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Showing most liked content on 02/17/2024 in all areas
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3 pointsI was looking at this the other day http://tailspintopics.blogspot.com/2015/10/grumman-6c-trim.html?m=1
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2 pointsThe fun thing is... we're all here for flying AND for the sh*ts and giggles! Enjoy SF and CA!
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2 pointsMcDonnell Douglas F-4M Phantom - 48th Tactical Fighter Wing, United States Air Force Europe, 1975 During late 1966, with the USA getting more and more embroiled in the Vietnam war, it was decided to re-equip several USAFE units with the British licence-built F-4M so as to release older tactical aircraft such as the F-100D and F-105D for service in Vietnam where attrition was now a very serious issue. McDonnell Douglas had already brought together a substantial UK sub-contracting team consisting of BAC, Hawker Siddeley, Rolls-Royce (for the Spey turbofan engines) and Shorts with final assembly and flight testing being carried out at St. Louis but, with one eye on the European market, McDonnell Douglas moved final assembly to Brough (North Humberside) with flight testing at Holme on Spalding Moor. This decision came a bit too late for the Royal Navy whose F-4K aircraft continued to be assembled and flight tested in the USA but all F-4M's were produced in the UK with all odd production numbers being allocated to the RAF and all even numbers to the USAFE with Lakenheath and Bitburg becoming the first USAFE wings to re-equip with the type. Entering service with the 48th Tactical Fighter Wing based at RAF Lakenheath in England in 1970 the F-4M's received a modest upgrade during 1973-1974 to emerge with the Marconi ARI18228 RWR mounted on the fintip and also gained 'slimer' formation-keeping strip lights. The USAF F-4M's had a relatively long career with USAFE and were eventually replaced by F-15E's during 1990 and just missed out on participation in Operation Desert Shield and Desert Storm.
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2 pointsIs this only me, or are the TMF Mirages to short or to stocky, if you compare them with TK's stock Mirages? Mandatory screenshot:
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Version 1.0.0
118 downloads
SF2 P-51D/K Mustang by Crisis Remod Pack 1/28/2024 -For SF2, Any and All- Another 1stGen Salvage Project... This is an SF2 Remod of P-51D Mustang by crisis. Historically this was one of the first aircraft mods released for SF1 in approx 2008. While the model still has some issues (see "Notes"), it's fully functional, and has been upgraded for the SF2 environment. I believe this will be a complimentary aircraft for the stock 3W Mustang (and others). This mod is supplied with just about all the original skin sets I could find from the 1stGen SF mods section and from Marcfighters archive. Unfortunately, several were not up to snuff, with inaccurate coloration, or had painted-on markings that make it impossible to allow the use of the superb 3W decal system. Therefore several, while replicating the originals, are new builds. These were made from a new template, and it is included. These skin sets cover US Army Air Force (WW2 ETO), USAF (post-war), Korean War units for the USAF, RoKAF, SAAF, and Israeli Air Force directly post-WW2 and during the 1956 Suez Crisis.. Several of the included skins make use of decal sets I created for other mods, as you all know how I hate to waste good decals!!! :) You will find herein ... USAAF/USAF: 362nd FS,357th FG (ETO) -1944 start date (NMF) 375th FS, 361st FG (ETO) -Sept, 1944 start date (Camo/NMF/Invasion Stripes under wing/fues) "USAFSilver", Generic NMF -10/1947 start date 12th FBS, 18th FBG (Korea) -1950 start date SAAF: 2 Sqdn, SAAF "Flying Cheetahs" -1950 start date IDFAF: No.101 Sqdn (NMF) -1948 start date No.116 Sqdn Blue/Brown Camo (1956<) -Suez Crisis camo scheme RoKAF: 51st PFS* (ROKAF) -Korean War. #18 is Col. Dean Hess' aircraft, with nose art *=Provisional Fighter Squadron 98.6% of the markings are decals, with some small exceptions (see notes). Decal randomization is TRUE. While many skins had to be remade, some are still 'as issued' (un-retouched). All remain in bmp format. As is usual, serial numbers & 'plane in squadron letters' (WW2 & Korea) are as historically accurate as possible. Those fully 100% matched are marked with the star (*), those correct, but unable to match to a individual code letter are marked with the plus/cross (+), those with no mark are generic. For those units listed in the game's SquadronList ini, my (patent pending) 'fake SqTail' decal is used to activate their name displayed on the Loadout screen. The SF2 'date switch' is used for all services on their respective skin sets. Sounds and drop tanks are included. All weapons used are also included. If you End Users (tm) have the SF2I expansion that adds the Mustang and WW2 era weapon, feel free to edit the loadout ini to use those stock in-game 3rd Wire items. The data ini has been brought up, as much as possible, to current standards. The FM test drives as fully compatable with SF2. When in-game, you'll see P-51D/K Mustang (cr) on the Aircraft Selection dropdown. This "(cr)" will differenize this one from the 3rd Wire or Wolf357's (and variations thereof). This mod DOES (sorta) cover both the D & K variants, as there's very little (actual) difference between them (one built in Inglewood, CA -D; the other in Dallas, TX -K; albeit with a different prop). Canopy acutation uses the Standard Animation Keystroke (tm), Shift/0. As is always reccomended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. Also, give the "Notes" a browse, as it explains certain issues this model has, and the change logs. Good Hunting and Happy Landings! Wrench Kevin Stein -
2 pointsYeah this is by far the best place for content. I mean there's DAT, but then again the policies and the weird nature of the place turns me off, as while I haven't applied there, I stick mainly to here due to less drama and the like.
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1 pointdid you know, that in the first part of 1993 the 510th Fighter Squadron's tails were left unpainted because "they were the only A-10 squadron at Spangdahlem"? they would get their black tails with white thunderbolts 6 months before becoming the 81st FS.....
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1 pointI'm pretty sure I've already done them (but not as downloads).
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1 pointNot what if, but what almost was in 1992, in the shuffling of units, aircraft and missions, the 192nd TRS of the Nevada Air National Guard was tapped to take over F-4G Wild Weasel assests being retired by the 3rd Fighter Wing and 35th Fighter Wing. the plan far enough along to have an aircraft painted up in preliminary High Rollers markings. instead the aircraft were assigned to teh 190th Fighter Squadron, Idaho ANG and the High Rollers traded their Photo Phantoms in for C-130s a couple of years later
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1 pointshooot, I thought this was about bitcoin ... oh well... == In my assumption (oh! that word!!!) I would think that if there's no activity in a thread for one year, it should be considered dead. Removing it is actually not a real option, as sometimes these Elder Threads (tm) may have important data for someone, at sometime in their future. So, we leave them be. Unfortunately, Elder Threads (tm) are necroed all the time due folks not thinking about WHEN the thread was started and the last post therein. That's where common sense (is supposed) to come in. We all know where humanity is with common sense (not pointing at NOBODY!!). and THAT, friends, is an EXCELLENT idea. Wish more people would use that option
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1 pointone thing on the SAMs gents is the Rules of Engagement often kept the SAM crews safer than teh fighter crews. at least until 1972 by which time the defense were built up pretty thick Desert Storm, gloves were off, if it radiated it was eating a HARM (to include the occasional BUFF tail gun!) it was more a DEAD fight than SEAD (destruction vs suppression) go back to Allied Force and a strict ROE once again. while only 2 aircraft were downed over Serbia, sites werent allowed to be prosecuted unless they were absolutely sure that it was a SAM or AAA and that there would be no civilian casualties. but Allied tactics and tech did keep the Serb SAM crews on their toes and shut down most of the time so suppression did work
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1 pointHow long does it take for a post to be considered necro-posting, could anyone tell me or is it up to everyone's common sense? I didn't make a comment on an off-topic post or something irrelevant. He created a post about a Campaign he was creating and I became interested in it and asked the question. What's the problem with that? If we cannot comment on something after a certain period of time, I suggest that the posts are automatically deleted after a stipulated period of time, so that they no longer appear in a possible search for keywords like this one and do not generate this "problem" , and also has the benefit of saving space on the server. I've been a creator and administrator of forums since the early 2000s, and I've never seen a problem if someone "digs up" an old post that was available for consultation, as long as it's for something relevant. I think this type of complaint is a lot of ado being made about nothing. (And every post I create I "subscribe" so that I am notified when someone responds, this is part of my "good norm" on forums) Hugs
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1 pointI don't know why, but I'm drawn to them. I'm a historian by education, and the Vietnam war really appeals to me as a subject. In aviation terms it seems like such an inflection point in technology and tactics; for example NFWS being instigated due to experiences in VN, and also things like the first showing of SAMs, and how hard it was to counter even the SA2. Add to that analogue cockpits and tactical nuclear bombers being repurposed as CAS aircraft (two things that couldn't be further apart)... I'm not American, actually I'm Scottish, so no hangups on the war here, just a studied interest in the men and machines.
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1 pointHi, GKABS, hope you will be able to implement the different configurations of the Aero 1D 300-gal drop tank. Aero 1D single fin (to be loaded under the wings of the A-6A/B/C): Aero 1D with 2 fins (to be loaded on the centerline station under the fuselage during the early years of A-6 operations): Aero 1D with NO fins (to be loaded on the centerline station under the fuselage during the later years of A-6 operations): The models are not mine, but by one of the well-known, kind and generous modders here at CA and I am showing these only to illustrate my point.
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1 pointAlmost 10 years later... I plan to upload an update to this terrain. I worked on three of the Novalogic Terrains, adding target-areas, making and adapting the tiles to suit these. This was made easier by using Mue's new TOD editor. The three Novalogic terrains being Steppe, Scrub and Island Jungle. ( These are available for download on my website. ) Was thinking of doing the same for the Novalogic's Glacial terrain. But even though that terrain looks nice at times, I find the deposition of snow areas illogical there. That withheld me. Maybe it would be better to put effort in Novalogic's Savannah2? Yesterday I decided to adapt the target-area work to IcelandNA, which has similarities with Glacial. Added some cities, then ported over the harbor, one for blue and one for red. See screenshot of Husavik harbor. Such changes did require the addition of two target-areas, which may change the stock campaign game balance. I am thinking, maybe just branch of into IcalanNA2 or something, and keep the previous IcelandNA package as-is for the campaign. That would allow me to change these stock target-areas more extensively. I always found them a bit crappy anyways. Also considering again, to add some river tiles...
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Version 1.0.0
51 downloads
Soviet Green I-15 This skin is for the Polikarpov I-15 made by Stephen1918. I took the original texture that came with the plane and added a few details, some weathering, as well as the Soviet red stars. Installation: Drop the 'SovietGreen1' folder in the 'PolikarpovI15' folder. It can be used both in FE & FE2. Credits go to Stephen1918 for the I-15 and the original green skin. Freeware use only. Thank you. -
1 point
Version 1.0.0
333 downloads
This is one of the first versions of this German fighter, who believes for the sfp2 series. the file contains the model of the plane plus 4 skin, a template of high resolution, the armament plus the new sounds and how to install them, only the pilot is not my author and I do not know who created it, but he is grateful for his work. Sorry my bad english Torno & Banidos team -
1 point
Version 1.0
265 downloads
The stock one from DLC29* flyable Features: -patch protected (only reading ini files) + restore file -Kesselbruth famous pit -Loadout image -Pilot and RR Griffon sound. -Working Canopy (Key=10) -Stock Skins - patches added. -2 skins EAF (mine) & SRAF (Ndicki) fixed (New and No Antiglare) -2 new skins with proper decalsets: 1 SyAF (1 camo) 1 SRAF (1 silver) Install: As usual all in main mod folder and overwrite. That's all Enjoy. @paulopanz (*) required -
1 point
Version
102 downloads
SF2 WW2 Hawker Hurricane IIC (Trop), 335 Squadron (MTO/RHAF) -- Something for the WW2 MTO players -- = For SF2, Full-5 Merged (Reccomended/Preferred) = *There is a distinct possibility that this mod will work in SF/Wo* 1stGen game installs. After all, it's just a skin and decals!! However, the decal radomization will not be functional in SF/Wo* 1stGen game installs* A new Desert camo skin for Raven's Hurricane IIC (Trop), recreates 335 Squadron, Royal Hellinc Air Force, as flown with the RAF in Egypt and the Western Desert. This skin is still in bmp format, so it's usable in SF/Wo*. Decal randomization is TRUE. All the markings are decals, most of which (serials, plane-in-group letters) are reused from other skins sets As always, fairly easy to follow, highly detailed install instructions are included. So, please =READ= them. Also, give the "Notes" section a read too. With Thanks To Raven for the bird! Happy Hunting! wrench kevin stein
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