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Showing most liked content on 01/31/2024 in all areas

  1. 11 points

    Version 1.0.0

    195 downloads

    FORRESTAL class US NAVY aircraft carrier ======================================== The model depicts a ship circa 1990. Of course, each aircraft carrier looks a little different, but this is more or less what the USS Saratoga (CVA-60) and USS Independence (CVA-62) looked like during Operation Desert Storm. Model was tested in ODS30 addon and SF2 NA. INSTALLATION ======================================== Just copy files from [C O P Y T O G A M E F O L D E R] to your game folder ;-) In [Extras] folder you can find new ship smoke emitter. ======================================== The 3d model, game files and skins are mine. Parking spots done by allenjb42. Many thanks to the ODS30 team for their help in testing this ship. ************************************************************* This is FREEWARE-DONATIONWARE and it CANNOT be distributed unless permissions are granted by myself. The original readmes, if any, and all other pieces of the package MUST remain intact. The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes. This package and any part of it may NOT in any way, shape or form be used in any payware additions. ************************************************************* ************************************************************* THIS SHIP MOD OR ANY PART OF IT MUST NOT BE HOSTED OR POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF OR WITH ANY OTHER FILES OR MODS. ************************************************************* Wojtek 'guuruu' Gorski
  2. 8 points
  3. 6 points
  4. 5 points
  5. 4 points
    View File Forrestal class aircraft carrier FORRESTAL class US NAVY aircraft carrier ======================================== The model depicts a ship circa 1990. Of course, each aircraft carrier looks a little different, but this is more or less what the USS Saratoga (CVA-60) and USS Independence (CVA-62) looked like during Operation Desert Storm. Model was tested in ODS30 addon and SF2 NA. INSTALLATION ======================================== Just copy files from [C O P Y T O G A M E F O L D E R] to your game folder ;-) In [Extras] folder you can find new ship smoke emitter. ======================================== The 3d model, game files and skins are mine. Parking spots done by allenjb42. Many thanks to the ODS30 team for their help in testing this ship. ************************************************************* This is FREEWARE-DONATIONWARE and it CANNOT be distributed unless permissions are granted by myself. The original readmes, if any, and all other pieces of the package MUST remain intact. The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes. This package and any part of it may NOT in any way, shape or form be used in any payware additions. ************************************************************* ************************************************************* THIS SHIP MOD OR ANY PART OF IT MUST NOT BE HOSTED OR POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF OR WITH ANY OTHER FILES OR MODS. ************************************************************* Wojtek 'guuruu' Gorski Submitter guuruu Submitted 01/30/2024 Category Aircraft Carriers  
  6. 2 points
    It's a standard 'speed indicator - Mach meter' gauge. Here's how it's done. This is from the F-4E cockpit made by Ravenclaw The Mach meter part is gratued up to Mach 2.4 --- And this is the speed indicator from the F-14 TMF cockpit : There's only one part to indicate the Indicated Air Speed. The Mach meter part is missing. It can be fixed only by reworking the original 3D source file of the F-14 TMF cockpit. As it is an old cockpit (2010) it's probably impossible for various reasons.
  7. 2 points
    For such a popular bird, it was difficult for me to find a photo with this detail of the cockpit... I complement what MigBuster comments (edit) this tomcat reached mach1.2
  8. 1 point
    Much welcome addition! DCS and MSFS held the monopoly on a Forrestal for too long lol
  9. 1 point
    A long awaited addition to the Strike Fighters series. Extremely well made and textured, the light effects make it very usable during night time missions.
  10. 1 point
    First class work. Love the lights!
  11. 1 point
  12. 1 point

    Version 1.0.0

    29 downloads

    PER Read-Me To be used on SF2 GK_General_Atomics_MQ-9Reaper_Blk_30_ER by gkabs that can be found here : https://combatace.com/files/file/18046-general-atomics-mq-9-block-30-er-reaper/ The RCAF have finally decided in 2023 to bought 11 MQ-9B SkyGuardian armed drones. 5 units will be based with the 8th Wing 5 units will be based with the 16th Wing 1 unit will be based with the 19th Wing The serail numbers, plane numbers, plane designation have not yet been officialised. I dig down the drone designation within the RCAF and the next available number as for today is the CU-177. So i decided to give it the CU-177 designation. I also decided to give the the serials number 177001 to 177011 to match the RCAF serail designations. You will get the CU-177 skin in this package Installation: Copy the current pack objects/aircraft folder in your game GK_General_Atomics_MQ-9Reaper_Blk_30_ER aircraft folder. Copy the current pack objects/decals folder in your game GK_General_Atomics_MQ-9Reaper_Blk_30_ER decals folder. Copy the GK-MQ-9_Blk_30_ER.ini content to the game GK_General_Atomics_MQ-9Reaper_Blk_30_ER aircraft folder and change textureset number accordingly. Copy the GK-MQ-9_Blk_30_ER_USERLIST.ini content to the game GK_General_Atomics_MQ-9Reaper_Blk_30_ER aircraft folder. RCAF serials and plane numbers are real one's. Credits: All those in the original ReadME gkabs for the plane itself Thirdwire for creating the Strike Fighters series. Me for the new skins and decals :). Happy flights! Mario C. Frenchie1977
  13. 1 point
    Not all correct - I have not read it properly. The IAS looks good but the other dial for Mach is not on there (as said above) and it is supposed to be. More surprised that was left off.
  14. 1 point
    The texture could be redone if it were verified that the path of the needle resembles the scale eg at 6 = mach 1.0
  15. 1 point
    Sud Aviation Vautour IIA - No.14 Squadron, Royal Dhimari Air Force, 1961
  16. 1 point
  17. 1 point

    Version 1.0.0

    77 downloads

    Hello and thank you for downloading my work. https://gkabs.net https://gulfknights.net What's included: Blowpipe is a man-portable (MANPADS) surface-to-air missile All my files should include the Strike Fighters 2 Series game file (.old) and the texture required. (tested and work only for SF2) Installation: Copy files to their proper folder If you need any further help, please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ 1.0.0 LICENSE: You are allowed to use this model and everything included for personal non-profit use for Strike Fighters 1 and 2. You need to contact me for permission to use outside of this scope. gkabs@gkabs.net Credit goes to the following: Third Wire for making this outstanding game. compufat for making the Blowpipe texture and missile. US soldier is a free model from the net. Google for some photos and information. Finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop Mixamo If you need any assistance don't hesitate to get in touch with me at gkabs@gkabs.net gulfknights.net
  18. 1 point
    WOFF 0 BH&HII - Consolidated Custom Facilities Airfields Mod (Version 2.7) Is now available on Sandbagger's web site
  19. 1 point
    @toro The campaign is like this by design, just like the campaigns of Strike Fighters 2 Vietnam. Naval fleets ala SF2NA only work in so called naval campaigns, but naval campaigns remove night-time missions and force the enemy aircraft to find and attack the opposing naval fleet, which is not proper for the Gulf War scenario. We cannot have the best of both worlds, so the campaign won't feature fleets. One possible workaround I'm planning for a future update is to add other ships as terrain objects, they'd be static but at least would populate the Gulf during the campaign.
  20. 1 point
  21. 1 point
  22. 0 points
    Damn that's a shame, it's such a basic thing to actually see the speed you're going, especially in a plane with no digital speed indicator such as the A and B Tomcats


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