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Showing most liked content on 06/16/2019 in Posts
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7 points
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5 pointsThe use of chemical weapons is a war crime. It is a violation of the Convention of Geneva.
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4 pointsSaw this saturday afternoon movie...some great footage of Percivals,a valetta..vampires and hunters later in film...really good low stuff near end...good film all in all.
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4 points
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4 pointsAll it takes is some 3d guy to have a look at the MAX file I have. (but I'm not very hopefull ... that file may NOT be as complete as the in-game version shown. I just don't know enough about MAX to really "see" what the model is doing. BTW, here's a MAX screen shot of the Hellcat. You can see it's a -5 without the rear window.
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3 points
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2 pointsLockheed Lightning Mk.IV - No.60 Squadron, RAF South East Asia Command, 1944 Skin Credit: Charles
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2 pointsWell cluster bombs are still being made and used by the Russians and if North Korea pours over the border into South Korea, the US & South Korea will use them. See HERE for South Korea, and here for the nuanced United States position. Very relevant to me, Japan has destroyed its cluster munition stockpile. Japan, being home of the first two of as of 15 June 2019 two nuclear weapons uses in anger and of sarin in domestic terrorism will be among the last to use WMD.
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2 pointsIn short, NO. As said above, how can you simulate B/C weapons when the objects don't breathe? There's still plenty of napalm and cluster bombs for you blasting pleasures...
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2 pointsWhy would you want to ? as someone one of whose prime job in the Forces was CBRN Warfare, ie detection and decontamination, , I know how damned nasty Chemical warfare is, so i suggest forgetting that rather peculiar idea, and go back to killing and maiming by conventional means alone !!! If you really must cause mass death and destruction , there are of course Nuclear options in the Sim, however the chances are you will blow yourself to the Happy Hunting Grounds along with all the other poor buggers , wildlife, flora, and other unassuming and innocent bystanders !!!
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2 points
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1 pointHi everyone! I would like to know if it is possible to simulate in SF2 the effects of chemical weapons on unprotected ground troops? Thanks Hello! P.S. I'm sorry for my bad English.
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1 pointMany thanks for posting this Russo, I haven't seen it in about 40 years, and that was in black and white, on TV. I love watching Vampires, I used to see them at airshows when I was a teenager. And that dawn take-off in the Hunters is pure art!
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1 pointi think that tall ass box is one of the fuel tanks... go down to the bottom of the list and highlight the fueselage tanks
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1 pointGKABS, your 3D modelling is getting better and better all the time. You, my friend, are a genius
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1 pointUpdated decals ini for "Irak Camo" skin. This restores the serial numbers on the nose. Cause is a wrong path to the files. decals.zip
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1 pointSince the SF2 engine is all about kinetic and explosive weapons impacts, that would require a change in the game code. That said, using chemical weapons or biological weapons is very much a war crime in the real world...
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1 pointYeah I had brainstorm and reversed the mesh in 3ds max and works....brain freeze lol I recall TK mentioning it on 3W forums....im old not my fault lol...brain is getting on too...lol
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1 point
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1 pointGetting this ready too...another one the templates seem to have vanished for...ffs gotta make two now...
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1 pointWith the courtesy of Veltro2k ! Early skin test of his Me 262B-1a "Nachtjager" project ...
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1 point
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1 pointThese tweaks are specifically for SF2, as is my Cold War prop package that was done about a month ago - I've also tried running a few of the WW2 types in FE2 but the results were inaccurate (the Corsair F4U-5 for example has a realistic top speed in the 760s kph in SF2, but when dumped into FE2 it jumps into the 880s kph - so I don't recommend transplanting data inis across FE2 and SF2 - better to tweak things separately for the two sims).... Apart from the Corsair and one or two other types, I haven't tried running any of the other SF2 aircraft in FE2, the Corsair showed up just fine but the FM modelling is way off when I run it in FE2....I think air density among other things is modelled to be "thinner" in FE2...possibly something TK did for more accurate WW1 biplane behavior...this would explain the difference in top speeds across the two sims....also the fact that I usually need to use higher-than-historical hp ratings in SF2 for the prop types to get fairly historical climb rates...in FE2, even when using estimates, the hp ratings end up fairly close to historical values, and sometimes require even a bit of down-tuning so that climb rates aren't too good/inaccurate. Some of the 1930s biplanes that Geezer and Baffmeister were working on were done specifically for FE2 I think, and then eventually re-tweaked for SF2 - on the other hand "backporting" stuff from SF2 into FE2 may not be as easy. Obligatory screenies below, Aircobra and Tomahawk in the pto theater - SF2 is thoroughly satisfying for my occasional WW2 interests, much better than that CFS3 stuff I tried years ago. Von S
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1 pointAll you have to do is look at the lives of the people who are shouting the loudest about climate change and how you have to give up luxuries to save the planet. I can't name one of them that isn't hypocritical. If you believe the planet is in danger, you don't just tell other people to change their ways. You set the example. Having huge mansions that consume tons of electricity and need tons of water for gardening, which also consumes tons of electricity, is not setting the example. Flying all over the world in your private jet or a chartered jet when you can use the internet to provide high definition live video and audio feeds is insane. Driving around in limos or large SUVs isn't exactly following the example either. Excusing all of this by claiming you are paying for "carbon credits" is the same as saying, "rich people can live anyway they want while middle and lower classes have to follow the rules."
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1 pointQuite a while ago, when climate scientists first warned us about warming, I spent some time thinking about it for myself, and came to the conclusion that they were right, and how, at each point in our history we got here. We didn't mean too, but we did it because we do things in this world without being aware of the connections between everything. We always have, throughout our history. The only thing that saddens me is how different we are than my father's generation. My father, my mother, my uncles, my aunts, they all grew up during the great depression, when there was no social safety net, and then came WW2. What did they do? They all volunteered to fight, or serve. They left friends around the world. It took my father 40 years to tell me he won the Bronze Star. It took my uncle 40 years to tell me he was wounded in the Hurtgen Forest. Why? Because they didn't boast. They weren't about themselves. They always wanted something better for their children than they had experienced, and that's where we have failed them. They were, I think, the greatest generation. We are not, and never will be known as such. I have had people say it to my face, that whatever world we leave behind is something our children will just have to deal with, and they don't care. What a shift in human character that is. Miss you, Mom, Dad, because now our children need you. They don't need us.
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