Strike Fighters 2 Series by Thirdwire
Sub Category
All SF2 Series Simulation Modifications and Add-Ons
- Aircraft Skins
- Add-On Aircraft
- Add-On Cockpits
- Weapon Mods / Skins
- Sound Mods
- Object Mods
- Add-On Ships
- Missions / Campaigns
- Maps / Terrain Mods
- Hangars / Loadouts / Menus
- Utilities / Editors
- Joystick Config Files
- SF2 Patches
- SF2 DAT Mods
-
[Fictional] PZL-60 (Polish Gloster Meteor F.8)
By Spinners
PZL-60 / Gloster Meteor F.8 'Sily Powietrzne' for STRIKE FIGHTERS 2
Requires Expansion Pack 1
This is a very simple mod of the stock Third Wire Meteor F.8 to give a fictional PZL-60 in service with the Polish Air Force with markings for;
No.302 Squadron - In a silver or bare metal finish.
No.317 Squadron - In an earthy camo scheme.
No.318 Squadron - In a Photo-Recon scheme (this scheme is for the camera equipped PZL-60R).
If you wanted all three squadrons in silver it would be easy to swap things around and a 'patch' PSD is included to help you make the changes or to help you introduce your own favourite esquadron.
BACKSTORY
The stunning success of Operation Market Garden and the subsequent push through Holland and across the North German Plain during the Autumn of 1944 shook the German Military High Command to it's core and eventually led to the assassination of Adolf Hitler on November 10th, 1944 when his Ju-52 transport aircraft was shot down by unknown rogue Luftwaffe pilots as the part of the Fighter Pilots Conspiracy.
The new German Military High Command concluded that it would be in the best interests of the country to throw everything into the defence of the Eastern Front and allow Allied forces in the West to advance without opposition, although the logistical chain made this advance slower than expected. On the Eastern Front there was an almost immediate slowdown in the rate of the Soviet advance and soon Soviet forces inside Poland were held at the Bialystok-Rzeszow line. By January 1944 Allied forces in the West were reaching the borders of Austria, Czechoslovakia and Poland hampered only by roads clogged by evacuees and surrendering German troops but by the middle of January 1945 General Patton's Third US Army had punched through to liberate Warsaw before swinging north to meet up with Montgomery's 21st Army Group at Gdansk. By February 8th it was all over and the formal German surrender was signed at Lublin in Eastern Poland by Grand Admiral Karl Donitz and General Walter Bedell Smith and witnessed by Russian General Ivan Susloparov and French General Francois Sevez.
The rescheduled Yalta Conference held on March 1st, 1945 saw Stalin demanding a "Soviet sphere of political influence" in Eastern and Central Europe in return for Soviet support in the Pacific War against Japan by invading Japan through Manchuria. However a last minute briefing made to President Roosevelt by Major General Kenneth Nichols on the progress on the Manhattan Project led to President Roosevelt's decision not to rely on Soviet support in the Pacific and to wholeheartedly support Winston Churchill's demand for free elections and democratic governments in Eastern and Central Europe and specifically in Poland. Churchill reminded all present that in September 1939 Britain and France had gone to war with Germany in support of Poland and nothing other than a free and democratic Poland would suffice. Roosevelt knew that Soviet spies at Los Alamos were aware of the power of the atomic bombs and also how close to operational status and used this knowledge that Stalin also knew to stiffen his resolve. In the horsetrading that followed the Western Allies essentially got what they wanted with regard to Poland with the new border essentially following the 1940 version of the Curzon Line but the the rest of Central and Eastern were handed over to the Soviet sphere of political influence.
The Allied withdrawl from Poland followed during the Spring and Summer of 1945 and culminated in the declaration of "The Third Polish Republic" on November 11th, 1945 a date chosen to coincide with the existing National Independence Day. Also on this day, and wisely for a country now surrounded by Communist states and within the Soviet sphere of influence, the new Polish Government declared its neutrality as an Act of Parliament as part of the Constitution of Poland. Led by Stanislaw Mikolajczyk the new Republic of Poland had a difficult birth but the Polish people reconstructed their battered country with such vigour that by 1948 they had recovered their economy and infrastructure to pre-WW2 levels and continued this economic miracle into the 1950's and beyond.
During this tumultuous time the new Polish Air Force had a similarly difficult birth commencing with the dove-tailing of the Polish elements of the Royal Air Force (active since 1940) with the Polish People's Air Force (created in 1943 in defence of the Soviet Union). Some RAF Spitfire IX's and USAAF P-51D's were left behind at airfields in the West of the country to reform No.302 Squadron at Swidwin and a handful of elderly Yak-1 and damaged Yak-9 fighters were scraped together in the East of the country to reform the 1st Fighter Regiment at Warsaw later renamed No.303 Squadron. During the Spring of 1946 ex-RAF Tempest V's replaced the Spitfires and Mustangs of No.302 Squadron but No.303 Squadron had to wait until 1948 to re-equip with the unpopular Avia S-199 supplied by Czechoslovakia. During 1950 both squadrons began to receive Gloster Meteor F.8's from a cancelled Egyptian order following the UN arms embargo and No.302 Squadron operated the type until 1961 when they were replaced by Dassault Super Mystères. A production licence was granted to PZL (Panstwowe Zaklady Lotnicze - the State Aviation Works) to manufacture the Gloster Meteor F.8 and a total of 96 aircraft were manufactured between 1952 and 1956.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the PZL-60 folder into your Aircraft folder.
2. From the DECALS folder drag and drop the PZL-60 folder into your main Decals folder.
3. From the PILOTS folder drag and drop the Pilot_PWL folder into your main Pilots folder.
CREDITS
Thanks to TK and Third Wire for the continuous improvement of a great little game/sim.
And thanks to everyone in the wider Third Wire community.
Regards
Spinners
53 downloads
-
[Fictional] Republic/Mitsubishi F-105DJ Thunderchief for SF 2
By ValAstur
Fictional mod of the stock F-105D_66 to make it look like a fighter plane for the japanese air self defense force.
YOU WILL NEED AT LEAST SF2:V OR SF2:E TO GET THIS PLANE RUNNING!
INSTRUCTIONS
1. Drop the folders into your Objects folder. If asked to overwrite, click yes.
CREDITS
Big Thanks to Thirdwire for the games and the superb models they have.
And also to Sundowner for his outstanding templates for the Chief.
Happy flying
ValAstur
69 downloads
0 comments
Submitted
-
Operation el Dorado Canyon and Gulf of Sidra Incidents
By Peugeot205
Operation el Dorado Canyon and Gulf of Sidra Incidents
I
1) Requirements
* A very powefull computer at LEAST with an intel core i5 and 6Gb of RAM, if not loading times will be crazy and gaming horrible as the CPU won't afford the MOD
* SF2 NA and SF2 Europe , they are "a must" , so you MUST have them if not forget about this MOD
Download this MODS from CombatAce:
http://combatace.com/files/file/13052-ticonderoga-class-cruiser-superpack/
http://combatace.com/files/file/12897-a-6-superpack/
http://combatace.com/files/file/10425-f-111-super-vark-pack-version-24/
http://combatace.com/files/file/9879-fa-18a-a-and-c-by-the-mirage-factory-for-sf2/
http://combatace.com/files/file/12327-tmf-f-14-tomcat-superpack/
2) Installation
* Use a CLEAN , and when I say clean it is a CLEAN MOD folder
* Path the game up to july 2013 if you don't do this the MOD won't work , so you are warned
* Download and install the MODs indicated above
* Drop everything you have in the .rar file and when it asks you to overwrite say: YES TO ALL
* Rar files are at .rar5 format so please be sure that you use the lastest winrar version
You can also try this program if you have problems unzipping it:
http://www.bandisoft.com/bandizip/
* Then everything should work
3) If you do the above things , you think that you fullfill the requirements and the MOD does not work properly, What to do?
* Any PM sent to me regarding this question WON'T BE TAKEN INTO ACCOUNT , because I don't want to have 12 PM's asking me the same thing in 3 different languages.
* So to solve the above point I've created a "problem template" , that you must fill and post at the file announce post of this MOD
"problem Template"
Installation you have:
Path:
Type of problem:
Campaign working (YES/NO):
Air unit of the campaign:
Plane used by the air unit
4) The MOD consistis on a campaign (Semi-ficitional) with a mission pack 100% accurate
5) Credits:
"I approve of the mod"
The Mirage Factory
eburger68
Dave
Sundowner
JSF_Anggie
Aleks1
Wrench
WhiteBoySamurai
HomeFries
Spectre8750
FastCargo
I've I forgotten to mention someone , just tell me. Have fun
FRPignon
602 downloads
-
Midway-Class Aircraft Carrier SCB-110
By Peugeot205
I proudly present you the well-known Midway-Class Aircraft Carrier SCB-110
What's in?
1) An accurate model of the Midway class aircraft carrier under the SCB-110 upgrade fully compatible with SF2NA standards
2) Updated campaign files for SF2 Vietnam adding this new carrier
Requirements:
Any stand-alone SF2 installation , although , SF2 NA and SF2 Vietnam are recommended.
Installation:
Just Drag it to the MOD folder and when it says overwrite , say yes to all.
Credrits:
Original 3D model: CJLivesey
3D Model modifications: FRPignon
Textures: CJLivesey, FRPignon and TK
HD textures: MigBuster
Data.ini: FRPignon and KJakker
Guns: KJakker
Have fun
FRPignon
868 downloads
- midway class
- coral sea
- (and 3 more)
-
RF-84F Thunderflash AMI
By paulopanz
Il Republic F-84F Thunderstreak è stato un turbogetto statunitense con ala a frecccia e compiti di caccia-bombardiere. Nonostante fosse un'evoluzione del F-84 Thunderjet con ala dritta, l'F-84F fu un nuovo progetto. Il RF-84F Thunderflash era una versione da ricognizione fotografica. L'A.M.I. ricevette 78 macchine e le usò operativamente dal 1955 al 1973.
Cosa abbiamo:
- 3 nuove livree;
- Decals storici;
- Apertura tettuccio animazione 10, chiusura automatica al decollo, aperto se parcheggiato;
- loadout.tga;
- AMI Service & Mod Notes
Crediti:
- Stefano Steve "S" - livrea Originale 18° Gruppo per SF-1;
- Wrench/Eburger68 - precedenti modifiche ai files.ini;
- Luigino caliaro - Thunder Tricolori;
- http://www.millionmonkeytheater.com/ForgottenJets.html - Seriali;
- Paulopanz - livree & Decals;
Installazione:
- mettere tutto il contenuto della cartella "mod" nell'installazione prescelta;
- sovrascrivere;
E' tutto.
Divertitevi.
@ paulopanz
========================================================================================
The Republic F-84F Thunderstreak was an American-built swept-wing turbojet fighter-bomber. While an evolutionary development of the straight-wing F-84 Thunderjet, the F-84F was a new design.The RF-84F Thunderflash was a photo reconnaissance version N. 78 planes delivered to A.M.I. and served from 1955 to 1973.
What's in:
- 3 new skins;
- Historical decalsets;
- open canopy 10 key, automatic closing at take off, paking open.
- loadout.tga;
- AMI Service & Mod Notes;
Credits:
- Stefano Steve "S" - Original SF-1 18° Gruppo Skin;
- Wrench/Eburger68 - previous ini edits and tweak;
- Luigino caliaro - Thunder Tricolori book;
- http://www.millionmonkeytheater.com/ForgottenJets.html - Serials;
- Paulopanz - Skins & Decals;
Install:
- all mod folder content in your mod install
- overwrite
That's all
Enjoy
@ paulopanz
129 downloads
0 comments
Updated
-
WW2 PTO New Guinea Terrain for SF2
By Wrench
New Guinea, WW2 PTO Terrain for SF2 (Ver.3.5) 8/6/2014
- For SF2, Any & All (Full-4/5 Merged Reccomended)
= For Adventures in the South West Pacific =
**This is Version 3.5, with additional goodies. It's designed to replace all eariler versions.
If you have the other versions, you can either unzip and drop directly over your existing, or delete the older versions, and just use this one. No harm will befall you if you just Overwrite your existing New Guinea WW2 Terrain. Really.**
Be advised, this NEW terrain folder still retains the same name as all the originals, "NewGuinea2".
There many new GroundObject and Terrain Objects included in this terrain mod. All (if not most of) other Ground Objects you should already have. Those from the v.3 are still included. New Target Areas have been added . See the "Notes" section for the change list.
The LimitedNations statement is set to TRUE, allowing only for 'regional powers', but has been expaned to include RNZAF and ML-KNIL forces. The terrain also makes use of the 'AllowedDates" statement, preventing use BEFORE January 1942.
Geophysical Disclaimer: some rivers and other water features may not follow their Real Life courses, or be placed in their Real Life locations. Several cities and other physical features may also fall into that classification. Some cities exist only as 'named places'.
As is reccomended, unzip this archive to a temp folder or your desktop, and you'll have access to the rest of the readme for it's instructions. It's reccomended you -read- the document through after unzipping, but =BEFORE= installing.
As always, the Notes and Other Nonesense section may make for entertaining reading.
Please also read the New Standard Usage Discalimer, as it's been changed slightly to reflect a change in my policy. It's listed at the bottom, in the Legal Statement Section, with the URL back to the CA post.
Good Hunting!
wrench
Kevin Stein
---
Changes:
Version 3.5 uploaded 8/13/2014
611 downloads
-
335th FS P-51 Mustang (TW) decal upgrade
By amariani
Hi there!
This is the second updated set of decals for the 4th FG P-51D/K Mustang skin set released back in July.
This set includes the correct serial numbers for the 335th FS' P-51D Mustangs. Plus some nose art (more coming later!).
Also included are a new decal.ini, new numbers.lst and new TextureSet.ini.
Warning: the decal.ini may need some editing depending on how you have your folders organized!
To install just drop in the corresponding folder and overwrite when prompted.
83 downloads
0 comments
Submitted
-
early WWII train objects and structures
By Monty CZ
I hope I put everything where it is supposed to be.
This file is for testing and terrain modders so dont expect self installer or something
read the readme!
Monty CZ
228 downloads
-
[Fictional] Mig-29 Fulcrum Skin
This is My Fictional Skin of the Georgian Air Force Mig-29 Fulcrum A
Skin made By WingsOverIsrael
David.
84 downloads
-
F-35B VMFA-121 Green Knights
This is a skin pack for the F-35B representing the Marine Fighter Attack Squadron 121 (VMFA-121 "Green Knights"), stationed in MCAS Yuma, Arizona. VMFA-121 has become the first operational F-35 squadron in any service.
Credits:
-Original F-35 mod by Dave, JSF Aggie, JAT81500, Amokfloo, and FastCargo
-Skins, decals, and hangar screens by Nengajyou Aki
297 downloads
0 comments
Updated
-
4th FG P-51 Mustang (TW) Decal Update
By amariani
Hi there!
This is the first updated set of decals for the 4th FG P-51D/K Mustang skin set released back in July.
This set includes the correct serial numbers for the 334th FS' P-51D/K Mustangs (76 total!). Plus some nose art (more comming later!).
Also included are a new decal.ini, new numbers.lst and new TextureSet.ini.
Warning: the decal.ini may need some editing depending on how you have your folders organized!
To install just drop in the corresponding folder and overwrite when prompted.
100 downloads
0 comments
Submitted
-
SF2 WW2 PTO B-25D Mitchell, RAAF
By Wrench
SF2 WW2 PTO B-25D Mitchell, RAAF 8/7/2014
-- Something for the WW2 PTO players --
= For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
A mod of Veltro2k's B-25D Mitchell Bomber; "Theatre/Nation Specific" version as used by the Royal Australian Air Force in WW2.
This mod represents mid-production Mitchell D models bombers as used by
No. 2 Squadron, RAAF.
In the SoWesPac regions
All markings are decals, and serial numbers are 100% historical for D Mitchells. Those marked with a star (*) are 100% matched to their plane-in-group letter. Those NOT marked, could not be matched to a letter, but ARE correct for No 2 Squadron.
As always, fairly easy to follow, yet detailed install instructions are included. =PLEASE= read them!!!
Happy Landings!!
Wrench
Kevin Stein
*Note: if using this in the DAT's PTO mod, be advised of possible conflicts*
117 downloads
0 comments
Submitted
-
F-15DJ skin pack
This is a package of high-resolution (4096x4096) textures for the F-15DJ in its current JASDF livery, representing the 23rd Squadron and 202nd Squadron. Authentic squadron markings and serial decals for each of the currently operational F-15DJ aircraft are included.
As the texture is designed exclusively for the F-15DJ_97 from the F-15 Super Pack, you need to download and install that pack first if you haven't already.
IMPORTANT NOTE: In order to save CombatAce's bandwidth and your hard drive space, the main texture files have been placed in the aircraft folder instead of each skin folder, since every squadron has identical skins aside from decals and markings.
This will not overwrite or override any existing skins. Any textures placed in individual skin folders will take precedence over what's in the main folder, so other texture sets should still work fine.
Credits:
Textures, decals, and hangar/loading screens by Nengajyou Aki
Original skins and templates by the F-15 Super Pack team (please see the download page for full credits of all involved)
Special thanks to EricJ for uploading the templates
109 downloads
0 comments
Submitted
-
C-130H JASDF
This is a mod of Dels's C-130H for the Japanese Air Self Defense Force's 401st Tactical Airlift Squadron, based in Komaki AB, Nagoya. Authentic squadron markings and serial numbers for each aircraft are included.
Credits:
C-130H model, cockpit, textures, and templates by Dels
JASDF skin, decals, and hangar/loading screens by Nengajyou Aki
Pilots modified from Geo's WWII Pacific Navy/Marine pilots
189 downloads
0 comments
Updated
-
SF2 WW2 PTO B-25C Mitchell, No 18 Squadron (NEI)
By Wrench
SF2 WW2 PTO B-25C Mitchell, No 18 Squadron (NEI), RAAF 7/30/2014
-- Something for the WW2 PTO players --
= For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
A mod of Veltro2k's B-25C Mitchell Bomber, for use in Australia/East Indies region of WW2.
This package can be used on one of two ways:
As a stand-alone "nationalized" aircraft. Which this package is; the complete aircraft.
Or, as a skin for use on Veltro2k's B-25C (bomber) Mitchell. If you don't have it already, you can get the aircraft at the following URL:
http://combatace.com/files/file/14905-sf2-ww2-pto-b-25cd-mitchell-pak/
This skin represents early Mitchell (C models) bombers as used by
No. 18 Squadron (Netherlands East Indies), RAAF.
Meaning, these were destined for ML-KNIL usage, but after the Fall of the NEI to Japanese forces, were delivered to Australia in early/mid 1942, and the Squadron formed up under RAAF jurisdiction. They did, however, still carry the NEI marking through their entire service lives.
All markings are decals, and serial numbers are 100% historical for C/D Mitchells used by 18 Squadron. Decal randomization is TRUE. No weapons, guns, etc are included. Nor is the Kesselbrut pit with working bomb sight. This uses the 'generic' bomber cockpit. Sounds, pilot figures, and nation specific hangar screen are.
As always, fairly easy to follow, yet detailed install instructions are included. =PLEASE= read them!!! If used correctly, on the WW2 Darwin map, you'll need to make a small edit in the Darwin_Nations.ini. Insturctions are in the "Notes" section. Also, instructions for easy use on the standard B-25C_v2k.
Happy Landings!!
Wrench
Kevin Stein
100 downloads
0 comments
Submitted
-
[Fictional] Lavochkin La-19 'Flipflop' (Soviet Skyhawk)
By Spinners
Lavochkin La-19 'Flipflop' for STRIKE FIGHTERS 2
This is a very simple mod of the stock Third Wire A-4E to give a fictional La-19 'Skyhawkski' for the Soviet Naval Aviation.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the La-19 folder into your Aircraft folder.
2. From the DECALS folder drag and drop the La-19 folder into your main Decals folder.
3. From the SOUNDS folder drag and drop the La-19 folder into your main Sounds folder.
4. From the WEAPONS folder drag and drop the SOVMER & SOVTER folders into your main Weapons folder.
Suggested Download: Pilot 'Red3210' (not included)
CREDITS
Thanks to TK and Third Wire for the continuous improvement of a great little game/sim.
And thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 1 - 08/08/14
126 downloads
-
SF2 WW2 ETO Mitchell Mk.III (B-25J) Bomber Pak
By Wrench
SF2 WW2 ETO Mitchell Mk.III (B-25J) Bomber Pak 8/2/2014
-- Something for the WW2 ETO players --
= For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
**Note: This mod will -NOT- work in 1stGen game installs at any patch level.**
This is a "Theatre/Service Specific" nationalized release of Veltro2K's =NEW= B-25J Mitchell Medium Bomber. This represents the "glass nosed" bomber version used by the RAF in Western Europe. To make installation easier, this is the FULL aircraft, so people don't have to worry about copying files from one mods folder to another.
There are 2 skin/decals set(s) in the package (mind you, only ONE actual skin map, ala the Brain32 trick, residing in the main aircraft's folder):
No. 98 Squadron
No. 320 Squadron (Netherlands)
On the Loadout Screen, the Squadron Badge for each unit is used as the paint chip. The aircraft is finished in standard OD/Grey. All markings are decals, and Decal Randomization is TRUE.
Serials for 98 Squadron are correct for this mark, but should be considered generic in nature, representing no particular aircraft within said squadron.
For 320 Squadron, those marked with a single star (*) are 100% matched to their plane-in-group letter. Those marked with a double star (**), while having served in 320 could not be matched to a letter (or were replacement aircraft taking the letter of one lost on operations). Those without a star, are 'generic'.
There are no ID bands, as the J model became operational several months after D-Day.
Engine sounds, pilot figures, and a Hangar Screen are included. Weapons, guns, bombs, etc, are NOT; you should have them already. Operational service dates are rounded to 'whole months', and ARE relatively correct for ALL in-theatre usages.
When in game, you'll see
Mitchell Mk.III (v2k)
on the Aircraft Selection Drop down menu. This will differentiate it from any other B-25s you may (or may not) have. As this aircraft makes use of the Invader cockpit, it has an operational bombadier station. Included is the PDF giving instructions on "how to use the bombsight". I'd reccomend not only reading it, but practicing it's use on The Range terrain.
As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!!
Happy Landings!!
Wrench
Kevin Stein
154 downloads
0 comments
Updated
-
SF2 WW2 MTO B-25J Mitchell Bomber Pak
By Wrench
SF2 WW2 MTO B-25J Mitchell Bomber Pak 8/2/2014
-- Something for the WW2 MTO players --
= For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
**Note: This mod will -NOT- work in 1stGen game installs at any patch level. Also, for those End Users attempting to use this aircraft in an SF2 converted version of the DAT's WoA Pak, be advised of possible conflicts.**
This is a "Theatre Specific" release of Veltro2K's =NEW= B-25J Mitchell Medium Bomber. This represents the "glass nosed" bomber version as used in the MTO. To make installation easier, this is the FULL aircraft, so people don't have to worry about copying files from one mods folder to another.
There are 2 skin/decals set(s) in the package:
380th BS, 310th BG (in NM finish)
83rd BS, 12th BG (as used in both the MTO and CBI after April(ish) 44. OD oversprayed upper surfaces, and NM undersides.)
All markings are decals, and Decal Randomization is TRUE. There are several nose arts for the 380th BS, and they have been matched to their correct serial number. There is one "wing art" for the 83rd, but it should -not- be considered fully historical in any way.
Engine sounds, pilot figures, and skin-specific Hangar Screens are included. Weapons, guns, bombs, etc, are NOT; you should have them already. Operational service dates are rounded to 'whole months', and ARE relatively correct for ALL in-theatre usages.
When in game, you'll see
B-25J Mitchell (Bomber) (v2k)
on the Aircraft Selection Drop down menu. This will differentiate it from any other B-25s you may (or may not) have. As this aircraft makes use of the Invader cockpit, it has an operational bombadier station. Included is the PDF giving instructions on "how to use the bombsight". I'd reccomend not only reading it, but practicing it's use on The Range terrain.
As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!!
Happy Landings!!
Wrench
Kevin Stein
178 downloads
0 comments
Submitted
-
[Fictional] Mirage 2000 Ilmavoimat Skin
By ValAstur
This is only a skin, not a full mod, for the Mirage 2000C-S1 of TMFs Mirage 2000 pack.
This skin represents what a finnish Mirage 2000 might have look like in finnish service.
INSTRUCTIONS
1. Drop the folders into your Objects folder. If asked to overwrite, click yes.
CREDITS
All credit belongs to ALL the members of The Mirage Factory for their fantastic work they did with this model.
Special credit goes to Oliver Anguille for his effort and hard work. May he rest in peace.
Also thanks to slick cowboy for sharing the template for the Mirage 2000.
For any further questions don't hesitate to contact me.
Kindest regards
ValAstur
51 downloads
0 comments
Submitted
-
Cruise missile update pack for SF2:NA
This package includes 97 third-party weapons which I have updated to SF2:NA standards, adjusting for real-world specifications where possible. These include every single cruise missile that I have in my collection, plus a few exotic variants of them (i.e. Soviet anti-radiation versions) which I've tweaked for consistency.
Some of the weapons are by me, but the vast majority were from the SF2 Ordnance Shop pack. Kudos and credits to the original modellers. If you made one of these items and would like individual credit, do not hesitate to contact me. And if you have more cruise missiles or updated models for existing ones, please let me know right away.
Note: These weapons now use the new cruise missile data type from SF2:NA, so they will NOT work with earlier versions of the game.
1,531 downloads
- cruise missile
- asm
- (and 1 more)
-
JASDF Weapon Pack
This package includes the following weapons and equipment for the Japan Air Self Defense Force, each with new models created by me:
AAM-3 (IRM)
AAM-4 (AHM)
AAM-4B (AHM with miniature AESA seeker and clipped fins)
AAM-5 (IRM, HOBS with TVC)
ASM-1 (ASM, solid fuel)
ASM-1C (ASM, turbojet)
ASM-2 (ASM, turbojet, IIR seeker)
ASM-2Kai (ASM, turbojet, IIR seeker, folding fins)
ASM-3 (ASM, supersonic ramjet, radar + IIR seeker)
J/AAQ-2 (targetting pod, available in two colors and tracking displays)
Enjoy!
810 downloads
-
Ural-375 Trucks For SF2 Series
By Spectre8750
31 Dec 2011
Version 1.02
Converted MAX to LOD by Suicide and Spectre8750
Additional Model and Skin Fixes by Spectre8750
Original Model by unknown
Supplied:
U375_ZPU-2 Bed mounted ZPU-2 Gun
Ural-375D Covered Bed version and
Ural-375D-C Crates Loaded
Ural-375D-U Open Bed
Ural375wT with Troops
-------------------------------------------------------------------------------------------------------------
Updated 31 Dec 2011:
Fixed Vehicle not showing up on Missions. Thanks to Crusader.
Updated 30 Oct 2010:
Added Tan Skins
Added Low Poly Distance file for each Truck
Fixed spelling Error
Thanks christian59 and Wrench
-------------------------------------------------------------------------------------------------------------
Ural-375 Truck / Soviet Main Truck replacing the Zil and Produced between 1964-1979
Ural-4320 Truck Then became the Main Truck being produced from 1976 onward. And was
Very similar. Main noticeable difference being the front Grill.
Varieties
The Ural-375D came in a variety of forms:
Ural-375 has an open cab roof that could be covered by a canvas - i.e.: a soft-top cab rather than a hardtop.
Ural-375A has a fully enclosed all-steel cab, was a chassis for wagon-style body, payload 12,787 lb (5,800 kg), framework shortened to 13.2'
Ural-375D Most produced 375.
Ural-375S was a tractor-trailer truck with framework shortened to 5.3'.
Specification
The Ural-375D has the same equipment as the GAZ-66 and ZIL-131.
Hood design, 3 seats cab.
Payload: 9,920 lb (plus trailer: 22,050 lb)
Full weight: (off road - 11,020 lb),
Loading height: 4'7.9"
Suspension: solid axles, leaf springs, rear wheels at balance-cart.
Engine: 180 horsepower (130 kW) ZIL-375YA V8 gasoline (carburetor) pushrod engine.
Gearbox: 5x2 steps,
Max. Speed 47 mph (76 km/h).
Brakes: drums, with pneumatic control.
Stopping distance from 20 mph (32 km/h) - 36'.
Measures: LxWxH = 24 ft 1 inx8'10"x8'9.5", wheel base 13'9.4". Track 6 ft 7 in (2.01 m)
Maneuverability: turning circle 69',
Ground Clearance: 15.7", overcome ford: 4 ft 11 in (1.50 m) Curb weight: 18,520 lb (8,400 kg).
Tires: 14-20", pressure 0.3-2 p.s.i. (controlled).
Fuel tank: 79+16 gal. Fuel economy: 4.9 mpg (at 19-25 mph), 2.94 mpg (city cycle).
-------------------------------------------------------------------------------------------------------------
Install:
Drop Sounds in the Sounds Dir.
Drop the GroundObject contents in the GroundObject Dir.
Drop the files in the Skins Folder into each Truck Folder.
This was done to save space for the release.
And add these entries to the ???Types.INI in the Terrain
Of your choice and change TargetTypexxx sequence respectively:
[TargetTypexxx]
Name=Ural-375D
FullName=Ural-375D Truck
TargetType=TRANSPORT
ActiveYear=1964
TargetValue=50
UseGroundObject=TRUE
GroundObjectType=Ural-375D
RepairRate=0.555
StartDetectChance=50
StartIdentifiedChance=50
IncreaseDetectChanceKey=30
MaxVisibleDist=20000.0
DestroyedEffect=VehicleFireEffect
SecondaryEffect=MediumExplosionEffect
SecondaryChance=50
[TargetTypexxx]
Name=Ural-375D-U
FullName=Ural-375D UC Truck
TargetType=TRANSPORT
ActiveYear=1964
TargetValue=50
UseGroundObject=TRUE
GroundObjectType=Ural-375D-U
RepairRate=0.555
StartDetectChance=50
StartIdentifiedChance=50
IncreaseDetectChanceKey=30
MaxVisibleDist=20000.0
DestroyedEffect=VehicleFireEffect
SecondaryEffect=MediumExplosionEffect
SecondaryChance=50
[TargetTypexxx]
Name=Ural-375D-C
FullName=Ural-375D W/Cargo Truck
TargetType=TRANSPORT
ActiveYear=1964
TargetValue=100
UseGroundObject=TRUE
GroundObjectType=Ural-375D-C
RepairRate=0.555
StartDetectChance=50
StartIdentifiedChance=50
IncreaseDetectChanceKey=30
MaxVisibleDist=20000.0
DestroyedEffect=VehicleFireEffect
SecondaryEffect=MediumExplosionEffect
SecondaryChance=50
[TargetTypexxx]
Name=Ural375wT
FullName=Ural-375D w/Troops Truck
TargetType=TRANSPORT
ActiveYear=1964
TargetValue=100
UseGroundObject=TRUE
GroundObjectType=Ural375wT
RepairRate=0.555
StartDetectChance=50
StartIdentifiedChance=50
IncreaseDetectChanceKey=30
MaxVisibleDist=20000.0
DestroyedEffect=VehicleFireEffect
SecondaryEffect=MediumExplosionEffect
SecondaryChance=50
[TargetTypexxx]
Name=U375_ZPU-2
FullName=U375 ZPU-2 AAA
TargetType=AAA
ActiveYear=1964
TargetValue=100
UseGroundObject=TRUE
GroundObjectType=U375_ZPU-2
RepairRate=0.155
StartDetectChance=80
StartIdentifiedChance=80
IncreaseDetectChanceKey=20
MaxVisibleDist=20000.0
DestroyedEffect=VehicleFireEffect
SecondaryEffect=MediumExplosionEffect
SecondaryChance=50
Happy New Year
Spectre8750
736 downloads
0 comments
Updated
-
GAZ-66 6x6 Trucks for SF2 series
By Spectre8750
29 Apr 2013
Version 1.03
Supplied:
GAZ-66 6x6 with ZU-23 mounted AAA
GAZ-66 6x6 W/Cargo
GAZ-66 6x6 Covered
GAZ-66 6x6 UnCovered
-------------------------------------------------------------------------------------------------------------
The GAZ-66 has gained legendary status in many countries around the world due to its reliability, simplicity and off-road capability. Thanks to standard features such as a front mounted winch, Central Tire Inflation System (CTIS) and self locking differentials the GAZ-66 is extremely popular with armed forces all around the world as well as off-road enthusiasts. Production ceased in 1999, with the GAZ-3308 being produced instead.
-------------------------------------------------------------------------------------------------------------
Install:
Drop Sounds in the Sounds Dir.
Drop the GroundObject contents in the GroundObject Dir.
Drop the contents of the Skin Folder into each Truck Folder in the Mods dir.
And add these entries to the ???Types.INI in the Terrain
Of your choice and change TargetTypexxx sequence respectively:
[TargetTypexxx]
Name=GAZ-66_Cargo
FullName=GAZ-66 W/Cargo
TargetType=TRANSPORT
UseGroundObject=TRUE
GroundObjectType=GAZ-66_Cargo
ActiveYear=1966
TargetValue=50
RepairRate=0.0
StartDetectChance=50
StartIdentifiedChance=10
IncreaseDetectChanceKey=10
MaxVisibleDist=6000.0
DestroyedEffect=SmallRocketGroundExplosion
SecondaryEffect=VehicleFireEffect
SecondaryChance=50
[TargetTypexxx]
Name=GAZ-66_UNCVRD
FullName=GAZ-66 UnCovered
TargetType=TRANSPORT
UseGroundObject=TRUE
GroundObjectType=GAZ-66_UNCVRD
ActiveYear=1966
TargetValue=50
RepairRate=0.0
StartDetectChance=50
StartIdentifiedChance=10
IncreaseDetectChanceKey=10
MaxVisibleDist=6000.0
DestroyedEffect=SmallRocketGroundExplosion
SecondaryEffect=VehicleFireEffect
SecondaryChance=50
[TargetTypexxx]
Name=GAZ66COVRD
FullName=GAZ-66 Covered
TargetType=TRANSPORT
UseGroundObject=TRUE
GroundObjectType=GAZ66COVRD
ActiveYear=1966
TargetValue=50
RepairRate=0.0
StartDetectChance=50
StartIdentifiedChance=10
IncreaseDetectChanceKey=10
MaxVisibleDist=6000.0
DestroyedEffect=SmallRocketGroundExplosion
SecondaryEffect=VehicleFireEffect
SecondaryChance=50
[TargetTypexxx]
Name=GAZ66ZPU23
FullName=GAZ66 ZU-23 AAA
TargetType=AAA
UseGroundObject=TRUE
GroundObjectType=GAZ66ZPU23
ActiveYear=1966
TargetValue=100
RepairRate=0.0
StartDetectChance=50
StartIdentifiedChance=10
IncreaseDetectChanceKey=10
MaxVisibleDist=8000.0
DestroyedEffect=SmallRocketGroundExplosion
SecondaryEffect=VehicleFireEffect
SecondaryChance=50
Enjoy!
Spectre8750
700 downloads
- trucks
- spectre8750
- (and 3 more)
0 comments
Updated
-
SF2 WW2 PTO PBJ-1J Mitchell (USMC) Bomber Pak
By Wrench
SF2 WW2 PTO PBJ-1J Mitchell (USMC) Bomber Pak 7/31/2014
-- Something for the WW2 PTO players --
= For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
**Note: This mod references the stock destroyed Il-28. Also, due to modifications to various
inis, this mod will probably -NOT- work in 1stGen game installs at any patch level. This has
not/cannot be tested by me. Also, some SF2NA 'mission tasking' has been added, so SF2NA is
pretty much a requirement.**
This is a "Theatre & Service Specific" release of Veltro2K's =NEW= B-25J Mitchell Medium Bomber.
This represents those as used by the US Marines, as the PBJ-1J.
There are 1 skin/decals set(s) in the package:
VMB-611
as used in the Central Pacific, Phillipines, and so forth in 1944 thru the War's End.
The skin is in jpg format,
All markings are decals, and Decal Randomization is TRUE. BuNums (serials), while correct for
this model should be considered generic. For other skinners, I've supplied a blank overal Dark
Gloss Navy Blue skin for use for whomever.
Included are Engine sounds, pilot figures, and a new Hangar screen. Operational service dates
are rounded to 'whole months', and ARE relatively correct for in-theatre usage.
All other weapons you should have already. Also, provisions for mounting rockets, and the
rockets themselves are included.
When in game, you'll see
PBJ-1J Mitchell (Bomber) (v2k)
on the Aircraft Selection Drop down menu. This will differentiate it from any other PBJ-1Js you
may (or may not) have.
As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read
them!!! Also, see if you can spot the Easter Egg .
Happy Landings!!
Wrench
Kevin Stein
155 downloads
0 comments
Submitted
-
PTO B-25J Mitchell Bomber Pak
By Veltro2k
SF2 WW2 PTO B-25J Mitchell Bomber Pak by Veltro2K
Credits:
Veltro2K for the aircraft
gregoryp for the AvHistory engine sound
Kesselbrut for the cockpit (liberated from the A-26B)
Bobrock from the tail gunner figure (also liberated from the Invader)
Wrench, ini working, and skins, decals and screens and whatnots; including many hours of research
Others I may be forgetting....
Please read the README file
THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE. IN ACCORDANCE WITH THE COMBAT ACE MODDERS AGREEMENT
210 downloads
0 comments
Submitted
-
Download Statistics
14,399
Files12,639
Comments27,028
Reviews