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Showing most liked content on 12/19/2018 in all areas
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5 pointsLong Range BVR shots with a Tomcat/Phoenix combo never end well for Mig-23's
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4 pointsThis is my next project, I will be trying to create this control tower, hopefully, it will come out nice.
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4 pointsNew Dhimar, the land of fruits and nuts...............................................
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4 pointsThe designation AGM-65H was assigned to AGM-65B/D missiles upgraded with the new CCD seeker , the AGM-65K is an AGM-65G upgraded with the CCD seeker. At least 1200, but possibly up to 2500, AGM-65G rounds are planned for conversion to AGM-65K standard. The CATM-65H and CATM-65K are the captive-carry training versions of the AGM-65H/K the CCD seeker section for both versions are the same and named HK-2 here is a renamed AGM-65B , this AGM-65B was renamed to AGM-65H and changed to an CCD seeker at Ramstein AB , the missile in your picture above is a AGM-65D with CCD seeker renamed to AGM-65H
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2 points
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2 pointsSo... delete 2 files: MAPENEMYICON.TGA HUDDATA.INI here c:\Users\yourusername\Saved Games\ThirdWire\yourmodname\Flight\ and thats all folks
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2 points@Soulfreak – that looks outstanding. Look at that attention to detail; side stenciling, placards, texture gradient/weathering, just love it! I know not everyone appreciates these kinds of details but it looks terrific. I guess I owe a picture since I responded here in the screenshot thread, so here's something similar in detail as we work to at long last to finalize the Thud after many years... but just to be clear the push buttons are inop (LOL).
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1 pointFrom my huddata ini [HUDLabels] EnableLabels=TRUE LabelFriendlyAir=TRUE LabelFriendlyGround=TRUE LabelEnemyAir=TRUE LabelEnemyGround=TRUE [MapLabels] EnableLabels=TRUE LabelFriendlyAir=TRUE LabelFriendlyGround=TRUE LabelEnemyAir=TRUE LabelEnemyGround=TRUE you can just delete it too and game wil use default file. back up if you want.
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1 pointhttps://www.cybermodeler.com/index.shtml https://www.milspeccoating.com/Federal-Standard-595-Colors-s/41.htm#products-595 https://trucolorpaint.com/military-aircraft/ https://acrylicosvallejo.com/wp-content/uploads/2018/10/historical-color-references-guide-for-aircraft-and-afv-series-vallejo-colors.pdf The Subject & Color references tab on the Cybermodeler website is quite informative.
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1 pointAnother way is to look for a photo of good resolution without to much sun, pick the colors from there and adjust them here and there to get a good result.
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1 pointThe meaning is that game looks for files first at folder with MOD and find HUDDATA.INI in mod folder and use it. if gme do not find this file it begins to use default HUDDATA.INI builded in game engine. And if you do not see at some mods enemy aircrafts, trully they are at a map, but they are "transparent". Modmaker did file transparent and puted it in his modfolder. So you can just delete the "HUDDATA.INI" and that transparent aircraf icon in your modfolder and game will use own default files.
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1 pointFile c:\Users\yourusername\Saved Games\ThirdWire\yourmodname\Flight\HUDDATA.INI you need to change all strings kinda "LabelEnemyAir=FALSE" to TRUE and delete an empty .TGA file. Sorry, i do not remember the name it could be kinda "enemyaircraft.tga" or something about it/ I am to lazy to see its name. Its for moded game.
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1 pointParticularly like that Yugoslavian skin! ALMOST as nice as a Big Ack... :)
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1 pointThe F-35A sure can attack somewhat stealthily, but I wouldn't recommend taking it down low.
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1 point"Hmmm...now, why can't MY boys maintain a nice tight formation like those Rolands?"
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1 pointMy Current and First attempt at modelling something, NOW, it is not my model, i am just trying to fix and give it a bit more of reality. Among the fixes made, i got: Tail round up Elevons round up Rudder cut Spine round up Fuselage round up Engines round up and reposition (they were a bit low) Fuel tanks round up and reposition Wing fence re making Aileron cuts and round up of the edges Wing re shaping Gun re shaping Pending or in the make tasks: Nose re making Cockpit re shaping Landing gears re shaping and repositioning Some antennas and other bumps and humps missing Some decent mapping (Including BMs and SMs) And last but not least... some good skins :) Some shots of the making: I will be making a whole post of all the Yaks i have on the workbench soon (25/27/28)
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Version
332 downloads
New version skins of all Polish MiG-29's -1 ELT -1 ELT after 2012 -41 ELT -41 ELT after 2012 -1 PLM, 1 ESK (CCCP) -1 PLM, 2 ESK (CCCP) -1 PLM ex Czech -number 56 in memory Lt. Col Marian Pisarek -number 111 in memory Lt Miroslaw Feric -number 115 in memory Capt Boleslaw Gladych -number 111 Baltic Air Policing 2006(Lt Grzegorz "Zugi" Zugaj) -number 115 Baltic Air Policing 2006(Lt Col Robert "Skuter" Cierniak -number 77 Baltic Air Policing 2006(Capt Witold "Toyo" Sokól) -number 40 Baltic Air Policing 2006 -number 105 individual skin -number 114 individual skin -number 115 on memory of visit French Mirages in Poland This is repack of my skins MiG-29. It contains all my Polish skins, all updates and new numbers. Before use this pack please delete all of Polish MiG-29 skins. -
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Version v3
314 downloads
This version includes a new FM made by ojcar. When the Ukrainian city of Odessa was occupied by Austria-Hungary early in 1918, the Anatra factory was found intact and production of the Anatra DS was continued as the "Anatra C.I". Many of the first Austrian versions had the Austrian cross painted over the Russian insignia. The Anatra C.I was used mostly for training, but some were used for reconnaissance, as a fighter and light bomber. Many of them survived the war and were used in the fighting in Eastern Europe after the end of World War I. In version 2 - I have created a separate version for the Austrian plane, with a Schwarzlose machine gun and German bombs in the loadout. There are two Austrian skins, one with crosses painted over the Russian roundels, and one with standard insignia. (I have also included a postwar Yugoslav skin, because I like the insignia.) I have included my skinning templates for those who want make their own skins. In version 3 - Ojcar has made a new FM for the plane. I have refined the wings and added some details. I created a new cockpit with German gauges and machine gun. I made two Austrian skins for the plane and I kept the Yugoslav skin, because I like the insignia. I have included my skinning templates for those who want make their own skins. Historical Notes: The serial numbers are fictitious. I found several sources which said that Anatras carried a machine gun mounted on the fuselage for the pilot. I couldn't find any details of the mounting, so I guessed where it might be located. Credits: My thanks to Ojcar once again for making a new data.ini file for this plane. Installation instructions: This revision replaces previous versions. If you have an older version, please delete it, then install the new version. For FE1: Unzip the file and move the folder named "AnatraC1" into the FirstEagles/Objects/Aircraft folder. For FE2: Unzip the file and move the folder named "AnatraC1" into the FirstEagles/Objects/Aircraft folder. Then in the FirstEagles/Objects/Decals folder, create a new folder named "AnatraC1". Move the folder named "D" from the Aircraft/AnatraC1 folder into the Decals/AnatraC1 folder you just made.
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