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Showing most liked content on 03/12/2018 in all areas

  1. 13 points
    It's 1960 -- time for a little training flight
  2. 8 points
    A3D-1 A3D-2 (early with pointy nose and turret) A3D-2/A-3B (snub nose, dove tail end) and hopefully some KA-3s but we're a long ways out still cockpits are problematic, but with some jiggery-pokery on the Rhino pit (as has been used for so long), it even shows the internals of the external model (B/N side) Below, the view is zoomed back some But, at lease we have a backward facing pilot figure, thanks to KJakker!
  3. 7 points
    Hoping for whole lot of Whalessss ...tankers and reccce. And pit...with radar bombing (poking someone here now...) mandatory screenshot.
  4. 6 points
    Tomorrow, on tuesday, we can show the first pics of the WIP cockpit, main work done by Logan. The work i have seen so far, it looks great and will fit great into the Fitter series, the man did an outstanding job! Stay tuned and I see you tomorrow here...
  5. 3 points
  6. 3 points
    Mikoyan-Gurevich MiG-23MLX 'Flogger-K' - HävLLv31, Ilmavoimat, 1989 Whilst generally considered to be the ultimate fighter variant of the MiG-23 the MiG-23MLD "Flogger-K" was mainly a conversion programme of existing Soviet 'ML' and 'MLA' aircraft to 'MLD' standard for the VVS. However, an export version using new-build aircraft was produced with 16 aircraft for Bulgaria, 50 aircraft for Syria and finally an order for 60 'MLX' aircraft for the Finnish Air Force. Featuring the improved Sapfir-23MLA-II look-down/shoot-down radar and powered by an uprated Tumansky R-35 turbojet rated at 30,000lbs of thrust these were the final single-seat MiG-23's to produced with the last examples rolling off the production line in May 1985 and entering Ilmavoimat service with Fighter Squadron 31 in 1986. I think this new skin by bazillius really suits Finnish markings.
  7. 3 points
  8. 2 points
    I'm getting ready the popcorn!
  9. 2 points
    Improved the windjammers. and completed the Cappellini. Next is the di Bruno.
  10. 2 points
    will this just be the A model, or later models too with out that 20mm stinger? mandatory screenshot
  11. 2 points
    But you will find other things in game that should make you happy...and of course some other things more annoying. And of course great CA community. And the best is when you will start doing your own mods for others.
  12. 2 points
    View File SF2 A-4 Skyhawk "Southland Scooters" Skin/Decals Pack SF2 A-4 Skyhawk "Southland Scooters" Skin/Decals Pack 3/2/2018 = For SF2 (Any & All, Full-5 Merged Prefered) = *Can be used in any install that has access to the A-4C_65 & A-4F* 2 new skins for a couple of the stock 3W Skyhawks. These represent "local" A-4 units from Southern California; my home turf! :) They are either Reserve Squadron (VA-305) or a Service, Support, Training Unit (VC-7). Also included for the A-4F, are a modified Data and loadout inis, correcting/adding to the Mission tasking loadouts. Several new parts are included that correct and add the missing outer Sidewinder rails. Both aircraft get the Player operated manual canopy, and landing light. The skins included are for: A-4C_65: VA-305 "Lobos" based at NAS (now JFB) Los Alamitos *-see notes-* A-4F: VC-7 "Tallyhoers" (or Redtails) based at NAS Miramar Skins are brand new, from Nyghtfall's templates, and are in jpg format. Most markings are decals, excepting certain squadron tags on the tail fin & rudder (VC-7 and/or fuselage bands (VA-305). These had to be painted on due to number-of-decals-per-mesh restrictions. All BuNums are historiclly correct for aircraft used by both squardrons; unfortunately, they could not all be matched to their corresponding Modex. On the Loadout screen's individual aircraft dropdown listing, those marked with a star (*) are matched. Also added, via Magical Ini Dancing (tm) are missile rails for the OUTBOARD pylons on the A-4F, as is correct for all 5-hardpointed Skyhawks. These are added via the loadout ini through various jiggery-pokery and at great expense. They are only used in the "Air-to-Air" tasking (and Recon), and will/do not effect any Strike, CAS, Auntie-Ship or other attack missions. These modification can also be added, using the same data ini edits, to all the A-4E and later models. With some luck, they will =NOT= interfere with any of the Skyhawks released by Nyghtfall. If in doubt, back up your original data and loadout inis before installing. The canopy uses the Standard Animation Keystroke (tm), Shift/0. When on the Loadout screen, for skin/squadron selection, on the Dropdown menu you'll see A-4C_65: VA-305 Lobos (NAS Los Alamitos 70/71) A-4F: VC-7 Redtails (NAS Miramar 1973-80) As always, fairly easy to follow, detailed install instructions are included. So, please read them .... Also, DO give the Notes section a read as well, for enlightenments, illuminations, and general ramblings. With MANY thanks to Nyghtfall for his invaluable assistance!!! :) Happy Landings! Wrench Kevin Stein Submitter Wrench Submitted 03/11/2018 Category A-4  
  13. 2 points
    Progress shots of the Br14.
  14. 1 point
    Sometimes you just gotta have FUN!!!!
  15. 1 point
    Mikoyan-Gurevich MiG-23ML 'Flogger-G' - Vietnam People's Air Force, 1984
  16. 1 point
  17. 1 point
    Our Fitter project is limited by the SF2 gameengine, so if you are used to DCS and it's complexity, you will not be happy with SF2. But we can consider to expand our project to DCS
  18. 1 point
    This is cool to see these old training videos that were used back then.
  19. 1 point
    Should probably have the same color as the WW2 B-239 :P
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  21. 1 point
  22. 1 point

    Version 1.0.0

    83 downloads

    SF2 A-4 Skyhawk "Southland Scooters" Skin/Decals Pack 3/2/2018 = For SF2 (Any & All, Full-5 Merged Prefered) = *Can be used in any install that has access to the A-4C_65 & A-4F* 2 new skins for a couple of the stock 3W Skyhawks. These represent "local" A-4 units from Southern California; my home turf! :) They are either Reserve Squadron (VA-305) or a Service, Support, Training Unit (VC-7). Also included for the A-4F, are a modified Data and loadout inis, correcting/adding to the Mission tasking loadouts. Several new parts are included that correct and add the missing outer Sidewinder rails. Both aircraft get the Player operated manual canopy, and landing light. The skins included are for: A-4C_65: VA-305 "Lobos" based at NAS (now JFB) Los Alamitos *-see notes-* A-4F: VC-7 "Tallyhoers" (or Redtails) based at NAS Miramar Skins are brand new, from Nyghtfall's templates, and are in jpg format. Most markings are decals, excepting certain squadron tags on the tail fin & rudder (VC-7 and/or fuselage bands (VA-305). These had to be painted on due to number-of-decals-per-mesh restrictions. All BuNums are historiclly correct for aircraft used by both squardrons; unfortunately, they could not all be matched to their corresponding Modex. On the Loadout screen's individual aircraft dropdown listing, those marked with a star (*) are matched. Also added, via Magical Ini Dancing (tm) are missile rails for the OUTBOARD pylons on the A-4F, as is correct for all 5-hardpointed Skyhawks. These are added via the loadout ini through various jiggery-pokery and at great expense. They are only used in the "Air-to-Air" tasking (and Recon), and will/do not effect any Strike, CAS, Auntie-Ship or other attack missions. These modification can also be added, using the same data ini edits, to all the A-4E and later models. With some luck, they will =NOT= interfere with any of the Skyhawks released by Nyghtfall. If in doubt, back up your original data and loadout inis before installing. The canopy uses the Standard Animation Keystroke (tm), Shift/0. When on the Loadout screen, for skin/squadron selection, on the Dropdown menu you'll see A-4C_65: VA-305 Lobos (NAS Los Alamitos 70/71) A-4F: VC-7 Redtails (NAS Miramar 1973-80) As always, fairly easy to follow, detailed install instructions are included. So, please read them .... Also, DO give the Notes section a read as well, for enlightenments, illuminations, and general ramblings. With MANY thanks to Nyghtfall for his invaluable assistance!!! :) Happy Landings! Wrench Kevin Stein
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  25. 1 point
    more things seen while spot checking and the hex value of silver is C0C0C0. now you know.
  26. 1 point
    A bit of NFWS action over the fantastic SWUS terrain... I need to create [DACM] loadouts with ACMI pods and practice AIM-9s for my birds so I can set up some guns only fights...
  27. 1 point
    I've always had a fascination for Mig 21's...They always look so sleek and menacing, even when sitting still.
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  29. 1 point
    First sinking ship experiment. I've started adapting a photo of a foundering ship, and adding an oil slick. Needs more work, but it looks like a good direction.
  30. 1 point
  31. 1 point

    Version 1.0.0

    188 downloads

    SF2NA A-6E (TRAM) Intruder, VA-34,VA-55,VA-85 Early Lo-Viz Skin/Decals Pack 2/15/2018 = For SF2 (Any & All, Full-5 Merged Prefered) = *Can be used in any install that has access to the A-6E_79 (aka: TRAM)* 3 new skins for the 3W A-6E_79 Intruder that depict the 3 squadrons that participated in the "Freedom of Navigation" exercises in the Gulf of Sidra during 1986, and subsequent strikes against various Libyan targets (El Dorado Canyon). All markings are decals, and decal randomization is TRUE. All serial (BuAerNums) are correct as they are for the A-6E, but should be considered Generic (tm) in nature, not representing specific aircraft in any particular squadron. In fact, all 3 skins use them as a 'pool' of decals. The Default Start Date switch is used on this skin, so in 1983, you should see only these. The skin maps are new; The aircraft is finished in the 2-tone Compass Ghost Grey over Medium Grey scheme, with subdued markings (black and light grey). The skins are in jpg format. The aircraft are: VA-34 Blue Blasters, USS AMERICA VA-55 Warhorses, USS CORAL SEA VA-85 Black Falcons, USS SARATOGA As these are 'stock' squadrons in the 3rd Wire listing, Level=1 decals are used to activate the squadron name display. This should make it easy for campaign builders to use them in user-made campaigns or single missions (like on Menrva's new Libyan terrain). Please note, =NOTHING= is included that makes the aircraft flyable; no inis, cockpit parts (I use the Razbam payware pit on my A-6E & A-6E TRAMs). You should have made them flyable or need to seek the "parts" on your own. Also, if you have made it flyable, and use the "Read Only" trick on the main ini (A-6E_79.ini), you'll have to un-read only it to add this skin. While specificly designed for the A-6E_79, this mod =should= be compatible with the A-6 Intruder MegaPack by Homefries; the skins use unique squadron named folders and should not conflict or interfere with it (even though said squadrons also exist in his pack, as Level=1 statments, selectable from the Squadron Dropdown on the Loadout screen). Please note the "1983" start date is an arbitrary year, based on my research as a "best guess". On the Loadout Screen, for skin selection you'll see: VA-34 Blue Blasters (2-Tone 1983) VA-55 Warhorses (2-Tone 1983) VA-85 Black Falcons (2-Tone 1983) As always, fairly easy to follow, detailed install instructions are included. So, please read them .... Happy Landings! Wrench Kevin Stein
  32. 1 point
    There seems to be a bit of a RAF theme going on :)
  33. 1 point
    For a change of pace...a low level flight over western Newfoundland.
  34. 1 point
  35. 1 point

    Version 1.0.0

    107 downloads

    SF2 A-4B Skyhawk VA-95 Det Q Skin/Decals Pack 2/15/2018 = For SF2 (Any & All, Full-5 Merged Prefered) = *Can be used in any install that has access to the A-4B* A new skin for the A-4B Skyhawk. Also included, are a modified Data and loadout inis, correcting/adding to the Mission tasking loadouts, Player operated manual canopy, and the landing light. The skin included is for: VA-95, Det.Q embarked aboard USS BENNINGTON (CVS-20) circa 1964/64, in the Western Pacific When in-game, on the skin selection dropdown panel, you'll see: VA-95 Det Q (CVS-20,1964) Skins remain in their "as issued via 3W" stock bmp format. Most markings are decals, excepting certain color tags or other markings on the rudder These had to be painted on due to number-of-decals-per-mesh restrictions. There are 10 Modex and serial numbers (BuNums). All BuAerNums ARE historiclly correct; but not all could be matched to their corresponding Modex. Historically speaking, these A-4 squadrons (and/or detachments) were assigned to the Essex class carriers that had been convered to "CVS" or anti-submarine warfare carriers. The Skyhawks embarked were not only tasked with light strike, but Combat Air Patrols to protect the ship and the ASW assets. The canopy uses the Standard Animation Keystroke (tm), Shift/0. When in-game, on the skin selection dropdown panel, you'll see: VA-93 Det Q (CVS-20,1964) As always, fairly easy to follow, detailed install instructions are included. So, please read them .... Happy Landings! Wrench Kevin Stein
  36. 1 point

    Version 1.0.0

    71 downloads

    SF2 A-4B Skyhawk VA-12 Skin/Decals Pack 2/25/2018 = For SF2 (Any & All, Full-5 Merged Prefered) = *Can be used in any install that has access to the A-4B* A new skin for the A-4B Skyhawk. The skin included is for: VA-12 Flying Ubangis , as embarked aboard USS Shangri-la (CVA-38), in the North Atlantic & Mediterranean circa 1960/61 Skins remain in their "as issued via 3W" stock bmp format. Most markings are decals, excepting certain squadron color tags on the rudder and fuselage. These had to be painted on, simply because it was much easier. There are 24 Modex numbers and serial numbers (BuNums). BuNums are historiclly correct; unfortunately, they could not be matched to their corresponding Modex. When on the Loadout screen, for skin/squadron selection, on the Dropdown menu you'll see VA-12 Flying Ubangis (1960/61) As always, fairly easy to follow, detailed install instructions are included. So, please read them .... Also, DO give the Notes section a read as well, for enlightenments, illuminations, and general ramblings. Happy Landings! Wrench Kevin Stein
  37. 1 point

    Version 1.0.0

    88 downloads

    SF2 A-4E (67) Skyhawk VA-45 Skin/Decals Pack 1/25/2018 = For SF2 (Any & All, Full-5 Merged Prefered) = *Can be used in any install that has access to the A-4E_67* A new skin for the A-4E (67) Skyhawk. Also included, are a modified Data and loadout inis, correcting/adding to the Mission tasking, loadouts, Player operated manual canopy, and the landing light. Several new parts are included that correct and add the missing outer Sidewinder rails. The skin included is for: VA-45, Det.1 embarked aboard USS INTREPID circa 1972-73, in the North Atlantic & Mediterranean as part of CVSG-56. Skins remain in their "as issued via 3W" stock bmp format. Most markings are decals, excepting certain squadron tags on the rudder. These had to be painted on due to number-of-decals-per-mesh restrictions. There are 18 Modex numbers and serial numbers (BuNums). VA-45's BuNums are historiclly correct; unfortunately, they could not be matched to their corresponding Modex. Also added, via Magical Ini Dancing (tm) are missile rails for the OUTBOARD pylons, as is correct for all 5-hard-pointed Skyhawks. These are added via the loadout ini through various magical transformations and incantations. They are only used in the "Air-to-Air" tasking (and Recon), and will/do not effect any Strike, CAS, Auntie-Ship or other attack missions. These modification can also be added, using the same data ini edits, to all the A-4E and later models. A lightened and brightened gunsight tga is also included for those of us with weaker eyes. Historically speaking, these A-4 squadrons (and/or detachments) were assigned to the Essex class carriers that had been convered to "CVS" or anti-submarine warfare carriers. The Skyhawks embarked were not only tasked with light strike, but Combat Air Patrols to protect the ship and the ASW assets. The canopy uses the Standard Animation Keystroke (tm), Shift/0. When on the Loadout screen, for skin/squadron selection, on the Dropdown menu you'll see VA-45 Blackbirds Det 1 (CVS-11 1972-3) As always, fairly easy to follow, detailed install instructions are included. So, please read them .... Also, DO give the Notes section a read as well, for enlightenments, illuminations, and general ramblings. With MANY thanks to Nyghtfall for his invaluable assistance!!! :) Happy Landings! Wrench Kevin Stein
  38. 1 point

    Version 1.0.0

    108 downloads

    SF2 A-6A Intruder, VA-42 & VA-128 Skin/Decals Pack 2/12/2018 = For SF2 (Any & All, Full-5 Merged Prefered) = *Can be used in any install that has access to the stock 3W A-6A* 2 new skins for the 3W A-6A Intruder that depict VA-42 "Green Pawns" and VA-128 "Golden Intruders". Be advised that these are =NOT= combat squadrons, but the Fleet Replacement Squadrons, responsible for training pilots and bombardier/navigators for all Intruder squadrons. VA-42 recieved the very first Intruder in June, 1963. VA-128 recieved theirs in September, 1967. These 2 squadron represent the East Coast (VA-42, NAS Oceana) and West Coast (VA-128, NAS Whidbey Island) training units. All markings are decals (excepting squadron color flash on tail fins), almost all made new for this mod (excepting the Pawn on VA-42, reused and modified from the original), and decal randomization is TRUE*. All serial (BuAerNums) are 100% historical for the A-6A, but should be considered "generic" as they do not depict actual aircraft from this unit. BuNum decalss are the same ones as supplied with another recent upload. Just allow the "Overwrite?" when asked during installing. The aircraft is finished in the standard Grey/White scheme, with full color markings. The skin is in stock jpg format. On the Loadout Screen, for skin selection you'll see: VA-42 Green Pawns (FRS-ATL) VA-128 Golden Intruders (FRS-PAC) Please note, =NOTHING= is included that makes the aircraft flyable; no inis, cockpit parts, nothing . You should have made it flyable already or need to seek the "parts" on your own. Also, if you have made it flyable, and use the "Read Only" trick on the main ini (A-6A.ini) to stop reversion to AI-only, you'll have to un-read only it to add this skin. As always, fairly easy to follow, detailed install instructions are included. So, please read them .... Happy Landings! Wrench Kevin Stein *Be advised of while testing, for some reasons, when selecting these skins, the Modex almost always went to the last number*
  39. 1 point

    Version 1.0.0

    132 downloads

    SF2 A-6A Intruder, VA-95 Skin/Decals Pack 2/6/2018 = For SF2 (Any & All, Full-5 Merged Prefered) = *Can be used in any install that has access to the A-6A* A new skin for the 3W A-6A Intruder that depicts VA-95 "Green Lizards" during 1974-74 embarked aboard USS CORAL SEA during the Vietnam War. Almost all markings are decals (excepting squadron color flash on tail fin), most made new for this mod, and decal randomization is TRUE*. All serial (BuAerNums) are 100% historical for the A-6A, but should be considered "generic" as they do not depict actual aircraft from this unit. Also, this is the very first CAG skin I've ever done (so be kind). The aircraft is finished in the standard Grey/White scheme, with full color markings. The skin is in stock jpg format. On the Loadout Screen, for skin selection you'll see: VA-95 Green Lizards (73-74) As the Green Lizards are also a stock squadron, using this skin for campaigns should be a fairly easy edit. Please note, =NOTHING= is included that makes the aircraft flyable; no inis, cockpit parts, nothing . You should have made it flyable already or need to seek the "parts" on your own. Also, if you have made it flyable, and use the "Read Only" trick on the main ini (A-6A.ini), you'll have to un-read only it to add this skin. As always, fairly easy to follow, detailed install instructions are included. So, please read them .... Happy Landings! Wrench Kevin Stein
  40. 1 point

    Version 1.0.0

    110 downloads

    SF2 A-6E Intruder, VA-196 Skin/Decals Pack 2/1/2018 = For SF2 (Any & All, Full-5 Merged Preferred) = *Can be used in any install that has access to the A-6E* A new skin for the 3W A-6E Intruder that depicts VA-196 "Main Battery" during 1980 when embarked aboard USS CORAL SEA (also possibly at Gonzo Station, but I haven't confirmed this). Almost all markings are decals, most made new for this mod, and decal randomization is TRUE. All serial (BuAerNums) are 100% historical in nature. Unfortunately, I could not match all to their Modex number. On the Number display dropdown, those marked with a star (*) are correctly matched. But all are aircraft that served in VA-196 at one time or another. The Default Start Date switch isused on this skin, so in 1980, you should see only this one. The aircraft is finished in the standard Grey/White scheme, with full color markings. The skin is in jpg format. On the Loadout Screen, for skin selection you'll see: VA-196 Main Battery (1980) Please note, NOTHING is included that makes the aircraft flyable; no inis, cockpit parts (I use the Razbam payware pit on my A-6E & A-6E TRAMs). You should have made them flyable or need to seek the "parts" on your own. Also, if you have made it flyable, and use the "Read Only" trick on the main ini (A-6E.ini), you'll have to un-read only it to add this skin. As always, fairly easy to follow, detailed install instructions are included. So, please read them .... Happy Landings! Wrench Kevin Stein
  41. 1 point

    Version

    162 downloads

    The Schneider CA1 was the first French built tank and was used for the first time in April, 1917. Only about 400 were built but they played an important role on the Western Front in late 1917 and early 1918. The Schneider had a short barreled 75mm gun in a turret on the front-right, and two Hotchkiss machine guns in turrets on the sides. The tank was delivered from the factory painted grey, but a variety of camo schemes were applied in the field. My version includes both a standard grey and a four color camo skin. (You will need to change the ini file in order to change skins - open the ini file and change the TextureSet numbers to make the desired skin number 1.) In First Eagles, the Schneider takes the role of a tank, drop it into your ground object folder and First Eagles will randomly assign it to some of your Army Co-operation missions. Installation Instructions Unzip the file and open my folder named "GroundObject". Copy the folder named "SchneiderCA" to your FirstEagles/Objects/GroundObject folder. The Schneider uses the same skin for damage as my armored cars. If you have already installed any of my armored cars, you may already have the file. If not, copy the file named "DestroyedArmoredCar.bmp" into your GroundObject folder. Note that the "DestroyedArmoredCar.bmp" file should not be inside any other folder.


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