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Showing most liked content on 11/14/2021 in Posts
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12 pointsVietnam '67...River Rats Patrol.... GKABS-Swambast partnership project: credit GKABS for almost all modeling; myself for new texturing and misc details.
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4 pointsView File SF2 S-3A+B Viking Revamp v1.0 SF2 S-3A/B Viking Revamp ======================== *** for all SF2-variants *** Based on Wrench's Rework of Foxmonters S-3B Pack This is an update for the old S-3B-model originally made by Foxmonter and updated in the past by Wrench. The new pack is split into S-3A and S-3B (has Countermeasures and Harpoon-support). There are 10 skins for S-3A (until 1987, HighVis) and 5 for S-3B (from 1987 onwards, LowVis): VS-21 Fighting Red Tails (1984) VS-22 Checkmates (1976) VS-24 Scouts (1977) VS-28 Hukkers (1977) VS-29 Dragonfires (1981, 1998) VS-30 Diamond Cutters (1978, 1992) VS-31 Topcats (1977, 2002) VS-32 Maulers (1980, 1986, 1991) VS-33 Screwbirds (2001) VS-37 Sawbucks (1980) No changes were made to the cockpit, avionics, etc. - this pack is mostly for an updated look. Included are also: - CAG-Birds for Squadrons, that had them - 300gal Droptank model - CNU-264 CargoPod (no actual use, pure eyecandy) - D704 RefuelingPod (retracted and deployed) - BuNos are correct, if possible (if not, then marked with a *) Installation ============ 1. unzip to a temporary folder 2. open "Put_Content_In_Your_MOD folder" and do as you were told, if asked to overwrite, say 'yes' :P 3. enjoy! Credits ======= - Thirdwire and TK for a great game and nice models. - FoxMonter for the S-3B-model - Wrench for Update Pack - Nyghtfall - Template, Skins, Decals, Tank-, Refuelingpod and Cargopod-models, some ini-work Thanks ====== - all modders at CombatAce for their work and inspiration Submitter Nyghtfall Submitted 11/13/2021 Category Other
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3 pointsGentlemen I was wondering about our friend @russouk2004 last time seen at the forum on 2nd of September, I hope he is doing well. I hope it's just real life what is keeping him from the community.
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2 pointsgotta think big picture up until linebacker, the US wasnt deploying its big war fighting toys up north in a large fashion. testing some of the latest (F-111) or keeping stuff down south (B-52 Arc Lights) but not waves of the big bombers for most of the war. the missile boats and Tu-22 and possibly the Yak would definitely been used to attack the fleet at Yankee Station or airbases in the south, causing a massive retaliation. with expectaion of Russian support after that retaliation. that wouldnt have flown in the Kremlin MiG-25 probaably wouldnt have been sent, too many direct US recce assets that would have loved to record that radar. plus they were desired for motherland defense, Linebacker being too quick of a development to train North Vietnamese on them before the end of hostilities (after which they were needed) the arab air forces got new stuff mainly because they 1 werent Communist and so it wasnt a matter "Socialist fraternity against the Imperialists" (or however you want to phrase it) 2 paid hard currency for their toys 3 fought an enemy using mostly US/NATO origin weapons, but had little chance of directly engaging US forces (gonna call the flare up in 1973 a fluke, typically the superpowers didnt get officially too directly involved) the North Vietnamese were exactly opposite all these points, and major escalation to save an ally could have been bad (again, see the fluke of 1973) Zeus 23 was deployed in 1975 during the invasion of teh south. Again, the Soviets probably were not in a hurry for the Americans to get a good look at the radar on that. an issue in 1972, but not in 75.
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2 pointsTactical numbers and insignia for stock tanks. Here on T-34-85s.
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1 pointDear Friends, The cold November is here already and we continue working on our projects. An important milestone for the Battle of Normandy is getting near - its map will be ready to a degree that will allow us to begin the development of Pilot's Career for this theater (meaning that settlements, airfields, roads, rivers and forests will be there). It will be too early to share the screenshots of the map itself at this point since the work on its visual part - texturing and finalizing landscape features, coast and additional detail - happens at the last stage of development according to our workflow. Nevertheless, this stage is not very far away either, since the map overall progresses according to the plan. Speaking of the map, we can say that creation of map objects is finished, including the new city blocks characteristic for Britain, coastal defenses, radar stations, farmsteads for rural areas and, of course, unique landmarks. For creating believable airfields, certain additional airfield objects were created which are characteristic of this theater of war. The work on various naval and ground units for BoN continues - there are several ship types that participated in the landing, including landing craft and radar-equipped ones, and several vehicles like this British armored car Humber Mk.IV, which is ready for deployment. The German heavy fighter Ju 88 C-6 and the legendary US fighter P-51B-5 are getting close to release. Progress on the P-51B has been frustratingly slow with several technical delays due to research and software issues. Anyway, it's Flight Model 99% done and only Malcolm Hood visual is on the finish line of production. Please be patient the early Pony will get here we promise! Arado 234, Mosquito FB MK.VI and Me 410 are at earlier stages of development, but they are progressing according to the general plan. In the meantime, the work on the new fuel system is nearly finished and it will make its debut on Bf 109 fighters. As soon as it is ready we'll apply it to all the aircraft of the sim. This new tech will make the fuel system modeling more realistic, damageable in more detail and pilot interfacing with it will be recreated with more fine details. With this new technology up and running, we plan to switch to the development of the launch, guidance and warhead functioning of the V-1 vengeance weapon - its FM and 3D model, including the launch site, are already ready. There is good progress in Flying Circus Vol. II project is well. The German two-seater recon/strike airplane DFW C.V is the closest one for the release - at the moment its 3D model is nearly finished while its FM is in the works - and we plan to have it in the next update already. Sopwith Triplane should be also released before the end of the year as well as the British heavy bomber Handley Page O/400. Early next year we'll have to finish German bomber Gotha G.V, Western Front map, and two Collector Planes, late WWI fighters. In addition, there is a lot of WWI-era ground vehicles incoming - for instance, in the next update, we plan to release Jeffery Quad, Benz LKW 1912 and Daimler DR4 in several modifications and tanks - Mark V female, Reno FT and Schneider CA 1. WWI aviators will find their life slightly more complicated due to the addition of the German 37mm automatic AA gun Maxim Flak M14. All the things listed above are just a fraction of what we and our partners are working on at the moment, so please stay tuned - we'll be able to tell you more about the other development streams in our next Dev Diaries.
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1 pointView File [Fictional] Boeing Super Hornet FRS.2 This is a mod of the Super Hornet F from EricJ creating a multirole combat aircraft for the royal air force. INSTALLATION: Simply drop the Folders into your Strike Fighters Mods Folder. CREDITS: EricJ – Purchased Model of F/A-18F from http://www.mesh-factory.com, Main texture artist, ini editing. FastCargo – 3D model work for all versions. Used some of his images for reference. JAT81500 – FM, ini adjustments, decals. Dave – Decals and always a swell guy. Also did the Hangar and Loading Screens. Reference photos. Also for modifying some weapons for SF2, and for adjusting his afterburner texture from the Eagle Superpak. Vampyre – Technical Reference and consultant who works with the aircraft on a daily basis. Column5 – Use of the Mirage Factory F/A-18A Textures, and FM data adapted from the MF F/A-18A. AmokFloo – Initial optimization of the F/A-18F model. Bpao – F/A-18A pit used with permission. STORM – F/A-18E Loading Screen Image, taken from his special vantage point. starfighter2 – Newer RWR texture. Serverandenforcer – F/A-18F FM tweaking. Silverbolt – Extracting the textures for the cockpit for SF2. MigBuster – Tutorials in the Knowledge Base for adapting the aircraft to SF2. SidDogg – Assistance with getting the VFA-102 CAG bird tanks right. Spillone104/Spectre8750 – Custom sound, Spillone104 for initial, and Spectre8750 for tweaking. ArturR: For his use of his avionics mod. FastCargo mentioned it and after checking it out was impressed… Thanks! Special thanks to Spinners for his great RAF/RN decals I used here. Also thanks a lot to EricJ for allowing me to upload this plane. If I missed someone, please contact me and I change that ASAP! Kindest regards ValAstur Submitter ValAstur Submitted 11/14/2021 Category What If Hangar
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1 pointUploaded and awaiting approval. Thanks to @EricJ for allowing me to upload this one.
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1 pointdaddyairplanes: No it's crass stupidity. I have the expansion packs. The pencil sits at the bottom of the mission screen, and I ignore it. I may take pencil in hand this evening. Thank you
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1 pointlooks pretty good. but change the dark spot by that exhaust. heat rises (and blow back opposite direction of travel)
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1 pointThe NVA were training on SA-3 but it apparently never saw service in Linebacker II and the the deal may have been cancelled after the US involvement ended. (2018, B-52 Vs SA-2, Osprey) The SAM-X..........AKA killer SAM site is listed as an Urban legend in The Eleven Days of Christmas (2002 Michel III). The site identified as VN-549 didn't match any Vietnamese records. They also guessed that might have been an SA-3 ..................however it seems to have been the tactics the NVA used with the newly modified SA-2B they were using.
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1 pointI think @yakarov79 is working on the some Russian tanks. it's his field of Interest.
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1 pointNot very much. I remember that there was a small book of a hungarian author about the MiG-21 units of the Vietnam war, which included a photo of vietnamese SA-3. I will try to find it in my archive.
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1 pointProgress shots. I still need to change some of the flight numbers for ECN 1/13- the aircraft below (No.117 flown by Cap. Treillard) was actually White 1, not White 2 as depicted. The P63.11 may take some time as the fuselage is mapped a little differently to the P630. It means that the size and orientation of some layers will have to be tweaked. However, when done, there are dozens of possible squadrons and theatres.
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1 pointI spent the entire day on creating different presets of shaders. This weekend a new version of the realSKY mod will be released! By default, realSKY includes my personal version of the post processing effect, compare it with the stock game. No Post Processing (Effects=High) Menrva's Preset (Effects=Unlimited) In case you don't like it, don't be afraid! The package will include 15 different shaders for you to try! Here below a collage of them all.
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1 pointBrits of a certain age may remember a 1970s/1980's comic called 'Battle Picture Weekly' which then became simply 'Battle,' and a strip called 'Johnny Red' When pilot Johnny Redburn is discharged from the RAF for striking an officer, he is forced to join the Merchant Navy. But a German sneak attack forces Redburn back into the air — in a stolen CAM ship Hurricane when the pilot is killed! Having beaten off the enemy bombers Redburn aims for Russia, planning to save his plane and career, but on landing, meets the “Falcon Squadron” of the 5th Soviet Air Brigade, who are under German attack! Redburn takes to the skies once more — to fight for Russia! Now, thanks to Crisisloaner I have a Falcons decal that I can apply to the various Hurricane models we have in-game as well as the assortment of MiGs, Yaks and Laggs that the Falcons flew, and over 40 years after thrilling to the comic exploits after school I get to fly as Johnny Red (or Yakob if I feel like flying a Russian job) after work and, as the advert says, I'm loving it... A Merlin engine and 8 .303s - the sound of my childhood.. 'Tough luck chum. I think it's time you got out..' The Luftwaffe pilot calmly switched off his engine in an attempt to starve the fire... 'He's getting away Johnny' 'Leave him Rudi, if he survives a landing in a snowfield he's still got a twenty mile walk to the nearest German lines..' Heading for home.. Escort mission.. ...The newest replacement Chekov had only joined the squadron the day before, and there hadn't been enough time to paint his aircraft in Falcons markings.. Later, in the midst of battle... 'Chekov, watch your tail...' 'I'm not going to get there in time...' Johnny rolled in the avenge the youngster.. And made short work of the 109 Johnny leads the Falcons to intercept a bombing raid over the Black Sea coast.. 'Get stuck in lads, there's plenty for everyone..' Johnny and Nina..
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1 pointSu-9 flight lined up on runway of a soviet airbase at Kurile Islands. Here we go! Patrol over the woodland of the islands. Patrol along the coastline of the Kuriles. Landing approach. (What a pity, that TK had not modeled the flaps of the Su-9.) And touchdown.
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0 pointsUnless the basing for the 31 is a base NOT included on the Iceland map (like a runway 4 on the red side??) I'd be checking that first. No other reason why it shouldn't show up, other than that and service start dates. you mean an extra hour in a hospital with my wife, where she's been since the beginning of July (actually 3).
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-1 pointsGuess I should go back to Nam where it is so much easier moving mud in A-6s and A-7s
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