Strike Fighters 2 Series by Thirdwire
Sub Category
All SF2 Series Simulation Modifications and Add-Ons
- Aircraft Skins
- Add-On Aircraft
- Add-On Cockpits
- Weapon Mods / Skins
- Sound Mods
- Object Mods
- Add-On Ships
- Missions / Campaigns
- Maps / Terrain Mods
- Hangars / Loadouts / Menus
- Utilities / Editors
- Joystick Config Files
- SF2 Patches
- SF2 DAT Mods
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F-16AM Block(20) W/Jordan 2 Squad Digital KA2 Skin
By Spectre8750
05-07-2011
F-16AM "Fighting Falcon"(20) w/Jordan 2 Squadron Digital MARPAT Skin.
Also Known in HyperStealth’s advanced digital KA2 camouflage pattern
created for Jordan.
For any Strike Fighters 2 Israel or Combo Pack Series.
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Install:
Drop straight into "StrikeFighters2 Israel" Directory. Overwrite when
asked.
If You want the Years for this Aircraft to be available You'll have to
edit the ISRAELME.INI files AllowedDates and drop it in the "Terrains\
IsraelME" Directory under the "StrikeFighters2 Israel" Folder.
Also add to SQUADRONLIST.INI below and replace xxx with next sequence.
[squadronxxx]
Name=2Squadron
DisplayName=Jordanian 2nd Squadron
Nation=Jordan
======================================================================
Included:
Aircraft INI's, Screens, Weapons, Pilot and Effects.
2011 Jordan KA2 and 1997 to pre 2011 Skin.
Thanks Go To:
TK and Crew for the F-16A Netz.
Thanks Gerwin for The Skin template for the F-16A Netz.
Also MGunny's Ordnance Weapons.
AleDucat's Boeing ACES II Ejector Seat.
Let me know if i missed anyone.
Have Fun
Spectre8750
472 downloads
0 comments
Updated
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F-4K Phantom II, Royal Navy Fleet Air Arm
By Wrench
MDD F-4K Phantom (FG.1) Royal Navy/Royal Air Force
-- For SF2, Full-4 Merged (Prefered) and/or SF2:E ONLY!!! --
As stated above, you =MUST= have either a Full-4 Merged install, or at the VERY LEAST SF2:E to make use of this mod package, as it references all stock items for the aircraft and cockpit that are =ONLY= found in SF2E or Full4 Merged game installs; is uses the F-4M lods for the aircraft and cockpit, as well as the various other inis. Some, however, ARE supplied, as I made adjustments and so forth.
This package represents F-4K/FG.1 Phantoms of the Royal Navy Fleet Air Arm, and later as serving in the RAF
Skins and decals in the pak are for:
767 Squadron, FAA (?Land based in UK and The Continent?)*
892 Squadron, FAA (aboard HMS Ark Royal)*
"Generic" RAF Camo (stock skin; uses stock decals for 19 Squadron)
111 Squadron RAF (Barley Gray)**
*Skins and decals were created by Sundowner some years ago
**maybe non-historical; it's possible that 111 used FG.1s upgraded to FG.2, with addition of the RWR 'box' on fin. But the skin is too nice to let go!
All weapons used are stock in-game items. Minor data ini edits allow for carrier useage, and a maunaly operated canopy. Use Shift/0 to open and close. A new artwork loading screen is also included.
Remember: this is the early model, withOUT the ECM/RWR fairings on the tail, and no RWR of any kind!! So watch you be-hinds!!
As always, READ the enclosed readme for full, detailed instructions. This package has been broken down into the various folders that SF2 needs/requires/should have, to make it a LOT easier to install.
Catch a 3 Wire!
Wrench
Kevin Stein
598 downloads
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Spitfire MkI, No.19 Sqn RAF, October 1938
By ndicki
Spitfire MkI, No.19 Sqn, Royal Air Force, Duxford, Autumn 1938
The first operational RAF Spitfire was K9787 which arrived at Duxford airfield on 4th August 1938, followed by K9792 on 16th. 19 Squadron was tasked with getting up to 400 hours as quickly as possible onto these two airframes, in order to test the Spitfire's long-term serviceability. Other than some trouble caused by weak undercarriage legs, there was very little to report, other than a number of cases of a phenomenon called "Spitfire knuckle" - sometimes severely grazed on the inside of the fuselage while pumping the undercarriage up!
These initial batches of Spitfires were finished on the uppersurfaces in the Temperate Land Scheme of Dark Earth and Dark Green, with Aluminium undersides. (It is worth noting that in the RAF, aircraft are systematically painted with Aluminium paint rather than left natural metal.) Unfortunately the SF game engine does not allow for specular layers, and so the undersides appear simply pale grey. The Type A1 roundels were soon replaced by more sombre blue-and-red B Types. Finally, the figure '19' in flight colours on the tailfin was applied only briefly, possibly only for a series of air-to-air photographs taken on 31st October 1938. Underwing serials were carried in the normal way.
Serial numbers given in the menu list correspond to aircraft used by 19 Squadron during late 1938 and early 1939. Where a pilot has been identified as having flown a particular aircraft (The Royal Air Force did not attribute aircraft to particular pilots, although many did tend to have their favourites) that pilot has been listed in the menu.
For use ONLY with SF2 including the Israel Expansion Pack. This will NOT work if you do not have the stock TW Spitfires installed and working.
Includes 2048 and 1024 size skin sheets and new loading screen sounds.
Credits:
Model by Third Wire
Flight Dynamics by ShrikeHawk based on TW Spitfire MkIXc
Cockpit by Kesselbrut
Skin, decals, data.ini modifications, formations, sounds and assembly by ndicki
Guns by AvHistory
129 downloads
0 comments
Submitted
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Spitfire MkI, No.54 Sqn RAF, May 1940
By ndicki
Spitfire MkI, No.54 Sqn, Royal Air Force, Hornchurch, May 1940
Operating from Hornchurch in Essex, No.54 was one of the Fighter Command squadrons tasked with defending the BEF and Royal Navy in Northern France, especially during Operation Dynamo, the withdrawal from Dunkirk. At this time, the squadron was led by S/L James Leathart, and included two Pilot Officers from New Zealand who were to make quite a name for themselves, namely Alan Deere and Colin Gray. Alan Deere's autobiography "Nine Lives" is well worth reading, and gives a clear idea of what it was like to be one of the Few, before, during and after the Battle.
The markings are typical of the period and include the fin flash and underwing roundels which were used at the time only on those Home-based aircraft operating over the French mainland. Black-and-white undersides were replaced by Sky according to AM Signal X915 of 6th June 1940, although it would be mid-August at the earliest before significant quantities of this new shade were generally available.
Serial numbers given in the menu list correspond to aircraft used by 54 Squadron during May 1940. In common with a number of fighter squadrons in 1939 and early 1940, however, 54 Sqn painted out the serial numbers on the aircraft, and the corresponding decals are therefore not included in this pack. Where a pilot has been identified as having flown a particular aircraft (The Royal Air Force did not attribute aircraft to particular pilots, although many did tend to have their favourites) that pilot has been listed in the menu.
For use ONLY with SF2 including the Israel Expansion Pack. This will NOT work if you do not have the stock TW Spitfires installed and working.
Includes 2048 and 1024 size skin sheets.
Credits:
Model by Third Wire
Flight Dynamics by ShrikeHawk based on TW Spitfire MkIXc
Cockpit by Kesselbrut
Skin, decals, data.ini modifications, formations, sounds and assembly by ndicki
Guns by AvHistory
177 downloads
0 comments
Submitted
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Templates for 3W Harrer GR1
By Wrench
Someone requested these, so I'm uploading them.
These are HomeGrown templates, based off the original 3W skins, with redrawn panel, rivet lines and some weathering and staining. I've left all my layers intact, so you can use or not use whatever you like!
Standard photoshop PSD format. Mapping appears to be identical to the WoE AV-8A/Harrier GR.1 (I haven't really checked this, but it 99.999999999999999%)
no readme, as these are templates, and those that know how to use them, don't need a read me!
enjoy!
wrench
kevin stein
109 downloads
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Spitfire MkIa, No.610 Sqn RAF, August 1940
By ndicki
Spitfire MkIa, No.610 (County of Chester) Sqn, Auxiliary Air Force, Biggin Hill, August 1940
No.610 Squadron received its Spitfires during late September and early October 1939, and moved to Biggin Hill on 8th July 1940 in time for the Battle of Britain. The Squadron stayed at Biggin until the very end of August, and bore the full brunt of the German offensive. By the end of August, it was utterly played out, and moved up to Acklington in Northumberland on 31st August.
Serial numbers in this pack correspond to aircraft used by 610 Squadron during September 1940, although many of these aircraft were on strength only for some days, for obvious reasons. The individual letters and serial numbers of each aircraft correspond. Equally, where a pilot has been identified as having flown a particular aircraft (The Royal Air Force did not attribute aircraft to particular pilots, although many did tend to have their favourites) that pilot has been listed in the menu.
The list is eloquent. Only two of the pilots listed survived unharmed. They majority of these men were under 25 years of age at the time of their deaths, and they made the ultimate sacrifice to ensure our freedom and independence today.
This assumes that you have already installed the AvHistory Guns for SF2 and my 19 Squadron Spitfire MkI.
Credits:
Model by Third Wire
Flight Dynamics by ShrikeHawk based on TW Spitfire MkIXc
Cockpit by Kesselbrut
Skin, decals, data.ini modifications, formations, sounds and assembly by ndicki
Guns by AvHistory
For use ONLY with SF2 including the Israel Expansion Pack. This will NOT work if you do not have the stock TW Spitfires installed and working.
161 downloads
0 comments
Submitted
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F-104B Pack
By Spillone104
Lockheed F-104B Starfighter for Strike Fighters 2
The F-104B was the trainer version of the F-104A interceptor.It has been used by the Air Forces of the US, Pakistan, Jordan and Taiwan.
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This mod is intended as a general update of the F-104B model of Ajunaidr released some years ago.
The FM is improved and now there are a new ogival nose, pitot and other details added via "fake pilot".
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IMPORTANT!!!
You need SF2E to have the stock F-104G and SFP1 for the cockpit files.
or follow these precious instructins: http://combatace.com/topic/57393-flyable-f-104s-for-sf2/
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Installation:
Simply copy all the files in the respective directory of your game folder.
"User"\Saved Games\ThirdWire\StrikeFighters2
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Credits:
Original F-104B: Ajunaidr
Added 3D parts and Fuel Tanks: Spillone104
Textures : Spillone104 and Paulopanz
Decals : USAFMTL (Dave) and Paulopanz
Fake pilot mod: FastCargo
INIs : Spillone104
Effects : Spillone104
Sounds : Spillone104
Beta testers : Starfighter2 and Paulopanz
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Legal stuff:
This mod is freeware. Commercial use is not allowed.
------------------------------------------------------------------------------------------------------------------
Enjoy and good flight. :)
563 downloads
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Yak-28 for SF2
By lindr2
Yak-28 for SF2 Readme
Yak-28 Bomber, Trainer plane (1959)
Model based on Yak-28B model by Pasko, sound by Spiloone 104
A4-E Cockpit repaint by Wrench
red5202 pilot by The Trooper
plane required SF2 Soviet Bombs pack, please install it before
http://combatace.com/files/file/11667-soviet-bombs-pack/
To Install:
- unpack Archive in temporary folder
- copy Yak-28 folder to Aicraft folder.
- copy Sounds to Sound folder
- copy pilots to Pilots folder
- copy Fuel tanks & MER to Weapons folder (Weapon racks KD3-226-250 & KD3-226-500 has ini only section, they need for 6 FAB-250 / 4 FAB-500 loadout)
Plane specifications:
Yak-28:
- Engine R-11AF-300
- NR-23 gun
- max flight distance 2200 km
- Mach limit 1.74
- Bombs loadout
- 6 FAB-250 type bombs (1620 kg max)
or
- 4 Fab-500 type bombs (2120 kg max)
or
1 FAB-1500 or 1 FAB-3000 type bombs (3200 kg max)
Yak-28 features:
- animated canopy
- animated air intake cone
- animated nozzles
- grag chute
Yak-28 production: (10-15 planes 1959-60), used for training only Replaced by Yak-28B, painted natural metal only
392 downloads
0 comments
Updated
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Spitfire LF.MkVIIIc, SEAC
By ndicki
Spitfire LF.MkVIIIc, No.607 Sqn RAF, 1944-45
No.607 (County of Durham) Sqn began flying on the Spitfire MkVIII in March 1944.
The serial numbers included all correspond to LF.MkVIIIc aircraft built in late 1943 to early 1944 and shipped out to India.
Credits:
Model and flight dynamics by Third Wire
Cockpit by Kesselbrut
Decals, placement and data.ini modifications by ndicki
The canopy is activated by toggling "shift 0" - RAF procedures dictated that the canopy should be open and locked back during take-off and landing.
As the MkVIII had a retractable tail-wheel, I have removed the MkIX-type fixed tail-wheel.
For use ONLY with SF2 including the Israel Expansion Pack. This will NOT work if you do not have the stock TW Spitfires installed and working.
200 downloads
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QF-104A
By Spillone104
Lockheed QF-104A Starfighter for Strike Fighters 2
The QF-104A was a special modified version of the (Y)F-104A Star-fighter which could be flown remotely controlled. The control was done by F-104 pilots on the ground or inside another aircraft.
The conversion of the (Y)F-104A to QF-104A was approved on 19 Februar 1960 by the USAF. Testing of the QF was conducted during the period of 9 Januar 1961 to 16 October 1961.
The reason for converting the (Y)F-104A was the need for high altitude, high mach targets for the development of ground-to-air (BOMARC) and air-to-air (AIM7 - AIM9 - GAR2B - MB1 - AIM4) missiles.
At the end of the summer in 1972 the QF-104 drone program had come to an end and the F-104D's were handed over to the Puerto Rice ANG which could use them very well. All of the personnel that were in the QF-104 program were reassigned to other duties and bases.
In total 24 QF-104's have been used by the USAF. Twenthy of them were actually killed as targets and 1 crashed while flying a manned mission. The pilot ejected safely.
What has happened to the other 3 aircraft is not known but it is very likely that they have been withdrawn from use.
In total the drone-flight has accomplished 162 unmanned missions. Most of the QF mission were flown at Eglin AFB. However, some were flown at Holloman AFB (NewMexico) and a small number at Point Mugu NAS in California (for the US NAVY).
The QF-104A were of course different from the normal 104’s.
The most important modifications/changes included (in reality there are a lot more...) :
1 - The QF-104A received anti-skid brakes.
2 - A smoke-generator was applied (JP-4 pumped into the exhaust).
3 - Remote control system to fly the aircraft unmanned.
4 - A dayglow paintscheme was applied. It was an “eyecatcher”.
Originally the aircraft serial numbers were painted white. This was unsatisfactory as they were not highly visible against the dayglow. For that reason they were changed to black lateron.
5 - A special system which is able to make in flight air-starts remotely. In fact several were successfully made over the years.
6 - Due to the high-rate of stall problems with the GE J79 3A engines the QF was repowered by the 3B version of this engine. This solved the stall-problems.
7 - A self-destruction device was mounted on the QF for emergency reasons. This device was remotely controlled
8 - A changed cockpit layout to support all typical QF-104 systems.
9 - Additional gun-bay and case storage fuel tanks.
10 - Optical (5) camera scoring system. Three camera’s were located in the nose radome and 2 could be found inside the left external fueltank.
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Pilot Notes:
The default nation for this plane is USAF "friendly plane".
Inside the QF-104A there is a folder named "For Mescalero Proving Grounds", if you want to use this aircraft with that mod simply replace the data.ini file. Now it will be a "red" target. :'(
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Installation:
Simply copy all the files in the respective directory of your game folder.
"User"\Saved Games\ThirdWire\StrikeFighters2
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Credits:
Original F-104A: Ajunaidr
Added 3D parts and Fuel Tanks: Spillone104
Textures : Spillone104
Decals : STORM and Spillone104
Fake pilot mod: FastCargo
INIs : Spillone104
Effects : Spillone104
Sounds : Spillone104
Beta testers : Starfighter2 and Paulopanz
Info and history: www.i-f-s.nl
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Legal stuff:
This mod is freeware. Commercial use is not allowed.
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Enjoy these bright orange planes and try to not pull the trigger too often.
Thanks ;-)
190 downloads
0 comments
Submitted
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Optional desert to mountains tiles for Piecemeal's Desert3 Update v1.2 terrain
By Stary
This little modification is my tweak to several textures from "ODS" Iraq/Piecemeal's Desert3 terrains.
Created with "Updated Default SF2 Terrain by Piecemeal V 1.2" in mind, this pack changes the look of desert-to-mountain transitions tiles, making them much more sloped rocks thus standing out from surrounding sands. Tile-specific heightmap files (_HM) used to achieve more detailed mesh displacement.
Matter of one's preferences, it's one of those not necessary optional mods ;)
All the transition textures are based on work by Deuces for original ODS terrain, further used in Piecemeal's Desert3 update of stock SF2 Parani/Dhimari map.
375 downloads
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Strike Fighters 2 Modern Warfare Korea v1.05 Update
By Spectre8750
20 Apr 2011
Strike Fighters 2: Modern Warfare Korea 1.05 Update for
post Dec 2010 patched Campaign For Strike Fighters 2 Combo
Merged Install.
This Update has all past updates included. No need to use
any other updates. This Update requires: Strike Fighters 2
Modern Warfare Korea 1.03 Campaign Mod.
V1.05
Fixed SA-7 Grail.
Added AGM-88E.
Added SA-9 Gaskin.
Added F/A-18A and A+.
Added Su-27SM2
Updated Avionics to all EA-18, FA-18's.
Added B-1B Cockpit Back.
Added F-35's to campaign for 2015. Remember F-35B will STOVL.
Fixed Campaign Dates.
Added a few Effects.
Re-oriented Kangnung AB.
Various other fixes and tweaks.
V1.04
Changed ECM Frequency settings for some Aircraft and Weapons.
To Install:
Just Run the Installer and point it to the Saved Game folder
StrikeFighters2 Modern Warfare Korea Directory.
I want to thank the Community for all their effort.
and:
_Thomas_
101tfs
331KillerBee
Actarus
AGOSTINO
AleDucat
aleks
AmokFloo
ArturR
Badger
BANIDOS TEAM
bib
bigal1
bobrock
Boopidoo
BPAo
Camouflage
Column5
Crab_02
Craig
Crusader
DamWaar
Dante-JT
Dave USAFMTL
Dels
Deuces
Diego
Digital Overlord
Dr.Welsh
Epizikl
EricJ
Erikgen
Erwin_Hans
FastCargo
Flying Toaster
Fubar512
Gaston
gerwin
Ghostrider883
Gabilon
Hawker
Howling1
HrntFixr
Insky group
J.M Langeron
JA 37 Viggen
Jat81500
Jeanba
Joe Baugher
Jimbib
JSF Aggie
Julheim
Jv44kt
Kesselbrut
Kout
Kreelin
lindr2
LloydNB
Mago
Manetsim
Marcfighter
Matthew Ouellette
Max Rudakov
Mike1
Miracleman
Mirage Factory
MK2
Moonjumper
Mig Master
MJ
NeverEnough
Olivier ANGUILLE
olo007
pablitoVPT
Paladrian
Pappy
Pappychksix
Pasko
pcpilot
petr005
Phamtuan
Private
Rafael
Rampage
ravenclaw_007
Raptore One
raynor
rscsjsuso5
Scrapper
Sidewinder86
Signum
Sony Tuckson
spillone
Starfighter2
Stary
ST0RM
SUICIDAL
Sundowner
Swede
SWS
Syrinx
Talos
The Trooper
Thunder-Works
Team Viper
TFlash
Tiwaz
tomcat
TORNO
Tunderchief
Typhoid
UF Josse
Veltro2K
vrkuboy
Wilco
WingWiner
Wpnssgt
Wrench
X Ray
YEYEYE
Third Wire
and TK
Thanks to all, let me know if i missed anyone.
Spectre[8750]
1,231 downloads
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(Fictional/ What if) Fenrir -Ace combat X
By Heberth
http://acecombat.wikia.com/wiki/Fenrir
Fenrir- version 1.0- works too in WOI with oct 2008 patch
NOTE: THIS FILE CANNOT BE USED IN ANY PAYWARE PROJECT OR IN PROJECTS THAT WILL NOT BE FREELY DISTRIBUTED, in agreement with the Combat Ace freeware lincensing.
http://combatace.com/topic/26131-freeware-licensing/
you can upload skins and edited FM's, respecting the freeware lincensing.
if possible, you can also give some credit to me :D
BTW Read the read_me...
Special thanks to:
FeDee
Cocas
Silverbolt
DeathAngel
dk1257
784 downloads
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0 comments
Submitted
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Seafire MkIII, Irish Air Corps
By ndicki
Seafire MkIII (Modified), No.1 Sqn, Irish Air Corps, 1947 - 1955
The Irish Air Corps bought 12 Seafires in 1947; these were denavalised by removing the 'hook' and at least in most cases, locking the wing-fold joints. They were numbered from 146 to 157. There is still considerable debate among the Irish aviation historians as to the precise colour used; they were clearly painted overall with a greenish-grey shade, possibly MAP Light Slate Grey. No detailled information is available. I have simply used one of the stock TW skins, slightly modified, although it is not single colour as it should be.
For use ONLY with SF2 including the Israel Expansion Pack. This will NOT work if you do not have the stock TW Spitfires installed and working.
Credits:
Model and flight dynamics by Third Wire
Cockpit by Kesselbrut
DEcals and placement by ndicki
93 downloads
0 comments
Submitted
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SF2 HAF F-4E_SRA
By ace888
SF2 HAF F-4E_SRA
Short History:
During Operation Desert Storm in 1991, Greece played a secondary role with its Hellenic Navy Kortenaer Frigate 'Elli'.
As a gesture of gratitude, the Bush Administration supplied the HAF with, among other equipment, a further 28 refurbished and upgraded F-4Es, Which came from the Indiana ANG's 113th and 163rd Tactical Figher Wings.
The ex-ANG models, knows as South Eastern Regional Amendament (SRA) among the Greek crews, were aging but extremely capable aircrafts.
All the F-4E_SRA were passed to 338 Squadron, which expanded its air-to-ground role.
During the HAF Peace Icarus 2000 program, all the F-4E_SRA from the 338 squadron were transferred to the 337 squadron.
In 2004 with the defence budget cuts, a number of fighters were withdrawn - including the 26 remaining F-4E_SRA Phantoms.
The last flight of the 337 squadron's SRA Phantom took place on May 29, 2006 when squadron commander Lt Col. Theodoros Syrmos deliverd his aircraft to Mikra Internation Airport, Thessaloniki for storage.
This is for SF2 merged install.
Contain the following Squadrons:
337 Squadron 'Ghost' (Fantasma)
337 Squadron HG II
337 Squadron Hill Grey II
337 Squadron Spartan
338 Squadron 'Ares'
339 Squadron 'Ajax'
Aegean Aggressor Pegasus
Aegean Aggressor Scorpion
Aegean Aggressor Zeus
Aegean Tiger
Additional Credit:
TK/Thirdwire Team
Sundowners
And all that have contributed to the Combatace Forum
Ace888
14 April, 2011
430 downloads
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F-4E _90_NZ
By James Fox
This is my F-4E_90_NZ Fictional mod for all Merged SF2 games and any Standalone game that includes ThirdWire’s stock F-4E_78.
Inspired by Spinner’s F-4M_89_NZ I decided to have an F-4E RNZAF mod. I had a Kiwi F-4E mod already right from the start but never uploaded it. Mr. DTM Dragon has uploaded a mod previously and many of these skins can be adapted to work with his mod if you want. However because most of the skins in this mod are new I have decided to upload and share. Over half the skins are from Sundowner and the rest by myself on ThirdWire’s templates and Sundowners templates. Decals are stock and Spinners and some by me.
To install just extract and copy and paste the Aircraft Folder into the Aircraft Folder and Decals into Decals Folder.
I have restricted the loadout a little, RNZAF is only small so not a large weapons arsenal. However if the RNZAF deployed overseas in a combat role we would most likely get supplies from American, Britain and even Australia. So you can tinker there if you want.
I have added Mercenary skins as well. They are Generic so you can mod those skins into any Air Force you want. They are fictional and are purely for fun.
Plus another Easter Egg Folder. One to go straight into F-4_78 folder and the other into the F-4D_78 stock folders, decals are all generic.
Thanks to TK and ThirdWire for the great game and sim.
To CombatAce for this Forum.
To Sundowner and Spinners.
This is a Freeware mod.
James Fox
12/04/11
119 downloads
0 comments
Submitted
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F-4M_89_NZ Expansion
By James Fox
Spinners F-4M_89_NZ.
Modified by James Fox 12/04/2011.
Added addional SKins by Sundowner reworked by me to fit the stock F-4M_75 Thirdwire model and some by me plus a little tinkering here and there.
Decals by Spinners and some by me and the rest by ThirWire.
This is Freeware mod.
Very big thanks to Sundowner and Spinners for this mod to which I have only just added too and expanded a little.
Plus to ThirdWire and CombatAce.
PS. The contents of the Easter Egg Folder must go into the Stock ThirdWire SF2 F-4M_75 Folder, uses stock decals.This a bonus for those who do not want RNZAF aircraft.
I have used Spinners ReadMe, well what can I do it is perfect.
SPINNERS README:------------------------------------------------------------
McDonnell Douglas Phantom F-4M_89 for STRIKE FIGHTERS 2:EUROPE AND FULL MERGED INSTALLS.
This is a simple mod of the stock Third Wire Phantom FGR.2 (F-4M_75) to give a fictional 'Kiwi' Phantom
with markings for No.2 squadron of the Royal New Zealand Air Force as they might have appeared during
the 1990's.
BACKSTORY
During the build up to Operation Corporate (the UK's military operation to retake the Falkland Islands) the UK
Government were overwhelmed at the support given by the countries of the Commonwealth and, in particular,
the response of the Australian and New Zealand Governments who provided ships to maintain the UK's NATO
commitments and thus allow the Royal Navy to maximise the number of ships it could send to the South Atlantic.
In the following years there were many reciprocal deals made and favours given to the Commonwealth nations
(and even Chile!) and one such 'favour' was the transfer of 18 ex-RAF Phantom FGR.2's in 1988. The 18 FGR.2's,
only recently withdrawn from RAF service, were ferried out to New Zealand (most still in their dirty grey camo
scheme) during Operation Saddleback before arriving at Ohakea for refurbishment by a joint McDonnell Douglas
/RNZAF team that saw the aircraft eventually emerge in a new 'Forest' style camo scheme and with digital INAS,
upgraded RWR and new outer wing panels. Entering service with No.2 squadron in early 1989 (supposedly as the
Karearea but they were always simply called Phantoms) the aircraft gave good service to the Royal New Zealand
Air Force during the 1990's until finally being retired in December 2001 when, indeed, all 'Air Combat Force'
aircraft were sadly withdrawn from service.
INSTRUCTIONS
1. Drop the F-4M_89_NZ folder into your Aircraft folder.
2. Drop the SUU-23G folder into your Weapons folder.
2. Sprinkle the contents of the Decals folder into your main Decals folder.
Do not just move the folder! You must empty the contents in.
CREDITS
BIG THANKS to TK for the continuous improvement of a great little game/sim.
And thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 1 - 15/01/10
111 downloads
0 comments
Submitted
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BAF A-4F_74 for SF2 Merged
By James Fox
This is a fictional Belgium Air Force A-4F for SF2 series. This model uses ThirdWire’s SF2 series A-4F_74 model so if you do not have ThirdWire’s A-4F_74 it will not work. I have a full Merged install and have no problems. The mode uses Generic decals already in game. I have not created Squadron markings or serial numbers. I really have no idea what they could have been or where they may have appeared on the aircraft. I have included decal address on the model using stock ThirdWire decals where I think they could have appeared. Feel free to add your own and upload if you wish.
Sometime back a Belgium member posted a short post on how the Belgium Air Force looked at the A-4 but did not purchase A-4’s. So this is my Fictional mode of one.
To install just extract the Zip folder and copy and paste the A-4F_74_BAF into your Aircraft Folder and go fly. Again the mode uses stock everything except the skins.
Thanks to ThirdWire for the game which every year gets better and to CombatAce for the forum to Upload this Mode too.
This Mode is Freeware and I have really only created the skins and you are free to mode as you wish.
101 downloads
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F-4D, ROKAF 1969
By ndicki
MDD F-4D Phantom II, 110th TFS, 11th TFW, Republic of Korea Air Force, Taegu, from beginning 1969
After some hard negotiating during 1968, ROKAF was given 18 F-4D aircraft in return for agreeing to transfer 36 on-loan F-5A/B aircraft (which ROKAF did not greatly appreciate in any case) to RVNAF. These aircraft were used by 110 Tactical Fighter Squadron, and supplemented by further deliveries over the years, remained in service with 110 and 151 TFS, 11th TFW until 2010. They retained their SEA camouflage at least into the 1980s.
Serial numbers were simply based on the USAF serials, with the initial '6' removed - so the first aircraft delivered, USAF 64-0931, became ROKAF 40-931 and so forth.
To the best of my knowledge, they did not participate in the Vietnam War, although given the Republic of Korea's considerable contribution to supporting South Vietnam, it is a reasonable what-if...
265 downloads
0 comments
Submitted
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F/A-18A, A+ and C by The Mirage Factory for SF2
By Spectre8750
9 Apr 2011
F/A-18A, A+ and C for Strike Fighters 2 Generation Sims
wikipedia link :
http://en.wikipedia.org/wiki/F-18
+-----------------------------------------------------------+
SFP1 Model Credits
Plane
3D : Flying Toaster
Mapping, SFP1 import : BPAo
Base Textures : Column5
VMFA-122 Markings : USAFMTL
FM : Column5
Cockpit
3D : Flying Toaster/BPAo
Textures : BPAo, HUD from Kesselbrut
Effects : BPAo
Converted to SF2Gen: Spectre[8750]
Pilot : Thirdwire
Texture : Diego
Bidons
3D : BPAo
Textures : Column5
Test Team
Camouflage, Manetsim, Sony Tuckson, Column5, Tom Venom, USAFMTL
+--------------------------------------------------------------+
Aircraft, Sounds, Effects and Weapons install Plug and Play.
Just drop contents into any SF2 series Mod Folder.
Hope You Enjoy it!
+--------------------------------------------------------------+
Released: 15,Sep,2009
Updated: 18,Sep 2009
Added AN/ASS-38 Laser Pod, reworked the cockpit.
Fixed Station 2 showing up right, Thanks EricJ.
Updated: 22,Sep 2009
Moved ATFLIR to intended location for this aircraft. Using the
Left Sparrow Station. Supposed to be an Adapter Plate for Pod
but best i could do for now.
Also changed Loadout a little and included all weapons and
changed the Pilot Skin out as he was beginning to smell.
Also added Cockpit Animation for 1 slot. Default is SHIFT+1.
Updated: 26,Sep 2009
ATFLIR With Adapter has now been Added. Now it Looks more
proper Thanks To EricJ and FastCargo.
Fixed and cleaned up the Cockpit, now Ground Mode works.
Added VFA-131 Skin and GEF404 Engine Sound and a new USNWind
sound with background Radio Chatter from the Desert Storm Mod.
Not sure who orig did it but sounds good. Thanks.
Also Added Patch for USMC VMFA-122 Crusaders Skin.
Updated: 10,May 2010
Updated Avionics.ini and the F-18_Effects.ini so effects and
cockpit work with December 2009 update.
Also updated the FA-18C_RWR.lst file.
Added: DestroyedModel DestroyedEffect to the Data.INI File.
Adjusted Gun sites.
Cleaned up Hangar and Loading Screens.
Updated: 15,July 2010
Updated Effects.
Added DDS Damage Textures.
Updated the FA-18C_RWR.lst file.
DestroyedModel needs to be in the \Aircraft root Dir.
Updated UserList.
Updated Screens to JPG's
Added Loadout.TGA.
Updated FlightData.INI
Changed AntiShipping to AGM-84E Harpoon In LOADOUT.INI and
included weapon.
Updated: 25,October 2010
Updated Cockpit.
Updated Effects.
Updated the RWR.lst file.
Updated FlightData.INI
Added Flight Dir Files needed for RADAR detection.
Updated: 14,December 2010
Updated Cockpit MFD Texture.
Updated Effects and Sounds. Delete old F-18Effects INI's.
Updated the RWR.lst file.
Updated FlightDATA.INI
Updated RWR_?.TGA's
Fixed TWS scan Distance.
Enhanced Wheel Texture Appearence.
Added Skins.
Added Squadronlist Sample info and full INI in the PilotData
dir for optional use.
Added sample Soundslist.ini in Flight Dir.
Added AN/ASQ-173. Added "SpecificStationCode=F182" in the
Weapon ASQ-173_DATA.INI file so Pods would switch during
different dates. You will want to add it to other Aircrafts
?_DATA.INI at that station in other Aircraft like the
F-14B_96 StationID=14 if you have it.
Updated: 27,March 2011f
Updated Data files.
Updated Weapons.
Updated Cockpit Cage Texture.
Updated Gauges.
Updated RWR_?.TGA's
Changed F-18_DTV.TGA Texture.
Moved Decals to proper Folder.
Added Correct Files.
Updated: 08,April 2011
Added F/A-18A and A+.
Updated Data files.
Updated Weapons.
Updated Landing Gear Data.
The A models come with original skins plus
the first USN and USMC Squadrons.
----------------------------------------------------------
Credits:
USAFMTL
EricJ
FastCargo
Mirage Factory
Flying Toaster
BPAo
Kesselbrut
Sony Tuckson
Wrench
Column5
Diego
Gocad
ArturR
TK and Thirdwire
Spectre8750@gmail.com
4,914 downloads
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QM-29B Fulcrum Drone
By FrankD
--------------------------------------------------------
----A Tribute Olivier "BPAo" ANGUILLE.----
---------------------------------------------------------
======================
=QM-29B (9.12B) Drone=
======================
Background:
==========
Following the disintegration of the Soviet Union, Russian 4th-generation fighter jets could be obtained through commercial deal, rather than through defection and capture.
Likewise, in 1992, 6 Mig-29B (9.12B) were loaned to the USA by an unnamed foreign country for evaluation, testing and, in a few occasion, training.
For that purpose, several NATO & friends personal were detached to the 53rd Weapons Evaluation Group.
Installation:
=========
*A working installation of the SF2 Mescalero Proving Grounds is required, otherwise, it will simply not work.*
- decompress the archive to a temporary folder, on your desktop for example
- drop the content of the "To your mod folder"... into your mod folder, confirm when asked to overwrite
- start your game and enjoy
Credits:
======
Original Mig-29A by The Mirage Factory.
The gorgeous pit is the MiG-29 Cockpit Repaint by Orsin.
The skin is purely fictional but may not have been possible, within a lifetime span given my skills, without the amazing Mig29 Templates by Sundowner.
ChampionsVA56 for his guidance and inspiration.
Jane's publications, Harpoon High Tide's Data Annex, 1F-MIG29-1 flight manual, Yefim Gordon's books and posts by Tom Cooper from ACIG have been used as reference for datas' fine tuning.
If I forgot anyone, let me know and I'll correct it asap.
Notes:
=====
The QM-29B Fulcrum Drone is available from 1992 to 2002.
It have no ECM but have four times as much chaff and flares than normal.
The fuel transfer sequence have been made as correct as possible, so watch your fuel, and a boost to the ACM mode's ScanBeamAngle is loosely simulating the IRST device.
If you dig in, you may notice unusual Radar Range or Max Visible Distance values. They have been set as is for an ongoing project in which a lot of such things have been normalized and in that environment, they make sense. Given the role of the platform, they should not be an issue amongst default values however.
Be advised that the Safe Altitude have been set to 1000 feet (304.8m).
Have fun.
246 downloads
0 comments
Submitted
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Yak-27R fix 1.1
By lindr2
Yak-27R uptade for SF2
- destroyed model added
- some *.ini fixes
- 'no shadows' bug fixed.
installation: place to aircraft folder
314 downloads
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Su-30Mk2
By jahm
Bolivarian Venezuelan Military Aviation - Aviación Militar Bolivariana Venezolana (AMBV)
SPATIUM SUPERANUS PALATINUS - Su-30Mk2 by Cmte. Jah
___ ___
___ /\ \ /\ \
/\__\ /::\ \ \:\ \
/:/__/ /:/\:\ \ \:\ \
/::\ \ /:/ /::\ \ ___ /::\ \
\/\:\ \ /:/_/:/\:\__\ /\ /:/\:\__\
~~\:\ \ \:\/:/ \/__/ \:\/:/ \/__/
\:\__\ \::/__/ \::/__/
/:/ / \:\ \ \:\ \
/:/ / \:\__\ \:\__\
\/__/ \/__/ \/__/
Grupo Aéreo de Caza No 11, Cap. Manuel Rios Aero-spacial base near El Sombrero, "DIABLOS" Hi-Res skins for SU-30MK2 Flanker.
Painted by me: Cmte. Jah
Background: Contract for 24 x Su-30MK2 was signed in 07.2006 by president Hugo Chavez,
as reaction for american restrictions in deliveries of spare parts to venezuelan F-16s.
Deliveries of Sukhois started very quickly in 12.2006, because KnAAPO have some
Su-30MK2 undelivered to China. Venezuelan Su-30MK2 are manufactured by KnAAPO
(Komsomolsk-on-Amur Aircraft Production Association). Similiar variant is used by China and Vietnam.
INCLUDES
\Sounds
\Su-30MK2
\Weapons
INSTALL
1,Unzip the Su-30MK2.rar
2,Copy ALL files from Su-30MK2 folder to :
Strike Fighters[WOE/WOV/WOI]\Objects\aircraft
3,Copy ALL files from Sounds folder to :
Strike Fighters[WOE/WOV/WOI]\Objects\sounds
4,Copy ALL files from Weapons folder to :
Strike Fighters[WOE/WOV/WOI]\Objects\weapons
and add it to your own weapon list
5,Then,enjoy it
VIDEO
NOTES
Testing: in Strike Force Proyect 1,and testing in the other Third Wire games WOE/WOV/WOI with the usual adjustments.WOE need patch 10/08.
FREQUENTLY ASKED QUESTIONS
Need more weapons?
Solution: Bunyap's latest weapons pack, http://bunyap2w1.com/SFP1_Wiki/index.php?title=Weapons_Pack
You should be able to get all of these at Combat ace, Column 5, or AVSIM.
Houston I^ve a problem!
ok,There are some very small bugs but I am actively working on.
May i give this addnon to others?
Yes, only remember the gold rule: *This package will not be sold.
DISCLAIMER
I have no reason to believe these files can harm your computer.
Still, use these files AT YOUR OWN RISK. If your computer is badly affected in any way, I can't be held responsible.
DONATE & SUPPORT
Gifts & gift certificate are welcome, you can do so through my Amazon wishlist gifts are also appreciated, if you are so inclined. Thank you for DOWNLOAD.
Permalink: http://amzn.com/w/AD03GB6AUP9A
CONTACT
Any Bugs please PM me...!
Let me know if you have any questions, comments, or concerns. You can contact me by PMing in english or spanish, at Cmte. Jah at combatace.com or escuadron69.net
CREDITS....
Previusly based in Su-30KN
Model - Jv44kt
FM by Lindr2,MarcFighter
Sound by MarcFighter,Erwin_Hans
Cockpit by - MarcFighter, BPAO Su-27 cockpit,and I repainted into a Su-30MK2 standart.
Radar Screen by Lindr2
Skin by Jv44kt,Erwin_Hans,and tail from MarcFighter's Su-27
Also,special thanks to Lindr2's datebase.
THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE.
IN ACCORDANCE WITH THE COMBAT ACE MODDERS AGREEMENT
**********************************************************************
* I hope you ;like this art work,any comments,to jahm_jah@yahoo.com *
* with my best regards... *
* Jose Alberto Hernandez (aka Cmte. Jah) *
* Valle de la Pascua - Venezuela *
**********************************************************************
MAS INFO - MORE INFO
http://www.delicious.com/jahm
http://jahm.deviantart.com/
http://herculhes.spaces.live.com
http://www.youtube.com/jahmjah
http://www.google.com/profiles/jahm.jah
2,553 downloads
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BOL countermeasures fix for the F-15C, EF-2000, JAS-39C, Tornado F3, NF4 Tornado F3, F-14A/B, F-14D, F/A-18
By dtmdragon
This pack corrects the countermeasures on the following aircraft to include the Saab BOL Advanced Countermeasure Dispenser:
*F-15C http://combatace.com...ck-version-231/
*EF-2000 Eurofighter http://combatace.com...urofighter-sf2/
*JAS-39C Gripen http://combatace.com...for-sf2-series/
*Tornado F3 http://combatace.com...ado-f3-for-sf2/
*Tornado F3 (NATO Fighters 4) http://combatace.com...-update-pack-4/
*F-14A & B http://combatace.com...d-f-14b-tomcat/
*F-14D http://combatace.com...297-sf2e-f-14d/
*RAAF F/A-18 http://combatace.com...ike-fighters-2/
The BOL countermeasure dispenser is a 160 shot dispenser that has been integrated into a AIM-9/ AMRAAM launching rail (LAU-7, LAU-127/128/129,CRL,MPRL). The BOL is a non pyrotechnic dispenser that uses air scoops on the dispenser and the wing vortex of the aircraft to disperse its packets of Chaff. The countermeasure is launched rearward from a port in the rear end of the rail. For IR threats a new burning chaff product is being developed. For the above aircraft the BOL launchers are normally loaded with 160 chaff each which frees up the aircrafts existing pyrotechnic launcher/s for a full load of flares. That is what this mod recreates. The weapon station that carries the BOL launcher on the above aircraft has been made to stay even when the station is not loaded otherwise you would have chaff launching from mid air when you had no weapon loaded on that rail to make the node show up.
-USAF and ANG F-15C fighters had the four wing sidewinder/AMRAAM rails replaced with BOL versions around 2000.
-USN F-14A/B/D Tomcats had the BOL launchers fitted in the early 90’s in place of their two sidewinder rails.
-Australian F/A-18 Hornets had BOL dispensers added to the sides of the outer wing pylons, I have been able to paint these onto the skin.
-Unsure when the Tornado F3 was equipped with the BOL but they are on the two inside AIM-9 rail positions. I am unable to make the dispensing position move with the swinging wings so the chaff is launched from the position the rear of the sidewinder rails are in when the wing is in the fully swept position.
-I have been able to paint on the details of the BOL launchers on the Gripen rails as the way the skin was done allowed for it. The Gripen rails still disappear when not loaded as there is no dedicated position for short range missile rails like the other aircraft and the BOL launcher is only used when an air-to-air missile is loaded on that station.
http://www.saabgroup...sure_Dispenser/
http://www.saabgroup...uct%20sheet.pdf
Credit goes to the Authors of the original aircraft as all I have done is made a few alterations.
Instillation: Simply copy and paste the included data.ini files into the correct aircraft folder and overwrite.
442 downloads
0 comments
Updated
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