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    1. SF2 Northrup F-89 Scorpion Remod Pack (V.3)                         5/25/2019
      *For SF2, Any & All (Full 5 Merged Prefered)*
      This is a repackaging, and MAJOR update of the F-89 Scorpion series of 1950s USAF All-Weather Interceptors. There have been many changes to the various inis, skins/decals, weapons, and whatnots. This is to be considered to be "Version 3", and hopefully the final time the F-89 gets a revamp (unless new models magically appear). This package builds on and improves from the v2 pack dated 3/3/2016. It also replaces that mod completely.
      This package contains ALL the various marks of the Scorpion, including those later variants built from/modded of Monty's original C & D model LODs. There are several new skins, marked with the star (*) You have herein:
      F-89C:
      57th FIS, (Keflavik, Iceland)
      74th FIS, 23rd FIW (Thule AFB, Greenland)
      F-89D:
      75th FIS (Presque Isle AFB, Maine 1955)
      84th FIS (Hamilton AFB 1955-59)
      64th FIS (Alaska Air Command)
      321st FIS, (Paine AFB, WA 1954)*
      F-89H:
      321st FIS, (Paine AFB, WA 1956)*
      75th FIS (Presque Isle AFB, Maine 1957)
      F-89J (Early):
      321st FIS, (Paine AFB, WA 1958)*
      449th FIS (Ladd AFB, Alaska)
      F-89J (Late)
      59th FIS, Goose Bay Labrador (1958-60)*
      178th FIS "Happy Hooligans" ND ANG (1958-66)
      124th FIS, Iowa ANG (1962-69)*
      Several versions also have a "Generic USAF Silver" skin, complete with decals. You may notice several squadrons used the Scorpion in several of it's various incarnations. This is historically correct.
      Due to mesh/node mapping reasons, some marking remain painted on. A large number however, are decals. Serial numbers are 100% correct for the models depicted, but should be considered 'generic' as they don't represent actual aircraft with a given unit. Decal randomization is TRUE for all skins. Squadron's listed in the stock game's SquadronList.ini have their names activated via my 'fake' SqTail decal. Those will display their proper names on the Loadout Screen's Squadron Selection Window. When possible, the SF2 'date switch' has been used to turn on Air National Guard units as they became equipped with F-89s.
      On such aircraft that have operating canopies (those that use the F-89D lod), the canopy works via the Standard Manual Animation Keystroke (tm), shift/0.
      Included also are "Scorpion" specifc weapons (using the "StationSpecifieCode=" statements. Nuke explosion effects are included for the AIR-2 Genie rocket.
      As is always reccomended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. See "Notes" section for full change log and other  important statements. The various other readmes, from all previous versions remain wherever they were originally residing.

      Good Hunting!
      Wrench
      Kevin Stein
      333 1
    2. The Il-78 tanker was developed and designed in the Ilyushin Aviation Complex in Russia. The main reason behind its development was an expansion of the transferable fuel load of an earlier version of tanker, the Il-76.
      The Il-78 has a total transferable fuel load of 85,720 kilograms (188,980 lb), which includes 28,000 kilograms (62,000 lb) from a pair of 18,230-litre (4,010 imp gal; 4,820 US gal) tanks in the freight hold. In comparison, the Il-76 has a capacity of only 10,000 kilograms (22,000 lb).
      Credits:
      Model: Veltro2k
      cockpit: Orig by DELLS or Kesselbrut ?, Mod by Wrench
      FM, Russian skins, Wrench
      IAF Skin: Paulopanz
       
       
       
      Not to be used in whole or part in anything that is payware
       
      289 2
    3. MiG-29GT Fulcrum

      Basic modding skills are required to run this mod.  (copy/paste, mod folder structure etc.) 
      Install:
      Copy paste Objects folder (and all what´s in) into your mod folder.

      This pack contains only MiG-29GT skins for German Air Force, no Polish ones
      Credits.
      Bazillius  - the original MiG-29UB early model. <--- Great work mate & thanks for your support!
      Ravenclaw_007 - Weapons, loadout.ini & Pilots
      Me - Skins, Hangar & loading screens, ini dance.
      Have fun
      Report bugs.
      Schapen, May 18th 2019
      Carlo "Soulfreak" Vecchi
      653 0
    4. SF2 F-84F Thunderstreak by The Mirage Factory            5/12/2019
      = For SF2, Full-5 Merged (Reccomended/Preferred) =
      This is a rebuild for SF2 of The Mirage Factory's F-84F "Thunderstreak" (swept wing version). It goes again my grain to see such a well done aircraft, albeit originally built for SF/W0* 1st Gens, and many associated skin/decal set languish in obscurity simply due to age and the existence of one from 3rd Wire, albeit in a purchasable DLC. THIS one is free, and won't need any hoop-jumping to keep player flyable. 
      I've scavanged most of the existing skin sets, did various tweaking to make them a bit more SF2 ready. The aircraft FM has been slightly adjusted for SF2, a destroyed model attached, decals randomized, and when necessary, decals and new skins created from the revised TMF Templates by Pappychksix. The templates are included in a separate named folder in this download. For those skins with painted on national markings, my patent pending "fake insigina decal" trick was used to activate the Nation Name displayed. The same trick, with my patent pending "fake SqTail" decal, now activates any and all squadrons that are listed in the stock 3W Squadronlist.ini. Reminder: the Squadronlist ini ONLY has full units, not, for example, the various Staffels of the BLW T-streaks. 
      All new skin specific Hangar screens (SF2 style), and one of my famous "AvArt" style loading screens are included. All drop tanks, pilots, weapons and sounds needed are included (see Notes about camo tanks). The Canopy opens with the Standard Animaiton keystroke (shift/0 -shift/Zero).
      In this pack you have many skins. Most use the 'SF2 date switch' to go from Natural Metal to the End Users (TM) national camoflague finishes. Please note, some skins are in their original "as issued" bitmap format. Some have been rebuilt, or new builds, in jpg format. The skins supplied are:
      = USAF:
      78th TFS, USAFE, RAF Bentwaters
      168th FBS, Illinios Air National Guard (1961 Berlin Crisis)
      4510th CCTS, Luke AFB (called 'USAF_Silver')
      = Belgian Air Force:
      3rd Squadron (NM 1956)
      2nd Squadron (NATO Camo) -switches on in 1958
      = Netherlands KLU:
      311 Sqn, KLU (Camo) -starts 1964, when F-84Fs were recieved
      = France:
      EC 1/1 Corse (1955-1960) -folder called "AdA"; NM. see notes. 
      EC 3/1 Argone (1956 Suez and post-Suez, 1957-ish)
      = West German BLW:
      JaboG 31 2nd Sqn "Alma" (NM 1956) (new by me)
      JaboG 31 2nd Sqn "Alma" Camo
      JaboG 32 3rd Sqn Camo
      JaboG 33 3rd Sqn Camo
      JaboG 34 "Allgäu" 1st Sqn
      JaboG 35
      *Note all except II/JBG 31 NM 56 are Camo, and start in 1962. All BLW skins/decals, except where noted are from Soulfreaks GAF Thunderstreak Pack*
      = Greek Hellenic Air Force:
      348 Sqdn, HAF, NM (1958)
      346 Sqdn, HAF, SEA Camo (1971)
      *Note: in between the NM and SEA, many HAF T-streaks carried NATO 2-tone. That skin is not supplied. See Notes.*
      Also included is a 'generic natural metal' for any other skinners that wish to fiddle with new skins. As many of the NATO 2-tone camo aircraft use all decals for markings, and the template is supplied, it should be easy to create other skins as needed. Even though the header reads "Full 5 Merged", it can be used in any SF2 mods folder.
      When in game, on the aircraft selection drop down menu, you'll see:
      F-84F ThunderStreak (TMF)
      This differentiates it from the stock 3rd Wire version.
      As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too. Where possible, I've included the original readme for the various skin sets; the original TMF aircraft readme is in the main aircraft folder.
      On behalf of my brother Mod Mafiosos...
      Good Hunting!
      Wrench
      Kevin Stein

      For bpao ... you are sorely missed
       
      UPDATED 5/16/2019:
      Data ini updated with Cliff7600's fuel tank fixes. If you have the aircraft already, you need not re-download the full package. Follow this url:
      and download JUST the data ini
      501 1
    5. This package represents the CF-100 MK-4B version as used by the RCAF in Europe. It's meant for a "typical" SF-2 installation that includes the GermanyCE terrain.
      The date range is historic, from November 1956, to December 1962. Skins for the four RCAF squadrons that deployed to Europe are included, with a skin change to the later RCAF/Red Ensign style occuring during 1958.
      For campaign modders, the CF-100 date range just fits in for the 1956 Red Tide and 1962 Red Thunder campaigns.
      The skin jpeg's are quite large but I haven't had any frame rate issues on a mediocre Dell I-3 rig. The model does use distance lods. [yay!]
      ROCKET ISSUES:
      After much messing around the air to air rockets are best described as "adequate for now." The rocket pods are "No Jettison" because, with jettison-able pods the AI would just drop them prior to engaging any air targets. To get the pods to automatically jettison like the real CF-100, a "RemoveNodeAfterUse" statement is used but the pods disappear when the first rocket is fired.
      Much work has gone into setting up the rockets with different CEP [spread] settings as well as different engagement ranges being tested. Also much work trying to get the AI to fire a full salvo but so far unsuccessfully. They sometimes fire quite large salvos but we still haven't figured out the "Logic" that's being used by the AI when using air to air rockets. Some rocket settings are quite counter-intuitive. During early testing the AI was consistently firing the rockets below the target. Raising the RocketBoresightAngle didn't help the situation, they still fired too low. Strangely, lowering the RocketBoresightAngle made the AI raise the nose more when firing the rockets resulting in a big improvement in hit percentages.
      The AI does quite well when attacking IL-28's, less well against fighter sized attack aircraft, and very poorly against TU-16's, which are almost untouchable by the AI. The only AI kills I've seen against the TU-16 is when I maneuvered the formation into a head on attack before giving the engage air command. The results were a couple of collisions and one very lucky kill when an AI aircraft managed to fire one [that's "1"] golden rocket. When player flown it's possible to do a successful one pass attack on the TU-16. Against maneuvering fighters the AI will get only very occasional rocket hits so for CAP missions the rockets aren't included in the load out. Any improvements for the rocket behavior will be passed along through a CF-100 support thread.
      More information is included in the README.
      CREDITS:
      Sundowner: Aircraft model, cockpit model, various ini work, some skin work, research.
      1977Frenchie: Skins, decals, hangar and loading screens, research.
      Baffmeister: Flight model, some ini work, some research, package compilation and readme.
      Wilches: Beta testing and research.
      Crusader: Research
      The Canberra_2 engine sound and Mk3 ejection seat are included but not sure who made them. There is also a CF-100windsound which I might have made but don't remember for certain.
      This package is subject to the CombatAce Modders Licensing Agreement
       
      309 1
    6. Douglas A-1G Skyraider Deutsche Luftwaffe for STRIKE FIGHTERS 2
      Fictional mod of the stock A-1H Skyraider to create a fictional attacker aircraft for the west german air forces.
      Since it's not stock flyable, it uses an aliased A-4C cockpit. Afitting pit is available here at CA.
      In the skin folder "LeKG41", there is a file called "A-1H_TAIL_alt.jpg" which can be used renaming it properly (backup the other if wanted) to move the
      squadron badge from the tailto the front.
      INSTRUCTIONS
      1. Drop the folders into your Objects folder. If asked to overwrite, click yes.

      CREDITS
      Big Thanks to Thirdwire for the games and the superb models they have.
      Also to Nyghtfall for the reworked Skyraider templates from Wrench.
      If I forgot somebody, pls inform me and I'll change it ASAP.

      Kindest regards
      ValAstur
      77 0
    7. Dassault Mirage IIIEG + Mirage 5G Deutsche Luftwaffe for STRIKE FIGHTERS 2
      Fictional mod of the stock Mirage 5F and the Mirage IIIOA to make them look like fictional fighter planes for the west german air forces.
      They shall depict possible aircraft that could have entered service in the german air forces instead of the Starfighter (or "Widowmaker"; nickname from the german pilots).
      YOU WILL NEED THE DLC 17 MIRAGE IIIO FOR THE MIRAGE IIIEG.

      INSTRUCTIONS
      1. Drop the folders into your Objects folder. If asked to overwrite, click yes.

      CREDITS
      Big Thanks to Thirdwire for the games and the superb models they have.
      Also thanks to Spinners. Without his help the decaling of the serial numbers would have taken ages.
      If I forgot somebody, pls inform meand I'll change it ASAP.

      Kindest regards
      ValAstur
      94 0
    8. This package represents an earlier version of FW190 A4 with some improvements over the old model (it's still a BETA)
      It is designed for and works  in SF2 series.
      there are also some engine sounds and decals for future releases.
      *************************************************************
      This is FREEWARE-DONATIONWARE and it CANNOT be distrubuted unless permissions are granted by myself.

      *************************************************************
      THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
      POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
      PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
      SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
      OR WITH ANY OTHER FILES OR MODS.
      ---------------------------------------------------------------------------------------------------
      Copy al files to specific folders in your game mod directory. 
       TORNO
       


      166 0
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