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Showing most liked content on 12/05/2021 in all areas
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10 pointsInsignia and tactical numbers on stock tanks. Here M48A2, M48A3 and M60A1
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5 points
Version 1.1.0
278 downloads
--------------- Spitfire for CombatAce --------------- SF2 version 2021 TurboSquid : original 3D model Snapper21 : source file donated to CA Wrench : project development origin and inis Starfighter2 : original Spitfire Mk9 cockpit Logan4 : additionnal 3D parts and model editing to import into TW sims, textures editing, decals and inis. Cliff7600 : textures editing, decals and inis, cockpit editing. Thirdwire : textures and inis. These are the models made for CombatAce from the original TurboSquid 3D source file. It is made to be downloaded for free at CombatAce site only, and not to be used in any other way. The models have been designed for a SF2 / ThirdWire use and nothing else. Not to be merged with other files sharing the same original 3D model. - Spitfire Mk1 (early) - Spitfire Mk1a - Spitfire Mk1b - Spitfire Mk2a - Spitfire Mk2a Long Range - Spitfire Mk2b -
5 points
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4 pointsView File Spitfire Mk1 & Mk2 (2021) --------------- Spitfire for CombatAce --------------- SF2 version 2021 TurboSquid : original 3D model Snapper21 : source file donated to CA Wrench : project development origin and inis Starfighter2 : original Spitfire Mk9 cockpit Logan4 : additionnal 3D parts and model editing to import into TW sims, textures editing, decals and inis. Cliff7600 : textures editing, decals and inis, cockpit editing. Thirdwire : textures and inis. These are the models made for CombatAce from the original TurboSquid 3D source file. It is made to be downloaded for free at CombatAce site only, and not to be used in any other way. The models have been designed for a SF2 / ThirdWire use and nothing else. Not to be merged with other files sharing the same original 3D model. - Spitfire Mk1 (early) - Spitfire Mk1a - Spitfire Mk1b - Spitfire Mk2a - Spitfire Mk2a Long Range - Spitfire Mk2b Submitter Cliff7600 Submitted 12/05/2021 Category Spitfire
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3 pointsToday I uploaded the Nieuport 21. It was intended to be an escort and used a Nieuport 17 airframe with a smaller engine (to extend its range.) It was used by the French, British and Russians, and saw a lot of use post war. I have included two skins, a full set of decals, a fully functional cockpit, and my skinning templates. My thanks to Ojcar, who made the FM, which captures the fast climbing speed, but low power of this plane.
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2 points
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2 pointsAfter consideration, I will pass this one and wait for holosuite version. Miles and Julian said it is worth trying.
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2 pointsView File F-16 Block 15 FAV General Dynamics F-16A/B Block 15 OCU Venezuelan Air Force This model represents the F-16 A/B in service with the Venezuelan Air Force since 1983 to present date Venezuela was the first Latin-American country who got permission from the US to buy F-16s. They stayed the sole operator in Southern America untill Chile received their new F-16s in the course of 2005. Peace Delta In May 1982, the government of Venezuela signed an agreement to buy 18 block 15 F-16A's and six Block 15 F-16B's to replace the fleet of Mirage III interceptors and Mirage 5 ground-attack aircraft serving with the Fuerza Aérea Venezolana. This purchase was under the Peace Delta Foreign Military Sales program. The original intent was for an order of up to 72 aircraft, but budget restraints lowered that number to 24. However, the Venzuelan order was not approved immediately because the US government wanted to sell Venezuela the F-16/79 (a slightly degraded F-16 version developed for export orders) instead. In 1983, the US government abandoned its hopes of selling the F-16/79, and finally approved the sale of the F100-powered F-16s to Venezuela The FAV accepted its first aircraft in September 1983. FAV F-16s wear an attractive green/brown color scheme, with the insignia of the Aviacion de Combate (Combat Aviation) on the tail and roundels on the wings. A four-digit serial is painted on the fuselage just below the tail fin. Of the original 24 aircraft that Venezuela bought, three have crashed: the first two, due to engine failure, and the second one, an F-16B, crashed during a maneuver on an air show at Base Aerea El Libertador, where Grupo 16 is based. In this accident, the first and second commander of the squadron where killed. The Venezuelan Air Force was looking for US government approval to replace these two aircraft and was planning to overhaul and update the remaining 22 airframes. At the end of October 1997, the US government approved the sale of the two F-16s, as well as an upgrade packet including the F-100-PW-220E. However, the purchase of the two attrition airframes has been halted until further notice. Source: F-16.net ( https://www.f-16.net/f-16_users_article25.html) Instalation: ------------------------------------------------------------- Put the content of the objects/ folder in your mod folder. Crédits : -------------------------------------------------------------- 3d Model, Hi-res Template: Viper Team, Dave and Co. Weapons: Ravenclaw007 Ini edit, textures: angelp This addon is and will in all cases remain freeware, and is only allowed to be available here in Combat Ace Released under Combat Ace Fair-Use terms Submitter angelp Submitted 12/05/2021 Category F-16
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2 pointsView File Nieuport 21 The Nieuport 21 was designed to be a long range escort fighter. It used a Nieuport 17 airframe with the smaller Nieuport 11 engine to reduce fuel consumption and extend its range. The lighter weight gave the plane a good climb rate, but the lower power engine reduced its speed. The Nieuport 21 served along with the Nieuport 17 on the Western Front. It was also licensed to the Dux factory in Russia and large numbers were used on the Eastern Front. My version of the Nieuport 21 is armed with a single Lewis gun mounted on the upper wing and has a loadout for eight Le Prieur Rockets for Balloon Busting missions. This package features two skins - one French, one Russian - a set of decals, and a fully functional cockpit. My skinning templates are included with the download. This plane uses the Le Prieur Rockets created by P10ppy and a sound file created by Nixou (included with his Realistic Engine Sounds package). Both of these files are available in the Combat Ace Download section. Both of these files are used by other aircraft, so you may already have them. I have included Nixou's sound file with this package in case you don't already have it. Credits: My thanks to Ojcar for making the data file for the Nieuport 21. My thanks to Nixou for making the sound file for the Le Rhone 80hp engine. Installation instructions: This aircraft uses P10ppy's Le Prieur rockets available in the CombatAce downloads section. You may already have it. If you don't, you'll have to download it and install it into your Weapons folder. For FE1: Unzip the file and move the folder named "Nieuport21" into your FirstEagles/Objects/Aircraft folder. If you don't already have it, copy the file named "LeRhone9c80hp1m4" from my Sounds folder into yours. For FE2: Unzip the file and move the folder named "Nieuport21" into your FirstEagles/Objects/Aircraft folder. Then in your FirstEagles/Objects/Decals folder, create a new folder named "Nieuport21". Move the folder named "D" from the Airplanes/Nieuport21 folder into the Decals/Nieuport21 folder you just made. If you don't already have it, copy the file named "LeRhone9c80hp1m4" from my Sounds folder into yours. Submitter Stephen1918 Submitted 12/05/2021 Category Nieuport
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2 points
Version 2.0.0
127 downloads
The Nieuport 21 was designed to be a long range escort fighter. It used a Nieuport 17 airframe with the smaller Nieuport 11 engine to reduce fuel consumption and extend its range. The lighter weight gave the plane a good climb rate, but the lower power engine reduced its speed. The Nieuport 21 served along with the Nieuport 17 on the Western Front. It was also licensed to the Dux factory in Russia and large numbers were used on the Eastern Front. My version of the Nieuport 21 is armed with a single Lewis gun mounted on the upper wing and has a loadout for eight Le Prieur Rockets for Balloon Busting missions. This package features two skins - one French, one Russian - a set of decals, and a fully functional cockpit. My skinning templates are included with the download. This plane uses the Le Prieur Rockets created by P10ppy and a sound file created by Nixou (included with his Realistic Engine Sounds package). Both of these files are available in the Combat Ace Download section. Both of these files are used by other aircraft, so you may already have them. I have included Nixou's sound file with this package in case you don't already have it. Credits: My thanks to Ojcar for making the data file for the Nieuport 21. My thanks to Nixou for making the sound file for the Le Rhone 80hp engine. Installation instructions: This aircraft uses P10ppy's Le Prieur rockets available in the CombatAce downloads section. You may already have it. If you don't, you'll have to download it and install it into your Weapons folder. For FE1: Unzip the file and move the folder named "Nieuport21" into your FirstEagles/Objects/Aircraft folder. If you don't already have it, copy the file named "LeRhone9c80hp1m4" from my Sounds folder into yours. For FE2: Unzip the file and move the folder named "Nieuport21" into your FirstEagles/Objects/Aircraft folder. Then in your FirstEagles/Objects/Decals folder, create a new folder named "Nieuport21". Move the folder named "D" from the Airplanes/Nieuport21 folder into the Decals/Nieuport21 folder you just made. If you don't already have it, copy the file named "LeRhone9c80hp1m4" from my Sounds folder into yours. -
2 pointsView File HQ-9 Self Propelled Air Defence System HQ-9 Self Propelled Air Defence System The FD-2000/HQ-9 was developed to provide a long range SAM capability, distinct from the medium range capabilities of the HQ-12/KS-1 series. The FT-2000 is a derivative which is fitted with an anti-radiation seeker and intended for engagements against AEW&C/AWACS and stand-off jamming aircraft. The HQ-9 is supported by the HT-233 phased array engagement radar, like the H-200 modelled on the MPQ-53 and 30N6E designs, carried on a Taian TAS5501 series 10 x 10 high mobility vehicle, common to the HQ-9 TEL and similar in design to the S-400's BAZ-6900 series vehicle. Chinese sources claim C-band operation with 300 MHz receiver/antenna bandwidth, detection and tracking range of 150/100 km, and monopulse angle tracking to resist jamming. The design bears considerable similarity to the 30N6E series, especially in the antenna design. Recently disclosed imagery shows the use of the self-propelled Type 305A, Type 305B and Type 120 radars as the battery acquisition radar component. The designation FD-2000 is for export configurations of the HQ-9. Instalation: ------------------------------------------------------------- Put the content of the objects/ folder in your mod folder. Crédits : -------------------------------------------------------------- 3d Model, textures, INI files: angelp This addon is and will in all cases remain freeware, and is only allowed to be available here in Combat Ace Released under Combat Ace Fair-Use terms Submitter angelp Submitted 12/05/2021 Category Ground Object Mods
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2 pointsView File Ludun 2000 (LD-2000) SPAAGM Ludun 2000 (LD-2000) SPAAGM The Ludun-2000 is a Chinese copy of the Thales Nederland Goalkeeper 30 mm close-in weapons system (CIWS) mounted on the rear a 8 x 8 single cab flat bed truck and generator and system container behind the cabin. The Type 730B gun is a copy of the General Electric GAU-8 30 mm x 173 mm seven-barrel Avenger gun used on the A-10. It fires at 4,200 rounds-per-minute with the APDS round having a muzzle velocity of 1,150m/sec and the HE cartridge of 920m/sec. There are two 500 round cylindrical magazines either side of the gun. By design, the LD-2000 is essentially a land based derivative of the existing PLAN Type 730 CIWS, itself modelled on the closed loop tracking US Phalanx CIWS and EU Goalkeeper CIWS. More recent imagery depicts the addition of a mast mounted search radar and six launch tubes for the TY-90 Surface-to-Air-Missile. Instalation: ------------------------------------------------------------- Put the content of the objects/ folder in your mod folder. Crédits : -------------------------------------------------------------- 3d Model, textures, INI files: angelp This addon is and will in all cases remain freeware, and is only allowed to be available here in Combat Ace Released under Combat Ace Fair-Use terms Submitter angelp Submitted 12/05/2021 Category Ground Object Mods
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2 pointsthis is the basis for the best fictions or game campaign scenarios. the real conditions on the ground, with one minor change that changes everything (like an unpopular archduke getting shot on the way to the hospital after escaping an assassination attempt)
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2 pointsWhere is the voodoo emoji when its really needed....
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2 pointsThis isn't fiction, if you go to the article I cited you can see it's from Independent Arabia. All I did was translate the article to English to give some insight. Also the events taking place on the ground reflect what the article states. That being Iran is in control/influence of 4 Arab countries: Iraq, Syria, Lebanon and Yemen.
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2 pointsView File Buk M2E SAM system Buk M2E Surface to Air missile system The Buk missile system is a family of self-propelled, medium-range surface-to-air missile systems developed by the Soviet Union and its successor state, the Russian Federation, and designed to counter cruise missiles, smart bombs, fixed- and rotary-wing aircraft, and unmanned aerial vehicles The Buk system was created as a replacement of the 9k12 Kub in the air defenses forces of the Soviet Union and succesor states. A typical batallion consist of a command vehicle, a target acquisition radar vehicle and 6 TELAR vehicles, with three TELs. The M2E variant uses the 6x6 MZKT-6922 wheeled vehicle, in order to produce a hight road mobility and low operating cost variant of the system. The pack contains the 9K317E Buk M2E / MZKT-6922 TELAR and the 9S18M1E Snow Drift acquisition Radar mounted on a MZKT-6922 trnasport. Finally, this pack is still a BETA, need some fine tunning inthe missile and system performance and other vehicles asociated with the system like the command post and the low level radar. Is released for the CA community to have a modern variant of the Buk missile to play with. Instalation: ------------------------------------------------------------- Put the content of the objects/ folder in your mod folder. Crédits : -------------------------------------------------------------- 3d Model, textures, INI files: angelp This addon is and will in all cases remain freeware, and is only allowed to be available here in Combat Ace Released under Combat Ace Fair-Use terms Submitter angelp Submitted 12/04/2021 Category Ground Object Mods
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2 pointsI think we need to do more praying 🙏 maybe it will help it has been over two years, let use all gather around for a prayer please.
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2 pointsI did the other way around, I brought the SPAD 13 into SF2!! (both aircraft are 94th Aero/FIS )
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2 points
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2 pointsSA-5 Gammon (S-200 Vega) SAM site at Socotra (terrain WIP) Edit: After a look on a Google Earth sat pic of an old east german SA-5 base i found out, that each SAM Launcher position had an own storage bunker. Thatswhy i changed the design of the site a little bit. Now it looks so:
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1 point
Version 1.0.0
208 downloads
HQ-9 Self Propelled Air Defence System The FD-2000/HQ-9 was developed to provide a long range SAM capability, distinct from the medium range capabilities of the HQ-12/KS-1 series. The FT-2000 is a derivative which is fitted with an anti-radiation seeker and intended for engagements against AEW&C/AWACS and stand-off jamming aircraft. The HQ-9 is supported by the HT-233 phased array engagement radar, like the H-200 modelled on the MPQ-53 and 30N6E designs, carried on a Taian TAS5501 series 10 x 10 high mobility vehicle, common to the HQ-9 TEL and similar in design to the S-400's BAZ-6900 series vehicle. Chinese sources claim C-band operation with 300 MHz receiver/antenna bandwidth, detection and tracking range of 150/100 km, and monopulse angle tracking to resist jamming. The design bears considerable similarity to the 30N6E series, especially in the antenna design. Recently disclosed imagery shows the use of the self-propelled Type 305A, Type 305B and Type 120 radars as the battery acquisition radar component. The designation FD-2000 is for export configurations of the HQ-9. Instalation: ------------------------------------------------------------- Put the content of the objects/ folder in your mod folder. Crédits : -------------------------------------------------------------- 3d Model, textures, INI files: angelp This addon is and will in all cases remain freeware, and is only allowed to be available here in Combat Ace Released under Combat Ace Fair-Use terms -
1 pointHello P-51 Lovers! We know you’ve been waiting patiently to see more of the P-51B, so today we show you what it looks like both inside and out! This new ‘Pony’ should be ready by the end of this month. It’s the Holiday Season and a time for giving, so there will likely be two updates in December! One with the new clouds and the DFWC.V and the other with the P-51B and maybe, just maybe new fuel systems and drop tanks for several Bf-109 variants. Of course, plans are subject to change pending testing. And as mentioned previously the Malcolm Hood has taken extra work to get it right, so that component is not ready to be shown yet. Without further delay… Enjoy! The Sturmovik Team
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1 pointScenarios of Iran's war on the Arabs Tehran needs tight control of Iraq and a strategic base in Yemen Walid Fares, Secretary-General of the Atlantic Parliamentary Group Tuesday 30 November 2021 The Independent Over the past fifteen years, we have had opportunities to take part in theoretical War Games scenarios, conducted by the US defense and intelligence services, with specialists from the private sector, in analytical retreats organized by the Pentagon's contractors, or by the military and intelligence universities in Washington. Among these retreats are those that focused on Iranian strategic goals in the Middle East, and have allocated research and discussion spaces about Iranian strategies, based on intelligence information, published material, and evaluations of file followers from various defense agencies or sectors. In simpler words, what are the war scenarios that have been displayed, or "cooked", over the years in the Iranian camp - even in theory - to be applied in its wars to the Arab countries opposed to it, especially the Gulf states, and the "colonial countries" in the Fertile Crescent. This is a summary of several retreats devoted to possible, difficult, and easier scenarios, based on geopolitical conditions that are not yet available, but possible, and finally, scenarios related to US policies, agendas, and strategies, foremost of which is the nuclear agreement. This executive summary reflects those exercises, not necessarily the opinion of the US government or agencies. The nature of the scenarios The nature of the war Games Scenarios is hypothetical, but it is based on several objective factors, the most important of which are the following: 1- Iran's ultimate goal. 2- Interim goals. 3- Existing military capabilities and estimating achievable capabilities. 4- The existing regional equation. 5- The existing international equation. 6- Changing governments in the West. 7- The internal situation in Iran. 8- Iran's major military alliances with Russia and China. 9 - Iran's influence within Europe and the United States. Scenarios take into account these data, add the end goal to it, analyze the variables and relate them to the equation. Big goals The Iranian regime has well-known long-term goals, which are to control the Shiite areas in the Arab world and to link them together in a single geopolitical space. And then, the control of the world's Islamic holy sites located in the Hijaz announce the unified global Islamic legitimacy proclaimed by Ayatollah Khomeini when he declared the "Islamic Republic" in 1979. This is a dramatic global goal that must be achieved by achieving two paving goals, the first is to control Arab countries and regions with a Shiite majority and to abolish opposition to the Khomeinists in them, including Iraq, Syria, Lebanon, and Yemen. This agenda has been planned and implemented by the regime since the liquidation of the internal opposition in Iran itself in 1979-1988, whether against royalists, nationalists, leftists, or even the Mojahedin-e-Khalq. The first achievement was the establishment of an alliance axis with the regime of Hafez al-Assad and the consolidation of control over the Alawites, the "Baath Party" and the Syrian army, and that was the control of the first Arab country. Through the regime forces that have occupied Lebanon since 1976, the "Pasdaran" entered the second member state of the Arab League, penetrated its Shiite sect, and gradually took control of the whole country through Assad and Hezbollah. The Iranian leadership returned to Iraq, and stormed it through its militias since 2011 completely, after infiltrating its Shiite sect, in a similar methodology, and this country, which is also a member of the Arab League, became in the grip of Tehran. As for the fourth member of the League, Yemen, its north fell to the Houthis through their military control over the Shiites and Iran's support for them. The second goal: Saudi Arabia After the completion of the first goal, Iran moved to achieve the second goal, which is targeting the Kingdom of Saudi Arabia, the cradle of Arab and Islamic identity. Hijaz, including Mecca and Medina, without a fierce war against the kingdom by all possible means and under all slogans. This is in terms of the goal, and in terms of implementation, the Iranian leadership has worked for three decades since the end of the Cold War, to try to destabilize the security of the Kingdom, and to open fronts against it, politically, internally, security and diplomatically. In the first stage, Tehran penetrated communities in the region from Iraq to Lebanon to Yemen to the Saudi interior, to install intelligence and security networks that work against the security of the Saudis. In a second stage, according to the geopolitical assessment, the Iranian regime has struggled for years to reach the same Saudi borders through two Arab countries, namely Iraq and Yemen. He reached the northern borders of Saudi Arabia through Iraq through focused campaigns to expel the Americans between 2003 and 2011. After its setback, with ISIS between 2014 and 2018, its militias returned to attack the American forces that returned to Iraq, and are still there, to strike ISIS. The Iranians reached the southern borders of the Kingdom through the Houthi militia, which began its military campaigns in 2011. Two Fronts: Strategic Objectives The Iranian regime intends to establish a "strategic pincer" around Saudi Arabia, that is, to besiege and threaten it from two fronts in the north (Iraq) and the south (Yemen), and across the waters of the Gulf, and as much as possible, to disrupt its security in the Red Sea. What are the terms of these strategies? read more Nuclear negotiations... the possibility of failure and cancellation The Mossad and the Quds Force in Africa The Arabs in the face of regional and international expansion a. First: Iran needs tight control over Iraq, that is, without internal or external disputes. This means confining the Kurds to the north, keeping the Sunni force in Anbar under control, and curbing the Shiite opposition in the center and south. This is almost what the Iranian militias have achieved in Iraq, but their complete and unchallenged control is facing more than one obstacle. Civil society, especially Shiites, has not calmed down yet, especially since the fall of 2019. The Kurdish force has not fully complied, despite its internal divisions. As for the "Sunni resistance", it is embers under the ashes, which may ignite again behind the Iranian supply lines. The most dangerous thing is the US military presence in Iraq, which will not allow the targeting of Saudi Arabia from Iraq, as long as it is present. So, despite Iran's control of Iraq, the "colony" is not yet ready for a major Iranian military action against the kingdom across its northern border. NS. Iran needs a strategic base in Yemen, through which it works to strike targets in the Saudi depth, from airports, cities, and oil gatherings, all the way to the capital, Riyadh, to break Saudi national security, in preparation for spreading chaos within the Kingdom and overthrowing its institutions. The regime in Tehran has armed and armed the Houthis for this purpose and has succeeded in establishing a pro-Khomeinist entity in Yemen, and its military force has been able to invade large areas of the country and bomb Saudi Arabia with "drones" and ballistic missiles. So far, Iran has succeeded in advancing on its southern front against Saudi Arabia more than on its northern front through Iraq. However, the Arab coalition led by Riyadh repelled progress and turned the confrontation into a war of attrition that Iran may not be able to win. Therefore, Iran's priority in this arena is to "stop the Saudi war on the Houthis", that is, to stop the coalition from launching military operations against the "Iranian militias" in Yemen. Why? Because unless Iran can move the northern front across Iraq, the kingdom will have enough time to finish off the Houthis in the south. Iranian strategic scenario Iranian strategic plans against the heart of the Arab alliance are becoming clear. Tehran is working on pincers, with a northern jaw that has not yet been prepared, and a southern jaw that is being exhausted now. Therefore, the assessment we presented in the analytical reviews in Washington is that Tehran has two priorities in its current confrontation with the Kingdom. It is seeking with all its pressure in the American capital to stop the Saudi military action against the Houthis, at any cost. On the other hand, it is pressing to withdraw US forces as quickly as possible from Iraq. The conclusion is that the Iranian leadership is targeting the Saudis to stop advancing, and the Americans to get out. Will Iran succeed in achieving these goals? This is another analysis in a future article. https://www.independentarabia.com/node/281646
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1 point
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1 point
Version 1.0.0
185 downloads
General Dynamics F-16A/B Block 15 OCU Venezuelan Air Force This model represents the F-16 A/B in service with the Venezuelan Air Force since 1983 to present date Venezuela was the first Latin-American country who got permission from the US to buy F-16s. They stayed the sole operator in Southern America untill Chile received their new F-16s in the course of 2005. Peace Delta In May 1982, the government of Venezuela signed an agreement to buy 18 block 15 F-16A's and six Block 15 F-16B's to replace the fleet of Mirage III interceptors and Mirage 5 ground-attack aircraft serving with the Fuerza Aérea Venezolana. This purchase was under the Peace Delta Foreign Military Sales program. The original intent was for an order of up to 72 aircraft, but budget restraints lowered that number to 24. However, the Venzuelan order was not approved immediately because the US government wanted to sell Venezuela the F-16/79 (a slightly degraded F-16 version developed for export orders) instead. In 1983, the US government abandoned its hopes of selling the F-16/79, and finally approved the sale of the F100-powered F-16s to Venezuela The FAV accepted its first aircraft in September 1983. FAV F-16s wear an attractive green/brown color scheme, with the insignia of the Aviacion de Combate (Combat Aviation) on the tail and roundels on the wings. A four-digit serial is painted on the fuselage just below the tail fin. Of the original 24 aircraft that Venezuela bought, three have crashed: the first two, due to engine failure, and the second one, an F-16B, crashed during a maneuver on an air show at Base Aerea El Libertador, where Grupo 16 is based. In this accident, the first and second commander of the squadron where killed. The Venezuelan Air Force was looking for US government approval to replace these two aircraft and was planning to overhaul and update the remaining 22 airframes. At the end of October 1997, the US government approved the sale of the two F-16s, as well as an upgrade packet including the F-100-PW-220E. However, the purchase of the two attrition airframes has been halted until further notice. Source: F-16.net ( https://www.f-16.net/f-16_users_article25.html) Instalation: ------------------------------------------------------------- Put the content of the objects/ folder in your mod folder. Crédits : -------------------------------------------------------------- 3d Model, Hi-res Template: Viper Team, Dave and Co. Weapons: Ravenclaw007 Ini edit, textures: angelp This addon is and will in all cases remain freeware, and is only allowed to be available here in Combat Ace Released under Combat Ace Fair-Use terms -
1 pointSPR-1 was soviet made. It came mid 1980th to us. At this time the NATO introduced arti ammo whith radio controlled fuse. It should explode over the target to increase the ammount of destruction. SPR-1 operated in two ways. Either to switch off the radio controlled fuzed by burning through their electronic devices. Or second to ignit the ammo in a distance that was safe for the ground troops. IIRC the west germans had a similar system based on Marder.
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1 pointI just hope it comes out. I mean that's the salient point to all this.
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1 point
Version 1.0.0
126 downloads
Ludun 2000 (LD-2000) SPAAGM The Ludun-2000 is a Chinese copy of the Thales Nederland Goalkeeper 30 mm close-in weapons system (CIWS) mounted on the rear a 8 x 8 single cab flat bed truck and generator and system container behind the cabin. The Type 730B gun is a copy of the General Electric GAU-8 30 mm x 173 mm seven-barrel Avenger gun used on the A-10. It fires at 4,200 rounds-per-minute with the APDS round having a muzzle velocity of 1,150m/sec and the HE cartridge of 920m/sec. There are two 500 round cylindrical magazines either side of the gun. By design, the LD-2000 is essentially a land based derivative of the existing PLAN Type 730 CIWS, itself modelled on the closed loop tracking US Phalanx CIWS and EU Goalkeeper CIWS. More recent imagery depicts the addition of a mast mounted search radar and six launch tubes for the TY-90 Surface-to-Air-Missile. Instalation: ------------------------------------------------------------- Put the content of the objects/ folder in your mod folder. Crédits : -------------------------------------------------------------- 3d Model, textures, INI files: angelp This addon is and will in all cases remain freeware, and is only allowed to be available here in Combat Ace Released under Combat Ace Fair-Use terms -
1 point
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1 pointthat pit alone is worth millions!. Gott aget that rig to run this sim. still stuck in vista land
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1 point
Version 1.0.0
173 downloads
Buk M2E Surface to Air missile system The Buk missile system is a family of self-propelled, medium-range surface-to-air missile systems developed by the Soviet Union and its successor state, the Russian Federation, and designed to counter cruise missiles, smart bombs, fixed- and rotary-wing aircraft, and unmanned aerial vehicles The Buk system was created as a replacement of the 9k12 Kub in the air defenses forces of the Soviet Union and succesor states. A typical batallion consist of a command vehicle, a target acquisition radar vehicle and 6 TELAR vehicles, with three TELs. The M2E variant uses the 6x6 MZKT-6922 wheeled vehicle, in order to produce a hight road mobility and low operating cost variant of the system. The pack contains the 9K317E Buk M2E / MZKT-6922 TELAR and the 9S18M1E Snow Drift acquisition Radar mounted on a MZKT-6922 trnasport. Finally, this pack is still a BETA, need some fine tunning inthe missile and system performance and other vehicles asociated with the system like the command post and the low level radar. Is released for the CA community to have a modern variant of the Buk missile to play with. Instalation: ------------------------------------------------------------- Put the content of the objects/ folder in your mod folder. Crédits : -------------------------------------------------------------- 3d Model, textures, INI files: angelp This addon is and will in all cases remain freeware, and is only allowed to be available here in Combat Ace Released under Combat Ace Fair-Use terms -
1 pointSandbagger will be posting the re-release of all three Jerbear skin Mods shortly. There are a number of changes to skin in the first 3 packs, contained in User Skins by Jerbear, which now contains 628 skins. These do not replace any WOFF Skin Pack skins More Skins by Jerbear now has Pack 4 and Pack 5 totaling 354 skins. These do not replace WOFF Skin Pack skins The Alternative Skin Mod has a number of new additions and some redesigned skins. It now contains 166 skins. A few of these are personal skins but the vast majority are replacements. These were done because new information has become available since the WOFF Skin Pack was first done in 2013 or earlier. The reasons and sources for each individual Alternate and user skin can be found in their respective ReadMe word files. The changes made in the earlier Mods were due to my finally figuring out how to make a diagonal, Bavarian Rauten fuselage band work so I changed most of those. Some of these are shown in the screenshots. Enjoy Jerbear I was going to add a bunch more screenshots but this forum doesn't want to allow me to upload anything more. So, you'll have to look at the SimHQ post. This forum has it's points but uploading an image any larger than a postage stamp seems to be a problem.
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1 pointBut their equipment is all Russian and they had the S-300 which was destroyed by TB2. They also had the UAE army operating the SA-22-Greyhound-Pantsir-S1 which all were destroyed more than six unit. Plus, they had the Egyptian army full backing, the Russian mercenary(which is the Russian government army undercover) and the UAE. In conclusion, it's all about making the technology and benefiting from it. Either to make more money, or to use it to defending your land. Either way. I wish peace among the whole world. And everyone.
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1 point1) The russians had nothing to do with the Nagorny Karabakh war 2021. It were the Armenians vs Aserbaidshanians. The russians were not involved in this conflict. 2) In Libya the russians have "mercenary" troops (Wagner) similar to american Blackwater Company. There is no need for high tech jammers. 3) Syria is a good question. Maybe the russians have their jammers at their naval base and air bases. Or they are confident, that they dont need them there. 4) The SPR-1 is technology of the mid, late 80th. Today there are more sophisticated systems available. Today the jamming is focused on the on board electronic of the drone. If you remember, the iranians were able to bring down an american drone by jamming. IIRC last year or two years ago. And i think that american technology should be superior to turkish. So if american drones are vulnerable against jamming, so are turkish drones vulnerable too. Any by the way, laser guided missiles can be jammed. The russian T-90 tanks have laser jammers on the turret. They were intended to jam laser guided Hellfire missiles.
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1 point
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1 pointI don't understand why didn't the Russians Army used these kind of Jammers in Libya or Syria? or atleast learned the lessens from these two conflicts and used Jammers in Nagorno-Karabakh? It's really simple because the Turkish TB2 have there Jammer support unit that counter any kind of Jammers and they are the KORAL is a land-based transportable electronic warfare system developed to jam and deceive hostile radars Service history Used bySee Operators WarsSyrian civil war Libyan civil war 2020 Nagorno-Karabakh conflict. By the way the TB2 do not use radio controlled ignition, they use laser guided smart gliding ammunition that detonate by hitting the target.
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1 pointAvia B.35P 'Rorýs' - 1st Fighter Regiment, Parani Army Air Force, 1940 Skin Credit: Monty CZ
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1 pointThanks to these drones, I live in peace now. Thank you Selçuk Bayraktar ! I can't wait the TB2 in my Mod folder.
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1 pointBristol Beagle Mk.II - No.29 Squadron, RAF Fighter Command, 1938 After a poor start the Bristol F.2 'Brisfit' reconnaissance-fighter was successfully developed into the robust and manoeuvrable F.2B two-seat fighter - an aircraft capable of holding its own against most single-seat fighters during the latter part of WW1. In the immediate post-war period the aircraft was further developed into the F.2B Mk.II equipped with desert equipment and a tropical cooling system for army co-operation and air policing duties. During the 1920's Bristol developed and introduced numerous variants and derivatives of the aircraft with revised tail units and strengthened undercarriages. Even after production finished in 1927, Bristol enjoyed several years of manufacturing spares and refurbishing the aircraft for continued service into the 1930's. In late 1927, as a private venture, the board of the Bristol Aeroplane Company asked their chief designer Frank Barnwell to design and develop a multi-role successor to the F.2B for the decade ahead - naturally stipulating that the new aircraft should use an 'in house' Bristol engine. Barnwell was aware that Roy Fedden was working on the nine-cylinder Pegasus radial engine as a follow-on to the successful Jupiter engine but using a shorter stroke to increase the revolutions per minute and including a supercharger for added power. On the expected power output of the Pegasus engine (635h.p.) Barnwell schemed a much larger aircraft than the F.2B with a near doubling of the all-up weight to 5,600lb making the new aircraft suitable for a variety of roles such as light bomber, reconnaissance-fighter, army co-operation and night fighter. Designated as the Bristol Type 119, Frank Barnwell designed a single-bay biplane with staggered wings braced by wires in the centre section only. The fabric-covered fuselage was of metal construction using members built up from rolled high-tensile steel strips riveted together and essentially similar to the earlier Bristol Bulldog single-seat fighter. The Pegasus engine installation was neatly cowled with a Townend ring. Under the fuselage the strong undercarriage was divided and attached to the fuselage with streamlined legs and struts. The pilot's cockpit was positioned below a shallow cutout in the trailing edge of the upper wing with the observer's cockpit positioned behind the pilot and featuring a twin Lewis Gun installation mounted on a Scarff ring. Bombs could be carried on three external hardpoints under the fuselage and the lower wings carried a pair of podded .303 Browning machine guns that were belt-fed with 400 rounds per gun. Development moved swiftly and the first prototype took to the air at Filton on January 18th, 1931 piloted by Cyril Uwins. Bristol's bold private venture investment soon paid off with almost immediate Air Ministry interest in the Type 119 during the Spring of 1931 soon followed by an order for 90 Type 119 aircraft to the specially created Air Ministry Specification G.3/31 calling for a two-seat general-purpose light bomber. These were manufactured as the Bristol Beagle Mk.I and entered service with No.35 Squadron at Bircham Newton in April 1933. As an almost parallel programme, Bristol were awarded a contract for 60 aircraft to the new Air Ministry Specification F.6/31 calling for a two-seat general purpose fighter and these were manufactured as the Bristol Beagle Mk.II differing only in the deletion of the three external hardpoints. Entering service with No.29 Squadron in June 1933 the Beagle Mk.II's also served with No.64 Squadron as Home Defence night-fighters and were still in service at the time of the Munich Crisis in September 1938. Skin Credit: Monty CZ
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1 pointDon't compare capun's crap to what fubar512 did for my Sabres. OUR Sabres fly like they're supposed to.
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1 pointif you downloaded from the site from Aug 2013 onwards its a given you have July 2013 SF2, SF2 Europe, SF2 Vietnam, SF2 Israel, SF2 North Atlantic. thats what i mean to give a visual to what allen said, this is the file path you should follow and place in NOT This one
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1 pointWhen you install the game it installs to C:\Program Files (x86)\ThirdWire\Strike Fighters 2 Don't install your mods to there! In fact you shouldn't really need to touch this again. Run the game once and you will see that the game has created a folder set in C:\Users\yourname\Saved Games\ThirdWire\StrikeFighters2 That's the mod folder, and that's where you install your mods. When you download you'll need to extract and then you should be able to just copy and paste to the mod folder so that the next time you run the game the aircraft will appear in your aircraft selection list.
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1 pointThese are superb screenies ... I know little about this game - but am a huge fan of WoFF ... I'm seriously considering a purchase ... Thank you!
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1 point
Version 1.0.0
2,039 downloads
Here's my rework of the original SF2 F-35A from FastCargo's F-35A/B/C Lightning II V 2.5 for SF2 pack. It includes USAF F-35A only, so there are no B/C or foreign operators versions (maybe I'll do them in the future). This pack was created and tested with full 5 merged install of SF2 with latest patch. My main objective was to make this aircraft more reallistic by reworking the skins (RAM coatings, panel lines etc.), loadouts and other minor .ini changes. The afterburner is changed to the Viper Burner by The Viper Team and the pilot is changed to the one with JHMCS. Following squadrons are included: 4th FS, 388th FW, Hill AFB, UT 31st TES, 53d TEG, Eglin AFB, FL 34th FS, 388th FW, Hill AFB, UT 58th FS, 33d OG, Eglin AFB, FL 61st FS, 56th OG, Luke AFB, AZ 62d FS, 56th OG, Luke AFB, AZ 63d FS, 56th OG, Luke AFB, AZ 422d TES, 53d TEG, Eglin AFB, FL All aircraft numbers are real and come from this site: http://www.f-16.net/aircraft-database/F-35/serials-and-inventory/airforce/USAF/ The default loadouts are all-internal. Presets with external stores are also included to use with in-game mission editor. Most weapons come from Ravenclaw's Weapons Pack 2. Loadouts do not include external fuel tanks as they are not used in real life. Reworked skin template based on DoctorWho's template is included. It is suitable for F-35A only. Feel free to create new skins, give me credit when publishing. Installation: Firstly, if you are new to SF2, please head to The Knowledge base and read about Mod Folders and installing mods. It is highly recommended to delete your previous version of F-35A from your Aircraft folder. After doing this, copy all the content of "To Mods Folder" folder to your mod folder. Overwrite when asked. Credits: FastCargo - original F-35A/B/C Lightning II V 2.5 for SF2 pack ravenclaw_007 - weapons The Viper Team - Viper afterburner DoctorWho - original F-35A/B skin template You can use my work included in this pack under the terms of Combatace Freeware License. -
1 point
Version
264 downloads
07/02/2017 SF2 E/NA Cargo SHIP General Cargo Ship for the Game This a General Look for ship's that you can see around the sea's.......!! ---------------------------------------------------------------------------------------------------------------------------------- To Install: For all users: unzip, as I always reccomend, to a temp folder or you desktop, or somewheres else that easy to find.....!!! ---------------------------------------------------------------------------------------------------------------------------------- =For SF2 Series Users: These are the simple instructions ... Copy/Paste the Object's main folder into your ....... /Objects/ GroundObjects folder. ----------------------------------------------------------------------------------------------------------------------------------- ------------------------------------------------------------------------------------------------------------------------------------- ---------------------------------------------------------------------------------------------------------------------------------------- Credit's........ Skins: AceSfakia 3D Model: AceSfakia Data.ini: Acesfakia Gun's.ini files,Sound's effect's etc :COMBATACE, T W ======================================================================================================= -This Model is FREEWARE under combatace...... Feel free to use this mod for any future projects as long as proper credit is given.. All copyrights reserved. This is freeware; it CAN be distrubuted if the original readmes and all other pieces of the package remain intact. The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes. This package may NOT in any way, shape or form be used in any payware additions. Any persons wishing to make further modfications, MUST remember to put everyone's name in it.. Source: Wikipedia -
1 point
Version
183 downloads
20/01/2017 SF2 E / NA ------T-47 ClassVAUQUELIN---------ASW modernisation Anti-Submarine Warfare Destroyers L'escorteur d'escadre Squadron escorts (Escorteur d'escadre) Preceded by: T 53 class ASW modernisation 5 ships — D'Estr?es, Maill?-Br?z?, Vauquelin, Casabianca and Gu?pratte — were modernised as anti-submarine destroyers in 1968–1970. Armament 2 ? 100 mm guns 1 ? anti-submarine mortar 1 ? Malafon anti-submarine missile launcher 2 ? 20 mm guns ------------------------------------------------------------------------- -The T 47 class/ or Surcouf class /were the first destroyers built for the French Navy after the Second World War. 12-Twelve ships were built between 1955 and 1957. - The ships were designed as Squadron escorts (Escorteur d'escadre) rather than for independent operations, therefore they had a slower speed than their predecessors. The ships were modernised in the 1960s and decommissioned in the 1980s+1990s, when they were replaced by the Georges Leygues-class frigates. -These ships were larger than other contemporary European destroyers and were based on the wartime Hardi class, but were enlarged and had a dual purpose armament. During the 1960s the entire class were modernised and modified as either flotilla flagships, anti-aircraft guided missile or anti-submarine destroyers. [1)Flagships 3 pax -2 )AAW modernisation 4 pax - 3 )ASW modernisation 5 pax] ---------------------------------------------------------------------------------------------------------------------------------- To Install: For all users: unzip, as.... I always......... reccomend, to a temp folder or you desktop, or somewheres else that easy to find.....!!! ---------------------------------------------------------------------------------------------------------------------------------- =For SF2 Series Users: These are the simple instructions ... Copy/Paste the Object's main folder into your ....... /Objects/ GroundObjects folder. From the gun's ....data folder' Copy/Paste the gun's folder into your Objects/Guns subfolder....... ----------------------------------------------------------------------------------------------------------------------------------- NOTE: if using a weapons pak that includes this weapon, you can either skip it, or let if overwrite....!!!! ------------------------------------------------------------------------------------------------------------------------------------- Then, take the subfolder marked Decal's (this contains the hull number decals), and copy/paste it into you .........Objects/Decals subfolder. It's all set up for nearly instant use. ---------------------------------------------------------------------------------------------------------------------------------------- Credit's Skins: AceSfakia 3D Model: AceSfakia Data.ini: Acesfakia Credit's WHITEBOYSAMURAI Gun's.ini files & OERLICON --20MM_L70 & 100MM_55_1968 ini files 3D Model of 100MM_55 & Skins 3D Model 20mmMG & Skins 3D Model Post's& Raft's & Skin's MALAFON skin 3D Model Sonar & Skin's ==================================================================================================== -This Model is FREEWARE under combatace...... Feel free to use this mod for any future projects as long as proper credit is given.. All copyrights reserved. This is freeware; it CAN be distrubuted if the original readmes and all other pieces of the package remain intact. The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes. This package may NOT in any way, shape or form be used in any payware additions. Any persons wishing to make further modfications, MUST remember to put everyone's name in it.. Source: Wikipedia netmarine.net Combatace www.navweaps.com /Marine Nationale / MAILLE-BREZE.com. -
1 point
Version 1
145 downloads
30/12/2016 SF2 E/NA T-47 Class FLOTTILLA Flotilla Leader /flagships A flagship is a vessel used by the commanding officer of a group of naval ships, characteristically a flag officer entitled by custom to fly a distinguishing flag. Used more loosely, it is the lead ship in a fleet of vessels, typically the first, largest, fastest, most heavily armed, or best known. The T 47 class or Surcouf class were the first destroyers built for the French Navy after the Second World War. Twelve ships were built between 1955 and 1957. The ships were modernised in the 1960s and decommissioned in the 1980s, when they were replaced by the Georges Leygues-class frigates. These ships were larger than other contemporary European destroyers and were based on the wartime Hardi class, but were enlarged and had a dual purpose armament. The ships were designed as Squadron escorts (Escorteur d'escadre) rather than for independent operations, therefore they had a slower speed than their predecessors. The main guns were the French designed Model 1948 127-millimetre (5 in)/54 gun, which enabled them to use the same 5-inch shells as the U.S. Mark 18 gun. The secondary armament was composed of 57mm/60 modèle 1951 guns. During the 1960s the entire class were modernised and modified as either flotilla flagships, anti-aircraft guided missile or anti-submarine destroyers. Flagships Three ships — Surcouf, Cassard, and Chevalier Paul — were converted into flotilla flagships (conducteurs de flottilles) between 1960 and 1962. One 57 mm gun turret, two triple torpedo launchers and two 20 mm guns were removed in order to enlarge the superstructure to accommodate an admiral, his staff, and additional communications equipment. ---------------------------------------------------------------------------------------------------------------------------------- To Install: For all users: unzip, as I always reccomend, to a temp folder or you desktop, or somewheres else that easy to find.....!!! THERE IS 2 FOLDER'S inside. One for the Game and one for Modder's. ---------------------------------------------------------------------------------------------------------------------------------- =For SF2 Series Users: These are the simple instructions ... Copy/Paste the Object's main folder into your ....... /Objects/ GroundObjects folder. From the gun's ....data folder' Copy/Paste the gun's folder into your Objects/Guns subfolder....... ----------------------------------------------------------------------------------------------------------------------------------- NOTE: if using a weapons pak that includes this weapon, you can either skip it, or let if overwrite. There is a choise for time fused.....!!! ------------------------------------------------------------------------------------------------------------------------------------- Then, take the subfolder marked Decal's (this contains the hull number decals), and copy/paste it into you .........Objects/Decals subfolder. It's all set up for nearly instant use. ---------------------------------------------------------------------------------------------------------------------------------------- Credit's Skins:AceSfakia 3D Model: AceSfakia Data.ini:Acesfakia Gun's.ini files,Sound's effect's etc :KJakker ========================================================================================================== -This Model is FREEWARE under combatace...... Feel free to use this mod for any future projects as long as proper credit is given.. All copyrights reserved. This is freeware; it CAN be distrubuted if the original readmes and all other pieces of the package remain intact. The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes. This package may NOT in any way, shape or form be used in any payware additions. Any persons wishing to make further modfications, MUST remember to put everyone's name in it.. Source: Wikipedia https://en.wikipedia.org/wiki/T_47-class_destroyer#Flagships
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