Strike Fighters 2 Series by Thirdwire
Sub Category
All SF2 Series Simulation Modifications and Add-Ons
- Aircraft Skins
- Add-On Aircraft
- Add-On Cockpits
- Weapon Mods / Skins
- Sound Mods
- Object Mods
- Add-On Ships
- Missions / Campaigns
- Maps / Terrain Mods
- Hangars / Loadouts / Menus
- Utilities / Editors
- Joystick Config Files
- SF2 Patches
- SF2 DAT Mods
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SF2 WW2 ETO Bristol Beaufighter Mk.1 series (Late), v.9 by Cocas
By Wrench
SF2 WW2 ETO Bristol Beaufighter Mk.1 series (Late), v.9 by Cocas 2/10/2014
-- Something for the WW2 ETO players --
= For SF2, Full-5 Merged (Reccomended/Preferred) =
*This mod will =NOT= work in SF/Wo* 1stGen game installs, at any patch level.
It was built for SF2 ONLY!!.*
*Note x2: This mod represents late production Beau Mk.1s for Northern Europe
ONLY! Seperate versions are in the works for MTO, PTO and CBI usage, as their
start/end dates tend to differ.*
These are BRAND NEW aircraft, brought to you by Cocas Aircraft Factory & Co.
This is the second of a set of Beaufighters. This package contains 2 aircraft,
representing the late production Beaufighter Mk.1 & NF Mk.1s. These marks
=HAVE= the dihedral horizontal stabs (they point up).
We are calling this "version 0.9", as there exists the possibility of more work
being required. But, we wanted to get them out into the hands of our WW2 End
Users for their examination and so forth.
This pack contains the following aircraft & skin/decal sets:
Beaufighter Mk.1F (Day Fighter) Standard Day Scheme
No. 25 Squadron
Beaufighter NF Mk.1 (Night Fighter) Night Overall
No. 68 Squadron (Czech)
No. 604 Squadron "County of Middlesex"
No. 307 (Polish) Squadron
The Squadron Crest for each is used as the paint chip seen on the Loadout
Screen.
Skins are in jpg format, as are the bump maps. Damage textures are in DDS.
Everything is included, excepting the guns (you should have all these already).
No bombs or rockets; these are Mk.1s, not equipped for them. All markings are
decals, and decal randomization is set to TRUE. Other squadrons can easily be
reproduced by creating new squadon code letters. As is my habit, sample bmps
are left in the various Decals folders so you can match the font and size.
For No 68 Squadron, those letters marked with a star (*) represent those
aircraft whose serial numbers have been 100% matched to their plane-in-group
letters. Those withOUT the star, while having served in 68, could not be
positively IDed.
All other serials, while correct for the variant depicted, should be considered
'generic' in nature, as they represent no specific aircraft with the units
represented.
When in-game, you'll see:
Beaufighter Mk IF (Late) (CAF)
Beaufighter NF Mk.I (Late) (CAF)
for these aircraft. The "CAF" (for Cocas Aircraft Factory) will diferentiate
these Beaus from any others you may or may not have.
As always, fairly easy to follow, yet detailed install instructions are
included. So, please =READ= them BEFORE installing this mod!!!. Also, give the
"Notes" section a read too.
Happy Hunting!
Wrench
Kevin Stein
- for Cocas Aircraft Factory -
135 downloads
0 comments
Submitted
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USAF F-14A Hawk 'What-If' Skin
By Geary
USAF F-14A Hawk 'What-If' Skin for ThirdWire F-14A
This is a separate aircraft that uses the ThirdWire SF2 F-14A lods and cockpit/avionics. It contains the relevant .ini files to convert it to USAF but you must have SF2 NA for the F-14A and SF2 Europe for the F-15A decals.
It is in .jpg format for SF2.
INSTALLATION: Unzip to a folder/place of your choice. Copy, Move, Drag-n-Drop or do whatever you wish to get the F-14A_AF folder into your aircraft folders. Choose the desired skin in the loadout section. Fly.
I'm releasing this under the Combat Ace Fair Use Agreement. Use it anyway you wish for personal use. For any other use, please contact me first.
If you find any problems with it, please PM me. If you improve it, please PM me a copy.
Thanks to pappychksix for the TW F-14A Hi-Rez Templates this skin was painted from and to all who are helping me learn to skin by direct involvement and/or by inspiration.
If I forget or miss anyone who deserves credit for anything I release, I apologize. I have no intent to abuse or misuse anyone's property or claim it as my own. Please contact me to correct any error.
Geary
69 downloads
0 comments
Submitted
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[Fictional] MiG-15 'Fagot-A' Parani Air Force
By Spinners
Mikoyan-Gurevich MiG-15 'Fagot-A' for STRIKE FIGHTERS 2
This is a very simple mod of the stock Third Wire MiG-15 to create a fictional export version in service with the Parani Air Force during the 1955-1973 timeline.
INSTRUCTIONS
First off, you'll need Expansion Pack 2 and then add Paulopanz' MiG-15's for the seat and sounds.
1. From the AIRCRAFT folder drag and drop the MiG-15_Pa folder into your Aircraft folder.
2. From the DECALS folder drag and drop the MiG-15_Pa folder into your main Decals folder.
3. From the PILOTS folder drag and drop the PILOT_PARAN folder into you main Pilots folder.
CREDITS
Thanks to TK and Third Wire for the continuous improvement of a great little game/sim.
Thanks to Stary for the superb MiG-15 cockpit.
Thanks to Paulopanz for his MiG-15 anthology and, in particular, his Romanian FAR Camo used here for Parani Camo.
And finally, thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 1 - 20/02/14
136 downloads
0 comments
Submitted
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X52Pro_Profile.ini
By Hartchakra
X52Pro controle file from C:\Users\.......\Saved Games\ThirdWire\StrikeFighters2\Controls\
125 downloads
0 comments
Updated
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SF2 WW2 MTO Bristol Beaufighter Mk.1 series ( Early & Late), v.9 by Cocas
By Wrench
SF2 WW2 MTO Bristol Beaufighter Mk.1 series ( Early & Late), v.9 by Cocas 2/10/2014
-- Something for the WW2 MTO players --
= For SF2, Full-5 Merged (Recommended/Preferred) =
*This mod will =NOT= work in SF/Wo* 1stGen game installs, at any patch level. It was built for SF2 ONLY!!.*
*Note x2: This mod represents BOTH early and late production Beau Mk.1s for the MTO ONLY! Seperate versions are in the works for everywhere else, as their start/end dates tend to differ.*
These are BRAND NEW aircraft, brought to you by Cocas Aircraft Factory & Co. This is the third of a set of Beaufighters. This package contains 3 aircraft, representing the both early & late production Beaufighter Mk.1F & the early NF Mk.1Fs.
We are calling this "version 0.9", as there exists the possibility of more work being required. But, we wanted to get them out into the hands of our WW2 End Users for their examination and so forth.
This pack contains the following aircraft & skin/decal sets:
Beaufighter Mk.1F Early (Day Fighter) Standard Desert Day Scheme
Beaufighter Mk.1F Late (Day Fighter) Standard Desert Day
No. 252 Squadron
No. 272 Squadron
(Both aircraft have both squadrons. Early and Late divides the straight tail from the "bent" tail marks.)
Beaufighter NF Mk.1 Early (Night Fighter) Desert Day uppers, Special Night Unders
No. 89 Squadron
The Squadron Crest for each is used as the paint chip seen on the Loadout Screen.
Skins are in jpg format, as are the bump maps. Damage textures are in DDS. Everything is included, excepting the guns (you should have all these already). No bombs or rockets; these are Mk.1s, not equipped for them. All markings are decals, and decal randomization is set to TRUE.
Other squadrons can easily be reproduced by creating new squadron code letters. As is my habit, sample bmps are left in the various Decals folders so you can match the font and size.
All serials, while correct for the variant depicted, should be considered 'generic' in nature, as they represent no specific aircraft with the units represented.
New Hangar and Loading screens for each are included.
When in-game, you'll see:
Beaufighter Mk. IF (Early) (CAF)
Beaufighter Mk IF (Late) (CAF)
Beaufighter NF Mk.I (Late) (CAF)
for these aircraft. The "CAF" (for Cocas Aircraft Factory) will differentiate these Beaus from any others you may (or may not) have.
As always, fairly easy to follow, yet detailed install instructions are included. So, please =READ= them BEFORE installing this mod!!!. Also, give the "Notes" section a read too.
Happy Hunting!
Wrench
Kevin Stein
- for Cocas Aircraft Factory -
125 downloads
0 comments
Submitted
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Repaint Wolf Fw 190 Cockpit v1.0
By Coupi
Alternative visual Wolf357 Fw 190 Cockpit
v1.0 (02.23.2014)
Only repainting cockpit tiles job for the Fw 190 lover:!
Put the cockpit folder into the your Fw 190 folder and overwrite (Back up before),
Included, alternative REVI Gunsight.
Best regards
Coupi.
Tested into mt SF2 WW2 install with the Fw 190A-1 mod by Wrench:
http://combatace.com/files/file/13671-sf2-ww2-focke-wulf-fw-190a-1/
?
Credit: Wolf cockpit
?
?
150 downloads
0 comments
Submitted
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F-29A Razgriz
By tonipm99
Dels' F-29A Razgriz skin
The Razgriz Air Command Squadron was the alias adopted by the survivors of the 108th Tactical Fighter Squadron "Wardog" in the late stages of the Circum-Pacific War. They used all-black jets with the Razgriz logo on the vertical stabilizers and red coloring on the tip of them. This skin has Blaze's number.
-Special thanks:
-TK for the SF sims
-Dels for the plane and the templates I used
-EricJ for the tutorial I used
If I forget anything, please post a comment below.
48 downloads
0 comments
Submitted
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sf2 MM40 Exocet for land launcher
By acesfakia
Hello
This is a 3ds max file for mod...... for the mm40 exocet missile
Include bmp file
I will make the truck also in the future
This is a freeware
73 downloads
0 comments
Submitted
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Soviet and Bulgarian MiG-17 skins pack.
By Tzareff
Soviet and Bulgarian MiG-17 (not MiG-17F) skins pack.
All skins are in jpg.
1 new Soviet camo skin , with new decalset.
2 new Bulgarian camo skins with historical numbers.
1 new Bulgarian "silver" skin with historical decals.
install: put everything in SF-2 mods folder.
About the decals, they all are derived from Flogger23 soviet decals
many tanks to Svetlin for his valuable info.
Enjoy
167 downloads
0 comments
Updated
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MiG-23 Yuke skin pack
By tonipm99
TW Yuktobanian MiG-23 skin pack
This skin pack is for the TW MiG-23s, I have a full-5 merged installation and Expansion packs 1 and 2, and I don't know which MiG-23s are added in every installation and Expansion pack, so I apologise. But it will work with every MiG-23 (except the MiG-23MS). This pack also includes pits (by ordway) to automatically make the planes flyable.
-Special thanks:
-TK for the SF sims and MiG-23s
-ordway for the pits.
Note: The MiG-23 doesn't appear in any Ace Combat. I made this because I plan on making a Ace Combat-based skin for every plane, and possibly some unique terrains from different ACs.
50 downloads
0 comments
Submitted
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SF2 WW2 Fieseler Fi 156 'Storch' (MTO/ETO) Pak
By Wrench
SF2 WW2 Fieseler Fi 156 'Storch' (MTO/ETO) Pak, 3/1/2014
-- Something for the WW2 ETO/MTO players --
= For SF2, Full-5 Merged (Reccomended/Preferred) =
*There is a distinct possibility that this mod will =NOT= work in SF/Wo* 1stGen game installs below the 08 pach level. Due to some of the modifications made to fit them into the SF2 environment (specific statements for decals and the 'open cockpit") all the features will =NOT= be working as designed in anything earlier. No support is/will be available for 1stGen users to do so.*
Some modification, tweeks, reskin and so forth for Raven's cool little Storch, adds another skin (MTO Desert) and new decals (radio call letters) for both. Also, a exceedingly modified cockpit from my L-19 mod, making if nicely Player Flyable. (as seen in the SF2 Storch Tweeks Pak from a few years back. Ths mod includes that, plus more!)
So, you have to 2 skins:
Euro Green (the original) (represeing ????)
MTO desert mottle camo (representing 2(H)/14 in North Africa)
Originally, I was just going to do an 'update pak', but it was just as easy to assemble a Full Aircaft Update Package. This was done simply for 'ease of use' (read: laziness!!! :) ).
All skins is still in bmp format. Decal randomization is TRUE. All the markings are decals. Each skin has 12 radio letter decals. There is NO hangar screen.
As always, fairly easy to follow, yet detailed install instructions are included. So, please =READ= them.
This pak includes a number of changes for SF2, so if you have the Storch already, you might REALLY want to back up your original, as THIS is designed to replace it.
Also, give the "Notes" section a read too.
With Thanks To Raven for the bird!
Happy Landings!
Wrench
Kevin Stein
259 downloads
0 comments
Submitted
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SF2 WW2 RAF Douglas Dakota Skin Pak
By Wrench
SF2 WW2 RAF Douglas Dakota Skin Pak 3/1/2014
-- Something for the WW2 ETO/MTO players --
= For SF2, Full-5 Merged, + Expansion Pak 1 (REQUIRED!) =
*You must have SF2:I Exp Pak 1, as this mod REQUIRES the stock 3W C-47*
This pak contains Skin/Decal mods for the Stock 3rd Wire C-47A, representing
RAF Dakota's in WW2. This pak contains 2 skins:
RAF (Euro) -standard OD/Grey
RAF_D (Desert) - standard Day Desert
Supplied are 26 plane-in group letters and RAF serial number decals. The
serials, while correct for the Dakota, represent no particular unit and should
be considered 'generic' in nature. Both skins use a 'pool' of the letters and
serials. There are NO squadron codes.
Decal randomization is TRUE
Also supplied is an updated/edited/adjusted C-47A User list, with many
corrected dates.
End users are advised to choose which skin for what WW2 mods folder
they'll be using (Euro for the ETO, and Desert for the MTO, obviously!). Simply
rename the textureset ini for the skins NOT being used, and the Game Engine
will ignore it.
This little mod comes about as I'm sick and tired of seeing Dakota's parked on
my terrains, with incorrect WW2 markings (while not perfect even WITH this,
they're a LOT closer!)
As always, fairly easy to follow, yet detailed install instructions are
included. So, please =READ= them BEFORE installing this mod!!!
Happy Landings!
Wrench
Kevin Stein
88 downloads
0 comments
Submitted
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SF2 WW2 MTO Bristol Beaufighter Mk.VIF, v.9
By Wrench
SF2 WW2 MTO Bristol Beaufighter Mk.VIF, v.9 by Cocas 2/10/2014
-- Something for the WW2 MTO players --
= For SF2, Full-5 Merged (Reccomended/Preferred) =
*This mod will =NOT= work in SF/Wo* 1stGen game installs, at any patch level. It was built for SF2 ONLY!!.*
*Note x2: This mod represents VIFs as used in the MTO =ONLY=. This is the AI equipped NFs (Mk.VII), WITH dehidral (upwards pointing) tailplanes, but NO turret gun. I've allowed for other mission statement like 'Armed_Recon'. This aircraft carries NO bombs or rockets. You'll have to do with guns-only. Until the later model VI, X and TF.X arrive.*
This is a BRAND NEW aircraft, brought to you by Cocas Aircraft Factory & Co.
We are calling this "version 0.9", as there exists the possibility of more work being required. But, we wanted to get them out into the hands of our WW2 End Users for their examination and so forth.
This pack contains the following aircraft & skin/decal sets:
Beaufighter Mk.IVF
No. 600 "City of London" Squadron
As seen in late 1942/early 43 time frames. The aircraft is finished in standard overall MSG with disruptive Dark Green.
The Squadron Crest for each is used as the paint chip seen on the Loadout Screen.
Skins are in jpg format, as are the bump maps. Damage textures are in DDS. Everything is included, excepting the guns (you should have all these already). No bombs or rockets; these are Mk.VIF NFs, not equipped for them. All markings are decals, and decal randomization is set to TRUE.
Other squadrons can easily be reproduced by creating new squadron code letters. As is my habit, sample bmps are left in the various Decals folders so you can match the font and size.
All serials, while correct for the variant depicted, should be considered 'generic' in nature, as they represent no specific aircraft with the unit(s) depicted.
When in-game, you'll see:
Beaufighter Mk VIF (Early) (CAF)
for this aircraft. The "CAF" (for Cocas Aircraft Factory) will diferentiate these Beaus from any others you may or may not have.
As always, fairly easy to follow, yet detailed install instructions are included. So, please =READ= them BEFORE installing this mod!!!. Also, give the "Notes" section a read too.
Happy Hunting!
Wrench
Kevin Stein
- for Cocas Aircraft Factory -
128 downloads
0 comments
Submitted
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SF2 WW2 MTO USAAF P-40F Pak (Raven)
By Wrench
SF2 WW2 MTO USAAF P-40F Pak 2/24/2014
-- Something for the WW2 MTO players --
= For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
*Note: this pak MAY be usable in 1stGen SF/Wo* game installs. However, some features (decal randomization and FM adjustments and several other things) will =NOT= be functional. Use in 1stGens has not, and cannot be, tested by me.*
**Notex2: this mod is designed for use =ONLY= in a MTO-Centric mods folder**
At first, I was just going to do a simple skin/decals pack. But with all the "modifications" made to fit into SF2 chose to take the "lazy man's way out" and am just uploading the entire aircraft. So, if you already have Raven's P-40F in your MTO-centric mods folder, best to back it up someplace. You can, of course, re-add any other skins at your convience.
This is the full aircraft, with my 'tweeked' sf2-ish data ini. The skin included is for...
64th FS, 57 FG "Black Scorpions"
as seen from late 1942 in North Africa.
Skins remain in their bmp format.
New DDS damage textures (usable on all Raven's Warhawk/Kittyhawk in SF2 only) are included!
All markings are decals, and Decal Randomization is TRUE. There are no nose arts. Also, via the use of my (patent pending) fake "SqTail" decal, the squadron name display is now active on the Loadout Screen.
No weapons are included, except an SF2 Version of the drop tank (for those that haven't converted it yet). New theatre-specific Hangar and Loading screens are included, too. Actually, you have 2 loadings screens to choose from.
When in-game, on the aircraft selection drop-down, you'll see
P-40F-5 CU (Raven)
This will diferentiate this for any other Warhawks you may (or may not) have.
As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!
Good Hunting!!
Wrench
Kevin Stein
190 downloads
0 comments
Submitted
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SF2 WW2 DLC #28 S-99 (Bf-109G) Mod Pak
By Wrench
SF2 WW2 DLC #28 S-99 (Bf-109G) Mod Pak 3/10/2014
-- Something for the WW2 players --
= For SF2, Full-5 Merged (Reccomended/Preferred) =
*You =MUST= have DLC #28 to gain access to the stock 3W S-99 Lods*
Some modifications to the DLC Avia S-99, 'backdate' it to its WW2 beginnings.
The aircraft has had several modifications, not the least of which is the
renaming to BF-109.
The skin is a 'base' light grey (RLM 81?). All new panel and rivet lines have
been drawn in. There is NO camoflague pattern, nor are the control surfaces
fabric lines drawn in.
The templates I created ARE included, in the hopes someone can make use of them
and finish off the aircraft. Due to the resolution of the stock skins I used, I
was unable to see the control surface lines well enough, or to find a drawing
that matched well enough to try drawing them.
Several ini mods add a 'fake pilot' belly rack, so the drop tank or single bomb
will have something to attach too (as the Lod does NOT have this mesh). Some
modification to FM statements try to bring it closer to published data. It may
need further tuning by experts.
Canopy opens with the Standard Animation Keystroke (Shift/0)
The skin included is a 'base' Luftwaffe (albeit, again with no camo). The
markings represent 11/JG 77 in late 1944. All markings are decals, and decal
randomization is TRUE.
When in-game, you'll see:
Bf-109G10 (3W)
As always, fairly easy to follow, yet detailed install instructions are
included. So, please =READ= them BEFORE installing this mod!!!.
With any luck, one of our Expert skinners will grab this, and give us some
nice Luftwaffe skins.
Happy Hunting!
Wrench
Kevin Stein
430 downloads
0 comments
Submitted
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SF2 DLC #28: F-104A Starfighter, Pakistani Air Force
By Wrench
SF2 DLC #28: F-104A Starfighter, Pakistani Air Force 3/10/2014
= For SF2, Full-4/5 Merged, =WITH= DLC #28 (Full-5 Reccomended/Preferred) =
*DLC #28 is REQUIRED for this mod!!*
A remod skin/decal set for the DLC F-104A, recreates the Starfighter as used by the PAF.
The decals are re-used from my Indo-Pak Mod, that was based on Ajundair's old 1stGen A Zipper. Now, we're using the newest model (you all know how I hate to waste decals.... ).
Included are 98.6% historical serial numbers (albeit 2 are for 104Bs ...) as used by No. 9 Squadron, PAF. Decal randomization is set to TRUE. Also included are several inis with some additions and corrections.
The inis are:
Data.ini (operable canopy, standard keystrokes, Shift/0)
Loadout ini
main ini
Hangar screen (an SF2 revamped version of the 1stGen's F-104G)
Loadout image (bmp)
Avionics. ini
Cockpit.ini, (with working secondary ADI and oil pressure gauges, ala F-104G)
*REMINDER!!! You =MUST= have DLC #28 to have access to the aircraft's LOD.*
As always, fairly easy to follow, yet detailed install instructions are included. So, please -READ- them!!
Happy Landings!
Wrench
Kevin Stein
155 downloads
0 comments
Submitted
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C-14 China Cat class
This model represents the C-14 China Cat series, a small missile boat designed in China for use in the Middle East. It has been in service with the Islamic Republic of Iran Navy since 2002, and it is also used by the PLAN in limited quantities to test new light weaponry.
The China Cat can reach speeds of up to 50 knots and can carry a variety of weapons. Three variants are included in this package with the following weapons:
C-701, a very small anti-ship missile designed for attacking other patrol boats and fast attack craft.
C-704, a significantly larger anti-ship missile developed from the C-701 designed for attacking medium-size vessels.
122mm unguided rockets in a 16-round launcher for light artillery support
All versions have a 23mm cannon on the bow in addition to the above.
Optional for new modders:
As this model was built as part of a tutorial I made for CombatAce, I have included the 3D Max files and texture templates in a separate package.
CombatAce modders are free to modify these files as they see fit to create alternate configurations or entirely different vessels.
If you have any questions, comments, concerns, or constructive criticisms regarding this model, please do not hesitate to contact me. Thank you!
293 downloads
- china cat
- patrol boat
- (and 2 more)
0 comments
Submitted
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SF2 DLC #28: F-104A Starfighter Skins Pak, Part 2
By Wrench
SF2 DLC #28: F-104A Starfighter Skins Pak, Part 2 3/15/2014
= For SF2, Full-4/5 Merged, =WITH= DLC #28 (Full-5 Reccomended/Preferred) =
*DLC #28 is REQUIRED for this mod!!*
The pack contains some remods of Daves skins/decals that were originally seen
on Anjundair's F-104A. Now that we have a better model (DLC #28), it behooved
me to update it. Included are USAF and Air National Guard skins.
USAF:
56th FIS (ADC)
83rd FIS (ADC) (1st unit to recieve them, Hamilton AFB)
151st FIS (TN ANG)
157th FIS (SC ANG)
197th FIS (AZ ANG)
319th FIS
538th FIS
RJAF:
No 9 Squadron.
This skin replaces the stock 3W with 100% hisorical serials, but is still named
the same (from my 1stGen mod of Ajundairs)
All markings are decals, and decal Randomization is TRUE.
The inis included are:
Data.ini (operable canopy, standard keystrokes, Shift/0)
Loadout ini
main ini
Hangar screen (an SF2 revamped version of the 1stGen's F-104G)
Loadout image (bmp)
Avionics. ini
Cockpit.ini, (with working secondary ADI and oil pressure gauges, ala F-104G)
User list with corrected RJAF date.
Please note, the cockpit itself is =NOT= included -- you'll have to find the
F-104G's pit on your own. (these inis will replace those in the PAF F-104A skin pak. Allow the overwrite)
*REMINDER!!! You =MUST= have DLC #28 to access the aircraft's LOD.*
For those that have the recently uploaded PAF A-Zipper, just allow the
overwrite of the inis. I've fiddled with their order, to make them more user
friendly. Also included is my (patent pending) 'One Click Restore Main ini' for
when the game engine rewirtes it.
Also, if you have ANY of the original Ajundair F-104As ported over to SF2, you
are ADIVSED to rename ALL the folders (aircraft and decals), back them up or
remove them BEFORE installing this package. There is a distinct possibility
that this mod may merge with them, and really and truely foul things up! The
same is equally valid for the upcoming mods for the DLC F-104Cs, that are now
'in the hangar'.
As always, fairly easy to follow, yet detailed install instructions are
included. So, please -READ- them!!
Happy Landings!
Wrench
Kevin Stein
148 downloads
0 comments
Submitted
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SF2 DLC #28: F-104C (61) Starfighter Skins/Ini Pak, Part 1
By Wrench
SF2 DLC #28: F-104C (61) Starfighter Skins/Ini Pak, Part 1 3/15/2014
= For SF2, Full-4/5 Merged, =WITH= DLC #28 (Full-5 Reccomended/Preferred) =
*DLC #28 is REQUIRED for this mod!!*
The pack contains some remods of Daves skins/decals that were originally seen on Anjundair's F-104C. Now that we have a better model (DLC #28), it behooved me to update it.
Please note, this pack is set up for the F-104C_61 variant from the DLC pak (WITH refueling probe). However, with a simple rename of the skin maps, it can be used on the standard or garden Variety F-104C included in DLC 28. It is NOT for use on the F-104C_66. That will be covered in another mod pak See "Notes" for more information on skin renaming.
This pack contains skins/decals for the following units:
479th TFW, George AFB:
434th TFS
435th TFS
436th TFS
476th TFS (all in stateside full-color markings)
and
476th TFS, as seen at Da Nang, RVN in 1964 (called 476_E, with tail TAC Badge)
All aircraft are in 'Natural Metal' finish
All markings are decals, and decal Randomization is TRUE.
The inis included are:
Data.ini (operable canopy, Standard Keystroke, Shift/0)
Loadout ini
main ini
Hangar screen (an SF2 revamped version of the 1stGen's F-104G)
Loadout image (bmp)
Avionics. ini (with non-historic audio-only RWR)
Cockpit.ini, (with working secondary ADI and oil quantity gauges, ala F-104G)
Please note, the cockpit itself is =NOT= included -- you'll have to find the F-104G's pit on your own.
When in game, just to be sure, you'll see "F-104C Starfighter (61) (3W)". This will differentiate it from the 1stGen mods (see below, as an added safety precaution)
When installing, just allow the overwrite of the inis. I've fiddled with the skin listing order, to make them more user friendly. Also included is my (patent pending) 'One Click Restore Main Ini' for when the game engine rewirtes it.
Also, if you have ANY of the original Ajundair F-104Cs ported over to SF2, you are ADIVSED to rename ALL the folders (aircraft and decals), back them up or remove them from your mods folder BEFORE installing this package. There is a distinct possibility that this mod may merge with them, and really and truely foul things up!
*REMINDER!!! You =MUST= have DLC #28 to access the aircraft's LOD.*
As always, fairly easy to follow, yet detailed install instructions are included. So, please -READ- them!!
Happy Hunting!
Wrench
Kevin Stein
166 downloads
0 comments
Submitted
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Do It Yourself Runway & Taxi sets
By MigBuster
Separate sets of Runways, taxiways and ramps in different colours - you will need to rename the files for in game use - as per the README
209 downloads
0 comments
Updated
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SF2 DLC #28: F-104C (66) Starfighter Skins/Ini Pak, Part 2
By Wrench
SF2 DLC #28: F-104C (66) Starfighter Skins/Ini Pak, Part 2 3/15/2014
= For SF2, Full-4/5 Merged, =WITH= DLC #28 (Full-5 Reccomended/Preferred) =
*DLC #28 is REQUIRED for this mod!!*
Please note, this pack is set up for the F-104C_66 variant from the DLC pak
(WITH refueling probe) =ONLY=!!!
This pack contains skins/decals for the following units:
435th TFS, 479th TFW, as based at Udorn RTAFB (and attached to 8th TFW)
Post-Vietnam:
198th FIS, Pureto Rico ANG
The PRANG skin has a start date of 1969, and will automaticly switch.
All aircraft are in standard SEA camo finish.
All markings are decals, and decal Randomization is TRUE. 100% historical
serial numbers (all 77, new decals) are included. Nose Art decals are included
for the 435th Skin; the aircraft are 'named' in the numbers.lst. The PRANG
skin, which only uses 26 numbers, are in the later (post-10 years operational)
style.
The inis included are:
Data.ini (operable canopy, Standard Keystroke, Shift/0)
Loadout ini
main ini
Hangar screen (an SF2 revamped version of the 1stGen's F-104G)
Loadout image (bmp)
Avionics. ini (see "Notes" for more information)
Cockpit.ini, (see "Notes" for more information)
Please note, the cockpit itself is =NOT= included -- you'll have to find the
F-104G's pit on your own.
When in game, just to be sure, you'll see "F-104C Starfighter (66) (3W)". This
will differentiate it from the 1stGen mods (see below, as an added safety
precaution).
When installing, just allow the overwrite of the inis. I've fiddled with the
skin listing order, to make them more user friendly. Also included is my
(patent pending) 'One Click Restore Main ini' for when the game engine
rewirtes it.
Also, if you have ANY of the original Ajundair F-104Cs ported over to SF2, you
are ADIVSED to rename ALL the folders (aircraft and decals), back them up or
remove them from your mods folder BEFORE installing this package. There is a
distinct possibility that this mod may merge with them, and really and truely
foul things up!
*REMINDER!!! You =MUST= have DLC #28 to access the aircraft's LOD.*
As always, fairly easy to follow, yet detailed install instructions are
included. So, please -READ- them!!
Happy Hunting!
Wrench
Kevin Stein
162 downloads
0 comments
Submitted
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[Fictional] Dhimari Desert Aggressors Pack 3
By ValAstur
This pack consists of three planes. The stock A-4F, A-6A and A-7E have been modded to create attacker planes for the Dhimari Air Force:
1. AF-4Dh Desert Skyhawk, 6th Squadron "The Eagles"
2. A-6Dh Desert Intruder, 9th Squadron "The Fennec Foxes"
3. AE-7Dh Desert Corsair, 7th Squadron "The Rattlesnakes"
INSTRUCTIONS
1. Drop the Folders into your Strike Fighters Mod Folder.
2. If asked to overwrite, click yes.
ADDENDUM:
The planes fly for the USAF, since I don't own Strike Fighters 2
If you have SF2, then simply change the NationName in the corresponding data.inis and userlist.inis
I added a color sheet into this package so everybody can feel free to create his own dhimari desert aggressor skin.
The Intruder uses an aliased A-7 cockpit. If you have a fully modded pit of the Intruder, you can switch to it by simply changing the correspondent entry in the A-6Dh.ini
CREDITS
There are several people I have to thank:
Big Thanks to Thirdwire for the games and the superb models they have.
Spinners for the dhimari decals.
Sundowners Sharkmouth included in his F-105 Template I used for the AF-4Dh.
Ravenclaws Sharkmouth included in his F-4 Template I used for the AE-7Dh.
If I missed someone, please let me know and I correct it ASAP.
Kindest regards
ValAstur
219 downloads
0 comments
Updated
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Fictional ‘What if’ Royal New Zealand Air Force A-7 Corsair II Skins
By dtmdragon
Fictional ‘What if’ Royal New Zealand Air Force A-7 Corsair II Skins
As requested in MAKO69’s topic (http://combatace.com/topic/82082-a-lot-of-what-if-ideas-for-the-moders/?do=findComment&comment=658905) here are my RNZAF A-7 re-skins.
Fact: When the New Zealand Government selected the A-4K Skyhawk for the RNZAF in the late 60’s/ early 70’s the A-7 Corsair II was on the Air Force’s short list along with the F-4 and F-111. A modernised version of the A-7 was again considered in the late 80’s as an alternative to upgrading the RNZAF Skyhawks.
You will need the stock Third Wire A-7D and A-7E_74 as well as the Mirage Factory A-7D_84 and A-7K_MF
Instillation: As usual simply drop into your mods folder and allow it to override when prompted, none of the aircraft files will be changed just the skins added.
Credits:
Third Wire and Team Mirage Factory
Enjoy,
Dan.
48 downloads
0 comments
Submitted
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SF2 WW2 RAF SEAC Douglas Dakota Skin Pak
By Wrench
SF2 WW2 RAF SEAC Douglas Dakota Skin Pak 3/20/2014
-- Something for the WW2 CBI players --
= For SF2, Full-5 Merged, + Expansion Pak 1 (REQUIRED!) =
*You must have SF2:I Exp Pak 1, as this mod REQUIRES the stock 3W C-47*
This pak contains Skin/Decal mods for the Stock 3rd Wire C-47A, representing RAF Dakota's in WW2, in the India/Burma (SEAC) theatre. None of my research has turned up an information if they were camoflagued, so the aircraft is in standard OD/Grey.
Supplied are 26 plane-in group letters and RAF serial number decals. The serials, while correct for the Dakota, represent no particular unit and should be considered 'generic' in nature. There are NO squadron codes.
Decal randomization is TRUE
Also supplied is an updated/edited/adjusted C-47A User list, with many corrected dates.
*NOTE: this skin pak is for RAF Daks in SEAC =ONLY=!!! Read: your CBI mods folder.*
This little mod comes about as I'm sick and tired of seeing Dakota's parked on my terrains, with incorrect WW2 theatre markings (while not perfect even WITH this, they're a LOT closer!)
As always, fairly easy to follow, yet detailed install instructions are included. So, please =READ= them BEFORE installing this mod!!!
Happy Landings!
Wrench
Kevin Stein
72 downloads
0 comments
Submitted
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SF2 WW2 MTO Lockheed P-38J, 1st FG
By Wrench
SF2 WW2 MTO Lockheed P-38J, 1st FG 3/1/2014
-- Something for the WW2 MTO players --
= For SF2, Full-5 Merged (Reccomended/Preferred) =
This is a 'remod' package, fully revamping some earlier 1stGen skins by Gocad for Wolf257's P-38J Lightning. This is the full aircraft package, with all the goodies included (weapons, pilot, sounds, cockpit, etc).
This package represents the 1st FG during late 1944 through war's end, as based in Italy. This is all 3 squadrons:
27th FS
71st FS
94th FS
All new skins (now with rivets!!) are in jpg format. Each squadron has the correct plane-in-squadron numbering sequence, and squadron color flashes. All aircraft use a 'pool' of Serial numbers, and they should be considered 'generic' in nature, but ARE for the model variant depicted.
All markings are decals, and decal randomization is TRUE. Each skin is represented by the WW2 squadron patch, as seen on the Loadout screen selection drop-down menu.
When in game, you'll see:
P-38J Lightning (W)
The W is for Wolf257. This will diferentiate this P-38J for any other you may (or may not) have.
As always, fairly easy to follow, highly detailed install instructions are included. So, please read them!
Good Hunting!
Wrench
Kevin Stein
148 downloads
0 comments
Submitted
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