Strike Fighters 2 Series by Thirdwire
Sub Category
All SF2 Series Simulation Modifications and Add-Ons
- Aircraft Skins
- Add-On Aircraft
- Add-On Cockpits
- Weapon Mods / Skins
- Sound Mods
- Object Mods
- Add-On Ships
- Missions / Campaigns
- Maps / Terrain Mods
- Hangars / Loadouts / Menus
- Utilities / Editors
- Joystick Config Files
- SF2 Patches
- SF2 DAT Mods
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Utva-75
By strahi
The UTVA 75 is a light utility aircraft produced by the Yugoslav aircraft manufacturer UTVA.
It was first introduced in the late 1970s and has since been used primarily for training, reconnaissance, and light transport roles.
Known for its reliability and versatility, the UTVA 75 has been adopted by several military and civilian operators around the world.
This Project was carried out with Anunk47 assistance.🦅
Enjoy, I wish you good hunting.
84 downloads
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PLA Navy Modern Ships pack(10s-20s)
1.What does this mod have?
(1) Surface Part, it contains 3 classes of ships, Type052D, 054A and 055:
① 052D DDG is a class of guided-missile destroyers, displacement 7500 tons ,and is first dedicated multi-role destroyer in PLA also,equip with AESA,BlockIII the stretched variant(aka 052DL) has a flight deck extended by four metres(BlockI 7 ships,BlockII 6 ships,BlockIII 12 ships);
② 054A FFG is a class of guided-missile frigate, displacement 3963 tonnes (full load),has medium-range air defense capability,and enhanced anti-submarine warfare capability;(BlockII 12 ships,BlockIII 10 ships,BlockIV 4 ships)
③ 055 DDG is a class of guided-missile destroyers, displacement 13000 tonnes (full load),rated as cruisers per NATO/OSD standard parlance,equip with AESA ,has a multi- mission design;(8 ships)
(2) Weapon Part, it contains a variety of missiles and artillery:
① HHQ-9A/B, long-range surface-to-air missile, operational range 120km(9A)/200km(9B);
② HHQ-10, short-range surface-to-air missile, operational range 0.5km - 9km;
③ HHQ-16A/C, middle-range surface-to-air missile, operational range 40km(16A)/70km(16C);
④ YJ-18, anti-ship cruise missile, from subsonic to supersonic mode, operational range 220–540km;
⑤ H/PJ-45, 130mm naval artillery;
⑥ H/PJ-26, 76mm naval artillery;
⑦ H/PJ-12, 7-barrel 30mm CIWS;
⑧ H/PJ-11, 11-barrel 30mm CIWS;
The following are the armaments of the corresponding ships:
052D BlockI: H/PJ-45A, H/PJ-12, HHQ-9A, HHQ-10;
052D BlockII: H/PJ-45A, H/PJ-11, HHQ-9B, YJ-18 ,HHQ-10;
052D BlockIII: H/PJ-45A, H/PJ-11, HHQ-9B, YJ-18 ,HHQ-10;
054A BlockII: H/PJ-26, H/PJ-12, HHQ-16A;
054A BlockIII: H/PJ-26, H/PJ-11, HHQ-16A;
054A BlockIV: H/PJ-26, H/PJ-11, HHQ-16C;
055 BlockI: H/PJ-45A, H/PJ-11, HHQ-9B, YJ-18 ,HHQ-10;
(3)All the ships are armed, named and dated correctly,to ensure they are as "historically accurate" as possible;
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2.Usage:
Unzip and copy Flight and Objects these 2 folder to where your game is installed;
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3.Note:
(1) I added FLIGHTENGINE.INI into Flight folder,if you already had one, please back up yours in advance,unless you know what it is,if this file is missing, your game would CTD when using this mod;
(2) It is possible that updates will continue to be made to make more accurate adjustments to the weapon system in the future;
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4.Credits:
1.Ice is silent water (off-site user,for model and texture of 052D and 054A);
2.Mei_Young (off-site user,for model and texture of 055);
3.BF2_pilot (off-site user,for model and texture of HHQ-10,YJ-18);
3.Me (for model of HHQ-9/HHQ-16, AND add a lot of detail objects,do a lots of animation and texture works);
100 downloads
0 comments
Updated
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AVIC Shenyang J-35 Beta
Beta Version.
In case someone don’t know much about them,
J-35 is 5-Gen stealth multirole fighter from the mysterious country in the East too. It is designed for air superiority and strike missions and powered by two medium-thrust turbofan engines the WS-19,and in theory, it has similar situational awareness and collaborative combat capabilities as the J-20.In addition to being an advanced naval tactical fighter, it will also gradually replace the old third and fourth generation fighters in the PLAAF inventory such as the J-10 in the future.
On October 29, 2021,carrier-based variant made its maiden flight,air force variant on September 26, 2023. PLAAF Officially revealed the J-35A on November 5, 2024.
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What does this mod probably have?
(1) It contains 1 birds, J-35
①J-35,Navy type,aircraft carrier based variant with a catapult launch bar and folded wings;
(2) Cockpit from J-20s;
(3) The Chinese alarm audio generated by AI, of course, fabricated. There are related videos circulating on the Internet that prove the existence of cockpit voice, but we are unable to determine the exact content;
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3.Usage:
Unzip and copy Sounds, Effects and Objects these 3 folder to where your game is installed;
===========================================================================================================
Note:
(1) No weapons included. Due to potential maintenance needs, I made a separate PLAAF weapon pack, you need to download it separately, I'm sorry if it causes you any inconvenience;
(2) Like the J-20 and F-22,the J-35 uses AESA radar too, I set a higher scanning frequency and strength to avoid the disadvantages of traditional mechanical scanning radar and improve the resistance to old type of ECM;
(3) IRL, there is no sign that the J-35 carries a cannon so far,just as J-20,but I still add rumored 4x23 rotary cannon;
(4) After referring to the prototype FC-31, I decided to only set 4 stations for the weapons bay, which makes it lack the means to mount SRAAM, so I set station 1 and 2 under the wings as PL-10 stations, which is similar to the F-35, kinda "What If";
(5) At the time this model was made, there weren’t a lot of reference images, so there is a certain degree of “distortion”, and I did what I could when I made the further adjustments;
===========================================================================================================
Credits:
1.Ice is silent water (off-site user,I purchased all resources from him);
2.Me (base on orignal resources, add a lot of detail objects,do a lots of animation and texture works);
3.T'Ilacis (off-site user,decals);
===========================================================================================================
Special Thanks:
1.JAT81500(For the JHMCS/pilot mod)
2.Crusader(For parts of HUD textures)
I'm just standing on the shoulders of giants.
179 downloads
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AVIC Chengdu J-20 series pack Beta
Beta version,it means not 100% complete, but almost there
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In case someone don’t know much about them, the J-20 is a 5-gen stealth twin-engine fighter from the mysterious country in the East.
The first verification aircraft completed its first test flight in 2011 and entered service with the Chinese PLA Air Force in 2017. It has been used in the past It has undergone numerous major or minor upgrades and improvements in more than ten years, giving it excellent low detectability (stealth capability), omnidirectional situational awareness, powerful radar and breakthrough collaborative combat capabilities.
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1.What does this mod probably have?
(1) First, it contains 3 advanced birds, J-20, J-20A and J-20S.
① J-20 is the basic single-seat model;
② J-20A is upgrade model with better aerodynamic design and better engine WS-15;
③ J-20S, was first spotted in 2022. Most people speculate that it will serve as a "loyal wingman" command unit;
(2) Independent cockpit, but it should be noted that this cockpit is fabricated out of thin air and does not represent the real appearance of the J-20 cockpit. It is only based on vague news videos and simulation cockpit pictures at air shows. ;
(3) The Chinese alarm audio generated by AI, of course, fabricated. There are related videos circulating on the Internet that prove the existence of cockpit voice, but we are unable to determine the exact content;
===========================================================================================================
2.Usage:
Unzip and copy Sounds, Effects and Objects these 3 folder to where your game is installed;
===========================================================================================================
3.Note:
(1) No weapons included. Due to potential maintenance needs, I made a separate PLAAF weapon pack, you need to download it separately, I'm sorry if it causes you any inconvenience;
(2) Since the J-20s uses the same AESA radar as F-22, I set a higher scanning frequency and strength to avoid the disadvantages of traditional mechanical scanning radar and improve the resistance to old type of ECM;
Of course, based on SF2 game, there is essentially no difference between them, except that the player's operation will be more comfortable; I have performed the same operation on all similar radars of the same era in my own game, and for myself Said they did a good job, but I don't know if that would be a bit IMBA for you guys.
(3) IRL, there is no sign that the J-20 carries a cannon, so I did not equip the 20 and 20S models with cannons, Hit and Run!
But J-20A, however, for the purpose of gameplay, I added a rumored 4x23 rotary cannon to give the J-20A a "What If" look.
Moreover, the current J-20 in reality has no signs of using any air to ground weapons, so I designed it as a pure air superiority fighter and used the avionics module dll of the F14A to enable it to track and attack four targets at the same time, which removes the ability to scan the ground objects, even though EOTS is still available.
About J-20A/S, since there is only speculation about how it works, I regard it as a multi-role fighter and hope that it will have complete ground attack capabilities, so the 70s avionics module is used to detect ground targets.
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4.Credits:
1.Ice is silent water (off-site user,I purchased all resources from him);
2.Me (base on orignal resources, add a lot of detail objects,do a lots of animation and texture works);
3.T'Ilacis (off-site user,decals);
===========================================================================================================
5.Special Thanks:
1.yakarov79, logan4, Sundowner(Teach me lots of basic modding skill)
2.Wrench (Also gave me hints in the formation lights question, but I especially want to thank him for the extra “modding help”)
3.EricJ,Menrva(Great ideas in my modding process)
4.JAT81500(For the JHMCS/pilot mod)
5.Crusader(For parts of HUD textures)
Of course, there are far more than these people. In the knowledge base of the forum, many people's detailed discussions have given me a certain level of foundation for modding through years of ini editing.
It can be said that most of the people here have helped me indirectly.
If I forgot to mention you who also contributed, please be sure to let me know as soon as possible.
In the end, the most in need of thanks is TK, which allows this high-degree-of-freedom game to appear.
I'm just standing on the shoulders of giants.
251 downloads
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PLAAF Weapons Expansion Pack Beta
This mod is kind of expansion and update to the SF2 community about PLAAF weapons,to comply with modern generation standards
1.What's included:
Air to Air:
PL-5B/E/E2 -- IRM (SRAAM,like AIM-9L/M)
PL-10 --IRM (SRAAM,like R-74M2/AIM-9X B2)
PL-12/A -- AHM (BVRAAM,like R-77/AIM-120C5)
PL-15 -- AHM (BVRAAM,like AIM-120D P3)
PL-17 -- AHM (BVRAAM/LREW,like R-37M/AIM-174B)
Air to Ground/Surface
AKD-20 -- ASM (ALCM,like Tomahawk)
AKD-88A -- ASM (ASM,like AGM-84)
AKD-88B -- ASM (ASM,like AGM-84)
AKF-88C -- ASM (ALCM/ASM,like AGM-84G SLAM-ER)
AKF-98A -- ASM (ALCM,like AGM-158C)
GB-6 (AT anti-tank/AR anti-runway) -- EOGR (SOW,like JSOW)
2. Notes:
You can see multiple folders ending with name of GX/XL in Weapons folder. They correspond to inert training models, similar to CATM in the US Air Force.To prevent the game system from spawning them in combat missions, I set them to "invisible". You need to call add thier names in Loadout.ini if you need them.
3. Usage:
Unzip and copy Objects and Effects folders into the game installation directory;
4.Credits:
(1) Sky Train: Original model texture (PL-10/PL-12/PL-15/KD-88 series/GB-6/AKF-98A);
(2) BF2_Pilot: Original model texture (AKD-20);
(3) Me: Original model texture (PL-17);
(3.5) Me again: Further modeling and data,animation,visual effect modification;
5.Special thanks to:
Their program helped me get reasonable weapon range:
(1)AcariaPlainum:
https://combatace.com/files/file/18280-dzap-missile-launch-simulator-program/
(2)Guest:
https://combatace.com/files/file/10592-missile-range-simulator/?tab=reviews
Extra Special thanks to the following friends for generously sharing the cost of purchasing the GB-6 model
@murmansk @T'Ilacis @CAportingbot @pigboy @Carmen @TuyingShehuyan
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This mod is only released in CombatACE and cannot be used for any commercial activities!
177 downloads
0 comments
Submitted
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LTV A-H/E & TA-7H Corsair II Polemikì Aeroporìa (HAF) pack
By paulopanz
LTV A-7H Corsair II Modified A-7E for Greece without air-refuelling capability, 60 built.
LTV A-7E Corsair II Ex USN 60 delivered.
LTV TA-7H Corsair II Two-seat trainer version for Greece. 5 planes.
LTV TA-7C Corsair II Two-seat trainer Ex USN 18 delivered.
WHAT'S IN:
- A-7H from DLC 22 with painted insignias
- A-7E from DLC 22 with painted insignias + (1 extra skins).
- TA-7H from TMF TA-7C remodded (2 skin).
- TA-7C from TMF TA-7C remodded (3 skins).
OPERATIONS:
- Canopy Key=10 with auto closing
- Wingfold Key=9 with auto closing
- Fuel Probe Key=8 (only for TMF TA-7C/H)
CREDITS:
- TK for A-7E/H (DLC 22)
- TMF (the Mirage Factory) for TA-7C, pilot, seat, tanks (repainted)
- DaddyAirplanes for original skins reworked / restored
- Paulopanz (me) for all the refit / modification / decals / skins done
INSTALL:
- You need DLC 22 to operate A-7E/H
- for TA-7C you need my TA-7C pack here:
- put Objects folder in your main mod folder and overwrite
Enjoy.
@paulopanz
PS: this is for Acesfakia !
425 downloads
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F-8K & F-8L Crusader (TW DLC)
By dtmdragon
Third Wire F-8K & F-8L Crusader 1.0
This pack is a TW DLC enhancement. So it's needed to work.
Included is the F-8K with data/ avionic/ effect/ sound corrections for accuracy, as well as modification of the Third Wire DLC F-8K Crusader model into the F-8L model Crusader.
F-8K
- The F-8K is the F-8C airframes rebuilt to extend their service life starting in 1969. It is updated with the same underwing pylons as F-8E, but it did not receive any engine or avionics updates. The F-8K was used mainly by the Marines squadrons in the States and did not see any combat.
F-8L
- The F-8L is the F-8B airframes rebuilt to extend their service life starting in 1969. It is updated with the same wing as the F-8H as well as the landing gear from the F-8D/ E, but it did not receive any engine or avionics updates. The F-8L was used mainly by the Reserve squadrons in the States and did not see any combat.
To install:
1, Unpack and drop into your main mods folder.
2, Override when prompted.
Credits:
- F-8 DATA & LOADOUT v1.0 update by FANATIC MODDER.
- SF2V Air & Ground War Expansion v.2.0 Gold by Eburger68 and team.
- Weapons by Ravenclaw_007.
CombatAce fair use agreement applies.
Enjoy,
Dan.
129 downloads
0 comments
Updated
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Viper Dawn : First USAF F-16A Block 10s (for TW F-16A)
Viper Dawn : First USAF F-16A Block 10s (for TW F-16A)
This mod utilizes the stock TW F-16A Netz and previous work to represent the first three operational USAF F-16A wings (not the training wings). Featuring historical serial numbers for each unit, and markings to reflect the eras this is the most accurate skin representation of the early block (1/5/10) F-16s to date. I use the same TW model for all three as the biggest visible difference in the three was the black radome on the Block 1s. I represented this via decal for the appropriate serial numbers and they were all delivered to the 388th TFW in in 1979. Otherwise it would be impossible to distiguish between teh three models in game.
Included
- 2 363rd TFW skins for the 17th TFS "Owls" and 19th TFS "Gamecocks". Note the 17th would go on to rename as the Hooters after they transitioned to the C/D model F-16
- 4 388th TFW skins, represented these units in operation from the first USAF Vipers in 1979 until their transition to Block 15s in 1983
- 12 474th TFW skins. The 474th operated the Block 10 from late 1980 until the wing was disbanded in late 1989. These dozen skins reflect some of teh marking changes for the three squadrons over nearly a decade of service
- weapons in use by the early Vipers in the early 1980s, with some ini tweaks by myself
Required
valid copy of Strike Fighters 2: Israel
Instructions
unzip, unload contents of "2 Mod folder" into mod folder of your choice. allow overwrites if needed
NOTE: there are two previous F-16A Block 10 mods based on the TW model. this mod is based on them, but with improvement. because they leverage the TW model and are image and ini only, i have kept teh basic inis in this release for your convienence. But it was made much easier to create standing on their shoulders
****************NOTE***************
This mod heavily leverages decals that are meant for a Team Viper Block 10 set, and feature decals and number list entries for the B models as well. Due to lack of a TW two seat F-16, these are restricted by ini
however, when a Team Viper Block 10 becomes available, the decal set here will be ready to go speeding up release of this skin set for the new models.
Credits
TW original game
Dave, MigBuster original ini work to change up the stock Netz, templates
ravenclaw_007 weapons
daddyairplanes various ini edits, skins, decals. and research. a f ck ton of research
i hope you enjoy this md ads much as i enjoyed creating it
Kevin Unruh aka daddyairplanes
1 Nov 2024
*************************************************************
This is freeware; it CANNOT be distributed unless permissions are granted by myself.
The original readmes, if any, and all other pieces of the package MUST remain intact.
The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
This package and any part of it may NOT in any way, shape, or form be used in any payware additions.
See the original readme documentation, if any, for further allowances and restrictions
Any persons wishing to make further modifications, contact me first.
Any persons wishing to make further modifications MUST remember to put everyone's name in it.
*************************************************************
THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
POSTED FOR DOWNLOAD ON ANY OTHER WEBSITE WITHOUT MY EXPRESS
PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
OR WITH ANY OTHER FILES OR MODS.
*************************************************************
*************************************************************
THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
POSTED FOR DOWNLOAD ON ANY OTHER WEBSITE WITHOUT EXPRESS
PERMISSION FROM THE COYOTE AEROSPACE TEAM, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
OR WITH ANY OTHER FILES OR MODS.
*************************************************************
104 downloads
0 comments
Submitted
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SF2 Tu-16 Badger Pack by Pasko
By Wrench
SF2 Tu-16 Badger Pack by Pasko 11/1/2024
-For SF2, Full 5 Merged REQUIRED. Must Have SF2:NA!!!!!)
-Another 1stGen Salvage Operation-
This is a revamp of Pasko's Tu-16 Badger(s) from SF1 to SF2 "standards". This package contains the 3 variants of the Badger he and his team created 'way back in 2005. As stated above, a full-5 merged install is required; or at =LEAST= having SF2:NA in the merged install. This is because the Cruise Missile versions use the stock 3W cruise missiles (Although I've supplied the early versions).
The 3 aircraft included herein are ...
Tu-16 Badger-A (free fall bombs only)
Tu-16K-10-26 Badger C (cruise missiles only; 1 centerline, 2 wing mounted)
Tu-16G Badger K (2 cruise missiles, wing mounted only)
A cockpit is supplied for each, with a working bombsight for the standard bomber. (See notes about the issues flying bombers in SF2). All weapons, execpting the KS-1 & KSR-2 missiles are stock 3W items (FAB, RBK, K10S). All markings are decals, and decal randomization is TRUE. All new Hangar and Loading screens have also been included, for you enjoyment.
The aircraft are supplied with a number skins for the varying Air Force users. Some (re)use their original 1stGen decals, with a slight repaint to stop any 'fuzziness'. Many decals used (for Middle East and Soviet birds) are stock items. You'll get:
Tu-16A:
Soviet Silver
Ukraine Silver (<1991)
Egypt AF Silver (<1966)
Iraq Silver (<1973)
Indonesia Silver (<1961)
PLAAF China Sliver (<1959)
Iraq Green Stripe Camo (<1978)*
Iraq Sand/Green Camo (<1980)*
Tu-16C:
Soviet Naval Aviation Silver (blue borts)
Tu-16G:
Soviet Naval Aviation Silver (blue borts)
As indicated above, you can see the the SF2 "date switch" is active. The star (*) tagged above indicates these years are "best guess". When possible the original readme for all skins are within each skin folder, and notes are sometimes made on the textureset.ini. The PLAAF bird only gets 24 bort number decals, which are (hopefully!) historically correct and nearly the right color blue <grin>! Pilot figures are also included. For exact in-game usage for the C & G models, I'd suggest giving their data inis a looksee, as they have several Secondary Roles to fulfill.
When in-game, on the Aircraft Selection Drop down you'll see:
Tu-16 Badger-A (Pasko)
Tu-16K-10-26 Badger C (Pasko)
Tu-16G Badger K (Pasko)
The (Pasko) differentializes these from the stock 3W Badgers (and any mods thereof). So you can't mistook them for anything other than what they is.
As always fairly easy to follow, yet detailed install instructions are included. So, please read them. All original readmes, when discoverable, are included. The 'Change Log' is of course, in the Notes section below.
Good Hunting & Happy Landings!
Wrench
Kevin Stein
130 downloads
0 comments
Submitted
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Strike Fighters 2 - RED EDITION (PART 1)
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Strike Fighters 2:
RED EDITION
--------------------------------------
This is "expansion pack" for "Strike Fighters 2: North Atlantic" (SF2NA) adds new aircraft, ground objects, guns, weapons, and effects to standard installs of SF2NA. It also supplies an upgraded version of the IcelandNA terrain, an expanded version of the default "Northern Sabre" campaign, as well as five additional campaigns set in various years from 1969 to 1986.
There are x4 new RED Campaigns (Playable with Soviet, China, USN, USAF, FrenchNavy, RoyalNavy, RAF):
1. Northern Sabre (2031) - [Iceland theater]
2. RED Northern Sabre (1986) - [Iceland theater]
3. Battle for Kuril islands (1986) - [Far East theater]
4. Battle for Kuril islands (2031) - [Far East theater]
This mod came with upgraded SAM systems (Ground Objects) and ability to actively play with some SAM systems.
To use this mod, you must have SF2NA installed in a merged install that also includes "Strike Fighters 2" (SF2), "Strike Fighters 2: Europe" (SF2E), and "Strike Fighters 2: Vietnam" (SF2V).
Note that this is a COMPLETE mod package and should be installed to its own dedicated Mod Folder. Please do not attempt to combine it with any other major mod such as "NATO Fighters," as you could end up with a non-working install.
~~~~~~~~~~~~~~~~~~~~
Minimum Requirements
~~~~~~~~~~~~~~~~~~~~
To install and play this mod, you must have the following installed as part of your target installation base:
REQUIRED: Strike Fighters 2 North Atlantic (SFNA), plus
Strike Fighters 2 (SF2), plus
Strike Fighters 2 Europe (SF2E), plus
Strike Fighters 2 Vietnam (SF2V)
PATCH LEVEL: Mar2012 or higher
~~~~~~~~~~~~
Installation
~~~~~~~~~~~~
Before installing, please ensure that your target SF2NA install meets the minimum requirements laid out above.
This mod needs almost 40 of space on your PC HDD and contain 203 aircrafts (with all decals & skins) also have wide range of all available weapons
for Strike Fighters 2 aircrafts.
Also contains 6 terrains (IcelandNA, Kurilen, Kosovo, Donbass, DS, Est_Med) and 11 Campaigns.
----------------------------------------------------------------------------------------
>>> IMPORTANT <<<
p.s
>>> Please DO NOT INSTALL THIS MOD into the "Operation Desert Storm: 30th Anniversary" pack. That pack already has these aircrafts, customized for the ODS30 theater <<<
>>> Start game in LOW Graphic settings (choose in Option, 640x480 resolution) and than gradualy increase performance ! (Unlimited Graphic settings on WINDOWS 10PRO & 11 are known that can cause "Black screen" in game) <<<
>>> It is known that Strike fighters 2 have All sort of problems starting on WINDOWS 10 PRO, WINDOWS 11 operating systems, especially equiped with INTEL hardware <<<
>>> IF YOU CAN, PREFER WINDOWS 7 operating system for SF2 <<<
-----------------------------------
* STEP 1: PREPARE THE MOD FOLDER *
-----------------------------------
This mod requires a separate Mod Folder. Please do not attempt to install this mod over or combine it with any other mods package such as "NATO Fighters" or the SF2V Expansion Pack.
- Open your SF2 Installation directory and make a copy of StrikeFighters2 NorthAtlantic.exe. Rename the copied .EXE file to StrikeFighters2 RED EDITION.exe
- Run the newly copied and renamed .EXE file, then exit back out to the Windows desktop after navigating through a few menus. A custom Mod Folder for your "SF2NA Expansion Pack"
install will have been created in one of these locations:
Windows XP: \Documents and Settings\[username]\My Documents\ThirdWire\[YourModFolder]
Windows Vista: \Users\[username]\Saved Games\ThirdWire\[YourModFolder]
Windows 7: \Users\[username]\Saved Games\ThirdWire\[YourModFolder]
...where [YourModFolder] matches the name of the copied .EXE file that you created. You will install the "Expansion Pack" mod files to your Mod Folder.
- Open your Mod Folder and delete the \Objects sub-directory (including everything in it).
Now you're ready to install the "Expansion Pack" mod proper.
-------------------------------------------------
* STEP 2: INSTALL MAIN COMPONENTS TO MOD FOLDER *
-------------------------------------------------
This is the easiest step.
- Unpack the three "Expansion Pack" archive packages that you downloaded to a temporary location on your hard drive.
- Move the *contents* of the \To_Mod_Folder directory from each package to your Mod Folder (created in Step 1 above). (Note: do not simply drag and drop the folder named "To_Mod_Folder" or you will end up with a non-working install.)
If you've moved everything correctly, you should have a new \Objects sub-directory in your Mod Folder, along with a few new other sub-directories.
----------------------------
* STEP 3: EDIT OPTIONS.INI *
----------------------------
This last step involves a bit of text editing, so please pay attention.
Open the Options.INI file in your Mod Folder. Locate the "Single Mission" section. I recommend setting the StartYear= and EndYear= as follows:
StartYear=1948
EndYear=2099
Finally, a little further down you should find the "Campaign" section. Replace it with the following:
[Campaign]
CampaignName=Battle for Kuril islands (1986)
PlayerService=Soviet
PlayerUnit=MiG FACTORY TEST SQUADRON 2
AircraftType=MiG-19SKM
Difficulty=NORMAL
Length=NORMAL
AircraftSupply=NORMAL
WeaponSupply=NORMAL
LoadCampaign=FALSE
CampaignSavename=odzadze's Campaign 1.SAV
Save your changes and close the Options.INI file.
* * * * *
THAT'S IT. Your "StrikeFighters2 RED EDITION" mod should now be ready to use. You may consider installing some of the "optional" items as described in the next section.
Strike Fighters 2 "RED EDITION"
[from creator Odz]
I´ve to thank Thirdwire, Combatace site & many different persons for Help and creation of various mix of stuffs, that i used in creation of this my blend !!!
Credits:
--------
Wrench ,Lindr2,eburger68, Krizis, Snailman, Bobrock, Menvra, paulopanz, veltro2K, daddyairplanes, angelp, GKABS, The Mirage Factory, TMF, Spillon104, The Mirage F-1 Team ,
Coupi , Boopidoo Aerospace, Yakarov79, Viper63a, 331Killerbee, Bunyap, EricJ, Ravenclaw_007, Rusty_hawk, Wpnssgt, Spectre8750, Kesselbrut ...
and all the others i forgot to mention !
- Please contact me if I left out someone !!!
Thank you
30 downloads
- strike fighters 2 red edition
- sf2na
- (and 1 more)
0 comments
Updated
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International Volunteer Group Pack : Top Aces' F-16 and AlphaJet in Action over Ukraine
International Volunteer Group Pack
Top Aces' F-16 and AlphaJet in Action over Ukraine
This mod presents a what if scenario: what if Top Aces were to cease aggressor operations and conduct real world operations in support of Ukraine? What if the US Administration in 2025 allowed it, citing the precedent of the American Volunteer Group in China during 1941? What if the Russian Air Force had to go up against, the International Volunteer Group?
Required
a functional copy of any Strike Fighters 2 Israel or a merge install that includes Israel
the Top Aces aircraft pack available here:
Included
- F_16A_TA: one IVG skin,
- F-16B_TA: one IVG skin
- AlphaJet_TA: five IVG skins
- decals for all, see History of the IVG document for background on how they were chosen
- weapons for all three aircraft to make them combat effective rather than training aids.
Installation
-add objects folder to mod folder your Top Aces mod is in
-allow overwrites
Credits
-ravenclaw_007 most weapons (both new to this and from Florians Alphajet)
-Florian original AlphaJet model
-simonmiller416 various ini edits and testing,
-daddyairplanes skins, tgas, multiple ini edits, research
-Nightshade/PR testing
thank you for downloading this mod, i hope you enjoy flying it as much as i did creating it
Kevin Unruh
aka daddyairplanes
13 Oct 2024
*************************************************************
This is freeware; it CANNOT be distributed unless permissions are granted by myself.
The original readmes, if any, and all other pieces of the package MUST remain intact.
The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
This package and any part of it may NOT in any way, shape, or form be used in any payware additions.
See the original readme documentation, if any, for further allowances and restrictions
Any persons wishing to make further modifications, contact me first.
Any persons wishing to make further modifications MUST remember to put everyone's name in it.
*************************************************************
THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
POSTED FOR DOWNLOAD ON ANY OTHER WEBSITE WITHOUT MY EXPRESS
PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
OR WITH ANY OTHER FILES OR MODS.
*************************************************************
62 downloads
0 comments
Submitted
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Top Aces Aircraft Pack
Top Aces Aircraft Pack
F-16 and AlphaJet as Contracted Aggressors
This mod represents the F-16 and AlphaJet in service with Top Aces, a private military contractor providing aggressor services for both the USAF as well as NATO
Required
a functional copy of any Strike Fighters 2 Israel or a merge install that includes Israel
Included
- F_16A_TA: single seater with two skins for Top Aces
- F-16B_TA: two seater, one skin one serial (as of 2024)
- AlphaJet_TA: trainer aircraft used most often as a cruise missile simulator
- decals for all
- weapons for all
Installation
Add contents of "2 Mod Folder" to the mod folder of your choice.
NOTE
The AplphaJet started operations in 2013, while the Viper started in 2021. The start years are set for this but can be adjusted if you desire as there is admitted not much available in game during those years.
Credits
-ravenclaw_007 F-16 models, most weapons (both new to this and from Florians Alphajet)
-Florian original AlphaJet model
-simonmiller416 various ini edits and testing,
-ravenclaw_007/simonmiller416 CATM-9M missile
-daddyairplanes skins, tgas, multiple ini edits, research
-Nightshade/PR testing
thank you for downloading this mod, i hope you enjoy flying it as much as i did creating it
Kevin Unruh
aka daddyairplanes
13 Oct 2024
*************************************************************
This is freeware; it CANNOT be distributed unless permissions are granted by myself.
The original readmes, if any, and all other pieces of the package MUST remain intact.
The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
This package and any part of it may NOT in any way, shape, or form be used in any payware additions.
See the original readme documentation, if any, for further allowances and restrictions
Any persons wishing to make further modifications, contact me first.
Any persons wishing to make further modifications MUST remember to put everyone's name in it.
*************************************************************
THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
POSTED FOR DOWNLOAD ON ANY OTHER WEBSITE WITHOUT MY EXPRESS
PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
OR WITH ANY OTHER FILES OR MODS.
*************************************************************
87 downloads
0 comments
Submitted
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BAC Strikemaster Mk. 80/81/82/83/88
By paulopanz
The Strikemaster is essentially an armed version of the Jet Provost T Mk 5. Various improvements and alterations were made to the aircraft, including an uprated Armstrong Siddeley Viper turbojet engine, wing hardpoints capable of carrying a wide variety of munitions, a pair of machine guns under the intakes, uprated flap system with two jacks, enlarged airbrake jacks, new communication and navigation gear, different electrical system, canopy breakers on the ejection seats, and a revised fuel system including tip tanks on the wing tips.
First flown in 1967, the aircraft was typically marketed as a light attack or counter-insurgency aircraft, however, the majority of customers were air forces seeking an advanced trainer. The Strikemaster did see combat on multiple occasions in the service of Ecuador, Oman and Yemen. A total of 146 aircraft were produced prior to the end of production in 1983. The type remaining flying into the 2020s, albeit with increasing difficulty due to a decreasing supply of spare parts over time.
WHAT'S IN:
- Strikemaster Mk80 Saudi Arabia (47 planes) 3 skins
- Strikemaster Mk81 South Yemen ( 4 planes) 1 skin
- Strikemaster Mk82 Oman (25 planes) 2 skins
- Strikemaster Mk83 Kuwait (12 planes) 1 skin
- Strikemaster Mk88 New Zealand (16 planes) 2 skins
CREDITS:
- russouk2004: original model
- pappychksix: all skins
- paulopanz: decals, hangars, screens, drop tanks paint, skins little editings, ini dance, packaging etc etc.
TO INSTALL:
- put all in your main mod folder and overwrite
NOTE:
TW simulations allow us to add proper historical serials, numbers, letters and nose arts to each plane.
Best models with serials, numbers and letters painted on textures for me are a real waste. All planes (as black cats at night ...) are the same ...
So our friend Pete allowed me to make decals (I have a real decals factory yet ...) for his great skins and this is the final product.
I think that outstanding Russo's plane really needed this work to shine.
I hope you like this pack, as I liked to buid this up.
If Pete will skin Mk84, Mk89 and Mk90 (with his own super templates) too I'll be glad to add them.
If someone'll tweak a better flight model I'll add too.
Any improve'll be welcome.
Aren't we a community?
Enjoy!
paulopanz@
197 downloads
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Phinal Photos: RF-4C in USAF Service After Desert Storm: A TMF Rebuilt project
Phinal Photos: RF-4C in USAF Service After Desert Storm
A TMF Rebuilt project
This mod represents the phinal years of the Photo Phantom n USAF service. It includes a new RF-4C_91 model that features Sidewinder missile capability. While only a couple dozen RF-4Cs were wired for AIM-9 carriage, they served in the Alabama and Nevada Air National Guards while they did. Therefore, I placed the skins for those units in the _91 model's folder
Required
a functional copy of any Strike Fighters 2 game except for SF2 North Atlantic (the only one without a native F-4 destroyed model)
The aircraft from the TMF Rebuilt RF-4C Late set, available here: https://combatace.com/files/file/18263-late-model-rf-4cs-photo-phantoms-after-vietnam/
(if you already downloaded this then you dont need to do it again)
Included
3 RF-4C aircraft folders
- RF-4C_85: skins only (12th RS, 173rd RS Nebraska ANG)
- RF-4C_91: new aircraft with several Nevada and Alabama skins, and Sidewinder capability. Photo flash bays restricted to one or the other to make room for this capability, but photo flashes were not used as much in the phinal years.
- RF-4C_ARN_101: skin (12th RS) and data_ini adjustment (extends years to 1992 from original 1990)
2 decal folders
NOTE: most weapons, pilots, effects and sounds are already included in the original Rebuilt set. only AIM-9s for the _91 are included here
Credits
-The Mirage Factory the very original aircraft (see TMF Readme)
-ravenclaw_007 original model, RF-4 pit
-Sundowner further modifications to model and pit, effects for new photoflash bombs
-daddyairplanes skins, tgas, multiple ini edits, creation of 4 distinct aircraft from one model
-guruu sounds
-NightshadeP/R testing. Nightshade often shows me my errors in screenshots he's just sharing for fun, while Menrva helps me with the more technical aspects
-Sundowner, ravenclaw_007,
yakarov79 and daddyairplanes templates are a mix of layers as contributed by these four. compiled in current form by daddyairplanes
Special Thanks
* to Sundowner for supporting this project. He was kind enough to hand me this ball and let me run with it and even make additional features as I requested them
* to ET Brown, Gary Chambers and other members of the 106th Tac Recon Squadron page on Facebook. These Alabama Air Guardsmen veterans helped greatly and the "106th RS 94" skin features the crew chiefs on the nose just as the real aircraft had in the final 6 months.
About The Mirage Factory Rebuilt
Back in the early days of Wings Over series modding The Mirage Factory, lead by bpao was the peak of modding excellence. Many of their models are still heavily in use today, 15 years later and still amongst the very best. This despite the team not creating any new mods since the passing of Oliver Anguille in 2009.
But time does move on, and the next generation of modders have ideas, techniques and tools not available back then. With the help of some of the original modellers (who have copies of the original max files) we can update these fine aircraft for the 2020s. Rebuilt for new terrains and campaigns that were just hopeful wishes over a decade ago.
The Mirage in the logo is camoflaged, much like the real aircraft in later service. The "HD" has been replaced with "Rebuilt" as what was HD in the 2010s is jsut standard today. Finally, the new logo thanks Oli, both for the aircraft that are still relevant today and for the inspiration he's given to the modders that followed him.
On behalf of The Mirage Factory (original and rebuilt) I thank you for downloading this mod, and hope you enjoy it.
thank you for downloading this mod, i hope you enjoy phlying it as much as i did creating it
Kevin Unruh
aka daddyairplanes
4 Oct 2024
*************************************************************
This is freeware; it CANNOT be distributed unless permissions are granted by myself.
The original readmes, if any, and all other pieces of the package MUST remain intact.
The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
This package and any part of it may NOT in any way, shape, or form be used in any payware additions.
See the original readme documentation, if any, for further allowances and restrictions
Any persons wishing to make further modifications, contact me first.
Any persons wishing to make further modifications MUST remember to put everyone's name in it.
*************************************************************
THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
POSTED FOR DOWNLOAD ON ANY OTHER WEBSITE WITHOUT MY EXPRESS
PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
OR WITH ANY OTHER FILES OR MODS.
*************************************************************
72 downloads
-
CowboyTodd41 New Loading Screen Sound
By CowboyTodd41
*New SF2 Loading Sound/Music by CowboyTodd41*
//======================================\\
Place in your flight folder. /MOD*/flight/ folder
This loading screen sound is a combination of two elements, music from Ace Combat Assault Horizon, and audio from Vietnam air combat.
Gives you an exciting pump up moment before the mission starts!
Credits:
Ace Combat Assault Horizon OST, "Horizon" - Keiki Kobayashi
© Bandai Namco Games (2011)
Vietnam War Radio Chatter- Air Combat- Dogfight 2
USAF via johnsmith on YouTube https://www.youtube.com/watch?v=hljX_QRL-ks
The incredible CombatAce Community for all their tutorials on modding anything for SF2
**This mod is available for use in any other mod according to the CombatAce Freeware Licensing Agreement**
39 downloads
0 comments
Submitted
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RF-4C-72
By Sundowner
ALL work by ME ( Sundowner ) is now no longer covered by the CombatAce Freeware Licensing agreement.
What this means is that you can only use my work for your own use, you CANNOT re-upload it or any part of it. So please no copying of my skins for any use other than your own.
USAF RF-4C from the 1970-74 timeframe.
PLEASE read the Readme.
111 downloads
0 comments
Submitted
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RF-4C-67
By Sundowner
ALL work by ME ( Sundowner ) is now no longer covered by the CombatAce Freeware Licensing agreement.
What this means is that you can only use my work for your own use, you CANNOT re-upload it or any part of it. So please no copying of my skins for any use other than your own.
USAF RF-4C from the 1967 period .
PLEASE read the Readme..
110 downloads
0 comments
Submitted
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RF-4C-65
By Sundowner
ALL work by ME ( Sundowner ) is now no longer covered by the CombatAce Freeware Licensing agreement.
What this means is that you can only use my work for your own use, you CANNOT re-upload it or any part of it. So please no copying of my skins for any use other than your own.
This model is a is yet another rebuild of the old TMF max files which I was working on from the very outset.
.
It is is no way designed to compete or to relpace the versions released by daddyairplanes, so dont try to use those skins on this model....the maps are different.
The RF4-C nose has had a complete rebuild since the DA version as the nose profile is completly wrong along with more accurate air conditioner intakes and camera windows etc, etc
The fuselage also got rebuilt to cure many shape issues and to give a more accurate undersides.
Too many small fixes to list
DO NOT INSTALL OVER ANY RF-4C-65 MODELS YOU MAY ALREADY HAVE..................re name this one!
Please read the readme....it's for your benefit not mine.
105 downloads
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KH-31 pack
1.What inclued:
(1)KH-31A,a supersonic anti-ship missile,has a minimum range of 7.5 kilometres and maximum range of 70 kilometres, sea-skimming as it approaches the target;
(2)KH-31P,an anti-radiation missile,stays at high altitude throughout its flight, allowing higher speeds and increasing range to 110 km;
(3)KH-31AD,extended range variant of KH-31A;
(4)KH-31PD,extended range variant of KH-31P;
(info from wiki);
2.Note:
Nothing Special Today;
3.Usage:
Unzip and copy Objects folder to where your game is installed;
4.Credits:
(1)A_S_P(offsite user): Original models and textures;
(2)Me: port models to game and add some detail objects and magic to them;
5.Special Thanks:
Their programs help me to get reasonable maxrange:
(1)AcariaPlainum,
https://combatace.com/files/file/18280-dzap-missile-launch-simulator-program/
(2)Guest:
https://combatace.com/files/file/10592-missile-range-simulator/?tab=reviews
148 downloads
0 comments
Updated
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AMI Tornado skinpack
By Soulfreak
Panavia Tornado IDS AMI Skinpack
This skinpack is only for Guuruu´s Tornado IDS (Italian AF)
https://combatace.com/files/file/16920-tornado-ids-italian-af/
It contains 9 brand new skins in NATO & grey camo.
Included are 6°, 36° & 50° Stormo.
Also included is a new data.ini, wich removes parts, that are not on the real jets.
Install:
You need the AMI Tornado from Guuruu
extract the 7z file and then drop the Aircraft & Decals folder (and all what´s in) into your objects folder of your mod folder.
Go Fly.
Credits:
Guuruu - Basic Tornado Template & creator of the Model
Soulfreak - enhanced reworked Templates, skins, brand new decals & ini dance
Schapen, Sept. 28th 2024
Carlo "Soulfreak" Heuer
79 downloads
0 comments
Updated
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Thirdwire F-16A FSD Skin
By Coupi
FSD* skin for the Strike Fighters 2 Israel F-16A Block 10 Netz by Thirdwire :
However to run correctly you should add this skin to this uploaded mod by Dave.
https://combatace.com/files/file/12743-updated-f-16a-block-10/
*From 1977 to 1978 General Dynamics delivered 6 pre-production F-16As to USAF for Full Scale Development:
75-745
75-746
75-747
75-748
75-749
75-750
To install this skin for the SF2I F-16A Block 10 Netz mod, copy and paste the "Objects" folder into your "SF2" directory.
Many thanks to the Combat Ace community and Thirdwire ! ;)
Coupi
36 downloads
0 comments
Submitted
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F-16A FSD skin for the TMF F-16A Block 1 -
By Coupi
FSD* skin for the SF2 F-16A Block 1 package by Wrench ;)
https://combatace.com/files/file/18256-sf2-f-16a-block-1-tmf-pack/
*From 1977 to 1978 General Dynamics delivered 6 pre-production F-16As to USAF for Full Scale Development:
75-745
75-746
75-747
75-748
75-749
75-750
To install this skin for the F-16A Block 1 mod, copy and paste the "Object" folder into your "SF2" directory.
Many thanks to Kevin for the SF2 conversion of this vintage Mirage Factory Team mod !
Coupi
37 downloads
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Ukrainian Air Force skin for F-16AM(Viper Team)
So basically, this is a skin mod imitating the F-16s that appeared in the video released by the Ukrainian Ministry of Defense not long ago.
According to the fuselage details and Local S/N, they should have once served in the Esk727 and 730 squadrons of the Royal Danish Air Force, so I copied some of their other Local S/Ns.
Special thanks to:
Viper team provide those great Falcon mod
Usage:
1. Put the "EX_RDAF" folder into your F-16 mod (AM/BM recommended, as link below);
2. Put the "Decals" folder into: your SF2 directory\Objects;
3. Start the game and read your F-16AM, the game will automatically read the data.
https://combatace.com/files/file/12909-european-mlu-vipers/
106 downloads
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157FS HAVE Glass V Skin for F-16C Block52(Viper Team)
"The F-16 has benefited from a long-running program of improvements to minimize its RCS, under the name Have Glass. With several reports suggesting that a Have Glass V F-16 will, on average, have a 1.2m² radar cross section, compared with about 5m² for an ‘untreated’ F-16, straight off the line."
——info from key.aero
This mod only contains the 157FS version.
Special thanks to:
Viper team provide those great Falcon mod
Usage:
1. Put the "157FS_HG5" folder into your F-16C mod (Block 52 recommended);
2. Put the "Decals" folder into: your SF2 directory\Objects;
3. Start the game and read your F-16CM Block 52, the game will automatically read the data.
79 downloads
0 comments
Submitted
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Super Hornet Package for SF2 v4.1
By EricJ
THIS IS NOT UNDER THE COMBATACE FREEWARE LICENSE ACCORD
YOU MAY
- Have fun with this mod
- Use it as you see fit once you download it, even modify it as you see fit
- Create your own textures as you see fit and upload them under your name
IF you wish to send me any modified core files (I don't need to review skins as that doesn't affect any core files) please PM me the modified files and I will check them out. There is no exception to this policy given my attitude towards staying out of jail. I will check them out and yay or nay the decision, but if I can edit any files in order to not go to jail, I will inform you and that will be it. I understand you may have information of a sensitive nature that you may have access to and frankly it does not belong in any files of this download. If that bothers you then please don't send me sensitive information, I think I've made it clear that I'm not going to jail in order to appease to players.
http://combatace.com...24-my-projects/
Newer skin PSD with Block I ECS (no stacks) now available for skinning needs:
http://combatace.com...-skin-template/
- Fixed some glaring errors in the INI files.
12,845 downloads
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Download Statistics
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Files12,597
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