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Showing most liked content on 04/15/2022 in all areas
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3 pointsmy attempt to transform the YAK-130 into a Turkmenistan Air Force M-346FA at the end a photo of the real ones to have a "comparison"
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Version
633 downloads
Free/Incoming Weapon Custom View 1.0 This is a Viewlist.ini mod. Perhaps someone else have found out this trick, but here I share what I have done. It's a great modding tool as well. How to Use Copy VIEWLIST.INI into <your mod folder>/Flight Press F9 for Weapon View (press F9 again to cycle multiple instances) This is the Weapons View you had before, but you can zoom and pan freely. Great tool for weapon modders like me. Press F10 for Tower View Incoming Weapon View (press F10 again to cycle more instances - if present) Since I had to use WeaponInFlight instead of the non-working PlayerTarget entry, you can view any weapons that have been launched by anyone during mission. Missiles, bombs, rockets - as long as they have been launched but not yet impacted or self destructed upon the end of lifetime. Weapons launched both friendlies and enemies can be seen. Example of usage: Upon "SAM Launch" message, press F10 as fast as possible to catch the launch moment of the incoming missile. Good if you want to practice evasion - or to feel pervert joy in seeing your enemies incinerated by friendly air defense systems. -
1 point
Version 1.0.1
184 downloads
Hello and thank you for downloading my work. https://gkabs.net https://gulfknights.net What's included: M163-PIVADS model (Vietnam war) with 3 textures. All my files should include the Strike Fighters 2 Series game file (.old) and the texture required. (tested and work only for SF2) Installation: Copy files to their proper folder add this to your soundlist under the Flight folder if you don't have it listed there. SoundFileXXX=Vulcan.wav Note Change the XXX with the last number in your soundlist If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ 1.0.0 LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: Third Wire for making this outstanding game. Credit goes to https://www.textures.com as I use a lot of their photos to create the skins. Google for some photos and information. And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop If you need any assistance please contact me at gkabs@gkabs.net gulfknights.net -
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1 pointI was thinking that VERY same thing! Trouble is, I HAVE gained some weight in the last 4-5 months!!!
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1 pointOe something wrong in the name, etc... Can you post an example? In yhese days I'm making the opposite of you Trimmer and try to play DCS ( Eric, you've asked me in the DCS Forum)
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1 pointCurrent Known issues in V1.37 1) Some aircraft can crash on landing around hills, at Sivry in 1916 (usually found with Jasta 6).
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1 pointi feel so stupid right now , i always wondered why i cant get some airplanes to work with the heavily modded Germany terrain and the Anatolia terrain , now i know it , Thank you for giving me this reminder
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1 pointSub Lt. Rother Nought No. 4 RNAS 27 miles behind the front Coudekerque, July 1916 Well, I'm in for it now. I thought joining the air services would be a good way to avoid the war for a long while. Who knew they could train pilots so fast now? The last few days I have been up in a Sopwith Strutter ferrying 2nd Lt. Norton from one bomb-hole to another to photograph each one in turn. Of course, I would be all for firing off all the plates at once and getting out of there and back for a brandy like some anticipatory Yossarian, but Norton insisted on being at the right spot at the right time at the right altitude for every photo, regardless of how familiar Archibald was trying to become with all the sensitive spots of our bus. To make matters worse, every now and again he would jerk the Lewis gun around and stare intently at a spot in the sky as if to intimate that a hun was about to attack before glancing over with that inscrutable look of his, the berk... I can't wait for tomorrow...
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1 pointYou just go into the NVIDIA Control Panel and search for SF2, and allow it to use the 3D card. Not much else you can do if that's what you mean.
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1 pointNaval_Attack uses dumb bombs Cruise_MIssile uses self-guiding weapons (ie: cruise missiles)
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1 point
Version 1.1.0
582 downloads
The purpose of this mod is to improve the chaff and flare effect. The stock effects does not provide realistic drag efficient for both Chaff and Flare. This mod improves these aspects to make combat countermeasure effects a bit real. Installation ----- Extract the files under your SF2 mod main folder and overwrite the file.
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