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Showing most liked content on 05/11/2023 in all areas

  1. 8 points
  2. 5 points
    On base....... Sooo many new buildings, vehicles etc, I use hardly any stock objects anymore. At least by building my own you can get everything at the correct scale....some of the stock buildings are way off.
  3. 3 points
    Normally, I'd post these in the WW2 WIPs, but as only 7 or 8 of us are totally Prop Heads .... Some of the other projects from Coyote Aerospace, courtesey angelp. There ARE a host of others, too
  4. 2 points
    "I started a joke" !!!!!
  5. 2 points

    Version 1.0.0

    307 downloads

    The third part of Cold East Ground Objects Bonanza mods for the SF2 series game. First of all. This is not entirely a 'Plug and Play' mod. Yes, some objects will appear in the game right away, but some will not - because some objects are meant to be used via the target editor. Especially in Vol. 3, you will find many 'eye candy' objects but you will find also basic trucks, fuel tankers, and artillery support objects In general, the whole mod is built for terrain enhancement - a lot of objects should be added in terrain TYPES and TARGETS. Having this in mind this mod is mostly for terrain builders, modders, and experienced users. If you are hoping for quick-click plug-and-play - this is not for you. All objects have destroyed models added. Gun files should be taken carefully - they are slightly modified by guuruu with decreased performance. I believe all the gun files are provided and you should have them already, if I forgot something - well it happens sometimes. Sorry for that. Part three contains mostly trucks cars and airfield objects in general, some artillery units. All of the skins are green, I added a few camo versions and a few extra but just for specific objects. NO Tan/Desret scheme. This might come in a more specific mod for specific terrains in the future. Some trucks have light emitters made by guuruu - made to work at night and be 'invisible' during the day - well effect ended up somewhere in the middle.. You decide - it is easily removable in data.ini. Userlist ini files are just in a few objects but they might need editing for your own use. If you have similar models from me - released years ago - do not mix them up. I recommend deleting all old files. Here you will find new updated models. Under any circumstances DO NOT mix these objects with any ODS 30Aniversary Edition mod. Even in the future. ODS30AE objects are exclusive for ODS and differ in many ways from Cold East Ground Objects Bonanza. D-30 122mm Howitzer ZPU-4 14.5mm quadruple anti-aircraft gun ZU-23-2 23mm double anti-aircraft gun GAZ-66 GAZ-66 AP-2 mobile Army hospital GAZ-66 PU-2 mobile command post for Luna-M rocket battery with RWZ-1 Proba - weather station and AB-4-0-230 generator GAZ-66 with ZU-23-2 anti-aircraft gun GAZ-66B R-142D airborne troops radio & command vehicle GAZ-66B 9P125 /9K54 Grad-V airborne troops rocket artillery vehicle (with 9M28F rocket) UAZ-469 just Bobik Ural-375D Ural-375D with open Ural-375D BM-21 /9K51 Grad (with 9M22U rocket) ZIL-130 APM-90 airfield searchlight ZIL-130 KNS-1PM-2 navigational light beacon ZIL-130 SKP-11 mobile air traffic control ZIL-131 ATZ-4 fuel tanker ZIL-131 PR-11B missile trailer for S-75 SAM system ZIL-131 PR-14A missile cargo truck for S-125 SAM system ZIL-131 R-140M radio & command vehicle ZIL-131 R-161A-2M radio & command vehicle with ESB-12 T400 generator ZIL-131 9P138 /9K55 Grad-1 (with 9M28S rocket) ZIL-131 9P138 BM-21b Grad-1 in transport position (groundobjectrole=TRANSPORT) ZIL-131 AA-40 airfield fire engine ZIL-135 9P113 /9K52 Luna-M (with 9M21F rocket) ZIL-135 9T29 rocket transport vehicle for Luna-M system ZIL-157 ZIL-157 ATZ-4 fuel tanker ZIL-157 PR-11B missile trailer for S-75 SAM system ZIL-157 PR-14A missile cargo truck for S-125 SAM system ZIL-157 R-140 radio & command vehicle ZIL-157 D-470 airfield snow plow ZIS-151 ZIS-151 ATZ-3 fuel tanker RSBN-4N Radio Engineering System of short Range Navigation IFA W50L IFA W50L LAK-2 command vehicle Four new weapons to the weapon folder 9M21F for Luna-M 9M22U for Grad 9M28F for Grad-V 9M28S for Grad-1 Of course, you can change any weapon for Grad rockets. But technically 9K54 and 9K55 can not fire heavier 9M22U rockets Most of the skins are 1024x1024. If needed it is recommended to resize to desired (lower) size format. Do not blindly copy-paste files. Pick a mod, make a backup if needed - test the file - decide - to keep it or not. Just in case - enjoy. Jarek. questions - suggestions - go to the designated area here
  6. 2 points
    the only things that will automatically populate terrains without intervention are the Trucks, SAM, AA guns, and Tanks. Things like the artillery and rocket launchers need to be manually edited in the Terrain inis to show up.
  7. 2 points
    Dhimari version for allenjb42....the arabic script on the nose is a translation of "gnat" which I hope is the correct way round...
  8. 2 points
  9. 1 point
    Advanced derivative of the original lightweight fighter with an afterburner giving supersonic top speed and 4 weapons pylons...pictured are the prototype and company demonstrator.
  10. 1 point
    I know that but it seems strange that everybody is like "mandatory screenie" when there's no need to.
  11. 1 point
    Boss, I´m a Prop Head from the start as you may know, and the new planes are most welcome BUT... will they be released? Rules are rules...
  12. 1 point
  13. 1 point
    The cockpit of the F-7B/M like the Iraqis, which is modernized with a HUD, would look good in this version, if it were made in the 80s/90s.
  14. 1 point
    Wielding the Big Stick... to little old Paran
  15. 1 point
    It's an amazing work! Due to my awful modding skills, is there a way to pick only the "plug and play object" to put in the game, just for eye candy and to populate terrains?
  16. 1 point
    and 3 squadron RAF...with additional "special" WW2 scheme (codes are correct for 3 squadron)
  17. 1 point
    Douglas F2D-2 Dagger - VF-2 'Flying Chiefs', US Navy, 1941
  18. 1 point
  19. 1 point
  20. 1 point
    and lighten the exhaust stains. racing fuel, with a LOT of alcohol, burns very clean
  21. 1 point
    Light Gray Measure 32 Design 22D ( o something similar) I think I will release her in gray.. the disruptive camo pattern does not look good
  22. 1 point
    Another unrelated thing..... if you want some nice Ambient Occlusion RTGI really helps with that Ive been testing it and it works well aslong as you disable Anti aliasing and use SMAA in Reshade Takti's RTGI,AA Preset.ini
  23. 1 point
  24. 1 point
  25. 1 point
  26. 1 point
  27. 1 point
  28. 1 point
  29. 1 point
    More USAF Aggressor skins...heading for upload soon
  30. 1 point
    I have Tatra 813 and 815 vehicles (and 148) so at some point I will get into it. I think Vol.5 will focus on Polish/Czechoslovakian/East German models. But nothing fancy mostly trucks, radars etc. For now, I have Akacya, some towed guns/howitzers, SA-5, vehicles based on MAZ chassis (which can be a lot!), and a few more on already existing chassis (SA-6, SA-4) Vol.4? no peeking...
  31. 1 point
    Any chance, that you make this: RM-70, the czech version of the BM-21 Grad launcher system, but with additionally 40 rockets in a fast reload system, so that it was able to fire 80 122 mm rockets in a very short time. Basic vehicle: Tatra 815 truck.
  32. 1 point
    Finally, I found some time (to put things together)... so I uploaded just a few models. Just in case you are wondering if this is just another long-gone project...So should be available to download soon... while meanwhile... D-30 Howitzer Mobile Army Surgical Hospital GAZ-66 AP-2 9K51 Grad system on Ural-375D BM-21 9K55 Grad-1 on 9P138 ZIL-131 chassis airfield fire engine AA-40 on ZIL-131 R-161A-2M radio vehicle on ZIL-131 this was before..but now with the rest of the system 9K52 Luna-M on 9P113 ZIL-135 chassis 9M21 missile transport vehicle 9T29 on ZIL-135 chassis and Luna-M command unit 9S445M - GAZ-66 PU-2 with meteorological radio measuring station RWZ-1A and AB-4-0/230 power unit
  33. 1 point

    Version 1.0.0

    186 downloads

    This mods allows you to fly the following aircraft (doesn't include all the variants); Many thanks to Trevisol for making the mod and sending me the file with his permission to download A-1 A-6 AN-12 B-57 F-104 E-2C EA-6B F-84F IL-28 J-6 MIG-15 MIG-17 MIG-19 MIG-21 MIG-23 MIG-27 Mirage 5 Spitfire SU-7 TU-16 TU-22 TU-95 Vampire Vautour YAK-23 YAK-38 This mod is just a simple addon that adds a few pre existing cockpit into a lot of aircraft that was not allowed for the player to use, only the AI. Since it's lightweight, it use the already included cockpits of the F-8, P-51, Mirage and a few other aircraft, with a couple of changes here and there;
  34. 1 point

    Version 1.0.0

    46 downloads

    After reading about the flight research done around Edwards in the 50s, 60s, and 70s, I wanted to make a similar mission. This is an entirely fictional scenario, as I don't have any actual X-plane ad-ons to use for the sim, and I wanted to fly over Hawaii. The terrain is incredible. You'll need: Spillone104's terrific NF-104: https://combatace.com/files/file/11594-lockheed-nf-104a-for-sf2/ Menrva's beautiful Hawaii terrain: https://combatace.com/files/file/17485-hawaii-central-pacific-1959-2028/ Menrva's RealSky makes it great: https://combatace.com/files/file/16901-realsky-environment/ You MUST have the 'Start On Ground' setting selected on the Options page or you go BOOM. The scenario starts with you dropping out from under a B52. Full throttle and light the rocket off and have fun. After burnout, try and glide to one of the runways for a deadstick landing. For more challenge, simulate the high drag lifting body (M2-F2/3, HL-10, X-24A/B) vehicles by popping your boards at the top of the descent. I suggest maintaining 350+KIAS until beginning your flare. If you go over 115,000', the sim gets goofy and you're out of the cockpit. As far as I can tell the aircraft continues on a ballistic trajectory. Sometimes you'll come down in an upright or inverted spin, and it's fun to try to recover and still be able to glide to a runway.
  35. 1 point
  36. 1 point
    Already done. Available in german language. Edit: Seems to be, that the publishing house has sold my Mi-24 book to an english publishing house. Thats new for me. Hope that the translator made a good job. (East german special terms are different from west german special terms, I hope the translator know what he is doing!)
  37. 1 point

    Version

    467 downloads

    A flight tour of the Caucasus with over 50 waypoints. See the sites!


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