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Showing most liked content on 12/25/2022 in all areas

  1. 7 points
  2. 6 points
    We fixed few bugs on the Mirage F1CT Standard 1, the version 4.0.1 have been uploaded.
  3. 6 points
    I used some of GKABS civilan airport buildings, some of my usual runway and taxiway files and the stock airfield4 to create Buenos Aires Airport
  4. 5 points
    Take off from Buenos Aires Airport.
  5. 5 points
  6. 4 points
    Always thought he had his own jet sled
  7. 4 points
  8. 4 points
  9. 3 points
    The EAW Launchpad group and I hope everyone will still enjoy these festive days, in spite of the looming darkness in some parts of the world. Fortunately one doesn't have to be of a certain belief for that in our part of the world, or stay in hiding. Stay healthy and safe and make the best of it! VonBeerhofen
  10. 3 points
  11. 3 points
    Arroio landing strip, Brazil
  12. 2 points
    Best wish's to all at combat-ace. Have yourselves a Merry Christmas and a happy new year, to all the modder's kick back put your feet up and thanks so much for all your hard work over the years. still falling in the water.....................Eccles.
  13. 2 points
    re-approved, and ready to downloading!!!
  14. 2 points
    Santa on Flight Radar! https://www.flightradar24.com/R3DN053/2ea2ef9b
  15. 2 points

    Version 1.0.0

    165 downloads

    F-105B initial production model with AN/APN-105 navigational radar, 71 built a "stand in" by dtmdragon rebuilt What's in: - 12 new High Rez skins an 1 upgraded - all serials needed - some tweaks Credits: - dtmdragon original mod idea - Sundowner templates - paulopanz skins/decals/tweaks Install: - all in main mod folder Enjoy
  16. 2 points
  17. 1 point
    Dear Friends, Our team has finished the development of the new update 5.004, and it is released. Sopwith Snipe and many updates. The year 2022 is drawing to a close and we did our best to bring you a new update on Christmas Eve. It bears the number 5.004 and adds the Great War Collector Plane Sopwith Snipe to our series. It is a late war aircraft equipped with the most powerful Bentley BR2 rotary engine, producing up to 234 horsepower. By comparison, the Sopwith Camel fighter's Clerget 9B engine produced 130 hp. At the same time, however, the Snipe is 200 kilograms heavier than its predecessor (more than a quarter). Overall, the new fighter is more stable in flight and has better speed and climb characteristics. Everyone who has purchased an airplane now has the opportunity to master it and use it in combat. In addition to the new vehicle, in update 5.004 we are releasing two AI armored vehicles for the Normandy and Bodenplatte projects - the M8 Greyhound and the SdKfz 234/2 Puma. You'll find new scenario missions for Churchill and StuG III in this update, they were created by community enthusiast super-truite and his friends. More than 80 improvements were made to the "Western Front, Spring 1918" map, which is in the early access phase and is currently being finalized. There are a number of other improvements and fixes to player controllable aircraft, tanks and artificial intelligence. A complete list of changes in the version 5.004 follows: 5.004 1. The Sopwith Snipe, a Royal Air Force collector aircraft from the final phase of the Great War, is now available to its owners; 2. Battle of Normandy AI armored vehicle M8 Greyhound added; 3. Battle of Normandy AI armored vehicle SdKfz 234/2 Puma added; 4. Scenarios for collectible vehicles Churchill and StuG III added (super-truite); 5. Mk.37 rig model for the 5'/38-gun Mk.12 on the Bayfield and Liberty ships updated; 6. Fixed a bug in the aircraft AI leading to incorrect maneuver choices and incorrect aircraft behavior in aerial combat, which was especially noticeable on WWI airplanes; 7. AI pilots correctly climb while maintaining formation; 8. AI pilots controlling high speed capable aircraft are less likely to use risky high-altitude maneuvers at lower altitudes (previously these could led to a collision with the ground); 9. AI pilots should better avoid collisions in some maneuvers, especially in a frontal attack; 10. The tail section damage texture has been fixed on all Bf-109s; 11. The placards were corrected along with other minor improvements on Bf-109 E7, He 111 H6/H16, Ju-87 D3, Spitfire Mk.Vb/IXe/XIV (Oyster_KAI); 12. Incorrect operation of GUI information bar in player controllable tanks has been fixed; 13. C-47A: a number of visual inaccuracies and technical problems with the aircraft model has been fixed, including the shape of upper air intakes on engine nacelles; 14. C-47A: phosphorescent cockpit instrument illumination restored; 15. C-47A: fixed a bug with a broken window when the landing door is opened for bailing out; 16. C-47A: fixed a bug in the bail out animation that caused crew members to visually appear outside the cockpit for a moment; 17. C-47A: added a feature to align engine flaps with the flow; 18. C-47A: a fixed bug with radio compass working on powered off aircraft; 19. Me 262A: fixed reflections in cockpit instruments; 20. Stug III Ausf. G gun now takes more time to reload if the loader is unbuttoned; 21. Crew gestures have been added for the Churchill IV and the Stug III; 22. Stug III Ausf. G - fixed an incorrect position of the machine gun after loader's death, if it was in anti-aircraft position; 23. Stug III Ausf.G. - corrected wrong animation of the side correction input control; 24. Pz.Kpfw.IV Ausf.G - main gun reloading sound aligned with the visual animation; 25. Mission editor: skins which consist of several textures are correctly displayed in the skin list; 26. It is possible to shoot off the trunk behind the turret on Pz.Kpfw.III Ausf.M, Pz.Kpfw.IV Ausf.G, Pz.Kpfw.VI Ausf.H and Churchill IV; 27. It is possible to shoot off the commander cupola on the Tiger; 28. Range of smoke grenade launchers corrected for all player controllable vehicles; 29. Improved sorting of visual effect particles; 30. Western Front map, Spring 1918: Treizennes airfield added; 31. Western Front Map, Spring 1918: Clairmarais airfield moved; 32. Western Front Map, Spring 1918: Ferme airfield is renamed Filescamp Farm; 33. Western Front Map, Spring 1918: Droogland Airfield moved to square 0205-8; 34. Western Front Map, Spring 1918: removed second Epehy; 35. Western Front Map, Spring 1918: added bridge to the fortress in square 0408-9; 36. Western Front Map, Spring 1918: Hoog Huys manor added; 37. Map of Western Front, Spring 1918: added Ferme manor; 38. Western Front Map, Spring 1918: Removed flooded railroad track; 39. Western Front Map, Spring 1918: corrected railroad tracks in square 1202; 40. Western Front Map, Spring 1918: Hoog Huys Airfield moved; 41. Western Front Map, Spring 1918: Filescamp Farm airfield moved; 42. Western Front Map, Spring 1918: added homestead near Droogland airfield; 43. Western Front Map, Spring 1918: corrected wrong track crossing in quadrant 0305-8; 44. Western Front Map, Spring 1918: improved appearance of Thionville Steelworks East and Thionville Steelworks; 45. Western Front Map, Spring 1918: the village of Crochte has been renamed Merckeghem; 46. Western Front map, Spring 1918: Hondschoote village renamed Esquelbecq; 47. Western Front map, Spring 1918: Droogland village moved to square 0205-8 and renamed Winnezeele; 48. Western Front map, Spring 1918: Kemmelberg village moved to square 0207-5 and renamed Kemmel; 49. Map of the Western Front, Spring 1918: Aire is renamed Aire-sur-la-Lys; 50. Map of Western Front, Spring 1918: 25 obstructions on road network removed; 51. Map of the Western Front, Spring 1918: 15 wrong dead ends on the road network were removed; 52. Western Front map, Spring 1918: corrected 18 problematic entrances to railroad bridges. And to see the Snipe in action, check out our Youtube channel:
  18. 1 point
    View File F-105B Thunderchief (stand in) rebuilt F-105B initial production model with AN/APN-105 navigational radar, 71 built a "stand in" by dtmdragon rebuilt What's in: - 12 new High Rez skins an 1 upgraded - all serials needed - some tweaks Credits: - dtmdragon original mod idea - Sundowner templates - paulopanz skins/decals/tweaks Install: - all in main mod folder Enjoy Submitter paulopanz Submitted 12/24/2022 Category F-105  
  19. 1 point
  20. 1 point
    Merry Christmas to all and a Happy Healthy New.
  21. 1 point
    Merry Christmas from sunny southern California!! We're expecting nearly 80 degs F for Christmas day!! Can you believe that? Half the USA is frozen, and we're toasting! Happy Nude Year too!!
  22. 1 point
    Merry Christmas and Happy New Year!
  23. 1 point
    Merry Christmas, happy new year and happy holidays to all.
  24. 1 point
    I did a misprint? Oh my gosh!! My hands!
  25. 1 point
    Avionics DLL are responsible for the standard set of avionics, there are programmed engines for the operation of the RWR, radar and etc. These files are situated at your letter\your instalation path\Strike Fighters 2\Flight\. To work with these files you need a bit editor and low level programming skills but you still can't edit them. And if you try, they will immediately take you to the police, SWAT will break into your house and put you in a life sentence, and Eric will personally come to your prison and cut off your hands with an axe. Without anesthesia. Because only pictures and ini files are allowed to be edited.
  26. 1 point
    Merry Christmas and Happy New Year to all from the little land down under next to that other bigger land down under. PS Santa comes here first. 😁😁😁
  27. 1 point
    "Fire on catapult! Eject! Eject! Eject!"
  28. 1 point
  29. 1 point
    Aeropuerto El Palomar, region Buenos Aires, Argentina
  30. 1 point
  31. 1 point
    Mirage F1CT standard T1 v4.0 waits for approval. Have fun.
  32. 1 point

    Version 1.0.0

    237 downloads

    Stock TW F-105D Repacked This an almost complete overhaul using Sundowner great templates and Streakeagle early camo decals. 34 new and redone high-res skins 34 original decalset redone first "pussy galore" Cpt. Vic Vizcarra plane (adults only ...) [80 TFS] TO INSTALL: - delete ALL previous mod - put ALL in your mod folder and overwrite - that's all enjoy @ paulopanz
  33. 1 point

    Version 1.0.0

    57 downloads

    Kesselbrut Me 109 cockpit textures pack for Strike Fighters 2 (WW2 modded games). I finished a pack for Kesselbrut's Me 109 cockpit, with new textures and new painting approach. The size of some instruments was slightly increased and TGA figures as well, for a better view of them. The cockpit 3D LODs are setted to use jpg files. I'm including also, 5 optional textures for the pilot's legs (Ger_legs). You will find it in the folder (OPTIONAL LEGS). To use one of them just rename the file at your choice to ----> Ger_legs. __________________________________________________________________________________________________________ Installation instructions for Strike Fighters 2: First make a back-up or rename your "original cockpit folder". This is just in case you wish return with your former cockpit later. Then just drop or copy my folder "cockpit" in your Bf 109 aircraft folder of your choice. __________________________________________________________________________________________________________ *OPTIONAL* I slightly modded my MinPitchFront & my GunsightMilSize for a better cockpit and Gunsight views (see the screenshots). If you wish to use my MinPitchFront & GunsightMilSize edition ini, Open your Bf-109 cockpit data.ini and make these following editions: [GunsightFront] GunsightMilSize=125 <----------------- you must to add this valor. [CockpitSeat001] MinPitchFront=-57 <----------------- you must to add this valor. This is not mandatory. All cockpit files will work normally without this edition as well That's all. __________________________________________________________________________________________________________ Credits: - Julio Junqueira skin textures (JPG & TGA files) for Me 109 cockpit. - Kesselbrut for the Cockpit 3D LODs. __________________________________________________________________________________________________________ - Thanks to Kesselbrut for the excellent Me 109 cockpit model. - special thanks to CombatAce.com hosting the files. __________________________________________________________________________________________________________ These textures are freeware; you are allowed to use it as you wish, but The names of all contributors listed here, must be added in any new released readmes. These textures may not in any way, be used in any payware additions. __________________________________________________________________________________________________________
  34. 1 point

    Version 1.0.0

    56 downloads

    Kesselbrut Me 109 cockpit textures pack for Strike Fighters 2 (WW2 modded games). I finished a pack for Kesselbrut's Me 109 cockpit, with new textures and new painting approach. Releasing, optional textures for early Me 109 cockpit. The first Me 109s (B/C/D and early Es versions) had their interiors painted with the RLM 63 (grüngrau) which was later replaced by the RLM 66 (schwarzgrau). This option could be, very useful for the Me 109 made by Monty CZ. The size of some instruments was slightly increased and TGA figures as well, for a better view of them. The cockpit 3D LODs are setted to use jpg files. I'm including also, 5 optional textures for the pilot's legs (Ger_legs). You will find it in the folder (OPTIONAL LEGS). To use one of them just rename the file at your choice to ----> Ger_legs. __________________________________________________________________________________________________________ Installation instructions for Strike Fighters 2: First make a back-up or rename your "original cockpit folder". This is just in case you wish return with your former cockpit later. Then just drop or copy my folder "cockpit" in your Bf 109 aircraft folder of your choice. __________________________________________________________________________________________________________ *OPTIONAL* I slightly modded my MinPitchFront & my GunsightMilSize for a better cockpit and Gunsight views (see the screenshots). If you wish to use my MinPitchFront & GunsightMilSize edition ini, Open your Bf-109 cockpit data.ini and make these following editions: [GunsightFront] GunsightMilSize=125 <----------------- you must to add this valor. [CockpitSeat001] MinPitchFront=-57 <----------------- you must to add this valor. This is not mandatory. All cockpit files will work normally without this edition as well That's all. __________________________________________________________________________________________________________ Credits: - Julio Junqueira skin textures (JPG & TGA files) for Me 109 cockpit. - Kesselbrut for the Cockpit 3D LODs. __________________________________________________________________________________________________________ - Thanks to Kesselbrut for the excellent Me 109 cockpit model. - special thanks to CombatAce.com hosting the files. __________________________________________________________________________________________________________ These textures are freeware; you are allowed to use it as you wish, but The names of all contributors listed here, must be added in any new released readmes. These textures may not in any way, be used in any payware additions. __________________________________________________________________________________________________________
  35. 1 point


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