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  1. 8 points
    He's down there somewhere .. I can smell him
  2. 7 points

    Version 1.0.0

    338 downloads

    Admiral Flota Sovetskogo Soyuza Kuznetsov (Russian: Адмира́л фло́та Сове́тского Сою́за Кузнецо́в "Admiral of the Fleet of the Soviet Union Kuznetsov", originally the name of the fifth Kirov-class battlecruiser) is an aircraft carrier (heavy aircraft cruiser in Russian classification) serving as the flagship of the Russian Navy. She was built by the Black Sea Shipyard, the sole manufacturer of Soviet aircraft carriers, in Nikolayev within the Ukrainian Soviet Socialist Republic (SSR). The initial name of the ship was Riga; it was launched as Leonid Brezhnev, embarked on sea trials as Tbilisi, and finally named Admiral Flota Sovetskogo Soyuza Kuznetsov after Admiral of the fleet of the Soviet Union Nikolay Gerasimovich Kuznetsov. (Source : Wikipedia) ------------------------------ this mod is 2nd mod of Admiral Kuznetsov class carrier and tested on SF2 patch 2012. Lot of bug are fixed by @rokieborhgunder @Gepard and @KJakker but still need to be fixed. ------------------------------ Known issues - AK-630 CWIS not working - ASM is not mounted - Vertical SAM is not mounted ------------------------------ the 3d model is completely from Salvo (Sketch up) and its free then converted to TW model and THIS MODEL IS FOR FREEWARE ONLY! ------------------------------ For more info or report any fatal bug, Feel free to chat me ------------------------------ Thanks to @Gepard @KJakkerThirdwire and Combatace ------------------------------ Credit : Data Works @Gepard , @KJakker Model Work @rokieborhgunder
  3. 7 points
    One of our esteemed colleagues made a special skin for the event, the BELARUS Air Force scheme as a bonus for you all. You will find out his name in the grand opening , in weekend!
  4. 6 points

    Version 1.0.0

    491 downloads

    YAK-130 (NATO code name MITTEN) by UllyB May 1st 2021/ver 1.0 **************************************** The Yak-130 combat trainer was selected as the winner of the trainer competition of the Voyenno Vozdushnyye Sily, Russian Federation Air Force, in April 2002. The aircraft is also actively marketed for export by Yakovlev, the Irkut company, and by Rosoboronexport. The Yak-130 combat trainer was selected as the winner of the trainer competition of the Voyenno Vozdushnyye Sily, Russian Federation Air Force, in April 2002. The aircraft is also actively marketed for export by Yakovlev, the Irkut company, and by Rosoboronexport. The Russian Air Force has a future requirement for 300 Yak-130 aircraft that can be deployed as a light strike aircraft or as a trainer for a range of fourth or fifth-generation fighters. An order was placed for the first 12 aircraft to replace ageing Aero Vodochody L-39 Albatros in 2002. The aircraft entered service in the Russian Federation Air Force at the military pilot training academy in Krasnodar in July 2009 and was showcased in the MAKS 2009 air show.The production line for the aircraft at the Aviation Plant Sokol in Nizhny Novgorod, known as NAZ Sokol, is fully operational and the roll out of the first production series aircraft took place in May 2003. A series of flight tests of the serial production aircraft was started in April 2004. The Russian Air Force ordered official testing in May 2005. The full trials of the advanced combat trainer, including spin and combat tactics trials, were completed in December 2009 prior to delivery of the first two production aircraft to the Russian Air Force. The first Yak-130 ordered by the Russian Air Force completed its flight acceptance test at Sokol in August 2009. The Russian Air Force received the first four of 12 Yak-130s between February 2010 and April 2010. Another five aircraft were delivered in April 2011. In December 2011, the Russian Ministry of Defence placed an order with Irkut for the delivery of 55 Yak-130 combat trainers by 2015. The first batch of six aircraft was delivered to the Russian Air Force in October 2012. The second batch of three Yak-130s was delivered in November 2012. The aircraft deliveries were completed in early 2015. The Russian Air Force commenced pilot training operations of the new Yak-130 combat aircraft in April 2013, however a Yak-130 plane crashed near Akhtubinsk in the Astrakhan region in April 2014. The aircraft performed a flight with advanced digital avionics suite developed by KRET in June 2014. *********************************************** Finally the bird is here! I confess that I did all that I could and depended on me for that aircraft to be a winner. I couldn't have done that without the help of my chosen team and some other good guys from CombatAce who helped also to the big push. I also included a custom setting version of the plane as I let you all know from the aircraft thread.Essentially the same plane with some custom decals, custom adjusted paintjobs, DDS/DXT3 aircraft holes textures, aircraft texture tweak (engine exhauster fake mesh) and an Insky Team cockpit (edited to have characters in Russian rather than Chinese).I also included a set of some stock white Arab serial numbers for the Syrian paintjob. Aircraft general features: - canopy animation (SHIFT+0) - aircraft workable slimmers (CTR+L) - two different fueltanks models (see aircraft texture folders) depending on the chosen aircraft skin. - custom fueltank to match the default aircraft texture colors/paintjob. - YAK-130 gundpod model special crafted for this edition - bump maps (normal maps) - Custom modified entries on aircraft wing to match ECM symetrical pods models (TALISMAN). - some modified textures for the cockpit to match Russians language. - regular aircraft night lights. - a suitable weapons collection hand picked by me for this very plane. - constructor logo special decals - special Russian Airforce decals - original paintjobs, including the factory prototype one. - superb/realistic pilot models - engine smoke/vapors realistic effect - custom made engine intake decals - special/bonus BELARUS paintjob custom made for the launching aircraft event. - Data.ini (engine section) /optional entries for an afterburner version. - Two cockpit models available, one for the custom edition, one for the 1.0 regular version. Take your pick :) ******************************************* Install instructions: - Copy DECALS, WEAPONS folders into StrikeFighter2XXX\Objects folder - Copy YAK-130 folder into aircraft folder - Copy SOUNDS folder in the StrikeFighters2XXX\Sounds folder - Copy Effects folder into StrikeFighters2XXX\Effects folder For Custom edition go to Yak-130_custom_edition folder and - drop the aircraft folder into X:\StrikeFighters2X\Objects\Aircraft\ folder - drop the decals folder into X:\StrikeFighters2X\Objects\ folder ******************************************* CREDITS: - Project sponsor, project manager, cockpit textures editing, aircraft texture tweak (engine exhauster fake mesh - for the custom version), paintjob & avionics tweaks, hangar & loading screens, damage Holes DDS texture files, additional decals, additional weapon textures & editing, data.ini tweaks (UllyB) - Design, 3D modelling, decals, aircraft textures, bump maps (normal maps), slimmers & aircraft animations (AngelP) - SU-27 cockpit (YEYEYE) - (modified) Cockpit for the custom edition.(Insky Team) - Pilots model (GKABS) - special custom made BELARUS skin for the aircraft launching event made by Bazillius. - K-36D Seat model - All credits go to its author. - Effects (CleanExhaustEmitter special effect) (Guuruu) - afterburner base TGA texture used in custom edition (HiHoSilver) - Weapons (Snailman) - Sounds - The sounds I included along with the plane I hand picked them in all those years from different modes so all the credits for them goes to their authors. - Testers (Bazillius, Logan4, Baffmeister) - Project FM supervisor (Baffmeister) - Project technical special advisor (Logan4) - Special thanks to Stratos who had a big contribution for this project to exist. - Special thanks to Bazillius for his superb bonus BELARUS skin. He worked around the clock to have it done for the event opening and for that he deserves all our praise, respect and consideration. - Special thanks to Logan4 for his exquisite 3D model expertise, keen observations and ideas. - Special thanks to the COMBATACE community, a wonderful bunch. - Also special thanks to TK & Thirdwire, who made this wonderful military flight sim we all today enjoy. ******************************************** COPYRIGHT Mumbo-Jumbo THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE . You can use this product or parts of it in your future projects only with my consent if more than 30% of the original release is affected by your work . Also you must give proper credits to the ones who contributed in making it, in case I will allow it to be used by third parties as such. This package may NOT in any way, shape or form be used in any payware addition. Under no circumstances may these files be sold or uploaded to a payware site or any kind of illegal warez site. Final log entry Whoever wants to make skins, from scratch, for YAK-130, I can give them access to the texture templates. Just PM me.
  5. 6 points
  6. 6 points
  7. 5 points
  8. 5 points
  9. 5 points
    If you take a break from missile carrying boats, there's a wealth of guns-only we could use. Just saying.... (i have a short list, if you're interestered...)
  10. 4 points

    Version 1.1.0

    183 downloads

    Hello and thank you for downloading my work. https://gkabs.net What's included: PBR-MK-II riverboat model. All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2) Installation: Copy files to their proper folder If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ 1.0.0 LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: Third Wire for making this outstanding game. Big thanks to swambast for adding more detail to the model and enhancing the texture with great details. Credit goes to https://www.textures.com as I use a lot of their photos to create the skins. Google for some photos and information. And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop If you need any assistance please contact me at gkabs@gkabs.net
  11. 4 points
  12. 4 points
    The modified cockpit (some parts repainted etc) I chose so far for it. I will also include a custom version of the plane with personal settings (textures, decals, engine visual effects etc), as the ones you see in these pictures.
  13. 3 points
    I think I may have found the issue. You have the "MinPitch=" and "MaxPitch=" set to the same value in order to fix the missile's angle in the launcher. That works under the [WeaponSystem] entry. However when you are using the SystemType=GUNNER for missiles, even ground attack missiles, you need to set MinPitch=0 so that the gunner can see targets at sea level. GK-AlSanbouk-TNC-45_mod1_DATA.INI [Launcher_Base01] SystemType=GUNNER GunnerID=5 TargetType=GROUND MissileRange=72000.0 MinMissileRange=1500 PitchLimited=TRUE PitchAngleRate=45 MinPitch=12.85 <----------------------------------Change this to 0.0 MaxPitch=12.85 DefaultPitchAngle=12.85 YawLimited=TRUE YawAngleRate=90 MinYaw=210 MaxYaw=330 DefaultYawAngle=-80 YawModelNodeName=ASMdummy01 PitchModelNodeName=ASMdummy01 MissileLaunchTime=5.0 ViewportPosition=0.387924,-8.15175,3.85665 IndependentSearchChance=100 LookAroundChance=100 GunnerFireChance=100 GunnerFireTime=1.0 MaxMissilesInAir=1
  14. 3 points

    Version 1.0.0

    55 downloads

    AH-1F of the Kenyan Air Force Thanks to yakarov79 for his model and to the combat team for his page
  15. 3 points
  16. 3 points
    @GKABS I did not realize that you were so frustrated by the issue. I will bump looking over that ship and missile up my priority list.
  17. 3 points
  18. 2 points
    I noticed that this this has not been posted. https://www.cnn.com/2021/04/28/us/nasa-astronaut-michael-collins-obit-scn/index.html
  19. 2 points
    Two smokers... And just a random shot from the Top Gun Campaign
  20. 2 points
    another great texture rework compufat.
  21. 2 points
    almost ready for mapping
  22. 2 points
    I uploaded the bird, it just needs moderator attendance. Enjoy and don't forget to let me know, on its page, your impressions! Thank you for your support in all those years and your kind words. I hereby declare the YAK-130 grand opening....well...open! LOL
  23. 2 points
  24. 2 points
    I name this plane Bob, or even better Perry.
  25. 2 points
  26. 2 points
  27. 2 points
    BTW, a pitcher of Bud Light and two corns in a cob would be fine!
  28. 2 points
    Sh%T!!! I didn´t notice that!!! It´s just for an example. You brat!!!
  29. 2 points
  30. 2 points
    Check your PM inbox I sent you something that maybe could help you
  31. 2 points
  32. 2 points
    More work on the Chinese weapon pack J-10 SEAD with TL-20 SDB, CM102 and YJ-91 Antiradiation Missiles J-10 Escort Mission with PL-10, PL-15, PL-21 AA missiles ang KG700 ECm Pod J-10 Strike mission with YL-5 2000lg LGB and WDm-7 Targeting Pod As test plane, I am using the J-10A from the site with an EOTS added via FakePilot method. I know that I see an J-10B /J-10C somewhere as a WIP but I think It got lost and never released. If anyone have some information about chinese munitions or wants a specif weapon drop me a MP .
  33. 2 points
    Tactical letters and serial numbers
  34. 2 points
    Okay, i got it. Problem solved. Thanks for all answers. I included the german Luftwaffe and the fictionary Air Force of the Republic of Germany. I cant show the swastika in screenshot. Its forbitten by german law.
  35. 2 points
  36. 1 point
    View File PBR-MK-II riverboat Hello and thank you for downloading my work. https://gkabs.net What's included: PBR-MK-II riverboat model. All my files should include the Strike Fighters 2 Series game file (.old) and the texture required. (tested and work only for SF2) Installation: Copy files to their proper folder If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ 1.0.0 LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: Third Wire for making this outstanding game. Big thanks to swambast for adding more detail to the model and enhancing the texture with great details. Credit goes to https://www.textures.com as I use a lot of their photos to create the skins. Google for some photos and information. And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop If you need any assistance please contact me at gkabs@gkabs.net Submitter GKABS Submitted 04/29/2021 Category Patrol Craft  
  37. 1 point
  38. 1 point
    That is noted. I am going to re-install GIMP 2 completely and try again. (Crosses my fingers) That is noted as well. Wish me good luck with the reinstallation of GIMP 2 and my attempts to make a custom .tga for SF2.
  39. 1 point
    Roster screen is now completed. The next screens will be more interesting to work on.
  40. 1 point
    Fantastic addition to the SF2 universe, thank you very much
  41. 1 point
    that might have been what I was thinking of...????? but I know that's adjusable too, as Comprnt's runway light mod was on all day and night
  42. 1 point
    working on the M106A3 Mortar Carrier using the M163-PIVADS model.
  43. 1 point
    Just an idea. You can replace the inside hangar view with some real ones like this or some others.
  44. 1 point
  45. 1 point
    Started the AN/TPS-70 radar system yesterday for my dear friend strahi. I should have it ready by soon.
  46. 1 point

    Version 1.0.0

    284 downloads

    Fighter armed reconnaissance version of the F.8, first flown 23 March 1950, 126 built by Gloster for the Royal Air Force. Former RAF aircraft were later sold to Ecuador, Israel and Syria. WHATS'IN: - a complete repacked plane with ALL airforces, skins, decals, squadrons for ALL terrains and campaigns - 24 skins (16 RAF; 5 IDF; 2 FAE; 1 SyAF) - historical decals by airforce - hangars & patches by plane - some little inis tweaks CREDITS: - Yakarov (model, templates, IDF skins: decals tweaked) - Soulfreak (RAF skinpack: No. 79 (59); No.2 (52 & 55) [nacelle emblems added]; No. 208 (52 & 55) [nose edit] + historical decals) - paulopanz (skin and decals works and rework, some repack tweaks) TO INSTALL: - extract Meteor9 Repack1 & 2 and "take to mod folder" folder - all in your main mod folder and overwrite ACTIONS: - key 10 canopy open with autoclose at take off Enjoy @paulopanz
  47. 1 point

    Version 1.0.0

    153 downloads

    RB-57APhoto reconnaissance version with cameras installed aft of the bomb bay; RB-57A avionics included an AN/APS-11A transponder and AN/APA-90 Indicator Group for command guidance (LEFT, RIGHT, CLIMB, DESCEND, BOMB, etc.) and was tested for "MSQ-1 controlled pinpoint photography" in 1954. WHAT'S IN: - a new plane - 13 skins (USAF, ANG, RoCAF) - decals, screen, sound, seat, weapons CREDITS: - Tk/TW model - Wrench original mod - Ludo original Canberra Templates - Paulopanz skins, decals, screens etc. INSTALL: - you must have Exp 2 to work - put all in mod folder Enjoy @paulopanz (Made after a Starfighter2 kind request)
  48. 1 point

    Version 1.0.0

    151 downloads

    As radar technology developed, a new Meteor night fighter was developed to use the improved US-built APS-21 system. The NF.12 first flew on 21 April 1953. It was similar to the NF 11 but had a nose section 17 inches (43 cm) longer; the fin was enlarged to compensate for the greater keel area of the enlarged nose and to counter the airframe reaction to the "wig-wag" scan of the radar which affected the gunsighting, an anti-tramp motor operating on the rudder was fitted midway up the front leading edge of the fin. The NF.12 also had the new Rolls-Royce Derwent 9 engines and the wings were reinforced to handle the new engine. Deliveries of the NF.12 started in 1953, with the type entering squadron service in early 1954, equipping seven squadrons (Nos 85, 25, 152, 46, 72, 153 and 64); the aircraft was replaced over 1958–1959. What's in: - a new plane - 12 RAF skins 12 - pilot, weapons, sounds - all planes built serials 100 Credits: - Vetro 2k: original T.7 model - Yakarov79: nightfigher upgrade - paulopanz: skins, decals etc Operations: - key 10 canopy open Enjoy! @paulopanz
  49. 1 point

    Version 1.0.0

    298 downloads

    Sea Venom FAW.21 - Improved version, equivalent to Venom NF.3. 4,950 lbf (22.1 kN) Ghost 104 engine, AI Mk 21 (US APS-57) radar. 167 built. Sea Venom FAW.22 - More powerful (5,300 lbf (23.6 kN)) Ghost 105 engine, giving improved high-altitude performance. 39 new built. Sea Venom ECM.21-22 - Six FAW.21s modified from 1957 for ECM purposes. ECM.22Equivalent of ECM.21, based on FAW.22. No armament. In 1956 Sea Venoms, alongside RAF Venoms, took part in the Suez War which began on 31 October. They were from Nos. 809, 892, 893 Naval Air Squadrons based on the light fleet carrier HMS Albion and fleet carrier HMS Eagle. The Anglo-French invasion, codenamed Operation Musketeer, took place in response to the nationalisation of the Suez Canal by Egypt's leader, General Nasser. The air war began on the 31 October 1956 signalling the beginning of the Suez War. The Sea Venoms launched many sorties, bombing a variety of targets in Egypt in the process. By 1959, the Sea Venom began to be replaced in Royal Navy service by the de Havilland Sea Vixen, an aircraft that also had the distinctive twin-boom tail. The Sea Venom would be withdrawn from frontline service soon afterwards. The type continued to fly with second line FAA units until the last were withdrawn in 1970 WHAT's IN: 3 new planes 26 skins decals, weapons, pilots CREDITS: - Veltro2k model - Baffmeister FM - Spillone104 sound, inis tweakings, testings - Stary pit - Wrench original templates, hangar templates - paulopanz skins, decals, screens INSTALL: - put all in your mod folder OPTIONAL: - hangars 1024 x 726 Enjoy @paulopanz NOTE: an update for Suez '56 campaign pack is in the makings, not only Seavenoms, stay tuned!
  50. 1 point

    Version 1.0.0

    114 downloads

    In late 1944, the first French unit began its transition to reconnaissance Mustangs. 26 planes were delivered. In January 1945, the Tactical Reconnaissance Squadron 2/33 of the French Air Force took their F-6Cs and F-6Ds over Germany on photographic mapping missions. The Mustangs remained in service until the early 1950s, when they were replaced by jet fighters. This is F-6D version. What's in: - a new plane - 7 skins - Historical decals - pilot, sound, weapons Credits: - Wolf257,Crab_02 & FastCargo for model - Wrench for original KAW RF-51D - Paulopanz skins, decals, screens Operations: - Key=10 automatic closing canopy - Key=9 Oil Cooler Door Installation: - all in your main mod folder and override Enjoy! @paulopanz .... made for a post war 1950 circa campaign I hope somedays someone will build up!


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