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Showing most liked content on 02/04/2024 in Posts

  1. 20 points
    Luftwaffe F-4F Phantom II 37+51 " Wolkenmaus " from the JG-71 Richthofen patrolling the skies over northern Germany
  2. 7 points
  3. 7 points
  4. 5 points
    Vought F-8E Crusader - 808 Naval Air Squadron, Royal Australian Navy, 1970
  5. 4 points
    Super Mirage 4000
  6. 3 points
    Latest about the Fencer LOT'S OF DETAILING TO DO so far It Looks a bit of a Fencer, does it not? And now, some appendices are to be added... KAB-500KR KAB-500L KAB-500S-E KAB-1500KR KAB-1500L KAB-1500LG And there will be many more as time allows, Hope you liked it so far...
  7. 3 points
    late to the party, but still made it
  8. 3 points
    Douglas Skyraider FB.3 - No.112 Squadron, RAF Near East Air Force, 1967
  9. 3 points
    1985... ASAT test mission from SF2 ! Original mod by FastCargo for WoI in 2008. P.
  10. 3 points
  11. 2 points
  12. 2 points
    It's to not have the game render the object at the same detail at that distance. Distance LODs for any game eases the workload on the GPU/CPU and so on. It's basically done to show the plane, but details aren't a requirement at a longer distance.
  13. 2 points
    Old WOI mod by Fast Cargo... runs in SF2 !
  14. 2 points
  15. 1 point
    And not related to the Fencer, I am making the Kh-38 Family Kh-38ME-V1 Kh-38ME-V2 Kh-38MLE V2
  16. 1 point
    my memory is really hazy and I'm not sure if this was SF1 or SF2 but I think I recall someone long ago adding the deck aircraft on YAP carriers as "missile launchers" or "guns" and having them rotate into the deck? I think they limited the travel of these "launchers" so that they couldn't move . I'm just throwing this out there in case someone has a better recollection than me. I don't know if it even worked.
  17. 1 point
    A LOD in the Mod folder will, as we all know, be used by the sim ahead of the original in the CAT file, that is one of the fundamental bases of modding, but TK locked the CAT files in Gen2 for the very reason that he didn't want LODs extracted from them. So it is probably piracy to extract and use (and certainly to post or distribute) LODs from a Gen2 CAT file (even if anyone knew how to do it, which I have never seen mentioned).
  18. 1 point
  19. 1 point
    It seems that TK wanted to implement a function to add deck object variety for his stock carriers, though it does not appear to work. There are entries in the stock SCB-125_Data.ini which seem to serve this purpose (to no avail, apparently): [Cargo1] SystemType=CARGO NodeName=tractor_01 RandomChance=60 In theory, it might be logical to set the RandomChance value to 0 to make the node in question disappear. I tested it a couple of times several years ago but, unfortunately, it did not seem to work. You might test it again, maybe I simply missed something back then. (PS: Needless to say, you have to define these among the SystemName[...] entries in the [Hull] section, e.g. SystemName[011]=Cargo1.) (PS2: 'seaking01' is the node name for the chopper on the elevator.)
  20. 1 point
    The problem with that, I think, is that Gen2 LODs cannot be extracted from the ObjectData CAT file (ObjectData026.CAT for these carriers), and unless you can extract them I don't think you can hex-edit them. Unless, of course, someone has worked out how to find and then hex-edit the CV-63 LOD inside the CAT file, without extracting the LOD, but that risks screwing up the entire CAT file, which has a heap of other ships and aircraft in it. Alternatively, if you have SF1 (Gen1) you could extract the CV-63 LOD and use it instead of the Gen2 version - it has a bare deck, with no Sea Kings on it.
  21. 1 point
    Try to convert the skins to .TGA via HEX and then make them invisible. Am I clear? Should work, I believe...
  22. 1 point
    You can't. Unlike with aircraft, it's not possible to hide nodes of the 3d model for ground objects. Only a 3d model edit could fix that, but those are stock LODs. Unless someone makes new ones from scratch, we're stuck with the SH-3 on them.
  23. 1 point
  24. 1 point
    How I fell right now.. (Do someone willing to share, if there's any CH-46 AircraftData.ini? It's for my 4TB "School Project")
  25. 1 point
  26. 1 point
    An F-84E of the 10th Air Force.
  27. 1 point
    Six Days War - DiD Mission 01
  28. 1 point


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