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Showing most liked content on 04/27/2024 in all areas
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4 pointsnice photo bird. but where's your nukes? Vietnam wasnt the end of the story though. not even close this was the end at Shaw, 1989
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Version 1.0.0
62 downloads
SF2 TMF Mirage 5BA Upgrade/Remod Pack 4/26/2024 -For SF2, Any and All-(Full 5 Merged Suggested) This is a full upgrade/remod pack for The Mirage Factory's Mirage 5BA as used by the Belgian Air Force. This mod contains 1 aircraft, with 1 skin representing No. 2 Squadron, BAF. This mod is set up and labeled to cause NO conflicts with the Mirage 5BA available from within the game (aka: DLC #7) or any others that may exist. Skin remain in its original bmp format. National marikings are painted on, and my (Patent Pending) fake insignia and SqTail decals are active, allowing the squadron's name & Nation Name to be displayed on the Loadout screen. Serial number Decal Randomization is TRUE. All necessary items are provided, serial number decals, weapons (drop tanks), pilots, seats, sounds, effects, and so forth. Some, you've probably got already!!! If I missed any, PLEASE let me know and I'll get it fixed. When in-game, on the Aircraft Selection Drop down you'll see: Mirage 5BA (TMF) So you can't mistake it for anything other than TMF Birds (tm). This will also diferentiate THIS one from the 5BA & BA_80 from 3rd Wire's DLC #7. This aircraft is 'sorta' both versions. As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. All original readmes, when discoverable, are included. The 'Change Log' is, as always, in the Notes section below. Happy Landings! Wrench Kevin Stein For Oli and The Mirage Factory Special Tanks to Svetlin for his help with the BFTs -
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1 pointI know the golden era of Vietnam passion is behind us, and many prefer post-Vietnam flying these days. But, I’ve been especially motivated by some recent activities. This includes some behind the scenes discussions with veteran modders. And GKABS recent work with the Intruder, has been really great to see. Beyond this, considering the never ending controversary of YAP stuff, multiple tragedies on the WTR Project and a general lapse in Vietnam-era assets…I thought it would be interesting to start a specific thread for those that still find this Vietnam era appealing. And especially any modders that would be willing to potentially collaborate on projects. From there I had some additional ideas to share if there's enough interest. Welcome your thoughts and comments on this topic, thanks.
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1 pointi see 29, but other eyes and screens may see different. that one is a b... of a pic and the Marines would carry them in Nam, but they also ran a much different mission than the Navy at the time. frankly, im surprised theres tanks on the one in your pic rather than more ordinance
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1 pointquite abit of the YAP original never impressed me either (i've come by pieces over the years). their 707 skins vs my new at that time 707 tga skins actually planted the idea in my head that i might know what im doing for me, like DAT, its not the stuff commonly available here but the uncommon stuff (F-100F most immedieatly comes to mind) if it is freely available, and enough interest in it takes off, im sure folks will get to tinkering and improving it (like we do everything else!)
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1 pointI know this, although I don't remember posting anything related to airspeed values. The limiter works with G loading (DeploymentMethod=AUTOMATIC_G_LOADING) and Angle of Attack (DeploymentMethod=AUTOMATIC_ANGLE_OF_ATTACK). I don't think it is related. The worst thing you can get is badly controllable plane, although even this is rare. In my install, I fixed the rudder on all aircraft and it works alright. For rudder drag, first you had to make check the ReverseInput= parameter. It reverses the values, for example, CDdc=-0.1 with ReverseInput=TRUE value is the same as CDdc=0.1 with ReverseInput=FALSE. It is usually TRUE in most aircraft but I found one where it was absent (it's Su-57 from Banidos) Then, if you simply want to fix the drag you just make CDdc negative. If you want to enable sideslip drag, you make the total CDdc of rudder at -0.2. This means CDdc=-0.2 for single rudder aircraft and CDdc=-0.1 in each rudder for twins This is useful if you need to drop the speed to avoid overshooting (AI likes to force overshoot) and you can sideslip for speed or altitude during landing. If I come in too fast I just go hard sideslip and bleed energy until I can deploy flaps and enter glideslope normally. Although of course the testing is needed as FM models differ quite a lot across the board.
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1 pointView File SF2 TMF Mirage 5BA Upgrade/Remod Pack SF2 TMF Mirage 5BA Upgrade/Remod Pack 4/26/2024 -For SF2, Any and All-(Full 5 Merged Suggested) This is a full upgrade/remod pack for The Mirage Factory's Mirage 5BA as used by the Belgian Air Force. This mod contains 1 aircraft, with 1 skin representing No. 2 Squadron, BAF. This mod is set up and labeled to cause NO conflicts with the Mirage 5BA available from within the game (aka: DLC #7) or any others that may exist. Skin remain in its original bmp format. National marikings are painted on, and my (Patent Pending) fake insignia and SqTail decals are active, allowing the squadron's name & Nation Name to be displayed on the Loadout screen. Serial number Decal Randomization is TRUE. All necessary items are provided, serial number decals, weapons (drop tanks), pilots, seats, sounds, effects, and so forth. Some, you've probably got already!!! If I missed any, PLEASE let me know and I'll get it fixed. When in-game, on the Aircraft Selection Drop down you'll see: Mirage 5BA (TMF) So you can't mistake it for anything other than TMF Birds (tm). This will also diferentiate THIS one from the 5BA & BA_80 from 3rd Wire's DLC #7. This aircraft is 'sorta' both versions. As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. All original readmes, when discoverable, are included. The 'Change Log' is, as always, in the Notes section below. Happy Landings! Wrench Kevin Stein For Oli and The Mirage Factory Special Tanks to Svetlin for his help with the BFTs Submitter Wrench Submitted 04/26/2024 Category Mirage 5
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1 pointtodays update: the RW team has purchased the domain name for the new RW centric site. the page that is on YAPs original page will change to mention their work and link to the new page. two weeks but hopefully summer time fast rather than December and youre 6 slow the post is in the group, but it is a private group so i wont share the post itself at this time. my two cents: look at the medical research that came out of Japan and Germany in the early 1940s. Alot of our modern knowledge of how humans handle exposure to various things comes from that research, and has helped to develop gear that protects pilots/astronauts and many other professions. But it most defineatley was not ethically researched. for those that havent keyed in yet, im talking Mengele and Unit 731 type research. Extremely bad that it was done, but the winning Allies still gathered up the data at war's end and put it to use. yea, that is a much more extreme example. YAP original was just making money while doing the shady things (cutting files not people). YAP-RW has to date pledged to share their work for free. the only money theyve asked for to date is donations to get a site up and running. Not much different than the annual subscription drives here So, ethically sourced? maybe not. Is someone making money off of it? not anymore that we know of. DOES this bring a lot of things into the freeware light like two seat Huns? yes it does and if somebody see work of theirs in there and states they want it removed, the RW team will do so (with a minimum of prof of course). Its already happened at least once that i know of, so there is that if someone finds an issue.
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1 pointI knew I got it somewhere in my 'database' although here on early E somewhere '76-78 help here - what do you see 152928 or 152929 vertical stabilizer? while rocket pods were quite common on land-based Marine tadpoles in Vietnam.
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1 pointThank you very much for these posts on the game's flight models, they are very informative! I'd ask admins to pin this topic and this other one you created: https://combatace.com/forums/topic/98829-trying-to-cure-rudder/
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1 pointMt brotherinlaw, a captain in the USAF, flew Thuds I think out of Udorn {might have been one of the other bases] did his alotment of missions and made it back home safe and sound. So yes the Vietnam era is my favorite and the Phantom is my screen saver
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1 pointI got the first part when the RW group first dropped it. Honestly, I was NOT impressed, either with the aircraft or the terrain mods. Now, that being said there are some nice 'eye candy' pieces that would look good incorporated into other period terrains. But top of the line, no. (now, remember I"m speaking ONLY of this 1st part) The original WW2 PTO mods were also not that impressive, although, again, having some nice bits. And don't even get me started on YAPs Persian Gulf fiasco. I do remember their basic tennant --- "we're telling (selling) stories, not the various objects needed to tell them" (or words to that effect)
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1 pointyes as well as they are doing some fine tuning of both site and the mods prior to going live. not a bad idea really do be prepared when you go to get it, last i checked it was about 15-16 GB install. thats after alot of trimming down; the Aircraft folder alone was 15 GB when they started, and the decals another dozen. its better now but still pretty damn big
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1 pointno, it is not. And there are many inaccuracies, in the old one, and in the revamped one too. But it is just a matter of how you look at things. Anyway nobody expects the Spanish Inquisition.
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1 pointhad to make some new Loading Screens for the F-4G_85 because of the new textures we use now
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1 pointone is an image, while the other is just the word. although for future comparisons of that type, you may want to do both images in the same post meanwhile, y'all didn think i was leaving Shaw without some boss birds did you?
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1 pointcomo en mi pais se decidieron por los F-16, no podria no ponerme en la creacion de uno.
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1 pointThis photo set was inspired by DaddyAirplanes...... "View from the Break" Looks cool, but when I came around, I Missed EVERY Wire, forgot to throttle up, skidded off the side, and went into the water right next to the carrier while laughing........
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1 pointThe last one ... ok, not an RF. lets see what i got next week......
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Version 1.0.0
26 downloads
Hello and thank you for downloading my work. https://gkabs.net https://gulfknights.net What's included: Middle Eastern Mirage early pilot one with life Jaket and one without. All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2) Installation: Copy files to their proper folder If you need any further help, please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ Virgin 1.0 LICENSE: You are allowed to use this model and everything included for personal non-profit use for Strike Fighters 1 and 2. You need to contact me for permission to use outside of this scope. gkabs@gkabs.net Credit goes to the following: Ludo.m54 (texture) GKABS (3D models) Third Wire for making this outstanding game." Finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop Mixamo If you need any assistance please get in touch with me at gkabs@gkabs.net gulfknights.net -
1 pointMiG-27K Kayra. The most advanced Strike Flogger. Very capable jammer, had had laser-, radar- and TV-guided missiles with pinpoint accurancy. Anti-Radar-Missiles made to fight down HAWK and Patriot SAM systems. The only one Flogger that was able to drop laserguided bombs. Kayra was a top fighterbomber. Here in the colors of Kazakhstan. If you look to the nose you see the window for the Laserdesignator of the Kayra system. It can look not only forwad, but also behind. Typical for a Flogger: when rolling over the runway, the canopy was rised by 10 cm to get a better ventilation in the cockpit. Direct in the nose tip is the window of the TV-system of Kayra.
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1 point
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Version 1.0.0
123 downloads
Hello and thank you for downloading my work. https://gkabs.net What's included: 3 new russian Pilot models All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. This is for the SF2 series ONLY. Installation: Copy the files to Objects\pilot folder Add these lines to the _DATA.INI file to any jet you would like to add the new pilot too. [Pilot] PilotModelName=XXX <---- replace the XXX with the .old file name for the pilot PilotHeadNodeName=GK_Head <---- if you have a two-seater add the Copilot as well. [CoPilot] PilotModelName=XXX <---- replace the XXX with the .old file name for the pilot PilotHeadNodeName=GK_Head <---- If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop Fuse FaceGen If you need any assistance please contact me at gkabs@gkabs.net -
1 point
Version 1.0
181 downloads
Potez 63.11 The Potez 63.11 and its derivatives were a family of twin-engined aircraft developed for the Armée de l'Air in the late 1930s 3D Model (Veltro2k) Textures and FM (Charles) Cockpit (Kesselbrut) Best Sim : Thirdwire unzip ad folders to their appropiate places...have fun THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE. IN ACCORDANCE WITH THE COMBAT ACE MODDERS AGREEMENT
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