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Showing most liked content on 10/09/2018 in all areas
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7 pointsLooks like someone is in a hurry...F-100F-10 Super Sabre 56-3900 heading to the range.
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5 pointsFew new meteors popped up recently. And there is no Meteor Thread! (?) First - updates on lod files Because uploaded files are big - and reuploading / updating can be difficult - just lods for overwriting. T.7 LODs_MeteorT7.rar NF.11 LODs_Meteor_NF11.rar NF.13 LODs_Meteor_NF13.rar NF.11 and 13 - I just uploaded as clean template aircraft - but those who wish not to mod - here you have recent updates. Plus distance lods for latest meteors (not included in original pack) and of course backup / copy / paste / fake pilot ...etc.. etc...just in case. As I'm not giving any instructions / manuals and any kind of tech support... Enjoy, play, don't count rivets. regards. J.
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Version 1.0.0
79 downloads
Armstrong Whitworth Meteor NF.11 & NF.13 Basic modding skills are required to run this mod. (copy/paste, mod folder structure etc.) Install: Copy paste specific folders into a correct destination. Fake pilot is required to run this mod. Also, Thirdwire Meteor cockpit is required from the original game. Mod is using standard TW fuel tanks 100 and 175 gal. It will not work on SF1 gen game. This model is based on Veltro2k model of Meteor T.7 uploaded on CA somewhere in 2016 by paulopanz. Some time ago few guys decided (because they have a chance to do so) to rework this pretty aircraft. So, first of all, thank you Veltro2k. Although. There is just very few original parts of an old model. Most of it was remodeled. Added bits here and there. And of course, it is NF.11/13 model not T.7...so generally different plane. This mod contains only one generic skin without any national markings. Decals.ini file is not provided. This mod is uploaded with an intention that the community will develop this mod...skins, decals etc. Although paulopanz did a marvelous job on this also - Templates in PSD format are provided. Credits. Veltro2k - the original model of T.7 Me - model rework and then rework again into NF.11 and NF.13 and some other mambo jumbo like skins, templates etc... Pilots - I have no idea / don't remember who did it. All credit to him/her. - one of my favorites figures in a game - I've added this to correspond with the data file. Wilches - cockpit mod - tweaks in cockpit.ini and data.ini files. Have fun Report bugs. Expect the unexpected Jarek Hereda THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE. IN ACCORDANCE WITH THE COMBAT ACE MODDERS AGREEMENT -
1 point
Version 1.0.0
43 downloads
SF2_MobileLongCrane2 Freeware from "Yobi.com" Author is unknown. This is a modification by my of the original (painting and adding a large base) to this port crane. The crane is oriented with the rollers for active operations. I have attempted a damage and destroyed model which are included. To add to your terrain of choice simply add the following entry into your terrain_TYPES.INI [TargetTypexxx] <------- make sure to add your sequence number Name=MobileLongCrane2 FullName=Mobile Port Crane ModelName=MobileLongCrane2.LOD TargetType=MISC ActiveYear=1941 DamagePoint=100 ArmorValue=0 ArmorType=0 TargetValue=250 UseGroundObject=FALSE GroundObjectType= RepairRate=0.150 StartDetectChance=50 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=1000.0 DamagedModel=Damgd_MobileLongCrane1.LOD DestroyedEffect=DustCloudEffect DestroyedModel=Destryd_MobileLongCrane.LOD SecondaryEffect=LargeOilFire SecondaryChance=100 Comments are encouraged and welcomed. Kindest regards - Krfrge October 2018. -
1 point
Version 1.0.0
37 downloads
SF2_MobileLongCrane1 Freeware from "Yobi.com" Author is unknown. This is a modification by my of the original (painting and adding a large base) to this port crane. The crane is oriented against the rollers for stored operations. To add to your terrain of choice simply add the following entry into your terrain_TYPES.INI [TargetTypexxx] <------- make sure to add your sequence number Name=MobileLongCrane1 FullName=Mobile Port Crane ModelName=MobileLongCrane1.LOD TargetType=MISC ActiveYear=1941 DamagePoint=100 ArmorValue=0 ArmorType=0 TargetValue=250 UseGroundObject=FALSE GroundObjectType= RepairRate=0.150 StartDetectChance=50 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=1000.0 DamagedModel=Damgd_MobileLongCrane1.LOD DestroyedEffect=DustCloudEffect DestroyedModel=Destryd_MobileLongCrane.LOD SecondaryEffect=LargeOilFire SecondaryChance=100 Kindest regards - Krfrge October 2018. -
1 point
Version 1.0.0
44 downloads
SF2_LongCrane This is freeware from "Yobi.com" The author is unknown. This is a modification (painting and adding a large base) to this port crane. I wish I were this capable at modeling but sadly I am not there yet. Good eye-candy for the targeted port of your choice. To add to your terrain of choice simply add the following entry into your terrain_TYPES.INI [TargetTypexxx] <------- make sure to add your sequence number Name=LongCrane FullName=Long Crane ModelName=LongCrane.LOD TargetType=MISC ActiveYear=1941 DamagePoint=100 ArmorValue=0 ArmorType=0 TargetValue=250 UseGroundObject=FALSE GroundObjectType= RepairRate=0.150 StartDetectChance=50 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=1000.0 DamagedModel= DestroyedEffect=DustCloudEffect DestroyedModel= SecondaryEffect=LargeOilFire SecondaryChance=100 Kindest regards - Krfrge October 2018. -
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1 pointTonight's film is everyone's other favourite F-14 movie.... (Dialogue is courtesy of imdb) Captain Yelland: Alert One this is Eagle One, what've you got? Pilot: Two Japanese Zeroes, sir. Captain Yelland: Two what? Pilot: Two Trophy Class Mitsubishi A6Ms in original condition, complete with all markings. I mean, they look brand new sir! Captain Yelland: Have you been spotted? Pilot: Negative, we're right in the sun at their 6 o'clock high. Captain Yelland: Stay in visual contact, take no action without clearance. Pilot: Wilco Eagle One, out. Captain Yelland: Eagle Control to Alert One, you are clear to arm, but don't fire. Throw them off, play with them, but do not fire. F-14 pilot #1: Affirmative! F-14 pilot #1: Say, Fox... that woke 'em up F-14 pilot #2: Yeah, but I think we should give 'em another shot! [one of the F-14's barely dodges a burst of gunfire from one of the Zeroes] Pilot: Why the hell are we playing with these guys? Captain Yelland: Alert One this is Eagle One, you are clear to fire. Splash the Zeroes. I say again, splash the Zeroes... F-14 pilot #1: Eagle Control, Alert One. Splash two, repeat, splash two. Possibly one survivor in the water.
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1 pointtraining flight at the range with a Walley Mk.4 and a AN/AWW-9 data-link-pod
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1 pointWhen I was a kid, Felix the Cat was one of my most favorite cartoons...today it is a favorite NAVY squadron...VF-31 Tomcatters CAG.
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1 pointWalleye I ER Mk.3 Mod 0 , with finished skin and all details added
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1 pointA skin from a long, long time ago...an EB-57B Canberra Still looks pretty awesome!!!
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1 pointF-100D with CBU-2/A (Frag) and CBU-12/A (Smoke) , laying a smoke curtain
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1 point7 engine bomber............. (Doom 34, which had an engine lose oil pressure on takeoff from Barksdale. the crew didnt report it to the mission commander until past the halfway point enroute to Iraq)
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1 pointThanks for the tips @daddyairplanes . Last night was a good night to take a Strike Eagle out on a spin over Iraq... shame nobody's done a movie around the Strike Eagle.
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1 pointTonight, time to show off Operation Desert Storm and the A-6 Intruder... starting with a Harpoon! But of course a strike on a GCI site was gonna happen... Also, psst - anybody know how to remove all this extra data from my screenshots without going to Photoshop? Thanks!
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1 point
Version 1.0.0
69 downloads
My first experimental skin for beautiful Albatros DII early by stephen1918 (also can use for others Albatros DI/DIIs). I tried to add some new "photorealistic" textures from me and othes places. Don't forget to add to Albatros DII "ini" files: [TextureSetXXX] Directory=Camo_3_Real Name=Camo_3_Real Nation=Germany Squadron= Specular=0.900000 Glossiness=0.900000 Reflection=0.500000 Eugene1
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