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Showing most liked content on 07/12/2023 in all areas

  1. 9 points
    Please bigstone ... use Alt-D to remove HUD on your screens. They are cool , but this HUD is annoying .
  2. 9 points
    I thought THIS was the modeling help you needed!!!
  3. 6 points
  4. 3 points
    PS3: No it's not success , although I successfully imported the model into the game, I still lost all axes as well as animation layers, but I think you're right, there is always someone to help PS4: Actually the original one is KnAAPO Su-30M2 (with the tip of the vertical stabilizer straight and and have a pitot tube) PS5: Even with help, I still want to be able to figure this out on my own, I can't always ask for help, especially since we all might be on opposite sides of the world lol
  5. 3 points
    Stumbled on a video on YT about 617 Squadron, and the last of their Vulcans. Thought this would be a nice shot...always loved the way the look, since 'Thunderball'. Just have the Gerry Anderson feel to them
  6. 3 points
    New Daddy On The Block..
  7. 3 points
    Was somebody waiting for a bus ???
  8. 3 points
    I should have taken these shots on July 4th but too late now...
  9. 3 points
    testing the GBU-8A/B with IR seeker
  10. 3 points
  11. 2 points
    Lion : ROAAAAR! Puma: FFAAAAR!
  12. 2 points
    Plus, I'd love to be able to make the mirror-like skin that the F-35C uses, there are photos showing VX-9 test squadrons using it, but the currently available mod doesn't include specular maps, so there's nothing I can do about it. So the recent plan, after solving the problem of this thread, use new resources to make a new F-35B/C mod. I think FastCargo did a great job, he and most of you are my seniors, it's just that the F-35 first entered the military in 2015 (it was only the Marines then, the Air Force and Navy got them much later) and his mod was last updated in 2010 , which is amazing. Due to the limitations of the age at that time, there are many missing details in the mod, just like the F-35C actually has two wheels for the nose gear. At the same time, Menrva is also redoing the cockpit details of the F-35, which fully aroused my enthusiasm for creation.
  13. 2 points
  14. 2 points
  15. 2 points
  16. 2 points
    I, thank you all, Modder, New Member, Premier, Vets and Grunts.. anyone who post daily, or any silent readers.. I've never meet any of you IRL, but in my 2 or 3 years, this forums no longer community for me, but it's a Lovely Family! okay.. time to drop the socks and grab the (joy) stick!
  17. 1 point
    I wanted to post a quick note to let everyone know how much I really enjoy this site and all the info and discussions that are available. Thank you for all of the hard work that go into the downloads. T.
  18. 1 point
    Maybe this has been posted before, but I could find the answer using the search option. If you want to start from the ramp in a single mission. edit this line in the MSN File. Change Waypoint[01].Command=TAKEOFF in to Waypoint[01].Command=TAXI [AircraftMission001] Name=SHOWTIME AircraftType=MiG-21bisN Size=1 Alignment=ENEMY RandomChance=100 MissionType=RECON TargetArea=Bad Hersfeld ObjectiveID=5 RatingForSuccess=50 StartOnGround=TRUE CarrierBased=FALSE Position=569000.000000,557000.000000,500.000000 Heading=239.487961 Speed=207.887314 StartTime=0.000000 BaseArea=Köthen Airbase LandArea=Köthen Airbase Waypoint[01].Command=TAXI //Waypoint[01].Command=TAKEOFF Waypoint[01].Position=568081.500000,557000.000040,0.000000 Waypoint[01].Size=100.000000 Waypoint[01].Speed=202.929993 Waypoint[02].Command=DEPART Waypoint[02].Position=559147.825109,554563.392422,3048.000000 Waypoint[02].Size=1500.000000 Waypoint[02].Speed=202.929993 Notice the different "Tower" command (Tower taxi to runway 27 etc)
  19. 1 point
    As Gepard mentioned if you have this expansion , you CAN fly over Sinai. If you meant single player (random) missions , in a way, it make sense to be more missions around Israel. If you want to have missions over Sinai I suggest to try the two stock campaings (1967 Six days war and 1973 Yom Kipur war). There is a third custom campaign, the Attrition war campaign (period between 1967 and 1973) with lots of mission in all those years. I remember I played all of them, long time ago in SF1 series, but they can be very easily adjusted to SF2 environment. Just take a look to MIGBuster tutorials in Basic Knowledge section. If you will not manage to do all the heavy lifting in order to achieve your goal, just PM me and I will help. PS - I think there is even a fourth custom campaign (Lebanon 1982 war) if you want to play more as an Israel pilot. Good luck! PPS - You can also try Wrench's Israel2 terrain, adapted for SF2, with lots of random single player missions and lots of targets. You won't be disappointed, I assure you.
  20. 1 point
    for NightshadeP/R..... anti ship loadout* * Wagner CD not included
  21. 1 point
    To fly over Sinai you need SF2 Israel module or you search in the download area for "Israel terrain" or "Sinai terrain"
  22. 1 point
    I have no idea. But i would say, that the wings were not made for built in weapons. Since the wings had one hardpoint for light bombs, i think the Egyptians would have used underwing pods. But this only a guess. In the GDR the Yak-11 only used the internal 12,7 mm gun.
  23. 1 point
    All modders here deserve at least a Hall of Fame.
  24. 1 point
    Just a thought aloud... assuming the limitations, if you have the model ready in 3ds with all and fries... why not ask a member with max 2009 to export it to lod? PS: if it is feasible I can help with that. PS2: When you see that it was a success, you can do the KnAAPO version??? (with the tip of the vertical stabilizer straight)
  25. 1 point
  26. 1 point
    kind of , it's chinese J-16, but I did modify it based on a Su-30, the model comes from a model trading website After all it seems that the Su-27UB for torno already exists, I guess I won't do a duplicate
  27. 1 point
    And here she is in full battledress: VonBeerhofen
  28. 1 point
    Su-33 Flanker D in parani colours by GKABS and team.
  29. 1 point
  30. 1 point
  31. 1 point
    Getting used to the Kuznetsov. It was a bit tricky since I'm used to a flightpath marker but I managed to make it
  32. 1 point
  33. 1 point
    Looking good as always ravenclaw... Just doing some plinking for the day. I'm scared to trap in the early model A-7s because well... the HUD doesn't seem to work or I'm coming in way too slow. I can trap fine in the TMF A-7E but just quit the mission with the TW birds.
  34. 1 point
    thank you for saying that. it means a lot to lot of people!!
  35. 1 point
    I'll agree with Menrva, we tend to try and put out some good mods for the community and appreciate the thanks too...
  36. 1 point
    Posts like this mean a lot, believe me. We modders create so much but we rarely get any feedback after dozens and dozens of downloads. Glad to hear your voice, you're welcome!
  37. 1 point
  38. 1 point
  39. 1 point
    cuando vas a sacar el a4Q?
  40. 1 point
  41. 1 point
  42. 1 point
  43. 1 point
    honor y gloria a los caidos en malvinas
  44. 0 points
    It is with great sadness and a heavy heart that we now tearfully announce the loss of our greatest contributor, our biggest fan and a wonderful person…Marty James Nielson ("NIELS" around here). “Utah Air National Guard, Senior Master Sergeant, Marty James Nielsen left the airspace of this world on his last refueling mission with God's angels on May 21, 2023, surrounded by his loving family. Marty was born on July 7, 1960, the first of three sons to James Nielsen and Nancy (Fullmer) Nielsen. Marty grew up in the Glendale neighborhood of Salt Lake City...he joined the Utah Air National Guard, where he served honorably for 30 years as a boom operator, refueling military aircraft in mid flight, and as a crew chief." Marty was a constant supporter and advocator of the When Thunder Rolled Project since Day 1. He was always willing to help out wherever possible with enthusiasm and passion and was an official team member. Marty provided helpful research support, but more importantly, was one of the masterminds behind our target area creations. He became known as the target placement king; having a keen appreciation for detail and creating some of the most meticulous target areas ever created for this sim such as the North Vietnamese rail yards (the last he was working on before he passed). Many of our custom assets were directed by his requests. And we would happily create them; he always put them to great use and genuinely appreciated them. Moreover, among many development lows resulting in slow downs, Marty was always there providing motivation, encouragement and willing to help out whenever called upon. His presence and influence alone greatly contributed to getting back in action, delivering the goodies he needed to do his placement magic and feeling blessed to have such an amazing supporter with us. I personally enjoyed my discussions and collaboration with Marty, and felt so fortunate that our paths would cross sharing a common passion and hobby together. A foundation in Military Service, Family and Faith further helped unite us. My last communication from Marty was as follows: Thank you for the reply Steve and the kind words. Got home yesterday from the hospital. Struggling a bit today can’t guarantee much progress. I will do my best in the next few days…Godspeed my friend. Bless you and your family. Marty Well my friend, I know it’s too late for you to respond…but you have ALWAYS done your best for this project, for me and for the greater good. Today we lit a candle in your honor. Today we immediately thought of you when we heard the words: “Come to Me, all you who are weary and burdened, and I will give you rest.” Right back at you: Godspeed Marty, Blessings to You and Your family…and until we meet again...rest in peace and thank you for the impact you had on my life, it was a true honor to know you. Post Script and Lesser Thoughts Beyond just the WTR Project, many members here have interacted with Marty in various ways as he was an avid fan and supporter of this community. I’d ask for each of you to please remember him and his family in your thoughts and prayers, his enthusiasm and appreciation for all the collaboration and modding work here will truly be missed. Feel free to share in this post any fond memories or other thoughts you may wish to share, he would love that. In Marty’s memory and honor, we will be memorializing him within the WTR Project. We have finished our tribute plans for him and are currently collaborating with an artist to make this a reality which includes Marty featured as the KC-135A Tanker Boomer, a renown F-105/Thud Pilot (among his favorite aircraft ever) and even more. We will post more details as that tribute continues. With Marty’s passing, he takes with him most of the WTR target area lay-outs we planned and nearly finished. Obviously, this is a significant set back and therefore another progress update will be delayed until late Summer. As usual, if you have an interest in helping please send a Private Message. Take time to reflect on this loss, how Marty might have made your day in some way. Time is short and yesterday is not promised, so remember to love and appreciate today...take this moment right now to thank someone for their love and support. All of you, be well. In sadness for the loss, in gratefulness for the friendship... Steve (aka "Swambast")


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