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Showing most liked content on 05/26/2019 in Posts

  1. 6 points
    First night of war in 1991 with the Boys from Syracuse... Sam launches are more visible with NVG. And the AAA is more scary as well. A light MG hit me and the landing was hairy. But we get back in piece, both of us, and we completed our mission!
  2. 6 points
    Winter over Faroe islands. (WIP terrain)
  3. 6 points
  4. 6 points
  5. 5 points
  6. 4 points
    Early German cockpit ;-)
  7. 4 points
    not finished , but what the hey
  8. 4 points
  9. 3 points
  10. 3 points
    Scramble against a flood of inbound Hornets, and help was on the way.. It devolved into a running fight in and among the hills, with missile shots whenever you popped up long enough to lock a target. Eventually, we downed enough to get a "mission accomplished", but it was time to go when the Tomcats showed up. These guys came to help
  11. 3 points
    struggling with a name for when these get released. SAC pack just doesnt seem right....
  12. 3 points
  13. 3 points
  14. 3 points
  15. 3 points
    business end or should I say front ?
  16. 3 points
    BTR-70 completed finally. with a big thank you to strahi for his help making the data files and testing
  17. 3 points
    Two weirdo's in Alaska comparing pod size................................
  18. 2 points
    Bell P-59B Airacomet - 380th Fighter Squadron, 363rd Fighter Group, United States Army Air Force, 1944 Skin Credit: Charles
  19. 2 points
    Finns ain't what they used to be...
  20. 2 points
    Integrating @viper63a's Su-30SM into Nihon Hitori 2020 and...
  21. 2 points
    add line to those IRM : AutomaticDoors=TRUE - this should launch them and since the station is internal it won't show up until "bomb bay" is 'closed'. edit: make it external station ... it will show up rockets. thought it was about Q Continuum.
  22. 2 points
  23. 2 points
    Interesting photo. Maybe some of your remember this parasite fighter test...
  24. 2 points
  25. 2 points
  26. 2 points
  27. 2 points
    Pretty Cool... Required Screen...Old time patrol 2
  28. 2 points
  29. 2 points
  30. 1 point
    Rules of this topic: you can post screenshots of any swing-wing aircraft every Saturday (according to your local timezone). Tomcats, Fencers, Aardvarks and any other aircraft, real or not, are welcome.
  31. 1 point
    Fencers tanking from a Midas over the North Cape... Contact.. Gunner's view... Found a couple of stowaways aboard the tanker!
  32. 1 point
  33. 1 point
  34. 1 point
    Top model ! Many thanks !!!
  35. 1 point
    View File BTR-70 APC Hello and thank you for downloading my work. https://gkabs.net What's included: BTR-70 model with 5 skins. and 4 models from high to low poly. All my file should include the Strike Fighters 2 Series game file (.old) and the texture required. Installation: Copy the folder to Objects/GroundObject and the falowing to _TYPES.ini file [TargetTypeXXX] <-------- Change to the next number at the bottom of you types listing Name=BTR-70 FullName=BTR-70 APC TargetType=MISC ActiveYear=0 TargetValue=50 UseGroundObject=TRUE GroundObjectType=GK-BTR-70 RepairRate=0.555 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DestroyedEffect=SmallRocketGroundExplosion DestroyedModel=GK-BTR-70-Destroyed.LOD SecondaryEffect=VehicleFireEffect SecondaryChance=100 If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: GKABS for creating the model and skins Strahi for testing and making the data file big help many thanks, bro. Credit goes to https://www.textures.com as a use a lot of their photos to create the skins. Google for some photos and information. And finally not to forget the wonderful site of https://combatace.com and all the nice member's and their dedicated support for this game. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop If you need any assistance please contact me at gkabs@gkabs.net Submitter GKABS Submitted 05/25/2019 Category Ground Object Mods  
  36. 1 point
    View File SF2 A/F-24 Shadowcat USN Skinpack 1 Here's my first set of new skins for Julhelm's A/F-24 Shadowcat. The pack includes four USN skins: VFA-1 Wolfpack, VFA-14 Tophatters, VFA-31 Tomcatters and VFA-143 Pukin' Dogs, all with CAG and lo-viz markings. You need to download and install the aircraft first to run these skins, it's available here: Read the Knowledge Base to learn how to install this mod. No item included in this mod can be distributed as payware. You can use the contents of this mod in accordance with Combatace Freeware License. Chris Submitter kblomkvist Submitted 05/25/2019 Category What If Skins  
  37. 1 point
    My turn... Russian Tu-22M3 Backfires on the hunt for the Hasagiri...
  38. 1 point
    )))) you are a kind of persons who will argue in any case and never admit you're wrong . I will try to remember you and do not discuss with you anymore. One MiG-31 shoot down another with R-33, this is the fact. But you try to find fault with words, even in a language that you do not understand, trying to interpret words this way and that way. You are wrong and this is a fact too. Do not quote me please any more and so will do I. Deal? Good? Good. At at any theme, under any comments don't speak to me please. ))) You are very tedious.
  39. 1 point
    Yes, you are correct but this is just to show you what I was thinking of and to understand if this is what you have in mine. this model is just a test only. Correct.
  40. 1 point
  41. 1 point
    Latest Spad XII data ini tweaks included below, also a nice ambient sound for aerodromes...uses the "TruckLoop" entry (simply drop the sound into your Sounds folder). Further reduced rolling coefficients for the Spad XII landing gear and improved elevator down movement slightly, for more realism during take-off...it still requires some dancing on the rudder but it should be slightly more manageable to bring the tail up now once you pass about 60-70 kph. The Spad XII was probably the most difficult of the Spad single-seaters to take off and land...only given to the best pilots. (Will roll all of this eventually into a ver. 10.0 of the FM update packs; included data ini has service dates for the eastern front...copy and paste over service dates for the western front from my relevant theater folders in the ver. 9.7 FM pack if you like - the eastern front used Spad XII types in small numbers, but no Spad XIII types were there, as far as I know - Crawford may pitch in with more details if necessary.) Happy flying, Von S EDIT: File removed, will be included in mini ver. 9.9 update of the FM pack under the relevant thread (this one).
  42. 1 point
    This is just a fast demonstration of my idea of Hidden mountain hangars. there are three hangars and it will be connected by taxiway to the main runway. of cores, I can make the hangar in the mountain deeper and there will be a concrete tunnel to the exit with hard doors.
  43. 1 point
  44. 1 point
    Currently I'm working on VFA-14 and VFA-31.
  45. 1 point
    Before it's too late in my time zone... Su-22 Fitter: Su-27 Flanker at Night Hoping the Flares Work: Su-24 Fencer Getting Some 20mm From A F-15J:
  46. 1 point
    Pavel..."Fuckski Putinski.."..... Yuri..." Da,itski fuckingski freezingski comrade"
  47. 1 point
  48. 1 point
    was thinking, this is more of a What if than a WW 2 wip
  49. 1 point
    Try making the pod as last rocket so it drops off ?
  50. 1 point


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