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Showing most liked content on 03/13/2021 in all areas

  1. 8 points
    Pretty sure this one belongs here:
  2. 5 points
    nice Nightshade. but when CPT Masters was discovered to have gone on yet another unauthorized mission, he was summarily drummed out of service. Damn those regs, even if what he did was right he did get an excellent letter of recommendation for his next day job tho, and a position in the Reserves, based somewhere down south....
  3. 5 points
  4. 4 points
    I concur - in some cases their collaboration is fairly evident. Writing of another offering from the same source, I've been working on the Caudron R.XI and bringing that into one of my FE2 installs in its original role as an escort fighter. Original skin is shown in upper right with some other WIP variants also shown:
  5. 4 points
  6. 4 points
    Hi! If there are still comrades here that the great and terrible Caesar capun did not have time to ban, I bring to their attention that something interesting on our topic has appeared on the A-Team Scunkworks website. True, this is only Beta Models, but this is not a big problem. By themselves, the models look pretty good (you can feel Geezer's hand) …and these ribbed wings - I just love them! http://cplengineeringllc.com/SFP1/ In addition, there are a number of propeller-driven airplanes from the inter-World War period (in Pre-WW2 Planes section). It looks like Geezer has shared some of his work with capun.
  7. 3 points
  8. 3 points
  9. 2 points
    A couple of Vietnam Veterans defending the Iberian Peninsula
  10. 2 points
  11. 1 point
    View File Mirage F1BK Mirage F1BK This mod is dedicated to BPAO, nothing would have been possible without him. The Kuwait Air Force (Al-Quwwat al-Jawwiya al-Kuwaitiya) ordered 2 Mirage F1BK, a two-seat operational conversion trainer. The extra seat and controls added only 30 cm (12 in) to the length of the fuselage, but at the cost of less internal fuel capacity and the loss of the internal cannon. A big thank to all on Combatace and C6 forums that helped us solving issues we encountered. Any omission in credits is totally unwanted, if I forgot somebody, let me know, I will correct this. This addon is and will in all cases remain freeware. Released under CombatAce Fair-Use terms. Enjoy The Mirage F-1 Team. Submitter ludo.m54 Submitted 01/03/2021 Category Mirage F1  
  12. 1 point
    View File Mirage F1CK2 Mirage F1CK2 This mod is dedicated to BPAO, nothing would have been possible without him. In 1974 the Mirage F1 was selected as the new air defence fighter and a total of 27 Mirage F1CK, 9 Mirage F1CK2 and 7 Mirage F1BK were ordered and delivered in two separate batches until 1983. Specificities : Radar Cyrano IVM. RWR. A big thank to all on Combatace and C6 forums that helped us solving issues we encountered. Any omission in credits is totally unwanted, if I forgot somebody, let me know, I will correct this. This addon is and will in all cases remain freeware. Released under CombatAce Fair-Use terms. Enjoy The Mirage F.1 Team Submitter ludo.m54 Submitted 01/10/2021 Category Mirage F1  
  13. 1 point
    Also, if buildings still display visual oddities on occasion, or any other objects for that matter - I recommend the following post (helps to get rid of graphics flickering, etc.): https://combatace.com/forums/topic/95723-new-in-fe2/?tab=comments#comment-779025 Happy flying, Von S
  14. 1 point
    I turned some of my settings down and that was exactly the problem, everything looks like it should now. Thanks for the quick solution!
  15. 1 point
    I think that has to do with certain graphics cards and setting effects to the highest level. try lowering your effects level and see if that helps.
  16. 1 point
    General Dynamics Falcon FG.1 (From 2009)
  17. 1 point
    Thank you Stephen! You flooded this site with beautiful and much needed planes...what can i say? Much appreciated mate! Thanks a lot!
  18. 1 point
    Better get it quick, before they roll back to the official v1.2 (from the un-official v1.28). It may happen very soon now. Make a copy of the game too in case its a delete and re download.
  19. 1 point
  20. 1 point
  21. 1 point
  22. 1 point
    Thanks so much Russ, he looks great in the Hawk.. But in the Gnat, it looks like the Flintstones are flying the plane! I reverted back to the PilotGnat that came with the model and swapped in your .bmp so what I now have at least fits in the cockpit and has a bit of red. which is good enough for me...
  23. 1 point
  24. 1 point
    View File Antonov An-26 "Curl" After successful operations of the An-24T tactical transport in austere locations, interest in a version with a retractable cargo ramp increased. Initial studies for he retractable ramp were carried out as part of the projected An-40 medium transport. When given the go-ahead for the An-26 in March 1968, the Antonov OKB adapted the ramp design of the An-40 to the An-24 fuselage, resulting in the An-26. Particular attention was given to the military mission, and the majority of early An-26 production was delivered to the VTA (voyenno-transportnaya aviatsiya). Using the majority of the An-24 airframe, with its high-set cantilevered wings, twin turboprops and stalky main undercarriage, the An-26 included military equipment, such as tip-up paratroop canvas seats, an overhead traveling hoist, bulged observation windows and parachute static line attachment cables. The An-26 made its public debut at the 27th Paris Air Show at Le Bourget where the second prototype, CCCP-26184 (c/n00202), was shown in the static aircraft park. The An-26 is also manufactured without a license agreement in China by the Xian Aircraft factory as the Y-14, later changed to be included in the Xian Y7 series. WHAT'S IN: - a new, long awaited, plane - 50 military/civil skins (*), all around the world - historical decalsets CREDITS: - Samdim Design (Dimitri Samborski): original FS model - JosefK: strike fighters 2 porting - paulopanz: skins & decals Enjoy @paulopanz (*) new and ported in SF2 Military: 1 Afghani; 1 Belarus; 1 CVL; 2 FAR; 1 Cuba; 1 IrAF; 1 FAPA; 1 JVL; 1 KzAF; 1 LSK; 2 ML; 3 PWL; 1 SAC; 1 Serb; 2 UkrAF; 1 VMF; 1 VPAF; 7 VVS. Civil: 5 Aerocaribbean; 2 Aeroflot; 1 Artika; 2 Cubana; 2 Interflug; 1 Dosaaf; 1 Komavia; 1 Raf-Avia; 2 Red Cross; 1 United Nations; 1 Yamal. Submitter paulopanz Submitted 03/10/2021 Category Other  
  25. 1 point
    Work In Progress. Early linen skin for Breguet 14 B.2.
  26. 1 point
    Apparently there is no slow down from the add-on packs, or other add-ons like skins, terrains etc. that work for v1.2 thus for 1.28-GOG. Some of the Joystick issues where resolved with removing dinput.dll from the gog eaw game folder. It defiantly runs better than the code groups 128 or any version after that. It seems to support DX7 rather than 5/6, thus allowing some benefits of performance, such as High frames per second. I don't know for sure about the DX code being updated or hacked in, but the performance is defiantly there. I get 34 fps in codegroups 128(and later versions) and 64fps in 128-GOG. Not too mention newly restored fog support. I just wish Retroism would share the changes they made in-order to help the other community versions out there to run better. Anyone else get the GoG re-release?
  27. 1 point
  28. 1 point
    then, that makes me wonder, not only what the hell it's for if not for the N/S E/W scale , but if that might be affecting the vertical height field?? Sometimes I wish TK would just show up and answer the fucking questions!!!
  29. 1 point
    There is a small bug with the pilot's eyes. Here's the fix : copy / paste it in the pilots folder and overwrite. Sorry GK-MF1ME-Pilot.7z
  30. 1 point

    Version 2.0.0

    113 downloads

    Four vehicles and other objects that modders can add to airfields using the target.ini. I have made them rather generic so they should be usable for either side, on any front. I have included the data for the types.ini for each object in the download. Vehicles include a Starter Truck, a Fuel Truck, a Utility Truck, and a Staff Car. I have also included an Oil Cart and a grouping of miscellaneous Tools used by the ground crews. Each vehicle has a high and low poly LOD as well as a destroyed version. I have organized everything into folders for convenience, but you'll need to take them out of the folders when you install them.
  31. 1 point

    Version 1.0.0

    132 downloads

    The Sopwith Triplane, also known as the "Tripe" or "Tripehound," was introduced at the end of 1916. By mid 1917, several British and French naval squadrons were equipped with the plane. The narrow chord of the three staggered wings gave the pilot an excellent field of view and gave the plane an exceptional rate of climb as well as outstanding agility. The Triplane was considered an exceptional fighter and stayed in service until replaced by the Sopwith Camel in late 1917. Captured Sopwith Triplanes inspired the development of the more famous Fokker Dr.1. My model of the Sopwith Triplane has the smaller tail assembly introduced early in 1917. Earlier planes had a larger tail plane nearly identical to the tail of the Sopwith Pup. Most Triplanes were equipped with a single Vickers machine gun mounted on the fuselage. A small number of Sopwith Triplanes had two guns. This is the two gun version. My Sopwith Triplane has a skin, with appropriate decals, for the "Black Flight" of the RNAS 10 squadron. Note - these skins are NOT interchangeable with the skins for my other Sopwith Triplanes. A fully functional cockpit is included, along with my skinning templates. I have included a sound file for the Clerget 130 hp engine, but you may already have it. Credits Although he's very busy these days, Ojcar found the time to make the FM for this plane. My thanks to him. The sound file included with this plane came with Sinbad's series of Sopwith Strutters, so you may already have it. I included it with this download in case you don't. Historical Note The Black Flight had five planes, each with its name painted at the cockpit. I have added 15 fictitious names in order to complete the decal set. Installation Instructions For FE1 - Unzip the file and move the folder named "SopwithTripe2Gun" into the FirstEagles/Objects/Aircraft folder. My Triplane uses the sound file that came with Sinbad's series of Strutters, so you may already have it. If you don't, copy the file named "RotaryEngineClerget130" from my Sounds folder into your FirstEagles/Sounds folder. For FE2 - Unzip the file and move the folder named "SopwithTripe2Gun" into the FirstEagles/Objects/Aircraft folder. Then in the FirstEagles/Objects/Decals folder, create new folder named "SopwithTripe2Gun". Move the folder named "D" from the Aircraft/SopwithTripe2Gun folder into the Decals/SopwithTripe2Gun folder you just made. My Triplane uses the sound file that came with Sinbad's series of Strutters, so you may already have it. If you don't, copy the file named "RotaryEngineClerget130" from my Sounds folder into your FirstEagles/Sounds folder.
  32. 1 point

    Version 1.0.0

    111 downloads

    The Sopwith Triplane, also known as the "Tripe" or "Tripehound," was introduced at the end of 1916. By mid 1917, several British and French naval squadrons were equipped with the plane. The narrow chord of the three staggered wings gave the pilot an excellent field of view and gave the plane an exceptional rate of climb as well as outstanding agility. The Triplane was considered an exceptional fighter and stayed in service until replaced by the Sopwith Camel in late 1917. Captured Sopwith Triplanes inspired the development of the more famous Fokker Dr.1. The first planes produced had a tail plane nearly identical to the tail of the Sopwith Pup. Early planes also had a 110hp Clerget engine. A smaller tail plane was introduced early in 1917. The engine was also replaced with a more powerful 130hp Clerget engine. This is an early version of the Sopwith Triplane with a wider tail and lower powered engine. It has two skins, one French and one British, with appropriate decals. Note - these skins are NOT interchangeable with the skins for my other Sopwith Triplanes. A fully functional cockpit is included, along with my skinning templates. I have included a sound file for the Clerget engine, but you may already have it. Credits Although he's very busy these days, Ojcar found the time to make the FM for the early Sopwith Triplane. My thanks to him. I have included a sound file for the Clerget engine created by Nixou. It has been used on other planes, so you may already have it. I included it with this download in case you don't. Historical Note The 110 hp Clerget engine was the 9Z. I don't have a sound file for the 9Z so I used a sound for the Clerget 9B instead. Installation Instructions For FE1 - Unzip the file and move the folder named "SopwithTriplane" into the FirstEagles/Objects/Aircraft folder. I have included Nixou's sound for the Clerget engine. It has been used with other planes, so you may already have it. If you don't, copy the file named "clerget9b2m2" from my Sounds folder into your FirstEagles/Sounds folder. For FE2 - Unzip the file and move the folder named "SopwithTriplane" into the FirstEagles/Objects/Aircraft folder. Then in the FirstEagles/Objects/Decals folder, create new folder named "SopwithTriplane". Move the folder named "D" from the Aircraft/SopwithTriplane folder into the Decals/SopwithTriplane folder you just made. I have included Nixou's sound for the Clerget engine. It has been used with other planes, so you may already have it. If you don't, copy the file named "clerget9b2m2" from my Sounds folder into your FirstEagles/Sounds folder.
  33. 1 point

    Version 1.0.0

    180 downloads

    The Sopwith Triplane, also known as the "Tripe" or "Tripehound," was introduced at the end of 1916. By mid 1917, several British and French naval squadrons were equipped with the plane. The narrow chord of the three staggered wings gave the pilot an excellent field of view and gave the plane an exceptional rate of climb as well as outstanding agility. The Triplane was considered an exceptional fighter and stayed in service until replaced by the Sopwith Camel in late 1917. Captured Sopwith Triplanes inspired the development of the more famous Fokker Dr.1. My model of the Sopwith Triplane has the smaller tail assembly introduced early in 1917. Earlier planes had a larger tail plane nearly identical to the tail of the Sopwith Pup. My plane is equipped with a single Vickers machine gun mounted on the fuselage. A small number of Sopwith Triplanes had two guns. My Sopwith Triplane has two skins, one French and one British, with appropriate decals. A fully functional cockpit is included, along with my skinning templates. I have included a sound file for the Clerget 130 hp engine, but you may already have it. Credits Although he's very busy these days, Ojcar found the time to make the FM. My thanks to him. The sound file included with this plane came with Sinbad's series of Sopwith Strutters, so you may already have it. I included it with this download in case you don't. Installation Instructions For FE1 - Unzip the file and move the folder named "SopwithTriplane" into the FirstEagles/Objects/Aircraft folder. My Triplane uses the sound file that came with Sinbad's series of Strutters, so you may already have it. If you don't, copy the file named "RotaryEngineClerget130" from my Sounds folder into your FirstEagles/Sounds folder. For FE2 - Unzip the file and move the folder named "SopwithTriplane" into the FirstEagles/Objects/Aircraft folder. Then in the FirstEagles/Objects/Decals folder, create new folder named "SopwithTriplane". Move the folder named "D" from the Aircraft/SopwithTriplane folder into the Decals/SopwithTriplane folder you just made. My Triplane uses the sound file that came with Sinbad's series of Strutters, so you may already have it. If you don't, copy the file named "RotaryEngineClerget130" from my Sounds folder into your FirstEagles/Sounds folder.


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