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Strike Fighters 2 Series by Thirdwire


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All SF2 Series Simulation Modifications and Add-Ons

SUBCATEGORIES
    1. Sentry '04: USAF E-3B/C's of the 552nd ACW and PACAF

                                          SENTRY '04:  USAF E-3B/C's of the 552nd ACW and PACAF
          Since 1976 the USAF has used the E-3 Sentry to control the air battlespace it finds itself in. Starting in 1995, the E-3 fleet began to recieve the Block 30/35 upgrade. These upgrades improved its communications, navigation, and electronic support equipment over the older versions. The most visible change was the ESM pods on the cheeks, and additional fairings on the chin and rear of the aircraft. These upgrades continued until the entire fleet was completed in fall of 2001.
         This mod represents the E-3B/C fleet at a time of major restructuring, with the 552nd Air Control Wing having reduced to 3 squadrons and the two PACAF squadrons (961st AACS at Kadena and 962nd AACS at Elmendorf) operating 3 of each.
                  Included
      This mod includes skin for the E-3B aircraft with fake pilot upgrades, skins and decals for all 5 squadrons active in 2004 as well as a 552nd ACW overall skin
                  Installation
      unzip mod, add contents of "2 Mod Folder" to mod folder of your choice. allow overwrites
                  Known Issues
      - The Sentry aircraft pull hard to port (left) when taking off. This only occurs when the player is hand flying the aircraft, when  AI or autopilot flies this is not an issue
      - The cockpit is not a great match for the aircraft, however SF2 does not support any of their (E-3 or CT-49) original missions as player flyable and they were originally intended to be eye candy. Until we get a 3d modeller that wants to do a new E-3 or even 707 proper pit, this is how it will be.
                  Credits
      Dave                                       the request that brought this about, and previous TMF associated work
      The Mirage Factory             original E-3 mod and model
      yakarov79                             NATO_AWACS (ESSM) pod model
      daddyairplanes                    skins, tga work, research
       

      *************************************************************
      This is freeware; it CANNOT be distributed unless permissions are granted by myself.
      The original readmes, if any, and all other pieces of the package MUST remain intact.
      The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
      This package and any part of it may NOT in any way, shape, or form be used in any payware additions.
      See the original readme documentation, if any, for further allowances and restrictions
      Any persons wishing to make further modifications, contact me first.
      Any persons wishing to make further modifications MUST remember to put everyone's name in it.
      *************************************************************

      72 downloads

         (0 reviews)

      0 comments

      Submitted

    2. [Fictional] McDonnell Douglas Phantom FGR.3

      McDonnell Douglas Phantom FGR.3 for STRIKE FIGHTERS 2 
      This is a simple mod of the stock Third Wire Phantom F-4E (early - short cannon muzzle fairing)  to create a fictional Phantom FGR.3 in service with the Royal Air Force in the 1969-1972 timeline with markings for No.6 and No.112 squadrons of RAF Middle East Command as they might have appeared during this period when deployed to Dhimar. Both squadrons have an association with the Middle East and Desert areas with No.6 Squadron being 'The Flying Tin Openers' whilst No.112 Squadron were famous for being the RAF's 'sharkmouth' squadron.  

      INSTRUCTIONS
      1. From the AIRCRAFT folder drag and drop the PhantomFGR3 folder into your Aircraft folder.
      2. From the DECALS folder drag and drop the PhantomFGR3 folder into your Decals folder.
      That's it!

      CREDITS
      As always, thanks to Third Wire for a great little game/sim.
      Special thanks to sundowner for the F-4E templates.
      And, finally, thanks to everyone in the wider Third Wire community.
      Regards 
      Spinners
      Version 2 - February 29th, 2024.

      202 downloads

         (0 reviews)

      0 comments

      Updated

    3. [Fictional] Lockheed Starfighter F.2

      Lockheed Starfighter F.2 for STRIKE FIGHTERS 2:Europe
      This is a simple mod of the stock Third Wire F-104G to give a 'what if' Starfighter F.2 interceptor-fighter with markings for ten classic 1960's RAF Fighter Command squadrons - mainly real world Lightning squadrons but with No.43 Squadron added in as they were a famous interceptor squadron in the Phantom era. The service dates are confined to 1963 to 1969 but you can easily edit this to suit your tastes.
      RAF Squadrons covered; 5, 11, 19, 23, 29, 43, 56, 74, 92, 111.

      INSTRUCTIONS
      1. From the AIRCRAFT folder drag and drop the StarfighterF2 folder into your Aircraft folder.
      2. From the DECALS folder drag and drop the StarfighterF2 folder into your Decals folder.
      That's it!

      CREDITS
      As always, thanks to Third Wire for a great little game/sim.
      Special thanks to bobrock for the excellent F-104G template used here for the skin and the specular maps.
      And, finally, thanks to everyone in the wider Third Wire community.
      Regards 
      Spinners
      Version 2 - February 25th, 2024.

      163 downloads

         (0 reviews)

      0 comments

      Updated

    4. PZL P11C REDUX

      PZL  P11C.
       
      A makeover of Zur's P11C, redone skins, for 3 Polish and 2 Romanian aircraft, updated sounds, weapons and of course the pilot. 
      Everything is included in the file, Sounds ( including the one for the guns) Guns, Weapons, Pilot, and of course the Decals.
      I was going to do Latvian, Hungarian, and Soviet skins, however as the Latvians and the Hungarians only had one aircraft each, I thought this rather pointless, as for the Soviets, they only had about four or five, I assume the Germans had a couple as well, but in reality, only Poland and Romania used the type operationally.
      These are NOT the DAT/A-TEAM aircraft, they were originally done by ZUR for SF1, the DAT ones are a totally different model and LOD.
       
      As always...........ENJOY .................... 

      58 downloads

         (0 reviews)

      0 comments

      Submitted

    5. [Fictional] Lockheed Starfighter F.2A (RAF Germany)

      Lockheed Starfighter F.2A for STRIKE FIGHTERS 2:Europe
      This is a simple mod of the stock Third Wire F-104G to give a 'what if' Starfighter F.2A interceptor-fighter with markings for No.19 and No.92 squadrons of RAF Germany as they might have appeared during the 1970's. 
      This mod requires you to have SF2E for the F-104G LODs which are, of course, NOT included here.

      INSTRUCTIONS
      1. From the AIRCRAFT folder drag and drop the StarfighterF2A folder into your Aircraft folder.
      2. From the DECALS folder drag and drop the StarfighterF2A folder into your Decals folder.
      That's it!

      CREDITS
      As always, thanks to Third Wire for a great little game/sim.
      Special thanks to bobrock for the excellent F-104G template used here for the skin and the specular maps.
      And, finally, thanks to everyone in the wider Third Wire community.
      Regards 
      Spinners
      Version 2 - February 22nd, 2024.

      126 downloads

         (0 reviews)

      0 comments

      Updated

    6. [Fictional] Lockheed Starfighter F.1

      Lockheed Starfighter F.1 for STRIKE FIGHTERS 2:Europe
      This is a simple mod of the stock Third Wire F-104G to give a 'what if' Starfighter F.1 interceptor-fighter with markings for No.56 and No.74 squadrons of RAF Fighter Command as they might have appeared during the mid-1960's through to the mid-1970's.
      This mod requires you to have SF2E for the F-104G LODs which are, of course, NOT included here.

      BACKSTORY
      With no Hunter replacement on the horizon and with the Lightning programme progressing slowly (and being clearly of no use in the tactical fighter role) the RAF suddenly became interested in the F-104-7 (later renamed F-104G) Starfighter programme during 1958 and in April 1959 followed West Germany in ordering the type as the Starfighter F.1 for air defence and the Starfighter FGA.2 as a tactical fighter for both RAF Germany and also for No.38 Group. 
      The F.1 for RAF Fighter Command was the initial production version and these were manufactured by Canadair and were powered by the Orenda-built J79 OEL-9 engine developing 10,500lbs of thrust dry and 16,000lbs of thrust with reheat. Entering service with No.56 Squadron in early 1962 the Starfighter F.1 introduced the Firestreak infra-red homing air-to-air missile and also the Skylance radar-guided air-to-air missile (based on the American Sparrow) carried on underwing pylons. 

      INSTRUCTIONS
      1. From the AIRCRAFT folder drag and drop the StarfighterF1 folder into your Aircraft folder.
      2. From the DECALS folder drag and drop the StarfighterF1 folder into your Decals folder.
      3. From the WEAPONS folder drag and drop the two folders into your Weapons folder.
      That's it!

      CREDITS
      As always, thanks to Third Wire for a great little game/sim.
      Special thanks to bobrock for the excellent F-104G template used here for the skin and the specular maps.
      Thanks to Russo for the Firestreak air-to-air missile from his superb Lightning F.6 (check it out) included here in case you haven't got access to the Third Wire one.
      And, finally, thanks to everyone in the wider Third Wire community.
      Regards 
      Spinners
      Version 2 - February 20th, 2024.

      121 downloads

         (0 reviews)

      0 comments

      Updated

    7. [Fictional] McDonnell Douglas Phantom RNZAF

      McDonnell Douglas Phantom F-4M_89 for STRIKE FIGHTERS 2
      This is a simple mod of the stock Third Wire Phantom FGR.2 (F-4M_75) to give a fictional 'Kiwi' Phantom with markings for No.2 squadron of the Royal New Zealand Air Force as they might have appeared during the 1990's. It goes without saying that you will need to have the F-4M_75 from SF2:Europe.

      BACKSTORY
       
      During the build up to Operation Corporate (the UK's military operation to retake the Falkland Islands) the UK Government were overwhelmed at the support given by the countries of the Commonwealth and, in particular, the response of the Australian and New Zealand Governments who provided ships to maintain the UK's NATO commitments and thus allow the Royal Navy to maximise the number of ships it could send to the South Atlantic.
      In the following years there were many reciprocal deals made and favours given to the Commonwealth nations (and even Chile!) and one such 'favour' was the transfer of 18 ex-RAF Phantom FGR.2's in 1988. The 18 FGR.2's, only recently withdrawn from RAF service, were ferried out to New Zealand (most still in their dirty grey camo scheme) during Operation Saddleback before arriving at Ohakea for refurbishment by a joint McDonnell Douglas/RNZAF team that saw the aircraft eventually emerge in a new 'Forest' style camo scheme and with digital INAS, upgraded RWR and new outer wing panels. Entering service with No.2 squadron in early 1989 (supposedly as the Karearea but they were always simply called Phantoms) the aircraft gave good service to the Royal New Zealand Air Force during the 1990's until finally being retired in December 2001 when, indeed, all 'Air Combat Force' aircraft were sadly withdrawn from service.

      INSTRUCTIONS
      1. From the AIRCRAFT folder drag and drop the F-4M_89 folder into your Aircraft folder.
      2. From the DECALS folder drag and drop the F-4M_89 folder into your Decals folder.
      3. From the WEAPONS folder drag and drop the SUU-23G folder into your Weapons folder.
      That's it!

      CREDITS
      As always, thanks to Third Wire for a great little game/sim.
      And, finally, thanks to everyone in the wider Third Wire community.
      Regards 
      Spinners
      Version 2 - February 18th, 2024.
       

      131 downloads

         (0 reviews)

      0 comments

      Updated

    8. [Fictional] McDonnell Douglas Phantom F-4L (USMC)

      McDonnell Douglas F-4L (USMC/USN) Phantom for STRIKE FIGHTERS 2
      This is a simple mod of the stock Third Wire F-4M_75 to give a fictional USMC Phantom F-4L with markings for VMFA-333 'Shamrocks'. Also included is a USN VF-111 scheme that generally uses stock decals but is included here to give a blank F-4L tail for you to do other squadrons by using stock decals. It goes without saying that you will need to have the F-4M_75 from SF2:Europe.

      BACKSTORY
      With all the considerable design effort being put into the marriage of the Phantom airframe and the Rolls-Royce Spey turbofan engine McDonnell Douglas thought it might be a good idea to propose a version to the US Navy to allow the Phantom to operate from the smaller carriers that were limited to F-8E Crusaders. In June 1966 the designation F-4L was given to the proposed Spey-powered Phantom and in October 1966 an initial order for 130 F-4L's (USN/USMC) was made, followed by an unexpected export order of 30 F-4L's for the Royal Australian Navy.
      Deliveries to the US Navy commenced in February 1969 with VF-24 becoming the first operational squadron followed by VMFA-333. By this time the wisdom of operating such a relatively large aircraft on the older, smaller carriers was being questioned and most F-4L's served aboard the larger carriers or with land-based units. 
      When the decision was made not to re-equip the USMC 'fighter-attack' Phantom squadrons with the hugely expensive Grumman F-14A Tomcat, McDonnell Douglas pushed hard for low-rate production of the F-4L to continue specifically for USMC use and they were eventually successful meaning that production continued until 1976 with an eventual total of 306 F-4L's being built. Apart from Australia, F-4L's also served with the Royal Air Force where 15 ex-USN F-4L's were sold to the UK Government to allow the formation of an additional home-based Phantom squadron to release a squadron for the defence of the Falkand Isles. 

      INSTRUCTIONS
      1. From the AIRCRAFT folder drag and drop the F-4L_75 folder into your Aircraft folder.
      2. From the DECALS folder drag and drop the F-4L_75 folder into your Decals folder.
      That's it!

      CREDITS
      As always, thanks to Third Wire for a great little game/sim.
      And, finally, thanks to everyone in the wider Third Wire community.
      Regards 
      Spinners
      Version 2 - February 17th, 2024.
       

      136 downloads

         (0 reviews)

      0 comments

      Updated

    9. SF2 P-51D/K Mustang by Crisis Remod Pack

      SF2 P-51D/K Mustang by Crisis Remod Pack       1/28/2024
      -For SF2, Any and All-
      Another 1stGen Salvage Project...
      This is an SF2 Remod of P-51D Mustang by crisis. Historically this was one of the first aircraft mods released for SF1 in approx 2008. While the model still has some issues (see "Notes"), it's fully functional, and has been upgraded for the SF2 environment. I believe this will be a complimentary aircraft for the stock 3W Mustang (and others).
      This mod is supplied with just about all the original skin sets I could find from the 1stGen SF mods section and from Marcfighters archive. Unfortunately, several were not up to snuff, with inaccurate coloration, or had painted-on markings that make it impossible to allow the use of the superb 3W decal system. Therefore several, while replicating the originals, are new builds. These were made from a new template, and it is included. These skin sets cover US Army Air Force (WW2 ETO), USAF (post-war), Korean War units for the USAF, RoKAF, SAAF, and Israeli Air Force directly post-WW2 and during the 1956 Suez Crisis.. Several of the included skins make use of decal sets I created for other mods, as you all know how I hate to waste good decals!!! :)
      You will find herein ...
      USAAF/USAF:
      362nd FS,357th FG (ETO) -1944 start date (NMF)
      375th FS, 361st FG (ETO) -Sept, 1944 start date (Camo/NMF/Invasion Stripes under wing/fues)
      "USAFSilver", Generic NMF -10/1947 start date
      12th FBS, 18th FBG (Korea) -1950 start date
      SAAF:
      2 Sqdn, SAAF "Flying Cheetahs" -1950 start date
      IDFAF:
      No.101 Sqdn (NMF) -1948 start date
      No.116 Sqdn Blue/Brown Camo (1956<) -Suez Crisis camo scheme
      RoKAF:
      51st PFS* (ROKAF) -Korean War. #18 is Col. Dean Hess' aircraft, with nose art
      *=Provisional Fighter Squadron
      98.6% of the markings are decals, with some small exceptions (see notes). Decal randomization is TRUE.
      While many skins had to be remade, some are still 'as issued' (un-retouched). All remain in bmp format. As is usual, serial numbers & 'plane in squadron letters' (WW2 & Korea) are as historically accurate as possible. Those fully 100% matched are marked with the star (*), those correct, but unable to match to a individual code letter are marked with the plus/cross (+), those with no mark are generic.
      For those units listed in the game's SquadronList ini, my (patent pending) 'fake SqTail' decal is used to activate their name displayed on the Loadout screen. The SF2 'date switch' is used for all services on their respective skin sets.
      Sounds and drop tanks are included. All weapons used are also included. If you End Users (tm) have the SF2I expansion that adds the Mustang and WW2 era weapon, feel free to edit the loadout ini to use those stock in-game 3rd Wire items. The data ini has been brought up, as much as possible, to current standards. The FM test drives as fully compatable with SF2.
      When in-game, you'll see
      P-51D/K Mustang (cr)
      on the Aircraft Selection dropdown. This "(cr)" will differenize this one from the 3rd Wire or Wolf357's (and variations thereof). This mod DOES (sorta) cover both the D & K variants, as there's very little (actual) difference between them (one built in Inglewood, CA -D; the other in Dallas, TX -K; albeit with a different prop). Canopy acutation uses the Standard Animation Keystroke (tm), Shift/0.
      As is always reccomended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. Also, give the "Notes" a browse, as it explains certain issues this model has, and the change logs.
      Good Hunting and Happy Landings!
      Wrench
      Kevin Stein
       

      93 downloads

         (0 reviews)

      0 comments

      Submitted

    10. [Fictional] McDonnell Douglas F-4M USAFE

      McDonnell Douglas F-4M (USAF) Phantom for STRIKE FIGHTERS 2:Europe
      This is a simple mod of the stock F-4M_75 to give a fictional USAFE Phantom F-4M with markings for all three squadrons of the 48th Tactical Fighter Wing based at RAF Lakenheath during the mid 1970's.

      BACKSTORY
      During late 1966 with the USA getting more and more embroiled in the Vietnam war it was decided to re-equip several USAFE units with the British licence-built F-4M so as to release older tactical aircraft such as the F-100D and F-105D for Vietnam where attrition was now a very serious issue. 
      McDonnell Douglas had already brought together a UK sub-contracting team consisting of BAC, Hawker Siddeley, Rolls-Royce (for the Spey turbofan engines) and Shorts with final assembly and flight testing being carried out at St. Louis but, with one eye on the European market, McDonnell Douglas moved final assembly to Brough (North Humberside) with flight testing at Holme on Spalding Moor. This decision came a bit late for the Royal Navy whose F-4K aircraft continued to be assembled and flight tested in the USA but all F-4M's were produced in the UK with all odd production numbers being allocated to the RAF and all even numbers to the USAFE with Lakenheath and Bitburg becoming the first USAFE wings to re-equip with the type.
      Entering service with the 48th Tactical Fighter Wing based at RAF Lakenheath in England in 1970 the F-4M's received a modest upgrade during 1973-1974 to emerge with the Marconi ARI18228 RWR mounted on the fintip and also gained 'slimer' formation-keeping strip lights. The USAF F-4M's had a relatively long career with USAFE and were eventually replaced by F-15E's during 1990 and just missed out on participation in Operation Desert Shield and Desert Storm.

      INSTRUCTIONS
      1. From the AIRCRAFT folder drag and drop the F-4M_74 folder into your Aircraft folder.
      2. From the DECALS folder drag and drop the F-4M_74 folder into your Decals folder.
      That's it!

      CREDITS
      As always, thanks to Third Wire for a great little game/sim.
      And, finally, thanks to everyone in the wider Third Wire community.
      Regards 
      Spinners
      Version 2 - February 16th, 2024.

      113 downloads

         (0 reviews)

      0 comments

      Updated

    11. [Fictional] Vought F-8EJ Crusader (JASDF)

      Vought F-8EJ Crusader for STRIKE FIGHTERS 2:VIETNAM
      This is a simple mod of the stock Crusader F-8E to give a fictional F-8EJ in service with the Japan Air Self-Defense Force (JASDF) during the 1964 - 1985 timeline with markings for;
       
      203rd Hikotai (overall grey).
      302nd Hikotai (overall blue with sharkmouth).

      BACKSTORY
      After a long selection process the Vought F-8EJ was finally selected by the JASDF in 1962 as its standard interceptor-fighter. With it's impressive unrefuelled range, reliable Pratt & Whitney J-57-P-20J engine and powerful Magnavox APQ-94J radar the F-8EJ served with a total of eight JASDF squadrons with initial deliveries commencing in late 1964. 
      Compared to the superb multi-role F-8E, and because of Japan's own 'self-defense' status and imposed peace treaty terms, the F-8EJ was stripped of much of it's surface-attack capability but gained a modified APQ-94 radar, wing-mounted AIM-7E Sparrow missiles and also had a very useful anti-ship capability (deemed acceptable as being an 'anti-invasion' capability) and all eight 'Hikotai' had maritime attack and reconnaissance as a secondary role. The F-8EJ's served until the mid-1980's with the 302nd Hikotai being the last to surrender this very popular aircraft in JASDF service in 1985.

      INSTRUCTIONS
      1. From the AIRCRAFT folder drag and drop the F-8EJ folder into your Aircraft folder.
      2. From the DECALS folder drag and drop the F-8EJ folder into your Decals folder.
      That's it!

      CREDITS
      As always, thanks to Third Wire for a great little game/sim.
      And, finally, thanks to everyone in the wider Third Wire community.
      Regards 
      Spinners
      Version 2 - February 13th, 2024.
       

      118 downloads

         (0 reviews)

      0 comments

      Updated

    12. [Fictional] Northrop/McDonnell Douglas F-23J 'Tora'

      Northrop/McDonnell Douglas F-23J for STRIKE FIGHTERS 2
      This is a simple mod of Dels' excellent F-23A 'Black Widow' to give a fictional F-23J 'Tora' (Tiger) of the Japanese Air Self-Defense Force with markings for the 302nd Hikotai in a retro 'Zero' scheme (suggested by Canadair).

      BACKSTORY
      (This backstory was for my Israeli F-23 but explains why the Black Widow ended up in the land of the Rising Sun).
      With the success of the McDonnell Douglas F-4 Phantom and F-15 Eagle in Heyl HaAvir service the Israeli's were hoping that the Northrop/McDonnell Douglas F-23A 'Black Widow' would win the USAF's ATF competition to continue their relationship with the McDonnell team at St. Louis but unfortunately Lockheed Martin's victory in the ATF competition looked like bringing an end to a long and enduring partnership.
      However in a brave move, in May 1991 the Northrop/McDonnell Douglas team secured permission from Congress to actively market the F-23 to (State Department) 'approved' nations and offered a single-seat multi-role 
      version called the F-23I (International) to Germany, Japan, Israel and the UK. With Germany looking for any excuse to get out of the Eurofighter consortium and facing high reunification costs they persuaded the UK to team up in a combined purchase of 200 F-23I's. In return, this led to the German and UK Governments persuading Northrop/McDonnell Douglas to make BAe and MBB prime sub-contractors for any further export sales. 
      However, with only 200 F-23I's on order Northrop/McDonnell Douglas were not convinced that it was enough to start a viable programme but the breakthrough came in January 1994 when, due to increasing tensions on the Korean Peninsula, the USAF agreed to purchase 100 F-23A's for PACAF (the air component of United States Pacific Command) and this move finally saw Japan and Israel also join the programme with 100 F-23I's each.

      INSTRUCTIONS
      1. From the AIRCRAFT folder drag and drop the F-23J folder into your Aircraft folder.
      2. From the DECALS folder drag and drop the F-23J folder into your Decals folder.
      That's it!

      CREDITS
      As always, thanks to Third Wire for a great little game/sim.
      Massive thanks to Dels for this superb add-on aircraft - one of the very best.
      Special thanks to Canadair for suggesting the retro Zero style F-23J.
      And, finally, thanks to everyone in the wider Third Wire community.
      Regards 
      Spinners
      Version 2 - February 12th, 2024.

      368 downloads

         (0 reviews)

      1 comment

      Updated

    13. Mirage F1CR standard F5/6

      Mirage F1CR F5/6 standard
      When it became clear that the Mirage F1 was becoming a successful production aircraft, Dassault began investigating the possibility of a dedicated reconnaissance version for its most important client, the French Air Force. However, the escalating cost of fighter aircraft meant that add-on pods for this purpose were a more economical alternative. Many French Air Force aircraft, as well as those of some export clients (such as Iraq's Mirage F1EQ), did indeed have a variety of reconnaissance pods available, which were attached to the underside of the main fuselage. However, the development of a tactical reconnaissance aircraft for the French Air Force continued, and the first Mirage F1CR flew on 20 November 1981.
      F1CR F5/F6 standard specifics:
      Corail gondolas (P0 station)
      RWR BF double wingtip position lights Thomson CSF RAPHAEL TH SLAR Side Looking Aiborne Radar Recon Pod (P1 Id on AMCP) ASTAC (Analyseur de Signaux TACtiques) ELINT pod (P3 Id on AMCP This addon is and will in all cases remain freeware.
      Released under CombatAce Fair-Use terms.
      Enjoy
      The Mirage F-1 Team

      143 downloads

         (2 reviews)

      1 comment

      Submitted

    14. [Fictional] Dassault Mirage 5 - Indian Air Force

      Dassault Mirage 5 'Inde' for STRIKE FIGHTERS 2 (Merged)
      This is a simple mod of the stock Dassault Mirage 5D to give a fictional Mirage 5 in service with the Indian Air Force during the 1970 - 2000 timeline with markings for;
       
      No.1 Squadron - 'Tigers' (in a camo scheme).
      No.24 Squadron - 'Hawks' (in a silver scheme).

      INSTRUCTIONS
      1. From the AIRCRAFT folder drag and drop the Mirage5IA folder into your Aircraft folder.
      2. From the DECALS folder drag and drop the Mirage5IA folder into your Decals folder.
      That's it!

      CREDITS
      As always, thanks to Third Wire for a great little game/sim.
      And, finally, thanks to everyone in the wider Third Wire community.
      Regards 
      Spinners
      Version 2 - February 11th, 2024.
       
       

      173 downloads

         (0 reviews)

      2 comments

      Updated

    15. [Fictional] Republic F-7S Thunderstorm

      Republic F-7S Thunderstorm for STRIKE FIGHTERS 2 
      This is a simple mod of the stock MiG-23P to give a fictional Republic F-7S Thunderstorm in service with the Aeronautica Militare during the 1970-2005 timeline and includes the famous 'Devil' markings of 6 Stormo (154 Gruppo).
      You'll need to have SF2E for the Mig-23P LOD's (not included) and the pit from the F-105D_66 is used to get you flying.  Radar and avionics are not my thing so forgive me if I've overlooked something but I like to make my mods nice and simple, just like me. 

      INSTRUCTIONS
      1. From the AIRCRAFT folder drag and drop the F-7S folder into your Aircraft folder.
      2. From the DECALS folder drag and drop the F-7S folder into your Decals folder.
      That's it!

      CREDITS
      As always, thanks to Third Wire for a great little game/sim.
      And, finally, thanks to everyone in the wider Third Wire community.
      Regards 
      Spinners
      Version 2 - February 9th, 2024.
       
       

      115 downloads

         (0 reviews)

      3 comments

      Updated

    16. [Fictional] McDonnell Douglas F-15A 'Italiano'

      McDonnell Douglas F-15A_AMI for STRIKE FIGHTERS 2 
      This is a simple mod of the stock F-15A to give a fictional F-15A  in service with the Aeronautica Militare Italiano during the 1980 - 2010 timeline and includes markings for 18° Gruppo, 37° Stormo.
      You'll need to have SF2E for the F-15A LOD's (not included) but SF2I owners will have the option of using the F-15A_Baz with minor editing.

      INSTRUCTIONS
      1. From the AIRCRAFT folder drag and drop the F-15A_AMI folder into your Aircraft folder.
      2. From the DECALS folder drag and drop the F-15A_AMI folder into your Decals folder.
      That's it!

      CREDITS
      As always, thanks to Third Wire for a great little game/sim.
      And, finally, thanks to everyone in the wider Third Wire community.
      Regards 
      Spinners
      Version 2 - February 8th, 2024.

      108 downloads

         (0 reviews)

      0 comments

      Updated

    17. [Fictional] Canadair CF-103 Callisto

      Canadair CF-103 Callisto for STRIKE FIGHTERS 2
      This is a simple mod of the stock MiG-19S to give a very fictional 'what if' Canadair CF-103 Callisto with markings for No.423 Squadron and No.433 Squadron of the Royal Canadian Air Force. I did this as a request back in 2009 and this update is just to add a screenshot to the listing but I've changed the name to fit in with the Canadian system of aircraft designation (the real CF-103 never left the drawing board) and I've also tweaked a few things including the Third Wire MiG-19's ferocious rate of roll at low-level.

      INSTRUCTIONS
      1. From the AIRCRAFT folder drag and drop the CF-103 folder into your Aircraft folder.
      2. From the DECALS folder drag and drop the CF-103 folder into your Decals folder.
      That's it!

      CREDITS
      As always, thanks to Third Wire for a great little game/sim.
      Special thanks to Rambler 1-1 for his request which lead to this bit of fun. 
      And, finally, thanks to everyone in the wider Third Wire community.
      Regards 
      Spinners
      Version 2 - February 7th, 2024.
       

      106 downloads

         (0 reviews)

      0 comments

      Updated

    18. [Fictional] BAC Thunderstrike S.2 (TSR.2)

      BAC Thunderstrike S.2 for STRIKE FIGHTERS 2
      This is a simple mod of bongodriver's outstanding BAC TSR.2 to give a fictional Thunderstrike S.2 strike aircraft in service with No.213 Squadron of RAF Germany during the 1970 to 1991 timeline. 

      INSTRUCTIONS
      1. From the AIRCRAFT folder drag and drop the ThunderstrikeS2 folder into your Aircraft folder.
      2. From the DECALS folder drag and drop the ThunderstrikeS2 folder into your main Decals folder.
      3. From the EFFECTS folder move the three 'Olympus' files into your Effects folder.
      4. From the PILOTS folder move the TSRSeat folder into your Pilots folder.
      5. From the SOUNDS folder move the two 'Oly' files into your Sounds folder.
      6.  From the WEAPONS folder move the two 'Martel' folders into your Weapons folder. 

      COCKPIT
      Please note that this mod uses a slightly modified stock Phantom pit with the pilot position altered and the air-to-air modes disabled. Cockpits and Avionics are not my thing so I'm open minded to any suggestions for improvements but please note that I do like to make my mods as simple as possible so rivet counters need not apply.

      CREDITS
      As always, thanks to Third Wire for a great little game/sim.
      Massive thanks to bongodriver for bringing the TSR.2 to the Third Wire Community. Genius! It's impossible to improve on his outstanding TSR.2 add-on so this version is just a different flavour.
      Equally massive thanks to sundowner for the awesome skins on this version and, indeed, on all the TSR.2's plus his developed versions... check them out!
      And, finally, thanks to everyone in the wider Third Wire community.
      Regards 
      Spinners
      Version 2 - February 6th, 2024.
       
       

      318 downloads

         (1 review)

      0 comments

      Updated

    19. [Fictional] BAC Thunderstrike S.1 (TSR.2)

      BAC Thunderstrike S.1 for STRIKE FIGHTERS 2
      This is a simple mod of bongodriver's outstanding BAC TSR.2 to give a fictional Thunderstrike S.1 strike aircraft in service with the RAF during the 1968 to 1980 timeline. Three RAF squadrons are covered and all with toned-down (pale) markings;
      No.100 Squadron.
      No.139 (Jamaica) Squadron.
      No.617 Squadron - The famous 'Dambusters'.

      BACKSTORY
      In the House of Commons on April 6th 1965, when Chancellor James Callaghan stood to deliver his budget day speech most of the British aviation industry were prepared for the worst but nothing about the TSR.2 was mentioned and a collective sigh of relief was heard. On April 9th, Prime Minister Wilson made an unannounced visit to BAC Warton and, after raised voices were heard coming from the boardroom, Wilson was given a tour of the TSR.2 front office by an enthusiastic and passionate Roland Beaumont. Playing to the assembled crowd of BAC workers and the Press corps, Wilson announced that whilst some economies were needed this important aircraft was "an amazing example of British engineering and will form the backbone of a modern Royal Air Force" adding that a production order for 30 examples would be immediately placed plus another four pre-production aircraft. Astounded BAC officials looked at each in disbelief, swallowed hard and smiled for the cameras. 
      In the months that followed, everything seemed to fall into place. The undercarriage retraction problems disappeared, the new Olympus 321 engines ran faultlessly both at Filton (and soon after in the newly flown XR222) whilst various highly classified black boxes arrived at Warton, were fitted and worked like a charm. Testing continued into 1966 and on April 6th, 1966 Mary Wilson (the wife of Prime Minister, Harold Wilson) smashed a bottle of champagne across the nose of XR225 in a naming ceremony christening the aircraft 'Thunderstrike'. In August 1966, the Air Ministry announced that to ease the aircraft into squadron service a Thunderstrike Test and Evaluation Squadron (TTES) would be formed during 1967 at RAF Coningsby operating the last four prototypes (XR223 to XR226) and the four pre-production aircraft (XR556 to XR559).
      During the Spring of 1967 the excellent results coming from the Thunderstrike Test and Evaluation Squadron allowed the RAF to begin to plan the introduction into service of the BAC Thunderstrike S.1 and it was hoped 
      to initially re-equip No.617 'Dambuster' squadron at RAF Scampton first and hopefully by April 1st, 1968 (the RAF's 50th birthbday). However, during August 1967 the RAF top brass became aware of the onset of fatigue 
      problems with the two Victor B.2 squadrons at RAF Wittering and, fearful of another Valiant style mass grounding, it was decided to move the Victor B.2's away from the arduous low-level role as a matter of urgency and re-equip them with the Thunderstrike.
      Deliveries to No.100 and No.139 squadrons commenced in February 1968 but by April 1st only seven aircraft had been received and these early production machines had varying standards of both engines and nav/attack 
      systems but the photo-shoot held on April 1st at least gave the impression that the aircraft had entered service but it was not until February 1969 that both squadrons were declared operational and available to NATO Sacuer. 
      By this time, No.617 squadron at Scampton had also began to re-equip with the Thunderstrike S.1 and had moved to Wittering at the end of March 1969. During April 1969 all three squadrons took part in Exercise Clansman, a 
      NATO exercise based on mock-attacks on several Scottish hydro-electric facilities, with all three squadrons returning exceptionally high scores for serviceability, penetration and bombing accuracy.
      Following this solid entry into service the Thunderstrike programme never looked back with orders placed for 60 Thunderstrike S.2's for RAF Germany plus 90 S.3's for RAF Strike Command as Vulcan replacements and a hugely
      successful export campaign saw the aircraft sold to Australia, Canada, India, Italy, Saudi Arabia and West Germany.
      Nurse, my medicene please.

      INSTRUCTIONS
      1. From the AIRCRAFT folder drag and drop the ThunderstrikeS1 folder into your Aircraft folder.
      2. From the DECALS folder drag and drop the ThunderstrikeS1 folder into your main Decals folder.
      3. From the EFFECTS folder move the three 'Olympus' files into your Effects folder.
      4. From the PILOTS folder move the TSRSeat folder into your Pilots folder.
      5. From the SOUNDS folder move the two 'Oly' files into your Sounds folder.
      6.  From the WEAPONS folder move the AS-30 folder into your Weapons folder. 

      COCKPIT
      Please note that this mod uses a slightly modified stock Phantom pit with the pilot position altered and the air-to-air modes disabled. Cockpits and Avionics are not my thing so I'm open minded to any suggestions 
      for improvements but please note that I do like to make my mods as simple as possible so rivet counters need not apply.

      CREDITS
      As always, thanks to Third Wire for a great little game/sim.
      Massive thanks to bongodriver for bringing the TSR.2 to the Third Wire Community. Genius! It's impossible to improve on his outstanding TSR.2 add-on so this version is just a different flavour.
      Equally massive thanks to sundowner for the awesome skins on this version and, indeed, on all the TSR.2's plus his developed versions... check them out!
      And, finally, thanks to everyone in the wider Third Wire community.
      Regards 
      Spinners
      Version 3 - February 6th, 2024.

      343 downloads

         (0 reviews)

      0 comments

      Updated

    20. [Fictional] Sud-Ouest Farandole II (MiG-15bis)

      Sud-Ouest Farandole II for STRIKE FIGHTERS 2
      This is a simple mod of the stock Third Wire MiG-15bis masquerading as a fictional Sud-Ouest competitor and rival to the Dassault Mystere IIC. Naturally, you will need the Strike Fighters 2 Expansion Pack One as it contains the MiG-15bis and also the Mystere IV pit.

      BACKSTORY
      When the straight-wing Sud-Ouest Farandole I lost out to the Dassault Ouragan for a production order they quickly schemed an improved swept-wing version known as the Farandole II utilising the same Hispano-Suiza Nene 104B engine. Working at speed the Sud-Ouest team flew the first prototype in October 1950 and the scintillating performance soon attracted the Armee de l'Air who ordered 150 production aircraft almost immediately leading to the cancellation of the Dassault Mystere IIC. Entering service in November 1952 the Farandole II was considered to be an interim type but served until 1960 with the Armee de l'Air and until 1974 with the Israeli Air Force who were the only export customer.

      INSTRUCTIONS
      1. From the AIRCRAFT folder drag and drop the Farandole2 folder into your Aircraft folder.
      2. From the DECALS folder drag and drop the Farandole2 folder into your Decals folder.
      3. From the WEAPONS folder drag and drop the Farandole_Tank into your Weapons folder.
      That's it!

      CREDITS
      As always, thanks to Third Wire for a great little game/sim.
      And, finally, thanks to everyone in the wider Third Wire community.
      Regards 
      Spinners
      Version 2 - February 5th, 2024
       
       

      92 downloads

         (1 review)

      0 comments

      Updated

    21. [What If] RAF '43. Early jet madness.

      What if ... RAF went 'full jet' much earlier? 
      Basic modding skills are required to run this mod.  (copy/paste, mod folder structure, etc.) 
      Install:
      Copy and paste specific folders into the correct destination.
      A fake pilot is required to run this mod. Also, the Thirdwire Meteor cockpit is required from the original game. 
      Fuel tanks- Overwrite or just leave it. 100 gal tank is the original TW tank. You can overwrite or just simply do not copy.
      175 gal tank also.
      Tanks are just ini files. The mod uses tanks that are part of aircraft lod.
       
      After successful trials of Meteor F.1 Ministry of Defense urged the Gloster company to increase the speed of production. How financing this enormous effort was possible until today is a mystery, that can not be revealed until the year 2375 - due to a secret agreement. But rumors are that behind that substantial loan was the First Bank of Commerce of Ferenginar. But this is a quite different story that we should not discuss here.
      MoD sent requirements for the development of special versions. Gloster at that time focused on the F.3 variant. But having prepared airframes and finally a large stock of Rolls-Royce Dervent I, the company decided to put what they had together resulting in Meteor F.1b  which was an upgraded F.1 variant with modifications known from the upcoming F.3 model. 
      Meanwhile, the company took the development of a fighter-reconnaissance version resulting in the FR.2 Meteor equipped with elongated nose with recon cameras. FR.2 was powered by an uprated engine- Derwent II.  Also, the high altitude variant marked as HF.5 received longer span wings and an uprated newly developed Derwent 4 jet engine. The fuselage was reworked by increasing the height of the fuselage right after the canopy which allowed it to fix slightly bigger internal fuel tanks. Only 26 HF.5 were built. 
      Knowing that Gloster can not afford to work on all MoD requirements some of the work was moved to other companies. Armstrong-Withworth focused on the development of a radar-equipped night fighter version - NF.6. In this model AW installed a Bristol-made turret with four 20mm Hispano cannons. Additionally, two 20mm cannons were installed in the wings. This version was powered by engines initially installed in the HF.5 variant. Which already had better performance at higher altitudes. 
      DeHavilland took the mantle of developing a fighter bomber variant. Based on HF.5 but with shorter wings FB.3 was delivered in the middle of 1943. This variant was equipped with 4 bomb racks under the fuselage. Since DeHavilland made a significant amount of changes in the airframe by strengthening the airframe, received permission to change the name of the aircraft - and there where Banshee was born. Only 24 fighter-bombers Banshee FB.3 were built before switching to production of full-grown fighter-bomber variant FB.5.
      At the same time remaining airframes and long-span wings were put together into the photo reconnaissance variant PR.4. which was still in fact development of the HF.5 variant. Full fighter bomber variant FB.5 was ready two months later. Knowing that FB.3 had serious issues with drag when loaded with bombs, DeHavilland redesigned the central part of the aircraft and equipped FB.5 with an internal bomb bay. Additionally, FB.5 had a remote-controlled turret. Nose contained similar to FB.3 weaponry - four 20mm Hispano canons and four 0.303 cal Browning machine guns. In further development, FB.5 could carry specially made for small bomb containers, additional fuel packs in a bomb bay, or 57mm canon which was required for Coastal Command variant - FB.5C. Coastal Command additionally equipped its Banshees with ASV mkVII surface radar. Based on the FB.5C variant Fairey Company developed the torpedo fighter Banshee TF.6 - where the main difference is the lack of an internal bomb bay but with a semi-recessed belly to accommodate Mk.12 torpedo. All FB.5 and TF.6 were equipped with a new jet engine  a joint Rolls-Royce DeHavilland program - which resulted in Hobgoblin 2 and Derwent 5 engines
       
      Special note:
      TF.6 /FB.5c - you will find that loading a QF6 57mm cannon Mk.12 torpedo is possible on both birds - this is just a 'fake weapon station' that allows choosing your wingman to fly FB.5c and still have the possibility to load a full range of weapons for second aircraft. 

      All skins are in 4096x4096 format. 
      I Made a bunch of decals covering all real serial numbers of Banshee and Meteor
      Also, the RAF letters folder should be added to the Decals folder I know it is big but it gives slightly better quality with still a small file size. If you have already my RAF letters from the real Meteor pack - you can overwrite them - this adds a few more variations of letters.

      There are many reasons why I have made things in this mod the way they are...versions, skins, and decals. A lot to explain but I doubt anyone wants to read about it anyway.
      Pack is big..but I think you will see why it is, the way it is.
      Credits.
      Veltro2k  - the original old model of t7 
      Yours truly  -  model rework, mambo jumbo like skins, decals, research...

      Pilots - RAF pilot by Geezer
      I used Ravenclaw's weapons - bombs and rockets (those that are required due to stated in loadout.ini)
      The rest are done by me.
      This model is designed/checked only to work with Ravenclaw's rockets and bombs - so there might be some strange positioning in other (stock - often oversized) weapons. 
       
      During the creation of squadron patches, I might have used the wrong crown on squadron crests. (according to the squadron timeframe)Gaffe indeed.  All should have St. Edward's Crown but I am aware that some have Tudor Crown. It is not out of ignorance ...Hope this small faux pas can be forgiven.
      Have fun.
      Report bugs. *
      Expect the unexpected.
      Live long and prosper.
      Jarek Hereda
      THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE.
      UNDER THE COMBAT ACE MODDERS AGREEMENT
       
      * report BIG bugs...If I misspelled something or forgot to add a sound file...for dog's sake try to fix it.  Not like this mod is using some ancient or extraterrestrial files..

      213 downloads

         (1 review)

      0 comments

      Submitted

    22. [Fictional] F-8E Crusader Royal Australian Navy

      Vought F-8E Crusader for STRIKE FIGHTERS 2:VIETNAM
      This is a simple mod of the stock Thirdwire F-8E to create a 'what if' Royal Australian Navy F-8E Crusader with markings for No.805 and No.808 squadrons.
      You must have Strike Fighters 2: Vietnam so that you have the necessary Third Wire F-8E LOD's that are, of course, not included here. 

      INSTRUCTIONS
      1. From the AIRCRAFT folder drag and drop the F-8E_RAN folder into your Aircraft folder.
      2. From the DECALS folder drag and drop the F-8E_RAN folder into your Decals folder.
      That's it!

      CREDITS
      As always, thanks to Third Wire for a great little game/sim.
      And, finally, thanks to everyone in the wider Third Wire community.
      Regards 
      Spinners
      Version 2 - February 4th, 2024
       

      164 downloads

         (0 reviews)

      0 comments

      Updated

    23. [Fictional] RAF SEAC Douglas Skyraider FB.3

      Douglas Skyraider FB.3 for STRIKE FIGHTERS 2
      This is a simple mod of the stock 'AI' Thirdwire A-1H to give a flyable 'what if' RAF Skyraider FB.3 with markings for No.6 Squadron, No.8 Squadron and No.112 Squadron in a mid-1950's to mid-1960's timeline.
      Whilst this mod is meant for Strike Fighters 2 is does require you to have Strike Fighter 2: Vietnam so that you have the necessary Third Wire A-1H LOD's that are, of course, not included here. 

      INSTRUCTIONS
      1. From the AIRCRAFT folder drag and drop the SkyraiderFB3 folder into your Aircraft folder.
      2. From the DECALS folder drag and drop the SkyraiderFB3 folder into your Decals folder.
      That's it!

      CREDITS
      As always, thanks to Third Wire for a great little game/sim.
      Special thanks to Wrench for the lines and rivets from his 2048 x 2048 Skyraider templates squeezed into my 1024 x 1024 templates.
      Extra special thanks to CA_Stary for the cockpit.
      And, finally, thanks to everyone in the wider Third Wire community.
      Regards 
      Spinners
      Version 2 - February 4th, 2024
       

      170 downloads

         (0 reviews)

      1 comment

      Updated

    24. SF2 A-1H/J Skyraider (mcz) Remod Pack by MontyCZ

      SF2 A-1H/J Skyraider (mcz) Remod Pack by MontyCZ       1/8/2024
      -For SF2, Any and All-
      Another 1stGen Salvage Project...
      This is an SF2 Remod of MontyCZ's A-1H Skyraider. Historically this was the VERY first aircraft mod released for SF1 in 2005. While the model still has some issues (see "Notes"), it's fully functional, with some limitations, in the SF2 environment.
      This mod is supplied with just about all the original (many rebuilt) skin sets I could find from the 1stGen SF mods section and from Marcfighters. These skin sets cover US Navy, US Air Force and South Vietnam Air Force units.
      You have ...
      USN:
      VA-35 "Black Panthers" USS Saratoga, 1959 Med cruise, (Beirut crisis?)
      VA-52 "Kinghtriders" USS Ticonderoga, 1966-67 VN cruise
      VA-65 "Tigers" USS Intrepid, 1960-61 Med Cruise
      VA-75 "Sunday Punchers" USS Independence, mid-1962 SEA-VN cruise
      VA-145 "Swordsman" USS Ranger 1958-59 WesPac (tagged "VA145E")
      VA-176 "Thunderbolts" USS Intrepid, VN cruise 1966-ish (bumblebee art)
      VNAF:
      1st FS, Bien Hoa, 1961 (VNAF1 - overall very light grey, blue/red devil fues band )
      514th FS, Dan Nang ~1963 (VNAF2 - overall medium grey, tiger stripe fues band)
      518th FS, Bien Hoa AB ~1970 (VNAF3 - 3 tone SEA camo, yellow/black checks fues band)
      USAF:
      602nd SOS, 56th SOW (various RVN & Thai bases 1962-1970)
      2nd SOS, 56th SOW (nite black unders, ~1968)
      There is also an extra blank USN skin called, oddly enough, "USNGrey1" This can be used to create any other units as one desires in the Gull Gray/White scheme.
      The texture set ini for each skin has a small notation at the bottom with historical notes.
      While many skins had to be remade, some are still 'as issued' (un-retouched). All are in bmp format. As is usual, serial/BuNums are as historically accurate as possible. Those 100% are marked with the star (*), those correct, but unable to match to a modex are marked with the plus/cross (+), those with no mark are generic. All skins have been updated to use the last known LOD (5/2009), and have been updated to use the latest decal style. Decal randomization is TRUE. For those units listed in the game's SquadronList ini, my (patent pending) 'fake SqTail' decal is used to activate their name displayed on the Loadout screen. The SF2 'date switch is used for all services on their respective skin sets. Sounds and drop tanks are included. All weapons used are stock in-game 3rd Wire items. The data ini has been brought up, as much as possible, to current standards.
      When in-game, you'll see
      A-1H/J Skyraider (MCZ)
      on the Aircraft Selection dropdown. This will differenize this one (MontyCZ) from the 3rd Wire or Razbam Skyraiders. This mod DOES (sorta) cover both the H & J variants, as there's very little (actual) difference between them. The wing fold is active, it uses the Standard Animation Keystroke (tm), Shift/9. The canopy CANNOT manually be controled; it's linked to the flaps.
      As is always reccomended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. Also, give the "Notes" a browse, as it explains certain issues this model has, and the change logs.
      Good Hunting and Happy Landings!
      Wrench
      Kevin Stein

      137 downloads

         (0 reviews)

      0 comments

      Submitted

    25. SF2 night vision camera

      Night vision camera
      =================
      OK. This solution is not perfect, but a wile better than anything we've had so far.
      All you need to do , is to replace the entry in the AVIONICS.INI file and add textures.
      Pls, test it and let me know your opinion.
      INSTALLATION
      =============
      Just replace entry of DTVFilterMaterial in your AVIONICS.INI
      and put TV Filters in Objects/Aircraft.
      You can change color of filter by editing this line in AVIONICS.INI:
      TextureStage[01].TextureName=..\ORANGETVFILTER.JPG

      CREDITS
      =======
      It's my final solution for this problem , but it is development
      of millions (trials) we did with ODS30 team to solve this problem.

      58 downloads

         (0 reviews)

      0 comments

      Submitted

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