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Showing most liked content on 09/03/2019 in Posts
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6 points
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6 points
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5 pointslook on the bright side, its stable for modding. if TK released a DLC with air to air refueling tomorrow, there would be 10 minutes of songs of praise and dancing in the streets, followed by 10 days of "it broke my mods" and "i coulda done it better"
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4 points
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4 pointsVersion 0.6.3 was uploaded. Changelog: Version 0.6.3 -bugfix: selection of nodes without material crashed the program
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2 pointsBoeing A-6 (AB) Buccaneer? Convair/General Dynamics A-6 (AY) Buccaneer? McDonnell A-6 (A2H) Buccaneer? Lockheed A-6 (AV) Buccaneer? Avro Canada A-6 (AA?) Buccaneer
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2 pointsThis is why im of the opinion we pull this game apart and re write code....
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2 pointshere: https://il2freemodding.createaforum.com/new-board-6/avro-york-raf-transport-4-094-104-12-mod-act-and-so-on/
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2 points
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1 pointMcDonnel seem to like British A\C look at what they did to the Harrier... McDonnell Douglas \ Blackburn "Manatee"... " The term buccaneer derives from the Caribbean Arawak word buccan, a wooden frame on which Tainos and Caribs slowly roasted or smoked meat, commonly manatee. "
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1 pointBe aware that over the years modders updated stuff that was originally in NATO Fighters. And then Original NATO Fighters was nut much updated recently. So whole mega pack might be nice start...but still, updates have more to offer. Going back to Dr.CancerMan question.... Just browse through download section. Pick what you like and enjoy. If you are Rhino guy for sure Vietnam War expansion mods. Personally I never install whole mod pack. Usually, I am building my mod game by adding one by one mod from the download section. Selected top-notch mods into a desired theater of operations. It is more time consuming but it allows me to have extremely clean mod folders with weapons, aircraft, ground objects, etc. that need to be in specific "area of operations".
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1 pointI am using SF1 only. I have fiddled about with the ini files for explosion effects and I am pretty sure nothing ever changed. It probably is hard coded.
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1 pointIn this game it is not 3d mesh/object based, it is driven by ini files that lists the timing, duration, deviation, velocity, volume, etc parameters, various textures used and effect names that control the "look" of the explosions. Of course I can be wrong, since I'm not an "effects" guru.
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1 point
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1 pointshot down 16 times....he deserves a medal for endurance and patience lol...afte 2 I would say.....hmmm they dont like me....lol
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1 pointkeep the US insignia on the intake, that'll free the nose mesh for Modex numbers. Simplest and easiest (read: lazy man's way!!! )
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1 pointI pinged Topolo a message who is the author of many of the HFFM flight models over the years and has done quite a bit of work on aerodynamically modelling the MiG-21s as well and he does confirm that Emergency Reheat value is not static zero airspeed but exactly as that Bis manual states at M1 SL.
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1 pointThank to Sheriff001's Australian Buccaneer S22 available in the SF2 section, I finally had a good skin to use for a Rhodesian Buccaneer ! Doing so, I discovered how the Rhodesian serial numbers were made : R 6125 R 1626 R 1267 R 1286 R 1269 R 1630 R 6131 R 1632 (these ones are fictious as Rhodesia never flew the Buccaneer, and I made up a 6th squadron) [Edit : there were an actual 6th squadron, flying Jet Provost, so I changed the 6 to 9] Clever way to make serial numbers ^^ I love to learn new stuff like that.
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1 pointWOW a Tempest V - the passion and quality put into this........that is very top drawer stuff coming from those guys.
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1 pointJust sandboxing, trying to envision the best places and proportions for markings. Full points to mue for the LOD Viewer. The Buccaneer stuff would have been possible without it - it would just have been twice as hard, and taken more four times as long.
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1 pointNo, those free download links are all illegal. Please buy the strike fighters games from the official thirdwire store!
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1 pointThank you! They are essentially 'quickie' skins without proper panel lines but I can release them AS IS - both use stock decals. Edit: Now attached here. Backfin_Skins.7z
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1 pointTupolev Tu-98A 'Backfin' - 109th Squadron, Iraqi Air Force, 1973 The so-called 'Treaty of Friendship' with the USSR brought large numbers of relatively modern combat aircraft into the Iraqi Air Force and in 1972 the 109th Squadron began to re-equip with the Tupolev Tu-98A 'Backfin' supersonic bomber. Even before the 1973 Yom Kippur War, the Iraqi Air Force had sent 12 Hawker Hunters to Egypt and in late September 1973 these were followed by the deployment of the 109th Squadron to Syria. On October 6th, 1973 a massive Egyptian crossing of the Suez Canal saw the Egyptian Army quickly advance into the Sinai Peninsula. Meanwhile, at the same time, Syria launched a surprise attack on the Golan Heights and initially made significant gains into Israeli-held territory with the Iraqi Air Force intervening on the Syrian front with an armored division and over 100 aircraft including the Tu-98A's of the 109th Squadron flying low-level interdiction missions on October 6th and on the following day. However, the Iraqi Tu-98A's deployed to Syria suffered heavy losses on the first two days primarily due to Israeli fighter aircraft and SAM's but at least three Tu-98A's were also hit by friendly fire from Syrian SAM's. A planned strike mission on October 8th was cancelled due to these heavy losses and eventually all Iraqi Tu-98A's were withdrawn from their bases in Syria. Despite these losses, after the war the Iraqi Air Force ordered 23 more Tupolev Tu-98B's and the enlarged Iraqi Tu-98A force played a major role in the Iran-iraq war by striking airbases, military infrastructure, industrial infrastructure, powerplants and oil facilities as well as the systematic bombing of Iranian cities in the infamous 'War of the Cities'. However, during this long war of attrition the Iraqi Tu-98A force slowly dwindled away and by 1987 the type was withdrawn from service.
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1 pointBeautiful! Well done Pappychksix. Forgot to mention Daddyairplnes A-37 package here @ CA. This skin is a work in progress, I've been tinkering with it for quite a while. Trying to represent the 604th commando SQDN, early on in the first part of the war. Job well done and thanks for your work on the 'HEAVIES'.....................Much appreciated! Also installed is the T-33_seat from ErikGen's T-33 package. And Soulfreek, & Wrench who tweeked it to what it is today...............Outstanding - thanks much! Hope I didn't miss anyone
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1 pointVickers 553 Bomber version 2 seat...got 1 seat somewhere need finish these British Mig21 copy lol
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