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Showing most liked content on 02/13/2019 in Posts

  1. 13 points
  2. 11 points
  3. 10 points
    how about this 2 depth charge , they should be able to do the work , some more in work
  4. 8 points
  5. 7 points
  6. 6 points
    New thing, working WSO weapons panel. It's very simple, but better than nothing ;-)
  7. 6 points
  8. 4 points
  9. 3 points
    OK, my turn. First, I'm a big fan of naval aviation so truly sorry no naval aviation action for a while from me... and when I do get back into my native environment, so definitely gonna fly a Tomcat! Second, this has gotta be epic in my blunt opinion: (I know, hard to be humble when you're the F-15J pilot ThatClose to a Su-30...)
  10. 3 points
    CF-107C Thunderstrike - No.416 Squadron, Royal Canadian Air Force, 1975
  11. 2 points
    Being a 'campaign person' and not much into jets are probably the main reasons I have no interest at all in DCS in its present or foreseeable forms. As for CloD, I'm finding that the improved RAF campaign produces some immersive flying and many nice images... ...but in the end, while worth experiencing, it can't really compensate for scripting which still sometimes fails, erratic AI, a mostly broken command menu, very poor visibility of other aircraft, smaller scale, narrower single player scope (except flyable planeset) and bad antialiasing. So I still have BoB2 far ahead of CloD, on almost every scale that's important to me.
  12. 2 points
  13. 2 points
    FE Gold and FE2 can both be downloaded from the Thirdwire website.
  14. 2 points
    A few winter shots from the Eastern Front.
  15. 2 points
    Hey @Stratos, the above is supremely awesome and gives me a few ideas for a more plausible casus belli. Maybe a few more partisan Japanese civilians try to take a Kuril Island and that starts the shooting? That said, little update guys. I am just pulling my hair out about trying to get a Su-35BM or Su-35S into my single mission pak. About to have to give up... and maybe make a V 1.1 that has a modified Su-27 :-(. For now, enjoy the visuals of a rather dangerous F-15J intercept attempt to get a Su-30 to jink clearly by in itself creating a diplomatic incident:
  16. 1 point
    View File Tornado IDS (Italian AF) Feb 12th 2019 ============= Italian IDS (before MLU) version 1.0 --------------------------------------------------------- Italian Tornado IDS. CAUTION !!!! -------------------- Base LOD is using specular maps. They can really drop fps on slower GPUs [like my GTX 460 ;-)]. If you have this problem, there is archive of LOD without them in plane folder called : IDS-AM faster_no_specular_LOD Unpack and use this one. CAUTION 2: --------------------- Weapons : Since 1988 MBB-Aeritalia recce pod since 1992 AGM-88 since 1995 CLDP laser pod --> LGBs since 1998 JDAM-s Keys: --------- SHIFT+1 -> canopy open SHIFT+2 -> fuel probe SHIFT+3 -> weapon operator cockpit So, the most important part ... CREDITS: Fantastic five 1st. Nothing wouldn't be possible without these guyz : -------------------------------------------------------------------------------------------------------------- ravenclaw_007 - weapons, documentation, 3d lessons, BOZ, pylons yakarov79 - skinning lessons, testing, damages crusader - documentation, testing, avionics, HUD, air search radar baffmeister - flight model 76_IAP - 3d lessons Then Godfather of project: -------------------------------------------- fanatic modder - testing, documentation, flight model, engine datas, inspiration And last not least .. --------------------------------- coupi - hit boxes, damages, testing, GR.1B 12sqn decals and 617 Sqn decals. viper63 - testing, skins, loading and arming screens, pilots durasoul, logan4 - help with weapons, testing florian - some parts and ideas I used in my model from his German Tornado citizen67 - AMI loadouts, stencils, documentation menvra - testing, AMI loadouts spinners - hangar and loading screens svetlin - testing stratos - testing paulopanz - testing .. and all previous Tonka creators. THANK YOU ALL VERY MUCH. guuruu - all bugs ********************************************************************************************************** This is freeware; it CANNOT be distributed unless permissions are granted by myself. The original readmes, if any, and all other pieces of the package MUST remain intact. The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes. This package and any part of it may NOT in any way, shape or form be used in any payware additions. ********************************************************************************************************** THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF OR WITH ANY OTHER FILES OR MODS. ********************************************************************************************************** Have fun Wojtek Submitter guuruu Submitted 02/13/2019 Category Tornado  
  17. 1 point
    100% mate,can't wait for this awesome beast !
  18. 1 point
    Supermarine Spitfire F.Mk.22 - No.322 Squadron, Royal Norwegian Air Force, 1949
  19. 1 point
    @JosefK Keep up the good work! The storyline can be improved with the time, what really matters at the moment is an accurate order of battle. SF2 does not really allow any storytelling aside from the written intros and outros of campaigns. Just a reminder (and small thread hijack); I have updated my realSKY mod package. Lightnings are now less noticeable in daylight, but it's a more realistic effect compared to the old one; now you might have difficulties in catching a lightning with the screenshots. Make a backup of the old RainEffect.ini file in case you want to keep the effect you've been showing in the past screenshots.
  20. 1 point
    Today the project has gathered all the data it needs to be a quality product. In other words, my dream, to make and offer to the COMBATEACE community an aircraft, is gaining momentum. I will try to keep you updated how the work is going. I hope I still have your support.
  21. 1 point
    it’s getting better and better!
  22. 1 point
    Looks great! Looking forward to it. Regarding land based anti ship missiles, I think there may be Iranian Silkworms in some of the Persian Gulf terrains or campaign packs that you could use or at least the data.ini may give you a steer to edit a Scud to simulate the more modern Russian systems.
  23. 1 point
    Yes, the beauty of FE/FE2 is that, unlike SF and SF2, these two are largely cross-compatible. Most info. applicable to FE2 is applicable to FE/FEgold, except for some directory paths for file installation, and I think that FE/FEgold do not have a separate "user directory" as does FE2. Even most plane types made specifically for FE2 are backward compatible with FE (Crawford has figured out an ini trick to get FE2 aircraft loaded in FE....I think he posted some of the info. under the "new aircraft" thread...somewhere around page 20 of that thread). And most FE aircraft are flyable in FE2 (only thing requiring tweaking is usually decal placement and decal files). I fly several FE-era aircraft in FE2 with no problems. Happy flying, Von S
  24. 1 point
    Thanks mate. I like this one myself! I'll upload it a little bit later this week...
  25. 1 point
    I think you might have a problem with that cockpit. Your comm/IFF/nav control panel on the right side has a distinct case of doggy eyes. If you are not careful it will convince you to let it eat all of your survival rations before you even reach the target area.
  26. 1 point
  27. 1 point
    Fuel probe is optional now for AMI IDS.
  28. -1 points
    Something I have in a magazine. Lots of stores :)


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