm) might also find the Notes section enlightning and informative. Good Hunting! Wrench Kevin Stein ***Note: Found in the Archives!!! This was done and should have been uploaded in early 2018!! But I guess never got around to doing so for whatever reasons. As I don't use my SF2:V mods folder much, there may be other birds that have been hiding in the hangars. I'll be more careful in checking from now on!! ***
  22. 4 points

    Version 1.0.0

    40 downloads

    SF2 Yak-14 Mare (What If) Pack 7/21/2019 -For SF2, Any and All (Full 4/5 Merged Reccomended) This package contains a "new" aircraft, the Yak-14 (NATO Codename "Mare") advanced jet trainer and light attack aircraft. It is based on, and rebuilt from, Pasko's T-33 T-Bird as this was the aircraft (suitably repainted and rebadged) used in the 1949 motion picture "Jet Pilot". This represents the aircaft flown (#58) by Lt. Anna Marladovan (aka Olga Orlief) as played by Janet Leigh. The aircraft is finished in "Soviet Dark Green", and all markings are decals. Skin maps remain in lo-rez bitmaps. All marking are decals, and decal Randomization is TRUE. New era specific Soviet pilot figures are included (the newer 'RedAir1' figure). It uses all stock 3W Soviet/WP weapons, but 'new' drop tanks are included. The canopy operates with the Standard Animation Keystroke (tm), Shift/0 (zero). On the aircraft selection drop down, you'll see: Yak-14 "Mare" (P) The (P) designates that this was built from Pasko's old T-33. As is always reccomended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. Please see the "Notes" section for a list of changes to make the aircraft more SF2 compliant This one was done purely for fun!! Enjoy it in that spirit! Happy Landings! Wrench Kevin Stein
  23. 3 points

    Version 2.0.0

    40 downloads

    (Excerpt from README file) This mission pack is designed to coincide with / complement Eburger68’s North Cape campaign. It is essentially the same scenario as the ‘Fighting Withdrawal’ campaign, told a slightly different way, with a twist and a new pack of single player missions designed to have some ‘story continuity’ to them. Part I is an eight-mission pack in which you are assigned to VF-84 as an F-14A (82) pilot in Carrier Air Wing EIGHT, in September of 1986. When the war begins and the Nimitz battle group begins its fighting withdrawal, you are going to have your hands full fighting off hordes of Soviet bombers and aiding your Norwegian allies every way you can. Part II is a ten-mission pack in which you are assigned to VA-86 as an A-7E pilot in Carrier Air Wing EIGHT. When the war begins and the Nimitz battle group begins its fighting withdrawal, the two A-7E squadrons are detached temporarily to land bases in Norway to press the fight against the Soviet invaders in the north. Two of the missions are transits, with eight combat missions in between. Disclaimer: the weather in these missions isn't nearly as good as in the screenshots. ;)
  24. 2 points

    Version 1.0.0

    40 downloads

    ou must have the P-51D from the Strike Fighters 2 Expansion Pack 1 for these skins to work. You will get the following RCAF P-51D Post War Auxiliary Squadrons skins in this package that were used from 1947 to 1960 : 402 "City of Winnipeg" Early Skin 402 "City of Winnipeg" Late Skin 403 "City of Calgary" Late Skin 420 "City of London" Early Skin 424 "City of Hamilton" Early Skin 1 424 "City of Hamilton" Early Skin 2 442 "City of Vancouver" Early Skin 443 "City of New Westminster" Late Skin 1 443 "City of New Westminster" Late Skin 2 Installation: Copy the current pack objects/aircraft folders in your game P-51D aircraft folder. Copy the current pack objects/decals folder in your game P-51D decals folder. Copy the content of the P-51.ini to the game P-51D aircraft folder and change TextureSet number in consequence. RCAF serials and plane numbers are real one's within their respective squadron's. Exception is when lettering is used it's far from relevant :). Credits: Thirdwire for creating the Strike Fighters series Leading Edge website for decals placement references Me for the paint work + new skins :) Happy flights! Mario C. Frenchie1977
  25. 2 points

    Version 1.0

    790 downloads

    Nanchang Q-5 / Q-5E / Q-5II This work started as a simple skinpack for Wrench's SF-2 Fantan pack. At last it changed so much that I decided to make a whole repackage. So at last this is only a Wrench tribute due all the old birds he always polish and upgrade for us almost every day. Thank You my friend! I tried only to complete his work on the Q-5 What's new: - All skins rework (new camos too) - Engine Intakes (by Cocas) - Brand new decal sets according Y.Gordon MiG-19 Aerofax bible - Canopy, Antennas & Rails mappings issues quick fixes - Loadout Images SF-2 Tga files Credits: - Wrench for SF-2 upgrade (for SF-1 original credits see his readme) - Cocas for new engine intake via fake pilot add - Guest for original North Korea skin - Paulopanz for all skins, decals, fixes etc. Install: - As usual all in main mod folder and overwrite North Korea Q-5E/II: - Copy from Q-5A the relative folder - Paste it in Q-5E/II folders Suggestions: - Use it over Quemoy island or Formosa strait - Make a new cold war Taiwan campaign, please That'all folks! @ paulopanz
  26. 2 points

    Version 1.0.0

    89 downloads

    New 3-D model of Mod-Mafia's F4U-1D by Sundowner. This package includes 6 new skins (3 Navy + 3 Marines), among them 2 basic skins for use in WW2 Pacific campaigns/mods. Skins included: VBF-86 VF-84 VMF-213 VMF-312 USMCBLUE1 USNBLUE1 Also included are a WW2 pilot and external fuel tanks. Thanks to Sundowner and the Mod-Mafia team for the 3-D model and templates.
  27. 2 points

    Version 1.2

    636 downloads

    The Yakovlev Yak-15, NATO reporting name: Feather, was a first-generation Soviet turbojet fighter developed by the Yakovlev design bureau (OKB) im- mediately after World War II. It used a reverse-engineered German Junkers Jumo 004 engine. Along with the Swedish Saab 21R, it was one of only two jets to be success- fully converted from a piston-powered aircraft and enter production. 280 aircraft were built in 1947. Although nominally a fighter, it was mainly used to qualify piston-engine- experienced pilots to fly jets. @ Original Pasko's model (as just edited by Wrench, Eburger and so on, excuse me if I don't remember all) 2012 rebuilt: - tail mapping bug fixed - rudder mapping main bug fixed - front wings upside-down mapping bug solved - Inner cockpit corners ouside canopy painted - Stary's cockpit fitted in place (thank You man!) - a better pilot seat added - 13 historical skins made/fixed - 2 original fictional camo skin revamped - a whole new decalset - new hangar & loadout pics Enjoy @ Paul
  28. 1 point

    Version 1.0

    41 downloads

    Here's my second set of new skins for Julhelm's A/F-24 Shadowcat. The pack includes five USN skins: VFA-2 Bounty Hunters, VFA-21 Freelancers, VFA-32 Swordsmen, VFA-33 Starfighters and VFA-41 Black Aces, all with CAG and lo-viz markings. You need to download and install the aircraft first to run these skins, it's available here: Credits: Julhelm - aircraft and template You can get my previous pack here: Read the Knowledge Base to learn how to install this mod. No item included in this mod can be distributed as payware. You can use the contents of this mod in accordance with Combatace Freeware License. Chris
  29. 1 point

    Version

    819 downloads

    This is a field-modified Convair F-102A Delta Dagger cockpit for Veltro2k's beautiful F-102A based on Pasko's F-106 stunning cockpit. It has been modified over time by crews in the field as newer equipment came in and older equipment broke down and needed to be replaced. Apparently historically after time, almost no two F-102A cockpits had the same equipment in the same places as the others. This is based on Pasko's beautiful later Convair F-106A Delta Dart Cockpit. Tape gages were eliminated. Round gages were added. The moving map was removed and the radar display was changed and made a historically correct orange. The radar hood was made into a F-102A version. Lots of other detail work done was from actual color cockpit photos. It is much "greyer" and simpler than the later F-106A cockpit. The F-102A was actually involved in air-air combat in Viet Nam while on a B-52 escort mission. One F-102A was shot down in ambush by a Mig 21 with an Atoll missile on 3 February 1968 according to the ACIG website. Another F-102A shot several Hughes AIM-4 falcon missiles at a Mig-21 but the results were not seen. According to the ACIG website, a Turkish F-102A was in combat against Greek F-5s with shootdowns and other combats reported in July 1974. http://s188567700.online.de/CMS/index.php?...14&Itemid=1 Thanks to Pasko for his fantastic F-106 cockpit included in the complete later F-106A Delta Dart that you can download at CombatAce. If I forgot anyone, I appologize and please tell me. I finished this cockpit about a year before the Veltro2k F-102A was released and I lost track of things. Apparently some USAAF Viet Nam pilots jury-rigged a mini-gun into the F-102 for some extra buzz. Version History: V.2 You can now see the wing tips and wing tanks from the cockpit...thanks for Lexx_luthor's suggestion Thanks to Dave to point out the goof I made that it was Pasko's F-106 cockpit and not Dave's that I based the model on. V.3 Added to the bottom right instrument panel: 1) an AC voltmeter and 2) a master warning test and reset switch which some photos show and 3) more detail to the warning light panel as per color cockpit photos making it even more different than the standard F-106 cockpit. V.4 Added the huge signature F-102A red nav indicator light to the middle of the panel. Changed the colors of the artificial horizon to F-102 specific colors and markings. Changed the colors of the Radio direction instrument to F-102 specific colors and markings. This is probably the final version. V.5 I now included the very specific F-102A artificial horizon this time with gray-blue top, gray markings, black bottom with blue markings which I left out in V.4 by mistake. If you compared the photo with the current F-102A artificial horizon, you can probably see the difference. A visual thread showing these additions: http://forum.combatace.com/index.php?showtopic=39881 Instructions: 1-Backup your files! 2- Unzip the F-102 cockpit to ...SFP1ObjectsAircraftF-102A. 3-When prompted, overwrite the files. Enjoy! NOT FOR PAYWARE USE IN ANY WAY
  30. 1 point

    Version 1.0.0

    43 downloads

    SF2 F-86A Sabre, 1st Fighter group Skin Pack 7/24/2019 -For SF2, Any and All (Full Merged Recommended) This is a NEW skin pack for the F-86A Sabre. It is designed to be used on the F-86A-5 available from SF2 KAW Sabres Pack. The Sabre(s) are to be found at the following URL: https://combatace.com/files/file/13604-sf2-korean-war-era-f-86-sabre-pak/ **Be advised! These are for CONUS based Sabres ONLY!! Do =not= use this set within your KAW mods folder! You are advised to have the aircraft installed into another mods folder for proper year-span & theatre usage.** This skin set represents the 3 squadrons of the 1st Fighter Group in 1949 when they received the first operational F-86A Sabres at March AFB, and later based George AFB here in California. In the 1950s, the squadrons were dispersed across the US in the Air Defence role, but that's another story. The squadrons are: 94th FIS "Hat in the Ring" 27th FIS "Fighting Eagles" 71st FIS "The Ironmen" The skins are in jpg format, and each have 26 all NEW serial number decals. On the number list for each squadron (individial aircraft serial) drop down, any serial marked with a star (*) has been positively identified as having served in that squadron. Those marked with a cross/plus sign, (+) have been identified as having been assigned to the 1st FG. Those without any markings are generic F-86A serials. It should be noted, due to a lack of a full squadron roster, some of the serials will be repeated across all three squadrons. This could not be helped. ALL markings are decals, expecially the squadron flashes on the fuselage. Other squadron markings, the tail bands, are painted on for each squadron. On the skin selection menu, on the Loadout Page, you'll see: 94th FIS, 1st FG (49-54) 27th FIS, 1st FG (49-54) 71st FIS, 1st FG (49-54) As the game tends to order things by number in the aircraft main ini (F-86A.ini), you may want to edit them into the order shown above. The 94th was the first operational unit, followed by the 27th, and lastly the 71st. The SF2 "date switch" =IS= active on this skin. It will automatically be chosen as the default skin(s) from 1949. As these units were never deployed outside the Continental US, it is NOT reccomended they be used in your KAW install. As is always reccomended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for the install instructions. For more information on the 1st FG, you are encouraged to look up it's long and distinguished history from World War 1 to the Present Day. As an added bonus, a one sheet "expliotation" comic-style jpg is enclosed in the main aircraft folder. It's from one of the Hollywood "newspapers" (read: tabloids) of the time. I stumbled across it, and now share it with you all!! Happy Landings! Wrench Kevin Stein
  31. 1 point

    Version 1.0.0

    62 downloads

    Hello and thank you for downloading my work. https://gkabs.net What's included: BTR-40 model All my file should include the Strike Fighters 2 Series game file (.old) and the texture required. Installation: Copy the folder to Objects/GroundObject and the falowing to _TYPES.ini file [TargetTypeXXX] <-------- Change to the next number at the bottom of you types listing Name=SovietBRDM FullName=BRDM TargetType=MISC ActiveYear=0 TargetValue=0 UseGroundObject=TRUE GroundObjectType=GK-BTR-40 RepairRate=0.555 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DestroyedEffect=SmallRocketGroundExplosion SecondaryEffect=VehicleFireEffect SecondaryChance=50 If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: GKABS for creating the model and skins yakarov79 and Crusader for Sending the model file to study big help. Coupi for sending me a great link for information and photo for the model. http://www.krasnayazvezda.com/terre/materiels/transport_troupes/btr40.php Stratos for sharing with me PSP Weathering Layer file Credit goes to https://www.textures.com as a use a lot of their photos to create the skins. Many thanks to you all. Google for some photos and information. And finally not to forget the wonderful site of https://combatace.com and all the nice member's and their dedicated support for this game. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop If you need any assistance please contact me at gkabs@gkabs.net
  32. 1 point

    Version 1.0.0

    84 downloads

    This is a small add-on for Piecemeal's Desert 4 terrain. It is a first version, as I'd like to continue expanding his gorgeous terrain. The original terrain can be found here: Desert V. 4 This add-on consists of a repopulation of RAF Canopic Airbase and Canopic, based on Piecemeal's DesertV. 4 terrain. Added objects, and special thanks to: Piecemeal for his superv Desert V.4 Terrain Miscellaneous objects Miscellaneous objects and Miscellaneous objects 1 by Rascabuche Small oilrig and Taxiway 100x200 by Gepard Cranes and SF2 Harbor Craneby Krfrge Airfield Objects and Airfield Objects 2 by Sundowner Julhem's Factory Objects by pureBlue Object Libray 1 by polak & CFS Midway Group-Wrench 6 Ground add on models for the new coming Airbase102 1.0.0 and Chu containers & HESCO WALL 1.0.0 by Gkabs Soviet Transport Pack by Kesselbrut Zastava M-55 triple and single AAA by gkabs Gepard for his Small Oilrig Mue for his great Target Area Editor CombatAce Community, always willing to help and to continue with the Strike Fighters Universe. Please let me know if I have omitted someone! INSTRUCTIONS: It's simple. Add the contents of the "Add to Desert4_TYPES" to the Desert4_TYPES.ini. Follow the numbering sequence. Open your Desert4_TARGETS.ini file, and look for "RAF Canopic" and "Canopic" targets entries. Replace them totaly with the lines provided in the corresponding txt files You'll need to donload the elements listed in the "Download" txt in order for some objects to appear. Copy the files included in the "Add to Desert 4 directory" to de Desert4 terrain main folder. Enjoy!!!! Ignacio
  33. 1 point

    Version 1.0.0

    180 downloads

    This package represents the CF-100 MK-4B version as used by the RCAF in Europe. It's meant for a "typical" SF-2 installation that includes the GermanyCE terrain. The date range is historic, from November 1956, to December 1962. Skins for the four RCAF squadrons that deployed to Europe are included, with a skin change to the later RCAF/Red Ensign style occuring during 1958. For campaign modders, the CF-100 date range just fits in for the 1956 Red Tide and 1962 Red Thunder campaigns. The skin jpeg's are quite large but I haven't had any frame rate issues on a mediocre Dell I-3 rig. The model does use distance lods. [yay!] ROCKET ISSUES: After much messing around the air to air rockets are best described as "adequate for now." The rocket pods are "No Jettison" because, with jettison-able pods the AI would just drop them prior to engaging any air targets. To get the pods to automatically jettison like the real CF-100, a "RemoveNodeAfterUse" statement is used but the pods disappear when the first rocket is fired. Much work has gone into setting up the rockets with different CEP [spread] settings as well as different engagement ranges being tested. Also much work trying to get the AI to fire a full salvo but so far unsuccessfully. They sometimes fire quite large salvos but we still haven't figured out the "Logic" that's being used by the AI when using air to air rockets. Some rocket settings are quite counter-intuitive. During early testing the AI was consistently firing the rockets below the target. Raising the RocketBoresightAngle didn't help the situation, they still fired too low. Strangely, lowering the RocketBoresightAngle made the AI raise the nose more when firing the rockets resulting in a big improvement in hit percentages. The AI does quite well when attacking IL-28's, less well against fighter sized attack aircraft, and very poorly against TU-16's, which are almost untouchable by the AI. The only AI kills I've seen against the TU-16 is when I maneuvered the formation into a head on attack before giving the engage air command. The results were a couple of collisions and one very lucky kill when an AI aircraft managed to fire one [that's "1"] golden rocket. When player flown it's possible to do a successful one pass attack on the TU-16. Against maneuvering fighters the AI will get only very occasional rocket hits so for CAP missions the rockets aren't included in the load out. Any improvements for the rocket behavior will be passed along through a CF-100 support thread. More information is included in the README. CREDITS: Sundowner: Aircraft model, cockpit model, various ini work, some skin work, research. 1977Frenchie: Skins, decals, hangar and loading screens, research. Baffmeister: Flight model, some ini work, some research, package compilation and readme. Wilches: Beta testing and research. Crusader: Research The Canberra_2 engine sound and Mk3 ejection seat are included but not sure who made them. There is also a CF-100windsound which I might have made but don't remember for certain. This package is subject to the CombatAce Modders Licensing Agreement
  34. 1 point

    Version 1.0.0

    92 downloads

    This is a modern Russian MiG-23 Skin Type 98. Upgraded radar "Mosquito-23" and can carry AA-12. One plane was built. Good hunting.
  35. 1 point

    Version 1.0.0

    270 downloads

    This is a Fiat G.91R pack, taking the old SFP1 mods and make them SF2 compatible. The pack includes all three G.91R versions 1,3 & 4, with all the neccessary weapons, pilots, guns & sounds. Five missions are also included. You need to install the NATO fighters campaign for these missions and the excellent Ravenclaw_007 USAF & Luftwaffe Phantoms. I tried to make as complete as possible, taking parts from the excellent G.91Y of ErikGen, such as the cockpit, sounds and the ejection seat. I worked the skins (converted into jpg), the loadouts and of course the data.ini trying to do it as realistic as I could. The real credits should go to First and above all - ErikGen for make them possible. Also - Andriam "Kreelin" who made the original Flight Model of the G.91Rs for SPF1. - Maurizio "NGHENGO" for the loading and hangar screens - Spillone104 for the jet sound, photos and suggestions during beta testing of the initial G.91Y release - Steve S for the invaluable infos about the cockpit of the initial G.91Y release - Steve S, Soulfreak & Muesli for the amazing skins - Ravenclaw_007 for the amazing weapons that made sense to rework the G.91R - Viper63 for the excellent pilots - bobrock, Soulfreak, Dave, Canadair, 76.IAP-Blackbird, Veltro2k and Nghengo as beta testers of the initial G.91Y release Known issues - The Attachment Position of the pylons are slighly wrong and should have been corrected. Hopefully in a later release. - The cockpit of the G.91Y looks a bit odd, since the "Yankee" was twin-engined and I hope that someone would correct this. - A late period ('80s) skin is missing for the Portoguese G.91R/4. I hope that someone would make a skin for it. I had in mind to rework the G.91R for years, and finally now I managed to do it. Better late than ever. I think most people know my love for small planes. Remember this is a FREEWARE
  36. 1 point

    Version 1.0

    794 downloads

    This is total pack of MiG-21 used by Polish Air Force. Polish Fishbeds version F-13, PF, PFM, M, MF, bis and R. Pack is not including two seaters U, US and UM. Unfortunately. First of all this is huge pack due to skins and decals.. after unpakcing it is little above 1GB. Pack is using standard TW models and full merged instal is recomended. All skins are based on great templates by.comrad. http://combatace.com/files/file/14482-mig-21-mfsm-temps/ Ive made few changes to PF/PFM and F-13 models. INI files are borrowed from MiG-21 Complete pack by ataribaby - http://combatace.com/files/file/9488-mig-21-complete-pack-sf2-18/ FM is (i think) medium setings from Fubar512 settings. Cockpits and avionics are from Paladrian MiG-21 set All aircrafts have additional avionics and cockpit ini files for easy way (ccip etc) I have edited data ini files as follows: All aircrafts have nation set to Poland. All aircrafts have edited weaponstations by weight and diameter limits and specific station code. I've separated stations for irm, bombs,fuel tanks etc. So bombs do not apear on missile launchers, also ive corrected some weight limits. Ive added all weapons moded / required for this pack. Exept for: GP-9,PTB-800S MiG-21 Center pylon. although GP-9 have new skin. All Air to Air weapons are adited to work only with this pack. So not all weapons can be loaded. Ive set only those A2A weapons as used by Polish Air Force. R-13 Rockets can be fired only by MiG-21bis. R-3R can be carried only by MiG-21bis due to RP-22 radar. R-60 shouldn't be carried by F-13 but it makes mess with editing. so somehow its possible to load. As for air-ground weapons it uses standard weapons like OFABs, FABs, ZABs, UB-series rocket pods etc. Fake Pilot mod is required to have proper MiG-21R. (althought Polish R had periscopes on canopy instaled) New skin for GP-9 gun pod. for PF model. GP-9 for PFM model is separated and is loaded as gun pod. Node is part of aircraft. New PTB-490 fuel tank. PTB-800 fuel tank is like in other available packs - can be carried by some late Polish MiGs. MiG-21bis and MiG-21MF /96A00/ can carry SPS-141Je pod (as addon to ECM pod you can (should) load ASO-2I-E7P decoy dispenser - it is part of SPS in real) RS-2US is main "unfortunate" air to air weapon for all early models exept F-13 (it has no radar) and bis (it has RP-22 radar and can fire R-3R) Reco pod as same as in other pack available before - new skin for D type pod. All weapon loadout.ini files are much "what if" as Polish Air Force never operated MiG-21 in any coinflict. New PTB-490 and SPS-141Je are made by me. Models MiG-21F-13 /model-74/ - first delivered to Polish Air Force Fishbed. 25 delivered. MiG-21PF /model 76/ - 84 delivered between 1964-1966. MiG-21PFM /model-94A/ - 120 delivered between 1964-1969. MiG-21PFM (N) /model-94N/ - 12 delivered, capable of delivering special bomb. It was equipped with different center pylon allowing ot carry tactical nukes. later downgraded to PFM standard. MiG-21R /model-94R/ - 36 delivered between 1968-1972. MiG-21M /model-96/ - 36 delivered between 1968-1971. MiG-21MF /model-96A/ - 100 deliverd between 1971-1974. MiG-21MF /model-96A00/ - 20 delivered in 1995. Long history behind this aircrafts. In short - all aircrafts were supposed for different country with ongoing war...delivered to Poland small diferences in avionics - capable to carry SPS-141Je Siren electronic countermeasure station. MiG-21bis /model-75A/ - 72 delivered between 1980-1982. Only Fishbed with R-13 engine and RP-22 radar station. All skins are as jpg 2048x2048 format. With national markings painted. (different insignia for aircrafts up to 1993) and new one 1993 onward. All decals are made by me and are historicaly correct and matched to specific units and service year. Polish MiGs were transfered from unit to unit (sometiems only virtualy) so its is also big mess with serial numbers. Also somewhere in mid 80s it was allowed to pint squadron insignia on airframe. when aircraft was transfered to new unit it usualty retained old squadron insignia.. in 90s some aircrafts got insignia of 3 diferent units... Polish MiG were silver/grey and not much color here. Although few were wearing special paintjobs. And those are also included (few of them). During maintenace aicrafts received some paint using some different shades of grey...but here all are silver grey. Al Polish MiGs-21 when delivered were equipped with R-11 engine and RP-21 station exept MiG-21 bis model - equipped with R-13 engine and newer RP-22 radar station. Pack also uses: KV-1 seat by AmokFloo Weapons ravenclaw and others from CA. PBP-2-3S Monsun rack by logan4 MBD2 - bomb rack by Snailman. Pilots by TheTrooper. Repainted and renamed. SPO-3 pod for MiG-21R by Spillone104 All credits and hails to creator of reco pods! Also all credits to creators of other stuff that I forot to mention. Again all credits to you guys who made this game so good after years. Thanks for yours work, report bugs and missing files. Jarek Hereda.
  37. 1 point

    Version 1.0

    72 downloads

    These two East German Mig21-PFM skins are from my personal GermanyCE MOD folder. And I would like to share them with you. I weathered the skins because the stock ones look to shiny fot my taste. Drop in your "\Objects\Aircraft\MiG-21PFM" folder and enjoy. (The stencil are made by Comrad)
  38. 1 point

    Version

    106 downloads

    The Breguet XIX was developed in 1924 as a light bomber and reconnaissance plane. It was used by many nations throughout the 20's and early 30's. Several variations were produced, with different engines, gun configurations, and fuselage designs. Spain bought several Breguet XIXs and eventually began producing them in their CASA (Construcciones Aeronáuticas SA) plants. By the early 1930s the Breguet XIX was obsolete and beginning to be replaced. When the Spanish Civil War began, there were almost 100 still in service and they were used by both sides until better planes became available. I have made the Breguet XIX B2 bomber variant as produced by CASA. It has a Vickers machine gun mounted in the fuselage, and two Lewis guns mounted on a scarff ring. It has a Lorraine-Dietrich 12 cylinder engine and can carry a small bomb load. I have made two versions, one for each side, with appropriate skins, decals, and loadouts. My skinning templates are included. The bomb loadouts for the Nationalist version use the German 50kg bomb (Ge50kg) from Geezer's 1930s Bomb Pack, available in the Combat Ace, First Eagles Golden Era Download section. Credits Thanks to Ojcar for making the data file for the Breguet XIX, and for supplying me with some valuable reference material. Installation Instructions For FE1 - Unzip the file. Move the folders named "Breguet19N" and "Breguet19R" into your FirstEagles/Objects/Aircraft folder. If you haven't already done so, you will need to download and install Geezers 1930s Bomb Pack 01 - available in the download area of Combat Ace (First Eagles - Golden Era - Object Mods.) For FE2 - Unzip the file. Move the folders named "Breguet19N" and "Breguet19R" into your FirstEagles/Objects/Aircraft folder. Then in the FirstEagles/Objects/Decals folder, create two new folders named "Breguet19N" and "Breguet19R". Move the folder named "D" from your Aircraft/Breguet folders into the appropriate Decals/Breguet folders you just made. If you haven't already done so, you will need to download and install Geezers 1930s Bomb Pack 01 - available in the download area of Combat Ace (First Eagles - Golden Era - Object Mods.)
  39. 1 point

    Version 03.2014

    428 downloads

    MiG-21MF_Syrian Air Force --------3 New camo textures(2048X2048) ---------Improved some textures cockpit ---------New decals And other minor changes (all not remember :))
  40. 1 point

    Version vers 1.0

    435 downloads

    F-4E HAF pack , the F-4E_AUP is not includet and will be released as soon as i have the cockpit done Includet: - F-4E_74HAF - F-4E_84HAF with DIAS/Zeus ECM/RWR - F-4E_SRA Animation / Function - Canopy - Hook - Air Refuel - Gun Vent ______________ automatic when gun is fired or as soon as the landing gear is deployed - Brake Chute____________ works with the Air Brake below 150kts Hangar and Loading screens are in 1920 x 1080 , optional 1024 x 768 Hangar and Loading screens are includet in a separate folder Installation: - Drop all files into your mod folder the way they are setup in this pack and overwrite if ask to - If you are unsure about the way how mods are installed, check the knowledge base at CombatAce ! Credit - original 3d model by TW , BPAO , Crab_02 - cockpits from TW - original F-4E Templates from Sundowner - new updated model , textures and weapons by ravenclaw_007 i hope i did not forget anybody the new Templates are available on request , i may upload them some other time have fun , ravenclaw_007
  41. 1 point

    Version V1.1

    205 downloads

    Updated files to reflect user inputs - see change log. The SAVE SELECTION AS CHANNEL button in my copy of Photoshop has stopped working, so I cannot fix the bullet holes alpha channel problem. I have placed the _Holes files in the Graphics Pack. If you can make your own .tga files with alpha channel, just drop the resulting four .tga files into the CR42_1 folder. ************************************************************************************************************************************************************** The CR42 was Italy's most numerous fighter in 1940, and fought over North and East Africa, plus briefly in the Battle of Britain. Export versions operated in the Battle of France (Belgium) and on the Eastern Front (Hungary). Immensely strong, its license-built Pratt & Whitney engine drove a license-built Hamilton-Standard constant speed propeller, giving the CR42 a performance edge over Allied biplanes in early WW2. This is the first of many 1930s aircraft intended for FE/FE2. The planned selection of aircraft will cover the early desert war in North Africa and also the Spanish Civil War. Whenever appropriate, an SF2 version will also be developed for Baffmeister's BoB mod. A number of modders have assisted me in developing this aircraft, particularly Stephen1918. Additional thanks to Wrench, Baffmeister, Sully, gambit168, Nixou, and Viper63a. I've probably forgotten someone - if so, my apologies. Special thanks to professional illustrator Jim Laurier for use of his instrument art for the cockpit. The only known problem is the extended take off run - once in the air, no other problems have been observed. When Baffmeister returns in the autumn, he said he will tweak the FM a bit more to his satisfaction. The current FM lists the CR42 as a German aircraft so it will drop into most First Eagles' mods. You can change the nationality by opening the CR42_DATA.ini and editing the first two lines of the Mission Data listings. THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART, OF ANYTHING THAT IS PAYWARE, IN ACCORDANCE WITH THE COMBAT ACE MODDERS AGREEMENT.
  42. 1 point

    Version

    67 downloads

    ''Nearby is also dedicated to the memory of the deceased pilots'' TURKISH AIR FORCE, RF-4 PHANTOM, 113. I?IK F?LO SKIN
  43. 1 point

    Version 1.1

    95 downloads

    Hi pilot! For your Cold War games I have remade (original was for SF1) two skins representing 9aircraft of the Luftstreitkräfte (of the DDR); a silver one (standard) and a camouflaged one. The serials are the correct ones for the normal bomber version. Note! The included camouflage skin was only applied on ONE LSK Il-28, being number 208. Nonetheless I have included it with ability to carry all numbers. Drag and drop in your SF folder.... ready! Hope you like it! Muesli PS Thanks TW for an excellent Soviet dump truck!
  44. 1 point

    Version 2.0

    152 downloads

    Florians Su-25 Skins by me !!! Ok I hawe Added Hangar and Loading BMP files ;) Czech A.F Georgian A.F Shark and one Black frogfoot :D Berkut style ;)
  45. 1 point

    Version 1.0

    271 downloads

    Yak-25M Basic production version with some minor improvements, upgraded AM-5A engines and new RP-6 "Sokol" radar. 406 aircraft built (Wikipedia). I´ve started this template some months ago, then Stary teased me with a pit he was making, which eventually led me to complete the template. The model as is, is the one of Pasko´s Old Yaks, it has some imperfections you will have to live with as i was unable to fix. 2 High res skins have been made on my part along with the numbers, but the real Star here was Stary, giving a whole new feel to the plane with the cockpit he made. Also, must credit my good friend Daniel "Cocas" Liebaert, who let me use a MiG-17 seat we have for another soon to release project. The rest, of the people who worked in this project, i will need to send me a PM so i can include them here. Hope you like it and let´s beef our Red Army!!! Enoc Marquez AKA Flogger23
  46. 1 point

    Version 3.0

    116 downloads

    SeaHurricane Mk.Ib For SF1 06 Patch Level Installs. See Readme for details. ------------------------------------------------------------------ Creidts: Cockpit, Myself. TW AC 3D Model,Textures Myself. Light Fix, Wrench Sound File ? This Mod is Freewear and not to be sold! Raven 04/14
  47. 1 point

    Version

    527 downloads

    Hello to all and here is my Euro/Med buildings mod V3 this updates the buildings in WOE and others .The updated buildings are based on real buildings in Germany and adds a more modern feel . I have also add Mediterranean buildings too . Just unzip and drop them in the CEGermany/Anatolia terrain folders and go fly.. Buildings V3.zip
  48. 1 point

    Version

    1,631 downloads

    Dassault Super Etendard & Super Etendard(M), SF2 Combo Pak (by FoxMonter) For SF2, Any & All (Full-4 Merged Prefered - At Minimum, =MUST= have SF2:I AND SF2:V) *Note: the reason for these requirements are the cockpits used on =BOTH= versions of the aircraft. They reference 2 very different cockpits and avionics displays, only truely available in a Full-4 Merged installs.* *Note x2: There are 2 seperate readmes in this Combo Pak - one each for the Super Etendard and Super Etendard (Modernized). It's suggested that after downloading this pak, you unzip to a temp folder or your desktop, and =READ= both before installing, as well as this complete readme. Install instruction are, as usual, the same* This package contains 2 complete aircaft - the early version, Super Etendard as used by the French Navy and Argentinian Navy, and the late 90s to-date version, the Super Etendard (Modernized) as used only by the French Navy. All skins, inis, decal, weapons, etc are included. Specific details for each are in their own readmes, inside this archive. You'd do well to read BOTH!!! (no kidding! really!!) All new SF2-style hangar & loading screens are included (exceptng the SuE loading, it's the orignal converted to jpg). As always, fairly easy to follow, detailed install instructions are included. So, please read them!! I'd reccomend that you unzip this archive FIRST (to a temp folder or your desktop), and READ through this readme document, and the other 2, before installing. The extensive "Notes" section in each readme also contains a Change List of modifications and other impertinant information. All original readmes are included, for historical reference. Happy Hunting! wrench kevin stein EDIT: updated 10/13/2011 -- added the missing Tank_SUE_Gray For thos that already downloaded this pack, the tank in availalbe in the SF2 Weapons downloads section
  49. 1 point

    Version

    672 downloads

    Bf-109B, C, D planes for Strike Fighters 2 by ThirdWire Cockpit made by Kesselbrut (Daniel) Rest by Monty CZ thanx to all who helped me with beta and for sugestions all friends gave me during my work Monty CZ send any suggestions to tosovsky.pavel(at)seznam.cz
  50. 1 point

    Version

    717 downloads

    FMA IA-58a Pucara for SF2 Ver 0.9 beta / 26-12-2004 by Fox Monter – Rosario, ARGENTINA Credits: Model work and Skins by Foxmonter FAU Skin by Matthew Ouellette HeloPilot Skins by Diego Martin Baker Mk GW5 Ejection Seat by Ravenclaw_007 SF2 updates by NeverEnough Installation: Simply extract the contents of the Pucara folder into your Mods\StrikeFighters2 folder. Shift 1 will open and close the canopy. Chaff and flares have been added so you can spend more time flying, and less time dying! I can not take any responsibility whatsoever regarding using of this add-on. This is freeware addon package It is not supported by me or anyone, but your feedback with suggestions and improvements is appreciated: foxmonter@hotmail.com. Have fun :)!


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