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Showing most liked content on 07/08/2019 in all areas

  1. 7 points
  2. 6 points
    Corsair have one of the best skins I've seen in SF2 ;-)
  3. 4 points
  4. 4 points
  5. 3 points
  6. 3 points
    Here we go again...these wish lists pop up regularly every 1-2 years... Let's face it: TK won't expand SF2. Even if he does he has his own vision and wouldn't consider these wishes. Therefore, if you want new features, you have to do it yourself! Multiple options here: Extending the SF2 game engine: Because of non-access to source code, you have to "hack" the binary. -> In my opinion not viable. Waiting for the release of the source code. -> Will never happen! Write you own combat flight simulator: From scratch. -> Too much of an effort! Use/modify existing (open) source code. -> A little less effort than 2.1.) I'm a big fan of the open source flight simulator FlightGear. It has already the following features: world wide terrain weather FDM engines multiplayer rudimentary combat support via addons (e.g. Bombable,...) ultra flexible It's only missing some minor things as game play, dynamic campaign, AI, .... Anyway, I'm currently experimenting with converting SF2 aircraft to be usable in FlightGear. Maybe thats a start...
  7. 2 points
    Anyone been watching the TV show "Unidentified"? What's your thoughts on the subject of Aliens in our skies? I think aliens co-exist on the planet with us and that we've in turn been reverse engineering their gear since the mid 1940's. Discuss ...
  8. 2 points
    Hello everybody, This time we'll start with a small release. As we said before, we began working together with Mikhail =HH=Pauk Zemskov who makes great gameplay videos. The first fruit of this cooperation has been presented to you in April in Dev Blog #222 - that video was dedicated to our first WWII project - Battle of Stalingrad. And today we present you his second work - Battle of Moscow. As always, =HH=Pauk captured the spirit of the project, its vibe, very well. See for yourself: In the meantime, the Bodenplatte release comes closer and closer. We told about the work we're doing at this stage in our previous Dev Blog, and today we want to show you some visual results - it is better to see once than to hear a thousand words. Even better - to see in the sim engine already. The hero of the day is the British fighter Hawker Tempest Mk.V series 2. It turned out to be very complex and simultaneously very interesting to recreate - like all British flying machines which were always famous for their distinctness and original design decisions: As always, we constantly update our previous releases. As part of our plan to have all the aircraft in 4K eventually, Fw 190 A-3 Collector Plane for Battle of Stalingrad will be available in 4K in the next update thanks to Martin =ICDP= Catney: Now let's move to the news about our other projects. Scenario campaigns for Tank Crew - Clash at Prokhorovka are nearly finished, soon we'll record the voices for them and start their beta testing. Our partner Digital Forms is finishing the interior of Pz.Kpfw.IV Ausf.G and it's beta testing will start this weekend: Flying Circus is also moving forward: Halberstadt CL.II and Bristol Fighter F.2B airplanes have their cockpits finished and they are going to this beta too. All in all, we progress in all directions and the closer the development is to the release the more interesting details about the coming additions we can tell you. You can discuss the news in this thread
  9. 2 points
    I would like more sound options like...start ups gradual winding up of engines ,better fly by option,proper input register for engine sounds...etc a bit like FS series..
  10. 2 points
  11. 2 points
  12. 2 points
  13. 1 point
    Originally the inner flaps could only rotate into the wing, and through the wing in a bad way. The screenshots shows the fixed flaps.
  14. 1 point
  15. 1 point
    mines being done gradually...got a mapping issue...but its mostly done...
  16. 1 point

    Version 1.0.0

    43 downloads

    Redrawn Lines, Rivets, etc.. for the P-47N-15 Thunderbolt by RussoUK2004. It can be used for SF1 or SF2. Add your own paint, dirt, details and weathering. This template is a Photoshop .psd file at 2048 pixels. It has redrawn lines, rivets and various bits. It can be reduced for those with low spec computers. It was based on RussoUK2004's template. The only skin with this template is USAF Natural Metal / Aluminum. If you want to make the lines and rivets darker or lighter, this template allows you to do that yourself by adjusting the opacity of the lines, rivets or any layer of this file. To use it you must have a paint program that reads/modifies .psd files. Then you can adjust the specular, glossiness and/or reflection entries in the skin's texture.ini file to get the skin to your liking. I use the poor mans' method of bump mapping. I don't have the needed software or skills to create real bump maps. I use two template layers: one black the other white. The white layer is below the black layer and offset one pixel up or down and one pixel left or right. Then adjust the opacity of each layer to create a 'shadow' effect. When done right it gives the illusion it's 3D. Credit and Thanks to RussoUK2004 for this classic plane. I'm releasing this under the Combat Ace Fair Use Agreement. Use it anyway you wish for personal use. For any other use, please contact me first. If you find any problems with it, please PM me. If you improve it, please PM me a copy. Thanks to all who are helping me learn to skin by direct involvement and/or by inspiration. If I forget or miss anyone who deserves credit for anything I release, I apologize. I have no intent to abuse or misuse anyone's property or claim it as my own. Please contact me to correct any error. Geary
  17. 1 point
    Grumman-Panavia Tomcat FGR.6 - No.17 Squadron, RAF Strike Command, 2002
  18. 1 point
  19. 1 point
    Stealth Cats The very impressive F-14Z by the 1 25 Studio
  20. 1 point
  21. 1 point
    Well I claimed my free download and deleted everything (and I mean everything) doing a 'scorched earth' install. Apart from dropping my controls.ini and viewlist.ini back in I've also added Shrikehawk's clouds - that's it. No complaints here - one happy bunny!
  22. 1 point
    Why do you think I keep putting Hot Dog Stands on all my terrains!!!???? IIRC on the MidWest USA terrain, there are even Hangar 'Hos (and their workplace)
  23. 1 point
    Was thinking about bass fishing or deer hunting (depends where are you operating campaign) in between sorties.🤔 And of coursre r&r and girls....
  24. 1 point
  25. 1 point
    Another Mustang...this time a "D" model with paper 108 gallon tanks
  26. 1 point
  27. 1 point
    Another Mustang? Yep...in silver...
  28. 1 point

    Version

    210 downloads

    This is not a new Angolan Mig-21bis Camo but a repaint of Paulopanz's See Read me file for installation instructions. Enjoy!


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