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Strike Fighters 2 Series by Thirdwire

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All SF2 Series Simulation Modifications and Add-Ons

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    1. ORP Fala is a Polish patrol craft of the Project 912 class (NATO: Obluze Class). 
      She was the first ship of a five-ship series, commissioned in 1965. 
      Polish design, they were built in Gdynia. 
      Fala means 'the wave'.
      This Project was carried out with  Anunk47 assistance. 🦅
      Enjoy, I wish you good hunting.
      47 0
    2. The UTVA 75 is a light utility aircraft produced by the Yugoslav aircraft manufacturer UTVA. 
      It was first introduced in the late 1970s and has since been used primarily for training, reconnaissance, and light transport roles. 
      Known for its reliability and versatility, the UTVA 75 has been adopted by several military and civilian operators around the world.
      This Project was carried out with  Anunk47 assistance.🦅
      Enjoy, I wish you good hunting.
       
       
      94 7
    3. 1.What does this mod have?
      (1) Surface Part, it contains 3 classes of ships, Type052D, 054A and 055:
      ① 052D DDG is a class of guided-missile destroyers, displacement 7500 tons ,and is first dedicated multi-role destroyer in PLA also,equip with AESA,BlockIII the stretched variant(aka 052DL) has a flight deck extended by four metres(BlockI 7 ships,BlockII 6 ships,BlockIII 12 ships);
      ② 054A FFG is a class of guided-missile frigate, displacement 3963 tonnes (full load),has medium-range air defense capability,and enhanced anti-submarine warfare capability;(BlockII 12 ships,BlockIII 10 ships,BlockIV 4 ships)
      ③ 055 DDG is a class of guided-missile destroyers, displacement 13000 tonnes (full load),rated as cruisers per NATO/OSD standard parlance,equip with AESA ,has a multi- mission design;(8 ships)

      (2) Weapon Part, it contains a variety of missiles and artillery:
      ① HHQ-9A/B, long-range surface-to-air missile, operational range 120km(9A)/200km(9B);
      ② HHQ-10, short-range surface-to-air missile, operational range 0.5km - 9km;
      ③ HHQ-16A/C, middle-range surface-to-air missile, operational range 40km(16A)/70km(16C);
      ④ YJ-18, anti-ship cruise missile, from subsonic to supersonic mode, operational range 220–540km;
      ⑤ H/PJ-45, 130mm naval artillery;
      ⑥ H/PJ-26, 76mm naval artillery;
      ⑦ H/PJ-12, 7-barrel 30mm CIWS;
      ⑧ H/PJ-11, 11-barrel 30mm CIWS;
      The following are the armaments of the corresponding ships:
      052D BlockI: H/PJ-45A, H/PJ-12, HHQ-9A, HHQ-10;
      052D BlockII: H/PJ-45A, H/PJ-11, HHQ-9B, YJ-18 ,HHQ-10;
      052D BlockIII: H/PJ-45A, H/PJ-11, HHQ-9B, YJ-18 ,HHQ-10;
      054A BlockII: H/PJ-26, H/PJ-12, HHQ-16A;
      054A BlockIII: H/PJ-26, H/PJ-11, HHQ-16A; 
      054A BlockIV: H/PJ-26, H/PJ-11, HHQ-16C; 
      055 BlockI: H/PJ-45A, H/PJ-11, HHQ-9B, YJ-18 ,HHQ-10;
      (3)All the ships are armed, named and dated correctly,to ensure they are as "historically accurate" as possible;
      ===========================================================================================================
      2.Usage:
      Unzip and copy Flight and Objects these 2 folder to where your game is installed;
      ===========================================================================================================
      3.Note:
      (1) I added FLIGHTENGINE.INI into Flight folder,if you already had one, please back up yours in advance,unless you know what it is,if this file is missing, your game would CTD when using this mod;
      (2) It is possible that updates will continue to be made to make more accurate adjustments to the weapon system in the future;
      ===========================================================================================================
      4.Credits:

      1.Ice is silent water (off-site user,for model and texture of 052D and 054A);
      2.Mei_Young (off-site user,for model and texture of 055);
      3.BF2_pilot (off-site user,for model and texture of HHQ-10,YJ-18);
      3.Me (for model of HHQ-9/HHQ-16, AND add a lot of detail objects,do a lots of animation and texture works);
      135 0
    4. Beta Version.
       
      In case someone don’t know much about them, 
      J-35 is 5-Gen stealth multirole fighter from the mysterious country in the East too. It is designed for air superiority and strike missions and powered by two medium-thrust turbofan engines the WS-19,and in theory, it has similar situational awareness and collaborative combat capabilities as the J-20.In addition to being an advanced naval tactical fighter, it will also gradually replace the old third and fourth generation fighters in the PLAAF inventory such as the J-10 in the future.
      On October 29, 2021,carrier-based variant made its maiden flight,air force variant on September 26, 2023. PLAAF Officially revealed the J-35A on November 5, 2024.
      ===========================================================================================================
      What does this mod probably have?
      (1) It contains 1 birds, J-35
      ①J-35,Navy type,aircraft carrier based variant with a catapult launch bar and folded wings;
      (2) Cockpit from J-20s;
      (3) The Chinese alarm audio generated by AI, of course, fabricated. There are related videos circulating on the Internet that prove the existence of cockpit voice, but we are unable to determine the exact content;
      ===========================================================================================================
      3.Usage:
      Unzip and copy Sounds, Effects and Objects these 3 folder to where your game is installed;
      ===========================================================================================================
      Note:
      (1) No weapons included. Due to potential maintenance needs, I made a separate PLAAF weapon pack, you need to download it separately, I'm sorry if it causes you any inconvenience;
       
      (2) Like the J-20 and F-22,the J-35 uses AESA radar too, I set a higher scanning frequency and strength to avoid the disadvantages of traditional mechanical scanning radar and improve the resistance to old type of ECM;
      (3) IRL, there is no sign that the J-35 carries a cannon so far,just as J-20,but I still add rumored 4x23 rotary cannon;
      (4) After referring to the prototype FC-31, I decided to only set 4 stations for the weapons bay, which makes it lack the means to mount SRAAM, so I set station 1 and 2 under the wings as PL-10 stations, which is similar to the F-35, kinda "What If";
      (5) At the time this model was made, there weren’t a lot of reference images, so there is a certain degree of “distortion”, and I did what I could when I made the further adjustments;
      ===========================================================================================================
      Credits:
      1.Ice is silent water (off-site user,I purchased all resources from him);
      2.Me (base on orignal resources, add a lot of detail objects,do a lots of animation and texture works);
      3.T'Ilacis (off-site user,decals);
      ===========================================================================================================
      Special Thanks:
       
      1.JAT81500(For the JHMCS/pilot mod)
      2.Crusader(For parts of HUD textures)

      I'm just standing on the shoulders of giants.
      246 2
    5. Beta version,it means not 100% complete, but almost there
      ===========================================================================================================
      In case someone don’t know much about them, the J-20 is a 5-gen stealth twin-engine fighter from the mysterious country in the East.
      The first verification aircraft completed its first test flight in 2011 and entered service with the Chinese PLA Air Force in 2017. It has been used in the past It has undergone numerous major or minor upgrades and improvements in more than ten years, giving it excellent low detectability (stealth capability), omnidirectional situational awareness, powerful radar and breakthrough collaborative combat capabilities. 
      ===========================================================================================================
      1.What does this mod probably have?
      (1) First, it contains 3 advanced birds, J-20, J-20A and J-20S.
      ① J-20 is the basic single-seat model;
      ② J-20A is upgrade model with better aerodynamic design and better engine WS-15;
      ③ J-20S, was first spotted in 2022. Most people speculate that it will serve as a "loyal wingman" command unit;
      (2) Independent cockpit, but it should be noted that this cockpit is fabricated out of thin air and does not represent the real appearance of the J-20 cockpit. It is only based on vague news videos and simulation cockpit pictures at air shows. ;
      (3) The Chinese alarm audio generated by AI, of course, fabricated. There are related videos circulating on the Internet that prove the existence of cockpit voice, but we are unable to determine the exact content;
      ===========================================================================================================
      2.Usage:
      Unzip and copy Sounds, Effects and Objects these 3 folder to where your game is installed;
      ===========================================================================================================
      3.Note:
      (1) No weapons included. Due to potential maintenance needs, I made a separate PLAAF weapon pack, you need to download it separately, I'm sorry if it causes you any inconvenience;
      (2) Since the J-20s uses the same AESA radar as F-22, I set a higher scanning frequency and strength to avoid the disadvantages of traditional mechanical scanning radar and improve the resistance to old type of ECM;
      Of course, based on SF2 game, there is essentially no difference between them, except that the player's operation will be more comfortable; I have performed the same operation on all similar radars of the same era in my own game, and for myself Said they did a good job, but I don't know if that would be a bit IMBA for you guys.
      (3) IRL, there is no sign that the J-20 carries a cannon, so I did not equip the 20 and 20S models with cannons, Hit and Run! 
      But J-20A, however, for the purpose of gameplay, I added a rumored 4x23 rotary cannon to give the J-20A a "What If" look.
      Moreover, the current J-20 in reality has no signs of using any air to ground weapons, so I designed it as a pure air superiority fighter and used the avionics module dll of the F14A to enable it to track and attack four targets at the same time, which removes the ability to scan the ground objects, even though EOTS is still available.
      About J-20A/S, since there is only speculation about how it works, I regard it as a multi-role fighter and hope that it will have complete ground attack capabilities, so the 70s avionics module is used to detect ground targets.
      ===========================================================================================================
      4.Credits:
      1.Ice is silent water (off-site user,I purchased all resources from him);
      2.Me (base on orignal resources, add a lot of detail objects,do a lots of animation and texture works);
      3.T'Ilacis (off-site user,decals);
      ===========================================================================================================
      5.Special Thanks:
      1.yakarov79, logan4, Sundowner(Teach me lots of basic modding skill)
      2.Wrench (Also gave me hints in the formation lights question, but I especially want to thank him for the extra  “modding help”)
      3.EricJ,Menrva(Great ideas in my modding process)
      4.JAT81500(For the JHMCS/pilot mod)
      5.Crusader(For parts of HUD textures)

      Of course, there are far more than these people. In the knowledge base of the forum, many people's detailed  discussions have given me a certain level of foundation for modding through years of ini editing.
      It can be said that most of the people here have helped me indirectly.
      If I forgot to mention you who also contributed, please be sure to let me know as soon as possible.
      In the end, the most in need of thanks is TK, which allows this high-degree-of-freedom game to appear.
      I'm just standing on the shoulders of giants.
      325 2
    6. This mod is kind of expansion and update to the SF2 community about PLAAF weapons,to comply with modern generation standards
      1.What's included:
      Air to Air:
          PL-5B/E/E2 -- IRM (SRAAM,like AIM-9L/M)
          PL-10 --IRM (SRAAM,like R-74M2/AIM-9X B2)
          PL-12/A -- AHM (BVRAAM,like R-77/AIM-120C5)
          PL-15 -- AHM (BVRAAM,like AIM-120D P3)
          PL-17 -- AHM (BVRAAM/LREW,like R-37M/AIM-174B)
      Air to Ground/Surface
          AKD-20 -- ASM (ALCM,like Tomahawk)
          AKD-88A -- ASM (ASM,like AGM-84)
          AKD-88B -- ASM (ASM,like AGM-84)
          AKF-88C -- ASM (ALCM/ASM,like AGM-84G SLAM-ER)
          AKF-98A -- ASM (ALCM,like AGM-158C)
          GB-6 (AT anti-tank/AR anti-runway) -- EOGR (SOW,like JSOW)
      2. Notes:
      You can see multiple folders ending with name of GX/XL in Weapons folder. They correspond to inert training models, similar to CATM in the US Air Force.To prevent the game system from spawning them in combat missions, I set them to "invisible". You need to call add thier names in Loadout.ini if you need them.
      3. Usage:
      Unzip and copy Objects and Effects folders into the game installation directory;
      4.Credits:
      (1) Sky Train: Original model texture (PL-10/PL-12/PL-15/KD-88 series/GB-6/AKF-98A);
      (2) BF2_Pilot: Original model texture (AKD-20);
      (3) Me: Original model texture (PL-17);
      (3.5) Me again: Further modeling and data,animation,visual effect modification;
      5.Special thanks to:
      Their program helped me get reasonable weapon range:
      (1)AcariaPlainum:
      https://combatace.com/files/file/18280-dzap-missile-launch-simulator-program/
      (2)Guest:
      https://combatace.com/files/file/10592-missile-range-simulator/?tab=reviews
      Extra Special thanks to the following friends for generously sharing the cost of purchasing the GB-6 model
      @murmansk @T'Ilacis @CAportingbot @pigboy @Carmen @TuyingShehuyan
      ========================================
      This mod is only released in CombatACE and cannot be used for any commercial activities!
      240 0
    7. LTV A-7H Corsair II Modified A-7E for Greece without air-refuelling capability, 60 built.
       
      LTV A-7E Corsair II Ex USN 60 delivered.
       
      LTV TA-7H Corsair II Two-seat trainer version for Greece. 5 planes.
       
      LTV TA-7C Corsair II Two-seat trainer Ex USN 18 delivered.
       
      WHAT'S IN:
       
      - A-7H from DLC 22 with painted insignias
       
      - A-7E from DLC 22 with painted insignias + (1 extra skins).
       
      - TA-7H from TMF TA-7C remodded (2 skin).
       
      - TA-7C from TMF TA-7C remodded (3 skins).
       
      OPERATIONS:
       
      - Canopy Key=10 with auto closing
      - Wingfold Key=9 with auto closing
      - Fuel Probe Key=8 (only for TMF TA-7C/H)
       
      CREDITS:
       
      - TK for A-7E/H (DLC 22)
      - TMF (the Mirage Factory) for TA-7C, pilot, seat, tanks (repainted)
      - DaddyAirplanes for original skins reworked / restored
      - Paulopanz (me) for all the refit / modification / decals / skins done
       
      INSTALL:
       
      - You need DLC 22 to operate A-7E/H

      - for TA-7C you need my TA-7C pack here:
      - put Objects folder in your main mod folder and overwrite
       
      Enjoy.
       
      @paulopanz
       

       
      PS: this is for Acesfakia !
      455 1
    8. Third Wire F-8K & F-8L Crusader 1.0

      This pack is a TW DLC enhancement. So it's needed to work.
      Included is the F-8K with data/ avionic/ effect/ sound corrections for accuracy, as well as modification of the Third Wire DLC F-8K Crusader model into the F-8L model Crusader.

      F-8K
      -    The F-8K is the F-8C airframes rebuilt to extend their service life starting in 1969. It is updated with the same underwing pylons as F-8E, but it did not receive any engine or avionics updates. The F-8K was used mainly by the Marines squadrons in the States and did not see any combat.
      F-8L
      -    The F-8L is the F-8B airframes rebuilt to extend their service life starting in 1969. It is updated with the same wing as the F-8H as well as the landing gear from the F-8D/ E, but it did not receive any engine or avionics updates. The F-8L was used mainly by the Reserve squadrons in the States and did not see any combat.

      To install:
      1, Unpack and drop into your main mods folder.
      2, Override when prompted.

      Credits:
      -     F-8 DATA & LOADOUT v1.0 update  by FANATIC MODDER.
      -     SF2V Air & Ground War Expansion v.2.0 Gold  by Eburger68 and team.
      -    Weapons by Ravenclaw_007.

      CombatAce fair use agreement applies.

      Enjoy,
      Dan.
      148 0
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