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Showing most liked content on 04/29/2023 in all areas
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7 points
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6 points
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5 pointsTaking the new VFC-111 F-5s out for a flight from NAS Key West...
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4 pointsyou have a special talent for disaster... lo tuyo es el desmadre ...nice pics Hernan
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4 pointsMisc Screenshot over Rio de la Plata. Warcrimes. Gepards are deadly.
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3 pointsPZL-230N, Jagdbombenfliegergeschwader JBG-37 "Klement Gottwald", Flugplatz Drewitz, 1990
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3 points
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2 points
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2 pointsDont hit the reactor. This will give a big amount of minus points in mission debriefing. Mandatory screenshot:
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2 pointsAnd here are the Block 50 and Block 52 updates. Block 50 updates: -Internal ECM (Block III ALQ-131) -JSOW capability Block 52 updates: - Internal ECM (ALQ-131 Block III) - AN-APG-83(v)9 radar -JSOW capability Note it's for the VIPER TEAM F-16C Blocks 50 and 52 only: I figured that it would be a nice update. Simply extract the Ini's and overwrite. I'll find the topic and post there in the file announcements so other people can see it too, rather than just here in this topic. F16CB50-B52.7z
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2 pointsAnd here are the Block 50 and Block 52 updates (this is just something I did, not an official Viper Team update) Block 50 updates: -Internal ECM (Block III ALQ-131) -JSOW capability Block 52 updates: - Internal ECM (ALQ-131 Block III) - AN-APG-83(v)9 radar -JSOW capability F16CB50-B52.7z
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2 pointsAs a first step i reduced the LargeParkingMaxSpan from 48 to 41 for military airfields and increased it to 54 for civil airports. So the Boeing 707, the DC-10 or the 747 can appear on civil airports, but not on military airfields. And 41 meters span are enough for the Hercules. Perhaps i should rework the civil airports and set additionally the ParkingMaxSpan to 48 meters, so that we can find two different airliners at one airport.
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2 pointsI don't know about static birds, but for planes in the "Aircrafts" folder you can have a statement in the AC_data.ini which says "ExportedToEnemy=" True/False setting. That way those show up on the opposition's side without any problem. You just put it in the front section where the Service/Export parameters reside.
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2 pointsGave the F-16 Block 52 JSOW capability. I'm thinking of asking Ravenclaw to see if he can't do new models for them, they're kinda old. To add JSOW capability just add "ASM" to the appropriate pylons. I'll probably upload another small update as I go through the files. Maybe do the Block 50 F-16C and upload that along with the Block 52 version inis.
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2 pointsRan a test with Farid's S-300 and the radar is targetable from a massive distance (I don't know the exact range but it's far), so those who are looking to kill the site (If you're placing it on the map, or it spawns), you can use a JSOW to kill it, or any long-range missile that you may have. Of course given the randomness of the game you never know what you might get, but if you're aware of which one it is, then you'll have an idea anyway.
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2 points
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1 point
Version 0.9.8.1
6,735 downloads
Welcome To Duty Built with the extraordinary expertise and dedication of modders from CombatACE.com, Operation Desert Storm – 30th Anniversary Edition promises to be the most complete total conversion ever made for Strike Fighters 2 by ThirdWire. Fly with more than 50 aircraft ranging from Cold War relics to the most advanced platforms. Gain air superiority in the mighty F-15C Eagle or challenge the Coalition with the agile Fulcrum. Support troops with the A-10A Thunderbolt II, bomb strategic targets with the stealthy F-117A Nighthawk, lead airfield denial operations in the iconic Tornado. Enjoy a beautifully rendered scenario on a scaled and accurate terrain. Fly over the lakes and rivers of Mesopotamia, the oil-rich fields of Kuwait, the mountains of Iran and Turkey. Take-off from aircraft carriers stationed in the Persian Gulf to watch over Kuwaiti oil rigs. Perform landings and patrols in more than 90 airports and air bases in the Middle East. Take part in different campaigns including the Iraqi blitzkrieg on Kuwait and the US-led liberation of the Kuwaiti Emirate. Discover how the Iraqi Army was one of the biggest in the world, through the eyes of American, British, Canadian, French, Italian and Arab pilots. Test your skills and abilities flying for the Iraqi Air Force during all stages of the conflict. Thirty years after, Operation Desert Storm still remains the largest air operation of modern warfare to date. Modders and flight sim enthusiasts at CombatACE teamed up to bring you a unique product in the lite flight sim world. Exquisitely detailed aircraft and paint schemes are delivered in a well-researched and thorough order of battle. The ODS 30th AE Development team would like to thank CombatACE.com, its admins, moderators and contributors. We are sure you will enjoy and appreciate this high-quality freeware product. From the aviation enthusiasts, to the aviation enthusiasts... and for the pilots of tomorrow. Minimum Requirements Required products from ThirdWire: Strike Fighters 2, July 2013 patch Strike Fighters 2: Israel, July 2013 patch Strike Fighters 2: North Atlantic, July 2013 patch Full support for: Mission Editor DLC Campaign Customizer DLC System specs: OS: Windows 7 x86 Processor: Dual Core 2.7 GHz Memory: 4.0 GB RAM Hard Drive: 17.0 GB Free Space Video Card: 1024 MB DirectX 10 Sneak Peek Disclaimer CombatACE.com shall at all times retain ownership of the Software as originally downloaded by you and all subsequent downloads of the Software by you. The Software (and the copyright, and other intellectual property rights of whatever nature in the Software, including any modifications made thereto) are and shall remain the property of CombatACE.com and of the respective developers/modders. In no event, unless required by applicable law or agreed to in writing, shall CombatACE.com, or any person be liable for any loss, expense or damage, of any type or nature arising out of the use of, or inability to use this installer or program, including, but not limited to, claims, suits or causes of action involving alleged infringement of copyrights, patents, trademarks, trade secrets, or unfair competition. The Operation Desert Storm: 30th Anniversary Edition modification does NOT comply with CombatACE's Freeware Licensing. Various contents of this modification are exclusive, as such you are NOT allowed to share, redistribute and/or make use of the mod and/or its contents for other purposes, without the consent of the mod's developers. Contents of the modification are the copyright of their respective authors. Notes about the installer Beware, the mod is available only in the ISO format. You can either mount it on a virtual drive, burn it on a DVD like in the good old days, or unzip it with 7-Zip or equivalent software. The installer will automatically detect your installation of the required Strike Fighters 2 games by reading through the registry keys. Game folders that are copied from or manually moved from where they were originally installed are not supported. You need all three aforementioned Strike Fighters 2 games and they must be installed with ThirdWire's original installers, not manually copied from other sources nor moved elsewhere after installation to other folders or drives. If you do not meet any of these requirements, installation cannot proceed and you are on your own. If you install all required games properly, the installation of the mod will proceed correctly as intended. The installer then lets you choose where to install the mod folder; you can even install the mod on a different drive or partition than the one where Strike Fighters 2 is installed. No further user input nor manual edits after installation are ever required; the installer takes care of creating all proper links to your desired path for the mod folder. After installation is over, simply run the mod by using the created Desktop and/or Start Menu links. If you have a previous version of the mod installed, please use the uninstaller to remove it completely. Clean installation is mandatory. You might want to make a backup of the Controls folder, so that you can easily restore your controller settings afterwards. Suggestions on common issues Make sure that you are using your dedicated GPU. By default, Strike Fighters 2 usually selects the integrated GPU you may have on your CPU, which is much weaker in terms of VRAM. In case you have frequent crashes or black/missing textures, I highly suggest you download and install the DXVK graphics wrapper (x86 DLLs) into your Strike Fighters 2 game folder: https://github.com/doitsujin/dxvk. You need a Vulkan-compatible GPU. The wrapper can greatly improve the experience with the mod. With DXVK I can play the mod on a mere Intel UHD 710, whereas without it the mod would always crash to desktop. Go to Sound and set Sound Channels to 32. We got reports that 16 is not enough and will cause crashes on some systems, due to the higher quality sounds included within the mod. The mod is pretty heavy for the game engine despite huge optimizations. Strike Fighters 2's engine is 32bit only and apparently does not manage VRAM properly; consecutive campaign missions might show black/missing textures on objects or cause crashes to desktop because the game does not release the occupied VRAM from the previous mission you played, thus the more missions are loaded consecutively, the more easily you may run out of memory. Set Ground Objects to Medium or Low, Horizon Distance to Near, and Shadows to Medium or Low. These are the most troubling settings. Avoid Unlimited settings as much as possible. If the mod used to work and suddenly crashes to desktop, updating or reinstalling video drivers should help. Make sure that DirectX June 2010 Redistributables are also installed, they are included inside the ISO disk image of the mod. Inside the mod folder, you'll find some extra text files. "(Coalition Order of Battle)" should be of your interest; the mod's terrain covers the entirety of Iraq, at the cost of not having all of Saudi Arabia; this means that a number of important units are based on airbases that are beyond the in-game playable area. With those units you always spawn near the target area, you'll never get to start from a runway nor to land on the assigned runway beyond the invisible wall. You have an entire list of the affected units in the aforementioned text file. By pressing ALT+N, the plane returns to base automatically. The mod is fully compatible with the Campaign Customizer and Mission Editor DLCs by ThirdWire. The Campaign Customizer might be an alternative way to experience those off map units I mentioned previously, since it assigns you to a random airbase of the in-game flyable area. Escort missions are often broken, this is not an issue of the mod, but a bug of the stock game; sometimes the AI flight you escort does not engage its target and keeps flying in a straight line instead of following waypoints, thus the trigger for mission success will never happen. Abandon the mission or retry it if the issue happens, sometimes it works. Pray for ThirdWire AKA Tsuyoshi Kawahito to work on a 64bit version of Strike Fighters 2, maybe even with support for DirectX 12. With that done, any out of memory issues should become an old memory. -
1 point
Version
4,735 downloads
This is my AH-64A Apache and AH-64D Longbow Apache for SF2. (should work in Gen 1 but is untested) DDS skin version and Photoshop templates are also included. Please read the readme.txt. Glad to finally get this one out there. Enjoy! Dels VERSION 1.1 CHANGES/ADDITIONS ----------------------------- -New cockpit glass reflection texture. -Changed AGM-114L to CGR and added Hellfire rails to the 3d model to overcome the issue of engaging moving targets. (Thanks to WhiteBoySamurai for this idea and thanks to FastCargo for letting me use the 3d model of his Hellfire rail) -Changed loadout types so the AH-64A cannot be loaded with the AGM-114L Longbow Hellfire. -Changed the Specular and Glossiness levels to make the skin look more matt. -New hangar and loading screens. -Some FM and performance tweaks. (Thanks to EricJ for some suggestions) -Completely new M261 model made by me. I have also made the M260 rocket pod, Hydra rocket with a M229 warhead and Hydra APKWS with a M151 warhead. For mode info and details on the APKWS look here: http://www.defenseindustrydaily.com/apkws-ii-hellfire-jr-hydra-rockets-enter-sdd-phase-02193/ -
1 pointHere's another one I came across, whilst looking for serials for Bostons and Beauforts (it may be an archive, as opposed to an active site) https://www.rafcommands.com/database/serials/
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1 pointforgottenjets.warbirdsresourcegroup.org Found this while looking up A-7Ds. But it has quite abit more including pretty much all USN, USAF, Marine and FMS Phantoms the pages are quite lengthy, as it takes each s/n and gives its unit assignment history as best it can also, like with any such site, do take things with a grain of salt and pay attention. if a given aircraft was with the 166th TFS from 81 - 88, the 112th for 89, then back with the 166th until retirement in 92, you may be able to discount that assignment in 89 (without photo evidence). but then again, no site is perfect, not even f-16.net. anyhow, just thought i'd share
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1 pointArgentinian Mirage IIIC over the Rio de la Plata Bay, near Buenos Aires.
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1 point
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1 pointWith a little bit editing of Nations.ini and Rio_de_la_Plata_Bay_NATIONS.ini the 707 Airliners appear in game. Small problem: plane is to long for the parking position Now i must find a way, that airliners will not appear on military airfields, but only on civil airports. Let's see.
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1 point
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1 pointGREAT site!!! Been using them for YEARS!!! One of the best to run down individual serials for aircraft, and to which squadron it served in
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1 point
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1 pointI have finished the both airfield tiles. The water is now blue. I relocated the Hippodrom racecourse, so that it is now completely on the tile. I hope you like it
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1 pointSo the coastline airport of Buenos Aires looks now: I still must do some paintshop work on the tile. The color of the water, for instance. Normaly it would be correct to paint all sea tiles in the brown color, which you see now on the tile, but for me the brownish water looks in game like desert, not like ocean.
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1 point
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1 pointIf the Essex was there, they needed a Turtle! Great Addon Thanks
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1 pointTry this MiG-17F data file. I think it is the most accurate. MIG-17F_DATA.INI
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